How Hard was Dark Souls 3 Really?

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  • Опубліковано 5 лип 2024
  • I hate that I have to talk bad about these past games with people having nostalgia blinders for them every time we gotta come out of the woodwork to complain about the new From game for being too hard. I maybe was a bit too harsh some parts but generally I love the crop of bosses we got in ds3 but I find the combat loop can get repetitive and mind numbing, glad From is continuing to push their formula well beyond this.
    Also damn those cocktails hit hard with no food on board.
    Come hang with the gang: / lupineos
    Side Channel: / @notloopine
    Timestamps:
    0:00 Intro
    3:27 Cemetary of Ash
    5:12 Iudex Gundyr
    6:47 High Wall
    9:11 Vordt
    9:57 Undead Settlement
    13:05 Farron Swamp
    16:00 Abyss Watchers
    20:21 Carthus Catacombs
    22:17 Old Demon King
    25:26 Curse-rotted Greatwood
    26:37 Demon Ruins
    28:15 High Lord Wolnir
    29:56 Doggo
    31:41 Crystal Sage
    32:30 Cathedral of the Deep
    34:30 Deacons of the Deep
    35:34 Patches
    37:25 Central Irithyll
    39:52 Pontiff Sulyvahn
    41:44 Anor Londo
    42:42 Irithyll Dungeon
    45:52 Yhorm
    47:40 Anor Londo Again
    50:09 Aldritch
    51:38 Dancer
    53:40 Consumed Gardens
    54:24 Oceiros
    56:09 Untended Graves
    1:02:30 Champion Gundyr
    1:06:22 Lothric Castle
    1:11:09 Dragonslayer Armour
    1:13:10 Grand Archives
    1:16:11 Twin Princes
    1:18:24 Ancient Wyvern
    1:21:38 Dragon Mausoleum
    1:27:26 Nameless King
    1:34:36 Soul of Cinder
    1:38:35 Ariandel
    1:40:16 Champion Gravetender
    1:42:58 Corvian Settlement
    1:49:03 Sister Friede
    1:56:25 Dreg Heap
    1:58:10 Demon Princes
    2:02:47 The Ringed City
    2:10:21 Spear of the Church PvP
    2:15:54 Midir
    2:23:27 Angels Egg
    2:25:58 Gael
    #eldenring #darksouls3 #twitch
  • Ігри

КОМЕНТАРІ • 201

  • @enman009
    @enman009 9 місяців тому +59

    What I find wild is that in 2016, people were saying DS3 had enemies and bosses with Bloodborne speed, while the playable character had DS1 movement, calling it unreasonable. And now people believe it's perfectly balanced difficulty? This is why many discussions about these games age like milk; we take a year or two to acclimate ourselves to the new rulesets and there's this vocal group calling out artificial difficulty where there's a compelling challenge to learn and tools to use.
    I'm glad a lot of my friends don't take internet Soulsborne discussions seriously; we rather have our own opinions and move to other games.

    • @BBQcheese
      @BBQcheese 9 місяців тому +18

      It's all a cycle which is a bit ironic considering the theming of these games!

    • @enman009
      @enman009 9 місяців тому +8

      @@BBQcheese Ah, we all went hollow indeed! Quite funny that both Zelda and Souls trilogy have this cycle both inside and outside of their games!

    • @MrPatrickbuit
      @MrPatrickbuit 5 місяців тому +3

      Literally everyone praised the DS3 bosses upon release. It's some of the overworld enemies that were critiqued for being Bloodborne speed and I actually agree. Pus of Man for example is not suitable for DS3 combat.

    • @steel5897
      @steel5897 5 місяців тому +8

      "there's this vocal group calling out artificial difficulty"
      Call them out for what they are. Starts with sc and ends with rubs. Literally not a single non-scrub has ever used "artificial difficulty" unironically, it's like the thesis of their entire religion.

    • @MrPatrickbuit
      @MrPatrickbuit 5 місяців тому

      @@steel5897 Making a boss do a bajillion damage per hit is artificial difficulty.

  • @GD-nu4iz
    @GD-nu4iz 9 місяців тому +52

    I have to say I enjoy all the snark after listening to all the dopey ER takes that have dominated the community the past 18 months.
    "I hate that I have to talk bad about these past games with people having nostalgia blinders for them every time we gotta come out of the woodwork to complain about the new From game for being too hard. "
    100%. They forced your hand though 🤣

    • @drphilsranch6782
      @drphilsranch6782 15 днів тому +1

      Weren’t people also complaining about Sekiro when it came out? It just seems like a cycle at this point. It also doesn’t help that Elden Ring is by far the most popular game Fromsoft has ever made, and people like to shit on things that are popular.

  • @viss-kn4iu
    @viss-kn4iu 7 місяців тому +21

    Idk if you will see this comment because this video came a while ago, but before watching this video I have played and beaten all of DS3 for the first time.
    I can confirm with the experience of an actual newcomer with barely any foreknowledge. I died a total of 14 times to all bosses, which pales in comparison to how long a single boss in ER could take me my first time(for example Margit 22 times with the starting gear). The worst part is that I genuinely tried to turn my brain off with the knight armor+butcher knife and the hardest ones like Pontiff and Gael took me 3-4 tries at best.
    It’s insane that people keep asking for this level of difficulty and I’m glad the devs just ignore them and keep improving their boss design with each new title.

    • @makia3
      @makia3 7 місяців тому +3

      Bro I recently played Ds3 for the first time and I had the exact same experience, and funnily enough I also at most died 4 times to pontiff and Geal.

    • @viss-kn4iu
      @viss-kn4iu 7 місяців тому +6

      @@makia3 ikr, it’s insane. This game demands so little from the player in comparison to Elden Ring. Glad that games kept improving their difficulty over time while still having DS3’s relatively consistent quality.

    • @tristenatorplaysgames6833
      @tristenatorplaysgames6833 3 місяці тому

      @@viss-kn4iuelden ring definitely demands even less from the player. Then again these games were always about your build.

    • @viss-kn4iu
      @viss-kn4iu 3 місяці тому +3

      @@tristenatorplaysgames6833 you think so? If you used a straight sword no magic, no shields, no weapon arts, no summons and no consumables run without foreknowledge in both DS3 and Elden Ring, I believe Elden Ring would be significantly more complicated than its predecessor, considering enemies have more moves, do more damage, you get less health per level, enemies have more health, bosses are more complex, flask and weapon upgrades are more spread across the entire map.
      In a 1:1 situation Elden Ring demands the same if not more than in DS3 in levels and bossfights alike.
      Of course it is going to be easier if you just use blasphemous blade, +10 mimic tear and a million buffs, but that would be an unfair comparison since this game was explicitly meant to have more difficulty modifiers.

