This is an excellent analogy for why microbial mats with diverse communities (colonies, as you put it here) are so extremely robust in nature. Stromatolites have existed for billions of years and will continue to exist in the future.
sorry im a little late, but here we go. First off, this is one of my favorite simulations you have made and i think that your viewers will love it too! Love how you are classifying your "creatures". This will greatly help newer viewers understand what is going on. You specify many organisms that I have not been able to spot so I will have to go back to older videos to see if they had an impact. It's amazing how accurate your descriptions are of each of the classes of creatures. I feel that your channel is criminally underatted. I look forward to your growth!
@@Oniichanani To thank the video creator and express their appreciation. I understand your confusion though, you probably don't see that often with your attitude.
I love your videos dude! I belive this field of research to be extremely fertile and under appreciated. Good job keeping it going! I have a theory regarding biodiversity. It seems natural to me that a diverse echo system is more interesting, and also that it would be more likely to survive changes in the environment. But it seems like most artifical simulations end up converging into a small set of species. The obvious solution is to make larger worlds, but you run into computational problems very quickly. The other common solution is to create barriers, using barriers you can increase the distance between areas of the world without increasing its size (organic materials do that, but they are eventually consumed). I suggest utilizing natural niches within the world in order to increase it's biodiversity. Creating areas with different amounts of sun or where it's harder or easier for an organism to grow or to extract nutrients from tge soil, or with maze like barriers vs open areas. I believe this way would help your simulations support a more diverse and interesting echo system. Cheers❤
It's a shame what youtube compression does to the fine details. It would be wasteful, but maybe upload upscaled to 4K? on the other hand it might not be worth it.
Nomads are cool but maybe lean into the colonist, add some rules under the conditions they create for the next level or emergence etc. Fantastic Job, I've done a lot in this area and I can absolutely appreciate the work, thought, and fun you put in. Well done and I hope you keep it up!
It would be very cool if you were able to track not only different clans but also sub-clans within one clan. It would be nice to be able to watch as new lineages emerge and be able to create a tree of life after the simulation.
Absolutely fascinating, I can't wait for the next experiment. Someday I'd like to have my own life simulation and just keep it running in the background on my tv
Fascinating stuff! The previous video didn't fully explain how the toxic areas are cleaned or what exactly toxic means for the cells. Could you elaborate, maybe in the next episode?
i like the pattern of energy and organic distibution because you can literally tell what organism lived there (or atleast used to) like, the glob looking is the center of a colony, the branch shapes are the area where super organism used to reign
Nah man, keep the cringe, "Let's apply this to the real world," stuff out of this. Just show me cool self contained simulations, no need to create a false bigger picture for a hook
I genuinely feel like I'm watching a documentary on various slime moulds, it's fascinating.
Stephen Axford approves: ua-cam.com/video/KYunPJQWZ1o/v-deo.html
I love how the superorganisms fossilize into lightning mazes, what a neat visual
This is an excellent analogy for why microbial mats with diverse communities (colonies, as you put it here) are so extremely robust in nature. Stromatolites have existed for billions of years and will continue to exist in the future.
Wonderful project. Very fascinating what you have born from your mind.
Oh man I would love to be able to run this as my desktop background indefinitely lol
I was just thinking the same thing lol
I suspect the video of the simulation is speed up quite a bit. The screensaver would most likely stress your cpu to 100% for a really slow simulation.
Some of the best artificial life content on here.
This is one of the most complex and dynamic large sims I've seen.
I absolutely love these evolution of life simulations, please do more!
i want this as a screen saver
This would be the ultimate screen saver
Especially if it was a live wallpaper. That would be processor heavy though.
Yessssssssss
sorry im a little late, but here we go. First off, this is one of my favorite simulations you have made and i think that your viewers will love it too! Love how you are classifying your "creatures". This will greatly help newer viewers understand what is going on. You specify many organisms that I have not been able to spot so I will have to go back to older videos to see if they had an impact. It's amazing how accurate your descriptions are of each of the classes of creatures. I feel that your channel is criminally underatted. I look forward to your growth!
commenting an essay for what?
@@Oniichanani To thank the video creator and express their appreciation.
