I played YET ANOTHER 8 Souls-Like games you've never heard of (AGAIN)

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  • Опубліковано 20 тра 2024
  • Merch shop: ironpineapple-shop.fourthwall...
    episode 22 of Steam Dumpster Diving with somehow, once again, even more "souls-likes" you (probably) haven't heard of
    twitter: / ironpineapple_
    twitch: / iron_pineapple
    TIMESTAMPS
    0:00 Intro
    0:25 Another Crab's Treasure
    11:36 Into Evil
    19:22 Thymesia
    24:56 Cervus Blade
    28:08 Witchfire
    46:18 Koler
    57:33 Prison of Husks
    1:06:35 Perennial Order
    1:14:30 Outro
    also big thanks for help from:
    GoogleyGareth for animating the intro sequence: / @googleygareth
    Onua for creating the SFM pose of the knight in the thumbnail: / odynom
    games played (in order of appearance)
    store.steampowered.com/app/18...
    store.steampowered.com/app/18...
    store.steampowered.com/app/13...
    store.steampowered.com/app/24...
    store.epicgames.com/en-US/p/w...
    store.steampowered.com/app/21...
    hexosphere.itch.io/prison-of-...
    store.steampowered.com/app/14...
  • Ігри

КОМЕНТАРІ • 4,6 тис.

  • @aggrocrabgames
    @aggrocrabgames 6 місяців тому +21391

    MASSIVE W FOR THE CRAB FANS ❤🦀 Thank you Iron Pineapple!!! 😤

    • @K0sm
      @K0sm 6 місяців тому +302

      Looks awesome ! I hope the final game will have car batteries to recharge your powerclaw or I will be very disapointed. 😂

    • @nuh-uhbro765
      @nuh-uhbro765 6 місяців тому +179

      This game looks legit so fun

    • @Soroosh.S83
      @Soroosh.S83 6 місяців тому +220

      We gonna make it out the beach with one 🗣️🗣️🔥🔥

    • @13Maur
      @13Maur 6 місяців тому +30

      looks amazing, good job!! ❤

    • @FF18Cloud
      @FF18Cloud 6 місяців тому +76

      Going Under gave me an existential crisis back in 2020... Lol...
      Thankfully I don't work at that job I don't work at anymore, but man... I related WAY too hard to that game than I should have...

  • @IronPineapple
    @IronPineapple  6 місяців тому +8952

    time for crab

    • @Mr_wisk
      @Mr_wisk 6 місяців тому +31

      crabbing time

    • @Jamato-sUn
      @Jamato-sUn 6 місяців тому +11

      Please play Let it Die. It has weird aesthetic and can be completed for free

    • @AdeptJaeger
      @AdeptJaeger 6 місяців тому +41

      Therefore, Rave ahead!

    • @potatoradio8467
      @potatoradio8467 6 місяців тому +7

      Why no lords of fallen?

    • @Jmamjs
      @Jmamjs 6 місяців тому +8

      What da crab doin

  • @juliancrowhurst
    @juliancrowhurst 6 місяців тому +4660

    Composer and sound designer for Perennial Order here. The fact you enjoyed our game, and my music and sound design, is insanely awesome. Thanks for playing!!

    • @LavaCreeperPeople
      @LavaCreeperPeople 6 місяців тому +20

      Is the soundtrack really that good

    • @juliancrowhurst
      @juliancrowhurst 6 місяців тому +308

      @@LavaCreeperPeople currently the soundtrack is over an hour long with more to come! There are 15 bosses, each with their own orchestral theme, in addition to a lot of world music. There are many adaptive elements to the score as well!

    • @Doomchild2XL
      @Doomchild2XL 6 місяців тому +51

      Some Castlevania level stuff going on there. Really cool!

    • @dW-td2ul
      @dW-td2ul 6 місяців тому +48

      I never heard of raindancer but i looked you up on youtube and listened to the soundtrack a bit. I love the bloodborne vibes but also i feel some OG god of war and assassins creed vibes too. Very well done. After listening to it im so down for more from this game. Great job

    • @webbowser8834
      @webbowser8834 6 місяців тому +35

      Gonna be honest, I think this was the first time I've seen a Frogger-inspired souls-like boss fight. Was that on purpose or just a hilarious coincidence?

  • @spicyrumo
    @spicyrumo 6 місяців тому +1132

    that crab boss with the chopsticks was insanely cool, the fact that the chopsticks dont break right is perfect

    • @Tibte
      @Tibte 6 місяців тому +9

      based cruelty squad profile photo

    • @eskeladder7751
      @eskeladder7751 15 днів тому +2

      i frikin loved that, made all the time when I was a kid where I would pretend the chopsticks were swords real

    • @TotallyNoCat
      @TotallyNoCat 10 днів тому

      Don't break right? Wym?

    • @UnsujetollamadoGareth
      @UnsujetollamadoGareth 9 днів тому

      7:15 that's neat

    • @UnsujetollamadoGareth
      @UnsujetollamadoGareth 9 днів тому

      7:35 reminded me to the lower burg dogs in ds1

  • @googeldotcom1675
    @googeldotcom1675 6 місяців тому +132

    Pressing A to “Acknowledge Knowledge” is so stupidly witty, now I want that game

  • @Minds_Eye_Games
    @Minds_Eye_Games 6 місяців тому +2265

    Hey, dev of INTO EVIL here! Thank you so much for playing!
    I've actually released some very hefty updates to the demo since the version you played! Also, there's a free demo available - so if anyone watching thinks it looks like fun you can go give it a shot!

    • @4anq
      @4anq 6 місяців тому +30

      Was there any inspiration of darkwood in making Into evil?

    • @Minds_Eye_Games
      @Minds_Eye_Games 6 місяців тому

      ​@@4anq I've actually never played Darkwood! (seen gameplay though) My main inspiration was Teleglitch actually😃(and Hotline Miami/Dark souls obviously haha)
      Teleglitch is a great game, definitely play it if you like kinda old-school Roguelikes!

    • @Alex-qw6vh
      @Alex-qw6vh 6 місяців тому +10

      The game looks real cool. Out of curiosity, were the dialogue sfx inspired by Golden Sun?

    • @GameTimeWhy
      @GameTimeWhy 6 місяців тому +4

      Om does this use the exanima engine?

    • @Minds_Eye_Games
      @Minds_Eye_Games 6 місяців тому +6

      @@GameTimeWhy unity! And a bunch of custom stuff

  • @hex0sphere
    @hex0sphere 6 місяців тому +2101

    Omg, hello I'm the Prison of Husks dev, thank you so much for playing! I've been watching your videos for sometime!
    I had a big smile on my face seeing you progress through the prison and discovering its secrets.
    I'm still developing this project so if anyone is keen I'll continue to make more devlogs on all my pages! :D

    • @OblivionOtaku
      @OblivionOtaku 6 місяців тому +106

      I was hoping to find you here, I hoped you would do more with the project. The concept of exploring a place with limited keys is amazing. The dolls mouvement is nicely creepy. For me it looked like a Sekiroborne if Tim Burton was to make one.
      The option to kill the chapel key doll was ingenious as well. You have such a great concept in hands.

    • @erickschusterdeoliveira2662
      @erickschusterdeoliveira2662 6 місяців тому +75

      yours felt SO MUCH like an actual souls game, you seem to have an incredible grasp on the vibe of that universe

    • @Crumpeter1
      @Crumpeter1 6 місяців тому +59

      even just from the video you can tell the haunted PS1 vibes are immaculate, really impressive for a solo dev project, good luck!

    • @danielcrump8254
      @danielcrump8254 6 місяців тому +22

      I haven't played yet, but I'm very seriously considering it now. IP has featured a lot of games on this channel, but of all of them yours seems to capture the aesthetic of FromSoft perfectly. I just kept thinking about Sens Fortress the whole time your game was on screen, it's really well designed

    • @TheGianKl
      @TheGianKl 6 місяців тому +6

      Brother pretty cool Game
      Looks like they type of game that I would get obsess on my ps2

  • @gms02
    @gms02 6 місяців тому +631

    Oh my god, the boss names in Another Crab's Treasure are such a treat. Lycanthrope -> Lichenthrope, Imitation Crab -> Intimidation Crab. Just a small part of what looks like beautiful sense of world building and immersion. Fantastic take

    • @chainuser1774
      @chainuser1774 6 місяців тому +64

      Intimidation Crab, the Sands Between, Shelleport etc. It's so dumb but creative and funny.