    • @tristenatorplaysgames6833
      @tristenatorplaysgames6833 3 місяці тому

      @@viss-kn4iu stripping everything away isn’t the game the way is intended to be played. Let’s be honest. Nor is the average person gonna explore to the point they find a mimic tear quest usually.
      That means if I’m going to be honest what I’d expect is someone picks a weapon that does decent damage traverses the lands between gets a few stones upgrades their weapons a bit. Maybe gets their favorite weapon to smithing stone 8-9. If they like the game they’d get it. 10. Probably beat the game and struggle a decent amount. The game it’s self is easy because I find most of the bosses have too little health for how many upgrade items the player is thrown with and how easy it is to level up quickly. Also the fact that encounters are very easy to run through and besides the main sections of the like stormveil it feels like instead of playing a fluid game it feels like they just filled a bunch of much cough cough liaurnia with random junk to pad time.
      Main point elden ring kinda scales the player too quickly. While in ds3 it scales it much slowly. Now this is what I mean by intended way to play. Ds1 came out before the internet so you wouldn’t know you could a black knight plus five at the start of the game.
      These games are broken when you search online for these builds. For example In this video by the time he reaches abyss watchers he has 9 esteus and 2 bone shards. My friends in our co op run only had both 6 esteus and like 1 bone shard. It’s a lot easier to miss important items in dark souls where elden ring is littered with them. Another thing is a lot of things that are obvious in ds3 are guarded by some mini boss. Things like boss upgrades are guarded by crystal dragons. So Inorder to go get them you need to be decent at the game yourself. I could go on but to me it seems an average run is going to be easier in elden ring. Then in ds3.

  • @BBQcheese
    @BBQcheese 9 місяців тому +67

    Also, I picked up Lies of P and I'm loving it so far but the same ridiculous complaints are coming up about that game. I think you're right Lupine about DS3 players who have an ego about their perceived skill level and feel like 'I'm good at hard games' then get pissy when a game wants them to actually respect it and learn it's mechanics.

    • @flamingmanure
      @flamingmanure 9 місяців тому +27

      i would argue bb players are far worse when it comes to souls ego, so many empty critiques flung at elden rings boss design comes from salty bb fanboy channels.

    • @lorenzo8208
      @lorenzo8208 9 місяців тому +9

      ​@@flamingmanureexactly, while it's still one of my favourite games, it was way too easy, janky and honestly not scary, or "with a creepy lovecraftian atmosphere", it sure is atmospheric but I didn't get scared once

    • @BBQcheese
      @BBQcheese 9 місяців тому +5

      ​@@lorenzo8208
      I got scared my first time I got killed by one of the bad men ... that's it though

    • @BBQcheese
      @BBQcheese 9 місяців тому +10

      ​@@flamingmanure
      Hard agree, it's my favorite game but people act like it's flawless and it's far from it. Easily the most janky of the modern fromsoft games.

    • @clunkye8053
      @clunkye8053 9 місяців тому +8

      ​@@lorenzo8208I mostly agree that Bloodborne isn't that scary, except for the lesser amygdala's, those things legitimately scared me.

  • @steel5897
    @steel5897 5 місяців тому +9

    Going back to the older From games after getting good at Elden Ring is like having superpowers.

  • @victorprati7908
    @victorprati7908 9 місяців тому +23

    People say using magic is easy mode in DS3 but greatswords and UGS are way easier when you can mindless hyperarmor stagger everything while facetanking damage since its so low

    • @loopine
      @loopine  9 місяців тому +17

      I think colossals themselves are maybe undertuned actually but yea poise trading is what makes it strong since you can outtank and out dps race the boss if you can get a couple heals off.

    • @lorenzo8208
      @lorenzo8208 9 місяців тому +5

      I tried going mage the first playthrough of DS3 I've ever done (don't ask me why), and everything was so hard, especially Vordt; I then made another file with the warrior class and killed the boss in like 3 tries

    • @wodandelaat1224
      @wodandelaat1224 8 місяців тому +3

      Well perhaps that's true for some enemies on your first playthrough(you can sort of forget that on higher ng+ cycles though), for me it depends though, because there are some bosses that are way harder with heavy weapons. Using fast weapons is easier against bosses imo, especially since you won't stagger all of them frequently and you just get attacks in faster.

    • @twoshu8940
      @twoshu8940 2 місяці тому

      Magic is still easy mode lmao just because UGS are good doesn’t mean magic isn’t better

    • @thesnatcher3616
      @thesnatcher3616 8 днів тому +2

      I heard magic was garbage in Ds3 honestly. The worst it has ever been in souls history.

  • @wilsonwallace8755
    @wilsonwallace8755 2 місяці тому +4

    Ahhh yes a souls veteran acting like he’s never played this before…. We saw your 15 character filesdude

    • @loopine
      @loopine  2 місяці тому +3

      Pvp!!!! It's all PvP!!!!! I only Pvp!!!!!!!!!!!

  • @user-pn4px5lr8w
    @user-pn4px5lr8w 9 місяців тому +11

    I remember doing a full on deathless run back in I think 2018.
    I also did a whole playthrough at level 30 with a +4 weapon and it wasn't too terrible. Avoided most of Midir's attacks simply by moonwalking. Haven't really touched DS3 since like 2020 or so. May go for a deathless. It's my favorite in the trilogy, but I prefer Bloodborne, and Elden Ring significantly more.

  • @henrryeaeaea
    @henrryeaeaea 9 місяців тому +12

    I'm really glad to see someone throwing light into the fact that DS3 is arguably bad at countering the player. The way the base game bosses are balanced and designed in a way where you don't really have to engage with them feels really underwhelming for a game that has such a big focus on them, thanks to the lack of a better level design. And its really sad to say because for a long time I really liked what the game was trying to do in comparison to the other games, but now that we have ER as a direct evolution of the control, systems and design philosophy, and Sekiro and AC6 as more straightforward experience based more around the combat, is really hard to look back to DS3 with a big excitement. Ultimately, DS3 is a good game to start and I really appreciate the ideas that exist in certain bosses, but today there are options that offer a much more interesting experience and with the same sensitivity or goals
    If I had to play devil's advocate tho, although I know that at some point all this is in a jokey and no that serious way, I kinda feel that you are a bit unfair with the dlc bosses, because even with a long gap after the last time you played, things like understanding Midir or the gimmicks of Friede and her being backstabble are substantial advantages that are part of the learning curve of those bosses

  • @loopine
    @loopine  9 місяців тому +19

    Feeling scammed after that death to wyvern? Good

  • @highlightermarca-texto3281
    @highlightermarca-texto3281 9 місяців тому +15

    Not the video essay I was expecting, but definitely the video I needed. Gonna add this to my playlist of videos to refer people to when they start complaining about Elden Ring difficulty.

  • @duvetboa
    @duvetboa 5 місяців тому +3

    Had a lot of fun watching this. Just commenting to say you're GOATed for that Angel's Egg call-out, and you even taught me something interesting about Mamoru Oshii.

