@@copy_catpastenly in sector 3. You can see at the end 5 dominates most of the map (but it's nearly impossible to see clan 1 because they are small). 5 is teal and in practically every sector.
This video is stolen. Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!): ua-cam.com/video/_Aow6P3oBAg/v-deo.html
Technically, all of them were in a symbiosis as soon as the walls dropped. Those small ones at the end were more specifically in a "mutualistic symbiosis". See: Wikipedia (symbiosis).
@@jelleludolf Predation and population displacement is not symbiosis. There was a point where all clans became symbiotic, but only near the end when Clan 6 died out and Clan 5 entered Clan 8's territory.
The incredible part about this video is that it's almost designed to be watched twice because knowing the end result makes the second watch through just as entertaining. Great content!
This video is stolen. Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!): ua-cam.com/video/_Aow6P3oBAg/v-deo.html
It would be interesting if there were mechanics for communication (even something as simple as a cell being on and off, while other organisms can read that and it changes things) and the ability to have personal relationships or status.
There are no means of communication here. Maybe someday I will add this feature. In one or two months, a video about a project demonstrating swarm intelligence will be released. In that project, everything is based on the exchange of information.
This video is stolen. Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!): ua-cam.com/video/_Aow6P3oBAg/v-deo.html
@@КрасныйОрёл-л9х If that's true, that's so funny, because this video thief actually credits the music from the video using while the original creator does not.
@@scrambo6182 wdym? Original author credits music too. The link in the description leads to that music, and text "Музыка, которая использовалась в ролике" means "Music that was used in video".
I think it’s good to note that clan 5, which coevolved with clan 1, evolved a highly mobile, almost serpentine growth form, which likely reduced the impact the predators had on it, most other clans produced more typical plants that could be more easily swarmed and consumed.
I like that clans 1 and 5's symbiotic relationship is similar to that between ravens and wolves. 5 (the Raven) searched for prey in other sectors, bringing 1 (the Wolf) and having it take out prey so it can settle in and feed on the remains (organic waste)
I love this video too. If only it wasn't just plain copy without a credit. foo52ru is an actual author of all the videos on this channel and I can't find any credit to him
This video is stolen. Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!): ua-cam.com/video/_Aow6P3oBAg/v-deo.html
The idea about worlds without a certain kind of predator being especially vulnerable to worlds which adapted with them is a very interesting concept. Also, might I suggest plants in your office?
Thats literally just invasive species. It has happened so many times irl. Housecats are a particularly prominent example or here in australia cane toads also do this
We saw something very similar when the land bridge between North America and South America formed. North America had much larger predators than South America did at the time so when they started to cross the newly formed bridge south bound, it caused the extinction of several species that were unable to adapt. Can't remember many of the details beyond that though.
I like the very distinct speciation between the clans that occurred early on, showing how isolation and initial conditions were so important to the simulation. Maybe we need a repeat of this experiment.
This video is stolen. Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!): ua-cam.com/video/_Aow6P3oBAg/v-deo.html
See this here is precisely why in extremely careful who I allow near me, even going to the supermarket is a big no no these days. Everything is about energy.
I picked clan 1, because their lifestyle was visibly extremely different to the others'. Something unique but successful is very difficult to prepare for, so everyone is vulnerable.
This video is stolen. Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!): ua-cam.com/video/_Aow6P3oBAg/v-deo.html
Really interesting that the 5th clan, which has first exposure to the predator, was able to 'hitch a ride' with it and use it to colonize other sectors.
I love the narration! I think it's interesting that in the final epoch, ones things somewhat reached a stable ecosystem, we can see a few distinct species that are capable of surviving together. Meanwhile, many species which existed early on, before the presence of single-celled predators, are nowhere to be found. Early on we see a lot of creatures that grow rapidly and cover all available space, while in the final epoch, we see many "snake-like" species that grow in a straight line and only occasionally turn or branch. I wonder if a similar phenomenon happened in Earth's evolutionary history. Perhaps during the "Great Oxygenation Event" when the first oxygen-producing organisms evolved and nearly killed all life on Earth.
I love this video too. If only it wasn't just plain copy without a credit. foo52ru is an actual author of all the videos on this channel and I can't find any credit to him
To be clear, there were multiple species within each clan. The original organisms speciated and changed. The behaviors of clan 5 before the walls came down is vastly different from them at the end.
