I am SO HAPPY that the gag carried over from OutsideXtra. I think Andy being "the one who made it to the new office" is a good bit for the joke's continuity lol
I haven't watched in a while, but my understanding from comments on other videos is that Mike was on vacation when they changed studios. So this version of the gag actually makes even more sense than Ellen's. What I'm curious about is how/when they filmed it. I can't imagine they actually rented out the Brighton studio just for this one bit, so I think there's a solid chance they actually filmed this before the move. Which, if true, says a lot about how well this channel prepares. I once asked during an early Spook stream if Andy was doing NaNoWriMo since he'd revealed himself as a pretty awesome horror writer at that point, and his response indicated that he already knew most of their November schedule well in advance. It feels like a rare feat to have a team that's as excellent as off-the-cuff comedy as they are in their streams, yet also excels at comedy that requires them to prepare well ahead of time.
Fun fact about that Screaming Mantis one - after defeating her, the ghost of the original Psycho Mantis shows up. He tries reading your save game data and vibrating your controller again, only to find out and freak out about neither memory cards nor controller cables being a thing anymore... ...except that there actually _are_ controllers for the PS3 that have cables. So, if you happen to own one and plug it in for this cutscene, Psycho Mantis gets super happy about being able to vibrate your controller again.
@@mewmew8932 According to the Metal Gear wiki, "Afterwards, The Sorrow as well as God intervened and sent his ghost back to the grave for good". The article for God is, of course, a link to Hideo Kojima's.
A bit more context for why Theseus is so upset to see the yarn of Ariadne: he promised to marry her and brought her on the ship back to Athens, only to dump her and leave her stranded on the next island. It's not a reminder of him slaying Asterius; it's a reminder of what he did to her.
Technically, BG3 was patched to include that functionality. She never used to acknowledge your theft of the barrel. So we actually came up with that one.
They could do an entire list with something retroactively added to BG3 due to player input. The first one I heard of was an exploit to prevent Alfira being around when the Dark Urge gets his freak on.
@envymordecai4429 Despite all the AAA slop peddlers selling their trash, there are still a group of absolutely quality big developers who can do no wrong and must be protected at all costs. Never been a better time to like vidya tbh
You should’ve put in the Scanners from Batman Arkham Knight. If a mook busts out a scanner and you decide to stand behind him and wait for him to finish, he’ll freak out realizing Batman is right behind him.
The thugs really were low-key the best part of that entire game. It disappointed me on several fronts, but I can't even tell you how long I spent just gliding around the city to hear what kind of random dialogue you'd hear. One of my favorite was something along the lines of: Thug 1: It's not about being realistic, it's about sounding cool. Thug 2: Look, all I'm saying is, the guy has one face. It's just in two halves. I don't laugh out loud a lot when I'm on my own, but that bit had me in stitches.
I love their little schticks. "Where is he? Argh, stupid thing... It says he's... Right... *BEHIND* ME?!" or "Lost 'im, lets see where 'e's at... *OH NO!!* " It's *exactly* what Batman would do.
The Hades team also included a convo with Dionysus which is also a part of the Yarn of Ariadne joke, because in the Mythology Theseus dumps Ariadne on the island of Naxos where she meets Dionysus, marries him, and becomes a goddess on Olympus. And Dionysus talks about how he's glad Zagreus, who Dionysus switches identifies with as a prank and another Mythology reference, that he was glad Zagreus could kick his wife's ex boyfriend's ass because Dionysus always didn't like how Theseus treated Ariadne, and he was thankful Zagreus could make Theseus cry on Dionysus's behalf.
I was honestly expecting the Hades entry to be the unique dialogue you get if you fight the final boss with no boons. Supergiant clearly knew someone was going to try that as a challenge run.
I kind of love that there was no particular dialogue for beating the game with 64 heat. They thought it was so thoroughly impossible that it would truly never happen lmao, made the accomplishment even more special imo
@@ryadinstormblessed8308 Nah, he explained that he set the subject as YOU HAVE WON OUR SWEEPSTAKES, or something like that, as a joke to get their attention.
One of the first games I played with achievements was Bioshock. The Sander Cohen bit (where you kill splicers and take their pictures) had me so hacked off that when I got the opportunity, I killed Cohen. Then took his picture. Ding! - "Irony"
Another Cohen one is if you shoot the dynamite covering the piano his first disciple is playing so it blows up before he can detonate it, he'll remark "Huh, well that was sooner than I was expecting. Oh well."
@jacker90 the ones strapped to a time bomb, where you have a minute to run through a few vents and drop a chandelier through the roof of their room. If you try to go straight to the vents without going downstairs and seeing them, Joker calls you out and starts the timer.
In the lategame of Shadows Over Loathing you encounter a place called "The H***hole" (that's exactly how it's referred in game), a haunted well you can throw items in as long as they begin with the letter H. Some items are unaffected, but most will come back changed in some way. If you named your character something beginning with H, you can throw YOURSELF in the well, giving you a permanent magic effect and also changing the first letter of your name for the rest of the game.
@@xvgm24 For me it swapped the H for W, but I don't know if it's random. My character name was Hamtons, then after throwing myself in the well my name became Wamtons.
You could make a whole list from just Baldur’s gate. They have several fail safes for it you drop very important items. If you kill a character often times they’ll get replaced by someone else. In act 2 you can talk literally all but like 3 bosses to death
I find it interesting as well how they have fail safes for fail safes. Like SPOILER INCOMING i believe if you leave a nether stone at the iron throne, there's like several NPC's that will spawn with it before they generate a brand new npc that has never existed anywhere else in the game to hold it on the shore. It's like why didn't they just go with the last fall safe first? There's really nothing gained from having the other ones before it, so it's just odd to me that they went through the trouble to do that. Makes me think the final fail safe might bug out at times and soft lock the game so they just put extra fail safes ahead of it to lower the edge cases of someone getting soft locked (that's just my theory, no idea in reality why they did it).
Raphael in particular has an instance of where he will do that (avoiding spoilers) and he will just appear to keep you from failing the quest. And he's SO BITCHY about it. 😂
In Armored Core 6, there is a special interaction with AllMind if you have refused to do any of the tutorial stuff despite getting critical weapons and components for free upon completing the easy tutorial. AllMind is basically both flabbergasted, somewhat impressed, but ultimately confused why you would miss out on this one section that clearly gives you important items and that you got all the way to essentially the hidden ending of the game without doing any of the tutorial. I must also stress that because Armored Core 6 only has 1 save file, you must have avoided the tutorial from the start, or you have deleted the save file even on the cloud.
At one point in Yakuza Zero you're asked to deliver Takoyaki to someone. If you already have some in your inventory, the game will acknowledge it, but tell you to get some fresh takoyaki.
With stealing the smoke powder barrel, she actually has another smaller bomb on her she can throw instead after she realises you stole the big one and she even reacts TO THAT, if you steal it off her person as well during the cutscene. The details in bg3 are just incredible ❤
In Super Mario Bros. Wonder, if you get to the room where the Wonder Seed should be before you get the Wonder Flower in Rolling-Ball Hall, the Talking Flowers tell you off for not doing it in the right order. It just seems like they knew you’d try that, lol.