    • @xcorr77
      @xcorr77 4 місяці тому +15

      Intimidation Crab is genuinely hilarious

    • @Jonaegh
      @Jonaegh Місяць тому +1

      "Imitation" crab 🤣 oh my gosh I never noticed that-

  • @DolanDarker
    @DolanDarker 6 місяців тому +797

    My only complaint for Thymesia was that the first boss was definitely the hardest, game felt like a breeze after finally defeating him

    • @AyushSharma-ne9zs
      @AyushSharma-ne9zs 6 місяців тому +5

      First lol

    • @statomic
      @statomic 6 місяців тому +3

      @@AyushSharma-ne9zsonly lol

    • @Cund
      @Cund 6 місяців тому +11

      Which first boss? The one that's supposed to beat you, or the one that you're supposed to beat?

    • @stupidlix
      @stupidlix 6 місяців тому

      you're lacking with the slop

    • @DolanDarker
      @DolanDarker 6 місяців тому +35

      @@Cund the magician guy, though i did end up having to beat the actual first boss for an achievement too

  • @GardenfiendGames
    @GardenfiendGames 6 місяців тому +2439

    Our team is ecstatic you featured Perennial Order in one of these videos! We've watched this series for a long time and always talked about how awesome it'd be to be included one day, we really appreciate it!

    • @akaHeart
      @akaHeart 6 місяців тому +94

      Game has great mechanics, the way you get your weapon reminds me a lot of the Scorn game on steam!

    • @multipotion
      @multipotion 6 місяців тому +54

      your game seem really cool

    • @Konarcoffee
      @Konarcoffee 6 місяців тому +10

      Thank you so much for a playing my game!

    • @Blueissuperior
      @Blueissuperior 6 місяців тому +15

      Really like the putteteer style animations in your game they done usually look that great but it works so good with the style of everything else and the iso perspective

    • @cuddlequeen3225
      @cuddlequeen3225 6 місяців тому +7

      Pog Deserved

  • @Jay-qh6uv
    @Jay-qh6uv 6 місяців тому +427

    Prison of Husks might actually be the most soulslike soulslike you’ve ever played. The environments, the level design, the combat, the mechanics, the item descriptions and flavor text…legit the most soulslike game I’ve ever seen.

    • @r3gret2079
      @r3gret2079 6 місяців тому +10

      Nah he played Lies Of P. But this one is pretty damn close.

    • @hugoguzman4985
      @hugoguzman4985 5 місяців тому +2

      Music goes insanely hard, too.

    • @thesaviorofsouls5210
      @thesaviorofsouls5210 5 місяців тому +6

      Soulslike or just a literal copy of dark souls. Straight up being dark souls doesnt have to be a positive

    • @10gbo_pizza
      @10gbo_pizza 4 місяці тому +3

      u right

    • @emmettraymond8058
      @emmettraymond8058 3 місяці тому +2

      But, it WAS a positive. Super neat.

  • @kithmeansfriend
    @kithmeansfriend 5 місяців тому +153

    As a designer, I massively appreciate this series because it teaches me about a genre I don't normally engage with and gives me insight on What To Do and What Not To Do in ways that I don't normally consider. Thank you for your efforts.

  • @Mother_boards
    @Mother_boards 6 місяців тому +4284

    The chopsticks breaking unevenly had me CACKLING

    • @monkaWGiga
      @monkaWGiga 6 місяців тому +241

      Brilliant and relatable little joke.

    • @bertvanbeterbed9702
      @bertvanbeterbed9702 6 місяців тому +97

      I was hoping something like that would happen and it didn't disappoint

    • @musamutale422
      @musamutale422 6 місяців тому +59

      It’s giving……Fume Knight💅

    • @Pedro_MPM
      @Pedro_MPM 6 місяців тому +84

      And also is a reference from Miyamoto's Musashi style, legendary japanese swordsman

    • @Anonymous-73
      @Anonymous-73 6 місяців тому +54

      That was honestly such a cool idea for a game like this, actually felt like a SpongeBob bit

  • @chrisossu2070
    @chrisossu2070 6 місяців тому +1230

    Fun fact: Witchfire's combat design was originally just a series of sectioned-off arenas like a traditional rogue-like, but the lead designer felt that it would waste the intricate environments the team had designed, so they completely overhauled the game design to accommodate for open environments. It's one of the reasons the game has been in development for so long.

    • @edisontrent618
      @edisontrent618 6 місяців тому +153

      Well it was definitely a great decision. That kind of "go wherever" into different encounters really made the Destiny inspiration shine through, along with the tastefully spitefull environmental effects that reminded me of the Emperor Calus raid, and the "manuever to survive, combo and powerweapon to kill" combat style.

    • @erickschusterdeoliveira2662
      @erickschusterdeoliveira2662 6 місяців тому +68

      daring decision that was SUPER good

    • @KyriosHeptagrammaton
      @KyriosHeptagrammaton 6 місяців тому +12

      @@erickschusterdeoliveira2662 Yeah it's totally not my kind of game, but that fact made me give it a second glance

    • @Americanbadashh
      @Americanbadashh 6 місяців тому +7

      That is the mark of an artist

    • @DanielFerreira-ez8qd
      @DanielFerreira-ez8qd 6 місяців тому +2

      ​@@Americanbadashh these guys have made one of the most interesting games, The vanishing of ethan carter.

  • @KyokujiFGC
    @KyokujiFGC 6 місяців тому +68

    I think that one game was a textbook example of:
    "Just because you work really hard on something, doesn't mean it's going to be good."

  • @kaygeo
    @kaygeo 6 місяців тому +135

    So fun fact about that boss Heikea from One Crab's Treasure; the Heike crabs are an actual phenomenon where locals believed they were possessed by the souls of the Heike clan and fisherman would throw back crabs whose shells look like Samurai masks leading to a crazy case of artificial selection where a lot of Heike crabs now look uncannily like Samurai masks it's cool as hell. It's also where the Genji 2 game demo Giant Enemy crab meme came from in a roundabout way.

    • @robotboy719
      @robotboy719 Місяць тому +1

      The idea of the crabs having experienced unintended artificial natural selection has been more or less debunked. Sadly. Great story though.

    • @kaygeo
      @kaygeo Місяць тому

      @@robotboy719 I had no idea! Thanks for the correction!

  • @jingkaibobwu5042
    @jingkaibobwu5042 6 місяців тому +2379

    Designer and engineer from Cervus Blade here. I've been following this series, and it's really hype to see our game getting featured! Thanks for playing our game!

    • @FencingViolinNerd
      @FencingViolinNerd 6 місяців тому +27

      No way they commented

    • @ethanhunt3588
      @ethanhunt3588 6 місяців тому +64

      Super happy to see this comment. Cervus blade genuinely had some of the best sword animations I've seen in a game. Either one of y'all really did your homework or one of you knows how to use a sword. Awesome work!

    • @c4hI0fo2p
      @c4hI0fo2p 6 місяців тому +25

      Seriously enjoyed the blood being flung from the blade. Pretty sick

    • @Sumirevins
      @Sumirevins 6 місяців тому +14

      Really cool sword mechanism. The only downside is the blant environment and lifeless asset textures that make them seem out of place otherwise a good game.

    • @meansnada
      @meansnada 6 місяців тому +2

      I'm genuinely interested in this game, you guys have something massive here.

  • @ArtofVincentVanHoof
    @ArtofVincentVanHoof 6 місяців тому +445

    I was not expecting you to play our game Perennial Order! (I'm the artist) It means so much to us that you checked out our game, we really appreciate it!

    • @Saixga
      @Saixga 6 місяців тому +5

      Your game looks amazing! Outstanding work on the art, as well as everything else. I just finished playing the demo and I immediately wishlisted it.

