The premise of the GiantGrantGames channel is super unique. There are three campaigns that must be completed. Each is guarded by a progressively harder no-build mission.
The objective of Starcraft 2 multiplayer is super unique. There are groups of enemy buildings scattered around the map that need to be destroyed. Each is guarded by a progressively stronger army of enemies.
The objective of Legacy of the Void: Zealots Only is super unique. There are 9 locations with mission chains that must be beaten. Each is guarded by a progressively stronger force of enemies.
The objective of *insert x level in FE6 before Chp 22* is super unique. Theres a castle which I have to sieze with my 5-mov Lord. The tile is defended by a strong unit who would not only whoop my units in a 1v1 fight, but has defensive bonuses, evasion bonuses, and health restoration. He is defended by a progressively stronger force of red units, who are backed up by ambush spawns (Edit: Changed to reflect more accurate gameplay)
@@RTXT25 bob the ragelot isn't bound by the petty rules of this universe! He will rule over this sector or see it reduced to ashes at his blades, my life for RAAAAAHHHH!
I respect your closing words a lot. You gave the zealot only run an exceeding amount of time and effort. You were diligent in the rules you had to bend to allow for a “technical” victory, yet you still concede that the run wasn’t truly possible as you had to break too many rules to achieve your goals. “Professionals have standards”
Are there non-professionals out there who would try to pass of this kind of attempt as a totally legitimate example of a zealots-only run? I don't think you need any "standards" to see that GGG proved a zealots-only run is impossible.
Ther only thing I'd suggest is he spammed more nexus's, they are essentially giant tank units that can shoot both ground and air, I usually spam them to go super far in Last Stand, and spamming them in the final mission is a massive delay to all attacks, that way he'd have kept his only mineral rule and not needed to use gas for the towers.
Technically, he could turn the difficulty down to casual and it might be possible to beat. Most people don't play games on the highest difficulty setting, so it shouldn't be a must.
Want more GiantGrantGames content? We just recently recreated the REAL SCALE mod in Wings of Liberty and it was absolutely incredible! If you want to check that run out you can do so here: ua-cam.com/video/YyuGutwzW-E/v-deo.html
Do´nt know if you take Ideas from here, but i wanted to drop 2. First, SC 2 Campaigns with your 2 least liked Units, one Ground and one Air. And then a run through where you only build Caster Units
The thing I like most about your runs is how close you always stay to the spirit of it, actually trying to answer the question of "can you do X" and seeing what exactly it would take to do it. Even when it doesn't work out perfectly, seeing your dedication to making as few concessions as possible and finding out just how far you can push the rules is really interesting and definitely entertaining.
Your standards for challenges are one of the reasons I can always trust that these videos will be fantastic. Thank you for doing this run and answering the question.
8:26 if I had to guess, I'd say Ravens don't count because units without an auto attack don't count when deciding if an area is guarded. They probably didn't want a single Medivac or Overlord to be able to "guard" an area, but they also didn't want to program unique handling for every unit in the game, so they just went "no auto attack => can't guard".
I had no idea about that hyper dps spinlot trick. That's probably the coolest, most useful, completely worthless and nichest thing in this entire game lmao.
Nah that title goes to chernobyl hercules You play swann and load a Hercules with irradiated scvs. Then teleport over a Zerg attack wave and everything dies to 30x irradiate.
33:08 "I recalled my Zealots to give them a temporary shield, and charge the base. Once they get close enough, I use Solar Lance to grant highground vision, Time Stop and use Deploy Pylon with that split-second vision to warp in Zealots" That. That is by far the most ballsy, jank and big-brain strategy to ever be conceived in an RTS game. Keep on being an almightly content god, GGG. You have our full viewer support behind you. :)
You know what the best part of that was? He even mannaged to get a Mass Recall in at the end to retreive the Zealots he put up there. Incredibly convoluted way to get them up there, and then he got them back instead of leaving them behind.
Heart of the Swarm's "Death From Above" also had a really jank strat just to make sure that Grant kills the second generator with Zerglings. The plan that required him to use a Viper.
I'm really glad you still went through with the run - I found this just as entertaining to watch as all the other challenge runs you've done - your commentary and tactics always make a very enjoyable watch - and as a filthy protoss main I was certainly looking forward to seeing this video when you mentioned it in a poll a wee while back. Another great video - thanks for posting.
"is this deathless?" says freya, followed with "this is dinner." from odin, from here our story continues with a lot of sacrificing and pylons, but first, *there is no enough minerals*
Now see, this run wouldn’t have been a problem if you had access to the “Carbot” faction of zealots that could solo Thors, Colossi and large groups of Zerg, as well as jump long distances for a 3 hit combo for air units. Shame Blizzard never updated the campaign with such an amazing unit :(
“I didn’t bring Solar Lance to this mission because I didn’t have enough solarite to afford both it and Shield Overcharge” -Grant, with Deploy Reinforcements. For real though, this is really impressive, watching the VODs was really entertaining.