In Dragon Age: Origins, it is possible to do the mission to find the Urn of Sacred Ashes *before* you do the Redcliffe mission. That's significant because the latter mission concludes with the character of Arl Eamon needing the urn to be cured. That's usually when the player first gets the mission that opens up the area of the map where the urn is found. So, ordinarily players must do Redcliff first, then find the urn. However, the player can skip that by instead going to the town of Denerim, entering a specific house there and talking with a specific NPC about the urn. These are all things that the game doesn't prompt the player to do. Do them anyway and retrieve the Urn and that will open up amusing dialogue later on in the Redcliffe mission: Some NPCs will bemoan the fact that Arl Eamon can only be cured by ashes taken from the Urn but the relic has been lost for ages. The player character then says, in effect, "Oh, that? I already found it and I've got some of the ashes right here." The astonished NPCs reply that the player is a true miracle worker.
You're prompted to get the urn even in Lothering though. The only reason that specific house opens up in Denerim is if you talked to a knight in Lothering.
@@TheKarabanera You have no choice but to go to Lothering early in the game. It's the only place on the map open after the battle at Ostagar. You can learn of the urn in Lothering, yes, and you can go to Denerim after that, but the game doesn't give you a specific quest to search for the urn at that point. Every time I've told another Dragon Age player you can get the Urn before Redcliffe, I've gotten a surprised, "Wait, you can do that?!?"
My god I have played that game over 10 times and I have never done that lol. I just finished another run recently but I might try that next time. It'd be nice to get that dragon scale super early.
@@gabrielledickinson4530 It's my preferred way to play. If you do the Urn quest AND the Circle Tower mission before Redcliffe, you can save the demon-possessed child (by calling in Circle mage help) and cure the Arl immediately. Boom-Boom. Just like that. Makes you feel like your Grey Warden walks on water, you know?
@@FredCDobbs-rd5wi I didn't need no circle mages. My character was an elven mage, stepping into the fade was no problem. Also, by backstory i know Jowan. Also i didn't mind him being a blood mage. Well, i didn't kill the demon either, just asked her to step back for a few years, so everyone should be relieved... In exchange i get to learn the Blood Mage specialization. Everybody lived, and everyone was happy at the end! But i didn't know, you can get the Ashes before you get there.
Skyrim actually has a bunch of 'What if' situations with dialogue. Some quest objects are already placed in the world and if you pick it up before you're given the quest, like the Dragonstone, a dialogue option opens where, when Farengar gives you the quest for it, the option 'You mean this?' Pops up and prompts a surprised pleased reply from the court wizard
@@tubensalat1453 the Beacon is the only one I want to throw because I hate Merida herself. She's so obnoxious about it. Hell, Hircine is more chill that she is. You let Sinding live when he told you to kill him and he's not even mad. He's actually impressed. The Dragonborn is on tier with the lesser gods themselves. She may not have to like us, but she can at least speak without an attitude
@@bjsdemon She's got an attitude? I might be less bothered by that than average. I also don't care about Nazeem or that screaming preacher below the palace.
In Tears of the Kingdom, when I approached Master Kohga for another fight, I was struck with inspiration and tried equipping the Yiga Clan gear before talking to him. It did not work.
I really love the pop of red with the lamp shade. It’s well chosen and well placed. And the plant on the other side balances it beautifully. I know the team are professionals at all aspects of video production, but I do notice and appreciate your careful and thoughtful set dressing.
I am going to nominate Undertale: after the first boss fight many players try to restart the game to get a different outcome, but if you do Flowey calls you out on reloading a save and altering the fight
From Mass Effect 2, two words: "Probing Uranus." An opposite example, where despite the setup the devs didn't include the option to realize what was going to happen: the Witcher 3 mission where you investigate the murders in the morgue. It is very, painfully obvious that you are hunting a higher vampire. I went into the final encounter with vampire oil equipped and traits selected to prepare me for a vampire encounter. In fact, the bestiary and game lore had prepared me with ominous hints about how powerful higher vampires are and how Witchers would sometimes turn down contracts for them. Despite this, I went into the battle fully prepared and had to watch a cutscene where Geralt acted shocked that his prey was a higher vampire.
Would've been amazing if the game had ANY acknowledgement of the player preparing for the fight like Geralt even if he didn't know could've been like "I suspected I was going to be facing a vampire" or something
Objection. In that specific encounter I'm fairly certain if you get all the clues, Geralt concludes he should drink the anti-vampire potion before continuing. If you do that, you get some bonus XP. I'll admit it's certainly not obvious and it's not something which happens regularly through the game (only other example off the top of my head is Ciri doing the analysis to work out she's facing a lycanthrope.)
@@consolescrub4031 You may be right, but I never encountered it on two playthroughs. There may be a clue I missed, or maybe I had already drank the potion before walking in so he didn't say anything about it.
@@KaijinD To be fair I don't think it changes the dialogue in the actual scene. The additional dialogue happens before you enter the morgue and I think some of the clues are hard to spot. (The Fandom article says the XP is just for getting all the clues and opening the bruxa entry in the bestiary so I may be misremembering.)
Final Fantasy XIV: Endwalker has a good thing like this. In the alliance raids for the expansion, you fight the gods of Eorzea and one of these is Lymlaen. Since she has let's say "mom energy" and FFXIV players are a very special breed of people, the playerbase is rather FOND of her. But she's also very no-nonsense and if you try to use the emote to blow her a kiss in the middle of the fight, she will say: "Oi! Cut it out, you!" and immediately hit you with a very strong attack that sets your HP to 1. She is the only boss in the game that does this.
Fun Fact about the BG3 example: Philomeen also has a small Runepowder vial that you can convince her to give to you. However, if you stole the big barrel beforehand, she will refuse to give you the vial since you already have the barrel and you don’t really need the small vial anymore. Now if you steal BOTH the barrel and the vial before she notices, she will attack you out of desperation and you will be forced to fight her.
Huh, didn't know that. I remembered when I stole from her and then she spotted me, which resulted in me having to fight her. Too bad she was no match for Vicious Mockery
There's one time that a UA-camr I watched instead of doing the trials in balders gate just walked up and casted knock on the door and just skipped all of the trials.
That Runepowder thing is what me and my brother ended up doing, completely as a joke to see if we could. So now we're just carrying around a barrel of runepowder and waiting for the best place to set off "the nuke" in act 3 lol
It's not exactly hard to achieve, but I always liked how you get a special reaction from Princess Peach in New Super Mario Bros. U if you manage to reach her as transformed Toadette. For any other character she'll just call for help, but if you arrive as Peachette, she gets confused.
