Said it before but just want to say it again. Thank you so much for your videos! You are truly a genius of c4d. I will be paying for a rocket lasso membership for sure if I ever start to make money with massive amount I have learned from you! You are a c4d superhero in my eyes.
Your channel is always the first place I go to when there is a C4D update, thanks again for being the best! Thicken is going to be the most useful to me, I can already see 3 projects currently in progress where it will come in handy.
Greatness, C4D is slowly becoming a very procedural software, a "more user-friendly Houdini"... for the future, would be nice to include a sort of FEM simulator inside C4D! Hey Chris, would you consider to upload in at least 1440p? It gets a bit too muddy on 4k screens.
How to create geometry node modeficator that solves the problem of the intersection of one geometry with another. So far, the best manual way I do this is through the volume builder and the shrink wrap modifier + smooth the result. It would be very cool to have such a flexible tool that would get in a few clicks and options to get a new shape without crossing objects
Amazing video as always, Chris. I have a question, I'm currently doing a vfx shot where I have to match some CG to some live action. I've always done this by using the Backplate section in the RS dome light where you can add your footage and it renders as a background, but in this release they've removed it. Do you know how to display footage in the background now? (The C4D background object has never worked with Redshift)
updated to cinema 4d 2023.2.0 and didn't get the new Commander. I did get the new nodes though. weird! EDIT: I figured it out: If you had customized shortcuts in 2023.0 or 2023.1 and installed Cinema 4D 2023.2 to the default path, the Shift+C shortcut for Commander will continue to map to the legacy Commander rather than the new one. To resolve this, you must manually remap Shift+C to the new "Commander...".
What a great tutorial. Comprehensive, detailed, and easy to listen to! I like how you are going over your train of thought, it provides a great insight into how to go about solving problems in C4D. Thank you so much for making this!
I don't think they will because they've got people paying for zBrush right now. I do think that suuuuuuurely they have to be updating Body Paint though?
First of all, thank you for these great breakdowns! Does anyone know if and how I could control the electric spline modifier with a field? Thanks in advance for any clues on this. :)
Thank you very much for this incredible insight into the new features! Is there a way to hide the mirrored object inside the symmetry? It would be great to use this as a kind of super fast boole. :)
When I updated to 2023.2, I found that using the default scene became very laggy. For example, creating a new blank scene is noticeably slower than in 2023.1. Has anyone else experienced the same issue?
At 1:14:00 how did you make the render so fast? You kept calling it a viewport render and you rendered the pyro to the picture viewer and it rendered almost instantly. How did you do that?
It would be really handy to hover over a wire and get the name of what it's linked to... hover over the wire in your example and "Displacement" pops up. No guessing, memorizing, or traveling back to see what it is.
good luck! I prefer 2 see all the commands/function, rather than search. however the ''search'' is better 4 the ''pro's''!! guess I'll read the ''book''! super video!
Awesome work as always! The GLTF redshift export looks very promising, but I can’t find any more info on it on the Maxon or Redshift pages. Do you know if there is a place where I can find the ins and outs of the changes made to the GLTF import/export?
Thanks for this very detailed video. But it's still a little worrying that 24 hours after this update, there are only 4 videos on youtube about it, two of which are in Japanese. C4D is losing more and more users or what?
I think its competing with blender which is free. Also doing C4D tutorials will get less views in general compared to blender because of userbase. The incentive is not there, also blender 3.5 came out yesterday with better features and free, look at the views those videos are getting.
Hello does anyone know how i can generate multiple continous dynamic splines inside a geometry without them intersecting, sorta like making a ball of cables
i find thicken to be kinda... clunky. starts with the naming, why not "bias" or "offset", but "position"? also, it wont work with splines, correct? weirdly, when going into "advanced" my mesh disappears. need to use "connect" beforehand. and when using symmetry, i get a polygon on the intersection plane, so my symmetrized object is not hollow... somehow all this feels a bit off from "production ready". I am sure theres checkboxes or workaround to fix that,
Found the solution. You have to remove the shortcut from "Commander (Legacy)" and reassign it to Commander "Searches for tools, objects, assets". You do this in window > customization > command manager.