Marine: I can hit both ground and air and has so much versatility in the campaign with the right research Zergling: I have an overpowered strain and come out in pairs while jumping cliffs, but I can’t hit air Zealots: I have three variants but no damage increase or cliff jumping or air attack and not really cost efficient
WHITE TEXT COMPILATION (because I enjoy watching videos podcast style, which means I miss out on a lot of the funny flavour text): Intro 0:01 "You must construct additional pylons" appears as one of the rules of the run. Three Aiur! (sic) 1:55 Zealot: Are we there yet? Zealot: How about now? (Said as they kite hybrids from the end of the map all the way back to the mothership at the beginning). Spear of Adun 4:33 Zealot: Did he say deathless? Is this deathless? (As Grant says the word "deathless"). Zealot #2: I hope so! 5:05 Zealot: This isn't deathless, is it? (While engaging an ultralisk and a spine crawler). Ultralisk: It's dinner. Sky Shield 8:55 Photon Cannon: Die monster! (While attacking a banshee). Photon Cannon: Not even a scr- (Defeats the banshee, but is destroyed by a volley fired before its death). Brothers in Arms 9:50 Zealot: Art? (Sees a statue whilst grabbing mineral and gas pickups). Zealot: I HATE ART! (Immediately attacks the statue). 11:18 Goliath #1: I want to go home (while being shoved into a hostile banshee by a legion of zealots). (moments later) Goliath #2: This isn't my exit (while being shoved into the same banshee because Goliath #1 died). Amon's Reach 14:02 Roach: Get em' Thrasher! Roach: I said EM' not ME (after being blasted). Thrasher: Sorry. Templar's Return 33:54 Colossus: Guess I will go die (after being rescued, while running off screen to indeed go and die since they are not zealots).
Honestly, I still believe that completing LoV should count. Hell, the game is designed to be beaten with all (!!!) units. And you beat it with, like, 95% zealots and 5% forced anti-air. That is astonishingly badass.
@@runtergerutscht4401 well actually the ones that are useful are: tempo wavey thing kinda tempo field *solar lance* i guess nexus oc and autogases are fine Shield overcharge. While Fenix does give a lot of dopamine, he is not that useful. Unfortunately. Pylon aura is dumb, both other options are a lot better All ults are great, but you cannot rely on them oh, and construction time decrease is mostly a waste of solarite and add supply is weird
@@The-jy3yq Idk about you, but the campaign Vanguards are probably one of the most hilariously broken units ever made in an RTS (a small squad of them kill Hybrid Dominators, Reavers, and Destroyers in a single second). They got nerfed to literally less than half their damage output in the Co-Op missions (went from 15 shot volleys to 6), and they're still viable units.
Despite the impossible goal, this is my favorite challenge run Grant has done so far! When Grant started uploading the parts of his playthrough on his archieves channel, I remembered an obscure micro trick with Charge and wondered if it could be used to beat mission 1. 12 Hours of experimentation later I had succeeded, unfortunately Grant had already finished the complete run. I played along with the zealot-only challenge to see if I could solve the other missions too. - Mission 2: The Growing Shadow - Artanis-only: The Inifite Cycle - Templars Charge (due to a technicallity of the final objective being on the high ground) - Final Mission: Salvation are, as far as I know, impossible with the rules Grant initially set out. I beat all the other missions on Brutal with the original rules, including the first 2 prologue missions and the first epilogue one. I *believe* mission 2 is possible if you break the rules and allow rescued stalkers to kill the final flying objectives as long as they don't attack anything else. Laser-Drill rules basically. However I found that mission too hard to complete myself on Brutal (it's quite easy on Hard). I can't macro as well as Grant but did find some tricks to minimize losses against attack waves. As for the Charge trick in mission 1: a charging Zealot can (manually) change targets and keep it's charge-speed. So you can manually cast it on one of your own zealots to charge and have this superfast zealot switch targets between your zealots and the enemy to pull all enemies away from the groups and spinecrawlers to be killed by your other zealots while losing only shields. I would add that allowing yourself either Solar Lance or Monoliths/Nexi for defense is required to make the run not just possible (recquired for Salvation) but FUN. So many flyers (that outrange cannons) in this campaign.
You are most likely aware of it, but for clarification's sake. The line is one of the oldest and iconic starcraft memes, you'll easily find music remixes of it in youtube.
For me, a rule where you can only build Zealots and buildings is fine. You can keep any other units you're given and use Spear of Adun and Cannons as much as you like. Maybe too easy for you.
part of the reason he did marines only in the first place is because another guy did that, and you can often clear a mission easily with your starting forces, so there were a number of missions where that guy didn't actually build any marines, including All-In where he went mass HME and got a zerg army instead. See also Grant's no production runs for a good showcase of what you can do with your starting forces if your micro is god-tier
@@DragonWinter36 Still impressive, but it's worth noting that he did No-Production WoL and LotV on Normal and only half of No-Production HotS on Brutal. This is also allowing certain abilities that are arguably production, like constructing Planetary Fortresses, Zergling Reconstitution, and Deploy Pylon. Probably why it was an exclusive stream/archives thing for fun.
