Its always funny to me when people complain that they miss a lot and then I find out they didn't major in the weapon skill they're using lmao. Every time that happens I ask them what weapon they want, read the speciality of the race, and then major in that skill and lo and behold, they can actually hit something, they just needed to put two braincells together, my singular one and theirs, and we can make it work.
this....if the weapon skill you are using is 30 or lower it's going to be a painful start. i always try to have at least more than 40 on my main weapon skill at level 1.
Recent players don't seem able to read, to take time understanding and thinking. It is mostly guided fast paced violent action that rock their boat. I am just at the beginning of this guy's comments and he says it himself: he doesn't care about the beauty of-the world, just the mechanics of the world so why play Morrowind at all!
Played as a high elf, picked destruction as major skill and chose the mage sign. Still had like 20% or more to miss, its just so annoying, glad they removed this RNG bs.
@antifasiszta mage sign doesnt do anything for that, its just a max magicka increase. Pick the magic specialization and choose willpower as favored attribute, that one governs spell chance. It's also proportional to the spell power, if you dint like missing make a custom spell that'sweaker but more reliable. And like everything, fatigue also affects chance to cast
"there's nothing entertaining about missing a dice roll" okay, until you level up and progress, and suddenly you start feeling like a god. It's why I play RPG's, the progression. Oblivion and Skyrim's drawn out fights where you just slap your sword against an enemy with no feedback, the terrible level scaling makes me feel like i'm getting weaker while leveling up. Not that they're bad, I just vastly prefer real RPG mechanics, not pseudo water down action RPG stuff.
Morrowind used to come with a whole player handbook that told you everything. If your playing it after the fact through steam, GOG, Xbox one/xs you don't have access to the original player handbook.
Great video, I just got into morrowind 2 years ago so I’m by no means an expert but I’m pretty sure that the requirements for guild advancement is in the menu at the bottom of your character menu. Tells you exactly what skills you need and where you need them for advancement.
Yeah, to put it bluntly, everything wrong with Skyrim was the direct result of someone asking a normal question about one of the game's mechanics, and Todd replying with: "Um, I don't really get it or understand why it's there, so just rip it out." To which a developer would say, "Rip it out? All of it?" What should we replace it with? " "Yeah, that's what I said, rip it out. All of it. Did I say replace it? Just take it out of the game. "Oh, and can someone help me paint flames on the side panel of my PC?" Thanks, Todd.
I distinctly remember an interview where someone brought up the point of how they've watered down the games, and Todd said that it's streamlining not cutting content, to which he then started talking about how it was too difficult to develop Oblivion with the warp and recall spells so they all agreed to cut it. I love this series
The day my broke ass can casually afford to drop $40 on anything is when I'll truly have made it in life. But for the time being it's still Xbox call audio unfortunately
There’s also the fact that conjuration in Morrowind aloud you to summon MULTIPLE creatures at the same time to fight for you imagine that. You could summon 5 skeletons and have them all fight an enemy and you could comfortably sit in the back taking pot shots at them. It was great
11:52 ok there is an easy way to see what skills you need to rank up in factions simply by checking the faction status in your stat screen. Dawn and dusk are pretty standard times across the world, usually at some point between 6 and 8. Reading the details is pretty important and was originally sold with a guide that would explain every skill and mechanic, one of the few drawbacks with the current version is it doesnt give you a pdf of the guide
Morrowind is dated, but I think maybe most people just had to be there. The internet was becoming accessible when Morrowind came out, but many of us had no internet or access to guides. There were no other games like Morrowind in 2003, and the vague nature of it made it truly feel like a whole digital world rather than just a game at the time. Call it nostalgia if you want, but that's the real reason Morrowind is so special to us in the nursing home.
If you think morrowind has a brutal early game play Gothic and the other Piranha bytes games, morrowind's early game is easy compared to them, plus you have Daggerfall to look forward to
I'll play daggerfall when there's actually an audience for it, my Oblivion video got 160K views and there were a bunch of comments on it telling me to play Morrowind and then I did and this one hasn't even cracked 5K because none of that audience carried over
Actually, there's a team called Project Tamriel that's making playable Skyrim and Cyrodiil mods for Morrowind. There's a non-zero chance that Morrowind grows to actually encompass all of the provinces of Tamriel.
This video is a perfect example of why Morrowind's community is still high quality after 20 years. The outdated mechanics, confusing gameplay and jank gatekeep it for us.
I agree with you on how we should all respect eachother in our love for the elder scrolls and people should play the game however they want...but then you said ice cream sprinkles were the worst topping so i will still call you skybaby😊
You have amazing videos & it’s straight up & blunt to the point where I can listen to it all the way through 50min you not just yapping💯‼️ gotta see you upload more.
I mean if the final quests for the Thieves Guild has you getting rid of the Fighters Guild master to the Fighters Guild you can kinda guess who are not going to like you...
ppl complaining bout the dice roll mechanic just prefer instant gratification, without doing anything. it's ppl that love idle games, where they don't have to play the game
um, no? this is genuinely as annoying as people say. and i have plenty of experience as a hardcore gamer. i respect this game and people who have the patience, but i'm not gonna take this invalidating nonsense. nothing is fun or satisfying about failing a bunch of rolls, end of debate.
This is the exact same mechanic as in Baldur's Gate 3, and no one complained. It's baffling, especially in this day and age when D&D is the most popular it's ever been.
Good points throughout the video, especially with the lackluster final part of the main quest, though I'd disagree with the statement that the early game is over the top difficult and has no reason to be like that. It's very similar in my opinion with Gothic games where you start weak but through trial and error, while immersing yourself in this harsh yet wonderful world, you become the strongest being in the game which feels especially rewarding when looking back to the first hours. And if the early game is really TOO hard then there's nothing wrong with starting a new, making a different character, trying other game styles, skipping certain quests or avoiding enemies which are too strong for you at the moment. I'm a skybaby myself and I always had that misconception that whenever I encounter an enemy or a puzzle or a dungeon, I have to beat it now and then and if I don't I get frustrated at the game. Changing my views and accepting the fact that you can't win em all immediately helped a lot. But that's my subjective experience which I wished to share. Thank you for the video and your honest opinion, it was very fun to watch!
