15 Differences Between New Super Mario Bros. U and Super Mario Maker 2

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  • Опубліковано 2 жов 2024
  • #SuperMarioMaker2 #NewSuperMarioBrosU #Differences
    Here's 15 differences between the original New Super Mario Bros. U and its Super Mario Maker 2 version!
    Don't miss the outro! - "Yoshi's Funky Beat" 7:46
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КОМЕНТАРІ • 464

  • @LooygiBros
    @LooygiBros  3 роки тому +228

    Don't miss the outro at 7:46: "Yoshi's Funky Beat"
    twitter.com/looygi

  • @edsoncastillo7357
    @edsoncastillo7357 3 роки тому +148

    7:12
    That “peculiar animation” is still in Mario Maker 2, just when you get knocked back by a rolling snowball.

  • @turtleturtleturtleturtle
    @turtleturtleturtleturtle 3 роки тому +420

    another difference: in SMM2, things don't react to BUHs

  • @supermariomemer
    @supermariomemer 3 роки тому +37

    Other 3 differences:
    1) In NSMBU Monty Moles can spawn from semi-solids
    2) In NSMBU you can't spin on spinies
    3) In NSMBU Koopalings' shells moved more regularly than SMM2 (in NSMBU they did three laps of the screen, in SMM2 they don't)

  • @dootdoodle569
    @dootdoodle569 3 роки тому +94

    0:22 Yoshi dances before his inevitable demise, 2012, colorized

  • @JoSephGD
    @JoSephGD 3 роки тому +41

    Many of these issues stem from SMM2 using pre-rendered sprites instead of the actual models.

    • @HYP3RHyper
      @HYP3RHyper 9 місяців тому +8

      Another thing is that it uses the enemy sprites from Super Mario Run, which is odd.

    • @valexcx
      @valexcx 5 місяців тому

      @@HYP3RHyperhow can u tell?

    • @PipesTheVlob
      @PipesTheVlob 5 місяців тому +5

      @@HYP3RHyper Other way around. Mario Run uses enemy sprites from Mario Maker 1, which were reused in Mario Maker 2

  • @aaronrivera2511
    @aaronrivera2511 3 роки тому +24

    Some more differences are quite obvious. In NSMBU, Pokeys will become stompable for a few seconds after every "Bah" in the music that is playing. In SMM2, the pokeys act the same in all styles. In NSMBU, some of the level objects will stall or bounce after every "Bah" in the music, which includes the koopa, goomba, goombrat, Yoshi, and the power ups. In NSMBU, the night forest background depicts, well, a forest during the night. In SMM2, the night forest theme uses the stock night background. The same can also be said for the night snow, the night castle, and the night sky themes.

  • @geesegalore5594
    @geesegalore5594 3 роки тому +88

    I've always thought Mario Maker's Mario U was lacking a lot of visual polish compared to the original.

    • @Hagollow
      @Hagollow Рік тому +5

      of course it is a lot of stuff is unnecessary in nsmbu

    • @superluig164
      @superluig164 10 місяців тому +18

      It's because Mario Maker uses sprites for entities instead of models. In NSMBU, basically only terrain and blocks are ice. In SMM2, only Mario is a model - everything else is a sprite.

    • @Jayfym912
      @Jayfym912 5 місяців тому +1

      @@Hagollownah

    • @Wongo-the-circle
      @Wongo-the-circle 5 місяців тому

      @@superluig164that’s just nsmb

    • @looeyg
      @looeyg 5 місяців тому

      @@Hagollowhell no

  • @campbellsonic
    @campbellsonic 3 роки тому +261

    Everything’s so much more animated in the original, SMM2 just looks static and boring next to it

    • @majimalover1
      @majimalover1 3 роки тому +65

      I mean, I'm pretty sure NSMBU uses actual 3D models while in Mario Maker 2 it's just prerendered sprites

    • @campbellsonic
      @campbellsonic 3 роки тому +37

      Exactly, but why? Maybe the Wii U couldn’t handle it in SMM1, but obviously the Switch can because 3DW is able to make everything use 3D models just fine.

    • @majimalover1
      @majimalover1 3 роки тому +44

      @@campbellsonic well all styles are pretty much the same with some exclusive items, moves etc.
      So NSMBU is actually a reskinned version of other styles with exclusive stuff, because I guess it was easier for them to do that than make a whole new style like 3D World .