@@The-jy3yq He did all of LotV (not including the Prologue, but including the Epilogue) No-Production on Normal. You can check the VOD's out on the second channel. Personal highlights for me are how he beat Steps of the Rite, Templar's Charge, The Host, Salvation, and Amon's Fall (lots of cheese, lots of grinding).
At the end of the day, most missions, with some caveats, like Solar Lance or photon cannons, you could argue that they are possible with Zealots only. But, at the end of the day, the fact that you cannot possibly beat The Growing Shadow without building Stalkers (Even if you could somehow bypass all the zerg bases and the Protoss encampment, you literally have nothing else that can even touch a Carrier) means, yeah, even if you wanted to get pedantic with the other missions, the fact that the second mission is impossible even with pedantics...yeah. Still, a valiant attempt and it was certainly interesting to see you pull off what you did. Great video.
"Protoss have an expensive but powerful army" Certainly expensive, not sure about that first part if we compare this run with Wings of Liberty Marines Only.
Just want to say, I really appreciate how much effort went into this run, and this video, even though it wasn't your first choice. You went above and beyond.
Im impressed that you finished this run, I watched as you suffered for hours on the first mission and literally declared it impossible at the second mission, this was a logistical nightmare. Well done on beating it without zealots that can jump on motherships
Really awesome run. I loved some of the creative ideas, especially the one for the carrier mission. Combining time tops, solar lance, and deploy pylon was genius.
This was the first of your videos where I’d had a chance to see a lot of the original streams, and I’m frankly amazed at your ability to condense an interesting, coherent video out of all those hours of footage. Keep it up! =D
I'm really glad you made this video, I remember watching you saying it wasn't possible before in the vod, but I enjoy the difference between your "live" and edited material
so something interesting I found out is that apparently spinlots can pierce all armor with their whirlwind (or at least the 1 life armor of a stalker but I am decently sure it will work on higher armor amounts, further testing required to confirm), so they not only handle the problem of damage density but also an enemy having high armor. It still definitely is very weak to splash, but as long as you can micro the whirlwind zealots away from things that splash it should be fine.
Zealot 1: "Who's in charge here?" Zealot 2: ... Zealot 1: "Where is the air support?" Zealot 2 points on the Spear of Adun above Artanis: "This mission cannot be beaten with Zealots only. Take us into orbit, Executor, we've seen enough"
Doing my bi annual rewatch of every challenge video, watching each back to back is always interesting. Seeing how the different strategies and ideas come togerher and all
Dude what the heck, you only have 66k subscribers? I feel like you've been putting out quality, entertaining content for way longer than it should take to reach a couple million subs. I hope your fortune improves, because it's got a long way to go before it catches up to your talent in making good videos.
Just want to say Grant, I deeply respect your attitude tackling this challenge. I was worried you were going to not even try, but you went above and beyond! I don't care if you couldn't make every mission work and had to do shenanigans to make it work, you definitely took it seriously and like a champ.
A really good video and pretty good attempt. I would say that Zealots Only means that's the only unit (i.e. buildings and Spear of Adun are available). Still good video. Here is a smiley face for anyone looking for a smiley face :)
It's amazing to see the amount of time and commitment taken for these videos through the VODS on your archive channel. Really makes me appreciate the edited version of your challenge run. Excellent explanations and editing, keep it up! Although try not work too hard and strain yourself, like with the blind folded run. That one was amazing....but at what cost. haha
I'm sure a lot of us expected the meme in Rule 5, it is pretty much obligatory at this point. I wouldn't have missed it. 11:19 "Kidnap" is such a _strong_ word, let's go with "Recruit". Yes, "recruit". "Long Zelots". Heh. "What are you doing Step-Zelot?" Maybe bump the unit up by one and do Stalker only? Because Stalkers can hit both air and ground. It's more in the _spirit_ of the challenge idea, using a "basic" unit to deal with the whole campaign. Thanks for the video!
i love how the "unique" missions are never unique, its always just "there's this number of things to kill/capture and they're defended by gradually stronger enemies"
I'm rewatching this, and I think I have an interesting solution to all the problems you had in this run. If you play with the legacy of the meme zealots, with the ones that can fly you might stand a chance in this run.
If I may: I did a Zealot only run for Last stand and used Nexus as defence from air attacks, their range and extreme health can easily hold against the airwaves sent against you and reach the 1.5 billion Zerg and therefore the Solarite you need.
I'm really happy you went through with this challenge and gave it your all. Even though you didn't succeed by your standards, it made for a really interesting video and I hope it ends up performing as well as you deserve
Compromises, constantly changing the rules, struggling with the possibility of hypocrisy, these are all things that define what makes someone a zealot. I'd say this is a success.
I applaud you doing your best to stick with the constraints you started with Mr Grant, and it was great to watch! So although it is not possible technically, it was great to watch
What I like about these runs is that you push aside what is typically known about units and structures and think so far outside the box that L from Deathnote would be proud.