In Zelda Breath of the wild, if you manage to complete one of the tutorial shrines without extracting the rune, the sheika monk will just tell you to go back and extract it. The devs really want you to get those runes lol
Not sure if this counts but in Paper Mario TTYD in Chapter 4 you meet the main antagonist of the chapter early on. He's a ghost who steals 2 things that belong to you and promises to give them back if you can guess his name. If you already know his name you can type it in. Except you can't because one of the letters needed to spell his name is of course the only one missing.
I haven't played any souls games, but I perfectly understand fumeknight skipping his first phase if you show up with the helmet of the guy who defeated him. I mean, without the helmet, you're just some random dude. With the helmet you're the random dude who defeated the guy who defeated him, evidently more dangerous than some random dude.
Metroid Fusion has a point here you're trapped in a certain area until you find an upgrade you need to escape. It's possible to get out without the upgrade if you're insanely good at shinesparking. If you do, you can catch ADAM in conversation with one of his higher ups that Samus isn't supposed to meet. They then tell you to turn around and go get the upgrade because you actually need it to beat the game.
Not qutie sure it fits exactly, but there's a moment in Guardians of the Galaxy where just after a Very Important Plot Point is dropped, you are wandering down a corridoor talking to Gamora about said Plot Point, when there's a side corridoor with a poison gas dispenser - a sign there is a collectible there. If you head off to get that, Gamora will say something along the lines of "I see you'd rather walk into a room full of poison gas than talk about this!"
My wife starting Tears of the Kingdom and using her prior map knowledge of Breath of the Wild: "Oh, I'll go get some Duran Fruit from Farron." Gets to the Duran Fruit farming spot: "Huh, there's no fruit he....OH DEAR GOD WHAT IS THAT HELP!!!!"
How about Enter The Gungeon, where you can push a table into a moat and get an achievement/trophy for it? The note even has something to the effect of "We knew somebody would try it."
Ahh, the "Developer's Foresight" trope. I do like when this comes up, if I do something I think is particularly weird or sneaky and the game unexpectedly reacts accordingly. When I was playinG AC Odyssey, for example, I went exploring all over the place and killed loads of bandits, found various random quest items, etc. Then I might find an NPC who wanted me to do a thing, and Kassandra would just reply something like "You're in luck - it's already been taken care of", and the NPC would be surprised but happy and give me my reward :D.
I remember the first Deus Ex, when, in my second playthrough, at the end of the private Airport part on the plane, I, mostly just out of fun, put all the mines I had on me in the way before the last room. Thought it would be fun to see Anna Navarre just walk through some explosions. Didn't expected to blow her up and the game actually aknowledged this and change all the Scenes where she was part of (and even the characters mentioning it from time to time).
Hades has responses for everything. Seeing that video clip reminded me that I first encountered Astereus and Theseus together in my recent playthrough, and there's unique dialogue for that, since the Bull never gave you a chance to give ominous warnings about his partner.
You can also attack mid conversation which will allow you to save people during scenes where they would've died if you just watched the scene through like normal. It doesn't work every time though and some things are forced to happen even if you interrupt it
@@Zurrke I'm not certain, but I think when the game was first released it was allowed for all. Then they later put in restrictions on certain conversations. I say this because I used that trick to beat a boss in my first playthrough, and it didn't work when I tried it again in a later playthrough.
Yeah me either. I thought the smoke powder trick was to stealth in before the cutscene started but I've never tried it. I'll have to look into what button that is next time I play. I usually use my mouse for everything.
10:27 to be fair if you turn up to the fight wearing the helm of the knight that beat the guy your fighting of course he is going to just go all out your wearing the helm of the guy that beat him meaning your beat the guy that beat him, he is probably a bit freaked out.
Also, there's specific dialogue if you play cards that either auto-kill on attack or reduce attack against the Moon boss battle. Anything that makes it ineffective gets a call-out.
Dark Souls 1, the Black Knight at the top of the tower in the Undead Parish. It's actually a very sensible thing for the player to 1) clear some space down below and then 2) go to the top of the tower, aggro the Knight, and lure him down the stairs so you can fight him in an area that's wider than his massive ultra greatsword is long. The problem is that the Black Knight will often play dumb, only following you halfway down and then going back up like he's forgotten about you. Then, on like your 5th trip back up to fetch him, he will actually jump down from the top to a ledge below, hide just around the curve of the tower out of sight like a troll, and smash your head in with his sword as you emerge from the staircase wondering where he's gone.
Dark Souls 1 has hundreds of gems for thinking outside the box: The dragon tail sword can be easily obtained by buying a ton of arrows and shooting the dragon from under the bridge in Undead Parish (it'll take damage but won't attack you because you're too far away). The capra demon can be defeated from outside its arena by positioning yourself in just the right spot to toss fire bombs through the damaged part of the archway above the fog gate. Sif can be taken out from outside their arena by triggering their boss fight, dying, then doing a bit of jumping to climb the toppled part of the wall, where you can then hit them with poison arrows till they perish (this also works on Manus if you shoot at where he's lurking underneath the entrance to his arena). The Iron Golem can be tricked into falling off the edge of its arena. Ceaseless Discharge can be literally walked to its demise by just goading it to follow you till it walks right off the edge of the lava flow. The list just goes on.
my god I've been playing hades for over a year now and I've NEVER had the Ariadne easter egg trigger! it is truly bonkers to even get such a thing, as it is so randomised and it immediately gets used up. makes so much sense tho. damn.
While it's not as bespoke as some of the entries here, I do enjoy "STRATEGY UNAVAILABLE" whenever you try to pull off any number of glitches in Nintendo World Championships.
Good God, the new studio is top tier! No longer do I have to dim my phone to the lowest possible brightness to combat the blinding white light while I'm trying to sleep! 😅
Video Idea: 7 times the right answer wasn't immediately apparent, but the WRONG answer was. Alternative titles: 7 times you chose the "not wrong" answer 7 times the wrong choice was much more obvious than the right one 7 times your moral choice came down to a "process of elimination"
I love the lack of white. The new brick wall looks so good. Btw, if you position that red light in a way where the legs form an X, and maybe put a cardboard box next to it on a small table or something... ;)
Love that the intro had things going a bit "Mike" but Mike was the only one there. NGL, it's wild to see a different set after all these years. What a shakeup!
Now I say this with love, everyone remember picture day in grade school and there was only like six backgrounds that we could pick from and the perspective was always slightly off.... 😊
Here's another one for you from Cyberpunk 2077: Not going into the bathroom when Dexter DeShawn asks you to wash up. CDPR knew you had most likely seen the trailer, and thus know what's gonna happen as soon as you step out of the bathroom. So if you just stare down Dex and refuse to go in, his choom still sucker punches you in the head and events carry on business as usual.
Fun fact, that wakestone is the only way to romance Julian (he disappears from the game if he wins no matter how many gifts youve given him or quests youve done for him)
my favourite bit is how that lamp in the back is on, there is a bright day window shadow but everyone is clearly being lit by studio lights. I'll miss the void but this new weirder place might have the juice.