19:30 The thicken object isn't in that menu you grabbed it from. It shows up in Commander. Do you happen to know where I can find it in the top menu so I can dock it for my startup layout?
noticed the same thing. also with the new symmetry. but when i changed the layout to standard... they are in the right place. so it seems i have to do new own layouts?
2023.2 installs on top of 2023.1 but doesn't overwrite modified layouts/plugins. If you've customized your UI/Layout in 2023.1 that will take priority over any changes Maxon has made to the layout (like adding Thicken). Try temporarily "trashing" your prefs folder (add an `x` in front of the folder name so C4D won't find it) and see if that fixes the issue.
Found the solution. You have to remove the shortcut from "Commander (Legacy)" and reassign it to Commander "Searches for tools, objects, assets". You do this in window > customization > command manager.
Thank you! Balloon is so awesome out of the box now! I have one question, do You have any idea about the bullet engine here - ua-cam.com/video/1QgBtxkrGVE/v-deo.html ? Xpresso Dynamics Body State for every object?
Found the solution. You have to remove the shortcut from "Commander (Legacy)" and reassign it to Commander "Searches for tools, objects, assets". You do this in window > customization > command manager.
yes, same here. also strange redraw problems. all up to date, win 10 pro & mac same behaviour. if i switch off linear mode in project settings, viewport normal again.
Great video! Any other artists out there feel their entire soul sucking away when building objects with nodes. I get that they are powerful, but also... it turns modeling into more of a pseudo-coding operation which feels way less creative and way more cerebral.
You meant last part compared to Geometry Nodes? Because for the first section of the video, Blender doesnt really have a lot of parametric control like C4D does. And Pyro effects in Blender are lackluster.
0:01:24 Commander
0:09:35 Symmetry
0:18:12 Thicken
0:33:39 Convex hull
0:45:43 Balloon weights
0:51:52 GLTF updates
0:53:31 Pyro updates
1:15:17 Nodes
Thanks! I finished editing at 1 in the morning, didn't have time to get the timestamps right away. Used yours for the basis of the official ones!
@@RocketLassoLive No, we are the ones needing to thank you for sharing your insights and tools with us 😊
Said it before but just want to say it again. Thank you so much for your videos! You are truly a genius of c4d. I will be paying for a rocket lasso membership for sure if I ever start to make money with massive amount I have learned from you! You are a c4d superhero in my eyes.
Your channel is always the first place I go to when there is a C4D update, thanks again for being the best!
Thicken is going to be the most useful to me, I can already see 3 projects currently in progress where it will come in handy.
Chris has the best feature breakdowns!
Hands down!
Yes.
Thanks!
All you have to do to reset transform is option/alt - zero.
I just learned that from another comment. Had no idea.
Greatness, C4D is slowly becoming a very procedural software, a "more user-friendly Houdini"... for the future, would be nice to include a sort of FEM simulator inside C4D!
Hey Chris, would you consider to upload in at least 1440p? It gets a bit too muddy on 4k screens.
When there is an update.. there is just one channel i go to straight away! This is crazy
Chris, with you since your first video on GSG =) Perfect breakdowns!
Great video guys! I definitely need to use scene nodes more!
1:14:21 So cool, you are a mad man, Chris!
How to create geometry node modeficator that solves the problem of the intersection of one geometry with another. So far, the best manual way I do this is through the volume builder and the shrink wrap modifier + smooth the result. It would be very cool to have such a flexible tool that would get in a few clicks and options to get a new shape without crossing objects
Chris is a machine with C4D!!!!
Thanks for the info, I'm even more excited to learn how to use Cinema 4D 2023
Thank you!! Finally vertex maps for balloon
Than you for this great overview of the new features.
Amazing video as always, Chris.
I have a question, I'm currently doing a vfx shot where I have to match some CG to some live action. I've always done this by using the Backplate section in the RS dome light where you can add your footage and it renders as a background, but in this release they've removed it. Do you know how to display footage in the background now? (The C4D background object has never worked with Redshift)
updated to cinema 4d 2023.2.0 and didn't get the new Commander. I did get the new nodes though. weird!