Great video, I'm glad to see a challenge run make it to the main channel, even if it is a failure, the jokes were funny, the explanations were good, And I agree with your assessment, Zealots only cannot be done, it's not like Zergling only where you have spore crawlers, and the fact that since the Zerg don't have as many options that hit air and ground at the same time (or can airlift em) makes for a supremely different take. Now we need Marine Only Lotv :)
You know what I would have suggested for Salvation as a "rule change"? Purifier sentries. You don't use them to attack, you use them in pylon mode to charge your defenses. This is a strat I use when playing with karax, because his units aren't great, but his defenses are amazing. Utilizing those sentries and rooting them behind the defenses means they never get attacked and they boost the hell out of the cannons and monoliths. It's so effective it can be used to attack with, in lieu of combat units. It's a lot of fun!
I'm very glad with your direct honesty about the task completed or not. I used to check out those can you beat ... pokemon with only... and it always pissed me off that they would claim success at the start and end of the vids, despite the several times throughout the vids they would have to break thier rules to continue.
The premise of the GiantGrantGames channel is super unique. There are three campaigns that must be completed. Each is guarded by a progressively harder no-build mission.
this is Nova: Covert Ops erasure smh
9 campaigns to be beaten without loosing a unit
@@StanislavSasin ua-cam.com/video/TxRop0NmQ9E/v-deo.html
The objective of Starcraft 2 multiplayer is super unique. There are groups of enemy buildings scattered around the map that need to be destroyed. Each is guarded by a progressively stronger army of enemies.
The objective of Legacy of the Void: Zealots Only is super unique. There are 9 locations with mission chains that must be beaten. Each is guarded by a progressively stronger force of enemies.
And then, disaster strikes. The mission chains slaughter my forces.
Each guarded by a progressively stronger AIR force of enemies*
The objective of *insert x level in FE6 before Chp 22* is super unique. Theres a castle which I have to sieze with my 5-mov Lord. The tile is defended by a strong unit who would not only whoop my units in a 1v1 fight, but has defensive bonuses, evasion bonuses, and health restoration. He is defended by a progressively stronger force of red units, who are backed up by ambush spawns
(Edit: Changed to reflect more accurate gameplay)
@@NinjaAO42 Not entirely true:
after chapter 21 it's a 15-move lord
@@Rengor1997 Corrections have been made
"unfortunately, my zealots can't leap up and chew on their starships." that line was gold, nice callback
But the carbot one can
@@RTXT25 bob the ragelot isn't bound by the petty rules of this universe! He will rule over this sector or see it reduced to ashes at his blades, my life for RAAAAAHHHH!
Because they have no mouths!
@@Alknix ua-cam.com/video/TxRop0NmQ9E/v-deo.html
@@Alknix mouths? Ughhh so primitive.
I respect your closing words a lot. You gave the zealot only run an exceeding amount of time and effort. You were diligent in the rules you had to bend to allow for a “technical” victory, yet you still concede that the run wasn’t truly possible as you had to break too many rules to achieve your goals.
“Professionals have standards”
Are there non-professionals out there who would try to pass of this kind of attempt as a totally legitimate example of a zealots-only run?
I don't think you need any "standards" to see that GGG proved a zealots-only run is impossible.
Yes there are. Grant made marines only in response to such a run
Ther only thing I'd suggest is he spammed more nexus's, they are essentially giant tank units that can shoot both ground and air, I usually spam them to go super far in Last Stand, and spamming them in the final mission is a massive delay to all attacks, that way he'd have kept his only mineral rule and not needed to use gas for the towers.
@@General12th Somebody clearly hasn't played Team Fortress 2, lmao.
Technically, he could turn the difficulty down to casual and it might be possible to beat. Most people don't play games on the highest difficulty setting, so it shouldn't be a must.
Want more GiantGrantGames content? We just recently recreated the REAL SCALE mod in Wings of Liberty and it was absolutely incredible! If you want to check that run out you can do so here: ua-cam.com/video/YyuGutwzW-E/v-deo.html
Hope to see a warcraft 3 vid the soonest 😣😣😣
Would this run even have been possible if you went with marines? I'm genuinely curious.
@@michaelsmith3173
Yes
@@michaelsmith3173 yes he already did that
Do´nt know if you take Ideas from here, but i wanted to drop 2. First, SC 2 Campaigns with your 2 least liked Units, one Ground and one Air. And then a run through where you only build Caster Units
It went from can you beat LotV with only zealots to "How much LotV can you beat with only Zealots", and thats enough in my opinion. Fun watch
and in the middle we pass through, is it possible with stalkers only, and then with marines only before going back to trying zealots
@@-Garaf-😊😊😊😊😊😊😊😊😊😊😊😊
The thing I like most about your runs is how close you always stay to the spirit of it, actually trying to answer the question of "can you do X" and seeing what exactly it would take to do it. Even when it doesn't work out perfectly, seeing your dedication to making as few concessions as possible and finding out just how far you can push the rules is really interesting and definitely entertaining.
Your standards for challenges are one of the reasons I can always trust that these videos will be fantastic.
Thank you for doing this run and answering the question.