    • @fimbulventr522
      @fimbulventr522 6 місяців тому +12

      That knight was inspired. I wanna turn it into a creature for my dnd campaign. I think it'll really stop my players in their tracks.

    • @ArtofVincentVanHoof
      @ArtofVincentVanHoof 6 місяців тому +3

      @@SaixgaThank you very much for the kind words, it means a lot!

    • @asgerrbergkristensen7410
      @asgerrbergkristensen7410 6 місяців тому +2

      @@ArtofVincentVanHoof so are you the one we send spooky plants to?

    • @ArtofVincentVanHoof
      @ArtofVincentVanHoof 6 місяців тому +2

      @@asgerrbergkristensen7410😂

  • @sentinelav
    @sentinelav 5 місяців тому +106

    I played Witchfire right through and it's a phenomenal achievement for a small indie team. I highly recommend supporting them by giving the game a try. If you like a challenge, even in its current state, it's a lot of fun, and the final version looks in my opinion like it'll be a must-play.

    • @Skyunai_Official
      @Skyunai_Official 5 місяців тому +7

      you can tell that they really liked destiny given that the animations are basically the animations from destiny lol, cool lookin game, I'll pick it up when I can

  • @endlesslytired
    @endlesslytired 4 місяці тому +33

    For the Crab game, there's actually a funny idle animation where the crab is playing with his heals and drops one and you actually lose it, it's a funny neat mechanic lol

  • @andrzejsugier
    @andrzejsugier 6 місяців тому +2564

    Here I am, happy to watch one of my favorite UA-camrs, when BAM! A game I'm working on (Witchfire) is getting featured! Such an unreal experience.

    • @lancecoffman3941
      @lancecoffman3941 6 місяців тому +56

      Gonna download as soon as I get home, already in love with the vibes and gameplay based on what I’ve seen here

    • @teadeity363
      @teadeity363 6 місяців тому +101

      Hey this is definitely a long shot but are you guys hiring??

    • @Stavvy0
      @Stavvy0 6 місяців тому +87

      @@teadeity363 Hell yeah, take that chance - it could change your life.

    • @mongolianclasher5086
      @mongolianclasher5086 6 місяців тому +2

      It's a great game keep it up

    • @Nicola_Sacco
      @Nicola_Sacco 6 місяців тому +53

      The Destiny influence is there for people who know where to look. You have a hunter's double jump, a titan's left hook and that hand cannon looks to be a 180 with Outlaw.

  • @Yoshi278
    @Yoshi278 6 місяців тому +1556

    I just appreciate how this channel has gone from dark souls memes to being such a big positive influence in the souls and indie dev scene. I love seeing all these cool games and devs actually taking you seriously with the feedback provided.

    • @SomeGuyWithABlueMask
      @SomeGuyWithABlueMask 6 місяців тому +47

      Ngl, after knowing about this channel not too long ago and seeing this series. Makes me want to buy dark souls myself or any of the games were present in the video

    • @legendz411
      @legendz411 6 місяців тому

      Same here. I was not a souls fan until I started these videos. I took a start with some of the less serious games and the genre has grown on me. Im playing Remn II now! @@SomeGuyWithABlueMask

    • @Gigugan
      @Gigugan 6 місяців тому +55

      Yeah I love what he’s doing with the channel. Some other souls channels are scraping the bottom of the barrel for content or just not releasing anything, but he cleverly found a way to stay unique and relevant while not having tie his entire livelihood to Fromsoft’s release schedule.

    • @ArkBlanc
      @ArkBlanc 6 місяців тому +15

      I kinda miss his shenanigans videos though, would like to see him play more Dark Souls, Elden Ring, etc. in multiplayer

    • @MathewHaswell
      @MathewHaswell 6 місяців тому +4

      i only played Scars Above and Pascal's Wager after seeing them on Steam Dumpster Diving, for example.

  • @Uggsworth
    @Uggsworth 6 місяців тому +280

    Witchfire looks amazing and I feel like that game needs more recognition pronto.

    • @austinhuffman855
      @austinhuffman855 6 місяців тому +14

      Looks like complete bullshit to me lol.

    • @EleonMythos
      @EleonMythos 6 місяців тому +12

      ​@@austinhuffman855 The looks are pretty neat imo. What don't you like about them? Art direction?

    • @Shuggaa
      @Shuggaa 6 місяців тому

      i played this game and loved every bit of it. If u r skilled enough u will have great time running around killing stuff, if u r trash, then u will struggle@@austinhuffman855

    • @mysterytgirl
      @mysterytgirl 6 місяців тому +18

      @@EleonMythos i think theyre refering to the gameplay, not the art direction.

    • @Silver49917
      @Silver49917 5 місяців тому +20

      Looks like fun. Hope it releases on PS5. No way my 'l33t gaymer' craptop is gonna run that one the way it deserves to run.

  • @Kintraku
    @Kintraku 6 місяців тому +115

    I feel like when I watch Iron Pineapple videos, I'm always conscientious about how much more time of the video is left. It's like I'm a peasant savoring his scraps, excitedly waiting for more amazing content from this dude! Keep on making these awesome videos my man, been a big fan for years!

    • @alexgac1801
      @alexgac1801 6 місяців тому +1

      Then there is me, it takes a full week to go through the whole video. Really gives time a new texture.

  • @6x6Majin
    @6x6Majin 6 місяців тому +2326

    I saw those chopsticks and immediately said "there had better be a phase change into dual wielding." These devs know what they're doing. This one's going on my wishlist.

    • @puddi8817
      @puddi8817 6 місяців тому +187

      The boss even gets upset when it breaks unevenly 😂

    • @leoultimaupgraded9914
      @leoultimaupgraded9914 6 місяців тому +122

      the fact it didnt break into two even ones either but made a short sword/big axe combo is even more sick
      I hope thats a weapon you can get after beating that boss

    • @leoultimaupgraded9914
      @leoultimaupgraded9914 6 місяців тому +27

      @@puddi8817amazing attention to detail

    • @RazielSoulshadow
      @RazielSoulshadow 6 місяців тому +22

      @@leoultimaupgraded9914 No kidding, that was awesome design

    • @aloser8703
      @aloser8703 6 місяців тому +9

      Probably favorite pat of any game shown off here. Plus them being broken unevenly and him being mad.

  • @nathantagg2691
    @nathantagg2691 6 місяців тому +576

    That Koler game was a bit heartbreaking. You can tell the dev put a lot of time into it, but it was clearly made in a vacuum chamber. So many things just weren't done, or weren't balanced. It seems like he drank his own Kool-Aid and added anything he could think of without thinking about what makes games fun or engaging. Props to the dev for getting a game developed and out there.

    • @KyriosHeptagrammaton
      @KyriosHeptagrammaton 6 місяців тому +134

      Yeah just because you put a ton of work into something doesn't mean others will like it. It sucks, but you don't just get X dollars per hour spent on the game. Hopefully he learned a lot from making it that will serve him in the future

    • @Kyneship
      @Kyneship 6 місяців тому +120

      As soon as it started I could tell it was rough. Games made by a single dev are so rare for a reason. It’s incredibly uncommon to be talented in every developer role, a good artist, and a good composer. Nothing against the guy, it’s impressive that he put out a game at all, it’s just very apparent this game was made by an inexperienced solo dev.

    • @_Jay_Maker_
      @_Jay_Maker_ 6 місяців тому +55

      Yeah, there were a lot of things that stood out as being rough. For me, the lighting was just terribly, terribly flat and washed out. It made everything look fake, like it's all been drag-and-dropped from an asset flip shop. I can appreciate hard work, but something was definitely missing in the development process - probably just analysis from a detached third party who _hasn't_ spent money on the game.

    • @KyriosHeptagrammaton
      @KyriosHeptagrammaton 6 місяців тому +81

      @@Kyneship I spent 4-5 years writing and publishing a book. And I've made maybe $100 off of it in 3 years. I do find it a shame he seemed to jump in with everything riding on it if he was asking. For me it's more "Fair enough" let's see how the next one does (and let's wait for people to recognize my genius haha). Very hard to get feedback when you self publish something. Family and friends are normally just blown away you could do something they couldn't.