Hey man thanks for writing out such an elaborate comment. I've seen other people say the same as you in that the weak start makes progress feel more rewarding but I don't know, to me it just felt like this massive hurdle before I actually started to enjoy the game. It just felt like the game gave you too little to work with, for example in Oblivion, The Witcher 3, and Fallout New Vegas I loved exploring the world in the beginning and feeling like a small part of it. But when I look back on my Morrowind playthrough I reminisce on literally everything but those first 10-15 levels. Again like you said it all comes down to subjective experience/perspective so I have nothing against people who disagree with me, but that's how I felt about the game. Thanks for the comment and watching the video, I spent a lot of time on this one so it's nice to see that someone appreciates it (even though when watching it back now, I notice a lot of things wrong with it)
First played this game when it came out, now one of my kids has recently played it for the first time. I feel old. Still a great game regardless of its age and mine 👍🏾
The thing is Morrowind's mechanics with combat are reminiscent of Kenshi, which actually is a fun game despite having Oblivion-esque graphics and a rather clunky interface despite having been released in 2018 (it was developed by one guy). Difference is, Kenshi is an RTS game. Morrowind is a first person RPG. You aren't your starting character in Kenshi, you are a god who watches them suffer and get better.
@@ineedwafflestabernacleI think there’s plenty of people who would watch that. The group who would watch that, like this video, is larger that the group that had actually played it.
I don't know if anyone did. But, for advancement requirements. If you go to your stats page and scroll down to the guilds/factions you're a member of, you can bring up info that tells you the requirements for advancement. A little hidden and I do agree that the NPCs themselves should tell you the requirements, but I just wanted to say that it's there. Even if this video is a year old. Also, just to say in case someone wants to get on my case for 'defending' the game's obtuseness. I'm not, I recognise it. I've tried to start Morrowind five times and got frustrated four of those times and quit playing. Only in the last week have I finally started to click with the game and enjoy it.
@@ineedwafflestabernacleyou dont need a spreadsheet from the internet you just need to be smart enough to know that since you made long blade a major skill.. ur gunna be more skilled with a long blade than a short blade in the beginning of the game. Although i wont argue with you it is a bit unintuitive that ur weapon hit the enemy but u missed somehow they definitely should have added an animation for the missing or something like that.
@@ineedwafflestabernaclei played morrowind year after release in 2003. First time saw it it also turned me off the game hence dice roll system. But later I decided to be patient and let the game and my observations to do the thing. Not to mention my English was none so i spent playing game with dictionary next to me. I played and saved sporadically. I feel into some trench in cave and was unable to do thing about it and i found out that i can cast swift swim to increase my alteration and at the end of the process i finally used levitation and fly out. Long story short. I played game without any guides whatsoever. And more I tried things in it more it turn out to be good decision in design. Some menus could be better eg alchemy in Skyrim has very good menu for creation of potions but its fine i guess morrowind has what has for its time. It like chorizo and tea time where you just relax and do stuff within game. And i love this aspect about it. Morrowind is outdated in many aspects but in my opinion dice roll is not as much one of them. And yes I played sneaky archer 😂 i just like elf and did not played any rpg of this kind before and I choose humbly and started slowly but reward was there. I thing mix of all games put into correct balance and properly fleshed out will be amazing. Who knows if Bethesda will do something like that in future.
@@Baguette_LordExactly, if there was a different animation when you missed instead of just a sound effect, that'd fix so much. It still wouldn't be perfect because in my opinion dice rolls only work in turn based games, but it would still fix a lot
The interesting thing about your complaint about higher difficulties not giving you more exp was addressed in Fallout 3, because the higher your difficulty was the more exp you got for thing. Don't know if FO4 kept that because I forgot 90% of that game.
Bro, "fast travel" in Morrowind is easy. You're moving through the west side? Silt Strider. Long journey to a coastal location or around the island? Boat. Moving through main cities for business or questing? Guild Mages + Others as needed. Moving through the east side? Fuck the Nerevarine or smth, idk
Yeah if you know how to skip it which you'd only know by looking it up, and even then that doesn't negate the fact that it kills any sort of pacing and urgency that the story had at that point
I love this Video, thank you so much for making it. I always loved the idea of morrowind, but wouldn‘t want to play it myself. So i appreciate your work a lot.
I'm glad you enjoyed it. Like I said if you do plan on playing it, download some mods to update it a bit, the game is clunky as fuck even by early 2000s standards
I like the dice roll mechanics. I like the graphics. I like how hard the game is at the beginning. I like how I did everything wrong and learned from it. Played Skyrim before and Morrowind is by far the better game, such a shame we will never get anything like this in the future because it wouldn't sell. The animations suck. They really do.
@@ineedwafflestabernacleidk if the comment you’re responding to got deleted or if you’re responding to the OP, damn dude, you get way too defensive about this shit. Watching your video and being a Morrowind fan I was trying to look at it charitably and accept that we all have different tastes in gameplay but you’re kinda just an ass.
@@ineedwafflestabernacle fair enough, the two videos I watched, the Skyrim vs Oblivion and of course this one, were both really entertaining and are great videos 😂👍🏻 keep up the great work! And if you change your mind and do a Skybivion or especially a Skywind video I'll definitely check them out!
Movement speed ... is an issue yes. There is only two "cheap" ways to fix it, boots of blinding speed and jump spells, both have issues and are not easy to figure out for new players.
Exactly, even if there are solutions to the issues they aren't known by new players, so it creates this giant wall for them to get over right at the beginning of the game when things should be new and exciting
For some reason, I have a very low tolerance for going back and playing older games. I get frustrated by jankiness. Oblivion is like the furthest back I'll go. Sometimes vanilla Skyrim pisses me off. Maybe I'm just a baby back bitch. Idk.
