Horizon Forbidden West [PC] vs [PS5] | Direct Comparison

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  • Опубліковано 5 січ 2025

КОМЕНТАРІ • 899

  • @Nick930
    @Nick930  9 місяців тому +126

    Seeing a lot of comments about "frame generation" being on:
    1) i ended up turning it on/off several times after recording the settings menu to test it
    2) closeup images are captured using photo mode, so even if it was enabled, it wouldnt impact anything. Photo mode wont freeze a generated frame in place with artifacting
    Frame gen is basically only ever used in this video during those sound comparison sections to demonstrate the smoothness of the gameplay versus the old 30fps fidelity mode on ps5. I'm well aware of the disadvantages of frame gen, but even still - artifacting is not nearly as prevalent as it was when this feature was first introduced

    • @Afroz10x
      @Afroz10x 9 місяців тому +1

      How to enable frame gen in game

    • @ddd45125
      @ddd45125 9 місяців тому +2

      Well said my friend

    • @malyman316
      @malyman316 9 місяців тому +1

      Inthe options but you need geforce 4xxx to use it​@@Afroz10x

    • @danieleder7510
      @danieleder7510 9 місяців тому +1

      Then you might want to increase your sharpening. You set it to 5 on PC, PS5 might just have a higher value for that.

    • @jyvids
      @jyvids 4 місяці тому

      There are still issues. Capture card stuff is completely mismatched. Enable HDR in windows. Ensure 10 bit colour caoture. Tone map if appropriate. The colour mapping is all over the place

  • @owRekssjfjxjxuurrpqpqss
    @owRekssjfjxjxuurrpqpqss 9 місяців тому +431

    The fact that cross gen games can look this good makes me think that very few ps5 titles actually utilize the hardware adequately. Devs used to need to optimize around hardware limitations but now the solution is FSR and a pro version of a console that’s had very few major exclusives that aren’t also ps4 games

    • @PriestAndrettii
      @PriestAndrettii 9 місяців тому +14

      I think it is more of the fact that the PS5 is using essentially the same hardware that is used on the PC. Just a much much weaker version so that it can fit in a console and stay within the much smaller power constraints of the PS5

    • @Da-iken
      @Da-iken 9 місяців тому +23

      Developers statement is, that the PS5 is not at the limit and PS5 pro is too early. And i also agree. People looking too much to naked hardware specs. But you have to use them. It is a waste of hardware if you jumping on a next more powerful hardware when you not have reached the peak. It also makes optimization worse (also for PC at the end)

    • @IPaid4WinRAR
      @IPaid4WinRAR 9 місяців тому +9

      It's also interesting that a lot of the cross gen games that have versions for both PS4 and PS5 (like HFW, GoW Ragnarok, Ghost of Tsushima) run very well. Meanwhile we got recent titles like Dragons Dogma 2 and Rise of the Ronin that can either barely run 30 fps or have to have major drops in resolution for performance mode.

    • @ihanak8814
      @ihanak8814 9 місяців тому +17

      the crazy thing is that sony first party developers can pull these kind of graphics out of a ps5 just think about the potential of a 4090 if a developer really knew what they were doing.

    • @Da-iken
      @Da-iken 9 місяців тому +1

      @@IPaid4WinRAR Rise of the Ronin has also performance mode and rt mode. I think it is because better and new type of more complex graphics eat so much more power, while it is not or barely visible to our eyes while gameplay. But it is also optimization. They need to find best the ways and compromises over the years. Developing last gen und then using the current gen power is more easy.
      It is crazy that a game like Tears of the kingdom is running on a 15w tablet, while it needs to check so many things ingame with physics (the developers added physics on every object to make the new features working without issues), while most AAA are "dead" in terms of interactions with the world and they only run hardly because of optical graphics.

  • @ZykopathOfficial
    @ZykopathOfficial 9 місяців тому +698

    Can we just take a moment to appreciate how good game graphics have become!😘

    • @gamingSlasher
      @gamingSlasher 9 місяців тому +33

      The skin on Aloys close-ups just boggles my mind.

    • @Олексій-г1в
      @Олексій-г1в 9 місяців тому +23

      Graphic is good, but game itself not so good. Zero Dawn felt noticeably more... finished? Like if I needed to get somewhere I walked there, it makes for good immersion. But in Forbidden West some of such travels are just cutscenes and lot of events are just hard-scripted, often Aloy just taking in dialogues by herself, game didn't give as much dialogue choices than fist part did. It feels like I not controlling character as much. It breaks immersion a lot.
      Also key bindings on PC is kinda awfull, double click on any movement key jumps in that direction, tab open map, F opent weapon selector, r use item. After playing fist part this is very, very distracting, and at this moment there is no possibility to change key bindings. Game needs a few patches.

    • @trekker59
      @trekker59 9 місяців тому +7

      @@Олексій-г1в there is just a more cinematic feel to the game. It is wanted not an matter ff finished or not.

    • @duranted6120
      @duranted6120 9 місяців тому +8

      Theres loads of games that came out this generation with bad graphics.

    • @fadeeeed
      @fadeeeed 9 місяців тому +1

      still quite rare

  • @s0ad29
    @s0ad29 9 місяців тому +120

    The 'Decima engine' is just incredible, Death Stranding also runs great.

    • @GForceIntel
      @GForceIntel 8 місяців тому +3

      There barely anything going on on death stranding. Of course it will run great

    • @s0ad29
      @s0ad29 8 місяців тому +6

      @@GForceIntel Well, Forbidden West is a different story and it runs excellent 👍🏽

    • @GForceIntel
      @GForceIntel 8 місяців тому +3

      @s0ad29 It's the developer, not the engine.

