Widow’s Wine replaced PHD on all Chronicles maps it appeared on; so not just Ascension, but Moon and Shang-ri La as well (and in the Wunderfizz of Origins).
@@Binglechange yes, but it also replaced all the places PHD originally appeared. BO2 is known for trolling the fanbase not adding PHD on any map but rather an easter egg outside the map. Origins is where it made it's return so in the BO3 version, its replaced again with Widow's Wine so technically it did replace it. Also Wunderfizz is different in any map not Origins, it only gives perks not in the map unlike Origins in which it can give all perks that are on and not on the map. Also it has a special interaction on Nacht and Solo Quick Revive. Since there is no Quick Revive Vending, you can get basically infinite solo quick revives.
@@Micmeat I think from Origins onwards it can happen very rarely but thats because the Wunderfizz works exactly like the Mystery Box but for perks giving random perks that are and aren't in the map. However in all the other ZC maps, There is only one Wunderfizz in the entire map and it only gives a random perk not in the map for example Ascension's Wunderfizz only gives either Double Tap or Deadshot, once you get those two perks you can no longer use the Wunderfizz (Pretty helpful on Ascension due to the Monkeys stealing your perks and they can't attack the Wunderfizz). There is no Wunderfizz on Moon nor Shangri La because all perk's vending machines are in the map. For some reason, Electric Cherry on ZC is only obtainable in Origins like BO2. Back to Nacht, since that is the only map to not have any perks aside from Mule Kick which was a BO1 addition. I guess the devs forgot to limit the times Quick Revive can appear on Solo plays. I've been able to get like 6 Quick Revives before getting bored or too late, ending the game on the 50s or 60s
Well, the thundergun coming back and dropping drops along with the apothecan servant kinda disproves that to a degree, but you got a point. Coldwars double and triple PaP kinda fixed double tap and the sudden power drop when down.
@@thomasmurrell9832 I think double tap 1.0 would work when there is no limit like Cold War. But tbh, trying to balance it out while keeping 4 perk limit is flawed. People will always pick the best ones, no better example than BO4. If anything the perk limit should be increased to 5 and/or introduce more methods of getting an extra perk like those challenges in BO2 Origins or BO3.
Treyarch removed PHD in Favour of Widows Wine Now they removed Widows Wine in favour of PHD I guess they just don't want too many OP perks at the same time
Phd flopper still trumps wail and wine. No fall damage. No explosive damage. No damage type being taken at all for a perk is broken. Stunning or slowing is weak by comparison. Nothing like bo 1 lunar lander helping you get out of ascension.
I heavily disagree that Widow's Wine is better than Winter's Wail, it's a direct upgrade in nearly every way. There's a lot of info about Winter's that you didn't bring up that makes it much stronger. 1. At the end of a round, ALL charges for Winter's Wail replenish automatically, unlike Widow's, which can only generate 2 new grenades at the beginning of the round. Max Ammos also apply to Winter's like it does Widow's. 2. Winter's actually does zero damage. This sounds like a con, but it's actually a good thing, as you don't need to worry about throwing out your safety net to keep the zombie safe. You can passively get new charges endlessly, so when you're on an EE step you can use as many as you can charge, unlike Widow's which has a finite supply in a round without spawning a Max via Gobblegum. 3. Winter's doesn't activate as soon as you get touched, but rather when you're half health. This, again, seems like a bad thing at face value, but it again means you won't accidentally waste charges when you weren't in any danger at all. 4. The MODIFIER. The extra ice storm you get that lingers around you pretty much guarantees escape out of bad situations like 9 times out of 10. It's one of the best Modifiers in the entire game. Even when I want to die after a high round attempt, I just sit there and they STILL can't kill me, it's insane. I would actually argue that Winter's has a higher uptime than Widow's for these reasons. You get all 3-4 at the beginning of every round AND with every Max Ammo, they won't activate at useless moments, won't kill the zombie when you wanted to keep it, They charge over time passively instead of being tied to how many grenades you have, and it has a Modifier that gives you even more safety. The only reasons I can think of to prefer Widow's is if you like actually throwing the Widow's grenades directly at the zombies, or if you like the extra melee damage. There are so many times where I'm in the middle of a high round on BO3 and I have absolutely zero Widow's grenades left because of how often they will just proc whenever you get tapped, and have to play around me not having my safety net. Meanwhile Winter's is a "buy it and forget it", I basically always have charges at all times because of the higher frequency and less overall activations.
@@thetriksC I don't even think it is an argument. It's straight up just true. I don't see how you could argue that widows is better. There's a reason no nobody running eggs or speedrunning runs widows wine but will run winters wail.
@@Harigan oh I'm not arguing I'm just saying personally I prefer it, but I like to hear people out, sometimes things can be better/worse but at the end of the day its how you use them and I've got no problem having the discussion as long as its civil!
1. It was too op 2. The “writers” at Treyarch want to separate themselves from the Aether story as much as possible, makes sense why they wouldn’t want to bring back the one new perk introduced in Bo3 (aka the heigh of the aether story)
Them wanting to separate from the aether story while indirectly making a continuation of it has always had a sour taste in my mouth. I would've rather them continued chaos, or write a new story all together.