It really depends on the game. 2D games pretty much don't age but a lot of late 90s-early 2000s 3D games that were trying to be realistic while running the game on a microwave can definitely be hit or miss. Max Payne 1 and 2 are from that time period but play fine, there's some cheap deaths every now and then but the game still feels extremely tight even all these years later
@@OptimusMuff I'm glad to hear my videos inspired you to pick it up again. I also have a soft spot for Oblivion, it's definitely one of my comfort games and is the game that made me fall in love with gaming again
Noooo you just don't get it, it's a vital part of the gameplay, by actively making the game unplayable it makes it more rewarding later on because all video games are supposed to be difficult to get into, after all who wants people to actually play their game when you can alienate 70% of any interested players in the first 20 hours. Also I like your profile picture
I bet he hates baldurs gate 3 because he picked a monk but tries to play with a bow. or one of owlcat's games, they're even more punishing about wrong weapon types.
Great videos man! Could you imagine testing Gothic (1&2) as well? They're shorter games, from the same time period as Morrowind, but less clunky imo. Would really love a video!
Still Oblivion. Morrowind has the best story, magic system, and player choice, and Skyrim is still really nostalgic to me, but Oblivion is not just my favorite of the three, but one of my favorite video games period. Although I do really wish people watched my channel for more than just my video on it lmao
nostalgia (for simpler times) Out of morbid curiosity, would you ever consider making an vid essay about Gothic I+II (& Chronicles of Myrtana: Archolos) ? Really dig your style, along with this relatively overlooked franchise being a neat follow-up for your The Elder Scrolls vids. PS Greetings from the Netherlands, you absolute madman!
I've had gothic in my backlog for a few months since someone reccomended it on my oblivion video, but I haven't gotten around to playing them yet. Whether or not I make a video on them depends on if I feel like I can say anything noteworthy beyond the game being good or bad. I'm glad you enjoyed the videos though (there also may or may not be a new one tomorrow but you didn't hear it from me) it's crazy to think that someone all the way in the Netherlands watches my stuff, especially because I've fucking loved that country's architecture and culture for a long time
@@ineedwafflestabernacle ayy fam, a man of your word when it comes to the new vid & the shared love is much appreciated. It's a pretty dank place down here indeed. Your neat style in editing & humor gives a genuine feeling of 'nostalgia', even if I've only recently discovered you. Genuinely cozy stuff mate, including the mic quality lol. Fingers crossed you give those mentioned Gothic titles a shot, even though you can spend so much hours in those gems. Played them during the quarantine last year for the first time since 2015 & they still hold up really wel. The total conversion mod The Chronicles of Myrtana: Archolos also was thoroughly impressive as an unofficial 'Gothic 3'. Also, that brief lil edit at the end makes me yearn for a Elder Scrolls version of SnapCube's Sonic Adventure 2 dub. A madlad can only dream. Thanks king.
@@sjoerddondersteen1337 There are so many creators I love watching that I find "cozy" so to have someone say the same about my stuff is a much bigger compliment than you'd think. I really appreciate the support and I'm glad you enjoy what I make even if it isn't the highest production quality :)
Morrowind On Original Xbox Is Pretty Cool It Has Specially Tailored Menus For The Controller And In Some Ways Is A Lot More Intuitive Than The Default Morrowind Menus, Although The Downside Is That It Runs Pretty Bad And Has A Loading Bar Pop Up Every Once And A While, It Gets About 15-30 fps, Although On Xbox 360 And Xbox One They Both Run A Lot Better
The early game is only really as bad as you make it. You can have 85 speed with a decent chance to hit, and knowing fatigue affects your chance to succeed at tasks means restore fatigue is an important potion to have. Spamming attacks does minimal damage, the 1-36 on many battleaxes shows how much damage you deal when an attack is fully charged when using a "chop" attack. Allow your stamina to recover in fights too. Bound weapons increase your hit chance by ten and are cheap to cast, even for characters that don't have bonus magika.
Yeah the bound weapons part especially. Though it should be obvious that you want your character to have a decent skill level at level one, even with not hovering your mouse over agility to see what it does. In case you don't know, luck is the least important stat for increasing hit chance. Weapon skills and agility have more influence on your hit chance than luck. Plus fortify attack is really fortify accuracy and should be called fortify accuracy. More people would be picking the warrior if that's what the status effect was called.
The complains at the start are so exagerated. You don't even miss that often at the early game, and if you ar are missing check your skills and attributes? I understand that some mechanics like fatigue influencing everything is more obscure but still just pick a high swords skill level if you wanna hit with swords. By level 6 this will stop being a problem altogether. If you hate the movement speed, try to make a character with a higher speed stat. Character creation is so fast in morrowind i don't understand these issues. Luck is not the most determining factor in all of these, it's a general stat but other attributes like agility and willpower are more focused. If you charge attacks more you will kill normal enemies in like 3 hits. Hit chance is a perfectly valid mechanics that's being judged harshly by an outdated (tech and design wise) game from 2002. I much prefer that than skyrim where everyone starts litterally the same. Basically the first like 10mins of this video are you complaining that your *character*, which has their own story and strengths, is bad at things you the player think you should do just because you know how to click with a mouse. At most you can critique the fact that most of this stuff is told in the player manual which isn't something current players are familiar with.
My input is that it plays better on xbox. I loved it from when i first got it back in 2003. The menus are simple on console, the only beef i had was that it has loading screens in the open world to make up for lack of power compared to pc.
Did you patch your Morrowind game? The skill/attribute requirements are listed in-game. I don't think it's in the base game however. But playing this game without the patch is not recommended. You can also get a bunch of options like flagging owned items etc. Especially 1080p :D
I mean with the addition of the dawnguard dlc and anniversary edition mods, Skyrim does have more interesting spells now atleast, some even with the same oblivion vibes.
I cannot believe YT waited A YEAR before sending this my way literally HOW so yup I'm engaging with all my might. esp bc I swear I was subbed but wasn't?? bc I loved the Oblivion video.