  • @EarthWalker0
    @EarthWalker0 9 місяців тому +61

    Decima engine is god tier. I cant believe it ran so well on my ps4 slim, then after buying ps5 i played it again. Hats off to the devs for optimisation. PC version also looks great.

    • @danielosetromera2090
      @danielosetromera2090 6 днів тому +1

      Yes, save for the sometimes horrendous water, with those awful white halos.

  • @NotLanny
    @NotLanny 9 місяців тому +169

    Finally, I’ve been waiting for this video. I’m so glad this game is finally out in PC.

    • @NotLanny
      @NotLanny 9 місяців тому +3

      Sony should always send you review copies.

    • @DarkoBert-ob6yr
      @DarkoBert-ob6yr 9 місяців тому +2

      Horizon2 looks like black magic on a Ps4 Pro

  • @steve81937
    @steve81937 9 місяців тому +206

    The PC version seems to have a graphic setting bug, setting the details lower than actually selected.

    • @exoticspeedefy7916
      @exoticspeedefy7916 9 місяців тому +17

      No, I think it's just better able to be optimised on console. And since it's a console api exclusive optimised for the PS5 hardware

    • @brzimtrco6142
      @brzimtrco6142 9 місяців тому +163

      @@exoticspeedefy7916 nope, you just have no idea how this works

    • @tlevs7621
      @tlevs7621 9 місяців тому +81

      @@exoticspeedefy7916I don’t think you understand pc gaming

    • @WUKONGSerieS10GBofRAM
      @WUKONGSerieS10GBofRAM 9 місяців тому +8

      who care about Pc, most games are bugged af lol

    • @joseijosei
      @joseijosei 9 місяців тому +41

      ​@@exoticspeedefy7916Bro... why do you feel the need to explain something you know nothing about?

  • @hxhx
    @hxhx 9 місяців тому +88

    Im still impressed how well optimised was HFW for PS5 looking amazing and running great at VRR. I wish more games would be like that.

    • @DarkoBert-ob6yr
      @DarkoBert-ob6yr 9 місяців тому +8

      Horizon2 looks like black magic on a Ps4 Pro

    • @taladrocule
      @taladrocule 9 місяців тому

      Y en la PS4 base

    • @cristianibarra1330
      @cristianibarra1330 9 місяців тому +5

      And that's why I buy Playstation Exclusives (the ones I like) Day One, because I like to support developers so that the business works and they continue creating technical wonders

    • @frenchonion4595
      @frenchonion4595 9 місяців тому +2

      Playstation studios knows how to make games. They are up there with the very best studios .

    • @marxed
      @marxed 5 місяців тому

      Yes its incredible ps5 is around max getting or close to it thats very incredible that he can run with vrr at 40fps

  • @hicarodestrui
    @hicarodestrui 9 місяців тому +17

    Ps: Aaparently Photo Mode is bugged in Alloy's Model.
    The gameplay itself the model quality are the same as PS5.
    But once you enter in Photomode in PS5, the model changes to a Cutscene quality version, while in the PC, it still uses the Gameplay quality version. It's a bug in photomode, not a Downgrade, since the cutscenes uses the same high quality cutscene version as in PS5.

  • @kiekeyz
    @kiekeyz 9 місяців тому +18

    This game honestly has some of the best cutscrnes. I love how characters move around and stuff even in minor cutscenes unlike games like Stanfield with fixed views. So immersive. I just destroyed hades and having a great time playing it for the first time on PC. Awesome game

    • @kiekeyz
      @kiekeyz 7 місяців тому +1

      @K.C-2049 lol same here. I feel so bad skipping dialogue… and I’m a big mass effect fan and skipping dialogue has come back to bite me in the butt before 🤣. I really need to check out BG3. Been hearing great things abt it

  • @vanceg4901
    @vanceg4901 9 місяців тому +7

    Nixxes really screwed up if they have a less detailed Aloy in the PC version. What the bloody hell Nixxes?

  • @muhtasimmahin5057
    @muhtasimmahin5057 9 місяців тому +71

    Pc verson has graphics bug. they wouldn't reduce quality for pc. texture will be fixed in future updates. marvel's spider-man also had similler kind of graphics bug .

    • @Motion_God
      @Motion_God 9 місяців тому +1

      Yup idk if they fixed it in todays patch

    • @paranoid9678
      @paranoid9678 9 місяців тому

      still not good that it has that bug also wht with the building but on console it still not fixed ?

    • @darknesschilled
      @darknesschilled 9 місяців тому

      i hope they do.. bcoz at 7:28 aloy's face looks better then the pc

    • @chrisking6695
      @chrisking6695 3 місяці тому

      This has bugs.

  • @vitoldwisniewski
    @vitoldwisniewski 2 місяці тому +4

    Do a Horizon Zero Dawn Direct Comparison for the original and remastered, please

  • @sepplschpeedruns281
    @sepplschpeedruns281 9 місяців тому +30

    The fact that I can play the game with the same picture quality of ps5 but at 144 fps (1440p display, 4070) is a game changer. I love this game so much!

    • @JonathanGodoy-wi7jf
      @JonathanGodoy-wi7jf 9 місяців тому

      Y si lo pones en 4k a cuantos frames va?

