You Need These New Settlements in Fallout 4
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- Опубліковано 17 лип 2024
- 3 new Fallout 4 settlement location mods that you should have in your next Fallout 4 playthrough -- tested (on PC) and toured with Lucy MacLean of Vault 33.
Prospect Hill and Diner by Tenhats and rsm000rsm
www.nexusmods.com/fallout4/mo...
Big Street Settlement by El Ha
www.nexusmods.com/fallout4/mo...
Fiddler's Green Settlement with Immersive Repair by Tenhats
www.nexusmods.com/fallout4/mo...
0:00 Intro
0:30 Prospect Hill
9:46 Big Street
17:34 Fiddler's Green
#fallout
#falloutseries
#falloutmods
#fallout4gameplay
#fallout4mods - Ігри
[ Preston liked this ]
I’m not even a follower of yours and I somehow got this video on my page.
You make me want to do this in my play through great job
It is a sign tevinwise. You should be a follower.😉
Prospect hill has an option to cover the whole area, but it has limited functionality because of other quests. In fact, you might want to wait until after you finish the Silver Shroud questline, because it's the one most impacted by this settlement. Also, most attacks will be Rust Devils and Rogue Robots.
Fiddler's Green is one I'm still needing to work on more. It seems like a nice big area in a fairly unpopulated spot -- and it makes an excellent link to the Roadside Pines settlement mod.
Don't know the other one...
P.S. I'm a big fan of Ten Hats -- he does good settlement mods that work the way you'd expect them to.
Right! I see what you mean about the Silver Shroud Quest. That makes sense why the boundaries are restricted.
I still haven’t even forgiven you for killing our great General Ward for that TRAITOR Colonel Whitehill….
I picked Ward on my most recent playthrough, if that helps...
In seriousness, If you could only kill Matthews I wouldn’t care at all
GP your subscriber count is growing
Thank you Surge. I can always count on you for the updates.
Yooo its Deathclaw park out by BADTFL! I have so named it bc istg every time I go through there its always a deathclaw that spawns in
That's awesome! I did have a deathclaw show up but the missile turret finished him off.
@@lastmangameplan All I'm sayin' is thank the Apocalypse Gods for the legendary Chinese Grenade Rifle
I wonder if Big Street is close to the Enclave post that springs up 'round there. Also if that post is CC (sure looks an feels like it) or THEE Enclave Mod, um make "merica great again? hehe srry I can't remember the mod name atm. And I Have Chicken!
There is an Enclave outpost that pops up here in America Rising 2, which I have active. But I didn't trigger the AR2 quest line, so it hasn't been an issue. If it was, I could clear the outpost and, presumably, it would be fine?
@@lastmangameplan I don't thunk Cc or AR2 (thnx haha) respawn. And you answered a ? for me if outposts spawn no matter your AR2 start choice. There is also shot heard around the world, I think thats a mod though? But its mostly internal, although quest giver comes with? Excuse my forgetfulness. Mainly comes from some of the mods have been in my games for years. Can't tell vanilla from mods anymore. Hell I only stumbled across what we are talking about mere hours before your post LOL
Do these settlements get attacked like normal settlements?
They definitely do.
@@lastmangameplanCan you remove any skeletons that may or may not be around them?
GP I have a question for you
Go on Goodman. What's on your mind?
day two of asking for highway settlements
I remember! So I did go looking for that kind of thing and it led me to so many settlement mods, but not highways.
That said, I do recall a mod that added a new faction called the Guelphs, a bunch of Italian speaking motorheads who had a big settlement on the overpass by Nuka World. Does anyone else remember that mod?
@@lastmangameplan the dream is ruined