    • @bluepit2227
      @bluepit2227 3 роки тому +11

      @@majimalover1 but theres still things like specific animations, like enemies dancing to the music, which got removed

    • @_G.C
      @_G.C 3 роки тому +5

      Even though it has the best controls imo, it's best to just use another style

  • @daffyfable1983
    @daffyfable1983 3 роки тому +57

    Imagine being a visual downgrade from New Super Mario Bros U.

  • @nathanterpstra437
    @nathanterpstra437 3 роки тому +29

    In NSMBU, you could glide with the Acorn Suit after making a spin jump, in SMM2 you can only glide with a normal jump.

  • @TeamBlueToad
    @TeamBlueToad 3 роки тому +284

    When the Mario's away, the Yoshies will play!

  • @incognito6751
    @incognito6751 3 роки тому +557

    The NSMBU style in Mario Maker 2 looks so cheap compared to how NSMBU actually looks

    • @isleling5191
      @isleling5191 3 роки тому +83

      I know it bothers me

    • @gamerdudetm9558
      @gamerdudetm9558 3 роки тому +66

      Yes I know right similar to what they did with the NSMBU Style in the 3DS version of Mario maker one they made it look like NSMB DS back in 2006 and it looks worse than NSMB2

    • @thisisaloadofbarnacles921
      @thisisaloadofbarnacles921 3 роки тому +82

      The enemies and stuff are pre-rendered sprites while they are 3D models in the original.

    • @KC_Garcia
      @KC_Garcia 3 роки тому +15

      Yep

    • @harrybest2041
      @harrybest2041 3 роки тому +26

      They actually improved it a lot in Super Mario Maker 2. Compare it to the first Super Mario Maker.

  • @alexandermichalski7437
    @alexandermichalski7437 3 роки тому +61

    7:46 me partying with myself

  • @pepearown4968
    @pepearown4968 3 роки тому +103

    Here’s a few more key differences, if you weren’t already planning a part two:
    • *YOU CAN SPIN JUMP ON ENEMIES YOU CAN’T NORMALLY JUMP ON*
    •Big enemies, such as big goombas and big piranha plants, only take one fireball to kill. In the original, it would’ve taken three.
    •Piranha plants don’t make that weird meowing noise when killed.
    •Mushrooms and fire flowers no longer twitch from side to side.
    •Bloopers are able to phase through blocks. They couldn’t in the original. (Nannies also don’t disperse their babies, unlike the original)
    •Big wigglers can’t survive poison.
    •Some Koopalings have different sound effects when killed.
    •The rainbow effect for when a player has a star is a lot more desaturated, and more akin to the NSMBDS star effect.
    •Lakitu clouds are much thinner.
    •P switches are a darker blue.
    •Pipes look more like the NSMBW pipes than the more plastic NSMBU pipes.
    •Every enemy can emit light in a dark area.
    •Fish bones don’t crumble upon impact with another fish bone, and their eyes don’t glow in the dark.
    •Bullet bills won’t shift Y-position when colliding with another bullet bill that’s on the same X-position as them.
    •Banzai bills are darker, and don’t rotate. (One of my least favorite differences)
    •Lava looks completely different.
    •The axe bridge looks more like the SMB axe bridge than the more bony NSMBU axe bridge.

    • @UltraAryan10
      @UltraAryan10 3 роки тому +7

      NSMBU? More like Mario Bros. 2.5D

    • @bluepit2227
      @bluepit2227 3 роки тому +12

      2 more, enemies don't dance to the music, and piranha plants' animations are completely different

    • @Underd0ggern
      @Underd0ggern 3 роки тому +2

      Actually, pipes look like the pipes from super mario run. So no. Its not from NSMBW.

    • @harrybest2041
      @harrybest2041 3 роки тому +1

      @@Underd0ggern Super Mario Run takes a lot of it's assets from the New Super Mario Bros. U style in Super Mario Maker, including the pipes. Super Mario Maker 2 wouldn't exist without the original game.

    • @chili675
      @chili675 Рік тому +2

      Also, big enemies in MM2 are just bigger models of the normal enemies, unlike in NSMBU where the enemies are completely different models

  • @OchtendjasLama
    @OchtendjasLama 3 роки тому +96

    1:11 that triple jump looks really odd.

  • @agrady7216
    @agrady7216 3 роки тому +17

    For the Thwomps, their spikes are slightly different in Super Mario Maker 2, as they seem to be bigger and more white than they were in New Super Mario Bros. U, and the corner spikes on the SMM2 Thwomps seems to be more pointed up.