One thing i reallly dislike about Skyrim though is that it feels too normal & filled with farmers and peasants. You don't feel that daedric influence in it as much as there was alot of daedric stuff in the past games, including in conjuration spells. There is the apocrypha realm, but you don't really stay in that realm, you could if you wanted to but you are only there for loot, book blessings and the main quest. Skyrim just is missing that whimsy and wonder of Oblivion
Lol, you're weak. Raw dog it, no mods. Feel our pain. Become one of us. Edit: Playing the completely vanilla, unmodded, no DLC Morrowind on Xbox with a controller? It's fine. You can hold Y+RT to fast cycle through your spells/scrolls and X+RT to fast cycle/equip any weapons you're carrying, so I reckon it can actually be a bit smoother than playing vanilla PC on original hardware?
i started with skyrim and recently got into morrowind, imo oblivion is the worst of the three. I honestly really like the "dice roll" combat because it gives you a meaningful difference between using a weapon at low skill and at high skill. in oblivion the only difference is how much damage you do which doesnt change how you play it just makes fights longer and more tedious
You should play Baldurs Gate 3 then. Personally I haven't but it has dice rolls and from what I've seen what happens as a result of what you roll can vastly change what you're doing, whereas in Morrowind the only outcomes of dice rolls are failing or performing an action
The time has come and so have I.
Impressive, very nice, let's see Paul Allen coming
I'll laugh last 'cause you came to die.
Are you the storm that is approaching?
@@larrydavinci2844 They are Subhuman.
Its always funny to me when people complain that they miss a lot and then I find out they didn't major in the weapon skill they're using lmao. Every time that happens I ask them what weapon they want, read the speciality of the race, and then major in that skill and lo and behold, they can actually hit something, they just needed to put two braincells together, my singular one and theirs, and we can make it work.
this....if the weapon skill you are using is 30 or lower it's going to be a painful start. i always try to have at least more than 40 on my main weapon skill at level 1.
As someone who started morrowind later I can say most of these people have a dumb take on it with its mechanics
Recent players don't seem able to read, to take time understanding and thinking. It is mostly guided fast paced violent action that rock their boat. I am just at the beginning of this guy's comments and he says it himself: he doesn't care about the beauty of-the world, just the mechanics of the world so why play Morrowind at all!
Played as a high elf, picked destruction as major skill and chose the mage sign. Still had like 20% or more to miss, its just so annoying, glad they removed this RNG bs.
@antifasiszta mage sign doesnt do anything for that, its just a max magicka increase. Pick the magic specialization and choose willpower as favored attribute, that one governs spell chance. It's also proportional to the spell power, if you dint like missing make a custom spell that'sweaker but more reliable. And like everything, fatigue also affects chance to cast
"there's nothing entertaining about missing a dice roll" okay, until you level up and progress, and suddenly you start feeling like a god. It's why I play RPG's, the progression. Oblivion and Skyrim's drawn out fights where you just slap your sword against an enemy with no feedback, the terrible level scaling makes me feel like i'm getting weaker while leveling up. Not that they're bad, I just vastly prefer real RPG mechanics, not pseudo water down action RPG stuff.
nah bro that's shit boring
Morrowind used to come with a whole player handbook that told you everything. If your playing it after the fact through steam, GOG, Xbox one/xs you don't have access to the original player handbook.
Great video, I just got into morrowind 2 years ago so I’m by no means an expert but I’m pretty sure that the requirements for guild advancement is in the menu at the bottom of your character menu. Tells you exactly what skills you need and where you need them for advancement.
I wish I knew this at the beginning of my playthrough, would've saved me a couple hundred bucks in drywall repairs
Yeah, to put it bluntly, everything wrong with Skyrim was the direct result of someone asking a normal question about one of the game's mechanics, and Todd replying with:
"Um, I don't really get it or understand why it's there, so just rip it out."
To which a developer would say, "Rip it out? All of it?" What should we replace it with? "
"Yeah, that's what I said, rip it out. All of it. Did I say replace it? Just take it out of the game.
"Oh, and can someone help me paint flames on the side panel of my PC?"
Thanks, Todd.
I distinctly remember an interview where someone brought up the point of how they've watered down the games, and Todd said that it's streamlining not cutting content, to which he then started talking about how it was too difficult to develop Oblivion with the warp and recall spells so they all agreed to cut it. I love this series
Now that you're accomplished, I look forward to you getting a $40 USB Mic that doesn't sound like a soda can.
The day my broke ass can casually afford to drop $40 on anything is when I'll truly have made it in life. But for the time being it's still Xbox call audio unfortunately
@@ineedwafflestabernacle
I feel the struggle. Keep it up man. You'll get there.
@@ineedwafflestabernacle you've got over 1k subscribers and over 1k monthly viewers by the looks of it, you're eligible for monetization my dude
There’s also the fact that conjuration in Morrowind aloud you to summon MULTIPLE creatures at the same time to fight for you imagine that.
You could summon 5 skeletons and have them all fight an enemy and you could comfortably sit in the back taking pot shots at them. It was great
And then later on they turned the ability to summon 2 into a fucking master perk
@@ineedwafflestabernacle oh sod that, game won't let me summon a scamp army will it? that's actually a really cool thing about morrowind, damn
11:52 ok there is an easy way to see what skills you need to rank up in factions simply by checking the faction status in your stat screen.
Dawn and dusk are pretty standard times across the world, usually at some point between 6 and 8.
Reading the details is pretty important and was originally sold with a guide that would explain every skill and mechanic, one of the few drawbacks with the current version is it doesnt give you a pdf of the guide
Using fast travel in Daggerfall and Arena is necessary because the maps are a lot bigger
Morrowind is dated, but I think maybe most people just had to be there. The internet was becoming accessible when Morrowind came out, but many of us had no internet or access to guides. There were no other games like Morrowind in 2003, and the vague nature of it made it truly feel like a whole digital world rather than just a game at the time. Call it nostalgia if you want, but that's the real reason Morrowind is so special to us in the nursing home.