OSRS has multiple quests (Doric's Quest, Imp Catcher, Sheep Shearer, Cook's Assistant, and a few others) where you're asked to bring specific items to an NPC. If you have all of those items with you already most will react with amusement at the coincidence, and one will accuse you of stealing the things they wanted you to retrieve.
In _Morrowind_ you can join the Morag Tong, an assassin's guild sanctioned by the ruling government of Vvardenfell because sending hitmen after one's noble rivals causes less trouble than House wars. If you kill the targets before getting the relevant quests, Eno Hlaalu (the questgiver) will reprimand you for skipping ahead.
One tiny little detail I liked was in Resident Evil 6, where if you try to use the starting knife on any lock then you'll get the unique message "You can't jimmy the lock"
For me, the thing that BG3 did that said "we know what you're like" the most was when they let you engage in... adult activities... with a mind flayer. They really do know their audience
How do you think they paid for the studio? Organ trading is very profitable, and the AI replica of Luke they set up with its own channel is very convincing.
WHATTTT. I’ve been watching you guys for so many years I don’t think I’ll ever be able to see you with another background than the white screen. But I’ll damn try! Congratulations Outside Xbox team!! You deserve it all and more
Dear OX, it's great that you're trying new things but please fix your background. The highest contrast elements are now no longer between the presenter and void-background but between different elements in the background itself. It is distracting.
Andy, it makes perfect sense. Mantis attuned to controller one before the battle, and that takes time. You think you can just attune to a new controller mid fight? Have you ever even psychically battled a clone of your boss before?
The Witcher 3 surprised me often by giving me answers to problems I didn't even know I'd have. Example: Yennefer has a side quest for you that requires you to do it in less than an in-game week's time, and you completely forgot about it? She'll throw it back in your face if you leave her hanging.
One of the earliest and most frequent example I know of is clicking several times on a unit in a RTS with Blizzard in particular putting lots of different lines for it to let you know its displeasure - up to 6 or 7 in Warcraft 3 I think
I actually have a painting that a very talented artist friend of mine did of Theseus and Asterius making out that she gifted me. I don't think she titled it, but I call it The Ship of Theseus. It's hanging in my room and I love it
I like the idea of the new background but it weirdly feels like a green screen despite not being a green screen. I feel I’m in some sort of uncanny valley
In Metroid Fusion there is a point where you get the ability Shinespark. Normally you progress further into the area your in but instead you can try to leave the area from the entrance using your new power, which is very difficult. Doing so will reward you with a hidden scene that reveals some of the plot and also an 'congrats but we knew you were going to do this' kind of moment.
My personal favorites are: Grunt fanboying over Jack during her recruitment mission ("She's blowing everything up. I like her!"); and Jack, if you bring her along on Miranda's loyalty mission. When the asari mercenary boss asks if Cerberus really allows Miranda to "whore around" in that outfit, Jack says, "I like her. Are we still recruiting?"
8:10 Or just be one that explores every corner and inch before moving on to the next phase because all content might become unexcessable when you move forward. Something old Assassin's Creed games train you to do because that actually does happen.
These a small detail in Fire Emblem: Radiant Dawn where in Part 1 where you get to play as the nigh invulnerable Black Knight, the developers added a death quote for him in any case you do some sort of cheat/manipulation to have the Black Knight killed.
I am SO HAPPY that the gag carried over from OutsideXtra. I think Andy being "the one who made it to the new office" is a good bit for the joke's continuity lol
Agreed!
I want the old office back
@@Navarein Yeah, definitely prefer the void. This one feels like the waiting room of a therapist's office.
@@TheFiddleFaddlelol
I haven't watched in a while, but my understanding from comments on other videos is that Mike was on vacation when they changed studios. So this version of the gag actually makes even more sense than Ellen's. What I'm curious about is how/when they filmed it. I can't imagine they actually rented out the Brighton studio just for this one bit, so I think there's a solid chance they actually filmed this before the move. Which, if true, says a lot about how well this channel prepares. I once asked during an early Spook stream if Andy was doing NaNoWriMo since he'd revealed himself as a pretty awesome horror writer at that point, and his response indicated that he already knew most of their November schedule well in advance. It feels like a rare feat to have a team that's as excellent as off-the-cuff comedy as they are in their streams, yet also excels at comedy that requires them to prepare well ahead of time.
Fun fact about that Screaming Mantis one - after defeating her, the ghost of the original Psycho Mantis shows up. He tries reading your save game data and vibrating your controller again, only to find out and freak out about neither memory cards nor controller cables being a thing anymore...
...except that there actually _are_ controllers for the PS3 that have cables. So, if you happen to own one and plug it in for this cutscene, Psycho Mantis gets super happy about being able to vibrate your controller again.
That's so cute.
@@DarkYashaRyoko Right!? He gets genuinely excited, I was so happy for him
That's peak Kojima shit
@@mewmew8932 According to the Metal Gear wiki, "Afterwards, The Sorrow as well as God intervened and sent his ghost back to the grave for good".
The article for God is, of course, a link to Hideo Kojima's.
@@zoro4661WasTaken perfect
A bit more context for why Theseus is so upset to see the yarn of Ariadne: he promised to marry her and brought her on the ship back to Athens, only to dump her and leave her stranded on the next island. It's not a reminder of him slaying Asterius; it's a reminder of what he did to her.
tbf it works out for ariadne since she ends up marrying dionysus and becoming immortal
@@ilovetweek000 wait does this mean if you upgrade one of dionysus's boons, he acknowledges it?
Technically, BG3 was patched to include that functionality. She never used to acknowledge your theft of the barrel. So we actually came up with that one.
So they were actually watching others playing the game and reprogramming the game. :P
I don’t like the new studio, want it be normal again
They could do an entire list with something retroactively added to BG3 due to player input. The first one I heard of was an exploit to prevent Alfira being around when the Dark Urge gets his freak on.
I’m still not used to the company actually listening to us tbh
@envymordecai4429 Despite all the AAA slop peddlers selling their trash, there are still a group of absolutely quality big developers who can do no wrong and must be protected at all costs. Never been a better time to like vidya tbh
Portal 1 you get an achievement called “We thought of that.” For making a rocket launcher fire at itself using the Portal Gun.
I made this comment on the previous video of this topic. I was hoping my suggestion would be here. Darn. Ohh well. Still a good list.
Don't they also have specific dialogues for you somehow soft-locking yourself in the test chambers?
@@zoro4661WasTaken Yes, there is an achievement for that. You have to get the evil computer to help you. I think that part is funny.
I thought it was “Saw that one coming”.
@@collinvesel9362 You might be right. I just laughed when I got this achievement. I couldn’t even be mad.
You should’ve put in the Scanners from Batman Arkham Knight. If a mook busts out a scanner and you decide to stand behind him and wait for him to finish, he’ll freak out realizing Batman is right behind him.
Just searched that up because of you.
Yes, that is hilarious
The thugs really were low-key the best part of that entire game. It disappointed me on several fronts, but I can't even tell you how long I spent just gliding around the city to hear what kind of random dialogue you'd hear. One of my favorite was something along the lines of:
Thug 1: It's not about being realistic, it's about sounding cool.