Man I loved Winters Wail, was pretty much just widows but way better, every flaw in widows is fixed with Winters Wail, wish they brought it back for CW, but I guess maybe they thought having a widows type perk and armor was too much or something
I mean personally I think Widows is better (for reasons mention in video) but still Winters wail for sure isn't bad! But yeah with armor and field upgrades both would be kinda pointless
@@thetriksC Yeah I just like that it doesnt kill the zombies which was a major issue with Windows, plus the effect has passive recharge which Widows doesn't, the effect seems to have a bigger AOE, and the biggest buff is that it doesn't activate on the first hit, it activates after first hit, which makes it wayyyyy better imo
Yeah, Winters Wail with the modifier in BO4 is the strongest perk cod zombies has ever seen by a wide margin. It mages widows wine look like PC deadshot in comparison
This video is great. The quality honestly matches that of really popular people. Keep going with these videos man. It shocks me how you only have 1.14k subs. You deserve way more. Have a good day
4:43 max ammos refill your winter's wail (as seen in the video), and your winter's wail is instantly recharged at the end of the round if needed, and on realism mode it activates any time you get hit
I would also mention that decoys and stun grenades are a good replacement to Widow’s Wine and they’re easy to pick up from dead zombies. The Cruise Missile and Chopper Gunner can also be used as a get out of jail free card.
I completely disagree with widow’s wine being worse than Winter’s Wail. The modifier is one of the best effects in the game. Even without it, you can survive in a corner for insanely long comparetively. I do agree that the perk’s “personality” is good.
I personally feel it was only necessary with bo3 because of the fast pacing. Winter's Wail also replaced it, and fixed a lot of the issues I personally had with windows (only triggering when the player is under full health, unable to kill zombies)
Widow's Wine was a way to slap a band-aid onto the fact that BO3's hit speed has been increased exponentially because of gobblegums. Adding it into newer games would make them extremely easy because any damage you take is mitigated and a literal fucking Semtex grenade is blown. Widow's Wine was built for BO3 to "fix" a mistake it created. In other words, Widow's Wine not returning is a good thing.
4:25 I’ll make a counterargument and point out that (even if I hate BO4) Winter’s Wail is actually *better* than Widow’s Wine. At base, it activates after you’re hit below full health, meaning you won’t have annoying moments where a stray zombie hits you and wastes a charge. In addition, the recharge rate (particularly post patch) is particularly helpful in longer rounds since it means you’ll likely have more than 4 charges used throughout a singular round, whereas Widows pitters out in high rounds since you get no regen without starting a new round, getting a Max Ammo or getting a Widows powerup (which can be risky to do). The modifier takes it even further and better, though: you get a whole four charges just like Widow’s, and your blasts last longer as an AoE rather than an instant charge, meaning zombies that get even close to hitting you again will be much less threatening. Combine this with Quick Revive’s health regen boost and you almost guarantee that you won’t unnecessarily waste 2 charges in one emergency situation, whilst Widows can still lose you two grenades if you get tapped by a second zombie that missed the first blast. 6:10 Conversely, as much as I love Cold War, Frost Blast isn’t as good as Winter’s Wail, though arguably(?) better than Widow’s Wine. On paper, it should be stronger; it still has the AoE of Winter’s Wail, doesn’t mandate a perk slot, AND lets you instakill any basics hit by it. But in practice its manual activation’s both a blessing and curse in that you remove any “accidental” activations but also forces you to be the one to activate it in panic situations, which can get you killed if you hesitate. That, combined with the fact it had to compete with really good field upgrades like Ring of Fire, Healing Aura, and Tesla Storm makes it so much less used than its ancestors…
In terms of usefulness widows wine saves your ass even in higher rounds where as phd has pre requisites to be op (mostly just keeping the starting pistol) and this only saves you from dying if you see the possible death coming and have enough time to pull out mustang and sally. it also has to be on rounds low enough for them to still be dealing significant enough damage to kill the horde about to kill you. i would obviously prefer they both return. but if i could only have one i like phd better but WW is so crazy op in higher rounds.
I know no one will agree but to me I personally like winters wail more than widows wine. It saves you in more situations and lasts a bit longer. If you need more than 3 or 4 charges there's an issue of skill. Especially since there's no requirement to recharge but time
Like many in the comments I’m going to also say winters wail was just a better version of widows win. There’s already a few comments that explain why but I’ll summarise. After it’s buffs it’s now got 3 charges (4 if it’s the modified version) with a 60 second recharge rate. That recharge rate in actual practise is more than fine. You shouldn’t be getting hit so often and as a result you should never find yourself in a situation where you don’t have at least one charge especially on the more spacious training spots. The player has more control over its activation because instead of consuming a charge when hit you need to have less than full hp for it to activate. This means one off hits won’t waste a charge for no reason like wine does. Again it’s just far better. It’s aoe effect is powerful fully freezing zombies around you making them incapable of doing anything. It’s also got a larger aoe effect all together fully capable of slowing down entire hoards. Finally when it’s the modified version you slow anything approaching you once a charge has been activated. This modifier is one of the best in the game because it’s just so damn strong. A genuine life saver. Ohh and don’t forget you get all charges back at the start of the round, it refills with max ammo and between that and it’s passive recharge timer you’ll have it available far more than you did wine. Plus with how powerful and plentiful equipment is in bo4 it’s a good thing you didn’t have to replace the equipment for spider grenades Winters wail is still unfairly judged based on its launch state. It’s been buffed so much there’s genuinely little reason to believe wine is better. Unless you liked throwing grenades or just liked the spider theme of the perk the only real reason left to believe it’s better than wail is pure nostalgia or bias. I love both perks but wail is genuinely just better. Ps: speed cola has been in bo4 since launch. It’s on every modifier, activates once you have all 4 perks so in practise it’s kinda like getting a 5th perk for free.
