one thing I've been trying recently is to force myself to pause, sit still, look & listen for at least 10 seconds before moving cover to cover. Remarkable how many hidden player I see that normally I would run right in front of. As you pointed out it's a long game so you don't need to rush to your next death...
1:12 we have used these to run 1 SL, 1 assault (satchel), 1 engineer (satchel) and 1 anti tank (bazooka). the jeep drops ammo boxes to re up the heavy ammunition. basically an Anti tank squad. we just sat in the 2nd sector from the enemies middle point with the engine turned off and waited to hear tracks or for armor markers. drove right in behind the armor and took it down.
Rep stations. So key for armour push’s or even armour retreats. Support players dropping explo ammo. Visit the practice range to train muscle memory on shooting and positioning
Aalso - don’t try to be a hero and hold out on a cap point if your team is already losing the defensive point behind it! So many players sit on a point 20+ seconds behind the cap race and let the enemy steamroll the defensive points behind them. Before you know it, game over.
Smoke rounds out of arty are very effective when pushing a point. I hardly ever see them used. Hit point with regular party and switch to smoke as your infantry pushes
Lol when I play engineer I place my mines in the nastiest spots they always get walked over. See some placing them to close to point or on point place them 50-100 meters away on the tree lines and any cover/concealment up to your point. Learn the path they are most likely to take and you will make them scared to walk anywhere. I wish you could place more than 6 because it’s impossible to get them set back up once they enemy gains ground. It’s fun if you got a squad that communicates and can get all the roads placed with AT mines to. It’s also really fun to make a minefield with a good squad can place up to 30 mines in a wheat feild they think is safe to sneak up on ur point in. I wish more communicated it’s a better game if you do
Great tips, however tip 8 is only half correct. The advice works for both offensive and warfare mode. But only in warfare mode can the objective be captured in 4 grid squares. Offensive mode the objective can only be captured by the circle. But like I said, the advice is still good because you should still defend the objective as if it’s warfare and usually if the enemy is inside the circle chances are the objective is lost at that point.
You're right! When the 8th tip pops up into the screen, there's actually a disclaimer that says only for warfare mode but it disappears rather quickly.
Why not bring a supply truck rather than jeep? Supplies build garries, ammo crates are cool but not needed because each time you respawn with ammo. Half tracks are awesome tools, but i recommend only spawning them when you have 900+ fuel. This allows for a heavy still to be spawned (tanks take priorty) Evything else was good
Nice tips, map awareness is the key, you need map control and don't center on the point. You'll always get surrounded and overrun when defending from the center of the point. Try to find out where the enemies are coming from.
Good thing you didn’t see the game in alpha/release better graphics and death animations. Game is very bright now and looks more cartoonish every update
I love this game got it on ps5 I’m not good by any means but I swear the ps5 player base is dumb. The amount of times I’ve had to spawn at hq because commanders and officiers refuse to put spawns down so I feel like I’m locked to those two classes because the majority of players I encounter are braindead.
I have a DON'T for new players. When you are defending throwing smoke only lets them move in on you, they know where you are and you can't see what they are doing, so DO NOT THROW SMOKE ON THE DEFENSE. Tossing smoke gives away your position, the otherwise sneaky flank you have going is ruined because some FNG decides its a great time to pop smoke and say "HERE WE IS Y'ALL!!!"
Step 1, dont get old and loose our sight.
Don't feel bad some maps after 100m the enemy only show 50% of their model due to the strains of the gamplay
one thing I've been trying recently is to force myself to pause, sit still, look & listen for at least 10 seconds before moving cover to cover. Remarkable how many hidden player I see that normally I would run right in front of. As you pointed out it's a long game so you don't need to rush to your next death...
I’m up they see me I’m down works in this game try it sometime
1:12 we have used these to run 1 SL, 1 assault (satchel), 1 engineer (satchel) and 1 anti tank (bazooka). the jeep drops ammo boxes to re up the heavy ammunition. basically an Anti tank squad. we just sat in the 2nd sector from the enemies middle point with the engine turned off and waited to hear tracks or for armor markers. drove right in behind the armor and took it down.
I'm trying this. I tried something similar right after the jeeps came into the game, but couldn't get enough takers.