    • @loopine
      @loopine  5 місяців тому

      That boa album, Twilight is also goated

  • @MrPatrickbuit
    @MrPatrickbuit 5 місяців тому +9

    I played DS3 for the first time after finishing Elden Ring and yeah it was a cakewalk, but I think DS3's difficulty is fine. Slightly on the easy side, sure, but Elden Ring is just way too brutal for me. I can play DS3 in a fun way and not every boss will be a 3-4 hour roadblock like they are in Elden Ring. That's all I ask for.
    Also obviously your skills from playing a significantly harder game (Elden Ring) carry over into DS3. Not to mention you still do remember the movesets from when you played back in the day, even if it's just through muscle memory.
    Overall agree with the sentiment that DS3 is slightly too easy though. Also I do miss the ability to jump and the fact that you can just R1 spam is a little underwhelming.

    • @Vengeance_Im
      @Vengeance_Im 3 місяці тому +1

      The thing with the difficulty of Elden Ring is that there's a built in easy mode called spirit summons, you can also abuse OP magic and weapons like Blasphemous Blade if you find the game too hard. I know that isn't the solution, as some people might think it turns the gaming experience upside down with these mechanics. Which is totally fine IMO, Elden Ring doesn't have to be your favourite game and in case you're not into this game, the best you can do is play other Fromsoft games you like, that's the beauty of this company that keeps producing bangers, is that you have so many options to choose from. It's much better to just say this game is not for me and move on to play the games of your type compared to acting like those retards who shit on the Masterpiece of a game just because they got their ego hurt. At the end of the day having fun while playing is your best priority, some people like the challenge that Elden Ring and Sekiro provide, other people like to explore the intricate level design of DS1, some people like gritty atmosphere of DS3 and Bloodborne, at the end of the day: to each their own. However, what always spoils the fun is hearing someone call your favourite game bad and spreading negativity for absolutely no reason

    • @christiansargent6053
      @christiansargent6053 Місяць тому

      @@Vengeance_Imits either you play on the same difficulty a naked hitless ds3 challenge runner would be playing on or you trivialize the game and don't get the satisfaction that makes the fromsoft game loop appealing. I over exaggerate the difficulty but there's definitely a reason to dislike Elden rings design and prefer a game like sekiro, sometimes mechanics are just too nuanced and hard for some people to really enjoy.

    • @Vengeance_Im
      @Vengeance_Im Місяць тому

      @@christiansargent6053 I've actually done naked hitless playthroughs is DS3, Elden Ring and with Demon Bell Charm + No Kuro Charm + Not levelling posture. Regular playthrough in Elden Ring without using OP stuff like summons was actually much much easier and totally doable actually. The only difference between Elden Ring and DS3 is that bosses and combat mechanics are slightly more complex that's all, you just have to adapt. Unfortunately, a lot of people are rather lazy or very bad at gaming. The good thing is there are millions of people who managed to beat Elden Ring without summons, so it confirms it's totally doable. Also, ego is big factor here, some people simply can't accept they're bad at games and can't fathom using summons or accepting they're simply not good enough/are not willing to learn, so for them it's much easier to blame the game and not blame themselves. At the end of the day, you can play Elden ring how you want it, want to play on regular difficulty, play without summons. If you think you're bad at the game, use summons. My first playthrough I used summons because I know I wasn't good at the game, but playing with summons turned out ot be actually very fun. But after I simply kept getting better and now I'm infinitely more gud at souls games than when I started. Also, about whining about Elden Ring, you may have your issues with the game, but the fact is a fact, it's the biggest and most successful Fromsoft game to date, even more so than DS trilogy, Bloodborne and Sekiro, you can either swallow that truth or simply live in denial and cry, your choice

    • @christiansargent6053
      @christiansargent6053 Місяць тому

      @@Vengeance_Im I've beaten the game like 5 times just playing pure honest dex and strength. I literally acknowledged it was an exaggeration, my point is really just that the enjoyability of the bosses is behind the same sort of play style u need to have when you're doing a hitless run in a previous game, which is directional dodges and the nuances of positioning being the primary mechanic of the fight. You can beat Elden ring without really engaging with the bosses, I did it like my first few play throughs wo spirit summons or any of the cheese, but it isn't very fun or engaging to just hit trade and bait the same 1 attack, and that is what most players do. I like difficult fromsoft combat, I loved sekiro, but the thing with sekiro is that the engaging and satisfying combat is not hidden behind game design that feels super niche and almost expiremental, I had to watch hitless runs to realize the directional patterns of my dodge's completely change boss behavior but maybe that's just me.

    • @Vengeance_Im
      @Vengeance_Im Місяць тому

      @@christiansargent6053 Then again I don't agree bosses have to be baited for their one attack. The only boss where that's true is Malenia and I too think Waterfowl dance sucks, but other than that no every move from bosses can be react dodged and properly positioned. A lot of fights really feel like a dance, Malekith, Radagon, Mohg and Margit fights to name a few. If you've beaten Elden Ring 5 times and still couldn't understand the combat system, simply accept that's your skill issue. I too can block spam in Sekiro and face trade bosses (which I and most people did on their firsts playthrough). Doesn't mean Sekiro is not the best combat mechanics in gaming by far though. With every game you can have this same critique. And now let's stop with subjective unpopular opinions, they get us nowhere, let's look objectively, which game is being the most popular in terms of challenge runs, no hit runs, RL1 runs, speedruns do you think? I'm pretty Elden Ring is main game for most streamers in these skill tournaments. Why do you think is that? Maybe because Elden Ring has great combat mechanics and great boss whom you can consistently no hit? Look at Ongbal videos and how graceful he fights, he doesn't simply wait and bait one single attack, he flows in his fights like a dance, I can be proud in some of my fights I did I was in a trance just like Ongbal, even though only for few fights not consistently. Just accept that the game OBJECTIVELY has great combat which most of SoulsBorne streamers prefer, accept that the game is the greatest Fromsoft game to date by sheer numbers. If you after 5 playthrough only came to conclusion bosses have to be baited for one single attack and no hit to beat them, I'm afraid you've spent all that time with no progress and learning whatsoever. The only thing I can agree in your take is, that the game has bad learning curve, since bosses are very challenging, the most challenging out of any Fromsoft game I would say. And the game absolutely doesn't teach you anything, doesn't hold your hand, you yourself simply have to figure out the combat mechanics and bosses by playing and learning. Or you can accept you don't have time to learn/ or you're not good enough, you can either quit the game and accept Souls games are not your type or simply swallow your ego and use summons, which completely trivialise the game, making it significantly more easy

  • @Felicificity
    @Felicificity 9 місяців тому +13

    I hear the complaints about bosses resetting to neutral, but honestly I think the biggest issue with bosses in DS3 is that their health bar is so pathetic. Like I never got to fight prenerf Abyss Watchers but holy shit I can’t believe they’re in the state that they are. They need like 50% more HP, easy. Boss HP doesn’t feel right until like, endgame and DLC.
    They also don’t do enough damage to handle Embered health bars, it feels like they were all designed for an unembered HP bar. 30% extra health is insanely strong. That’s partly why TRC bosses get a lot of love, they have enough damage on their big attacks to actually force you to play their game. It’s also why the areas are harder than the bosses imo, especially early on where you don’t have all your Estus.
    They really should’ve designed the bosses to do Embered HP kinda damage, so you can either Vig-Gouge or be heavily incentivized to participate in the online for Embers. Tho maybe that would make hosts DC even more when you invaded them… idk
    Still tho I love this game, and it’s still the most fun to play at low level imo. Which I did a lot, because making low SL invaders on console lmao. Not insanely grindy, but still pretty tanky. As much as I wish the bosses had more health, their current health bars feel perfect for like 20+2 to 60+6, even into the DLC.