8:26 if I had to guess, I'd say Ravens don't count because units without an auto attack don't count when deciding if an area is guarded. They probably didn't want a single Medivac or Overlord to be able to "guard" an area, but they also didn't want to program unique handling for every unit in the game, so they just went "no auto attack => can't guard".
I had no idea about that hyper dps spinlot trick. That's probably the coolest, most useful, completely worthless and nichest thing in this entire game lmao.
Someone has never played as Artanis in coop
Nah that title goes to chernobyl hercules
You play swann and load a Hercules with irradiated scvs. Then teleport over a Zerg attack wave and everything dies to 30x irradiate.
@@zaxtonhong3958 you can do WHAT? Jesus that sounds so cool.
@@Mike-ukr how does one do this trick? any guide?
@@Granas1988 just attack a single unit with them. Their AI will do the rest
33:08 "I recalled my Zealots to give them a temporary shield, and charge the base. Once they get close enough, I use Solar Lance to grant highground vision, Time Stop and use Deploy Pylon with that split-second vision to warp in Zealots"
That. That is by far the most ballsy, jank and big-brain strategy to ever be conceived in an RTS game. Keep on being an almightly content god, GGG. You have our full viewer support behind you. :)
You know what the best part of that was?
He even mannaged to get a Mass Recall in at the end to retreive the Zealots he put up there. Incredibly convoluted way to get them up there, and then he got them back instead of leaving them behind.
Heart of the Swarm's "Death From Above" also had a really jank strat just to make sure that Grant kills the second generator with Zerglings. The plan that required him to use a Viper.
@@retloclive9118 this, the Templar's charge zealots only and The Maw marines only were the best
29:57
@@alexstewart9592 He recalls out the sniping zealots at the end of most missions and i love it :D
I'm really glad you still went through with the run - I found this just as entertaining to watch as all the other challenge runs you've done - your commentary and tactics always make a very enjoyable watch - and as a filthy protoss main I was certainly looking forward to seeing this video when you mentioned it in a poll a wee while back.
Another great video - thanks for posting.
"is this deathless?" says freya, followed with "this is dinner." from odin, from here our story continues with a lot of sacrificing and pylons, but first, *there is no enough minerals*
Now see, this run wouldn’t have been a problem if you had access to the “Carbot” faction of zealots that could solo Thors, Colossi and large groups of Zerg, as well as jump long distances for a 3 hit combo for air units.
Shame Blizzard never updated the campaign with such an amazing unit :(
Zealots of the Bob faction truly are a different breed
“I didn’t bring Solar Lance to this mission because I didn’t have enough solarite to afford both it and Shield Overcharge”
-Grant, with Deploy Reinforcements.
For real though, this is really impressive, watching the VODs was really entertaining.
Marine: I can hit both ground and air and has so much versatility in the campaign with the right research
Zergling: I have an overpowered strain and come out in pairs while jumping cliffs, but I can’t hit air
Zealots: I have three variants but no damage increase or cliff jumping or air attack and not really cost efficient
Zealots: But I'll try spinning, I heard that's a good trick
Zealots: but I have the most swagger and will always be able to throw down with the best of them
They cost double, but two raptors can unironically take on 2/3 of the zealots when both have maxed upgrades.
They cost double, but two raptors can unironically take on 2/3 of the zealots when both have maxed upgrades.
If you micro well enough, purifier zealots theoretically have infinite cost efficiency.
GGG Archives waiting for other series to get to the official channels:
*HEY!*
You are here as well. Amusing.
It's like a trip through memory lane
This looks like manga => anime transition,
You had me at "Unfortunately my Zealots can't leap up and chew on their starships".
It's GGG response to Alarak saying: Tell me, how did you lose Aiur to these animals? Did they leap up and chew apart your starships?
@@msNovaSixx I am aware.
It had me giggling for a good half hour straight.
the goliath trick in Brother in Arms is truly hilarious :D
Imagine not being able to do everything with just basic unit, lol.
/This message is brought to you by Terran gang supreme.
Imagine needing to sacrifice mining time or an entire worker to construct a building.
This post was brought to you by the Cannon Rush Squad.
Imagine not being able to spawn in free units.
/This message is brought to you by Amon.
@@KatzenminzeWarVergeben immagine winning
/this post is brought to you by everyone but Amon
Imagine playing starcraft 2
- this post was made by sc1 fans and non starcraft players
Imagine breathing yourself
This post was brought to you by the life support gang
WHITE TEXT COMPILATION (because I enjoy watching videos podcast style, which means I miss out on a lot of the funny flavour text):
Intro
0:01
"You must construct additional pylons" appears as one of the rules of the run.
Three Aiur! (sic)
1:55
Zealot: Are we there yet?
Zealot: How about now? (Said as they kite hybrids from the end of the map all the way back to the mothership at the beginning).
Spear of Adun
4:33
Zealot: Did he say deathless? Is this deathless? (As Grant says the word "deathless").
Zealot #2: I hope so!
5:05
Zealot: This isn't deathless, is it? (While engaging an ultralisk and a spine crawler).
Ultralisk: It's dinner.