    • @technologicalelite
      @technologicalelite 9 місяців тому +2

      ​@@JonathanGodoy-wi7jfI hope this translates well, when going from 1440p to 4k, the average performance drop is about 26%, despite the resolution increase being about 75%. This is because oh how GPUs render data from game engines, it has to throw away less of it's work putting calculated data and fit ot into pixels. It's a bit more complicated than that, but it can be more efficient.
      Anywho, 144 fps - 26% = ~ 107fps.

    • @ChrisBtw
      @ChrisBtw 8 місяців тому

      I promise you're not running the game at 200fps like me lol

  • @thomas47289
    @thomas47289 9 місяців тому +56

    I feel like frame-gen should be disabled to improve visual quality

    • @Nick930
      @Nick930  9 місяців тому +28

      Aside from the occasional artifact, framegeneration does not degrade quality in any way. Tested this a lot, and it would never even be noticable in some of these comparisons considering they utilize the games photo mode

    • @TerraWare
      @TerraWare 9 місяців тому +4

      Frame gen looks/works great in this game

    • @00Clive00
      @00Clive00 9 місяців тому

      Most like people don't have it set up correctly if they think it looks a lot worse or have only ever tried fsr3 frame gen.
      On a side note, the compass at the top of the screen looks like a lower frame rate when ​panning the camera, this is with frame gen off at 116fps. It might just be a technical limitation, but I find it a bit jarring.@@Nick930

    • @thomaseruchie1262
      @thomaseruchie1262 9 місяців тому +5

      ​​@@Nick930 it is really shocking to see a 500 dollar console delivering superior visuals over tge pc version with extremely powerful gpu. What the heck are the devs even doing. This should not be possible.

    • @L4veyan
      @L4veyan 9 місяців тому +11

      @@Nick930 Frame gen blurs the image in every single game I've tested it, I'm pretty sure Horizon is no exception.

  • @snrenders6909
    @snrenders6909 9 місяців тому +5

    Thank you so much. I was waiting for this video.

  • @datazen936
    @datazen936 6 місяців тому +3

    Played in on PS5 + Sony OLED TV. I was so amazed by the graphics and haptics feedback

  • @gonzo1400
    @gonzo1400 9 місяців тому +35

    Nick could it be that DLAA is causing that issue in reduction quality?

    • @Nick930
      @Nick930  9 місяців тому +22

      I checked this, and the image quality always looked better with DLAA. Something seems to be wrong with the shadowing on those details or the textures themselves

    • @Vantus4net
      @Vantus4net 9 місяців тому +7

      @@Nick930DLAA redraws moving objects, like all DL*. And sometimes it doesn't happen for the best. A waterfall, for example, could be an example of such a change.

    • @Spadenace
      @Spadenace 9 місяців тому

      @@Nick930 Hi, sorry I'm not that knowledgeable on DLSS & DLAA. May I enquire what's the reason we use DLAA for comparison rather than DLSS? is it that DLAA is superior than DLSS?

    • @timodelaender5077
      @timodelaender5077 9 місяців тому +7

      @@Spadenace DLSS renders the game at a lower resolution but makes it look higher quality, DLAA is basically Native DLSS, so it's higher quality since it just handels anti aliassing and doesn't lower the resolution

    • @ricardofernandes6196
      @ricardofernandes6196 9 місяців тому

      DLSS is an upscaller, DLAA is a antialiasing@@timodelaender5077

  • @Zlatan78wakeboards45
    @Zlatan78wakeboards45 9 місяців тому +10

    The problem is, to get graphics as good as this, you will need a gpu that costs twice as much as a ps5

    • @pravnav
      @pravnav 9 місяців тому +1

      Sony has literally admitted each ps5 is a loss because they know they can charge their users subscriptions for everything 😂 Ps+, online fee, all that crap adds up and in the long term pc is literally cheaper

    • @RobertZ1973
      @RobertZ1973 9 місяців тому +2

      100 percent incorrect.

    • @antonio14799
      @antonio14799 3 місяці тому

      #1 PS5 Slims are sold at a +net profit #2 you don't need PS+ to play HFW that's just for online gaming and streaming, the point is, it's not worth dishing out 1500$ to 2000$ or more just to have improved frame rates.

  • @Steffox1312
    @Steffox1312 9 місяців тому +17

    Great video!
    Damn Forbidden West graphics are surreal.
    The Horizon serie became one of my most beloved games. I love the universe, the combats,...
    Kudos to Guerrilla Games !

    • @ThwipThwipBoom
      @ThwipThwipBoom 9 місяців тому +2

      Crazy how FW is a cross gen game as well. Just shows that game devs are not using the PS5 hardware to it's maximum potential. It's a bad joke that DD2 runs at 30 FPS on the PS5 and XBSX when 99% of other games run at a smooth 60 on them.

  • @Calakapepe
    @Calakapepe 2 місяці тому

    How next-level would it be if a game like this could predict what the player is looking at while we run around. Aloy's head could turn to the side at the machine or glance down at a nearly-missed obstacle on the ground. Could make her look more real compared to the always-forward gaze

  • @Ravix0fFourHorn
    @Ravix0fFourHorn 9 місяців тому +3

    did you try using the default anti-aliasing instead of DLAA? I know DLAA is supposed to be the ultimae AA solution but for comparison sake you should have used the default since the PS5 cant do DLAA. The loss of detail on PC might be caused by DLAA.

  • @joseijosei
    @joseijosei 9 місяців тому +10

    Can you talk about resolutions and framerates when you make direct comparisons? Some game get extra assets when using higher internal resolution, which is interesting to see. Frame Generation on PC gives you a huge framerate boost too, even with hardware that performs similar to that on the PS5. It is something that some people may like to hear.