    • @Felicificity
      @Felicificity 9 місяців тому +7

      Also sadly, there are a couple attacks you didn’t get to see that actually force a directional roll. One of which is Dancer phase 2, she does this rush forward attack where the first sword sweeps and the second sword uppercuts on her left side.
      So you have to roll the sweep to your left, because the second sword will catch a roll to the right, forward, or back. It’s pretty cool, she just lacks the health to make it a concern bc lots of folks will burn her down before they even see the attack.

    • @owbserver
      @owbserver 9 місяців тому +2

      thats just one of the few shortcomings of ds3 level design since they intended watchers to be the first LOC you fight, but if thats truly your opinion i would highly recommend an SL1 run, just when i was getting bored of ds3 SL1 really reinvigorated me and brought back that feeling of walking a tightrope.

    • @twoshu8940
      @twoshu8940 2 місяці тому

      The issue with making embers be effectively necessary is that it’s essentially the same system as soul form in des and hollowing in ds2 which is a universally disliked system. I think having it feel like a reward is good, it should just feel like less of a reward. +10% HP is fine

  • @deputydandinster5191
    @deputydandinster5191 9 місяців тому +8

    Id say once you figure out the pattern of ds3 is you have a semi optimal build its not that hard, its defiantly simple. Doesnt mean its bad tho.

  • @Camohflage
    @Camohflage 9 місяців тому +11

    i think the average souls player just got so used to being able to just spamroll away from the boss whenever getting hit that when elden ring came out some people realized that they werent actually as good as they thought they were. i also went back and played through ds3 just about at the same time as you did and was surprised how easy the game was in comparison to elden ring and i wouldve been so disappointed with elden ring if the boss difficulty wouldve been the same as dark souls 3
    doesnt mean dark souls 3 is bad, when it came out i loved it but in terms of a challenge i find much more to enjoy in elden ring than in dark souls 3

  • @Maffo__
    @Maffo__ 9 місяців тому +3

    Dude that camera quality is CRISP

  • @sergeantdornan
    @sergeantdornan 9 місяців тому +4

    Spider dog is the best song ever sang by this man. Keep up the good work my human. Also the only thing you're supposed to see in the dancer fight is her jiggly...fire attacks

  • @kuroiwa908
    @kuroiwa908 9 місяців тому +10

    DS3 bosses are really good but this was about as far as the old dark souls combat formula could go.
    I’ve tried using weapon arts and hybrids but they all fall behind the R1. Still fun for challenge runs but fromsoft needed to evolve.
    Also have you tried quick step for SoC?

    • @loopine
      @loopine  9 місяців тому +5

      Nah never

  • @vizotzyz
    @vizotzyz 23 дні тому +1

    this is how i feel when i hear ds2 complaints. it isn't unfairly hard. it is just as fun as the other ds games with enough differences to be a separate game.

  • @Touma134
    @Touma134 6 днів тому +1

    Been wanting Wendigoon to make a video on Angel's Egg. I remember replaying 3 and realizing Fillanores scene being very clearly inspired by it. Can i just take the time to say how that whole bedroom is one of the best visuals in the series. It's just so damn pretty and tranquil before the dumbass you're playing touches the egg.

  • @clunkye8053
    @clunkye8053 10 місяців тому +4

    Oh, and something else. Only the original ds1 is on 30 fps. The remastered is on 60 fps

  • @Firekeeper01
    @Firekeeper01 9 місяців тому +13

    Tbh Soul of Cinder matches the difficulty of a lot of ER bosses imo. The longer the fight goes on there the harder it gets. Some of the phase 1 mix ups like curved sword and soul mass at the same time can be hard to counter.

    • @BBQcheese
      @BBQcheese 9 місяців тому +9

      Soul of Cinder P2 is incredibly easy though and his P1 is only hard because of the extract things people complain about in ER (combo flow charts, unintuitive delayed attacks, mix ups, small openings)
      It's also fairly unbalanced mechanically imo. Sword form feels the best with the right amount of moves and openings, magic is too easy while spear and pyro are too difficult. This makes the fight feel inconsistent because you can have attempts where your have a good sword form and he goes to magic and you're able to end it right there followed by attempts where he just switches back and forth between spear and pyro and the fight drags.
      Idk, I agree it's one of the toughest fights in the game but I don't care for it at all TBH.

    • @loopine
      @loopine  9 місяців тому +16

      Yea I did an sl1 run right after and I think SoC and even like Pontiff and Abyss Watchers fall into the category of pretty hard boss with super low hp and dmg so you just faceroll on a casual run. SoC is a demon on sl1.

    • @BBQcheese
      @BBQcheese 9 місяців тому +4

      ​@@loopine
      You gonna upload that SL1 run?

    • @loopine
      @loopine  9 місяців тому +10

      @@BBQcheese oh yea, gotta edit it though its 12 hours lol

    • @BBQcheese
      @BBQcheese 9 місяців тому +4

      ​@@loopine
      Looking forward to it!

  • @BBQcheese
    @BBQcheese 9 місяців тому +3

    I've never used sell swords in DS3 are they that good? I didn't use the DSA on my SL1 run either I used the club, i tried to keep my build exactly the same as ER so i could get a good comparison between them.

    • @clunkye8053
      @clunkye8053 9 місяців тому +5

      Yea they ARE that good. They're basically the equivalent of the iron balls from ER

    • @BBQcheese
      @BBQcheese 9 місяців тому +1

      ​@@clunkye8053
      What is so good about them? Forgive my ignorance...

    • @clunkye8053
      @clunkye8053 9 місяців тому +4

      @@BBQcheese they have INSANE scaling with sharp gems. And they just do a lot damage. Like seriously I watched a clip of a no-hit run and I assumed that that they were using a +10 weapon but no, they where using +6 it's actually insane

    • @owbserver
      @owbserver 9 місяців тому +4

      by midgame you are hitting a full combo for easily over 1k dmg god forbid you stack it with pontiff ring + carthus beacon + pine resin. I would go as far to say that it is the most broken current patch weapon of any fromsoft game. At least with rivers of blood you had to time Corpse Piler since that locks you for 2-3 seconds and moonveil still costs FP

    • @loopine
      @loopine  9 місяців тому +5

      Sellswords shit pure dmg and their scaling is so F'd that at sl1 they are still more optimal to sharp infuse than raw

  • @clunkye8053
    @clunkye8053 10 місяців тому +7

    people who say ds3 is more intuitive than ER are so far up their own ass. like bro ds3 is probably the hardest no-hit game AND ELDEN RING IS EASIEST 💀

    • @BBQcheese
      @BBQcheese 9 місяців тому +2

      Is this sarcasm?