I love when videos like this one have a link to a GitHub repo in their description. I guess in this case he shares it with people within their patreon. Who knows.
This is amazing. Btw, I see the "unicellular predators" less of an immune system, and more of a bacterial system (since there's good bacteria). The bacteria in our gut helps break down molecules so we can use the stored energy. But then, when an unfamiliar bad virus or bacteria comes along that we're not used to, it can wipe an entire people (like the Native Americans and smallpox).
That was so satisfying to watch. Stuff like this is why I'd like to get more involved with coding so I can make stuff like this for enjoyment. The music really added to how mesmerising the visuals were as well.
I picked clan 5 because it seemed like it had a dynamic movement pattern that seemed adaptable. At the time of picking I had no idea what clan 1 was doing. It's interesting to me how clan 1 and 5 found a way to co exist to attack the other clans. Clan 1 cleared out the tribe allowing clan 5 to move in.
This video is stolen. Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!): ua-cam.com/video/_Aow6P3oBAg/v-deo.html
You need to bring this to a bigger scale. Something crazy like 2^14 x 2^14 (16384 x 16384), and if your computer can't handle that, then try to turn this program into something that runs on your GPU. I would also love to see you give different species names, and write a little program that makes a chart of how they evolve, or just a table of how they evolved and you turn that into a chart. Then we could see what exactly happened as far as evolution is concerned, and as you would go through the events that took place on the massive grid like you did in this video, you would keeping referencing back to that evolution diagram to show how the evolutionary pressures made the different species evolve into others.
Thank you for laying out the rules so well and clear. Didn't know I was interested in this kind of stuff until seeing your take on it. Positive vibes to you :)
Its interesting to think about what conditions, genome and different species would make the peak clan. Like the most efficient to spread and survive and also to conquer other clans.
You should try running this simulation several times and record the final surviving specie/s. After 8 rounds you fill each of the recorded surviving specie/s into a cell and have them all compete. Im curious if there's an absolute dominate combination or if new life will be created from the ultimate brawl.
A similar "tournament" could also be implemented just by having a larger grid with more compartments, optionally with thicker walls between the supercompartments.
Yes... I imaging the gods of our simulation sitting back and sharing and discussing their simulation experiments with eachother like this (it's better than football). 🤔😅
@@wallcraft-video Oh cool. It's just a very interesting implementation of the theme of the game about evolution and development, which is very interesting to watch.
Seventh Clan had a strong start but the introduction of the single-celled predators really hit them hard. Though they lost their previous might, they had the strength to endure, and even the dominant First/Fifth Clan couldn't wipe them out. All hail the Seventh Clan, for one day they shall reclaim their rightful throne as Kings!
Thanks for sharing, I enjoyed it a lot :) are the rules based on something? (papers, books, etc) please could you talk more about the details? how are defined the selection and mutation rules? what language are you using to create the simulation?
Now a series of videos is being prepared about an earlier project, but working on the same principles. The work of the genome will be described in detail there.
Прошу прощения, но в процессе просмотра этого видео я не нашёл ни одного упоминания техно шамана, да и в описании ссылки на оригинальное видео нет. Мне кажется, что это попытка в плагиат. Можете меня поправить?
Incredible video ! The moments when different clans made contact are particularly intersting. I've got one question though : What did you use for the brain of the sprouts ?
You should create an experiment where it's the same thing as this, however there is a chance when two unique species (From the same clan or not) interact, instead of destroying each other, they combine into a new species, where some genomes are dominant and some are not dominant, with mutations activating some non-dominant genomes at random.
Yes. Genome crossing/sharing could be activated by contact between a certain kind of cell, mediated, e.g., by some heritable (and, hence, evolvable) genome similarity threshold.
would be cool if you could add some code hooks to in your event loop that checks the zone data and comes up with some words to describe if its growth , new variations ,destroyed or eaten cells etc... then feed that text into a image generator like like stable diffusion with the prompt words and create images with time line tags , so you get like a visual story of generations . There would probably be hippy generations , and dark ages , wars and utopian ... almost like a comic or graphic novel of the life span of the AI world
@@iceblaster1252 yeah, not everything needs but this is pretty much a representation of AI , so it could have additional storytelling generated by AI to give different perspectives of the data it's presenting. In the same way I can enjoy the Peter Pan book, but also enjoy the Disney animation and still enjoy the robin Williams hook movie, same data different perspectives visualised for entertainment and education.