Thug 2: Look, all I'm saying is, the guy has one face. It's just in two halves.
I don't laugh out loud a lot when I'm on my own, but that bit had me in stitches.
I love their little schticks. "Where is he? Argh, stupid thing... It says he's... Right... *BEHIND* ME?!" or "Lost 'im, lets see where 'e's at... *OH NO!!* "
It's *exactly* what Batman would do.
The Hades team also included a convo with Dionysus which is also a part of the Yarn of Ariadne joke, because in the Mythology Theseus dumps Ariadne on the island of Naxos where she meets Dionysus, marries him, and becomes a goddess on Olympus.
And Dionysus talks about how he's glad Zagreus, who Dionysus switches identifies with as a prank and another Mythology reference, that he was glad Zagreus could kick his wife's ex boyfriend's ass because Dionysus always didn't like how Theseus treated Ariadne, and he was thankful Zagreus could make Theseus cry on Dionysus's behalf.
Enjoying the “wrong studio” gag on each video WAY more than it probably deserves. What a great channel, you guys
I was honestly expecting the Hades entry to be the unique dialogue you get if you fight the final boss with no boons. Supergiant clearly knew someone was going to try that as a challenge run.
I was expecting the unique dialogue you get for fighting to the final boss without Zagreus ever dying
I kind of love that there was no particular dialogue for beating the game with 64 heat. They thought it was so thoroughly impossible that it would truly never happen lmao, made the accomplishment even more special imo
I guess Andy's the only person to make it to the studio yet then haha
So it's at his home?
@@kevinchong5424 Yeah, before the Gamer Network studio, they did actually film at home.
They never got the memo... because Andy never sent it. It's still in his Drafts folder 😅
@@ryadinstormblessed8308 Nah, he explained that he set the subject as YOU HAVE WON OUR SWEEPSTAKES, or something like that, as a joke to get their attention.
Would've sworn I saw Jane there as well.
One of the first games I played with achievements was Bioshock. The Sander Cohen bit (where you kill splicers and take their pictures) had me so hacked off that when I got the opportunity, I killed Cohen.
Then took his picture.
Ding! - "Irony"
Another Cohen one is if you shoot the dynamite covering the piano his first disciple is playing so it blows up before he can detonate it, he'll remark "Huh, well that was sooner than I was expecting. Oh well."
Taking a shortcut to save the hostages in 'Batman: Arkham Asylum', causing The Joker to reply with "Reading the last page first? Shame on you!".
Which set of hostages in Asylum?
@jacker90 the ones strapped to a time bomb, where you have a minute to run through a few vents and drop a chandelier through the roof of their room. If you try to go straight to the vents without going downstairs and seeing them, Joker calls you out and starts the timer.
@@nicholasfarrell5981 ohhh I remember that
In the lategame of Shadows Over Loathing you encounter a place called "The H***hole" (that's exactly how it's referred in game), a haunted well you can throw items in as long as they begin with the letter H. Some items are unaffected, but most will come back changed in some way.
If you named your character something beginning with H, you can throw YOURSELF in the well, giving you a permanent magic effect and also changing the first letter of your name for the rest of the game.
How does it change the letter of your name if your name already begins with H?
@@xvgm24 For me it swapped the H for W, but I don't know if it's random. My character name was Hamtons, then after throwing myself in the well my name became Wamtons.
You could make a whole list from just Baldur’s gate. They have several fail safes for it you drop very important items.
If you kill a character often times they’ll get replaced by someone else.
In act 2 you can talk literally all but like 3 bosses to death
Instead of the usual "Commenter's Edition," I think they should actually do " : Baldur's Gate 3 Edition"
A lot of this was from exceptionally methodical playtesting.
I find it interesting as well how they have fail safes for fail safes. Like SPOILER INCOMING i believe if you leave a nether stone at the iron throne, there's like several NPC's that will spawn with it before they generate a brand new npc that has never existed anywhere else in the game to hold it on the shore. It's like why didn't they just go with the last fall safe first? There's really nothing gained from having the other ones before it, so it's just odd to me that they went through the trouble to do that. Makes me think the final fail safe might bug out at times and soft lock the game so they just put extra fail safes ahead of it to lower the edge cases of someone getting soft locked (that's just my theory, no idea in reality why they did it).
Raphael in particular has an instance of where he will do that (avoiding spoilers) and he will just appear to keep you from failing the quest. And he's SO BITCHY about it. 😂
In Armored Core 6, there is a special interaction with AllMind if you have refused to do any of the tutorial stuff despite getting critical weapons and components for free upon completing the easy tutorial.
AllMind is basically both flabbergasted, somewhat impressed, but ultimately confused why you would miss out on this one section that clearly gives you important items and that you got all the way to essentially the hidden ending of the game without doing any of the tutorial. I must also stress that because Armored Core 6 only has 1 save file, you must have avoided the tutorial from the start, or you have deleted the save file even on the cloud.
At one point in Yakuza Zero you're asked to deliver Takoyaki to someone. If you already have some in your inventory, the game will acknowledge it, but tell you to get some fresh takoyaki.
With stealing the smoke powder barrel, she actually has another smaller bomb on her she can throw instead after she realises you stole the big one and she even reacts TO THAT, if you steal it off her person as well during the cutscene. The details in bg3 are just incredible ❤
In Super Mario Bros. Wonder, if you get to the room where the Wonder Seed should be before you get the Wonder Flower in Rolling-Ball Hall, the Talking Flowers tell you off for not doing it in the right order. It just seems like they knew you’d try that, lol.
In Dragon Age: Origins, it is possible to do the mission to find the Urn of Sacred Ashes *before* you do the Redcliffe mission. That's significant because the latter mission concludes with the character of Arl Eamon needing the urn to be cured. That's usually when the player first gets the mission that opens up the area of the map where the urn is found. So, ordinarily players must do Redcliff first, then find the urn. However, the player can skip that by instead going to the town of Denerim, entering a specific house there and talking with a specific NPC about the urn. These are all things that the game doesn't prompt the player to do. Do them anyway and retrieve the Urn and that will open up amusing dialogue later on in the Redcliffe mission: Some NPCs will bemoan the fact that Arl Eamon can only be cured by ashes taken from the Urn but the relic has been lost for ages. The player character then says, in effect, "Oh, that? I already found it and I've got some of the ashes right here." The astonished NPCs reply that the player is a true miracle worker.
You're prompted to get the urn even in Lothering though. The only reason that specific house opens up in Denerim is if you talked to a knight in Lothering.
@@TheKarabanera You have no choice but to go to Lothering early in the game. It's the only place on the map open after the battle at Ostagar. You can learn of the urn in Lothering, yes, and you can go to Denerim after that, but the game doesn't give you a specific quest to search for the urn at that point. Every time I've told another Dragon Age player you can get the Urn before Redcliffe, I've gotten a surprised, "Wait, you can do that?!?"
My god I have played that game over 10 times and I have never done that lol. I just finished another run recently but I might try that next time. It'd be nice to get that dragon scale super early.