    • @DeadlyYellow
      @DeadlyYellow 6 місяців тому +17

      It at least looked interesting. A lot of r/gamedev is people whining their unremarkable game didn't sell well.

  • @maboilaurence8227
    @maboilaurence8227 6 місяців тому +75

    Perennial order's art direction is FANTASTIC, i haven't been interested in a souls like this much in a long time.

    • @ArtofVincentVanHoof
      @ArtofVincentVanHoof 6 місяців тому +22

      Thank you very much, that means so much to me! (I'm the artist by the way, haha)

    • @bliss6217
      @bliss6217 5 місяців тому +3

      ​@@ArtofVincentVanHoofSeriously? Those designs are incredible! As soon as I saw the art alone it made me want to play it. Great job, especially on the Fallen Rider boss, honestly that's one of the coolest and most eerie things I've seen lately.

  • @lewerewoof
    @lewerewoof 6 місяців тому +20

    As a massive fan of Destiny, Witchfire was like looking at a near carbon-copy with the recoil animation, reticle style, reload animation, and even the swingy melee.
    The Destiny inspiration was spot on lol

  • @TheFelixanimations
    @TheFelixanimations 6 місяців тому +210

    holy shit, im the animator for Perennial Order been watching your videos for ages lol, didn't expect you to check out game so early! thank you so much! i hope you enjoyed and that you check out the full release too.

    • @Dorraj
      @Dorraj 6 місяців тому +17

      I love how each of you devs came and commented on his video, good game lads! I hope he comes back to it when it releases! I'm looking forward to it

  • @kolerdev
    @kolerdev 6 місяців тому +1219

    Koler dev is here😺, found this awesome channel from a suddenly burst in the Koler discord server. It's really happy to see Koler getting featured. I Really appreciate you playing Koler and giving so many good points❤ that I will definitely consider during the parallel overhauling (I plan to create a 'new' project and try to keep overhauling and updating to the old Koler at the same time, and when the time comes, the old one will be replaced. But I don't really have that much time recently since I just got a job in the industry a few days ago, and I need time to find the balance).
    And there are many updates since the version you played (yes they are in the review update), fixes to stupid AI, weird mountain, random crashes and so many bugs you had generously cut from the video. And also, there are many newly added contents, mini dungeon bosses, challenging rooms, more challenging bosses, friendly beginner guide etc. So if someone is interested in, welcome to wishlist or just have a try (there will be a 50% discount soon during the autumn sale) and I'm looking forward to heard from you!

    • @DakkaSap
      @DakkaSap 6 місяців тому +116

      Grats on the new job and glad to hear you're still working on it!

    • @drdoktor77
      @drdoktor77 6 місяців тому +57

      Glad to see you're still in the industry and I'm sure you have a bright fixture ahead!

    • @Andytlp
      @Andytlp 6 місяців тому +30

      Putting a lot of time into something doesnt guarantee success. Especially if you dont take second opinion. I think only good remarks are useless, because they dont tell what is wrong with the thing. But from what i see it does have great potential it just lacks polish. Less of a souls like and more vampire survivors vibe with all the passive spells firing. I dont see a lot of multiplayer/co-op vampire survivor games so that could be your way to success

    • @Souls_29
      @Souls_29 6 місяців тому +50

      Ngl Koler gives me a lot of Risk of Rain 2 vibes

    • @lithrandil290
      @lithrandil290 6 місяців тому +9

      Would I be correct in thinking that the game is inspired by Risk of Rain (especially RoR2)?
      The artstyle, gameplay, and perspective look like inspiration was took from it.

  • @rutterer9684
    @rutterer9684 22 дні тому +5

    Now that Another Crab’s Treasure is actually out, I can confirm everyone’s suspicions:
    It’s a masterpiece. If you’re on this channel, you owe it to yourself to check it out. I’ve been playing all weekend, and I think it’s now my fave non-FromSoft soulslike!
    Incredible stuff, Aggro Crab. Please make a sequel.

    • @cmanatlan
      @cmanatlan 20 днів тому +2

      Can confirm, binged it and beat it in 17 hours. I will say I found a pretty OP build that trivialized the last 6 or so bosses, but I was already specced into it so it felt like too much of a hindrance not to use it. Still overall had an amazing time.

    • @rutterer9684
      @rutterer9684 20 днів тому +2

      @@cmanatlan Just finished, myself! Took me a lil longer, like ~28 hours, haha. Maybe I didn’t find your build… 😅
      However, I do agree that even for me the last handful of bosses were a bit trivialized by power level. Pretty much bulldozed them, while some of the earlier bosses had me putting in 45 min. or so of attempts… just a tad anti-climactic.
      Still, over all, I was so stoked on the exploration, platforming, story, and sheer cleverness of the enemy designs that it was hard to much mind. Great ride, one *shell* of a game! :D

    • @cmanatlan
      @cmanatlan 20 днів тому +2

      @@rutterer9684 I maxed my umami stat, used phytoplankton stowaways to restore umami charges on kelp hearts, maxed out the tentacle ability and used the lil bro shell to juggernaut for infinite poise, and spam r1 to lifesteal through all the damage you're taking. It melted every boss in like 15-30 seconds

    • @rutterer9684
      @rutterer9684 20 днів тому +2

      @@cmanatlan Sick. I took a totally different route because I found the parry/riposte combo really fun, so I was going for Res for a while. Once I was satisfied with that tree I swapped to Predator and started doing mostly hammering, using sinker and cockle stowaways for big swings and lots of capsizing/criticals (which it looks like they actually buffed a bit right around when I reached the endgame).
      But similarly, I think the lifesteal from adding Lamprey+ to the mix is what made it truly busted. Was finishing the last few bosses without expending a single heartkelp!

    • @cmanatlan
      @cmanatlan 20 днів тому +2

      @@rutterer9684 nice, I loved parrying too and did a lot of that early game. before I went my build I was using hammers and was eyeing sinker but back then using the finisher broke the hammer so I decided against it

  • @6pips
    @6pips 6 місяців тому +21

    Dude you're a fantastic reviewer. I love this series so much and I think you should expand it outside of games that roughly fit the soulslike genre. I would absolutely love to watch you critique other games out there even if you cover more mainstream things I just like hearing your thoughts. Great work as always metal fruit!

    • @Lonewolf360gaming
      @Lonewolf360gaming 6 місяців тому +1

      Armored core likes would be a good follow-up but mecha games are too niche😢

  • @LB666-69
    @LB666-69 6 місяців тому +805

    Best part of IronPinapple's videos is that you will definitely find devs in the comment section and the whole interaction is just wholesome

    • @aamu3
      @aamu3 6 місяців тому +7

      agreeed

    • @Duck1en
      @Duck1en 6 місяців тому +23

      Best part is that I always think that this is a 20 minute video and then see that it's 1 hour long at the 54:35

    • @StretchyPlays
      @StretchyPlays 6 місяців тому +1

      His comments are genuinely helpful, he really knows what makes a game fun and is so good at putting that into constructive criticism.

  • @ingvarsuigin609
    @ingvarsuigin609 6 місяців тому +769

    I just love how the crab uses chopsticks as a weapon, but they don't break evenly - one breaks in half and the other has this massive chunk on. That's so real.

    • @hosvet_animation
      @hosvet_animation 6 місяців тому +41

      The creativity and detail of that boss sold me on the game.

    • @EmberSynth
      @EmberSynth 6 місяців тому

      Fume Knight ass enemy

    • @TheNorthHawk
      @TheNorthHawk 6 місяців тому +54

      The fact that the crab looks at the botched break for a second and it seems to make him even angrier is pure gold.

    • @dexterforlive
      @dexterforlive 6 місяців тому +13

      to break chopsticks evenly, pull them apart with your hands near the conjoined part. it hasnt failed me once. hope this makes your experience better!

    • @MCXL1140
      @MCXL1140 6 місяців тому +4

      And then... He gets ANGRY.
      Too real.