  • @Zkyball
    @Zkyball 3 роки тому +151

    *So basically the original is better.*

  • @Flopper58
    @Flopper58 3 роки тому +29

    0:22
    Yoshi: Bye
    Game: nope

  • @UltraAryan10
    @UltraAryan10 3 роки тому +62

    Some of these seem to have performance reasons, some are just bit too weird and unfitting for MM2, some are obvious glitch fixes and rest is being lazy and not programming a new entity data for NSMBU and just using what SMB has.

    • @Raddish-IS-Radd
      @Raddish-IS-Radd Рік тому +3

      If they can get a whole style that only uses 3d models u wouldn't have been too hard

    • @superluig164
      @superluig164 10 місяців тому +2

      It's because they elected to replace all the models (besides Mario) with 2D sprites, despite having the 3D world style, which keeps 3D models for everything. It's really obvious once you realize that's the reason - shells stop spinning in profile because they didn't make sprites for every direction. Dry bones doesn't lose its head because they didn't make a separate sprite for it. In NSMBU, all that stuff is dead easy, because they're already 3D models.

  • @podiacider
    @podiacider 3 роки тому +27

    What about the fact that in the acorn suit, you can glide after spin jumping in the original, but not in MM2

  • @stevenmcburney8167
    @stevenmcburney8167 3 роки тому +41

    Official Mario game style: mint chocolate chip ice cream with strawberry sauce, marshmallows, chocolate sprinkles, and a flake to top it off
    Smm2: here’s plain vanilla

    • @Zesteas
      @Zesteas 5 місяців тому

      stevenmcburney8167

    • @Kendrick-vq2tq
      @Kendrick-vq2tq 5 місяців тому +5

      Did you just call vanilla plain...

    • @looeyg
      @looeyg 5 місяців тому +4

      @@Kendrick-vq2tqit is plain dude

    • @UnderPressureLudwig
      @UnderPressureLudwig 2 місяці тому +2

      ​@@Kendrick-vq2tqI love it, but it's plain

    • @the_Wally_man
      @the_Wally_man Місяць тому +1

      theyre not gonna make a one-to-one copy of the game bruh

  • @GoofballPaul
    @GoofballPaul 2 роки тому +13

    I think you were able to triple jump in U because you touched the ground a bit before the shell, and in MM2 Mario might be losing speed on the slope slides because of the single flat tile in the middle.

  • @RedTHedge
    @RedTHedge 3 роки тому +18

    I normally just go "Oh these are some pretty cool facts" then leave but I had to like because of the outro.

  • @emmslite6246
    @emmslite6246 3 роки тому +8

    the style isnt too bad, but enimies literally just flip when they turn. They could've at least added all the animations and the pokeys look awful.

    • @Peter-qp7vc
      @Peter-qp7vc 3 роки тому +3

      Yeah the pokeys are just pathetic. It looks like they added it in 10 minutes maybe even less honestly.

  • @ASmarterThanAverageSeel
    @ASmarterThanAverageSeel 3 роки тому +37

    1:06 That is so weird

  • @Paranoidisagreatsong
    @Paranoidisagreatsong 3 роки тому +6

    Another difference
    When mario jumps on spiky enemies (not actual spikes) in NSMBU, he gets hit when mario in SMM2 can spin on them

  • @elesfinter9753
    @elesfinter9753 3 роки тому +19

    3:06 AMLO

  • @mfgdude7158
    @mfgdude7158 3 роки тому +8

    In the original, with the acorn suit, you can spin jump and glide, in SMM2 you can’t glide after spin jumping, I hate that

  • @Droseph101
    @Droseph101 3 роки тому +7

    5:20 the slopes angles here aren’t aligned but in the mm2 version they are so it works in mm2

  • @ilikeminecraft1232
    @ilikeminecraft1232 3 роки тому +5

    2:25 you hurt the drybones

  • @drwadda
    @drwadda 3 роки тому +15

    The outro in this video is maybe one of the best 🤣🤣

  • @CaveMiner
    @CaveMiner 3 роки тому +6

    I was today years old when I realized Yoshi bops to the music in NSMBU

  • @pomona_pomitos
    @pomona_pomitos Рік тому +3

    4:26 i guess that makes sense, because pokeys are spiky

  • @musquitin7516
    @musquitin7516 3 роки тому +5

    man i love your job u are amazing thank you so much for what u do for us keep it up and u will grow very fast Now towards the one million subscribers will it be possible CONGRATULATIONS Friend Could you give me a serious little heart

  • @locogato3488
    @locogato3488 3 роки тому +10

    Seems that there are many more differences than i thought they were.