If you think morrowind has a brutal early game play Gothic and the other Piranha bytes games, morrowind's early game is easy compared to them, plus you have Daggerfall to look forward to
I'll play daggerfall when there's actually an audience for it, my Oblivion video got 160K views and there were a bunch of comments on it telling me to play Morrowind and then I did and this one hasn't even cracked 5K because none of that audience carried over
They should remake oblivion and skyrim using the morrowind engine
Actually, there's a team called Project Tamriel that's making playable Skyrim and Cyrodiil mods for Morrowind. There's a non-zero chance that Morrowind grows to actually encompass all of the provinces of Tamriel.
@@rogercantley1322 cool!
they already did. all bethesda games since morrowind run on the same engine. no, them calling it something else doesn't make it a different engine.
This video is a perfect example of why Morrowind's community is still high quality after 20 years.
The outdated mechanics, confusing gameplay and jank gatekeep it for us.
How do you think it feels to be a daggerfall fan. Most people even talk about daggerfall
@@Gloryholrr play Arena
This Morrowind review was great thanks for recommending it to me from you oblivion vs Skyrim video, got yourself a new subscriber.
This is truly how you honor the 6th house in the tribe unmourned
Lol all the stuff you complained about not being explained is explained in the book that came with it along with the paper map.
those are not available to you when you buy it on steam
I agree with you on how we should all respect eachother in our love for the elder scrolls and people should play the game however they want...but then you said ice cream sprinkles were the worst topping so i will still call you skybaby😊
You are, and I say this as a certified Morrowboomer, an absolute delight.
that's the nicest thing anyone's ever said to me
@@ineedwafflestabernacle Make a Daggerfall video and let's see if we can top it, s'wit
Daggerfall best elderscrolls game. If you think this is the worst early game then imagine privateers hold.
You have amazing videos & it’s straight up & blunt to the point where I can listen to it all the way through 50min you not just yapping💯‼️ gotta see you upload more.
Im just happy new people are playing it!
I mean if the final quests for the Thieves Guild has you getting rid of the Fighters Guild master to the Fighters Guild you can kinda guess who are not going to like you...
All these criticisms are really just broadcasting " I am a dumb zoomer that needs my hand held at every turn".
This is correct
As a fellow zoomer thats basically it
Welcome to the world grandpa😅 howling it take to figure this one out 😂
"And I finally completed my pilgrimage to all the three Elder Scrolls games"
Arena and Daggerfall: c'mon, man...
someone didnt level agility
I'm glad I'm not the only one who gives Veronica a dress.
a morrowind vid that is less than an hour? this is a very enjoyable tiktok, keep up the good work :)
Thanks man, I forgot to add subway surfers gameplay underneath the whole video though, I'll be fixing that in my next tiktok
ppl complaining bout the dice roll mechanic just prefer instant gratification, without doing anything. it's ppl that love idle games, where they don't have to play the game
nah bro its trash 😂
um, no? this is genuinely as annoying as people say. and i have plenty of experience as a hardcore gamer. i respect this game and people who have the patience, but i'm not gonna take this invalidating nonsense. nothing is fun or satisfying about failing a bunch of rolls, end of debate.
@@dmas7749 ya....instant gratification is way better
@@dmas7749 That's what i wanted say, but you nailed it🤔👏👏
This is the exact same mechanic as in Baldur's Gate 3, and no one complained. It's baffling, especially in this day and age when D&D is the most popular it's ever been.
Good points throughout the video, especially with the lackluster final part of the main quest, though I'd disagree with the statement that the early game is over the top difficult and has no reason to be like that. It's very similar in my opinion with Gothic games where you start weak but through trial and error, while immersing yourself in this harsh yet wonderful world, you become the strongest being in the game which feels especially rewarding when looking back to the first hours. And if the early game is really TOO hard then there's nothing wrong with starting a new, making a different character, trying other game styles, skipping certain quests or avoiding enemies which are too strong for you at the moment.
I'm a skybaby myself and I always had that misconception that whenever I encounter an enemy or a puzzle or a dungeon, I have to beat it now and then and if I don't I get frustrated at the game. Changing my views and accepting the fact that you can't win em all immediately helped a lot. But that's my subjective experience which I wished to share. Thank you for the video and your honest opinion, it was very fun to watch!
Hey man thanks for writing out such an elaborate comment. I've seen other people say the same as you in that the weak start makes progress feel more rewarding but I don't know, to me it just felt like this massive hurdle before I actually started to enjoy the game. It just felt like the game gave you too little to work with, for example in Oblivion, The Witcher 3, and Fallout New Vegas I loved exploring the world in the beginning and feeling like a small part of it. But when I look back on my Morrowind playthrough I reminisce on literally everything but those first 10-15 levels. Again like you said it all comes down to subjective experience/perspective so I have nothing against people who disagree with me, but that's how I felt about the game. Thanks for the comment and watching the video, I spent a lot of time on this one so it's nice to see that someone appreciates it (even though when watching it back now, I notice a lot of things wrong with it)
First played this game when it came out, now one of my kids has recently played it for the first time. I feel old. Still a great game regardless of its age and mine 👍🏾
The thing is
Morrowind's mechanics with combat are reminiscent of Kenshi, which actually is a fun game despite having Oblivion-esque graphics and a rather clunky interface despite having been released in 2018 (it was developed by one guy).
Difference is, Kenshi is an RTS game. Morrowind is a first person RPG. You aren't your starting character in Kenshi, you are a god who watches them suffer and get better.
time to do daggerfall next! I believe in you!
as a huge morrowind fan I will admit early game is rough. and fuck cliff racers
I'll do daggerfall when there's actually an audience for it
@@ineedwafflestabernacleI think there’s plenty of people who would watch that. The group who would watch that, like this video, is larger that the group that had actually played it.
@@ineedwafflestabernacle Like Darth Alan Watts just said, I have not played Daggerfall but would watch that video!