  • @bloodrunsclear
    @bloodrunsclear 6 місяців тому +38

    We need to get more recognition for games like Another Crab: sheer brilliance

  • @AAG414
    @AAG414 6 місяців тому +6

    ok when the crab pulled out a comically large gun i fucking died laughing bro this game is a gem

  • @Wafelkowiec
    @Wafelkowiec 6 місяців тому +1888

    Little info for Witchfire: Apparently devs have "Big update" which among other things includes 2 new zones. They'd planned to release it in December, but realised that it would drown among other things fighting for your money/attention during Christmas time, so they've decided to postpone it to the very early next year.

    • @chaaaater67
      @chaaaater67 6 місяців тому +21

      is there an announcement for steam release or any info?

    • @westarrr
      @westarrr 6 місяців тому +20

      Have they said anything about the early game progression issues? Akin to the things Iron Pineapple pointed out

    • @NEEDbacon
      @NEEDbacon 6 місяців тому +152

      I can respect a dev looking at the release schedule and going "Oh that's what we're going up against? Fuck that, we'll delay it".

    • @leithaziz2716
      @leithaziz2716 6 місяців тому +40

      Sonic Superstars deciding to release at the same time as Mario Wonder: "wait, you guys think about release windows?"

    • @therealtrue842
      @therealtrue842 6 місяців тому +21

      @@NEEDbacon I think Alan Wake 2 did that, it was going to release very close to Mario Wonder and Spider-Man 2 but was delayed by ~10 days.

  • @allgreatfictions
    @allgreatfictions 6 місяців тому +687

    As soon as I saw that crab pull out the chopsticks, I knew there'd be a second phase where the chopsticks got split in half to dual wield. That is absolutely peak design. That's probably one of the only games I've ever seen you play that I absolutely HAVE to play.

    • @john_michael97
      @john_michael97 6 місяців тому +112

      And true to life, they don’t split correctly and it’s uneven. Incredible

    • @Noobie2k7
      @Noobie2k7 6 місяців тому +58

      ​@@john_michael97The fact the crab looks visibly angry they didnt break properly too.

    • @swordzanderson5352
      @swordzanderson5352 6 місяців тому +20

      @@Noobie2k7 And proceeds to become more aggressive and act more like a berserker, while suitingly wielding a sword and an axe, like a viking.

    • @DirranProductions
      @DirranProductions 6 місяців тому +2

      As soon as I heard it was from the Going Under people I was sold.

    • @AlbanianThrash
      @AlbanianThrash 6 місяців тому +6

      the fact that it's name is Intimidation crab is fucking inspired. i'm instantly sold just for the humor

  • @iamded.
    @iamded. 6 місяців тому +14

    I'm astounded at how good Another Crab's Treasure looks. Such a great concept and style, with great gameplay too. Bravo! Props to Mr Pineapple for bringing this to our attention.

  • @marcelburdon9795
    @marcelburdon9795 6 місяців тому +30

    Witchfire really caught my interest, hopefully they release on steam because I'd love to get it based on what you've shown!
    Love these videos (practically feature-length films) and reviews, and my steam wishlist is growing with each video! Keep up the good work and the game-grind!
    Parennial Order looks amazing. The artstyle, the music, sound-design, grotesque and really great.

    • @samudec5134
      @samudec5134 6 місяців тому +1

      heard it'll be like darkest dungeon 2, epic only on early access and full release on both steam and epic (I really don't want it to die on epic like so many other small exclusives)

  • @gimmibox
    @gimmibox 6 місяців тому +1177

    The souls like genre is just pumping out games so Iron Pineapple can continue this great series

    • @Frosty_tha_Snowman
      @Frosty_tha_Snowman 6 місяців тому +32

      I hope it never ends

    • @rorsie
      @rorsie 6 місяців тому +39

      Its like a self-fulfilling economy at this point

    • @RealNefastus
      @RealNefastus 6 місяців тому

      Infinite content glitch@@rorsie

    • @Treyman-yi7ei
      @Treyman-yi7ei 6 місяців тому +3

      Every Steam Next Fest gives him plenty of material

    • @victorbressler7156
      @victorbressler7156 6 місяців тому +7

      the ultimate souls like is Cabela's dangerous hunts 2013

  • @AkiraFoxDoesntExist
    @AkiraFoxDoesntExist 6 місяців тому +818

    We need more games like Another Crab's Treasure because a lot of games don't have that unique inspired direction anymore. Everything feels like samey asset flips that takes little risks.

    • @ruuusaki
      @ruuusaki 6 місяців тому +37

      Dude this crab game looks so sick fr

    • @mrcheesemunch
      @mrcheesemunch 6 місяців тому +58

      Right? Like I know making a game is hard but I'm bored of these generic fantasy medieval settings with some fallen kingdom yadda yadda, it's cool in concept but there's just SO many of them that they all blend in to the ocean.

    • @robertharris6092
      @robertharris6092 6 місяців тому +3

      I was just talking about that with my friend last night.

    • @thechugg4372
      @thechugg4372 6 місяців тому +39

      Dude the GUN mode is the best difficulty option I have ever seen implemented in a game, if you really get annoyed with a boss, just GUN them, it's funny, it's silly, this is how easy modes should be!

    • @ivanpetrov5255
      @ivanpetrov5255 6 місяців тому +15

      ​@@thechugg4372He just Indiana Jones-ed that samurai crab 😂

  • @Night_Hawk_475
    @Night_Hawk_475 6 місяців тому +15

    That first one looks so well made, wtf. Insanely clean, I want it already.

  • @lordofthebored3660
    @lordofthebored3660 5 місяців тому +6

    I think that koler game is inspired off risk of rain because it does look similar with the zones, enemies spawning randomly and end boss. Ror is a great game btw.

  • @independencegames
    @independencegames 6 місяців тому +473

    As an indie dev I really appreciate how you seek out and highlight smaller indie games and you always find some really cool stuff.

    • @Karlach_
      @Karlach_ 6 місяців тому +9

      You indie devs are what will save the gaming industry

  • @iftekhar16
    @iftekhar16 6 місяців тому +913

    dude how in the world is Another Crab's Treasure's UI so damn good? it has such a good aesthetic going on. Good job to whoever developed it.

    • @EliseFaith22
      @EliseFaith22 6 місяців тому +44

      Their other title Going Under was the same way. Just SO smooth

    • @skrrtbrrt714
      @skrrtbrrt714 6 місяців тому +12

      Aside from that, the music on that 2nd boss battle. So fucking nice.

    • @buddhajew6259
      @buddhajew6259 6 місяців тому +4

      Very hopeful for the future of souls-likes

  • @sethdemirjian6259
    @sethdemirjian6259 6 місяців тому +6

    I'd assume for the crab game the reason some don't telegraph well is to make it less dodge focused so you actually use your shells and the other ones available, making you cycle through more of them because you'd lose them when using their respective specials and from blocking fast normal attacks

  • @Malidictus
    @Malidictus 6 місяців тому +4

    Prison of Husks looks and feels like an Alone in the Dark game. And by that I mean the 1992 fixed-camera one. It's not just the low-poly geometric models, but also the animations. They feel a lot like games of that era.

  • @TiagoBonetti
    @TiagoBonetti 6 місяців тому +461

    When I started watching Iron Pineapple 5+ years ago I never imagine I would one day think: this is the most wholesome Souls content around. You are truly grossly incandescent.

    • @acudaican
      @acudaican 6 місяців тому +8

      Never thought the 'toxic' No Honor guy would provide hands down some of the most wholesome, helpful Indie coverage around.

    • @ArtoriasTheDripwalker
      @ArtoriasTheDripwalker 6 місяців тому +6

      He went from shitposts all the way here

  • @SLCclimber
    @SLCclimber 6 місяців тому +259

    God I hope Witchfire succeeds. It's such a neat concept and looks great. I would play it forever if the gameplay loop and progression system feel good.