Nah I totally get it, personally I prefer widows but by no means do I think winters wail is bad at all! But hey these are good discussions and much better than people just having a go at each other and shouting across their opinions because they think they're right, but either way thanks for watching! :)
@@thetriksC I mean, perk 4 slot of winter hail in black ops 4 basically did this. It was crazy good. But sadly I'm one of maybe 8 people who actually likes and defends black ops 4
@@eeveemaster8902 nah I get you BO4 has/had it’s issues but I’d be lying if I said I hate it, at the end of the day I’d still love to see an end to the chaos story for sure
What? Winters wail was the best perk in bo4. You got 4 charges that came back quickly and just one charge would freeze every zombie even slightly close to you for like 5 seconds straight. Not to mention the explosion would only trigger when you were below max life which is INSANE. With widows wine the grenades were usually wasted from a stray zombie hit, but nearly every explosion was life saving with winters wail. Saying it wasn’t good in bo4 after the buffs is just wrong. It was honestly one of the best perks of all time and certainly better than widows wine.
@@aggressivefox454 I never said it wasn’t good after the buff I just said imo that the timer increase could’ve still been slightly lower, I also said that personally I prefer widows but that’s just me, people gotta remember we all play games differently and what might work for one might not to others
Still crazy to me how BO3 dropped one of the dopest perks of all time, didn’t make any new ones, then removed it in the next game. The fact Windows Wine is the only new perk we got in Black Ops 3 is my only criticism of the game. Though I do understand the logic behind it considering Black Ops 2 did a way too much with new perks. Most of them being very gimmicky. Black Ops 4 actually did a great job at reworking a lot of the BO2 perks.
@@deanwhitefield1653 I wouldn’t say miles better, but that’s just personal preference, but to suggest you’re a “casual” because you prefer using it is a bit dumb IMO, just because it’s not to your taste doesn’t mean it’s automatically wrong
Normally, when someone makes a dead wrong analysis of the perk system in BO4, I move on with my day. But it borders on malpractice to make the assertions you do about Winter's Wail. You use the patch notes and descriptions of the launch condition of the game, which was responsive to player feedback such that it took less than one week for the perk to take its current form. Yet you describe it as though it was an outright assault on the idea of Widow's Wine to make the changes, and worse, that the eventual state the perk found itself in was only the result of negative feedback, as though the developers only changed it out of shame, and it leaves the impression that the perk is still "as bad as it was at launch," which you know isn't true. Never mind that your evaluation of it is flawed. Widow's replacing the grenade slot in BO3 worked fine for that game, where equipment was a joke and grenades were only ever thrown in pure ammo desperation or to make a crawler. In all the games after BO3, equipment became something you actually desired, something you would use as a part of your regular arsenal to tackle the undead, and thus removing the equipment slot in BO4, which already combined lethal and tactical into one, would make less than no sense. It refills upon a max ammo, which you completely failed to mention, and in your haste to compare the two, you wind up forgetting one of the core mechanics of Widow's Wine: lethality. Those grenades would do damage over time to any zombies ensnared, and because this had the proclivity to end people's rounds when they were trying to focus on Easter egg steps, dominant strategy would be to simply throw them away and forgo their defensive utility entirely. Winter's Wail solves this by removing its damage, increasing the time a zombie is stationary, delaying the trigger so that any hit which is incidental to your train wouldn't constantly drain your charges, and allowing you to keep your now much more valuable equipment to hand. This is such a terrible assessment of both the initial perk and its immediate successor that I felt compelled to leave this essay for anyone in the comments who wants to actually learn how these games work in detail, not the loose rememberings of someone who hasn't touched the games he wants to critique in ages.
There’s no need to be this angry about it, you’re defending winters wail when it’s ass as though you personally made the park, and you’re wrong about half the stuff you said lmao, and stop speaking like you’re Shakespeare 💀 you’re goofy
@@thetriksCtrying to help you not make shitty video essays be the bedrock of a new UA-cam channel and encourage you to do more research and better commentary with criticism you absolutely opened yourself up to. Whether you choose to listen to me or not, I don’t care.
@@parkerdavis7859 if you're trying to help the progression of content that's fine I've got no issues with that, but the way you go about it definitely isn't, realistically it's a brief 1.30 minute description of what replaced widows and why it wasn't in BO4, it didn't have to be super deep to get the point across, but like I said, I'm open to discussions and improvements etc, but in a positive manner and not simply being shouted at for the sake of it, again, if you wanna have a civilized discussion about it no problem I'm here to chat, but don't come in shitting on the whole thing just talk like a normal respectful person, either way thanks for the discussion
Firstly, there are no such things as "crutch perks" as the perk locations and usage is always by design and isn't like a MP loadout in a PvP setting. Secondly, Widows Wine certainly isn't a "crutch perk" because it's still not worth having over the main four perks, and even when you do grab it, it's a utility like any other perk would be, rather than a deliberate direct upgrade like the main four.
@@Nazrat84 I mean I get what you’re saying but wouldn’t calling them the “main four” signal that they are crutch perks? People are always inclined to pick them 90% of the time
@@thetriksC No because you are always supposed to reach out for them. Those are direct upgrades, everything else is an accessory. Where they are placed on the map/your pathing to the perks is part of the map's designed. Crutch perks comes from the PvP component of these games as back then, the perks rarely were patched or balanced in the games can often be nigh-unplayable without them, which is significantly worse in a PvP environment. In Zombies, Jugg, Revive, Speed and Double Tap are not intended to be optional, you are always guided to them via the map's design and signaling, where the weaker accessory perks are always put in more obvious places or in the Wonderfizz in BO3.