Right, so this is a translation from foo52ru channel. Great work, but please make it more clear, so the author gets better recognition and appreciation :). Can't wait for more clan wars!
Your voice and delivery is at the exact border between AI Voice and real person and no matter how long I listen to it, it never fully falls one way or the other. Greta content though.
"Unicellular predators that kill any alien invader that is not familiar with them" reminds me of fictional deaths to the common cold, and real life history of disease proliferation after cultural interaction during colonization and invasion
Wow, you must have read my mind, because I had a very similar idea for a life simulation a few days ago. The only main difference was that my idea involved the cells never moving at all, and perhaps that would lower the effectiveness of single-celled organisms.
Neat project on invasive species, predation, and symbiotic/parasitic relationships. How did you implement reproduction/ selection in this model? And do organisms have sensors that tell them about nearby spaces, or are they blind? Again, cool stuff!
Reproduction requires the creation of a dormant Seed cell on a branch. When the organism dies, it shoots off around 2d10-1 spaces, depending on genome, and it becomes a single sprout. No idea on sensors though. I would assume that there are none
That was great. I love music and game design, but also i want to say some words of improvement to video. In the video there was some point i cannot catch quickly enough and the numbers of clans started to missmatch who is who. I would love to a little longer video with transitions being more often going to all 8 sectors view and zooming back to clan of interest. Also shifting sectors was confusing sometimes and it would be great to be signalized somehow. Also I found the explanation of world difficult and needed some time of constantly rewatching video to catch so i think it would be great to put more focus on that. The most difficult was species description, it would be great to see some examples at begging how every cell works. Thank you again for great video!
That was really cool! I wonder if the dominance of predators could be abated somewhat if plants could develop cells that store organic matter or charge etc, that are themselves unaffected by those? Then a predator munching on the storage cells would have a good chance to OD if the plant focused on bioaccumulating toxic levels in these storage cells.
There's a game called "biogenesis" which is similar in principle. Organisms are formed from chains of lines of different colours. Different colours have different functions (e.g. red is predator, yellow is reproductive, green is photosynthetic) and the different structure of different lines (what colours are present, and angles and symmetry) determines how organisms react. I have a simulation running which is currently dominated by creatures I call "cube trees", a square photosynthetic organism which reproduces like a virus by infecting herbivores that try to eat it (similar to how real world plants spread their seeds by producing fruit that herbivores eat). Herbivores are W-shaped, fast, and mostly omnivorous (cannibalistic), though some are pure herbivores with virus resistance to feed on cube trees more effectively. Pure predators are rare, when they emerge they are mostly static with a wide web of filaments, like an anenome, and eat any herbivores that bump into them.
It's super interesting to see how a simple evolution naturally led to something my grandma would call "ugly", and that I would call scifi patterns and inelegant randomness. It's just... emergent, and function-typed, somehow. Fascinating
I liked this video a lot, it has genetic algorithms, cellular automatons, and interaction between different agents, what is there not to like?/ what else can you ask for?
I was hoping the description would include a link to the software. The end of the video had a call to action, one of which could be interpreted as running the simulation, potentially with that running being reported to a channel database for use.
I love how sector 1 went from basically vegan monks with no waste pollution to hardened cannibals that kill on sight.
Mood
Incredible how clans 1 and 5 formed a symbiotic relationship with one another. No wonder they won.
dude 1🔪5@16:04
@@copy_catpastenly in sector 3. You can see at the end 5 dominates most of the map (but it's nearly impossible to see clan 1 because they are small). 5 is teal and in practically every sector.
This video is stolen.
Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!):
ua-cam.com/video/_Aow6P3oBAg/v-deo.html
Technically, all of them were in a symbiosis as soon as the walls dropped. Those small ones at the end were more specifically in a "mutualistic symbiosis". See: Wikipedia (symbiosis).
@@jelleludolf Predation and population displacement is not symbiosis. There was a point where all clans became symbiotic, but only near the end when Clan 6 died out and Clan 5 entered Clan 8's territory.
The incredible part about this video is that it's almost designed to be watched twice because knowing the end result makes the second watch through just as entertaining. Great content!
This video is stolen.
Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!):
ua-cam.com/video/_Aow6P3oBAg/v-deo.html
@@didodido883 where was the first one?