    • @Nick930
      @Nick930  9 місяців тому +5

      I usually discuss this towards the end as I want to avoid going into detail on things like resolution and framerates, areas that are already explored in great depth by the good folks over at DF

    • @RobertZ1973
      @RobertZ1973 9 місяців тому

      Games do not get extra assets on resolution increases, you are simply able to make them out more clearly lol

    • @resColts
      @resColts 9 місяців тому

      ​nah some games literally have higher quality textures while on 4k and give 1440p same textures as 1080p.

    • @RobertZ1973
      @RobertZ1973 9 місяців тому

      @@resColts no they do not its just the fact you need 4k in order to make visible use of the high res textures. They are still there at lower res but cant notice it as well

    • @resColts
      @resColts 9 місяців тому

      @user-rt4ct6tq3r games with 4k textures as downloadable file exist you can go educate yourself on the difference

  • @Norightnowrong1
    @Norightnowrong1 9 місяців тому +8

    Honestly, the 40fps version on console serves me REALLY well, is is one of the only games I didn’t feel jealous of not having a high end pc
    Guerrilla is amazaing!

  • @doomslayer8985
    @doomslayer8985 9 місяців тому +2

    main difference between both versions is the resolution and the FPS, but in terms of graphics fidelity (textures, shadows, LoD, etc) are practically near the same even on maxed settings on PC

  • @svinjadebela6893
    @svinjadebela6893 9 місяців тому +45

    13:49 "the game runs beautifully on my machine". you mean the highest end machine there is, lol. :)

    • @Nick930
      @Nick930  9 місяців тому +37

      Yup. And it runs beautifully!

    • @Marko-ij4vy
      @Marko-ij4vy 9 місяців тому +16

      To be fair this game is well optimized and you dont need the most powerful pc to make it run well.

    • @sammyflinders
      @sammyflinders 9 місяців тому +4

      Tbf that does not remotely guarantee great performance these days. Ask him how great Dragons Dogma 2 runs....

    • @christonchev9762
      @christonchev9762 9 місяців тому

      well the game runs fine with my RTX 3060 at 1440p and as u can see if u wanna run the PS5 version at 4k max settings u must play it at 30 fps and i can run it at a4k also with my card tho thats cause we got DLSS

    • @Endermanv-ot2if
      @Endermanv-ot2if 9 місяців тому

      Akshually you dont have the highest end rig. Where is your 14900k?@@Nick930

  • @RafidW9
    @RafidW9 9 місяців тому +36

    This is one of the best PC ports I've played. Only encountered a single bug throughout the whole playthrough.

    • @fastica
      @fastica 9 місяців тому

      The quest log is bugged. Everytime I select a quest category, it remains yellow, as if it were selected.

    • @NostalgicMem0ries
      @NostalgicMem0ries 9 місяців тому +8

      its because nixxes ported this, they did both spiderman ports alongside ratchet and clank, best ports ever imo. im so happy they doing ghost of tsushima in may, what a relief after all the bad ports we had last 4 5 years

    • @chs_ambs8356
      @chs_ambs8356 9 місяців тому +1

      You beat it already?? Did you take time off work lol.

  • @eddiepuffy
    @eddiepuffy 9 місяців тому +9

    I've just noticed your comparison with the PS5 version when it comes to the particles and especially waterfalls.
    I think it's to do with you disabling motion blur, it's the per-object motion blur that creates that illusion in the waterfalls and other effects. They don't really look any better on the PS5 they're just blurrier in motion which suggests lack of per-object motion blur on the PC.
    Perhaps you can have another look.

    • @Nick930
      @Nick930  9 місяців тому +5

      That section was initially longer in this video and i cut it short, because i disabled motion blur in BOTH versions of the game.
      The per object motion blur shouldnt be required to see a waterfall rendered properly. Most PC players on higher framerates want to disable motion blur effects because the higher framerates negate the need for such an effect.
      I initially wrote/recorded that this lower quality waterfall isnt necessarily a problem with the port, but rather the downside of switching to a higher framerate to render effects intended for 30fps w/ motion blur effects.
      I will say though that even when enabling the blur effects (because i had the same thought when i first saw this), the waterfall STILL doesnt look as good for some reason. Because of that, i reduced the length of that section of the video and simplified it.

    • @ricardofernandes6196
      @ricardofernandes6196 9 місяців тому

      You need to disable the frame generation, cripples the image@@Nick930

    • @eddiepuffy
      @eddiepuffy 9 місяців тому +1

      @@Nick930 Fair enough and I agree with you. Like I said before to my eye they don't particularly look any better per se on the PS5 (like the number of particles and or meshes look to be the same or of similar quantity in between the versions) just that the PS5 has that stop-motion blur effect applied.
      So perhaps it's an upscaling thing or the PC version is lacking per-object motion blur all together.

  • @CaioHartmann
    @CaioHartmann 9 місяців тому +4

    Why did you turn on the frame gen? Doesn't make sense in a visual comparison.

    • @hicarodestrui
      @hicarodestrui 9 місяців тому

      Frame gen Literally doesn't show any artfact in the game, and he only have framegen in the sound comparasion.