Sky Shield
8:55
Photon Cannon: Die monster! (While attacking a banshee).
Photon Cannon: Not even a scr- (Defeats the banshee, but is destroyed by a volley fired before its death).
Brothers in Arms
9:50
Zealot: Art? (Sees a statue whilst grabbing mineral and gas pickups).
Zealot: I HATE ART! (Immediately attacks the statue).
11:18
Goliath #1: I want to go home (while being shoved into a hostile banshee by a legion of zealots).
(moments later)
Goliath #2: This isn't my exit (while being shoved into the same banshee because Goliath #1 died).
Amon's Reach
14:02
Roach: Get em' Thrasher!
Roach: I said EM' not ME (after being blasted).
Thrasher: Sorry.
Templar's Return
33:54
Colossus: Guess I will go die (after being rescued, while running off screen to indeed go and die since they are not zealots).
Honestly, I still believe that completing LoV should count. Hell, the game is designed to be beaten with all (!!!) units. And you beat it with, like, 95% zealots and 5% forced anti-air. That is astonishingly badass.
The game is designed around stalkers, voids and carriers
everything else just sucks
@@The-jy3yq I'm sorry you misspelled 'spear of Adun top bar'
@@runtergerutscht4401 well actually the ones that are useful are:
tempo wavey thing
kinda tempo field
*solar lance*
i guess nexus oc and autogases are fine
Shield overcharge. While Fenix does give a lot of dopamine, he is not that useful. Unfortunately.
Pylon aura is dumb, both other options are a lot better
All ults are great, but you cannot rely on them
oh, and construction time decrease is mostly a waste of solarite
and add supply is weird
@@The-jy3yq
Idk about you, but the campaign Vanguards are probably one of the most hilariously broken units ever made in an RTS (a small squad of them kill Hybrid Dominators, Reavers, and Destroyers in a single second). They got nerfed to literally less than half their damage output in the Co-Op missions (went from 15 shot volleys to 6), and they're still viable units.
@@The-jy3yq what about dark archons? You just yoink the army of the enemy, plus the mind controlled units do not use supplies
24:10 “Long Zealot” is my new favorite nickname for the Colossus
It is just a long zealot with a fire spear
He’s zealong
Despite the impossible goal, this is my favorite challenge run Grant has done so far!
When Grant started uploading the parts of his playthrough on his archieves channel, I remembered an obscure micro trick with Charge and wondered if it could be used to beat mission 1. 12 Hours of experimentation later I had succeeded, unfortunately Grant had already finished the complete run. I played along with the zealot-only challenge to see if I could solve the other missions too.
- Mission 2: The Growing Shadow
- Artanis-only: The Inifite Cycle
- Templars Charge (due to a technicallity of the final objective being on the high ground)
- Final Mission: Salvation
are, as far as I know, impossible with the rules Grant initially set out. I beat all the other missions on Brutal with the original rules, including the first 2 prologue missions and the first epilogue one.
I *believe* mission 2 is possible if you break the rules and allow rescued stalkers to kill the final flying objectives as long as they don't attack anything else. Laser-Drill rules basically. However I found that mission too hard to complete myself on Brutal (it's quite easy on Hard). I can't macro as well as Grant but did find some tricks to minimize losses against attack waves.
As for the Charge trick in mission 1: a charging Zealot can (manually) change targets and keep it's charge-speed. So you can manually cast it on one of your own zealots to charge and have this superfast zealot switch targets between your zealots and the enemy to pull all enemies away from the groups and spinecrawlers to be killed by your other zealots while losing only shields.
I would add that allowing yourself either Solar Lance or Monoliths/Nexi for defense is required to make the run not just possible (recquired for Salvation) but FUN. So many flyers (that outrange cannons) in this campaign.
“It’s actually really fun. And then I died”
Me in every RTS
Same
Agreed
"And decide it's time to get A-move on"
I don't know if this was an intentional pun or not but if so bravo
I just love how you keep on getting Alarak stuck in the pylon prison
Alarak is probably the strongest turret in the game
Grant: 5) You must construct additional Pylons
ME: oh really, I would never guess that
You are most likely aware of it, but for clarification's sake. The line is one of the oldest and iconic starcraft memes, you'll easily find music remixes of it in youtube.
i cant wait for the no production full videos because those runs were abserd
Have I found a fellow dnd nerd in the wild?
Stuff like 33:05 is what I absolutely love about this channel. Finding such a specific route in order to get things done, it's amazing
For me, a rule where you can only build Zealots and buildings is fine. You can keep any other units you're given and use Spear of Adun and Cannons as much as you like. Maybe too easy for you.
part of the reason he did marines only in the first place is because another guy did that, and you can often clear a mission easily with your starting forces, so there were a number of missions where that guy didn't actually build any marines, including All-In where he went mass HME and got a zerg army instead. See also Grant's no production runs for a good showcase of what you can do with your starting forces if your micro is god-tier
@@kamikazegargoyle On the topic of clearing with starting units, Grant did that with every campaign
@@DragonWinter36 Still impressive, but it's worth noting that he did No-Production WoL and LotV on Normal and only half of No-Production HotS on Brutal. This is also allowing certain abilities that are arguably production, like constructing Planetary Fortresses, Zergling Reconstitution, and Deploy Pylon. Probably why it was an exclusive stream/archives thing for fun.