@@Nazrat84 I get what you’re going for but at the same time that’s why they completely changed it for BO4, I mean there are interviews where they say that they wanted to change up the styles of play because people always gravitated towards them, so yeah I get that if they’re there people are gonna be inclined to get them but then the second they take them out to try and “randomise” the games nobody liked it
@@thetriksC BO4 might be the only game in the series with crutch perks in the series, and it's because it has a Loadout system. Being able to choose which perks are in the match, and some of them being borderline suicide if you pick them over others is what a crutch perk is, as it's *your* choice, not the maps designs or devs subtly guiding you towards direct upgrades.
ua-cam.com/users/shortsFg2ZZ65oS2w bo3's zombies has significantly less endlag on hits which is why widows wine was introduced this perk is too OP in its current state if the zombies are actually balanced
@@thetriksC current cod titles are just cash grabs with no true vision or originality after bo2 it was really over in terms of a consistent experience regarding zombies
@@OMGGaming360 I agree with you regarding the more recent games but I wouldn’t say from BO2, I’d probably say after like WW2 maybe, I know BO3 had gobblegums but they were accessible enough without spending money, whereas the elixirs with BO4 were way less balanced and required money to actually get what you wanted, from there on it was the same and I can only pray that they don’t try to scam us with BO6 gobblegums
@@thetriksC the gob system should've had way less of a impact on the gameplay loop there was too many gobs that were flat out OP and made others just not worth using why run a max ammo or insta kill gob when you can run reign drops the way they did it was lazy they really shouldve kept it more simple with the gobs less is more sorta thing
hey we dont know each other but i hope ur doing well and I wanna say that GOD still loves u and wants u to be with him all u must do is trust in Jesus (dying for our sins on the cross) and repent of ur sins. GOD loves u more than u can imagine.🎉😊😊😊😊🎉
Widow’s Wine replaced PHD on all Chronicles maps it appeared on; so not just Ascension, but Moon and Shang-ri La as well (and in the Wunderfizz of Origins).
It’s in all the chronicles wunderfizz machines
@@Binglechange yes, but it also replaced all the places PHD originally appeared.
BO2 is known for trolling the fanbase not adding PHD on any map but rather an easter egg outside the map. Origins is where it made it's return so in the BO3 version, its replaced again with Widow's Wine so technically it did replace it.
Also Wunderfizz is different in any map not Origins, it only gives perks not in the map unlike Origins in which it can give all perks that are on and not on the map. Also it has a special interaction on Nacht and Solo Quick Revive.
Since there is no Quick Revive Vending, you can get basically infinite solo quick revives.
Can't you get extra solo revives on any Map. I had it just happen on gk. Just thought it was rare.
@@Micmeat I think from Origins onwards it can happen very rarely but thats because the Wunderfizz works exactly like the Mystery Box but for perks giving random perks that are and aren't in the map.
However in all the other ZC maps, There is only one Wunderfizz in the entire map and it only gives a random perk not in the map for example Ascension's Wunderfizz only gives either Double Tap or Deadshot, once you get those two perks you can no longer use the Wunderfizz (Pretty helpful on Ascension due to the Monkeys stealing your perks and they can't attack the Wunderfizz). There is no Wunderfizz on Moon nor Shangri La because all perk's vending machines are in the map. For some reason, Electric Cherry on ZC is only obtainable in Origins like BO2.
Back to Nacht, since that is the only map to not have any perks aside from Mule Kick which was a BO1 addition. I guess the devs forgot to limit the times Quick Revive can appear on Solo plays. I've been able to get like 6 Quick Revives before getting bored or too late, ending the game on the 50s or 60s
You can, I used to get speed cola all the time from der wunderfizz on kino, 1500 is cheaper than 3000 so I would actually hope for it@@Micmeat
I swear whenever the community loves something they remove it or nerf it. Widows Wine, The Mog in bo4, ect
Can't have it all I guess
Points.
@@adambaryliuk3393 the point system 😢
@@thetriksCDon't forget double tap
Well, the thundergun coming back and dropping drops along with the apothecan servant kinda disproves that to a degree, but you got a point.
Coldwars double and triple PaP kinda fixed double tap and the sudden power drop when down.
I agree ww is fan favorite now. Would like to see again as well as double tap
@@hyp3raimz yes both perks would be good
While 2.0 made 1.0 entirely redundant, it'd be cool to see them stack
@@thomasmurrell9832 I mean it's pretty close to that with 2.0
@@thomasmurrell9832 I think double tap 1.0 would work when there is no limit like Cold War.
But tbh, trying to balance it out while keeping 4 perk limit is flawed. People will always pick the best ones, no better example than BO4.
If anything the perk limit should be increased to 5 and/or introduce more methods of getting an extra perk like those challenges in BO2 Origins or BO3.
@@sonicthehedgePerk limit at 5 hmm wonder what zombies mode did that, oh yeah IW
I want vultures aid more than ww honestly
That is also another one that we need to se return!
@@thetriksC both have some of the best looking perk machines
@@BoltGoofus I've got to agree with you there
Yeah, though in Cold War vultures aid felt like it was folded into depth perception (kinda)
isnt death perception essentially a nerfed version of vulture aid?
I hate that Treyarch just keeps removing fun things from zombies like phd, grief, widows wine
@@arturoehr I know right!
these things got removed in favor of “high rounds” but thats meaningless now and all its original fun/uniqueness is now extinct
@@j7520 it seem like having fun is prohibited on current gaming
@@j7520 high rounds has definitely been made a lot easier for sure
Treyarch removed PHD in Favour of Widows Wine
Now they removed Widows Wine in favour of PHD
I guess they just don't want too many OP perks at the same time
I loved Widow’s Wine it made it easier to escape when being cornered and made the game feel less unfair.
