one thing I've been trying recently is to force myself to pause, sit still, look & listen for at least 10 seconds before moving cover to cover. Remarkable how many hidden player I see that normally I would run right in front of. As you pointed out it's a long game so you don't need to rush to your next death...
1:12 we have used these to run 1 SL, 1 assault (satchel), 1 engineer (satchel) and 1 anti tank (bazooka). the jeep drops ammo boxes to re up the heavy ammunition. basically an Anti tank squad. we just sat in the 2nd sector from the enemies middle point with the engine turned off and waited to hear tracks or for armor markers. drove right in behind the armor and took it down.
Rep stations. So key for armour push’s or even armour retreats. Support players dropping explo ammo. Visit the practice range to train muscle memory on shooting and positioning
Smoke rounds out of arty are very effective when pushing a point. I hardly ever see them used. Hit point with regular party and switch to smoke as your infantry pushes
Aalso - don’t try to be a hero and hold out on a cap point if your team is already losing the defensive point behind it! So many players sit on a point 20+ seconds behind the cap race and let the enemy steamroll the defensive points behind them. Before you know it, game over.
I got 16 guys with mines on Purple Heart by leaving them in the grassy ditches. Took out 8 tanks on Hill 400 by leaving mines on the two main roads to the hill, hide them in dirt or grass and move the location around each time you put them down.
Every time I load the game up I drop into basic training and pop headshots on all the training dummy's it keeps your aim sharp with a variety of weapons. Also gives you the time and space to try out all class features and learn weapon and vehicle features.
Great tips, however tip 8 is only half correct. The advice works for both offensive and warfare mode. But only in warfare mode can the objective be captured in 4 grid squares. Offensive mode the objective can only be captured by the circle. But like I said, the advice is still good because you should still defend the objective as if it’s warfare and usually if the enemy is inside the circle chances are the objective is lost at that point.
You're right! When the 8th tip pops up into the screen, there's actually a disclaimer that says only for warfare mode but it disappears rather quickly.
Nice tips, map awareness is the key, you need map control and don't center on the point. You'll always get surrounded and overrun when defending from the center of the point. Try to find out where the enemies are coming from.
Why not bring a supply truck rather than jeep? Supplies build garries, ammo crates are cool but not needed because each time you respawn with ammo. Half tracks are awesome tools, but i recommend only spawning them when you have 900+ fuel. This allows for a heavy still to be spawned (tanks take priorty) Evything else was good
I have a DON'T for new players. When you are defending throwing smoke only lets them move in on you, they know where you are and you can't see what they are doing, so DO NOT THROW SMOKE ON THE DEFENSE. Tossing smoke gives away your position, the otherwise sneaky flank you have going is ruined because some FNG decides its a great time to pop smoke and say "HERE WE IS Y'ALL!!!"
I love this game got it on ps5 I’m not good by any means but I swear the ps5 player base is dumb. The amount of times I’ve had to spawn at hq because commanders and officiers refuse to put spawns down so I feel like I’m locked to those two classes because the majority of players I encounter are braindead.
one thing I've been trying recently is to force myself to pause, sit still, look & listen for at least 10 seconds before moving cover to cover. Remarkable how many hidden player I see that normally I would run right in front of. As you pointed out it's a long game so you don't need to rush to your next death...
I had to teach myself this too .. I was always on to the next point to rush ahead but quickly realized sometimes it’s best to sit back and move slow
Step 1, dont get old and loose our sight.
Don't feel bad some maps after 100m the enemy only show 50% of their model due to the strains of the gamplay
1:12 we have used these to run 1 SL, 1 assault (satchel), 1 engineer (satchel) and 1 anti tank (bazooka). the jeep drops ammo boxes to re up the heavy ammunition. basically an Anti tank squad. we just sat in the 2nd sector from the enemies middle point with the engine turned off and waited to hear tracks or for armor markers. drove right in behind the armor and took it down.
I'm trying this. I tried something similar right after the jeeps came into the game, but couldn't get enough takers.