@@fulldisclosureiamamonster2786 wait, there was a LotV no production run?
I thought it ended somewhere around Ulnar
@@The-jy3yq He did all of LotV (not including the Prologue, but including the Epilogue) No-Production on Normal. You can check the VOD's out on the second channel. Personal highlights for me are how he beat Steps of the Rite, Templar's Charge, The Host, Salvation, and Amon's Fall (lots of cheese, lots of grinding).
Damn that was cool! Even though I watched it all in archives, it was still a fun ride.
6:49 the golden quote
At the end of the day, most missions, with some caveats, like Solar Lance or photon cannons, you could argue that they are possible with Zealots only. But, at the end of the day, the fact that you cannot possibly beat The Growing Shadow without building Stalkers (Even if you could somehow bypass all the zerg bases and the Protoss encampment, you literally have nothing else that can even touch a Carrier) means, yeah, even if you wanted to get pedantic with the other missions, the fact that the second mission is impossible even with pedantics...yeah.
Still, a valiant attempt and it was certainly interesting to see you pull off what you did. Great video.
"Protoss have an expensive but powerful army"
Certainly expensive, not sure about that first part if we compare this run with Wings of Liberty Marines Only.
Just want to say, I really appreciate how much effort went into this run, and this video, even though it wasn't your first choice. You went above and beyond.
I love all the funny flavor text on the gameplay
The ingenuity of the move on Templars' Charge was such a brilliant move, so impressive.
The first missions seem to be the hardest. This is a weird run.
@@thegreatestdane8978 Adun*
That's because early portions of LotV are hard
SoA and Sky Shield, in particular, are just dumb
Im impressed that you finished this run, I watched as you suffered for hours on the first mission and literally declared it impossible at the second mission, this was a logistical nightmare. Well done on beating it without zealots that can jump on motherships
The host segment on LOTV no build will be 2 minutes of him justifying why ripping reality apart is perfectly acceptable.
It is.
Really awesome run. I loved some of the creative ideas, especially the one for the carrier mission. Combining time tops, solar lance, and deploy pylon was genius.
This was the first of your videos where I’d had a chance to see a lot of the original streams, and I’m frankly amazed at your ability to condense an interesting, coherent video out of all those hours of footage. Keep it up! =D
I'm really glad you made this video, I remember watching you saying it wasn't possible before in the vod, but I enjoy the difference between your "live" and edited material
so something interesting I found out is that apparently spinlots can pierce all armor with their whirlwind (or at least the 1 life armor of a stalker but I am decently sure it will work on higher armor amounts, further testing required to confirm), so they not only handle the problem of damage density but also an enemy having high armor. It still definitely is very weak to splash, but as long as you can micro the whirlwind zealots away from things that splash it should be fine.
Zealot 1: "Who's in charge here?"
Zealot 2: ...
Zealot 1: "Where is the air support?"
Zealot 2 points on the Spear of Adun above
Artanis: "This mission cannot be beaten with Zealots only. Take us into orbit, Executor, we've seen enough"
Nice call back
That end sequence of what you did in the carrier mission was one of the most brilliant things I've ever seen.
Doing my bi annual rewatch of every challenge video, watching each back to back is always interesting. Seeing how the different strategies and ideas come togerher and all
"Immobilized melee units are the most useless thing in the game." -A man that has forgotten Predators exist.
I would love to see GGG try similar challenges on other RTS games !
just watched this series; wings, heart and legacy back to back. You're such a nerd. You're the best. Super entertaining, good shit ggwp
Keep it up Grant, Zealots only or not it's a pleasure to watch.
Dude what the heck, you only have 66k subscribers? I feel like you've been putting out quality, entertaining content for way longer than it should take to reach a couple million subs.
I hope your fortune improves, because it's got a long way to go before it catches up to your talent in making good videos.
He's doing quite a bit better now
This was brutal to watch on the streams
That Dev that coded the handful of Crawler/hydra flanking on the cliff against the big robot thing
-GOTTEEEEM!!
This mad lad have done it again.
Sick. And for that I respect GGG!
Just want to say Grant, I deeply respect your attitude tackling this challenge. I was worried you were going to not even try, but you went above and beyond! I don't care if you couldn't make every mission work and had to do shenanigans to make it work, you definitely took it seriously and like a champ.
A very commendable effort, and it was interesting to see just what you can indeed do! Thank you for your sacrifice
I love this channel so much, it's gotten to the point where I'll like the video before watching it. Just amazing quality & fun!
I was totally fine with the way you solved this problem. There were some really creative ideas, which I love to see :D ... cool run
A really good video and pretty good attempt.
I would say that Zealots Only means that's the only unit (i.e. buildings and Spear of Adun are available).
Still good video.