    • @BrozvilleRealm
      @BrozvilleRealm 6 місяців тому +9

      unfortunately the EGS exclusivity seems to be a handicap from the get-go. a LOT of people refuse to use it out of principle. If it comes to Steam I will for sure pick it up

    • @JustGameYeah
      @JustGameYeah 6 місяців тому

      yeah I went to add it to the wishlist on steam to keep an eye on it, but most likely will forget about it if it's exclusive to EGS. @@BrozvilleRealm

    • @WARHOUND556
      @WARHOUND556 6 місяців тому +8

      another +1 in the 'EGS is a barrier' camp. followed the game for years and that announcement was a big wind outta the sails moment. looks like it's morphed pretty heavily in its core mechanics and gameplay loop from its early showcases and i dunno if i like the look of it anymore, but i'm still keen it give it a whirl once it hits Steam - AS LONG as they don't pull that classic double dip on pricing bullshit. if you take the timmybux and then release your game later on steam for full price, i'm not rewarding that behaviour with my money.

    • @eclipseeffigy
      @eclipseeffigy 6 місяців тому +3

      Can't develop games without money, so I don't mind it, it's understandable. I'd still wait for full release and steam release, but I won't be waiting with a grudge.

    • @Marekthejester
      @Marekthejester 6 місяців тому +1

      ​@@eclipseeffigy EGS is honestly a double edged sword nowadays. On one hand, the money the devs receive for it can actually help the game become a reality.
      But on the other hand, simply being on EGS instead of steam is gonna dramatically hamper the sales and even when it does come out on steam, it will probably release without any fanfare and a good chunk of people waiting on the steam release might have forgot about the game.

  • @degariuslozak2169
    @degariuslozak2169 6 місяців тому +46

    It's crazy how well these games can compete with most triple A games

  • @leoultimaupgraded9914
    @leoultimaupgraded9914 6 місяців тому +2

    I wasnt feeling the area of Another Crabs Treasure at first, but once i realized it was also a platformer, I immediately got hooked again (haha!)
    this game is about Crabs and Fish and it runs with that charm by fleshing out many aquatic mechanics and i love it, super excited to see what they do with the full release

  • @gotouchgrassmyboi1574
    @gotouchgrassmyboi1574 6 місяців тому +734

    I don’t know how much motivation you have to continue this series, but if it means anything, please continue it I absolutely adore this and I watch almost every single one of these you put out I’m laughing and cringing right along with you

    • @phorcep
      @phorcep 6 місяців тому +11

      I get at least as excited for these episodes, as I do when Jontron drops an episode

    • @MrCompassionate01
      @MrCompassionate01 6 місяців тому +16

      This is one of the few series I watch every entry of to completion.

    • @mage0534
      @mage0534 6 місяців тому +8

      Doubt its going anywhere, been going strong for over... 2, 3 years? Not to mention it's arguably where he got most of his success from (last one is a bit of a spitball though)

    • @keenanjohnson231
      @keenanjohnson231 6 місяців тому +2

      ​@phorcep isn't jontron a racist 🤔

  • @The8BitPianist
    @The8BitPianist 6 місяців тому +461

    What I like most about this series is the feeling of someone just showing me weird little games they discovered, and experiencing them through that lense. Always a fun time

    • @CittizinKane
      @CittizinKane 6 місяців тому +4

      And giving the game a decent chance as well, loved the first one the crab souls 🎉❤

    • @NikolaiDuane
      @NikolaiDuane 6 місяців тому

      vicarious

  • @farrrpa
    @farrrpa Місяць тому +1

    weapons, shells, boss attacks, the name of the currency... everything is so creative and on point. it's clever, smart, critical. this one can be referenced to in a lot of studies outside of gaming/game design.

  • @jak1k369
    @jak1k369 6 місяців тому +4

    loved the way the crab game played into its themes with specific design choices throughout. seems like a unique experience def a buy for me

  • @draculactica
    @draculactica 6 місяців тому +385

    i think one of the things i appreciate most about this series is how consistently student projects show up, and while they get fairly critiqued, the overall tone is often really encouraging and always points out cool parts of them. just feels nice!

    • @CornBreadtm1
      @CornBreadtm1 6 місяців тому +18

      Cause they are often passion projects. It's not rpg maker shovelware with a $15 price tag like half of steam.

  • @stevethepocket
    @stevethepocket 6 місяців тому +219

    When Heikea pulled out the chopsticks and just used them as a single weapon I was like "OK, calling it, there's gonna be a phase two where he does break them apart and dual-wields" and the game did not disappoint.

    • @porgeporgeporge
      @porgeporgeporge 6 місяців тому +38

      what I loved is that I predicted that much, but then they threw in the fun and relatable curveball where the chopsticks broke unevenly!

    • @dolphin5177
      @dolphin5177 6 місяців тому +18

      ​@@porgeporgeporgewhich gives a axe and short sword feel rather than a simple dual swords

    • @swordzanderson5352
      @swordzanderson5352 6 місяців тому

      @@dolphin5177 And also becomes more aggressive like a berserker.

  • @SimplySwayze
    @SimplySwayze 5 місяців тому +6

    I’ve never thought about how amazing a Soulslike made by Team Ico could be until I saw Prison of Husks. Holy shit, what an eerily beautiful aesthetic.

  • @GnohmPolaeon.B.OniShartz
    @GnohmPolaeon.B.OniShartz 6 місяців тому +380

    I hope the crab devs know they're brilliant and should be cherished. That is some wholesome ass souslikery.
    Oh, shell gun you say? 11/10

    • @yledbetter10rob42
      @yledbetter10rob42 6 місяців тому +20

      So many small brilliant details. The gun that shot the little pills that turn into dinosaur sponges in water, a boss named Intimidation Crab, I love it

    • @tanakaba
      @tanakaba 6 місяців тому +4

      It was awesome, but looking back I think a shotgun shell would have been punnier!

  • @crunglemcbungley
    @crunglemcbungley 6 місяців тому +180

    That crab game is actually so insanely clever in so many places

    • @haikumists1115
      @haikumists1115 6 місяців тому +4

      Aggro Crab made Going Under and that's a game that is just chock full of clever humour about startup culture and capitalism.

  • @cameronallan9930
    @cameronallan9930 6 місяців тому +16

    That was fucking awesome from start to finish. Literally all of these looked amazing.

  • @UnsujetollamadoGareth
    @UnsujetollamadoGareth 9 днів тому

    11:50
    Iron: I'll play this demo on my own.
    Vatyi: Thank God!!

  • @James-jx9cd
    @James-jx9cd 6 місяців тому +565

    Aggro Crab is massively underrated. Glad they've been getting more attention lately.

  • @arthurdurham
    @arthurdurham 6 місяців тому +240

    Not surprised *Another Crab's Treasure* looks like it'll be good, it's the same dev as *Going Under.* Which was generally received as a well developed game. So they clearly know what they're doing and not just making a cash grab.
    Also giving a tiny adorable crab a realistic sized glock maybe one of the funniest things I've seen in a game. 10/10, GOTY

    • @musamutale422
      @musamutale422 6 місяців тому +2

      Thanks for this, now im gonna keep my eye on it👀

    • @Gashdal
      @Gashdal 6 місяців тому +26

      so glad they're not making a cash crab. i mean cash crab. i mean cash grab

    • @arthurdurham
      @arthurdurham 6 місяців тому +5

      @@Gashdal 😂

    • @qwertymesa
      @qwertymesa 6 місяців тому

      Not a glock but yeah funny regardless lol

    • @arthurdurham
      @arthurdurham 6 місяців тому +5

      @@qwertymesa Glock is a funnier word than the actual gun name

  • @Darthtanos
    @Darthtanos 6 місяців тому

    so awesome that you're still doing this, literally always watch them as soon as i possibly can. really looking forward to your next video.

  • @deezenuts7195
    @deezenuts7195 6 місяців тому +12

    Honestly sometimes the smallest teams make the best games

  • @Kizen.
    @Kizen. 6 місяців тому +53

    Prison of husks almost perfectly blends that PS1 Silent Hill survival horror aesthetic with a spice of Kingsfield/Dark souls in a way that so fits that strange nostalgic feeling that both titles are well known for. That's insanely impressive and I would love for a legitimate full-length dedicated project in that style.