Elder scrolls game mechanical evolution is inversely proportional to their Graphics, bummer
one of the channels of all time, immediately subscribed
- caius cosadees nuts
one of the comments of all time, thanks for subscribing
- Vivec
Gamer discovers how rpgs work
I don't know if anyone did. But, for advancement requirements. If you go to your stats page and scroll down to the guilds/factions you're a member of, you can bring up info that tells you the requirements for advancement. A little hidden and I do agree that the NPCs themselves should tell you the requirements, but I just wanted to say that it's there. Even if this video is a year old. Also, just to say in case someone wants to get on my case for 'defending' the game's obtuseness. I'm not, I recognise it. I've tried to start Morrowind five times and got frustrated four of those times and quit playing. Only in the last week have I finally started to click with the game and enjoy it.
What's your new build?
Spellsword chads keep winning.
I believe in spellsword supremacy
Your intricacy is admireable.-Ernie Moore Jr.
i love Morrowind but I agree with most criticism
Including the fact they need a plushie silt strider. Someone needs to tell Todd that'd make money so it happens.
Hit rates are never an issue if you make a correct starting build.
The training system will fix you up if you decide to pick up a new weapon type.
Yeah but who the fuck wants to build their own unique character using a spreadsheet from the Internet just to make it playable
@@ineedwafflestabernacleyou dont need a spreadsheet from the internet you just need to be smart enough to know that since you made long blade a major skill.. ur gunna be more skilled with a long blade than a short blade in the beginning of the game.
Although i wont argue with you it is a bit unintuitive that ur weapon hit the enemy but u missed somehow they definitely should have added an animation for the missing or something like that.
@@ineedwafflestabernaclei played morrowind year after release in 2003. First time saw it it also turned me off the game hence dice roll system. But later I decided to be patient and let the game and my observations to do the thing. Not to mention my English was none so i spent playing game with dictionary next to me.
I played and saved sporadically. I feel into some trench in cave and was unable to do thing about it and i found out that i can cast swift swim to increase my alteration and at the end of the process i finally used levitation and fly out.
Long story short. I played game without any guides whatsoever. And more I tried things in it more it turn out to be good decision in design. Some menus could be better eg alchemy in Skyrim has very good menu for creation of potions but its fine i guess morrowind has what has for its time. It like chorizo and tea time where you just relax and do stuff within game. And i love this aspect about it. Morrowind is outdated in many aspects but in my opinion dice roll is not as much one of them. And yes I played sneaky archer 😂 i just like elf and did not played any rpg of this kind before and I choose humbly and started slowly but reward was there. I thing mix of all games put into correct balance and properly fleshed out will be amazing. Who knows if Bethesda will do something like that in future.
@@Baguette_LordExactly, if there was a different animation when you missed instead of just a sound effect, that'd fix so much. It still wouldn't be perfect because in my opinion dice rolls only work in turn based games, but it would still fix a lot
if a game requires you to go out of it to actually have fun then its a bad game
The interesting thing about your complaint about higher difficulties not giving you more exp was addressed in Fallout 3, because the higher your difficulty was the more exp you got for thing. Don't know if FO4 kept that because I forgot 90% of that game.
It only took em 6 years but they got there...and then didn't bother carrying that feature over to Skyrim
@@ineedwafflestabernacle Skyrim and FO4 having a twerk off to see who can have the most mechanics and content cut from past titles
Bro, "fast travel" in Morrowind is easy.
You're moving through the west side? Silt Strider.
Long journey to a coastal location or around the island? Boat.
Moving through main cities for business or questing? Guild Mages + Others as needed.
Moving through the east side? Fuck the Nerevarine or smth, idk
boats and alteration for east side, you can easily get to sadrith mora via divine intervention or vos via almsivi intervention
Official mods for some extra teleportation.
As through the unofficial UESP has plug ins made after game release by the devs.
I mean, the Hortator & Nerevarine quest IS optional
Yeah if you know how to skip it which you'd only know by looking it up, and even then that doesn't negate the fact that it kills any sort of pacing and urgency that the story had at that point
I love this Video, thank you so much for making it. I always loved the idea of morrowind, but wouldn‘t want to play it myself. So i appreciate your work a lot.
I'm glad you enjoyed it. Like I said if you do plan on playing it, download some mods to update it a bit, the game is clunky as fuck even by early 2000s standards
Great video! Don't disable the like/dislike bar. The algorithm pushes you down if you do that
I didn't even know they were disabled, thanks for telling me
Ill have you know Nebraska is a fine state with nothing but flatlands and cows and WE LIKE IT.
You forgot the natural disasters every other day, that's the best part bro
@@ineedwafflestabernacle Hell yeah man. I love seeing tornadoes on the daily.
I like the dice roll mechanics. I like the graphics. I like how hard the game is at the beginning. I like how I did everything wrong and learned from it. Played Skyrim before and Morrowind is by far the better game, such a shame we will never get anything like this in the future because it wouldn't sell.
The animations suck. They really do.
you aren't special just because you're a contrarian, you have stockholm syndrome and should seek a therapist immediately
@@ineedwafflestabernacleidk if the comment you’re responding to got deleted or if you’re responding to the OP, damn dude, you get way too defensive about this shit. Watching your video and being a Morrowind fan I was trying to look at it charitably and accept that we all have different tastes in gameplay but you’re kinda just an ass.
@@empiar5481this
morrowind is much like a modern game a-la baldur's gate 3. except it's real-time and first-person. mechanics wise.
Do you think you'll make videos for Skywind and Skybivion? And are you interested in those two game/mods?
I'm interested in them and think they're both great examples of fan created content, but this is the last Elder Scrolls video I'm making
@@ineedwafflestabernacle fair enough, the two videos I watched, the Skyrim vs Oblivion and of course this one, were both really entertaining and are great videos 😂👍🏻 keep up the great work! And if you change your mind and do a Skybivion or especially a Skywind video I'll definitely check them out!
Movement speed ... is an issue yes.
There is only two "cheap" ways to fix it, boots of blinding speed and jump spells, both have issues and are not easy to figure out for new players.