    • @jmangames5562
      @jmangames5562 9 місяців тому

      @@hicarodestruiFalse I would guess you are PS5 fan

    • @hicarodestrui
      @hicarodestrui 9 місяців тому

      @@jmangames5562 He literally stated in the comments that framegen was turned on only during the sounds comparasion.
      + I literally played on my 4070, dlss3 framegen does not degrade the image quality.
      And what this has to do with "Being oa5 fanboy??"

  • @raiden_131
    @raiden_131 9 місяців тому +1

    I noticed Frame Gen enabled have some artifacting in the low part of my screen, but well it doesn't matter too much

  • @gabrielguerra3d
    @gabrielguerra3d 4 місяці тому +3

    For a Open Wolrd game, Horizon 2 is the best looking game ever made.

  • @MrDarcykampe
    @MrDarcykampe 9 місяців тому +1

    DLAA will blur the image somewhat. Not as bad as TAA. Comparison should have been done without it. That's why there's a difference at 1:45.

    • @Nick930
      @Nick930  9 місяців тому

      Tested with dlaa on / off. Just showing the footage i captured here

    • @RobertZ1973
      @RobertZ1973 9 місяців тому

      DLAA does not blur the image.

  • @kylargaming6676
    @kylargaming6676 4 місяці тому +1

    Please make a direct comparison on the new Age of Mythology Retold versus the original game!

  • @zaselimgamingvideos
    @zaselimgamingvideos 9 місяців тому +1

    Reflex latency : On+Boost lowers the fps drastically like around 40 to 60. Just only on ON does the trick and you won't be needing FG. I was getting around 100+ fps at native 4K DLAA and everything at max.

  • @Cund
    @Cund 6 місяців тому +7

    Anyone know what happened to this channel? The guy uploads at least once a month, especially if there's something new out, but he hasn't uploaded in 2 months.
    I don't have a Twitter account, so I can't tell what he has posted there.
    Edit: Woops, always make sure you've checked everything before asking lol. Just checked his community tab right after posting this.

  • @dsouthernflyboi
    @dsouthernflyboi 7 місяців тому +5

    Has anybody checked on Nick? He hasn’t uploaded in a while. Just want to make sure he is ok.

  • @fayizkhan7458
    @fayizkhan7458 9 місяців тому +1

    I wa waiting for this video forever man😊

  • @joseandresgonzalez7258
    @joseandresgonzalez7258 7 місяців тому +1

    The fact that this guys got this game on PC as well is a fucking huge W for everyone that loves gaming and also a great story.. Thanks Sony!

  • @45-will-prevail-to-the-47
    @45-will-prevail-to-the-47 6 місяців тому +2

    Bro, where did you go ? It's been 2 months.

  • @KommanderWar
    @KommanderWar 7 місяців тому

    man, I had no idea that the audios changed in the PC versions or remasters, now I'm going to be paranoid...

  • @DedlyAidan
    @DedlyAidan 9 місяців тому +1

    "some post processing effects will be disabled to provide cleaner images for comparison"
    *uses FG and DLAA*
    I understand the photomode stuff in regards to FG, but at least turn of the AA if you're going for clean comparisons

    • @Nick930
      @Nick930  9 місяців тому +1

      Since when are we turning anti-aliasing off for comparisons lol what?

    • @pravnav
      @pravnav 9 місяців тому

      lol tf turn the aa off and it’ll look like a ps3 game

    • @ArcticVXR1
      @ArcticVXR1 9 місяців тому

      Well yeah... if you have a pc that can churn out DLAA at high fps then your gonna use it lmao. Same with FG, which doesnt do anything visually but produces more fps. Pc version is far superior as always 🤷‍♂

  • @krayzieridah
    @krayzieridah 9 місяців тому +6

    The fact that I can run the game at 4K/60fps with an RTX 3080 and i7 9700K with DLSS (Quality) just tells me that this game is an extraordinary PC port.
    Other developers should take notice of this, so we won't get those terrible PC ports (I am speaking of you Iron Galaxy Studios - TLOU).
    This is such a gorgeous-looking game!

    • @RobertZ1973
      @RobertZ1973 9 місяців тому +1

      TLOU runs 4k maxed out HDR dlss quality at 120+fps on my rig. Upgrade your toaster.

    • @UngovernableU
      @UngovernableU 9 місяців тому +1

      On god bro, I'm surprised how well this game runs I can play all high stable FPS no stutters with 2060 8 GB

    • @MrSeb-S
      @MrSeb-S 9 місяців тому

      @@RobertZ1973 On my rig run at 8k 120 fps!

  • @GOPNiK-47
    @GOPNiK-47 9 місяців тому +4

    Is it true the "shadow quality" set to anything other than off causes severe stuttering inside caves or in other words in indoor environments?

    • @Nick930
      @Nick930  9 місяців тому

      Didnt experience anything remotely like that. But it might be an issue with some other configurations if thats being reported as an issue.

    • @GOPNiK-47
      @GOPNiK-47 9 місяців тому

      @@Nick930 hopefully I’ll have a chance to test it tonight. I’m running a 4090 and it’s annoying me experiencing this. I’m suspecting reflex too but we'll see

    • @RicochetForce
      @RicochetForce 9 місяців тому

      Turn off reflex. It’s currently broken.

    • @RobertZ1973
      @RobertZ1973 9 місяців тому

      @@GOPNiK-47you should try adding the other components like a cpu and ram. gpu only rigs are a bad idea

    • @RobertZ1973
      @RobertZ1973 9 місяців тому

      @@RicochetForcemaybe on your toaster

  • @BrianSkinny-n5f
    @BrianSkinny-n5f 2 місяці тому

    I’m wondering if the differences are a result of going from APU hardware dedicated to gaming to cpu gpu 🤔 either way it’s acceptable without a doubt in my mind being on pc, I can make sacrifices for the higher frame rates and ditching the controller in favor of my keyboard and mouse.