    • @clunkye8053
      @clunkye8053 9 місяців тому +3

      @@BBQcheese half-sarcasm

    • @Firekeeper01
      @Firekeeper01 9 місяців тому +3

      @@BBQcheeseI mean the levels themselves are probably what makes DS3 harder to no hit.

    • @BBQcheese
      @BBQcheese 9 місяців тому +6

      ​@@Firekeeper01
      Maybe, I guess I was just thinking bosses. I sprinted through every level at SL1 so not much to say about them personally. However, the bosses are definitely easier to no hit than ER imo and especially Bloodborne. Trying to no hit Bloodborne is fucking brutal.

    • @clunkye8053
      @clunkye8053 9 місяців тому +3

      @@BBQcheese yea I was more refering to the enemies of ds3

  • @carlschrappen9712
    @carlschrappen9712 9 місяців тому +4

    I'm not sure I agree with your assertion that rolling in to the right is optimal most of the time in DS3. I think that In all of the Soulsborne games (excluding Sekiro) the optimal way to avoid attacks is using walking to make attacks whiff because that doesn't cost stamina nor lock you into an animation.

    • @loubloom1941
      @loubloom1941 9 місяців тому +5

      Well no, rolling is still the most optimal because of s.

    • @carlschrappen9712
      @carlschrappen9712 9 місяців тому +5

      ​@@loubloom1941While rolling is very versatile and applicable because of the i-frames it has, using positioning to make attacks whiff is ideal because of the benefits I stated in the original comment.

    • @flamingmanure
      @flamingmanure 4 місяці тому +1

      @@carlschrappen9712 nope, this alone doesnt even come close to being optimal otherwise speed runners would use this method, dodging is still objectively the best way to mitigate and dodge damage during a boss fight, but youre still half right though, alot of enemies can be wiffed, same with some boss attacks, combine good dodge direction and good positioning and well placed jumping attacks to avoid low hits, and suddenly elden ring bosses are not only fair, but the best boss design fromsoft made so far imo, even better than sekiro, which is freakin amazing, but my only problem with it is it pretty much boils down to you sticking yourself squarely infront of the boss all the time and dealing with enemies and bosses that way.

    • @ORCANORCA881
      @ORCANORCA881 2 місяці тому

      ​​@flamingmanure I wouldn't agree with 'optimal' completely, but I do agree that repositioning/strafing is the better choice at the times it's available.

  • @ginocordova8043
    @ginocordova8043 4 місяці тому +1

    2 hours into this video and the way you sip that drank is cracking me up

  • @clunkye8053
    @clunkye8053 9 місяців тому +1

    If you're planning on streaming tonight when are you gonna stream today?

    • @loopine
      @loopine  9 місяців тому +1

      Probably not, I work 6 days this week. Might do catch up stream on sunday

  • @evilfungas
    @evilfungas 7 місяців тому +2

    I'm not good at these games but I find the moment to moment gameplay of Dark Souls III more tense than Elden Ring. The bosses in Elden Ring are definitely a step up but something about all the additional movement and attack options (discounting stuff that's obviously OP) paired with what I think are more spacious level designs make progression through the world much less tense.

    • @loopine
      @loopine  7 місяців тому +4

      Yea the souls games feel like long gauntlets which I prefer to open world any day of the week

  • @FiveHoursLater815
    @FiveHoursLater815 9 місяців тому +2

    2:32:41
    “Triple right of light spamming motherfucker”
    “Oh, your thinking of red rings of radagon.”
    What the fuck was this interaction.
    I musta been sleep deprived, and you hammered LOL

    • @loopine
      @loopine  9 місяців тому +1

      way of the right corona

  • @clunkye8053
    @clunkye8053 10 місяців тому +2

    dark souls 3 lv1 video next?

  • @loubloom1941
    @loubloom1941 9 місяців тому +5

    I wouldn't say DS3 is objectively easy, I'd say its definitely one of the tougher games in the series for first timers. I think a better question is: how easy is it to get good at. Obvioualy its easy for you now since you've played for quite a while.

    • @steel5897
      @steel5897 5 місяців тому

      I think the games only got harder since Demon's Souls, to be honest.
      I have started with Demon's back in 2010 and have played and replayed every game multiple times, my most recent playthrough through the ENTIRE series was in 2022 just before Elden Ring came out. It's insane how easy DeS and DS1 are now.

  • @KrayanX
    @KrayanX 9 місяців тому +3

    Hmm, I have a skewed perspective on this game. My 1st playthrough was capped at 10 vigor, so that’s why I think it was probably hard for me. I was around lvl 65 when I beat soul of cinder after gael

    • @szalyn8849
      @szalyn8849 9 місяців тому

      Why was it capped at 10 vigor lol

    • @KrayanX
      @KrayanX 9 місяців тому +1

      @@szalyn8849 just because I decided for my 1st playthrough of each game to not lvl vigor. To have a relatively similar experience to normal players, just with smaller margin for error, that’s about it. Ds1,2,3 and sekiro down. I’m almost done with elden ring

  • @EldenRingBuildsArchive
    @EldenRingBuildsArchive 9 місяців тому +9

    Unpopular opinion but to hell with it, souls games were never hard, if they were they would have never sold this much, just look at the percentages of people unlocking trophies/achievements compared to other games
    Regarding DS3, you can start as a knight and speedrun to get the black knight sword, its ability, perseverance, lets you facetank even people like SoC and Nameless, at that point, nothing can stop you from doing a deathless run

    • @flabbajabba9527
      @flabbajabba9527 9 місяців тому +3

      Bad take tbh. Difficulty can be subjective, but the souls games are certainly hard for first-timers (generally), then once people get good at them they become noticeably easier.
      "if they were they would have never sold this much"
      This doesn't make sense because a big reason WHY they sold is because of the difficulty. This is one of the main things that interested people in Demon's souls all those years ago.
      "just look at the percentages of people unlocking trophies/achievements compared to other games"
      That's not very relevant.

    • @makia3
      @makia3 2 місяці тому +1

      @@flabbajabba9527any game on the ps2/kinda ps3 is way more difficult DMC3 and OG GoW are harder than any souls game

    • @Touma134
      @Touma134 6 днів тому

      Souls game just ask for consistent attention which most people aren't used to. Most game ask you to be in pro gamer mode very specific times during the games run. Souls games if you get careless you get dead pretty quickly and it just wasn't something people were prepared for back then.