Here is a smiley face for anyone looking for a smiley face :)
Good thing stalkers only exists, but both runs are interesting in their own way :)
It's amazing to see the amount of time and commitment taken for these videos through the VODS on your archive channel. Really makes me appreciate the edited version of your challenge run.
Excellent explanations and editing, keep it up! Although try not work too hard and strain yourself, like with the blind folded run. That one was amazing....but at what cost. haha
I'm sure a lot of us expected the meme in Rule 5, it is pretty much obligatory at this point. I wouldn't have missed it.
11:19 "Kidnap" is such a _strong_ word, let's go with "Recruit". Yes, "recruit".
"Long Zelots". Heh.
"What are you doing Step-Zelot?"
Maybe bump the unit up by one and do Stalker only? Because Stalkers can hit both air and ground.
It's more in the _spirit_ of the challenge idea, using a "basic" unit to deal with the whole campaign.
Thanks for the video!
Next: Starcraft Legacy of the Void with one damaged Probe only, while AlphaStar controls the enemy units.
Your Templar’s Charge solution was genius! Loved this watch.
Thank you for the video. Even with a failed run, it was fun to see how it went. Good on you for seeing the run to the end, regardless of the results.
When you said "Their step-zealot Artanis" I spit out my coffee hahaha. 11/10 dude.
i love how the "unique" missions are never unique, its always just "there's this number of things to kill/capture and they're defended by gradually stronger enemies"
Binging through all these Starcraft runs at the moment. Not only interesting challenges but also very well edited and funny. _b
The Goliath Scene (11:14) was gold, made my day :D
I'm rewatching this, and I think I have an interesting solution to all the problems you had in this run.
If you play with the legacy of the meme zealots, with the ones that can fly you might stand a chance in this run.
Hybridge: You can't defeat me zealot!!
Zealot: Yeah.. but she can *point at the Slendis's mothership*
The fact that I hardly can beat any SC2 campaign on Brutal without any additional challenges adds to the admiration I have for Grant doing these runs.
6:13
"And just as all hope is lost...it is."
Story of my life right there.
ok the ending to templar's charge in this run was pretty awesome ngl
The little captions are so hilarious haha liked and subbed!
If I may: I did a Zealot only run for Last stand and used Nexus as defence from air attacks, their range and extreme health can easily hold against the airwaves sent against you and reach the 1.5 billion Zerg and therefore the Solarite you need.
I like that you recall your zealots even after finishing the objective and winning. Save all of the brave warriors that you can.
Your channel reminds me of the backlogs a lot
I'm really happy you went through with this challenge and gave it your all. Even though you didn't succeed by your standards, it made for a really interesting video and I hope it ends up performing as well as you deserve
Compromises, constantly changing the rules, struggling with the possibility of hypocrisy, these are all things that define what makes someone a zealot. I'd say this is a success.
Watching this vids reminds me how fun were the sc2 campaigns.
I wish to see Wc3 Final Campaign! :D
Yeah, both of them :P
it's commmmminggggg
I applaud you doing your best to stick with the constraints you started with Mr Grant, and it was great to watch! So although it is not possible technically, it was great to watch
What I like about these runs is that you push aside what is typically known about units and structures and think so far outside the box that L from Deathnote would be proud.
Love your stream VODs and these edited pieces even more. Good stuff GGG
11:20 I laughed way too hard, this is the most jenk yet genius circumvention of the rules xD
Great video, I'm glad to see a challenge run make it to the main channel, even if it is a failure, the jokes were funny, the explanations were good, And I agree with your assessment, Zealots only cannot be done, it's not like Zergling only where you have spore crawlers, and the fact that since the Zerg don't have as many options that hit air and ground at the same time (or can airlift em) makes for a supremely different take. Now we need Marine Only Lotv :)
Omg I've been waiting for this for so long! I'm so excited to watch
You know what I would have suggested for Salvation as a "rule change"? Purifier sentries. You don't use them to attack, you use them in pylon mode to charge your defenses. This is a strat I use when playing with karax, because his units aren't great, but his defenses are amazing. Utilizing those sentries and rooting them behind the defenses means they never get attacked and they boost the hell out of the cannons and monoliths. It's so effective it can be used to attack with, in lieu of combat units. It's a lot of fun!
man, I've been binge watching all of these videos and I've enjoyed everyd second of it
33:47 i give that hydralisk a 10/10 for that elegant flip
I'm very glad with your direct honesty about the task completed or not. I used to check out those can you beat ... pokemon with only... and it always pissed me off that they would claim success at the start and end of the vids, despite the several times throughout the vids they would have to break thier rules to continue.
I almost choke myself at the objectives and especialy the bonus objection on "The infinite Cycle". Well played !
11:55 i just imagine the zealots "Death Sound" as they all start spinning violently around the poor Hybrid
geez that made me laugh so hard :`D
your take on templar's charge was super unique!
Just trying to beat this game on normal only zealots is beyond brutal and u did a great job
Just finished watching WoL real scale p15 and 5) Constructing pylons and the goliath part made me laugh so hard
I love the part where you shove two Goliaths into the banshee 😂