Halo DMR Evolution 2010-2021 | Xbox Series X | 4K UHD 60 FPS
Вставка
- Опубліковано 29 сер 2024
- The evolution of all the DMR variants in Halo games from 2010 to 2021.
The Halo DMR arrived late in 2010 during the last Bungie game substituting the Battle Rifle, it's known for its accuracy in long-medium range. Can zoom with 1.5x and has a 14-15 shoots per mag. It's semi-automatic shooting once a time and more efficient in short bursts, the reticle starts spreading after a while.
In Halo Infinite there are three new variants: The Bandit which is identical to the first DMR but more efficient and without the sight, the Bandit Evo having it and the VK78 Commando that can be described as an Assault DMR due to its full automatic burst.
2010 Halo Reach: M392 DMR
2012 Halo 4: M395 DMR
2015 Halo 5 Guardians: M395B DMR
2021 Halo Infinite: M392 Bandit, M392 Bandit EVO and VK78 Commando
All clips recorded on Xbox Series X 4K UHD 60 FPS.
I like Reach's DMR the most. I like the tall front post and the way the scope looks. Halo 5's scope looks cool too, but I don't like how flat the gun is. The riser and the big front post made the gun look more distinct.
Oooh, I love that weapon. It may be single shot, but it's got quite the accuracy level.
Halo Reach made a good decision to have that weapon.
1. Halo Reach
2. Halo 4 (close to #1)
3. Halo Infinite Commando
4. Halo 5 (no ammo counter !!?)
5. Halo Infinite Bandit (No scope optic 🤦!!??)
My personal favorite for those lovely headshots
Best model: Reach
Best sound: 4
Best animations: Infinite
So I got two things; just hear me out!
1 I like the video that was posted!
2 I always got the feeling that 343 was trying to phase out the DMR! in halo 4 they changed its look too much in campaign though they did up its power. in halo 5 they cut down its access and in infinite we got the Commando instead. yet I see why they did that in it. keep in mind this is all through the lense of campaign.
They did try to phase out the dmr while having 2 games out of 3 where the dmr was in alongside every other weapons from the start? If you ever played h4 or h5, the dmr was meta in every btb/big maps.
@MrPronGogh93 You didn't read the post did you!? I said campaign not multi-player. In both halo 4 and 5 the Dmr was harder to find in the campaign.
Halo 5 DMR looked the best by far.
I like the DMR from Reach best, but fuck reticle bloom. That’s honestly my biggest problem with that game.
Why did they remove the scope in infinite 😭
There are two versions of the H Infinite DMR (Bandit), one has the scope and the other doesn't. They lately added the one with the scope on the multiplayer but none of these two are playable in campaign :(
in my head it's because the ones in Infinite are nerfed variants for export to ex-covies 🧐
@@masterleonard5050its not the same scope
Someone really said halo 4's sound design is better than infinite's 💀
everyone's opinion is free
(they're wrong)
@@masterleonard5050 fr
Halo Reach did it best
Halo 4 did It best
The worst recoil
Halo 4 dmr best for me
the komando doesn't count
It would has remained separated, so i put it in the DMR video as when Halo Infinite was released the commando took the place of the DMR before the arrival of the Bandit
@masterleonard5050 yeah I remember that was why I had a hard time with Infinite, but just on function alone it seemed more at home the the br and ar than the dmr.
reach dmr is the best looking one hands down. if only infinite added a bigger scope 😩
The Bandit is still not a DMR...
DMR: Designated Marksman Rifle. The Bandit doesn't fill this role.
Idk what to comment, but i'll say.
343 fucked the DMR design in Halo 5 xd, like why they removed the bullets counter on the gun it doesn't make sense xd.
agreed
If you look closely, the bullet counter in Halo 4 is in the scope, not in the weapon itself, when you change the scope you are removing the bullet counter, Halo Reach still wins
@@nosejajalol5282 You're right! Never noticed it tbh.
Anyway Reach DMR wins
@nosejajalol5282 Halo 4 still win
@@masterleonard5050No, 4 wins
What caliber is this weapon
Halo reach, 4, and 5 7.62x51mm
Halo infinite 7.62x39mm
according to lore 7.62x51
@DaRealNYNX in Infinite its an ak?
@@nikolasspade2700
7.62 is a caliber found in a lot of rifles. The AK is just the most famous.
The DMR is more like the M-14 which is also a 7.62x51
@@DaRealNYNXIt is definitely not a 7.62x39 in Infinite. Where did you even see this?
Gimme the Reach model and the sounds of Halo 4/5
Evolution? This is the opposite
Good Joke
Halo infinite sound design is honestly really bad. Halo 4's by comparison is brilliant. Everything in infinite is too quiet or sounds like a kids toy.
Halo 4 sounds design sounds like a pig giving birth
Anime pfp spotted, opinion invalid
Bruh, i love Halo 4's DMR but Infinite's version doesn't sound bad at all.
In fact, None of the DMRs sound bad, they're all amazing
I respect everyone’s opinions but damn you’re so wrong
@@melvintseng6423 Nope. Infinites sound is trash.
343 sucks they ruined halo, their games are cartoony and only little kids/nerds like them.
Halo 4s dmr is the best one, next to that is reaches. The rest are wank, dont understand the logic in removing the scope in infinite, its a marksmans rifle ... running irons in the 26th century lol.
Like the battle rifle that looks old like all the Halo 2 weapons, unlike the Halo CE weapons where they look old?
Halo 4 dmr was best dmr agreed.
@@asm7406 I don't understand
@@liamkisbee8117 I think he wanted to say in h2 weapons look older than the CE ones
@@MrPronGogh93 I thought they looked near enough the same lol
commando wanst dmr wtf