@@tl1326 Foo52ru techno shaman author
@@tl1326 he meant if you rewatched it, you notice a lot of details that you've missed because you didnt know the outcome in the first time you watched
It would be interesting if there were mechanics for communication (even something as simple as a cell being on and off, while other organisms can read that and it changes things) and the ability to have personal relationships or status.
There are no means of communication here. Maybe someday I will add this feature. In one or two months, a video about a project demonstrating swarm intelligence will be released. In that project, everything is based on the exchange of information.
@@wallcraft-video Pls make this opensource and a videogame
This video is stolen.
Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!):
ua-cam.com/video/_Aow6P3oBAg/v-deo.html
@@КрасныйОрёл-л9х If that's true, that's so funny, because this video thief actually credits the music from the video using while the original creator does not.
@@scrambo6182 wdym? Original author credits music too. The link in the description leads to that music, and text "Музыка, которая использовалась в ролике" means "Music that was used in video".
I think it’s good to note that clan 5, which coevolved with clan 1, evolved a highly mobile, almost serpentine growth form, which likely reduced the impact the predators had on it, most other clans produced more typical plants that could be more easily swarmed and consumed.
I like that clans 1 and 5's symbiotic relationship is similar to that between ravens and wolves. 5 (the Raven) searched for prey in other sectors, bringing 1 (the Wolf) and having it take out prey so it can settle in and feed on the remains (organic waste)
That's a very good analogy of the relationship of sectors 1 and 5.
One of the coolest simulated evolution demo's I've seen!
I love this video too. If only it wasn't just plain copy without a credit. foo52ru is an actual author of all the videos on this channel and I can't find any credit to him
@@forgivenid foo52ru's community tab has a post about this channel, it's official translation
I totally agree
This video is stolen.
Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!):
ua-cam.com/video/_Aow6P3oBAg/v-deo.html
@@КрасныйОрёл-л9х Oh, I see.
The idea about worlds without a certain kind of predator being especially vulnerable to worlds which adapted with them is a very interesting concept.
Also, might I suggest plants in your office?
To me it sounds like the war of the world's bacterial twist
Kinda like you having a higher chance to get sick if you visit a different country.
Thats literally just invasive species. It has happened so many times irl. Housecats are a particularly prominent example or here in australia cane toads also do this
We saw something very similar when the land bridge between North America and South America formed. North America had much larger predators than South America did at the time so when they started to cross the newly formed bridge south bound, it caused the extinction of several species that were unable to adapt. Can't remember many of the details beyond that though.
Or bigger change of getting robbed in Nigeria
I like the very distinct speciation between the clans that occurred early on, showing how isolation and initial conditions were so important to the simulation. Maybe we need a repeat of this experiment.
This video is stolen.
Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!):
ua-cam.com/video/_Aow6P3oBAg/v-deo.html
See this here is precisely why in extremely careful who I allow near me, even going to the supermarket is a big no no these days. Everything is about energy.
:)
Can I come with you then ? =)
Yea too many single celled preditors around me
sorry about your schizophrenia
@@brennanlawson6108 don't make fun of schizophrenia, or if you actually don't know, this would have nothing to do with schizophrenia.
I picked clan 1, because their lifestyle was visibly extremely different to the others'. Something unique but successful is very difficult to prepare for, so everyone is vulnerable.
I choose them because they were the underdog, and small scale stability over quick expantion
Very cool, I love these emerging systems. Can't wait for your next videos.
This video is stolen.
Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!):
ua-cam.com/video/_Aow6P3oBAg/v-deo.html
Really interesting that the 5th clan, which has first exposure to the predator, was able to 'hitch a ride' with it and use it to colonize other sectors.
like human pets
I never thought I could feel the same tension and excitement as I do when watching a movie, just by watching weird dots move
I picked 5/teal, I thought it looked like a good medium between all of them, looking both expansive, yet stable. Happy to see they won
I love the narration!
I think it's interesting that in the final epoch, ones things somewhat reached a stable ecosystem, we can see a few distinct species that are capable of surviving together. Meanwhile, many species which existed early on, before the presence of single-celled predators, are nowhere to be found. Early on we see a lot of creatures that grow rapidly and cover all available space, while in the final epoch, we see many "snake-like" species that grow in a straight line and only occasionally turn or branch.
I wonder if a similar phenomenon happened in Earth's evolutionary history. Perhaps during the "Great Oxygenation Event" when the first oxygen-producing organisms evolved and nearly killed all life on Earth.