@@TheShadowCrafter it sure did
Phd flopper still trumps wail and wine. No fall damage. No explosive damage. No damage type being taken at all for a perk is broken. Stunning or slowing is weak by comparison.
Nothing like bo 1 lunar lander helping you get out of ascension.
Gotts love the luna landers
Nah, winters/widows are 10x better unless you are using explosive weapons.
@@alexisramirez3338yeah they are gonna save you in that situation 😂
I heavily disagree that Widow's Wine is better than Winter's Wail, it's a direct upgrade in nearly every way. There's a lot of info about Winter's that you didn't bring up that makes it much stronger.
1. At the end of a round, ALL charges for Winter's Wail replenish automatically, unlike Widow's, which can only generate 2 new grenades at the beginning of the round. Max Ammos also apply to Winter's like it does Widow's.
2. Winter's actually does zero damage. This sounds like a con, but it's actually a good thing, as you don't need to worry about throwing out your safety net to keep the zombie safe. You can passively get new charges endlessly, so when you're on an EE step you can use as many as you can charge, unlike Widow's which has a finite supply in a round without spawning a Max via Gobblegum.
3. Winter's doesn't activate as soon as you get touched, but rather when you're half health. This, again, seems like a bad thing at face value, but it again means you won't accidentally waste charges when you weren't in any danger at all.
4. The MODIFIER. The extra ice storm you get that lingers around you pretty much guarantees escape out of bad situations like 9 times out of 10. It's one of the best Modifiers in the entire game. Even when I want to die after a high round attempt, I just sit there and they STILL can't kill me, it's insane.
I would actually argue that Winter's has a higher uptime than Widow's for these reasons. You get all 3-4 at the beginning of every round AND with every Max Ammo, they won't activate at useless moments, won't kill the zombie when you wanted to keep it, They charge over time passively instead of being tied to how many grenades you have, and it has a Modifier that gives you even more safety. The only reasons I can think of to prefer Widow's is if you like actually throwing the Widow's grenades directly at the zombies, or if you like the extra melee damage.
There are so many times where I'm in the middle of a high round on BO3 and I have absolutely zero Widow's grenades left because of how often they will just proc whenever you get tapped, and have to play around me not having my safety net. Meanwhile Winter's is a "buy it and forget it", I basically always have charges at all times because of the higher frequency and less overall activations.
@@nuclearchavez you make a fair argument for it my friend
When you type a whole essay I'd say so.
@@ultimistakeo4369 at least reasons were provided lol
@@thetriksC I don't even think it is an argument. It's straight up just true. I don't see how you could argue that widows is better. There's a reason no nobody running eggs or speedrunning runs widows wine but will run winters wail.
@@Harigan oh I'm not arguing I'm just saying personally I prefer it, but I like to hear people out, sometimes things can be better/worse but at the end of the day its how you use them and I've got no problem having the discussion as long as its civil!
1. It was too op
2. The “writers” at Treyarch want to separate themselves from the Aether story as much as possible, makes sense why they wouldn’t want to bring back the one new perk introduced in Bo3 (aka the heigh of the aether story)
@@DiddlePantsFTW yeah I get what you mean
Then why would they bring back gobble gums, wonderwaffe, exc?
@@shampwho2271 too popular I guess, or maybe they just wanna hit a nostalgia for some older players 🤔
Them wanting to separate from the aether story while indirectly making a continuation of it has always had a sour taste in my mouth. I would've rather them continued chaos, or write a new story all together.
@@H3NDR1X485 I guess they wanted to switch whilst not throwing away everything the fanbase loved
Man I loved Winters Wail, was pretty much just widows but way better, every flaw in widows is fixed with Winters Wail, wish they brought it back for CW, but I guess maybe they thought having a widows type perk and armor was too much or something
I mean personally I think Widows is better (for reasons mention in video) but still Winters wail for sure isn't bad! But yeah with armor and field upgrades both would be kinda pointless
@@thetriksC Yeah I just like that it doesnt kill the zombies which was a major issue with Windows, plus the effect has passive recharge which Widows doesn't, the effect seems to have a bigger AOE, and the biggest buff is that it doesn't activate on the first hit, it activates after first hit, which makes it wayyyyy better imo
@@golem778 yeah that’s totally fair argument to make, for me personally I preferred the widows but by all means I’m not saying it was bad
Yeah, Winters Wail with the modifier in BO4 is the strongest perk cod zombies has ever seen by a wide margin. It mages widows wine look like PC deadshot in comparison
This video is great. The quality honestly matches that of really popular people. Keep going with these videos man. It shocks me how you only have 1.14k subs. You deserve way more. Have a good day
@@felemir520 thank you so much, really appreciate it
4:43 max ammos refill your winter's wail (as seen in the video), and your winter's wail is instantly recharged at the end of the round if needed, and on realism mode it activates any time you get hit
@@user-lh5kd6hf2f yeah I didn’t mention it cause it was only meant to be a brief summary as the focus was more on Widows
Widows is what makes BO3 pretty much playable and essential due t9 the fact the zombies down you a lot faster.
I would also mention that decoys and stun grenades are a good replacement to Widow’s Wine and they’re easy to pick up from dead zombies. The Cruise Missile and Chopper Gunner can also be used as a get out of jail free card.
@@intel6947 those are very good points tbf!
The best perk imo with Jugg
jugg is for sure goated
Winters wail > Widows wine
@@TurlWasTaken fair enough!
I completely disagree with widow’s wine being worse than Winter’s Wail.