@@gabrielledickinson4530 It's my preferred way to play. If you do the Urn quest AND the Circle Tower mission before Redcliffe, you can save the demon-possessed child (by calling in Circle mage help) and cure the Arl immediately. Boom-Boom. Just like that. Makes you feel like your Grey Warden walks on water, you know?
@@FredCDobbs-rd5wi I didn't need no circle mages. My character was an elven mage, stepping into the fade was no problem. Also, by backstory i know Jowan. Also i didn't mind him being a blood mage. Well, i didn't kill the demon either, just asked her to step back for a few years, so everyone should be relieved... In exchange i get to learn the Blood Mage specialization. Everybody lived, and everyone was happy at the end!
But i didn't know, you can get the Ashes before you get there.
Skyrim actually has a bunch of 'What if' situations with dialogue. Some quest objects are already placed in the world and if you pick it up before you're given the quest, like the Dragonstone, a dialogue option opens where, when Farengar gives you the quest for it, the option 'You mean this?' Pops up and prompts a surprised pleased reply from the court wizard
A NEW HAND TOUCHES THE BEACON!
@@wavion2:yeets beacon: Nope
@@bjsdemon No yeeting quest items?
Anyway, I don't mind the beacon/quest.
@@tubensalat1453 the Beacon is the only one I want to throw because I hate Merida herself. She's so obnoxious about it. Hell, Hircine is more chill that she is. You let Sinding live when he told you to kill him and he's not even mad. He's actually impressed.
The Dragonborn is on tier with the lesser gods themselves. She may not have to like us, but she can at least speak without an attitude
@@bjsdemon She's got an attitude? I might be less bothered by that than average.
I also don't care about Nazeem or that screaming preacher below the palace.
In Tears of the Kingdom, when I approached Master Kohga for another fight, I was struck with inspiration and tried equipping the Yiga Clan gear before talking to him.
It did not work.
I prefered Outside Xbox when they all lived in a featureless void, made them more relatable
The gamers yearn for the void!
I don't! I hated the blinding white background especially at night. Wait... Do you use light-mode on discord? Have you gone mad?!
Yes. True.
Not me, I enjoy having retinas.
Eh, I get enough of the void in my regular life and early Assassin's Creed loading screens.
Studios are back!
4. Wow, that Souls Boss is so angry. He's Fume-ing!
🗣I HATE YOU
😑
Boo! To Ellen specifically.
I really love the pop of red with the lamp shade. It’s well chosen and well placed. And the plant on the other side balances it beautifully. I know the team are professionals at all aspects of video production, but I do notice and appreciate your careful and thoughtful set dressing.
I am going to nominate Undertale: after the first boss fight many players try to restart the game to get a different outcome, but if you do Flowey calls you out on reloading a save and altering the fight
I mean if we let that count, then we definitely need to mention Resetti here too :D
Andy needs to get better letting the team know they have left the void
From Mass Effect 2, two words: "Probing Uranus."
An opposite example, where despite the setup the devs didn't include the option to realize what was going to happen: the Witcher 3 mission where you investigate the murders in the morgue. It is very, painfully obvious that you are hunting a higher vampire. I went into the final encounter with vampire oil equipped and traits selected to prepare me for a vampire encounter. In fact, the bestiary and game lore had prepared me with ominous hints about how powerful higher vampires are and how Witchers would sometimes turn down contracts for them. Despite this, I went into the battle fully prepared and had to watch a cutscene where Geralt acted shocked that his prey was a higher vampire.
Would've been amazing if the game had ANY acknowledgement of the player preparing for the fight like Geralt even if he didn't know could've been like "I suspected I was going to be facing a vampire" or something
Objection. In that specific encounter I'm fairly certain if you get all the clues, Geralt concludes he should drink the anti-vampire potion before continuing. If you do that, you get some bonus XP. I'll admit it's certainly not obvious and it's not something which happens regularly through the game (only other example off the top of my head is Ciri doing the analysis to work out she's facing a lycanthrope.)
@@consolescrub4031 You may be right, but I never encountered it on two playthroughs. There may be a clue I missed, or maybe I had already drank the potion before walking in so he didn't say anything about it.
@@KaijinD To be fair I don't think it changes the dialogue in the actual scene. The additional dialogue happens before you enter the morgue and I think some of the clues are hard to spot. (The Fandom article says the XP is just for getting all the clues and opening the bruxa entry in the bestiary so I may be misremembering.)
"Really, Commander?"
Wow. That went all Mike in first 20s
I don't get if the "new studio" is a current gag, or is actually a new studio. If anything, is cool hahahaha
It does seem like they actually moved but it is a gag for us one of them is left behind seemingly 😅😅😅😅
@@oxfanblink4115 Yeah I think the Gamer Network Studio is no longer available
I mean, it seems they're just green screening in a background. Maybe they did move studio but that's only caused a change because they wanted it to.
@@WolfbloodJakeWilliamsMaybe they moved, but use a greenscreen for a while as a gag and announce "here's our new, real studio, surprise!"
Some in-jokes only they will know
Final Fantasy XIV: Endwalker has a good thing like this. In the alliance raids for the expansion, you fight the gods of Eorzea and one of these is Lymlaen. Since she has let's say "mom energy" and FFXIV players are a very special breed of people, the playerbase is rather FOND of her. But she's also very no-nonsense and if you try to use the emote to blow her a kiss in the middle of the fight, she will say: "Oi! Cut it out, you!" and immediately hit you with a very strong attack that sets your HP to 1. She is the only boss in the game that does this.
My record is 3 kisses in one fight.
@@SapphireDragon357 I bet your healer loved you.
@@LazzyVamples XD My healer and I queued together and were in voice.
Well the code was there after all there's the /comfort for those dealing with gremlins debuff
i gotta try that lol
Fun Fact about the BG3 example: Philomeen also has a small Runepowder vial that you can convince her to give to you. However, if you stole the big barrel beforehand, she will refuse to give you the vial since you already have the barrel and you don’t really need the small vial anymore. Now if you steal BOTH the barrel and the vial before she notices, she will attack you out of desperation and you will be forced to fight her.
Huh, didn't know that. I remembered when I stole from her and then she spotted me, which resulted in me having to fight her. Too bad she was no match for Vicious Mockery
I bet that the one player of Hades with the advanced Classics degree was Blue from OSP :D
There's one time that a UA-camr I watched instead of doing the trials in balders gate just walked up and casted knock on the door and just skipped all of the trials.
E
That Runepowder thing is what me and my brother ended up doing, completely as a joke to see if we could. So now we're just carrying around a barrel of runepowder and waiting for the best place to set off "the nuke" in act 3 lol
It's not exactly hard to achieve, but I always liked how you get a special reaction from Princess Peach in New Super Mario Bros. U if you manage to reach her as transformed Toadette. For any other character she'll just call for help, but if you arrive as Peachette, she gets confused.
