You Need These New Settlements in Fallout 4

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  • Опубліковано 17 лип 2024
  • 3 new Fallout 4 settlement location mods that you should have in your next Fallout 4 playthrough -- tested (on PC) and toured with Lucy MacLean of Vault 33.
    Prospect Hill and Diner by Tenhats and rsm000rsm
    www.nexusmods.com/fallout4/mo...
    Big Street Settlement by El Ha
    www.nexusmods.com/fallout4/mo...
    Fiddler's Green Settlement with Immersive Repair by Tenhats
    www.nexusmods.com/fallout4/mo...
    0:00 Intro
    0:30 Prospect Hill
    9:46 Big Street
    17:34 Fiddler's Green
    #fallout
    #falloutseries
    #falloutmods
    #fallout4gameplay
    #fallout4mods
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КОМЕНТАРІ • 26

  • @prestongarvey5668
    @prestongarvey5668 24 дні тому +8

    [ Preston liked this ]

  • @tevinwise6140
    @tevinwise6140 24 дні тому +5

    I’m not even a follower of yours and I somehow got this video on my page.
    You make me want to do this in my play through great job

    • @lastmangameplan
      @lastmangameplan  23 дні тому

      It is a sign tevinwise. You should be a follower.😉

  • @littlewillie65
    @littlewillie65 9 днів тому

    Prospect hill has an option to cover the whole area, but it has limited functionality because of other quests. In fact, you might want to wait until after you finish the Silver Shroud questline, because it's the one most impacted by this settlement. Also, most attacks will be Rust Devils and Rogue Robots.
    Fiddler's Green is one I'm still needing to work on more. It seems like a nice big area in a fairly unpopulated spot -- and it makes an excellent link to the Roadside Pines settlement mod.
    Don't know the other one...
    P.S. I'm a big fan of Ten Hats -- he does good settlement mods that work the way you'd expect them to.

    • @lastmangameplan
      @lastmangameplan  9 днів тому

      Right! I see what you mean about the Silver Shroud Quest. That makes sense why the boundaries are restricted.

  • @DerekBennett-pk4nu
    @DerekBennett-pk4nu 24 дні тому +2

    I still haven’t even forgiven you for killing our great General Ward for that TRAITOR Colonel Whitehill….

    • @lastmangameplan
      @lastmangameplan  23 дні тому

      I picked Ward on my most recent playthrough, if that helps...

    • @DerekBennett-pk4nu
      @DerekBennett-pk4nu 23 дні тому

      In seriousness, If you could only kill Matthews I wouldn’t care at all

  • @surge1229
    @surge1229 24 дні тому +1

    GP your subscriber count is growing

    • @lastmangameplan
      @lastmangameplan  23 дні тому +1

      Thank you Surge. I can always count on you for the updates.

  • @toakongu1
    @toakongu1 23 дні тому

    Yooo its Deathclaw park out by BADTFL! I have so named it bc istg every time I go through there its always a deathclaw that spawns in

    • @lastmangameplan
      @lastmangameplan  23 дні тому

      That's awesome! I did have a deathclaw show up but the missile turret finished him off.

    • @toakongu1
      @toakongu1 22 дні тому

      @@lastmangameplan All I'm sayin' is thank the Apocalypse Gods for the legendary Chinese Grenade Rifle

  • @davequaschnick2559
    @davequaschnick2559 24 дні тому +1

    I wonder if Big Street is close to the Enclave post that springs up 'round there. Also if that post is CC (sure looks an feels like it) or THEE Enclave Mod, um make "merica great again? hehe srry I can't remember the mod name atm. And I Have Chicken!

    • @lastmangameplan
      @lastmangameplan  23 дні тому

      There is an Enclave outpost that pops up here in America Rising 2, which I have active. But I didn't trigger the AR2 quest line, so it hasn't been an issue. If it was, I could clear the outpost and, presumably, it would be fine?

    • @davequaschnick2559
      @davequaschnick2559 23 дні тому

      @@lastmangameplan I don't thunk Cc or AR2 (thnx haha) respawn. And you answered a ? for me if outposts spawn no matter your AR2 start choice. There is also shot heard around the world, I think thats a mod though? But its mostly internal, although quest giver comes with? Excuse my forgetfulness. Mainly comes from some of the mods have been in my games for years. Can't tell vanilla from mods anymore. Hell I only stumbled across what we are talking about mere hours before your post LOL

  • @DerekBennett-pk4nu
    @DerekBennett-pk4nu 22 дні тому +2

    Do these settlements get attacked like normal settlements?

    • @lastmangameplan
      @lastmangameplan  20 днів тому

      They definitely do.

    • @DerekBennett-pk4nu
      @DerekBennett-pk4nu 15 днів тому

      @@lastmangameplanCan you remove any skeletons that may or may not be around them?

  • @NCRgoodman
    @NCRgoodman 24 дні тому +1

    GP I have a question for you

  • @hollandsgloriepotverdorie9605
    @hollandsgloriepotverdorie9605 23 дні тому +2

    day two of asking for highway settlements

    • @lastmangameplan
      @lastmangameplan  23 дні тому

      I remember! So I did go looking for that kind of thing and it led me to so many settlement mods, but not highways.
      That said, I do recall a mod that added a new faction called the Guelphs, a bunch of Italian speaking motorheads who had a big settlement on the overpass by Nuka World. Does anyone else remember that mod?

    • @hollandsgloriepotverdorie9605
      @hollandsgloriepotverdorie9605 23 дні тому

      @@lastmangameplan the dream is ruined