  • @AndrewBrownK
    @AndrewBrownK 4 місяці тому

    don't forget to add "no sellswords" to your world first qualifiers

  • @strawberrypimp1386
    @strawberrypimp1386 9 місяців тому +4

    Actually criminal that these vids don't get more traction ❤

  • @jgn
    @jgn 9 місяців тому +1

    I'd love to see a metal slug or hellsinker video

  • @TheLexere
    @TheLexere 9 місяців тому +4

    Before I start this video I already have some opinions on this matter.
    I was playing the Dark Souls trilogy in order for the first time and my moment with DkS 3 arrived.
    In the early game I first-timed every boss besides the Abyss Watchers but as I went on I met the hardest challenge in the base game : Sulyvahn, what made him harder than other bosses later on?
    He stands in the core of the midgame, and his moveset is quick and aggressive enough to be very lethal, you don't really die for finishing the estus flasks, that happens only when you get in 2nd phase, in 1st phase you just get killed.
    As you go on you get stronger or should I say your estus are getting stronger, 3 bosses suffer from this a big deal : dancer, dragonslayer armor and ESPECIALLY mr gundyr pt. 2, cmon you know the scene where you heal for the 10th time and he's charging for that 10th time but you are still killing him in the end, a strong roll combined with a strong estus allow the player to outsustain bosses that can't compete in the health departement, and the funny thing is that the devs knew this, why you think that all dlc bosses (the good ones) have 3 healthbars and high damage? They gave me some problems imma be honest, midir and friede in particular.
    Regarding my replays, my 2nd felt " ok I kinda know the bosses now" and the 3rd was a complete stompfest, Pontiff who was supposed to be the big waller in my 1st run, he became a complete joke. The problem isn't some elitist screech like "haaaa da game is too eazyy" but it's a matter of learning curve, do you still get tense fighting this "difficult" boss? Why it felt like I mastered the game just on my 3rd playthrough? Do I have anything else to learn other than "dodge with a better timing"? Elden Ring somewhat adresses these problems with a much deeper boss moveset with a wider use of base mechanics (jump, stance break, positioning, directional rolling), and those lategame bosses they do remain dangerous even if you are good at fighting them.
    As I replayed the game over and over things that were annoying and stupid became the difficult part, big tree, wolnir guy, halfight, aldrich was the worst, I still hate him.
    Eventually I half-tried a SL1 +1 weapon run, went pretty smoothly except for dancer, she becomes pretty challenging when you actually have to learn her, but eventually I got tired and burnout from the game (aldrich survived with 1hp or something).
    Also, how stupid it was when bosses look at you for seconds and seconds like they were dumb or something, (looking at you dancer phase 1) I guess we can call that the "Joseph Anderson" opening

  • @Touma134
    @Touma134 6 днів тому

    Using ultra greatsword in a playthrough after elden ring and I used R2 plenty of time and felt doing it was optimal. Also it feels good to use them I don't get this idea because you can get away with R1 that you should use R1 exlusively. If you can do it and it feels cooler then go for it. You're not held at gunpoint to play optimally.
    I will say that I think DS3 feels better because it's more simple than Elden Ring. It's a nice in-between the joke that is combat in DS1 and 2 and the complexity of Elden Ring. Game feels good to play. Only having to worry about timing is simple yet pleasing to my monkey brain.

  • @UsernameGeri
    @UsernameGeri 5 місяців тому

    1:34:07 Well, I heard a lot of people say that "every boss in ER is like the Nameless King" so.... I guess that makes sense.

  • @clunkye8053
    @clunkye8053 9 місяців тому +2

    3:26 GOATED PIZZA TOER OST LESS GOOOOO 🍕🍕🍕💪💪💪😎😎😎😎

  • @Steve_R418
    @Steve_R418 2 місяці тому +1

    I don't think anyone being reasonable would say DS3 is harder than Elden Ring. Basically every FromSoft game has been harder than the last. The thing is most people don't actually enjoy games that are super difficult. They enjoy being challenged but not that much. I've done a lot of WOW raiding and 1 thing that remained true was the more mechanically difficult raids got the less people did them. Not because they couldn't learn it but because they just didn't want to. If you are someone who is into challenge runs you probably have a different perspective on the game than most.
    The only issue I had with a few ER bosses was just having 0 clue what I was even suppose to do. Isshin is a hard fight at first but its pretty easy to figure out what you are doing wrong imo. Malenia on the other hand the only thing I really figured out on my own was throw a knife to bait her waterfowl dance and spam a bleed build to hope she dies before she does it again

    • @JoseViktor4099
      @JoseViktor4099 2 місяці тому

      Is dificult to get used to ER Boss design at first, but there are Some strategies that can really, really help you out and can be applied to almost all, if not all main Bosses, and this applies to your moveset, not tricks behind like spamming a weapon or overpowered trait.
      DS3 for other side is very beginner friendly and is very simple.
      While Sekiro has something ER should have done on retrospective seeing the critiques and stuff and thats good tutorials.

    • @Steve_R418
      @Steve_R418 2 місяці тому

      @@JoseViktor4099 Yeah I did a second playthrough and enjoyed most of the bosses a lot more with a better understanding of the game. I still think Malenia is pretty bs haha. I'm hoping they add a system similar to the gauntlet in Sekiro with the DLC.

  • @grimreefer213
    @grimreefer213 9 місяців тому +4

    When I played DS3 for the first time I was still kinda shit at souls games and yet I first tried most of the bosses, and some of the harder ones took me 2 or 3 tries at most. I first tried Soul of Cinder because he doesn’t deal that much damage, only Friede, Gael, Midir and Nameless King took me a handful of attempts to beat. Contrast that to Lies of P where it took me close to an hour to beat most of the bosses in the game and the final three bosses took me close to two hours to beat. If you’re looking for a challenging game then play Lies of P if you aren’t already. No specters, no throwables

  • @anonymousperson8903
    @anonymousperson8903 9 місяців тому +6

    Yeah bosses in this game are so under-tuned. I don't mind too much because I can just challenge run them: the mechanics being good is the most important thing.
    It's the same in Elden Ring for me: I think the bosses are WAY undertuned (although not as much as in Ds3): but as you can choose how strong you are when you fight them it's not the end of the world. I do wish I didn't have to gimp myself in these games for an appropriate challenge, but, again: engaging mechanics is what matters most.
    I don't know why From insists on having games that are so un-balanced in the players favour, but then maybe they, like many of the players, don't see it that way....but idk it seems obvious to me in all of their modern games.
    I don't know what the fuck people are talking about when they say Ds3 balance is so well curated and fine-tuned: not too easy but not too hard...are we playing the same game? From has never got balance right and Ds3 is one of their worst examples of a balanced game.

    • @loubloom1941
      @loubloom1941 9 місяців тому +9

      Don't really know what you're blabbing about, but your essay just screams arrogant "God gamer" complex. You got good at hard games and now call them 'too easy' as if you've accomplished something significant in life. Chill out.
      It's cool that you're great at these games, but this is just cringe.
      Also, you are correct that engaging mechanics is what matters most, and these games excel in that field.