@smallberries could run 1 SL, 1 ammo support and an A-T with rockets to also drive around rocket sniping garrisons
Might as well setup anti tank mines on thoroughfares while youre there
Great tips. My best tip, which I can't seem to actually follow myself very often, is just slowing down, moving less, watching more.
Rep stations. So key for armour push’s or even armour retreats.
Support players dropping explo ammo.
Visit the practice range to train muscle memory on shooting and positioning
Aalso - don’t try to be a hero and hold out on a cap point if your team is already losing the defensive point behind it! So many players sit on a point 20+ seconds behind the cap race and let the enemy steamroll the defensive points behind them. Before you know it, game over.
still slowly trying to learn this.. especially if you're in a 'good fight' on point.. immediately getting squad to redeploy on defence is a must
Smoke rounds out of arty are very effective when pushing a point. I hardly ever see them used. Hit point with regular party and switch to smoke as your infantry pushes
have tested this a couple of times and can confirm. it's a thankless job. no kills etc.. but it works a treat
Hide mines in grass. This is something ppl rarely do
One of those guys smh
Lol when I play engineer I place my mines in the nastiest spots they always get walked over. See some placing them to close to point or on point place them 50-100 meters away on the tree lines and any cover/concealment up to your point. Learn the path they are most likely to take and you will make them scared to walk anywhere. I wish you could place more than 6 because it’s impossible to get them set back up once they enemy gains ground. It’s fun if you got a squad that communicates and can get all the roads placed with AT mines to. It’s also really fun to make a minefield with a good squad can place up to 30 mines in a wheat feild they think is safe to sneak up on ur point in. I wish more communicated it’s a better game if you do
I place them in bushes in open fields, someone’s bound to seek cover there
I die from them after I get atleast ten kills pushing point every time
You can get so many kills doing this. Last thing people are looking at is their feet unless you're brand new to shooters.
Fun fact the half track is not supposed to go on the point 😂 its a flanking spawn point only
What server(s) do you usually play on? I'd love to join your squad some time!
Great tips, however tip 8 is only half correct. The advice works for both offensive and warfare mode. But only in warfare mode can the objective be captured in 4 grid squares. Offensive mode the objective can only be captured by the circle. But like I said, the advice is still good because you should still defend the objective as if it’s warfare and usually if the enemy is inside the circle chances are the objective is lost at that point.
You're right! When the 8th tip pops up into the screen, there's actually a disclaimer that says only for warfare mode but it disappears rather quickly.
Ah ok I missed it, nice video! 👍🏻
Great content ty
Why not bring a supply truck rather than jeep? Supplies build garries, ammo crates are cool but not needed because each time you respawn with ammo.
Half tracks are awesome tools, but i recommend only spawning them when you have 900+ fuel. This allows for a heavy still to be spawned (tanks take priorty)
Evything else was good
An SL can put down an OP and then two players can take turn as Support to drop supplies on it to build a garri.
@@tntfreddan3138this is the way.
Jack your sfx audio way up. You'll hear enemy footprints way better
In settings, Turn Brightness up to 200% on nighttime maps. You're welcome 🤝
Anyone in comments on Gouda is probably a good squad mate. Join my squad if you see me. Names Bearbok
Nice tips, map awareness is the key, you need map control and don't center on the point. You'll always get surrounded and overrun when defending from the center of the point. Try to find out where the enemies are coming from.
My biggest gripe with the support trick, is that it kills immersion.
Good thing you didn’t see the game in alpha/release better graphics and death animations. Game is very bright now and looks more cartoonish every update
Stop and listen… you’ll be surprised how much more you can hear.
jeeps are always fun
I love this game got it on ps5 I’m not good by any means but I swear the ps5 player base is dumb. The amount of times I’ve had to spawn at hq because commanders and officiers refuse to put spawns down so I feel like I’m locked to those two classes because the majority of players I encounter are braindead.
Love your channel new to hll but Gouda cheese is disgusting ‼️‼️‼️
I have a DON'T for new players. When you are defending throwing smoke only lets them move in on you, they know where you are and you can't see what they are doing, so DO NOT THROW SMOKE ON THE DEFENSE. Tossing smoke gives away your position, the otherwise sneaky flank you have going is ruined because some FNG decides its a great time to pop smoke and say "HERE WE IS Y'ALL!!!"