  • @XxTheGreat
    @XxTheGreat 3 роки тому +1

    0:00 When mom isn't watching (fine minecraft music)
    3:06 When mom is watching

  • @pipro8049
    @pipro8049 3 роки тому +3

    7:49 yoshi is dancin

  • @kingshark422
    @kingshark422 3 роки тому +4

    The reason SMM2 is worse (I’m sure all of you already know this) is because in NSMBU they have only that game in a way to worry about whereas SMM2 has to have 5 different themes and so they can’t put immense detail in everything

    • @Mobyr
      @Mobyr 3 роки тому +4

      And it's because they decided to put 2D sprites instead of 3D model for ennemies

  • @Coolmanerik_Z
    @Coolmanerik_Z 3 роки тому +6

    6:58
    unless night theme

  • @crazycarlos08
    @crazycarlos08 3 роки тому +2

    The NSMBU theme always annoyed me because it just looks really bad compared to the source material, and they did nothing to fix that in SMM2...

  • @guacodile2528
    @guacodile2528 3 роки тому +11

    You forgot one thing: in mario maker 2 , the nsmbu theme looks like garbage!

  • @TheAmazingPeterB
    @TheAmazingPeterB Рік тому +4

    5:59 this is because new super mario bros u has 3d animation but the style has pre rendered sprites

  • @EatMoreOrangesYT
    @EatMoreOrangesYT 3 роки тому +7

    6:38 *dies*

  • @dorkfishieSailor
    @dorkfishieSailor 3 роки тому +2

    Wayyy to late on this one, but I think some of these are changed because almost everything in the NSMU style are actually 2D sprites…

  • @MarioThePlumber_1997
    @MarioThePlumber_1997 Рік тому +1

    You missed that they don't do the "bah bah" dance

  • @justinevilofficial
    @justinevilofficial 3 роки тому +3

    3:05 this scares me 😳

  • @MedAnimations
    @MedAnimations 3 роки тому +2

    0:21 Yoshi falls on the dounet blocks
    *Yoshi* : Hi !
    *Mario* : Oh no ! Yoshi is gone !
    Yoshi falls for a moment then he gets pushed by the water pressure
    *Mario* : Yoshi you're back wahoo !

  • @manjuegazos4672
    @manjuegazos4672 3 роки тому +5

    0:10, you just made an anxiety machine out of a non-creator game!

  • @btdbtd8709
    @btdbtd8709 3 роки тому +4

    Smm2 : Bedrock
    Nsmbu : Java

  • @ddrobnjakovic8188
    @ddrobnjakovic8188 3 роки тому +9

    0:39 Yoshi in diet

  • @pawsplaya1254
    @pawsplaya1254 3 роки тому +13

    Wish they started to giving Mario Maker 2 minor updates or paid dlc so the U style can feel more like the one in the actual Mario U game

    • @nintendoboy3605
      @nintendoboy3605 3 роки тому

      They didnt give any paid dlc to SMM2

    • @pawsplaya1254
      @pawsplaya1254 3 роки тому +1

      @@nintendoboy3605 I’m saying that they SHOULD, because this game has so much support still, more than animal crossing, it’s time for Nintendo to branch out to other games an give those games support than just animal crossing 24/7

    • @SuperDupTNT
      @SuperDupTNT 3 роки тому +1

      If the paid dlc stops mario maker 3 my wallet (if I had one) would be starving

    • @pawsplaya1254
      @pawsplaya1254 3 роки тому +2

      @@SuperDupTNT I rather have paid dlc instead of Mario maker 3, I’M NOT WAITING 3-4 YEARS JUST FOR THE 3RD GAME JUST TO GET WHAT I WANT

    • @SuperDupTNT
      @SuperDupTNT 3 роки тому +1

      @@pawsplaya1254e nether

  • @coreyinman5609
    @coreyinman5609 2 роки тому +2

    Don't miss the outro at @: "Yoshi's Funky Beat"
    @t

  • @YashBeanz
    @YashBeanz 3 роки тому +4

    You can create a perpetual motion machine in SMM2 using a seesaw titled at a specific angle and a star.