The modifier is one of the best effects in the game. Even without it, you can survive in a corner for insanely long comparetively.
I do agree that the perk’s “personality” is good.
@@okWishFull that’s fine, everyone’s entitled to their opinion
@@thetriksC and everyone is subject to the facts 👍
I personally feel it was only necessary with bo3 because of the fast pacing. Winter's Wail also replaced it, and fixed a lot of the issues I personally had with windows (only triggering when the player is under full health, unable to kill zombies)
@@H3NDR1X485 oh yeah it definitely fit the bo3 game more than it would future ones
Widows wine
We like widows
WW replaced PHD and just like PHD it just disappeared same as WW
True, mind you we do still have PHD just slightly altered
@@thetriksC true n CW which a part of me kind of likes the new version morengl
@@yaboilaurels7471 it’s definitely not any worse!
Even though it replaced it they still fit together because they do different things
@@hamcheese3532 very true
Widow's Wine was a way to slap a band-aid onto the fact that BO3's hit speed has been increased exponentially because of gobblegums. Adding it into newer games would make them extremely easy because any damage you take is mitigated and a literal fucking Semtex grenade is blown. Widow's Wine was built for BO3 to "fix" a mistake it created.
In other words, Widow's Wine not returning is a good thing.
@@loyaloneshot5874 windows wine done dirty
4:25 I’ll make a counterargument and point out that (even if I hate BO4) Winter’s Wail is actually *better* than Widow’s Wine. At base, it activates after you’re hit below full health, meaning you won’t have annoying moments where a stray zombie hits you and wastes a charge. In addition, the recharge rate (particularly post patch) is particularly helpful in longer rounds since it means you’ll likely have more than 4 charges used throughout a singular round, whereas Widows pitters out in high rounds since you get no regen without starting a new round, getting a Max Ammo or getting a Widows powerup (which can be risky to do).
The modifier takes it even further and better, though: you get a whole four charges just like Widow’s, and your blasts last longer as an AoE rather than an instant charge, meaning zombies that get even close to hitting you again will be much less threatening. Combine this with Quick Revive’s health regen boost and you almost guarantee that you won’t unnecessarily waste 2 charges in one emergency situation, whilst Widows can still lose you two grenades if you get tapped by a second zombie that missed the first blast.
6:10 Conversely, as much as I love Cold War, Frost Blast isn’t as good as Winter’s Wail, though arguably(?) better than Widow’s Wine. On paper, it should be stronger; it still has the AoE of Winter’s Wail, doesn’t mandate a perk slot, AND lets you instakill any basics hit by it. But in practice its manual activation’s both a blessing and curse in that you remove any “accidental” activations but also forces you to be the one to activate it in panic situations, which can get you killed if you hesitate. That, combined with the fact it had to compete with really good field upgrades like Ring of Fire, Healing Aura, and Tesla Storm makes it so much less used than its ancestors…
@@bobthebuilder9509 oh I deffo agree frost blast is not as practical for sure
In terms of usefulness widows wine saves your ass even in higher rounds where as phd has pre requisites to be op (mostly just keeping the starting pistol) and this only saves you from dying if you see the possible death coming and have enough time to pull out mustang and sally. it also has to be on rounds low enough for them to still be dealing significant enough damage to kill the horde about to kill you. i would obviously prefer they both return. but if i could only have one i like phd better but WW is so crazy op in higher rounds.
Yeah it all depends on how you play which is different to every person, I'd also prefer widows but sadly it's gone!
I miss widows wine
We all do for sure!
I miss PhD and I love widows Wine.
@@revan5293 I mean we still have slider which is close enough
@@thetriksC true true
@@revan5293 it does the job
I know no one will agree but to me I personally like winters wail more than widows wine. It saves you in more situations and lasts a bit longer. If you need more than 3 or 4 charges there's an issue of skill. Especially since there's no requirement to recharge but time
@@kingdugga tbh I’d say you’re in the majority than the minority here, I’ve seen plenty defending Winters wail
Like many in the comments I’m going to also say winters wail was just a better version of widows win.
There’s already a few comments that explain why but I’ll summarise.
After it’s buffs it’s now got 3 charges (4 if it’s the modified version) with a 60 second recharge rate. That recharge rate in actual practise is more than fine. You shouldn’t be getting hit so often and as a result you should never find yourself in a situation where you don’t have at least one charge especially on the more spacious training spots.
The player has more control over its activation because instead of consuming a charge when hit you need to have less than full hp for it to activate. This means one off hits won’t waste a charge for no reason like wine does. Again it’s just far better.
It’s aoe effect is powerful fully freezing zombies around you making them incapable of doing anything. It’s also got a larger aoe effect all together fully capable of slowing down entire hoards.
Finally when it’s the modified version you slow anything approaching you once a charge has been activated. This modifier is one of the best in the game because it’s just so damn strong. A genuine life saver.
Ohh and don’t forget you get all charges back at the start of the round, it refills with max ammo and between that and it’s passive recharge timer you’ll have it available far more than you did wine. Plus with how powerful and plentiful equipment is in bo4 it’s a good thing you didn’t have to replace the equipment for spider grenades
Winters wail is still unfairly judged based on its launch state. It’s been buffed so much there’s genuinely little reason to believe wine is better. Unless you liked throwing grenades or just liked the spider theme of the perk the only real reason left to believe it’s better than wail is pure nostalgia or bias.
I love both perks but wail is genuinely just better.
Ps: speed cola has been in bo4 since launch. It’s on every modifier, activates once you have all 4 perks so in practise it’s kinda like getting a 5th perk for free.