I love this video too. If only it wasn't just plain copy without a credit. foo52ru is an actual author of all the videos on this channel and I can't find any credit to him
OK. I found foo's comment where he states it.was made with his consent. But I had to search a lot for it. Sorry for inconvenience
@@forgivenid yeah, actualy he post in his chanel that he himself created this chanel (or atleast was involved in it)
To be clear, there were multiple species within each clan. The original organisms speciated and changed. The behaviors of clan 5 before the walls came down is vastly different from them at the end.
idk but the voice really sounds like it's AI generated?
Рад видеть экспансию на английском ютубе, Техношаман!
)))))
Could you share the coding
I love when videos like this one have a link to a GitHub repo in their description.
I guess in this case he shares it with people within their patreon. Who knows.
John Conway would be proud. Great video, hope to see more like it!
This is amazing.
Btw, I see the "unicellular predators" less of an immune system, and more of a bacterial system (since there's good bacteria). The bacteria in our gut helps break down molecules so we can use the stored energy.
But then, when an unfamiliar bad virus or bacteria comes along that we're not used to, it can wipe an entire people (like the Native Americans and smallpox).
This has to be the coolest evolution sim I've seen.
That was so satisfying to watch. Stuff like this is why I'd like to get more involved with coding so I can make stuff like this for enjoyment. The music really added to how mesmerising the visuals were as well.
This is like a fusion of Snake and Spore.
I love how it evolved moss, worms and bacteria, even with this super simple world.
Evolution is absolutely beautiful. I love how different species can sprout from such simple premises, with so many different specializations.
Evolution is absolutely excrutiating. All the human values that can be considered good get stomped overtime.
Stuff like this is like magic to me, I dont even know where to start with "generating your own universe with agents capable of evolution and growth"
I picked clan 5 because it seemed like it had a dynamic movement pattern that seemed adaptable. At the time of picking I had no idea what clan 1 was doing.
It's interesting to me how clan 1 and 5 found a way to co exist to attack the other clans. Clan 1 cleared out the tribe allowing clan 5 to move in.
This video is stolen.
Original video released by food52technoschaman one year ago and can be found here (warning -- Russian language!):
ua-cam.com/video/_Aow6P3oBAg/v-deo.html
Add a spoiler alert 😂
You need to bring this to a bigger scale. Something crazy like 2^14 x 2^14 (16384 x 16384), and if your computer can't handle that, then try to turn this program into something that runs on your GPU. I would also love to see you give different species names, and write a little program that makes a chart of how they evolve, or just a table of how they evolved and you turn that into a chart. Then we could see what exactly happened as far as evolution is concerned, and as you would go through the events that took place on the massive grid like you did in this video, you would keeping referencing back to that evolution diagram to show how the evolutionary pressures made the different species evolve into others.
OP: "I am not liable for the results of the simulation"
Also OP: **Literally created the simulation**
Thank you for laying out the rules so well and clear. Didn't know I was interested in this kind of stuff until seeing your take on it. Positive vibes to you :)
Its interesting to think about what conditions, genome and different species would make the peak clan. Like the most efficient to spread and survive and also to conquer other clans.
Long ago, the 8 clans lived in harmony, then everything changed when the Unicellular clan attacked.
HA
I’ve recently become
fascinated by these programs / simulations! Always amazing to watch!
This video really reminded me what makes these kinds of neat tech demonstrations so cool
You should try running this simulation several times and record the final surviving specie/s. After 8 rounds you fill each of the recorded surviving specie/s into a cell and have them all compete. Im curious if there's an absolute dominate combination or if new life will be created from the ultimate brawl.
A similar "tournament" could also be implemented just by having a larger grid with more compartments, optionally with thicker walls between the supercompartments.
He can't because the whole video is a copy from foo52ru.
Truly fascinating. I hope to one day learn how to create such amazing systems.
Yes... I imaging the gods of our simulation sitting back and sharing and discussing their simulation experiments with eachother like this (it's better than football). 🤔😅
Good translation.
I want the experiment to continue! It turned out very exciting. I would like to see the second part.
Someday I will return to this project. There's not enough time now
@@wallcraft-video Oh cool. It's just a very interesting implementation of the theme of the game about evolution and development, which is very interesting to watch.
this is one of the most interesting videos ive seen
bravo! its like watching intelligent ants fight each other
I would love to watch more videos of just this simulation running in different ways!