  • @paprykszadolowski8796
    @paprykszadolowski8796 7 місяців тому +2

    Ghost Of Tsushima PC/Playstation "Direct Comparison" would be great :)

  • @fayazabdullah7455
    @fayazabdullah7455 9 місяців тому +1

    Love your work nick! keep it up 👌

  • @blackdoc6320
    @blackdoc6320 9 місяців тому +1

    Im ngl. Love these games, but Aloy's quips like "Going down!" or the ones she says whenever you run out of inventory space. Wish there was a setting for that.

    • @Nick930
      @Nick930  9 місяців тому +1

      10000% agreed. I like aloy... but she doesnt need to comment on EVERYTHING

  • @StreetComp
    @StreetComp 9 місяців тому +2

    Somehow Guerrilla and their Decima engine does faces waaaaaaaay better than anyone else, two years ago and it’s still the best by far

  • @LynxGGTV
    @LynxGGTV 9 місяців тому +3

    might be on your end. I checked and compared the details on your video and mine doesn't look like that on PC.

    • @resColts
      @resColts 9 місяців тому

      Different game version

  • @chadkndr
    @chadkndr 9 місяців тому

    Would love to see a comparison between the recently released Talos Principle 2 vs the original!

  • @Alvar666
    @Alvar666 9 місяців тому +2

    a really very good port for PC, probably no one will notice any major differences during gameplay, the noticeable difference will definitely be in the number of frames, probably adding the ray tracing option would give a greater advantage in the overall appearance in favor of the PC. Most likely, the modding community will correct some imperfections for the developers :)

  • @Dennis2020i
    @Dennis2020i 9 місяців тому

    Have you really seen a 4K texture /graphics in fine detail? I'm not talking running things in 4K resolution there is a difference.

  • @Brolylover007
    @Brolylover007 9 місяців тому +3

    I am a huge graphics enthusiast and the first time I played Forbidden West, it was on PS4 Pro and I was mind blown by how good it looked on a regular 1080p TV with PS4 Pro Supersampling mode. They truly have made one of the most stunning looking games ever made. Hats off to the devs 👏🔥

  • @Aro_94
    @Aro_94 6 місяців тому +7

    Nick. where are you man? Are you alright? Have you lost your password? Say something to know you're fine

  • @ericjohns5392
    @ericjohns5392 9 місяців тому

    I think overall it's an excellent port. When I see the models up close it honestly looks like there is some texture sharpening issues on the PC. As in lack of. The details are there but just not as pronounced. I used nVidia filters to adjust sharpening and clarity which seemed to make a huge difference. I like your comparisons.

  • @Kingolaconny
    @Kingolaconny 9 місяців тому +2

    The PS5 PRO is going to play this at minimum 60 fps in fidelity mode (maybe even better visuals)

  • @NotLanny
    @NotLanny 9 місяців тому +1

    Could you maybe make a follow up video in a couple of weeks to see if the issues were fixed?

    • @Nick930
      @Nick930  9 місяців тому +2

      Nah. I'll update in a pinned comment if anything changes. Working on a huge documentary atm.

    • @NotLanny
      @NotLanny 9 місяців тому

      Nice, thanks! Looking forward to that documentary!

    • @NotLanny
      @NotLanny 8 місяців тому

      A new patch has dropped which introduces some texture streaming improvements. Might be worth checking out.

  • @CoCo.-_-
    @CoCo.-_- 9 місяців тому +2

    btw i noticed some of the issues you present with the pc version like the hair seems to be a bug with LODs, it looks kinda like when you set the negative LOD setting in NVCP for witcher 3 to clamp instead of allow, (makes textures and certain meshes really low quality) from what i have also seen in some comparisons, dlss does not seem to have this issue while native and DLAA do "i could be wrong on that" but its defo showing the signs that the negative LOD value or just LODs in general are bugged.

  • @mohammad-zabih
    @mohammad-zabih 9 місяців тому +1

    hello mate ! great comparison like always , hope to see PC version gets some fixes for the Graphic issues :( should not be like this for a PC game , one question tho can you please tell me what software and with what settings do you use to Record gameplays ? they look SO detailed and clean , what bitrate etc

  • @ProjectsCity
    @ProjectsCity 9 місяців тому +1

    running this game in 5k ultra settings is a huge honor. My game looks better on pc

  • @Riddletold
    @Riddletold 7 місяців тому

    2:45 the dude in this image looks very realistic both on pc and ps5 i think what we see is the result of over optimization from pc that has to sacrifice a lot of detail for older GPUS.

  • @prismgames
    @prismgames 7 місяців тому

    This game looks unbelievably good, truly shows how little of the next gen hardware’s potential devs are using

  • @ThatsMySkill
    @ThatsMySkill 9 місяців тому +1

    it seems like the ps5 version of the game had some type of object motion blur for the water falls wich the pc version lacks so the pc version looks more grainy. i could be wrong but thats definitely how it seems.

    • @MLWJ1993
      @MLWJ1993 9 місяців тому +1

      This might actually be fixed by using TAA. They might be blending the effect using Temporal Accumulation which DLSS/DLAA could break here.