@smallberries could run 1 SL, 1 ammo support and an A-T with rockets to also drive around rocket sniping garrisons
Might as well setup anti tank mines on thoroughfares while youre there
Rep stations. So key for armour push’s or even armour retreats.
Support players dropping explo ammo.
Visit the practice range to train muscle memory on shooting and positioning
Smoke rounds out of arty are very effective when pushing a point. I hardly ever see them used. Hit point with regular party and switch to smoke as your infantry pushes
have tested this a couple of times and can confirm. it's a thankless job. no kills etc.. but it works a treat
Aalso - don’t try to be a hero and hold out on a cap point if your team is already losing the defensive point behind it! So many players sit on a point 20+ seconds behind the cap race and let the enemy steamroll the defensive points behind them. Before you know it, game over.
still slowly trying to learn this.. especially if you're in a 'good fight' on point.. immediately getting squad to redeploy on defence is a must
Hide mines in grass. This is something ppl rarely do
One of those guys smh
I place them in bushes in open fields, someone’s bound to seek cover there
I die from them after I get atleast ten kills pushing point every time
You can get so many kills doing this. Last thing people are looking at is their feet unless you're brand new to shooters.
I got 16 guys with mines on Purple Heart by leaving them in the grassy ditches. Took out 8 tanks on Hill 400 by leaving mines on the two main roads to the hill, hide them in dirt or grass and move the location around each time you put them down.
Jack your sfx audio way up. You'll hear enemy footprints way better
In settings, Turn Brightness up to 200% on nighttime maps. You're welcome 🤝
Every time I load the game up I drop into basic training and pop headshots on all the training dummy's it keeps your aim sharp with a variety of weapons. Also gives you the time and space to try out all class features and learn weapon and vehicle features.
Great tips. My best tip, which I can't seem to actually follow myself very often, is just slowing down, moving less, watching more.
Fun fact the half track is not supposed to go on the point 😂 its a flanking spawn point only
Great tips, however tip 8 is only half correct. The advice works for both offensive and warfare mode. But only in warfare mode can the objective be captured in 4 grid squares. Offensive mode the objective can only be captured by the circle. But like I said, the advice is still good because you should still defend the objective as if it’s warfare and usually if the enemy is inside the circle chances are the objective is lost at that point.
You're right! When the 8th tip pops up into the screen, there's actually a disclaimer that says only for warfare mode but it disappears rather quickly.
Ah ok I missed it, nice video! 👍🏻
Anyone in comments on Gouda is probably a good squad mate. Join my squad if you see me. Names Bearbok
Nice tips, map awareness is the key, you need map control and don't center on the point. You'll always get surrounded and overrun when defending from the center of the point. Try to find out where the enemies are coming from.
Why not bring a supply truck rather than jeep? Supplies build garries, ammo crates are cool but not needed because each time you respawn with ammo.
Half tracks are awesome tools, but i recommend only spawning them when you have 900+ fuel. This allows for a heavy still to be spawned (tanks take priorty)
Evything else was good
An SL can put down an OP and then two players can take turn as Support to drop supplies on it to build a garri.
@@tntfreddan3138this is the way.
I have a DON'T for new players. When you are defending throwing smoke only lets them move in on you, they know where you are and you can't see what they are doing, so DO NOT THROW SMOKE ON THE DEFENSE. Tossing smoke gives away your position, the otherwise sneaky flank you have going is ruined because some FNG decides its a great time to pop smoke and say "HERE WE IS Y'ALL!!!"
My biggest gripe with the support trick, is that it kills immersion.
What server(s) do you usually play on? I'd love to join your squad some time!
Stop and listen… you’ll be surprised how much more you can hear.
jeeps are always fun
Great content ty
I love this game got it on ps5 I’m not good by any means but I swear the ps5 player base is dumb. The amount of times I’ve had to spawn at hq because commanders and officiers refuse to put spawns down so I feel like I’m locked to those two classes because the majority of players I encounter are braindead.
Love your channel new to hll but Gouda cheese is disgusting ‼️‼️‼️