    • @anonymousperson8903
      @anonymousperson8903 9 місяців тому +1

      @@loubloom1941 Lol, you just don't understand where I'm coming from.
      No, I'm not good at hard games, in fact I'm quite average.
      It's just that I enjoy a challenge more than most, and don't mind a boss sending me back to the fog gate dozens of times if I haven't gotten decent at them.
      While most people just want to be able to face tank bosses and win.
      When I say 'appropriate challenge' I mean that you shouldn't be able to defeat a boss without getting at least decent at it. In Fromsoft, that is almost never the case. Hence me saying the games are too easy and under-tuned.
      In all of the games I have had to heavily intentionally gimp my character in order to come up against the kind of challenge that I deem to be interesting and engaging. When I do this, I get my ass kicked and have to get decent at a boss, and the wins are more rewarding and satisfying. Then I watch other people play the game without making such restrictions and they can just get hit by half of the attacks of the boss and still win. I'm not interested in that.

    • @ISesseriI
      @ISesseriI 18 днів тому

      @@loubloom1941 Why are you projecting so hard man? Not once in the guys post did he say that he's somehow better than you or that he is accomplished at life because he beat DS3 and Elden Ring. You gotta chill out lol you wrote this comment like the dude personally walked up to you and spat on you irl

    • @Touma134
      @Touma134 6 днів тому

      ​@@anonymousperson8903I think you're underrating your level of skill. You saying Elden Ring is undertuned is just not something an average skill level will say. I consider myself average and this game busts my balls.

  • @AndrewBrownK
    @AndrewBrownK 4 місяці тому

    oh my god.... I remember when I thought the teleport chase downs in Aldritch's arena felt like miles.... it's so teeny tiny compared to Elden Ring

  • @thesnatcher3616
    @thesnatcher3616 6 днів тому

    Commend you for recommending underrated art films such as Angel's Egg, but the whole shtick about the director being a former christian is a mistranslation and a misunderstanding(dude said it himself). He just wanted to explore Western theology/ philosophy, and he also had a christian friend. But he himself was never religious in the traditional sense, at least.
    Great run, though. Never thought Ds3 was "braindead," but looking back, it honestly was. And to think I spent hours on twin princes, friede, demon princes, and gael. Although, to be fair, I only had 8 estus for the majority of those fights. Even Gael Im pretty sure.

  • @suchar7175
    @suchar7175 9 місяців тому +3

    1:50:46 not only I like this phase, but love it. It's not better than first and third phase (which are two best phases From Software ever made imho; first phase is not among the top overall, but the best "starting" phase imo), but give me example of better duo Boss in From Software games.
    1:55:01 yes, she usually does 2 black flame serpents, but not always. Same goes to her longest combos, she can do entire combo or only beginning (in this case it depends on how far you are from her during combos).

  • @renar3339
    @renar3339 5 місяців тому

    Even though DS III may be so much easier than elden ring, it was a MASSIVE difficulty jump from DS 1 and 2 at least for me. I remember the first boss destroying me when I first played through the game even after having beaten DS 1 and 2. Same with Vordt.

  • @FinalMessenger13
    @FinalMessenger13 3 місяці тому

    2:36:15 Well, not everyone is equipped with the talent of yours. And maybe that also holds true to the time one can invest in gaming.
    I am such an example. Dark Souls was my first game of that kind. I died more than 300 times to Gwyn alone because I couldn't parry for shit or deal with his aggression.
    DS3 difficulty is fine for me, because I wouldn't be able to play nearly as well as you.
    Elden Ring difficulty is kinda fine for most of the game. But if every fight would be hard as Mogh (the real one) or Malenia, I had to cut the rope, for both bosses would only fall after several days of trying as hard as I could. I think Malenia alone added more than 25 hours to my total playtime where most of that was during a free weekend where in the end my wife shouted angrily at me for not spending time with her. Sigh.

    • @loopine
      @loopine  3 місяці тому

      Idk about talent but I work 6 days a week and travel for work so I only can play games 2 or 3 times a month. The nice thing about these games imo is that if you don't want to rely on things like your reaction timing you can approach the game very differently and instead treat bosses as problem to solve with build making and exploring for more items. Did you use shields or summons, experimenting with talismans and damage types, etc? For example, malenia and the other end game bosses that do Holy dmg (radagon, elden beast, maliketh) you can simply equip the dragoncrest greatshield talisman or the haligtree talisman and you will drastically reduce their dmg immediately, even before mixed physique buffs or incantations to further boost resistances. Also this would include coming up with cheese strats like comet azur one shot on mohg, and you can just switch your build around with respeccing if you absolutely need.

    • @FinalMessenger13
      @FinalMessenger13 3 місяці тому +1

      @@loopine Thank you for replying!
      Yeah, I did experiment with equipment and used the dragoncreast greatshield talisman in the end. I also tried different weapon styles that fit my build.
      But I refused to use summons or summon ashes for boss fights. If I cannot prevail by myself I'd rather quit the game than live with an empty win.
      My problems with Mogh: I couldn't dodge his rather quick hit where he strikes with his trident diagonally from above. During the first day fighting him I couldn't dodge that even once. The moment my brain processed the telegraph correctly was the day I've beaten him.
      Malenia was of course Mrs. Waterfowl for me. I know, you made a video on that matter. I watched it and felt the urge to comment my (different) perspective but chose to not do in the end. Long story short: Waterfowl is a move that left me puzzled. During the first few hours my brain wasn't even able to process what had just happened. Well, Bloodborne's Maria hat that bulls*** blood laser attack where one needed to find the correct dodge timing window by trial and error (or you could handle her remaining behavior properly and prevail without learning the right dodge timing). But I at least knew that the game wanted me do dodge it. But Malenia's Waterfowl ... after hours I couldn't figure out what the game wanted me to do to counter it.
      Call me narrow-minded, but I hate respeccing because I like my build decisions to be meaningful, so I commit to whatever bullish**** I level up. And I don't do cheese strats for significant encounters because I wouldn't be able to shout out in joy after a meaningful win anymore.
      Last but not least: Normally, I have my gripes with people that have balls of steel and sky high self-consciousness. But you, sir, you are one of the good guys, I think and I respect your opinions that were distinctly pronounced during the runtime of this (competently made and very entertaining) video. I just had to happen my thoughts on standby, that were forged during your showcase of the Malenia encounter (in that other video you've made).
      Cheers, good sir, and have a lovely day!

  • @alanthe2
    @alanthe2 4 місяці тому

    My first play through of DS3 it took me 41 attempts to beat Soul of Cinder. I went back for another play through after months playing Elden Ring. Then it took me two attempts. FromSoft made me a better DS3 player because of Elden Ring.

  • @breachphoenix649
    @breachphoenix649 2 місяці тому +1

    Ds3 was easy but you’re actually really good at these games as well. Normal people don’t play this well while smacked 😅.

  • @rigorm136
    @rigorm136 2 місяці тому +1

    Bro leveled only vigor and didn’t put a single point into endurance of course it’s easy

    • @makia3
      @makia3 Місяць тому

      It’d be easy either way if he did level endurance he’d not have to manage stamina at all.