In Zelda Breath of the wild, if you manage to complete one of the tutorial shrines without extracting the rune, the sheika monk will just tell you to go back and extract it. The devs really want you to get those runes lol
Not sure if this counts but in Paper Mario TTYD in Chapter 4 you meet the main antagonist of the chapter early on. He's a ghost who steals 2 things that belong to you and promises to give them back if you can guess his name. If you already know his name you can type it in. Except you can't because one of the letters needed to spell his name is of course the only one missing.
I haven't played any souls games, but I perfectly understand fumeknight skipping his first phase if you show up with the helmet of the guy who defeated him. I mean, without the helmet, you're just some random dude. With the helmet you're the random dude who defeated the guy who defeated him, evidently more dangerous than some random dude.
Hades has so much well-thought-out conditional dialogue. It's one of the best reasons to loop through it again, and again, and again...
Metroid Fusion has a point here you're trapped in a certain area until you find an upgrade you need to escape. It's possible to get out without the upgrade if you're insanely good at shinesparking. If you do, you can catch ADAM in conversation with one of his higher ups that Samus isn't supposed to meet. They then tell you to turn around and go get the upgrade because you actually need it to beat the game.
Not qutie sure it fits exactly, but there's a moment in Guardians of the Galaxy where just after a Very Important Plot Point is dropped, you are wandering down a corridoor talking to Gamora about said Plot Point, when there's a side corridoor with a poison gas dispenser - a sign there is a collectible there. If you head off to get that, Gamora will say something along the lines of "I see you'd rather walk into a room full of poison gas than talk about this!"
My wife starting Tears of the Kingdom and using her prior map knowledge of Breath of the Wild:
"Oh, I'll go get some Duran Fruit from Farron."
Gets to the Duran Fruit farming spot:
"Huh, there's no fruit he....OH DEAR GOD WHAT IS THAT HELP!!!!"
I had to sidestep that Hades boss fight...
It was my Skip of Theseus.
I don't want to like this
Boo!
Boo
How about Enter The Gungeon, where you can push a table into a moat and get an achievement/trophy for it? The note even has something to the effect of "We knew somebody would try it."
Ahh, the "Developer's Foresight" trope. I do like when this comes up, if I do something I think is particularly weird or sneaky and the game unexpectedly reacts accordingly. When I was playinG AC Odyssey, for example, I went exploring all over the place and killed loads of bandits, found various random quest items, etc. Then I might find an NPC who wanted me to do a thing, and Kassandra would just reply something like "You're in luck - it's already been taken care of", and the NPC would be surprised but happy and give me my reward :D.
I bet its just "This is something Id do, lets add stuff for others doing it."
I remember the first Deus Ex, when, in my second playthrough, at the end of the private Airport part on the plane, I, mostly just out of fun, put all the mines I had on me in the way before the last room. Thought it would be fun to see Anna Navarre just walk through some explosions. Didn't expected to blow her up and the game actually aknowledged this and change all the Scenes where she was part of (and even the characters mentioning it from time to time).
Head canon says that Andy is the only one who knew they were moving studio and is slowly telling them mid-video as a sort of power move.
I got to be brutally honest, I miss the white void already...
I like the pause where Jane was thinking about something she did in front of her web cam and wondering if the devs actually saw it 😂
Hades has responses for everything. Seeing that video clip reminded me that I first encountered Astereus and Theseus together in my recent playthrough, and there's unique dialogue for that, since the Bull never gave you a chance to give ominous warnings about his partner.
I've put quite a few hours into Baldur's Gate and it never even occurred to me that you could switch to another character mid convo ..... 🤯🤯🤯
Just FYI it doesn't work for every conversation, some of the more scripted/cinematic convos you can't
You can also attack mid conversation which will allow you to save people during scenes where they would've died if you just watched the scene through like normal. It doesn't work every time though and some things are forced to happen even if you interrupt it
@@Zurrke I'm not certain, but I think when the game was first released it was allowed for all. Then they later put in restrictions on certain conversations. I say this because I used that trick to beat a boss in my first playthrough, and it didn't work when I tried it again in a later playthrough.
Yeah me either. I thought the smoke powder trick was to stealth in before the cutscene started but I've never tried it. I'll have to look into what button that is next time I play. I usually use my mouse for everything.
Same.
10:27 to be fair if you turn up to the fight wearing the helm of the knight that beat the guy your fighting of course he is going to just go all out your wearing the helm of the guy that beat him meaning your beat the guy that beat him, he is probably a bit freaked out.
Even drinking Estus behind his back wont work with the helm on.
Suggestion: Inscryption, getting to the bosses too fast. They dump a full board of grizzlies on you.
the legendary bear wall
Also, there's specific dialogue if you play cards that either auto-kill on attack or reduce attack against the Moon boss battle. Anything that makes it ineffective gets a call-out.
Dark Souls 1, the Black Knight at the top of the tower in the Undead Parish. It's actually a very sensible thing for the player to 1) clear some space down below and then 2) go to the top of the tower, aggro the Knight, and lure him down the stairs so you can fight him in an area that's wider than his massive ultra greatsword is long.
The problem is that the Black Knight will often play dumb, only following you halfway down and then going back up like he's forgotten about you. Then, on like your 5th trip back up to fetch him, he will actually jump down from the top to a ledge below, hide just around the curve of the tower out of sight like a troll, and smash your head in with his sword as you emerge from the staircase wondering where he's gone.
Dark Souls 1 has hundreds of gems for thinking outside the box:
The dragon tail sword can be easily obtained by buying a ton of arrows and shooting the dragon from under the bridge in Undead Parish (it'll take damage but won't attack you because you're too far away).
The capra demon can be defeated from outside its arena by positioning yourself in just the right spot to toss fire bombs through the damaged part of the archway above the fog gate.
Sif can be taken out from outside their arena by triggering their boss fight, dying, then doing a bit of jumping to climb the toppled part of the wall, where you can then hit them with poison arrows till they perish (this also works on Manus if you shoot at where he's lurking underneath the entrance to his arena).
The Iron Golem can be tricked into falling off the edge of its arena.
Ceaseless Discharge can be literally walked to its demise by just goading it to follow you till it walks right off the edge of the lava flow.
The list just goes on.
@@draconusfrigidus I prefer dung pies from the capra demon. But firebombs can work too.
Mine last week had the audacity to glitch through the wall, hide for three minutes then die off screen
my god I've been playing hades for over a year now and I've NEVER had the Ariadne easter egg trigger! it is truly bonkers to even get such a thing, as it is so randomised and it immediately gets used up. makes so much sense tho. damn.
While it's not as bespoke as some of the entries here, I do enjoy "STRATEGY UNAVAILABLE" whenever you try to pull off any number of glitches in Nintendo World Championships.
That really took away from the fun of the game imo
Runescape also has many quests give alternative dialog if you have the materials for quest hand ins already on you, often with some very funny dialog.
I had a blast with the Fume Knight. The attacks were fun to figure out how to dodge.