    • @user-ow1bc4sx2r
      @user-ow1bc4sx2r 6 місяців тому +8

      It almost looks like a missing link between kingsfield and demon souls

  • @Shilag
    @Shilag 6 місяців тому +564

    Man, that co-op mechanic while dead in Perennial Order is so creative and interesting. I'd love to see something like that in other games.

    • @Ind3xPlus
      @Ind3xPlus 6 місяців тому +35

      You dont have to wait for the other player to die or finish the fight alone. Which is a big problem in co-op that is mostly solved by either helping the other player up or both players loosing. I really like the solution they went with

    • @jokeruiner4481
      @jokeruiner4481 6 місяців тому +3

      There is something very similar in enter the gungeon coop

    • @hosvet_animation
      @hosvet_animation 6 місяців тому

      Been reading A Song of Ice and Fire and a combination of co-op and warg possessing weak enemies once you die would be sick as fuck.

  • @Starless85
    @Starless85 4 дні тому +1

    DARKBOB SOULSPANTS!!! It’s out now. And I love it, and this channel is where I heard about it

  • @RunTheseOnes
    @RunTheseOnes 5 місяців тому +1

    Witchfire was definetly a highlight of the video for me. What a captivating way to encapsulate the game design of destiny and just make it genuinely better

    • @panvlk
      @panvlk 5 місяців тому

      The game design of Witchfire has very little to do with Destiny. It has a very similar style of gunplay, but that's about it. The whole gameplay loop is completely different.

    • @RunTheseOnes
      @RunTheseOnes 4 місяці тому

      @@panvlk highly doubt that we watched the same video.

  • @ivain8704
    @ivain8704 6 місяців тому +213

    Ok honestly that crab game looks awesome, adding that to my wishlist.

    • @LavaCreeperPeople
      @LavaCreeperPeople 6 місяців тому +1

      i didn't know the crab meme was still alive

  • @giZm
    @giZm 6 місяців тому +70

    "Witchfire, from the developers of Vanishing of Ethan Carter"
    That is such a weird genre switch, VoEC was a walking simulator, and Witchfire seems like a huge step in a different direction from that.
    e: ooooh, they also made Painkiller and Bulletstorm, both excellent FPS games. That explains why the shootyfeel of Witchfire is so on point.

    • @Dorraj
      @Dorraj 6 місяців тому +3

      Looking up the company history is interesting. The founders left People Can Fly (which made Bulletstorm and Painkiller) because it was getting bought out by epic, and they weren't interested in Tencent and Epic's focus on GaaS. Which is a stark contrast considering Witchfire is Epic exclusive. Guess money always beats morals.

    • @lunarazure9969
      @lunarazure9969 6 місяців тому +9

      I love it when devs go completely left field and put out an unexpected banger. For example, did you know that Hi-Fi Rush is made by the same devs who brought us The Evil Within and Ghostwire Tokyo? Talk about tonal whiplash.

    • @GameTimeWhy
      @GameTimeWhy 6 місяців тому +9

      ​@@Dorraj"money beats morals" easy there lil bro. It's a 1 year exclusive while it's early access and in return they get a bag of money to help with development costs.

    • @Sevarrius
      @Sevarrius 6 місяців тому +6

      @@Dorraj I'm failing to see the immorality in the 1 year exclusive contract that keeps the devs paid and their families fed. Did they have to perform a child sacrifice in order to seal said contract?

    • @laurelkeeper
      @laurelkeeper 6 місяців тому +5

      @@Dorraj it's abundantly clear that you are not a developer, nor do you understand that someone can not want or approve of a particular vision for their games while not condemning everything associated with those holding the vision to irredeemable, all-consuming hell. You are of the lesser kin -- the so-called 'modern man' that cannot think save for swathes of light and shadow painted by the thousand-faced clowns, dyed firmly in the wool pulled oh-so-far down over your fettered eyes. I would bid you awaken, to see rather than to assume, but I know even from these scant moments of communication that already I have fallen in the eyes that see for you into that lightless stain of the second of the two things you have unthinkingly borrowed the wherewithal to perceive.

  • @namename8004
    @namename8004 6 місяців тому +2

    I don't understand how there's just continuously a truck load of games for these videos, but I'm here for it. Lots of great ones here. A lot of early access and student project type stuff this video, but loads of potential. Perennial Order and Into Evil look great. I'm not usually interested in boss rush games, but Perennial Order might be an exception. Another Crab's Treasure was just starting with a guaranteed banger. Looks fantastic.

  • @thatkenesu9843
    @thatkenesu9843 6 місяців тому

    I havent watched this video yet and I only stumbled into your channel cos of my soulslike rabbit hole lately. I have been watching this series of yours everytime I have a meal and its just wonderful entertainment. As someone who studied game design (but didnt get a job in the field) its really so nice seeing someone play through "jank" games or games created by students. Really brings back memories of game jams where people create lots of interesting games. Thank you for showing the world what type of games there are and that not every game needs to be AAA to be enjoyable 🙏🏼

  • @MorbidAnimosity
    @MorbidAnimosity 6 місяців тому +87

    I know everyones commenting on the crab one but - omg, perennial order actually looks sick.
    These videos are... usually "my wishlist is going to increase" - remains true 😂

  • @BloodyAltima
    @BloodyAltima 6 місяців тому +214

    Prison of Husks gives BIG Silent Hill vibes. Like a mirror into an alternate world where instead of being inspired by Berserk, Miyazaki was inspired by Silent Hill.

    • @Zebula77
      @Zebula77 6 місяців тому +8

      Yeah, I think it's that PS1 aesthetic. Looked really cool.

  • @joulslaughter4482
    @joulslaughter4482 6 місяців тому

    Your videos are so much fun to watch. I love they way you explore games. Everything there's new content coming from you, I celebrate it. Thank you for sharing the fun you have with games!

  • @Schlegelbomb5
    @Schlegelbomb5 4 місяці тому

    Just stumbled across this channel last night and have been marathon watching since. Love the content. Have my subscription good sir.
    And that crab game is absolutely badass, i want to play it now.

  • @scionicog
    @scionicog 6 місяців тому +224

    Witchfire sounds like Doom meets Soulslike with a dash of Rogue Lite.
    Which I am all for honestly.

    • @Pepe-pq3om
      @Pepe-pq3om 6 місяців тому +23

      Doesn't feels like Doom at all, is 10x more Destiny like, if you ever played it

    • @JDelwynn
      @JDelwynn 6 місяців тому +12

      Too bad it's only on Epic Game Store...

    • @Moving4Motion
      @Moving4Motion 6 місяців тому +2

      Was going to say the same.@@JDelwynn

    • @exLightningg
      @exLightningg 6 місяців тому +5

      @@JDelwynn They usually move over to Steam and have a sale after whatever exclusivity contract they have with Epic is finished.

    • @hi_tech_reptiles
      @hi_tech_reptiles 6 місяців тому

      And we'll executed. Visuals, design, the more open battlegrounds etc is quite cool

  • @cannedyams9977
    @cannedyams9977 6 місяців тому +112

    Dude, this video series is probably my favorite one on the internet

  • @DrRoy-si4th
    @DrRoy-si4th 6 місяців тому

    Once again, absolut fantastic video. Nothing to complain. I also kinda like that you take your time doing these. Always an highlight to watch. Thank you!

  • @dangalfthedruid
    @dangalfthedruid 5 місяців тому

    Awesome work as always. I've purchased several games based on your recs over the series, and I found your reviews on point with each one. You put in some real meaningful consideration to your reviews.

  • @theGazzer
    @theGazzer 6 місяців тому +35

    I love how used to souslike games Pineapple is, so when he plays an fps for once - a common staple of which is explosive barrels and stuff you can shoot - he breaks everything to watch the physics engine and it literally blows up in his face

    • @webbowser8834
      @webbowser8834 6 місяців тому +4

      In fairness, I'm used to explosive barrels being red, having skulls on them, glowing in some way, or are otherwise marked as "I AM OBVIOUSLY DANGEROUS PLEASE DON'T JUST RUN INTO ME?"
      Amusingly the main exception to this rule is in Souls-like games, where it's not uncommon for pots to have hidden enemies or be filled with poison. But even then it's usually in appropriately themed areas and I don't think I've seen them introduced in the first level.