    • @ThatsMySkill
      @ThatsMySkill 9 місяців тому

      @@MLWJ1993 i would have initially thought the ghosting dlss usually causes in many instances would help the waterfall but here it seems to actively work against it

    • @MLWJ1993
      @MLWJ1993 9 місяців тому

      @@ThatsMySkill DLSS/DLAA actively does MORE to counteract ghosting than TAA does in pretty much every instance.
      That might also be why these look different than perhaps intended.

    • @ThatsMySkill
      @ThatsMySkill 9 місяців тому

      @@MLWJ1993 yeah i dont know enough about dlss. i just know from gameplay experience there are some instances where there is slight ghosting so i thought it should have blurred the waterfall too. just a wrong assumption on my part

  • @Pseudo_Placebo
    @Pseudo_Placebo Місяць тому +1

    Finally a graphic that looks fantastic and is also contemporary
    the game is really fun and the port is more than successful
    the whole thing runs super smoothly at 1440p on max, with a 4070 super and DLAA at always over 75 FPS💪

  • @thunderrollgamer5010
    @thunderrollgamer5010 9 місяців тому

    increasing the sharpness might effect how you see aloys character model. i noticed when maxed you see her hair strains better. by default its set to 5/10 i think but thats using DLSS.

  • @jlb4685
    @jlb4685 9 місяців тому +1

    The PC version has to be bugged on the highest texture preset. I'm sure they will fix it by the time i'm finished with the game like most PC ports.

  • @rolandogarcia6383
    @rolandogarcia6383 5 місяців тому +2

    Sony limita intencionalmente la Calidad de sus juegos en pc para no quedar mal con sus usuarios de consolas.

  • @nishitnalubola3535
    @nishitnalubola3535 5 місяців тому

    The Sunwing episode felt like I was Toruk Makto. Those Visuals were just eye Candy

  • @TrevorSullivan
    @TrevorSullivan 2 місяці тому

    The frame rates on the PC version are buttery smooth, especially with a high-end NVIDIA GPU, like the 4070 Ti Super, 4080 Super, or 4090!

  • @maxigabime5308
    @maxigabime5308 9 місяців тому +3

    I like the ps5 version, of course the pc one runs better, but the physical copy for me it's fundamental. So Playstation for me. Great video, thanks!

  • @Vyyc-m9g
    @Vyyc-m9g 9 місяців тому +2

    Nixxes is good at ports, but when it comes getting everything out of the PlayStation hardware guerrilla can't be beat

  • @ColpoRosso
    @ColpoRosso 9 місяців тому +1

    The fur thing looks like some kind of anti aliasing. If you haven't already tried, try to turn off any antialiasing like effect. Or yeah, might be something that needs fixing dev side.

    • @Nick930
      @Nick930  9 місяців тому +1

      Tried it. Thought it might be dlaa but no dice

  • @yasinhurairah3474
    @yasinhurairah3474 7 місяців тому

    Hi Nick930 :) When is your History of Prince of Persia documentary going to be released? I am dying to watch it!

  • @allenkaineroyukitoha
    @allenkaineroyukitoha 14 днів тому

    You can see at the model of Aloy that the face has been "adjusted" in a few details regarding skin but IMO compared to the motion capured model, her face is wider and only looks like it. I never liked it as it does not fit the body proportions. And also, does not appeal at all in some cases.

  • @mojaindustries4185
    @mojaindustries4185 9 місяців тому +2

    Been waiting for this

  • @Ultraman3.0
    @Ultraman3.0 9 місяців тому

    Hi Nick930, great Direct Comparison & I’m excited for your Prince Of Persia Documentary but I would like to suggest something,
    I think there’s one RPG series that you’ve probably never covered on your channel. I don’t know if you are a fan of this series but I think you should try out the JRPG series Persona from Atlus, not just a documentary but also for other content you make in general including direct comparisons, one I think you should try is a direct the original version of Persona 3 from 2006 & Persona 3 Reload. So, I would like to ask if you would have a go with Persona content on your channel?

  • @OnceANoob1408
    @OnceANoob1408 9 місяців тому

    Yayyy it’s been so long since I have watched a direct comparison

  • @FNXDCT
    @FNXDCT 9 місяців тому +1

    sucha beautiful game.
    on both devices.
    tho i really couldn't play it on 30fps, unfortunately.
    but for those who didn't see 60fps yet, that's gonna be an increadible experience !

  • @AverageJoe-tu5sr
    @AverageJoe-tu5sr 9 місяців тому +3

    I own both the PS5 and PC versions of the game.
    On my pc a medium rig - 5600x cpu, 3070 gpu and 32 gb ram - I used the dfs fsr mod to get higher frames rates and I got it. However the game suddenly does huge framedrops mostly in cities and some other areas (1440p/high settings).
    Its amazing how well optimized and good looking the PS5 version is.

    • @RobertZ1973
      @RobertZ1973 9 місяців тому +1

      12700k 5.2ghz here and ddr4 4800mhz ram. I get no such drops in the cities at all.

    • @Crackhonos
      @Crackhonos 9 місяців тому +1

      5600x + 3080 here, I had huge fps drops in cities and cutscenes for no apparent reason (when camera was facing certain direction only), issue was fixed for my by latest nvidia drivers

    • @AverageJoe-tu5sr
      @AverageJoe-tu5sr 9 місяців тому

      @@Crackhonos Seems like the latest update did some good. However the 3070 is really starting to show its limitation of 8gb vram now.

  • @tsek4saken
    @tsek4saken 9 місяців тому +1

    I don’t get why some people here argue about image quality on PC. This is a port not a game design with PC and PS5 in mind. IQ is clearly better on PC as is frame rate but that’s it. As it should be for a port of a game that is couple of years old.