Nah I totally get it, personally I prefer widows but by no means do I think winters wail is bad at all! But hey these are good discussions and much better than people just having a go at each other and shouting across their opinions because they think they're right, but either way thanks for watching! :)
But widows is my 3rd fav perk behind speed and jug and right above vulture and phd
@@user-ie4fy2sb8t some good choices in there
@thetriksC thank u man I really wish widows and vulture were on a map together that'd be awesome
@@user-ie4fy2sb8t that would be OP!
with widows wine your mine
When you feel lonely
And your spouse is kind of dead
Feel like curling up with someone
In your empty little bed
Dying Wish is underrated that perk is literally better then Jug itself
@@Llllll-hb2wp it is good
Calling a meta perk underrated is kind of crazy
Winter hails (creates a wall to ice) +PHD means it wasn't needed anymore.
@@eeveemaster8902 an actual ice wall would’ve been cool
@@thetriksC I mean, perk 4 slot of winter hail in black ops 4 basically did this.
It was crazy good. But sadly I'm one of maybe 8 people who actually likes and defends black ops 4
@@eeveemaster8902 nah I get you BO4 has/had it’s issues but I’d be lying if I said I hate it, at the end of the day I’d still love to see an end to the chaos story for sure
I'm 99% sure it will be in bo6. I remember seeing something leaked about it. Can't remember it bit if it doesn't come here then it's never coming
Yeah I have a feeling that it won't sadly
Winters Wail is way more overpowered than Windows Wine imo, even more if is the modifier perk. A clutch perk I will say.
@@josuegutierrez1553 that is the bonus that Winters wail does have, it does get a modifier unlike WW
What? Winters wail was the best perk in bo4. You got 4 charges that came back quickly and just one charge would freeze every zombie even slightly close to you for like 5 seconds straight. Not to mention the explosion would only trigger when you were below max life which is INSANE. With widows wine the grenades were usually wasted from a stray zombie hit, but nearly every explosion was life saving with winters wail. Saying it wasn’t good in bo4 after the buffs is just wrong. It was honestly one of the best perks of all time and certainly better than widows wine.
@@aggressivefox454 I never said it wasn’t good after the buff I just said imo that the timer increase could’ve still been slightly lower, I also said that personally I prefer widows but that’s just me, people gotta remember we all play games differently and what might work for one might not to others
Winters wail is the same as Widows wine so its been a long time since we go something like widows. Hopefully we see it in BO6 But i doubt it
With field upgrades in the game I can confidently say it won't be sadly
@@thetriksC Did they confirm Field upgrades in Bo6?
@@arizonafox1706 no but I imagine if they're keeping the likes of salvage and armor the chances are field upgrades will also be in there
UA-cam randomly decided not to put this on my subscription page
>:( atleast I found it though :D
That is sad but glad that you still found it! :)
Still crazy to me how BO3 dropped one of the dopest perks of all time, didn’t make any new ones, then removed it in the next game. The fact Windows Wine is the only new perk we got in Black Ops 3 is my only criticism of the game. Though I do understand the logic behind it considering Black Ops 2 did a way too much with new perks. Most of them being very gimmicky. Black Ops 4 actually did a great job at reworking a lot of the BO2 perks.
@@alter6243 yeah I get what you mean, every game has its ups and downs
Winters wail did it better in my opinion
@@ChaosClover420 that’s fair enough!
Winters wail is way better than Widows wine
@@Status_Bleach depends on how you use them but I think they’re equally as good
WHY WOULD YOU REMOVE THE CORE OF THE GAME MODE WHY
a good question
Simple answer, honestly. Gobblegums.
It didn't come back in Cold War/MW3 cause of gobblegums? Or for BO6? 🤔
@@thetriksC Cold War did have Gobblegums though? Treyarch just added those as Tiers and no Perk limit.
@@Neighound I wouldn't quite class that as gobblegums but I get the angle you're trying to come from
@@thetriksC Well, thank you. I guess?
@@Neighound you're welcome i guess 😅
I’d take winters wail over widows wine any day
That's fair, all comes down to personal preference at the end of the day
genuinely one of the worst perks we've ever seen
Interesting!
Where doubletap at
@@Rylinoid I have seen a double tap esc video so not sure if I’d really be covering anything new
winters wail is miles better than widows wine. this video is trolling. only casuals prefer widows wine
@@deanwhitefield1653 I wouldn’t say miles better, but that’s just personal preference, but to suggest you’re a “casual” because you prefer using it is a bit dumb IMO, just because it’s not to your taste doesn’t mean it’s automatically wrong
Normally, when someone makes a dead wrong analysis of the perk system in BO4, I move on with my day. But it borders on malpractice to make the assertions you do about Winter's Wail. You use the patch notes and descriptions of the launch condition of the game, which was responsive to player feedback such that it took less than one week for the perk to take its current form. Yet you describe it as though it was an outright assault on the idea of Widow's Wine to make the changes, and worse, that the eventual state the perk found itself in was only the result of negative feedback, as though the developers only changed it out of shame, and it leaves the impression that the perk is still "as bad as it was at launch," which you know isn't true. Never mind that your evaluation of it is flawed. Widow's replacing the grenade slot in BO3 worked fine for that game, where equipment was a joke and grenades were only ever thrown in pure ammo desperation or to make a crawler. In all the games after BO3, equipment became something you actually desired, something you would use as a part of your regular arsenal to tackle the undead, and thus removing the equipment slot in BO4, which already combined lethal and tactical into one, would make less than no sense. It refills upon a max ammo, which you completely failed to mention, and in your haste to compare the two, you wind up forgetting one of the core mechanics of Widow's Wine: lethality. Those grenades would do damage over time to any zombies ensnared, and because this had the proclivity to end people's rounds when they were trying to focus on Easter egg steps, dominant strategy would be to simply throw them away and forgo their defensive utility entirely. Winter's Wail solves this by removing its damage, increasing the time a zombie is stationary, delaying the trigger so that any hit which is incidental to your train wouldn't constantly drain your charges, and allowing you to keep your now much more valuable equipment to hand. This is such a terrible assessment of both the initial perk and its immediate successor that I felt compelled to leave this essay for anyone in the comments who wants to actually learn how these games work in detail, not the loose rememberings of someone who hasn't touched the games he wants to critique in ages.