Seventh Clan had a strong start but the introduction of the single-celled predators really hit them hard. Though they lost their previous might, they had the strength to endure, and even the dominant First/Fifth Clan couldn't wipe them out.
All hail the Seventh Clan, for one day they shall reclaim their rightful throne as Kings!
This is a very good demonstration of invasive species.
Hey, I love your channel and I've subscribed. Please do another video with this type of simulation. Excited to see what you have in store!
After discovering this channel, I can safely say that I’m not going to sleep tonight
Amazing video, can't wait to watch more!!!
This is actually a really high quality video! Great work!
Thanks for sharing, I enjoyed it a lot :)
are the rules based on something? (papers, books, etc)
please could you talk more about the details?
how are defined the selection and mutation rules?
what language are you using to create the simulation?
Now a series of videos is being prepared about an earlier project, but working on the same principles. The work of the genome will be described in detail there.
Based on video made by foo52ru
Maybe. I hope this channel w is made with consent of original author.
I think this is a same author, and voice in this video was generated
Damn, I was rooting for 8. Though it was about to fall into the hands of 5, it still kept itself up. 8 really did well play.
I find it very interesting how clan 7 quickly adopted the unicellular predators from clan 1.
Breaking news: mass cannibalism got me so badly💀💀
Опа, вот чего чего, а перевода техно шамана (foo52ru) я не ожидал
Прошу прощения, но в процессе просмотра этого видео я не нашёл ни одного упоминания техно шамана, да и в описании ссылки на оригинальное видео нет. Мне кажется, что это попытка в плагиат. Можете меня поправить?
@@georgegurin2145 почитайте комментарии, иногда foo52 говорит что с его согласия
Зашёл в комменты, чтобы найти коммент, что это перевод техношамана) и ещё узнать, плагиат или нет
@@ThanksGodsYouAlive Это перевод от самого foo52 на сколько понимаю, либо с его разрешения, но точно не плагиат
Imagine if we're just a simulation on some kid's supercomputer, and we're being uploaded to FutureTube.
Really curious to hear about the genome. Impressive results!
Incredible video ! The moments when different clans made contact are particularly intersting.
I've got one question though : What did you use for the brain of the sprouts ?
So cool, especially your comments, thanks a lot for a clever entartainment!
You should create an experiment where it's the same thing as this, however there is a chance when two unique species (From the same clan or not) interact, instead of destroying each other, they combine into a new species, where some genomes are dominant and some are not dominant, with mutations activating some non-dominant genomes at random.
Yes. Genome crossing/sharing could be activated by contact between a certain kind of cell, mediated, e.g., by some heritable (and, hence, evolvable) genome similarity threshold.
I said to someone a while ago that I wanted to see someone do "game of life, but with photo-taxis" and looks like this is it.
would be cool if you could add some code hooks to in your event loop that checks the zone data and comes up with some words to describe if its growth , new variations ,destroyed or eaten cells etc... then feed that text into a image generator like like stable diffusion with the prompt words and create images with time line tags , so you get like a visual story of generations . There would probably be hippy generations , and dark ages , wars and utopian ... almost like a comic or graphic novel of the life span of the AI world
Not everything needs an AI
@@iceblaster1252 yeah, not everything needs but this is pretty much a representation of AI , so it could have additional storytelling generated by AI to give different perspectives of the data it's presenting. In the same way I can enjoy the Peter Pan book, but also enjoy the Disney animation and still enjoy the robin Williams hook movie, same data different perspectives visualised for entertainment and education.
i dint expect this to be so good. but this was a nice surprise
Right, so this is a translation from foo52ru channel. Great work, but please make it more clear, so the author gets better recognition and appreciation :).
Can't wait for more clan wars!
Amazing work. Love the simulation.
This looks super interesting! There's a lot of variation in the initial isolated areas too. Is this available to run on our own computers?
I think its a private project
I guess 5, because it looked like they were balancing their resources at the time. Looks like they did pretty well!
New favorite channel aquired:
The tree stuff is cool too, but I really like this. I want more of this please!
When he ended the intro with echological chatastrophe, i was like "yeah i am ready for this" 😂
Your voice and delivery is at the exact border between AI Voice and real person and no matter how long I listen to it, it never fully falls one way or the other.
Greta content though.