    • @Aid3nn33
      @Aid3nn33 9 місяців тому

      ummm buddy, the game is native 4k on PS5

    • @tsek4saken
      @tsek4saken 9 місяців тому

      @@Aid3nn33 I don’t understand your point

    • @mitsuhh
      @mitsuhh 9 місяців тому

      Image quality is the same.

  • @black0knightcs
    @black0knightcs 9 місяців тому +2

    Nick didnt mention that the snow and sand deformation is still wierd with how the effect dissapears literally a few feet behind aloy. Considering it could remain for a very long time in the first games DLC

    • @Nick930
      @Nick930  9 місяців тому

      That's just the limitations of the effect. Its the same across both versions.

    • @black0knightcs
      @black0knightcs 9 місяців тому

      @@Nick930 I know its the same across both versions. What I was trying to say was I was hoping the PC version would fix this. As Frozen Wilds had a similar effect but with a bigger area of effect

  • @christiancage6626
    @christiancage6626 9 місяців тому +1

    Been waiting for your video on this games PC port...the only comparison i need👌👌

  • @blackthorne2001
    @blackthorne2001 9 місяців тому +1

    one of the reason that you don't need Ray Tracing on a newer games look at this beautiful game it runs better because there is no Ray Tracing.

  • @paulkeem
    @paulkeem 7 місяців тому

    Dude, I can't wait for your Ghost of Tsushima comparison!

    • @vtg1800
      @vtg1800 7 місяців тому

      This channel are abandoned

  • @jaya_surya_a5118
    @jaya_surya_a5118 5 місяців тому

    Many of them facing stuttering issue in day one version and still the cutscenes have low fps issues....some areas are low fps

  • @JerrickMonte1
    @JerrickMonte1 9 місяців тому

    You said you have frame generation on... so wouldn't that slightly degrade picture quality for the sake of better frame consistency with the ai frames?

    • @pravnav
      @pravnav 9 місяців тому +1

      Duh

  • @Helifax19
    @Helifax19 9 місяців тому

    I think the PC version has a "Texture/LOD" streaming issue. Either this or it CAPS at a certain level. Most likely a bug no one ever noticed since no one @Nixxes made a comparison like your video :) (Probably)
    Fabulous Video Compare! Much love!

  • @grandmasterchooda9385
    @grandmasterchooda9385 9 місяців тому +1

    I played the ps5 version for about 20 hours but the story just couldn’t drag me to the end of the game with all other games there are to play. Maybe I need to go back and give it another try on pc

    • @ujiveturkey
      @ujiveturkey 9 місяців тому +2

      I felt this way after being a huge Zero dawn fan. Push through it picks up drastically after that.

  • @mooncalf_69
    @mooncalf_69 5 місяців тому +4

    I played in both PS5 and PC and this is what i think
    In PS5 you need to play on performance mode otherwise the game is unplayable at 30k and being a game where you need to shoot and aim with less fps is a nightmare and feels cluncky, this said we will discuss only performance mode. The game looks blurry if played on a good monitor or TV and overall the PC versión even on low or medium graphic quality is way better looking than the PS5 version

  • @niteridering
    @niteridering 9 місяців тому +1

    this game must play with dual sense controller to experience the immersive haptic feedback and the adaptive triggers when archery.

    • @frenchonion4595
      @frenchonion4595 9 місяців тому

      The trigger literally feels like your pulling on a bow string it has this woody feel to it.

  • @bseider5387
    @bseider5387 9 місяців тому +1

    I think DLAA was to blame for the lack of some detail on the character model, I would love to see if using DLSS gives you a better result. In some games DLSS looks superior to a native image with other AA applied.

  • @Kreeftleeft
    @Kreeftleeft 9 місяців тому +2

    Pc version's colors look a bit on the warmer side too.

  • @Bloodwalker091
    @Bloodwalker091 8 місяців тому +3

    Are the weird downgrades patched? Or does the game still looks worse than on PS5?

  • @carpediem4619
    @carpediem4619 9 місяців тому

    Is it just me, or does the PC audio sound slightly delayed?

  • @blueguy09
    @blueguy09 9 місяців тому

    I wonder if DLAA being affected the visual quality in any case?

  • @romeeaeron
    @romeeaeron 8 місяців тому

    I was very excited when they finally made it available on PC. With all the beautiful textures of the game at the highest settings, I am now able to run it at 60fps only 😭😭😭

  • @pontedaniel6713
    @pontedaniel6713 8 місяців тому

    9:19 big difference between this to versions: The movement animation in the jungle, linke the movment of the plants 🌿. Much better on the PS5 than on PC.
    They have to fix it on PC! 🙏

  • @harundalkilinc1636
    @harundalkilinc1636 9 місяців тому +3

    The best comparison🤘

  • @tedwilson1477
    @tedwilson1477 9 місяців тому +1

    I didnt enjoy it as much on PS5, 6/10. On PC Ultrawide and a 4080 its a 9/10. I think this also has a lot to do with the kb and mouse controls being infinitely superior to controller.

  • @ChristTopha
    @ChristTopha 9 місяців тому

    Thinking those water effects being less believable on PC due to you cranking off motion blur. Probably looks the same if adjusted up

    • @Nick930
      @Nick930  9 місяців тому

      Except motion blur was disabled on the ps5 too.
      Whats more, i tested the water with motion blur on as well.