Good God, the new studio is top tier! No longer do I have to dim my phone to the lowest possible brightness to combat the blinding white light while I'm trying to sleep! 😅
Man, they really love the bombs spine from Deus Ex, huh? I think they bring it up every time it's in a list regardless of why it's there, lol.
Orcs begging you to "stop poking me!!!!!" in Warcraft II absolutely never gets old and is one of my earliest "the devs knew this was coming" memories.
Video Idea: 7 times the right answer wasn't immediately apparent, but the WRONG answer was.
Alternative titles:
7 times you chose the "not wrong" answer
7 times the wrong choice was much more obvious than the right one
7 times your moral choice came down to a "process of elimination"
I love the lack of white. The new brick wall looks so good.
Btw, if you position that red light in a way where the legs form an X, and maybe put a cardboard box next to it on a small table or something... ;)
Basically all of the Stanley Parables. Staying in the office, hiding in the closet, jumping out the window. All of it.
I mean, the game is meant to be a parody, so of course it will parody the "self-aware" trope too
Getting to the bottom of the Mind Control Facility.
Love that the intro had things going a bit "Mike" but Mike was the only one there.
NGL, it's wild to see a different set after all these years. What a shakeup!
Now I say this with love, everyone remember picture day in grade school and there was only like six backgrounds that we could pick from and the perspective was always slightly off.... 😊
THANK YOU!!! I was trying to figure out why it felt off.
We had one background and you can pick from three colors which were black, brown and blue
@@KaitouKaiju here in Canada ours were a fake bookcase, a brick wall and I think a blue sky plus the plain colors
Here's another one for you from Cyberpunk 2077: Not going into the bathroom when Dexter DeShawn asks you to wash up. CDPR knew you had most likely seen the trailer, and thus know what's gonna happen as soon as you step out of the bathroom. So if you just stare down Dex and refuse to go in, his choom still sucker punches you in the head and events carry on business as usual.
Fun fact, that wakestone is the only way to romance Julian (he disappears from the game if he wins no matter how many gifts youve given him or quests youve done for him)
my favourite bit is how that lamp in the back is on, there is a bright day window shadow but everyone is clearly being lit by studio lights. I'll miss the void but this new weirder place might have the juice.
The new studio is dope. I can finally watch your videos while trying to fall asleep.
OSRS has multiple quests (Doric's Quest, Imp Catcher, Sheep Shearer, Cook's Assistant, and a few others) where you're asked to bring specific items to an NPC. If you have all of those items with you already most will react with amusement at the coincidence, and one will accuse you of stealing the things they wanted you to retrieve.
"...as building an alive cat...out of drum and bass music."
I...I applaud you sir. That was *wonderful*!
In _Morrowind_ you can join the Morag Tong, an assassin's guild sanctioned by the ruling government of Vvardenfell because sending hitmen after one's noble rivals causes less trouble than House wars. If you kill the targets before getting the relevant quests, Eno Hlaalu (the questgiver) will reprimand you for skipping ahead.
One tiny little detail I liked was in Resident Evil 6, where if you try to use the starting knife on any lock then you'll get the unique message "You can't jimmy the lock"
For me, the thing that BG3 did that said "we know what you're like" the most was when they let you engage in... adult activities... with a mind flayer. They really do know their audience
It's like when you graduate and THEN the school gets a new building and new computers, Luke missed out on the new studio
How do you think they paid for the studio? Organ trading is very profitable, and the AI replica of Luke they set up with its own channel is very convincing.
WHATTTT. I’ve been watching you guys for so many years I don’t think I’ll ever be able to see you with another background than the white screen. But I’ll damn try! Congratulations Outside Xbox team!! You deserve it all and more
1:52 ah, so Prudence has body mods in BG3. We see you, Jane 😁
There is absolutely no way i coukd have seen "as difficult as building an alive cat out of drum and bass music" coming. That absolutely floored me
I'm so excited with the new studio yall have. I can finally watch Outside Xbox late at night without blinding myself!
Definitely like the new backdrop, but I feel like the camera is a little too close to see any of the body language/acting that we used to
11:53 You mean Asterius isn't just the BBFF (best bullfriend forever) of Theseus...
You’re telling me I’ll be able to see 7 things lists without being flashbanged by the light of heaven?? Amazing
*insert limmy flashbang meme"
Holy Flashbang Grenade
Now the only channel left to learn this is gameranx
""Close friend", in inverted commas, am I right shippers?"
Girl, you got me in a box. XD
Dear OX, it's great that you're trying new things but please fix your background. The highest contrast elements are now no longer between the presenter and void-background but between different elements in the background itself. It is distracting.
Andy, it makes perfect sense. Mantis attuned to controller one before the battle, and that takes time. You think you can just attune to a new controller mid fight? Have you ever even psychically battled a clone of your boss before?
I'm going to miss the void studio. It's going to live rent free on my head.
The Witcher 3 surprised me often by giving me answers to problems I didn't even know I'd have.
Example: Yennefer has a side quest for you that requires you to do it in less than an in-game week's time, and you completely forgot about it? She'll throw it back in your face if you leave her hanging.
new studio has....quirks.
Of course Mike is the one who didn't get the memo about the new studio.
One of the earliest and most frequent example I know of is clicking several times on a unit in a RTS with Blizzard in particular putting lots of different lines for it to let you know its displeasure - up to 6 or 7 in Warcraft 3 I think
I actually have a painting that a very talented artist friend of mine did of Theseus and Asterius making out that she gifted me. I don't think she titled it, but I call it The Ship of Theseus. It's hanging in my room and I love it
I like the idea of the new background but it weirdly feels like a green screen despite not being a green screen. I feel I’m in some sort of uncanny valley
In Metroid Fusion there is a point where you get the ability Shinespark. Normally you progress further into the area your in but instead you can try to leave the area from the entrance using your new power, which is very difficult. Doing so will reward you with a hidden scene that reveals some of the plot and also an 'congrats but we knew you were going to do this' kind of moment.
Q: What's the America's most hated Greek mythology character?
A: Demeter.
Mass Effect 2 and the multitude of conversational Easter eggs depending on which characters you bring to certain missions
My personal favorites are: Grunt fanboying over Jack during her recruitment mission ("She's blowing everything up. I like her!"); and Jack, if you bring her along on Miranda's loyalty mission. When the asari mercenary boss asks if Cerberus really allows Miranda to "whore around" in that outfit, Jack says, "I like her. Are we still recruiting?"
Nothing beats bringing Legion with you on Tali's loyalty mission.
@@davidmcgill1000 Yes! That's the one I was thinking of
I don't miss the void so much, even if this new studio perspective looks very green-screen-y. However, i demand justice for the chair!
8:10 Or just be one that explores every corner and inch before moving on to the next phase because all content might become unexcessable when you move forward. Something old Assassin's Creed games train you to do because that actually does happen.
These a small detail in Fire Emblem: Radiant Dawn where in Part 1 where you get to play as the nigh invulnerable Black Knight, the developers added a death quote for him in any case you do some sort of cheat/manipulation to have the Black Knight killed.