EDIT: I figured it out:
If you had customized shortcuts in 2023.0 or 2023.1 and installed Cinema 4D 2023.2 to the default path, the Shift+C shortcut for Commander will continue to map to the legacy Commander rather than the new one.
To resolve this, you must manually remap Shift+C to the new "Commander...".
Thank you very much!
Thank you, same!
Jeeeez those thicken modifier are so cool
Amazing! Its odd but my commander still looks and functions like the old one. Though I can see and use all the other updates 2023.2 updates
0:20 "no plugins broke" thats good news, is this also true for #Octane ?
What a great tutorial. Comprehensive, detailed, and easy to listen to! I like how you are going over your train of thought, it provides a great insight into how to go about solving problems in C4D. Thank you so much for making this!
Using the final matrix setup as an example - how do you actually render those resulting splines? There's no object in the OM to attach a material to.
One note is that the Thicken node doesn't seem to be nested in the sidebar like you have it. I can only find it by searching.
I use commander for probably everything. I hope I don’t have to stand in the right window just to call a command.
I've been asking for that symmetry update for years,
They should update the sculpting tools too
I don't think they will because they've got people paying for zBrush right now. I do think that suuuuuuurely they have to be updating Body Paint though?
First of all, thank you for these great breakdowns!
Does anyone know if and how I could control the electric spline modifier with a field? Thanks in advance for any clues on this. :)
Thank you very much for this incredible insight into the new features! Is there a way to hide the mirrored object inside the symmetry? It would be great to use this as a kind of super fast boole. :)
pls mr rocket lasso we need more tutorials for scene nodes! plss!!!!!
When I updated to 2023.2, I found that using the default scene became very laggy. For example, creating a new blank scene is noticeably slower than in 2023.1.
Has anyone else experienced the same issue?
At 1:14:00 how did you make the render so fast?
You kept calling it a viewport render and you rendered the pyro to the picture viewer and it rendered almost instantly. How did you do that?
You rock Chris!!! Thank you
It would be really handy to hover over a wire and get the name of what it's linked to... hover over the wire in your example and "Displacement" pops up. No guessing, memorizing, or traveling back to see what it is.
Love it!
Great stuff, thank you for making this!
missed opportunity to instance the text while thickening various elements of the final construction
good luck! I prefer 2 see all the commands/function, rather than search. however the ''search'' is better 4 the ''pro's''!! guess I'll read the ''book''! super video!
Awesome work as always! The GLTF redshift export looks very promising, but I can’t find any more info on it on the Maxon or Redshift pages. Do you know if there is a place where I can find the ins and outs of the changes made to the GLTF import/export?
Ahoy! Hope you’re doing well - cheers. ✌️
Amazing Chris Thank you!
Wow, nodes finally look usable and not confusing.
Awesome stuff! Thanks for sharing your knowledge 🙏
Amazing tut
Came for the updates, stayed to watch Chris close all the scene files
Thank you Chris, for never failing to explode my brain since the r12 days!
See you at NAB! Awesome tutorial.
Thanks for this very detailed video.
But it's still a little worrying that 24 hours after this update, there are only 4 videos on youtube about it, two of which are in Japanese. C4D is losing more and more users or what?
I think its competing with blender which is free. Also doing C4D tutorials will get less views in general compared to blender because of userbase. The incentive is not there, also blender 3.5 came out yesterday with better features and free, look at the views those videos are getting.
Great Video!! It took Maxon all these years to introduce THICKEN....
Hello does anyone know how i can generate multiple continous dynamic splines inside a geometry without them intersecting, sorta like making a ball of cables
Best and easiest 3D app IMO! Thanks Chris!!
Love your work, Brother! X
is it possible to create vertex map based on speed?
1:13:00 there are no particles created anyway. It´s completely voxel-grid-based
Hi Chris. Is there any way for pyro sim to be generated on C4D standard particle system?
nope, the dash spline modifier is not for everyone 😞
i find thicken to be kinda... clunky. starts with the naming, why not "bias" or "offset", but "position"? also, it wont work with splines, correct? weirdly, when going into "advanced" my mesh disappears. need to use "connect" beforehand. and when using symmetry, i get a polygon on the intersection plane, so my symmetrized object is not hollow... somehow all this feels a bit off from "production ready". I am sure theres checkboxes or workaround to fix that,
Thanks a lot!