Exactly, even if there are solutions to the issues they aren't known by new players, so it creates this giant wall for them to get over right at the beginning of the game when things should be new and exciting
Or just level speed/pick the steed sign
28:40 glad to see this is how you honour the sixth house and the tribe unmourned
For some reason, I have a very low tolerance for going back and playing older games. I get frustrated by jankiness. Oblivion is like the furthest back I'll go. Sometimes vanilla Skyrim pisses me off. Maybe I'm just a baby back bitch. Idk.
It really depends on the game. 2D games pretty much don't age but a lot of late 90s-early 2000s 3D games that were trying to be realistic while running the game on a microwave can definitely be hit or miss. Max Payne 1 and 2 are from that time period but play fine, there's some cheap deaths every now and then but the game still feels extremely tight even all these years later
@@ineedwafflestabernacle true true. But after watching your vids I’m definitely going to play through Oblivion soon 😅. I got a soft spot for that game
@@OptimusMuff I'm glad to hear my videos inspired you to pick it up again. I also have a soft spot for Oblivion, it's definitely one of my comfort games and is the game that made me fall in love with gaming again
11:30 well, the game tells you that in your stat menu though, under the faction category
well the game should've communicated that better you fuggin dummyhead
SO REAL ABOUT THE DIFFICULTY
LIKE SORRY I GOT ENOUGH OF A LIFE THAT I CAN'T SPEND 10 MINUTES KILLING A BANDIT
Noooo you just don't get it, it's a vital part of the gameplay, by actively making the game unplayable it makes it more rewarding later on because all video games are supposed to be difficult to get into, after all who wants people to actually play their game when you can alienate 70% of any interested players in the first 20 hours. Also I like your profile picture
Oh man, this is such good stuff, hope you get the views you deserve
thanks man. The oblivion video has been getting good views but I wish that actually carried over into my other stuff haha
No magicka regen? Ok better make my intelligence 26,000 for the next 9 real world hours so I never have to think about this fucking magicka system
Do you think Lorkhan stays in Aetherius for fear of what he has created
@@ineedwafflestabernacle I best not stumble into Lorkhan or I'll achieve chim when I console command his health to zero
@@mrapollo13 💀
Jennifer's catching stays 😂
Oh no! I need to plan my build and gear up properly to not be abused by the game!How horrible! Worst early game ever! FFS.
Daggerfall does the same system & its pace of gameplay is significantly better
I bet he hates baldurs gate 3 because he picked a monk but tries to play with a bow. or one of owlcat's games, they're even more punishing about wrong weapon types.
39:18 I feel so awful when I think of poor Caius having to wear a shirt again. He hates them so much! His suffering will be immense
Love this tuber
Great videos man!
Could you imagine testing Gothic (1&2) as well? They're shorter games, from the same time period as Morrowind, but less clunky imo. Would really love a video!
God thank you I thought I was the only one demanding the spider dedra!
I want them back purely for combat and lore purposes and nothing nefarious at all
Now that you've played the three big ones, do you have a favorite?
Still Oblivion. Morrowind has the best story, magic system, and player choice, and Skyrim is still really nostalgic to me, but Oblivion is not just my favorite of the three, but one of my favorite video games period.
Although I do really wish people watched my channel for more than just my video on it lmao
@@ineedwafflestabernaclebased elder scrolls enjoyer.
nostalgia (for simpler times)
Out of morbid curiosity, would you ever consider making an vid essay about Gothic I+II (& Chronicles of Myrtana: Archolos) ?
Really dig your style, along with this relatively overlooked franchise being a neat follow-up for your The Elder Scrolls vids.
PS Greetings from the Netherlands, you absolute madman!
I've had gothic in my backlog for a few months since someone reccomended it on my oblivion video, but I haven't gotten around to playing them yet. Whether or not I make a video on them depends on if I feel like I can say anything noteworthy beyond the game being good or bad.
I'm glad you enjoyed the videos though (there also may or may not be a new one tomorrow but you didn't hear it from me) it's crazy to think that someone all the way in the Netherlands watches my stuff, especially because I've fucking loved that country's architecture and culture for a long time
@@ineedwafflestabernacle ayy fam, a man of your word when it comes to the new vid & the shared love is much appreciated. It's a pretty dank place down here indeed.
Your neat style in editing & humor gives a genuine feeling of 'nostalgia', even if I've only recently discovered you. Genuinely cozy stuff mate, including the mic quality lol.
Fingers crossed you give those mentioned Gothic titles a shot, even though you can spend so much hours in those gems. Played them during the quarantine last year for the first time since 2015 & they still hold up really wel. The total conversion mod The Chronicles of Myrtana: Archolos also was thoroughly impressive as an unofficial 'Gothic 3'.
Also, that brief lil edit at the end makes me yearn for a Elder Scrolls version of SnapCube's Sonic Adventure 2 dub. A madlad can only dream.
Thanks king.
@@sjoerddondersteen1337 There are so many creators I love watching that I find "cozy" so to have someone say the same about my stuff is a much bigger compliment than you'd think. I really appreciate the support and I'm glad you enjoy what I make even if it isn't the highest production quality :)
"why are the people you want me to kill always in another zip code?!" Lol
got me out here running across vvardenfell just to shank a bitch
@@ineedwafflestabernacle pffff you run?... just jump and fly bozo, this is morrowind
This and Oblivion vids are so fun, I'm sad you didn't make a Daggerfall vid.
All my prayers have been answered
The heavens themselves have opened up and delivered this shitass video upon us unworthy mortals
Morrowind On Original Xbox Is Pretty Cool It Has Specially Tailored Menus For The Controller And In Some Ways Is A Lot More Intuitive Than The Default Morrowind Menus, Although The Downside Is That It Runs Pretty Bad And Has A Loading Bar Pop Up Every Once And A While, It Gets About 15-30 fps, Although On Xbox 360 And Xbox One They Both Run A Lot Better
I cackled at “Racism-2”
Just like real life, dawn and dusk has always been 06:00 & 18:00. In Morrowind, the sun rises and sets at those times.
what kinda Tromsø Norway ass place do you live in where it's already night time at 6PM
Still better combat than Oblivion.
i love this game and this video too you're pretty funny
The early game is only really as bad as you make it. You can have 85 speed with a decent chance to hit, and knowing fatigue affects your chance to succeed at tasks means restore fatigue is an important potion to have. Spamming attacks does minimal damage, the 1-36 on many battleaxes shows how much damage you deal when an attack is fully charged when using a "chop" attack. Allow your stamina to recover in fights too.