I understand your confusion though, you probably don't see that often with your attitude.
@@Soken50 I suppose it ultimately boils down to them feeling good from commenting this, in one way or another :)
I love your videos dude! I belive this field of research to be extremely fertile and under appreciated. Good job keeping it going!
I have a theory regarding biodiversity. It seems natural to me that a diverse echo system is more interesting, and also that it would be more likely to survive changes in the environment. But it seems like most artifical simulations end up converging into a small set of species.
The obvious solution is to make larger worlds, but you run into computational problems very quickly. The other common solution is to create barriers, using barriers you can increase the distance between areas of the world without increasing its size (organic materials do that, but they are eventually consumed).
I suggest utilizing natural niches within the world in order to increase it's biodiversity. Creating areas with different amounts of sun or where it's harder or easier for an organism to grow or to extract nutrients from tge soil, or with maze like barriers vs open areas. I believe this way would help your simulations support a more diverse and interesting echo system.
Cheers❤
No offense but it’s actually ecosphere (ee-koh-sf-eer)
@@pizzainc.1465I too was wondering what the 'echo sphere' was. Maybe voice typing or sometime similar was involved and messed up
It's a shame what youtube compression does to the fine details. It would be wasteful, but maybe upload upscaled to 4K? on the other hand it might not be worth it.
Hello there Love the channel mate
This is the largest and most interesting life sim I have ever seen. Great work. Love to know about simulation more.
Please don't stop making these.
I honestly very much enjoy your videos.
great job on the foley! it really enhances the atmosphere
i would love to hear the simulation producing its own sounds
Nomads are cool but maybe lean into the colonist, add some rules under the conditions they create for the next level or emergence etc. Fantastic Job, I've done a lot in this area and I can absolutely appreciate the work, thought, and fun you put in. Well done and I hope you keep it up!
It would be very cool if you were able to track not only different clans but also sub-clans within one clan. It would be nice to be able to watch as new lineages emerge and be able to create a tree of life after the simulation.
The sounds are so satisfying
Absolutely fascinating, I can't wait for the next experiment. Someday I'd like to have my own life simulation and just keep it running in the background on my tv
I love this channel
The sound design is so under appreciated! So good!!
It's crazy to think that our world is similar with just a few rules you can generate so much complexities of life !
Very Very Worth It indeed
Props to the audio design. In another life, you could have been an ASMRist.
This is so so so insanely cool!
I want more
Fascinating stuff!
The previous video didn't fully explain how the toxic areas are cleaned or what exactly toxic means for the cells. Could you elaborate, maybe in the next episode?
simply thanks
cool project 😎
Very cool video
i like the pattern of energy and organic distibution because you can literally tell what organism lived there (or atleast used to) like, the glob looking is the center of a colony, the branch shapes are the area where super organism used to reign
I need to find out how to code things like this, but there are no tutorials for the things I want to see.
To add more diversity, try adding something that and pierce through super-colonies and use that to gain energy
this is so awesome. keep it up
Are you ever going to show how you built these simulations or make the code available?
Beautiful!
Cool
Worth it
So the "superorganisms" act a lot like trees
This is awesome!! I think you should add gametes so that the genomes of two species can be mixed together.
I want this simulation to be combined with the bibites, and see the convolution between them
Sounds like xenomorphs hatching out
they should post a link so we can try the sim out our selves
What’s with the sound effects?
When will these simulations be made public?
Буду пересматривать ;)
I love this project
how did you make this simulation?
Also please no squishy "Japanese man playing with jello" sound effects
I just really wonder how he manages to run such big simulations in real time 🤔🤔
As I've heard it is hundreds of times slower actually, this is a timelapse
где то я это уже видел)
видимо наш ТехноШаман решил расшириться
keep going don't break your line
pq hace 11 meses usabas tu voz pero ahora no :(
Can't supeorganisms or colonists evolve into nomads once they fo extinct?
Bro made the game of life 2
bring back the old voice
Ya
First
Nah man, keep the cringe, "Let's apply this to the real world," stuff out of this. Just show me cool self contained simulations, no need to create a false bigger picture for a hook