@larsenconditioning6742 if made to actual scale, a Buster Sword only weighs between 35lbs and 50lbs. My point is that while it is reasonable that he could do it, it's hilarious to see, due to how big and heavy people think the Buster Sword is.
@@Joshua_Shadow_Manriguez I honestly got no clue as to how heavy it would be, but that said 100lbs sounds too light even ive swung a sword of 50lbs much smaller than the buster sword.
@larsenconditioning6742 michaelcthulu has made a few, and the heaviest he made was 50lb, and the lightest last i knew that i believe was done for the FFVII Remake, and each one was 100% game accurate in size, proportions, and detail. You have to remember that Cloud is only 5'7", and the presentation of the model is increased so that the player can see details.
@@Joshua_Shadow_Manriguez Fair point forgot cloud is a smaller dude, but the type of metal use will also make it heavier. 50 sounds too light in my ears however i know bascially nothing when it comes to swords and weight.
You have a very unique controller layout. L1 jump, L2 magic attack. I'm new to using controllers and I'm relearning how to play this game on one. Haven't gotten used to it yet so eager to try your control scheme and see if it feels better.
A lot of the interesting moves (i.e. burning blade and charged magic shot) are locked behind hold inputs. I wanted to be able to utilize those hold inputs while also being able to cancel air attacks via combination stomp hence why I setup up my controls the way I did. I also did it cause I thought burning blade was cool and wanted to use it in combo route sequences reliably. Having L1 on jump is pretty unwieldy though and it does make other combination stomp sequences you may have seen from other FF16 players (Slech Lightwarden or Saber) more difficult to do. I mostly did it cause that's what I played 5 Vergil with (L1 - Jump) so that muscle memory was already developed for me.
Just show that everything you did was spam ultimates. If the combat in this game is bad, it's because you're not good at it, but I know you're not gonna accept it, so whatever
Clive using the Buster Sword one handed is kind of hilarious, since people think that it's a 100+lb hunk of metal.
100lb is nothing when you got the strength to do whatever, for us mere humans sure thats nuts for clive its nothing
@larsenconditioning6742 if made to actual scale, a Buster Sword only weighs between 35lbs and 50lbs. My point is that while it is reasonable that he could do it, it's hilarious to see, due to how big and heavy people think the Buster Sword is.
@@Joshua_Shadow_Manriguez I honestly got no clue as to how heavy it would be, but that said 100lbs sounds too light even ive swung a sword of 50lbs much smaller than the buster sword.
@larsenconditioning6742 michaelcthulu has made a few, and the heaviest he made was 50lb, and the lightest last i knew that i believe was done for the FFVII Remake, and each one was 100% game accurate in size, proportions, and detail. You have to remember that Cloud is only 5'7", and the presentation of the model is increased so that the player can see details.
@@Joshua_Shadow_Manriguez Fair point forgot cloud is a smaller dude, but the type of metal use will also make it heavier. 50 sounds too light in my ears however i know bascially nothing when it comes to swords and weight.
Every time I see a clip of XVI I always gonna get back to play it, great work!
You have a very unique controller layout. L1 jump, L2 magic attack. I'm new to using controllers and I'm relearning how to play this game on one. Haven't gotten used to it yet so eager to try your control scheme and see if it feels better.
A lot of the interesting moves (i.e. burning blade and charged magic shot) are locked behind hold inputs.
I wanted to be able to utilize those hold inputs while also being able to cancel air attacks via combination stomp hence why I setup up my controls the way I did.
I also did it cause I thought burning blade was cool and wanted to use it in combo route sequences reliably.
Having L1 on jump is pretty unwieldy though and it does make other combination stomp sequences you may have seen from other FF16 players (Slech Lightwarden or Saber) more difficult to do.
I mostly did it cause that's what I played 5 Vergil with (L1 - Jump) so that muscle memory was already developed for me.
The air movement looks so good
Yo DMC lookin a lil different
16 really has the prettiest trash combat in gaming history.
Just show that everything you did was spam ultimates. If the combat in this game is bad, it's because you're not good at it, but I know you're not gonna accept it, so whatever
@@gabrielnovais871 dude cooked him and said whatever, truly mesmerizing
swing and a miss
@gabrielnovais871 Spending 40 secs spamming 30 abilities to kill 3 trash mobs. Truly peak gameplay. Boss fights are good, tho I'll give the game that.
@@Nierlyyy yeah..... then you're just trash at the game then