@@parkerdavis7859 literally played the game last week and it’s really not that deep bro
There’s no need to be this angry about it, you’re defending winters wail when it’s ass as though you personally made the park, and you’re wrong about half the stuff you said lmao, and stop speaking like you’re Shakespeare 💀 you’re goofy
@@thetriksCtrying to help you not make shitty video essays be the bedrock of a new UA-cam channel and encourage you to do more research and better commentary with criticism you absolutely opened yourself up to. Whether you choose to listen to me or not, I don’t care.
@@parkerdavis7859 if you're trying to help the progression of content that's fine I've got no issues with that, but the way you go about it definitely isn't, realistically it's a brief 1.30 minute description of what replaced widows and why it wasn't in BO4, it didn't have to be super deep to get the point across, but like I said, I'm open to discussions and improvements etc, but in a positive manner and not simply being shouted at for the sake of it, again, if you wanna have a civilized discussion about it no problem I'm here to chat, but don't come in shitting on the whole thing just talk like a normal respectful person, either way thanks for the discussion
Firstly, there are no such things as "crutch perks" as the perk locations and usage is always by design and isn't like a MP loadout in a PvP setting. Secondly, Widows Wine certainly isn't a "crutch perk" because it's still not worth having over the main four perks, and even when you do grab it, it's a utility like any other perk would be, rather than a deliberate direct upgrade like the main four.
@@Nazrat84 I mean I get what you’re saying but wouldn’t calling them the “main four” signal that they are crutch perks? People are always inclined to pick them 90% of the time
@@thetriksC No because you are always supposed to reach out for them. Those are direct upgrades, everything else is an accessory. Where they are placed on the map/your pathing to the perks is part of the map's designed.
Crutch perks comes from the PvP component of these games as back then, the perks rarely were patched or balanced in the games can often be nigh-unplayable without them, which is significantly worse in a PvP environment.
In Zombies, Jugg, Revive, Speed and Double Tap are not intended to be optional, you are always guided to them via the map's design and signaling, where the weaker accessory perks are always put in more obvious places or in the Wonderfizz in BO3.
@@Nazrat84 I get what you’re going for but at the same time that’s why they completely changed it for BO4, I mean there are interviews where they say that they wanted to change up the styles of play because people always gravitated towards them, so yeah I get that if they’re there people are gonna be inclined to get them but then the second they take them out to try and “randomise” the games nobody liked it
@@thetriksC BO4 might be the only game in the series with crutch perks in the series, and it's because it has a Loadout system. Being able to choose which perks are in the match, and some of them being borderline suicide if you pick them over others is what a crutch perk is, as it's *your* choice, not the maps designs or devs subtly guiding you towards direct upgrades.
@@Nazrat84 I mean I don’t think either of us are gonna change our minds about it here so I’d say we call it a draw 😂 appreciate the discussion tho 👍
ua-cam.com/users/shortsFg2ZZ65oS2w bo3's zombies has significantly less endlag on hits which is why widows wine was introduced this perk is too OP in its current state if the zombies are actually balanced
@@OMGGaming360 I mean I’m current games I’d say zombies are the opposite and too weak to which doesn’t help
@@thetriksC current cod titles are just cash grabs with no true vision or originality after bo2 it was really over in terms of a consistent experience regarding zombies
@@OMGGaming360 I agree with you regarding the more recent games but I wouldn’t say from BO2, I’d probably say after like WW2 maybe, I know BO3 had gobblegums but they were accessible enough without spending money, whereas the elixirs with BO4 were way less balanced and required money to actually get what you wanted, from there on it was the same and I can only pray that they don’t try to scam us with BO6 gobblegums
@@thetriksC the gob system should've had way less of a impact on the gameplay loop there was too many gobs that were flat out OP and made others just not worth using why run a max ammo or insta kill gob when you can run reign drops the way they did it was lazy they really shouldve kept it more simple with the gobs less is more sorta thing
hey we dont know each other but i hope ur doing well and I wanna say that GOD still loves u and wants u to be with him all u must do is trust in Jesus (dying for our sins on the cross) and repent of ur sins. GOD loves u more than u can imagine.🎉😊😊😊😊🎉
Glad it gone it was a mid ass perk that wasnt thats good if you were good
@@ronaldmaxwell6668 I wouldn’t go as far as mid tbh but opinions are opinions
its boring having too many life saving mechanics, glad its gone
@@straitmlgpug I mean in Cold War/mw3 we have more life saving mechanics than we ever have really
✝️✝️LOVE JESUS CHRIST ✝️✝️
Gay
I still wish they'd kept PhD in all the original maps it was in like they did with alot of shit
@@user-ie4fy2sb8t I feel you
I mean yea technically widows wine was removed, but it’s not like it mattered. Because any future installments after bo3 are a sad excuse for zombies.
I mean BO4 wasn't perfect but not bad, and cold war was decent