  • @gabrielb921
    @gabrielb921 3 роки тому +5

    another difference: SMM2 Probably has a scarier anti-piracy screen then NSMBU

  • @pumpsuki4375
    @pumpsuki4375 3 роки тому +5

    Yoshi seeing his tax bill 8:00

  • @Toadallythebest
    @Toadallythebest 3 роки тому +6

    Bah's are always there, no matter that version

  • @ireallydontknowifiamhonest
    @ireallydontknowifiamhonest 3 роки тому +3

    i wonder if they used the new super mario bros wii engine instead of new super mario bros u engine in mario maker 2, cause most of the things are missing from the wii version as well.

  • @alexsam7202
    @alexsam7202 2 роки тому +2

    I realize that despite the different times that both versions date back. The Wii U version is better adapted and has more detail while on Switch everything is more simplified.
    It looks more like a Port of the Wii U version than a new game in itself because although it has improved certain mechanics, it leaves a lot to be desired.

  • @K64TheMarioRecolor
    @K64TheMarioRecolor 8 місяців тому +3

    7:51 bah

  • @doriyanpetkov8510
    @doriyanpetkov8510 3 роки тому +1

    Very informative video

  • @haileeraestout5567
    @haileeraestout5567 4 місяці тому

    1:30 Mario: I See You
    1:40 Boo: Ok I'm Good *Tries To Steal His Cookie*
    1:45: Were You Trying To Scare Me Alboort?
    Boo: NO? >_

  • @Kingslinks64
    @Kingslinks64 3 роки тому

    Don't forget in NSMBU the koopas dance to the music on certain beats, but do not in SMM2! XD

  • @podiacider
    @podiacider 3 роки тому +2

    Finally!

  • @StealthNinjaBricks
    @StealthNinjaBricks 3 роки тому +3

    5:33 this was probably taken out because u might have a level with a coin clear condition, fire flower and enemies. U see the problem?
    7:44 woah i never knew that animation was even in smm2!

  • @stick_guy6420
    @stick_guy6420 3 роки тому +3

    In NSMBU, Koopa Troopas sometimes freeze and do some pose.

  • @localloser_idk
    @localloser_idk 3 роки тому +5

    0:23
    Bye!

  • @d-manimator5000
    @d-manimator5000 2 роки тому

    Maybe having the same smooth animations from NSMB in Mario Maker would actually be really cool too!

  • @TheLatitia45
    @TheLatitia45 3 роки тому +7

    7:22 So mario do not know how to punch he is forced to have a luma 😂😂😂

  • @e_t_1_7
    @e_t_1_7 3 роки тому +2

    1:04 mario was harmed turing the making of this video he broke his arms

  • @Ectobast
    @Ectobast 3 роки тому +2

    Finally! I can say that the video is cool before Team Blue Toad! \(^0^)/

  • @Hagollow
    @Hagollow 2 роки тому +8

    Mario maker 2 devs, stop being lazy

    • @zOOpygOOpert
      @zOOpygOOpert 5 місяців тому +3

      It's likely noy laziness and more just accomodating for the fact that it's a course maker game, so if a lot of Boos were placed dowm and had sweat come off them with ghost auras it'd lag the game. As well as making the style look more consistant with the others visually and gameplay wise. However I do think they could have done more to make the NSMBU style more appealing in Marip Maker

  • @PomPomthePigtailGirl
    @PomPomthePigtailGirl 3 роки тому +1

    In NSMBU, Every Bah Makes Goombas Jump And Koopas Dance, In SMM2, That Action No Longer Happens

  • @the_Wally_man
    @the_Wally_man Місяць тому +1

    SMM2 looks worse because:
    1: theyre not 3d models
    2: Nintendo had more freedom on NSMBU than we have on SMM2
    3: some of these things could break the game/make some levels almost impossible (example: if the enemies reacted to the"Buh"s, someone could make a level where you have to crouch under a goomba while its jumping to the "Bah"s, which im guessing is extremely hard)
    4: theyre not gonna make a one-to-one copy of the game (of course not)

  • @ПавелВетер-ы4я
    @ПавелВетер-ы4я 25 днів тому +1

    The Music At 0:09 Is So Cute!❤

  • @harrybest2041
    @harrybest2041 3 роки тому +1

    In New Super Mario Bros. U, you can't spin-jump on Piranha Plants. In Super Mario Maker and Super Mario Maker 2, you can spin-jump on Piranha Plants.