  • @2ndbleak
    @2ndbleak 6 місяців тому +111

    46:27 it's really funny to hear this backstory and then see the actual game looking... rough at best

    • @cinnamonmeanstoothpaste
      @cinnamonmeanstoothpaste 6 місяців тому +17

      Many such cases

    • @trysixtysnipeco
      @trysixtysnipeco 6 місяців тому +19

      Yeah I was thinking the same thing Time ( 3years) doesn't mean you did something great, and after seeinf the game I was thinking that he was kinda dellusional of his work

    • @jonathascordeiro9629
      @jonathascordeiro9629 6 місяців тому +14

      Kinda a harsh opinion on my part but: i really believe a decent game dev could at least do the basic mechanics a in a month or less. i mean, i could be totally wrong, my knowledge of the subjet is basically "a couple cool videos i have seen". Maybe it was is first project to learn how to dev , but i don't see "3 years" of improvident that it should have

    • @chidori0117
      @chidori0117 6 місяців тому +4

      Yeah I mean its not as bad as some other games and it seems the dev at least tried and wasnt lazy .... but for the customer stuff like that doesnt really matter if you can spent your time just playing a better game. At some point you just gotta be honest and say that the game doesnt really stack up compared to even other single dev projects.

    • @jormilos
      @jormilos 6 місяців тому +9

      @@jonathascordeiro9629 I think the thing with making big games like this a first attempt, or a learning experience, is a playable engine would be one of the first things to be made I'd think. Because of that even as you improve your own abilities, the base that you're working from is still spaghetti. So once you improve, you then would need to go back, rebuild your engine with not spaghetti code, and because you've rebuilt the engine, you now need to rebuild everything you built on that last engine.
      I think something like that is the reason that your best bet earlier on is smaller projects before slowly expanding onto bigger ones, so that you don't need to scrap nearly an entire project when you improve

  • @h3llb0rn3
    @h3llb0rn3 5 місяців тому +3

    The first game looks reeeeally good! In terms of both fun, and it looks pretty. The "give krill a gun" option is one of the best ideas I've seen in a souls-like.
    On another note, anyone else think IP would make an awesome vid/series on binding of issac and other rougelikes?

    • @MattTorres
      @MattTorres 4 місяці тому

      I fucking lost it at the gun mode. Youre right every souslike should just have a toggle to just give you a handgun to one shot everyone to blow off some steam after a difficult run.

  • @Dyneamaeus
    @Dyneamaeus 6 місяців тому +1

    Thymesia was a lot of fun. The bosses get crazy real quick, but nothing in it ever felt insurmountable. My only real complaint was I felt the skill tree and plague weapons had a lot of room for more depth.

  • @mirandamerienda
    @mirandamerienda 6 місяців тому +53

    That crossbow with enemy chasing bolts looks sick. I need that in every game.

  • @sebarus8108
    @sebarus8108 6 місяців тому +374

    Man I got actual goosebumps from that Stray Pigment boss music. What an absolutely hauntingly beautiful track. Replayed that part a couple of times just to hear it again. Big props to whoever composed that.

    • @Jabree
      @Jabree 6 місяців тому +5

      Stamp?

    • @UnNuclear
      @UnNuclear 6 місяців тому +18

      @@Jabree 1:01:35

    • @UnNuclear
      @UnNuclear 6 місяців тому +42

      For real. The haunting melody underlaid by the glitchy N64 noises is really dope sounding.

    • @moeezS
      @moeezS 6 місяців тому +8

      It reminds me of the witch house genre, bands like Crystal Castles.

    • @lukewood42
      @lukewood42 6 місяців тому +34

      hexosphere (the solo dev) composed all of the music as well. highly, highly recommend having a look at the other stuff they’ve made - they are insanely talented!!

  • @lordfarfignewton9305
    @lordfarfignewton9305 6 місяців тому

    Unrelated to this particular episode, but wanted to thank you for this series in general. I finally started Unsighted at your recommendation and I am absolutely in love. Never would have found it without this series. Keep doing what you do!

  • @CaptainZavec
    @CaptainZavec 6 місяців тому +3

    I think in a few of these you've mentioned a (potentially hypothetical) top X soulslikes list, I'd be super interested in seeing that someday! Even if it isn't fully ordered, just having a "these are the best ones you should check out" would be great I think.

    • @CaptainZavec
      @CaptainZavec 6 місяців тому

      either way huge fan of the series!

  • @sheabrockhoff2279
    @sheabrockhoff2279 6 місяців тому +85

    Witchfire has an odd dichotomy of feeling absolutely horrible when you’re down and out. However, when you’re popping off, you reaaaaallly feel like you’re firing on all cylinders.

    • @thefrigate7385
      @thefrigate7385 6 місяців тому +4

      The Tarkov experience haha.

    • @user-gz5qc7oh2s
      @user-gz5qc7oh2s 6 місяців тому +1

      Game was in production hell, I'm not sure that is gonna succeed. Because 90% of times production hell games fail

  • @TheNewSkai
    @TheNewSkai 6 місяців тому +83

    I think Koler's spell system is based on Risk of Rain's ability system where you select it beforehand and they have cooldowns.

    • @emikochan13
      @emikochan13 6 місяців тому +1

      yeah even Hades doesn't give you new weapons in a run

    • @shadowking2926
      @shadowking2926 6 місяців тому +14

      ​@@emikochan13well, hades has dadelus hammers

    • @DWFTW
      @DWFTW 6 місяців тому +8

      Yeah in general quite a bit of that felt quite Risk of Rain (2) inspired to me. The way the enemies just became stronger as it went on, not sure if on a timer exactly, but it did just seem like it, as well as enemies just becoming a bit spongey if you don't get some good upgrades.

  • @MrMettwurst96
    @MrMettwurst96 6 місяців тому +7

    That crab game looks so cool! For a new one, you could check out shady knight. It's not really a soulslike at all, but it's got a dodge and it's sick as hell
    Edit: Ima dumdum. You already did that lol

  • @raynecoleman8817
    @raynecoleman8817 6 місяців тому

    Legitimately, my favorite series on UA-cam and I have been here since the beginning. Keep at it my guy, you raise my spirits every time you drop a vid.

  • @SmoughTown
    @SmoughTown 6 місяців тому +54

    Wow Witchfire looks incredible. I had heard little bits here and there, but it looks SOOO good.

    • @Fishster
      @Fishster 6 місяців тому +2

      It does. My concern is too much ‘difficulty’ through bullshit. It’s a fine line I’m all for challenge but my tolerance for BS is not what it was.

  • @osirisatot19
    @osirisatot19 6 місяців тому +232

    That crab game looks awesome, had me at the souls being microplastics.

  • @AustinFreeman-RTR
    @AustinFreeman-RTR 6 місяців тому +3

    You know you do so much for the gaming developer community with these videos and I really appreciate your dedication to play these games and make valid critiques.

  • @AaaBbb-lm7qw
    @AaaBbb-lm7qw 6 місяців тому +2

    The crab game was amazing

  • @jacksfacts20
    @jacksfacts20 6 місяців тому +89

    You can tell how much fun the devs for Another Crab's Treasure had with the fact they added a one shot kill giant glock to the game.

    • @dxloh2
      @dxloh2 6 місяців тому +1

      Not a Glock but yea

    • @SolaireIntensifies
      @SolaireIntensifies 6 місяців тому +8

      My brother in Christ, that's a 1911.

    • @Foolio949
      @Foolio949 6 місяців тому

      Browning hi power

    • @Sirjames101
      @Sirjames101 6 місяців тому +1

      was probably a testing tool originally then they decided to add the model and make anyone able to use it.

    • @Rakshael
      @Rakshael 6 місяців тому +2

      Glock Saint Isshin a legit setting for the game