  • @RealMonkeyDKirby
    @RealMonkeyDKirby 9 місяців тому +1

    Ds remastered is 60bfps

  • @gabrieldocafe8129
    @gabrieldocafe8129 4 місяці тому

    FALA DO ABYSS WATCHERS FI LEVOU UMA SURRA

  • @jakehoffman7525
    @jakehoffman7525 7 місяців тому

    I don’t think you dropped enough F-Bombs

  • @mrping4091
    @mrping4091 8 місяців тому

    1:13:33

  • @TK_TK811
    @TK_TK811 3 місяці тому

    This playthrough should be called "Joseph Anderson has no idea what he's talking about", but that'd be too long and a better title would be " Joseph Anderson is still a scrub"

  • @BBQcheese
    @BBQcheese 9 місяців тому +1

    Bro, who's worse Gideon or Halflight?

    • @clunkye8053
      @clunkye8053 9 місяців тому +3

      I would say halflight

    • @BBQcheese
      @BBQcheese 9 місяців тому +1

      ​@@clunkye8053
      Agreed

    • @aguy1077
      @aguy1077 9 місяців тому +3

      Halflight has got to be my 2nd least favorite boss fight in Fromsoft history when it comes to level 1 runs (first being pthumerian descendant, there is no possible way for me to find even the slightest bit of fun against him).
      Gotta love how I have to wait 5 minutes for the adjudicator to shut the fuck up and I then die to halflight because either his katana hits me from a mile away or I get mega ganked by him and his cronies.
      After doing Bloodborne (with chalice dungeon bosses btw), Dark Souls 1, Elden Ring, and Dark Souls 3 all at the lowest level, I think Halflight might actually be the 2nd ever boss that I just cheesed instead of fighting legit (first boss I cheesed was descendant, fuck that guy, cheesing him isn't even fun).

    • @clunkye8053
      @clunkye8053 9 місяців тому +4

      @@aguy1077 90% of the reason why I hate halflight so much is the ads, if they didn't spawn the fight would've been WAY more passable.

    • @suchar7175
      @suchar7175 9 місяців тому +5

      With Gideon both passive and offensive play are uneffective without Ashes of War. With Halflight passive play is very effective if you are enough patient. I would say Gideon is much worse from my RL1/SL1 experience, but Halflight is the worst DS3 Boss for sure.

  • @breachphoenix649
    @breachphoenix649 2 місяці тому

    Nah dude you’re just good ( the game is easy though but not the pushover you’re describing it to be)

  • @dbxqpxdbxqpxdb
    @dbxqpxdbxqpxdb 2 місяці тому +1

    lmao i revisted ds3 a little while ago and nearly deathlessed it on accident. definitely one of the most forgiving games in the series and feels a lot more like a typical action game than a souls game. still think its fun though. its kind of funny thinking back on how ass i was at these games when ds3 first came out but i still thought i was nice asf cause i would clear bosses in under 3 tries just mashing my ass off 😭😭😭

  • @DrnMontemayor
    @DrnMontemayor 9 місяців тому +3

    I've had people say, with absolute sincerity, that Vordt is a good boss. Laughable.

  • @ElijahFink
    @ElijahFink 7 місяців тому +1

    The real ones build weak on purpose

  • @WokeandProud
    @WokeandProud 4 місяці тому

    Elden ring is equally easy once you've mastred stance breaking.

    • @makia3
      @makia3 Місяць тому

      No it isn’t I’ve taken breaks went back to the game and died to bosses that I’d usually first try, whilst in ds3 I can take a 5 year break and I’ll still first try every boss.

    • @WokeandProud
      @WokeandProud Місяць тому +1

      @@makia3 Sounds like a you issue.

    • @makia3
      @makia3 Місяць тому

      @@WokeandProud maybe I just think it’s cause ER is way more mechanically complex so I have to acclimate myself to it’s gameplay even after I’ve mastered the posture break mechanic, the combos the bosses do mix me up and I have to slightly relearn them.

  • @Dan-Ky-Kang
    @Dan-Ky-Kang Місяць тому +1

    I'm gonna yap, so bear with me here.
    See, what invalidates this "test" for me is that, whilst you're definitely not the best, you are admittedly a good player.
    Heck, I'd say you're WAY above the averages IN the sphere of good players.
    Plus, there's also a factor no one really dives deeper into when talking about difficulty and that is first time experiences.
    As harsh as it is, I think people who have not just finished these games just once, but finished them MULTIPLE times, are ironically not qualified to determine "how difficult these games really are", because there's ultimately a very experienced bias there. (There's also the fact that I'm super positive that you're a fighting game player judging by your terminology, so I would assume that REALLY helps in recognising and adapting to patterns - adding to that experienced bias)
    I'm very adament about this, because my own biases come from coaching multiple of my friends through these game. And they are NOT all "gamers". Two of my firends who came to these souls games through Elden Ring first, struggled immensely when it came to DS3 in comparison.
    I think waltzing through the game boss-to-boss with full knowledge of already what the game has to offer is not indicative of any plausible experiences of these game's difficulty.
    To note, I'm very well aware that this is to ultimately test how difficult a game is through a very experienced player, through only the factor being the bosses and their movesets, but having the premise be "how actually blank blank is" is very misleading.
    I just think the title and the actual premises/theses, shouldn't have any definite language used or else it comes off as deliberately contrived when there's so factors in play, with many not considered.
    It's textbook clickbait, and maybe that speaks to the vibe already.

  • @ZaGoober
    @ZaGoober 4 дні тому

    Turning off music should be a warcrime

  • @jeanmarcmichel5719
    @jeanmarcmichel5719 4 місяці тому

    Can we stop pretending ER bosses are the pinnacle of difficulty?
    I played ER with a greatsword two handed with the shitty kick skill and the fuckin early game soldier armor and still slopped my way into beating the late-game bosses by doing jump R2 over and over until they just keeled over and died. I literally kept getting hit, kept walking straight into mohg's blood pools n shit without a care in the world and I could just keep going in and spam jump R2 till they all died, and that's while completely ignoring the busted skills like lion's claw, the summons, the broken spells etc etc... The only boss where I had to not play braindead was Malenia. Fromsoft is barely pushing this combat formula because it is so god damn simple you can't do much more with it. We've literally been playing this exact combat system with minor tweaks since 2009.

    • @yoman5029
      @yoman5029 23 дні тому

      >"We've literally been playing this exact combat system with minor tweaks"
      i mean, you could apply that argument to a lot of video game franchises. not that it is a bad thing, of course.

  • @clunkye8053
    @clunkye8053 10 місяців тому +1

    unlisted gang lessss goo

  • @dickheadrecs
    @dickheadrecs 7 місяців тому

    19 seconds into the video “please die to vordt”
    edit: okay he didn’t even make it to vordt lmao 🤣

  • @valkeitos
    @valkeitos Місяць тому

    It's actually sad. I wanted to play Dark Souls 3 after playing Sekiro and then Elden Ring, only to decimate all the bosses even though i found them easy before playing Sekiro in the first place and it made me depressed it was too easy🥲