  • @UtenSwitch
    @UtenSwitch 3 роки тому +1

    It sucks that the NSMBU Style isn’t REALLY the same 3D-at-a-2D Perspective. The only characters that are 3D are Mario, Bowser, and the Koopa Kids

  • @devildoestango
    @devildoestango 3 роки тому +1

    NSMBU is over all just more appealing in terms of....
    Everything

  • @GoldenTheLegenderyOre
    @GoldenTheLegenderyOre 5 місяців тому +1

    Nintendo should improve the NSMBU style for Mario maker 3 in 2024 or 2025 cuz they better stop being lazy and make the style more like the original game. More polished, more models and better quality!
    (Edit 1: Ok I’ve changed my mind. I think that they should change the style to the deluxe version in SMM3 and use 3D models there cuz I’ve seen levels in the 3D world style where they are kaizo och enemy spam levels with the 3D MODELS and it worked just fine. So why not do let nsmbu style have 3D models to for that matter? Like it would make the style look so much better and it would make the Mario Maker series stand out more. (Fun fact: in the first original Mario maker test game they used the actual 3D nsmbu style.)

  • @CoolChristopher
    @CoolChristopher 3 роки тому +1

    Yoshi is light foot in super mario maker 2

  • @Phaz0nFckr
    @Phaz0nFckr Рік тому +2

    This sets a really good example of how shitty and disappointing mario maker really is

    • @IvanFranco120
      @IvanFranco120 Рік тому +2

      At least because of different engine.

  • @alvaromartinez3888
    @alvaromartinez3888 3 роки тому +2

    I love your videos UWU!!!! YAYY!!!!

  • @xfreakz
    @xfreakz 3 роки тому +1

    I Don't Ever Think Enemies On Ceilings Will Ever Happen In SMM2, The Only Option Is To Make The Level Night Underground And Make Them Upside Down But You'll Also Be Upside Down.

  • @sushmacharak9494
    @sushmacharak9494 3 роки тому

    Please also make some differences between super mario bros and super mario maker 2 their are many difference you can notice.

  • @keliiiiie
    @keliiiiie 3 роки тому +3

    Pokey’s turn into fruits when *BuH*

  • @Traumachu
    @Traumachu 3 роки тому +1

    Haha I used to bully the drybones and try to make them lose their head from as far as possible for ages lmfao

  • @Lemonpie129IntheHouse
    @Lemonpie129IntheHouse 6 місяців тому +1

    0:15
    The perfect BAH

  • @Chubby_Bub
    @Chubby_Bub 3 роки тому +2

    The worst difference is that enemies and Yoshi don’t vibe to the “bah”s

  • @Yoshigamingchannel
    @Yoshigamingchannel Місяць тому +1

    It’s kind of disappointing how little detail is in the nsmbu game style a lot of these little details are really cool and it’s sad that the graphics and effects are so watered down

  • @kylecunns
    @kylecunns 3 роки тому +2

    Well that was a missed opportunity for Pokeys to hang on the ceiling

  • @martigomezcastella9461
    @martigomezcastella9461 3 роки тому +2

    In nsmbu mario can defeat drybones by just jumping on them if the head falls in to a pit.

  • @shadynine2240
    @shadynine2240 3 роки тому +1

    Cool and all.. but the slow mo effects werent really needed

  • @GamerzRus
    @GamerzRus 2 місяці тому +1

    So basically this entire comment section is just people criticizing the Mario maker two style

  • @misteryoshi4094
    @misteryoshi4094 3 роки тому +1

    5:16 i think mario has been eating to much pasta

  • @crazymartin526
    @crazymartin526 3 роки тому +1

    So in some parts it is downgraded with textures and some mechanics... Neato

  • @alexrousseau8505
    @alexrousseau8505 Місяць тому +1

    You have my respect for putting the Yoshi safe at the start while still showing the fact!

  • @Thecoolgamer64974
    @Thecoolgamer64974 9 місяців тому +1

    I know I’m super late but I just want to say Merry Christmas everyone 😊

  • @JIGZZZAW
    @JIGZZZAW 3 роки тому +3

    3:28 what

  • @death_sh3ll
    @death_sh3ll 3 роки тому +1

    i have the feeling that why the details are missing is that the enemies aren't 3D Models and actually sprites

  • @makky7789
    @makky7789 3 роки тому

    You upload at 23:50 PM