Why do I still have an old commander on Shift+C ?
Same for me, I dont have the new commander
Yeah wondering the same thing.
Found the solution. You have to remove the shortcut from "Commander (Legacy)" and reassign it to Commander "Searches for tools, objects, assets". You do this in window > customization > command manager.
@@gasoline8548 thanks!
Who do you think would win in a C4D street fighter fight between Chris Vs Noseman ? 😂
19:30 The thicken object isn't in that menu you grabbed it from. It shows up in Commander. Do you happen to know where I can find it in the top menu so I can dock it for my startup layout?
It is in the generators palette and in the menu under Create > Generator > Duplicate > Thicken
noticed the same thing. also with the new symmetry. but when i changed the layout to standard... they are in the right place. so it seems i have to do new own layouts?
but not sure how i get it to the "right" place on my already made layout???
2023.2 installs on top of 2023.1 but doesn't overwrite modified layouts/plugins. If you've customized your UI/Layout in 2023.1 that will take priority over any changes Maxon has made to the layout (like adding Thicken). Try temporarily "trashing" your prefs folder (add an `x` in front of the folder name so C4D won't find it) and see if that fixes the issue.
for psr reset it is MUCH easier to hit Alt+0
I'm I the only one? Made the upgrade from Maxon App and no new Commander. Do I miss something. I have every new things but old commander.
Found the solution. You have to remove the shortcut from "Commander (Legacy)" and reassign it to Commander "Searches for tools, objects, assets". You do this in window > customization > command manager.
is it just me or are his eyes HUGE in this video?
good work as always! but the path of the maxon with the nodes and the implementation are very upsetting
For me Thicken Object it's the best
I like, that you can do tools, but, maxon please: give it to everyone, not just ONE subscribers!
The HULLK
That font though
Nobody ever accused me of being a designer. 😁
Thank you! Balloon is so awesome out of the box now! I have one question, do You have any idea about the bullet engine here - ua-cam.com/video/1QgBtxkrGVE/v-deo.html ? Xpresso Dynamics Body State for every object?
Is the Convex Hull a Maxon One exclusive?
No, that's available to all C4D subscribers.
it looks like the Commander is unchanged on mac.
Excellent ❤
Giving a like purely because of Ronald Jenkees.
the commander in the new version looks like the old version in my update. *Sigh*
I also have the old cammander in 2023.2.0
Found the solution. You have to remove the shortcut from "Commander (Legacy)" and reassign it to Commander "Searches for tools, objects, assets". You do this in window > customization > command manager.
@@gasoline8548 cool, thanks. That's strange that nobody mentioned this in the case when the new Commander window cannot be found the in the C4D menus
anyone experiencing black viewport on 2023.2? drivers are updated
yes, same here. also strange redraw problems. all up to date, win 10 pro & mac same behaviour. if i switch off linear mode in project settings, viewport normal again.
Great video! Any other artists out there feel their entire soul sucking away when building objects with nodes. I get that they are powerful, but also... it turns modeling into more of a pseudo-coding operation which feels way less creative and way more cerebral.
If someone knows a good video or technique or even a paid service to learn how to model realistic couches on C4D please let me know
I love C4D but you should work on the SNAPPING TOOL BECAUSE IT SUCKS!!!
3Ds and Maya 2024 are out and this xD
alt-zero (numpad) = reset psr
I did not know that... thanks!
Reset PSR = alt + 0
question that nobody answer......import obj files sequence "animation" and make it editable but a unique file
1st
If you are watching on the day this is posted I'll be livestreaming 2023.2 soon! Guest Rick Barrett! ua-cam.com/users/liveekEtU4RqpXM
Sry but Maxon is tryiing to male a fool of me with all that way Too Crazy Nolde shit … this much Too complicated and Not fun anymore to me…
Stop doing permanent Updates that are useless at the end… i hatte to See all that checkboxes …
Coming from blender this seems not to intuitive
You meant last part compared to Geometry Nodes? Because for the first section of the video, Blender doesnt really have a lot of parametric control like C4D does. And Pyro effects in Blender are lackluster.