Bound weapons increase your hit chance by ten and are cheap to cast, even for characters that don't have bonus magika.
All of that's true but at the same time only an experienced player would know any of that, especially the part about bound weapons
Yeah the bound weapons part especially. Though it should be obvious that you want your character to have a decent skill level at level one, even with not hovering your mouse over agility to see what it does. In case you don't know, luck is the least important stat for increasing hit chance. Weapon skills and agility have more influence on your hit chance than luck.
Plus fortify attack is really fortify accuracy and should be called fortify accuracy. More people would be picking the warrior if that's what the status effect was called.
The complains at the start are so exagerated. You don't even miss that often at the early game, and if you ar are missing check your skills and attributes? I understand that some mechanics like fatigue influencing everything is more obscure but still just pick a high swords skill level if you wanna hit with swords. By level 6 this will stop being a problem altogether.
If you hate the movement speed, try to make a character with a higher speed stat. Character creation is so fast in morrowind i don't understand these issues. Luck is not the most determining factor in all of these, it's a general stat but other attributes like agility and willpower are more focused. If you charge attacks more you will kill normal enemies in like 3 hits. Hit chance is a perfectly valid mechanics that's being judged harshly by an outdated (tech and design wise) game from 2002. I much prefer that than skyrim where everyone starts litterally the same.
Basically the first like 10mins of this video are you complaining that your *character*, which has their own story and strengths, is bad at things you the player think you should do just because you know how to click with a mouse. At most you can critique the fact that most of this stuff is told in the player manual which isn't something current players are familiar with.
Ok, who's been casting "Demoralize Creature" on me?
My input is that it plays better on xbox. I loved it from when i first got it back in 2003. The menus are simple on console, the only beef i had was that it has loading screens in the open world to make up for lack of power compared to pc.
Did you patch your Morrowind game? The skill/attribute requirements are listed in-game. I don't think it's in the base game however. But playing this game without the patch is not recommended. You can also get a bunch of options like flagging owned items etc. Especially 1080p :D
I used the code patch but that's pretty much it. Also my monitor is only 900p so 1080p isn't an option in this house son, now go eat sleep for dinner
I mean with the addition of the dawnguard dlc and anniversary edition mods, Skyrim does have more interesting spells now atleast, some even with the same oblivion vibes.
That last comment about Alduin sounds like a problem
I don't remember which one you're talking about but yes, it in fact is
just found about this channel watched this video and why oblivion is better than skyrim both were entertaining hope you make more videos like this
I'm glad you enjoyed them both and my weird ass sense of humor
Where's your Uniform?
Don't worry about it you swit
the shop offered you 7 gold due to 7 gold being all they possessed lol
In what world does a shopkeeper only have 7 gold? Is he a beggar?
@@twinzzlersis he stupid?
@@ineedwafflestabernacle NO DON'T
I would recommend playing morrrowind with open mw the qol fixes are worth it
I found out about openmw after 40 hours of playtime so unfortunately it was too late to switch over
pretty sure you can click on the map in the pc version and make your own map markers
nah man just draw a physical map and carry it around with you everywhere
About time!
Comment and like for the algorithm and bcs Video is funny
I cannot believe YT waited A YEAR before sending this my way
literally HOW
so yup I'm engaging with all my might. esp bc I swear I was subbed but wasn't?? bc I loved the Oblivion video.
17:20 'Waffles --- no! You fool! Do you know what she will do to you after the mating, waffles?"
You’re the most underrated creator tbh
thanks man that really means a lot
Does anyone know if there's a separate video of the song at the end?
did the guard ever go chungus mode? i need answers!!!!
You'll be pleased to hear that he did in fact, go chungus mode all over those unarmed civilians
13:01 has me dying
I was just in a silly goofy mood
One thing i reallly dislike about Skyrim though is that it feels too normal & filled with farmers and peasants. You don't feel that daedric influence in it as much as there was alot of daedric stuff in the past games, including in conjuration spells. There is the apocrypha realm, but you don't really stay in that realm, you could if you wanted to but you are only there for loot, book blessings and the main quest. Skyrim just is missing that whimsy and wonder of Oblivion
well shit he finally did it
Honestly his takes are pretty shit I hate this guy
It's a great RPG not a terrible action game.
You are a good friend of Udarra.
26:08 webster mentioned 💪
yeah
Lol, you're weak. Raw dog it, no mods. Feel our pain. Become one of us.
Edit: Playing the completely vanilla, unmodded, no DLC Morrowind on Xbox with a controller? It's fine. You can hold Y+RT to fast cycle through your spells/scrolls and X+RT to fast cycle/equip any weapons you're carrying, so I reckon it can actually be a bit smoother than playing vanilla PC on original hardware?
Three minute loading screen was pure nostalgia on xbox
@@imtoogoodatpvp1252 I might have blocked that part out of my mind
i started with skyrim and recently got into morrowind, imo oblivion is the worst of the three. I honestly really like the "dice roll" combat because it gives you a meaningful difference between using a weapon at low skill and at high skill. in oblivion the only difference is how much damage you do which doesnt change how you play it just makes fights longer and more tedious
You should play Baldurs Gate 3 then. Personally I haven't but it has dice rolls and from what I've seen what happens as a result of what you roll can vastly change what you're doing, whereas in Morrowind the only outcomes of dice rolls are failing or performing an action
Hell yeah dude.
thanks nick
you're not very smart are ya? everything you complain about that "the game doesn't tell you" has popups explaining it
Law wasn't lying you're so much funnier than him😂
I'll make sure to remind him of this exact comment everytime him and I speak from now on
🥲
@@ineedwafflestabernacle Straight from the mouth of the One Tit lmao