"Unicellular predators that kill any alien invader that is not familiar with them" reminds me of fictional deaths to the common cold, and real life history of disease proliferation after cultural interaction during colonization and invasion
this is so beautiful, man, beautiful
I gotta sub, hopefully you make more of these competitive complex evolution simulations, hopefully with ai's
Really interesting way to show evolution!
this is a certified channel w
This was a million times more entertaining than any sport.
Very cool! Looking for more videos like this. Thank you!
Original chanel is foo52 this video is translate
this is foo52's idea, it's good that channel w translated it from Russian.
Это некрасиво, что он не оставил ссылку на оригинал.
PS: она в профиле, но не под видео
Wow, you must have read my mind, because I had a very similar idea for a life simulation a few days ago. The only main difference was that my idea involved the cells never moving at all, and perhaps that would lower the effectiveness of single-celled organisms.
They're not moving.
@@variouselite they do though? the sprouts can move before they grow
That was neat, I'd like to know more about the technical aspects and if the source is available?
Neat project on invasive species, predation, and symbiotic/parasitic relationships.
How did you implement reproduction/ selection in this model? And do organisms have sensors that tell them about nearby spaces, or are they blind?
Again, cool stuff!
Reproduction requires the creation of a dormant Seed cell on a branch. When the organism dies, it shoots off around 2d10-1 spaces, depending on genome, and it becomes a single sprout. No idea on sensors though. I would assume that there are none
Amazing!
What programming language/display library do you use, for this? (or similar suggestions)
I mean, who needs Game Of Thrones when you can have Game Of Life
That was great. I love music and game design, but also i want to say some words of improvement to video. In the video there was some point i cannot catch quickly enough and the numbers of clans started to missmatch who is who. I would love to a little longer video with transitions being more often going to all 8 sectors view and zooming back to clan of interest. Also shifting sectors was confusing sometimes and it would be great to be signalized somehow. Also I found the explanation of world difficult and needed some time of constantly rewatching video to catch so i think it would be great to put more focus on that. The most difficult was species description, it would be great to see some examples at begging how every cell works.
Thank you again for great video!
These videos are translated (I think from Russian) so the language barrier makes it hard for to the creator to do some of this
Real cool channel. This will get popular quickly.
Big project, I follow u from Spain! we waiting more about!
Excellent video! Loved the clash of clans!
Unicellular life became its own predator and therefore taught itself the purest sense of survival
As a biologist I loved this experiment
MindBlowing
That was really cool! I wonder if the dominance of predators could be abated somewhat if plants could develop cells that store organic matter or charge etc, that are themselves unaffected by those? Then a predator munching on the storage cells would have a good chance to OD if the plant focused on bioaccumulating toxic levels in these storage cells.
When I instinctively answer 1, but have no clue why I’m right until the end
Can you give us an interactive sandbox game with this? It would be fun to be able to change some parameters and play around with this.
There's a game called "biogenesis" which is similar in principle. Organisms are formed from chains of lines of different colours. Different colours have different functions (e.g. red is predator, yellow is reproductive, green is photosynthetic) and the different structure of different lines (what colours are present, and angles and symmetry) determines how organisms react.
I have a simulation running which is currently dominated by creatures I call "cube trees", a square photosynthetic organism which reproduces like a virus by infecting herbivores that try to eat it (similar to how real world plants spread their seeds by producing fruit that herbivores eat). Herbivores are W-shaped, fast, and mostly omnivorous (cannibalistic), though some are pure herbivores with virus resistance to feed on cube trees more effectively. Pure predators are rare, when they emerge they are mostly static with a wide web of filaments, like an anenome, and eat any herbivores that bump into them.
Hi, can you tell some resources to learn about these kinds of topics or some books to understand these kinds of algorithm .
Thank you
It's super interesting to see how a simple evolution naturally led to something my grandma would call "ugly", and that I would call scifi patterns and inelegant randomness.
It's just... emergent, and function-typed, somehow.
Fascinating
Interesting. Those organizms resembled funghi, bacteria, plants and so on. All the different kingdoms appeared.
This is true art. And it's beautiful.
@simulife hub you should release this for people to watch they're own sim's
I liked this video a lot, it has genetic algorithms, cellular automatons, and interaction between different agents, what is there not to like?/ what else can you ask for?
what programs/tools/software did you use to animate and program this.
the scp 096 scream in the music fits too well for a cognitohazard
I was hoping the description would include a link to the software. The end of the video had a call to action, one of which could be interpreted as running the simulation, potentially with that running being reported to a channel database for use.