recordings showing the completion of cities in previous years: Live Ticker Tag 1: ua-cam.com/video/xsfF2TGCSg8/v-deo.html Live Ticker Tag 2: ua-cam.com/video/Kot3-GbDtaQ/v-deo.html Live Ticker Tag 3: ua-cam.com/video/E5foqEftj-c/v-deo.html Live Ticker Tag 4: ua-cam.com/video/j8ZkYEMK0_s/v-deo.html Live Ticker Tag 5: ua-cam.com/video/PWjvqxNhhPc/v-deo.html Live Ticker Tag 6: ua-cam.com/video/g1fgfQxzn_E/v-deo.html Live Ticker Tag 7: ua-cam.com/video/lEHr5FtAhVw/v-deo.html Live Ticker Tag 8: ua-cam.com/video/4zUr0T6j0uA/v-deo.html Live Ticker Tag 9: ua-cam.com/video/cCQ7DilJKkA/v-deo.html
Images showing city tasks assigned to facilities: city 1: diefranken.com/e_Durchlauf1 city 2: diefranken.com/e_Durchlauf2 city 3: diefranken.com/e_Durchlauf3 city 4 same as city 1 etc.
FoEhints: St. Patrick's Day Event Minigame 2023 in Forge of Empires The minigame shows a city divided by a river. In this city, the hard-working people are all on the right in the production facilities and the pleasure-seeking sinners are on the left with the harbour and the festival. In between, there is a ship that takes all the goods produced on the right to the left side, where they are then sold to the sinners. It all starts with having only one production at first. Clicking on this building produces hats, and another click then takes the hats to the river and starts a new hat production. You then click on the harbour building on the other side of the river and a ship picks up the hats produced. When the ship has returned to the harbour, you can sell the hats by clicking on the event and get shamrocks for them. These can then be used to improve the production building, expand the harbour and enlarge the festival. Through these measures, more and more shamrocks can be accumulated more and more quickly. You can then use them to expand even further, collect even more quickly and so on. In the end, you are required to collect a gigantic amount of shamrocks. At the beginning this seems completely impossible, but by expanding all the buildings it becomes an achievable goal. Now, nobody wants to sit in front of the PC day and night and click this manually for 21 days. That's why you can hire a manager for each production facility, ship and event. But beware: this manager costs pots of gold and you should be very stingy with them. But you really can't do without managers. So you hire a manager for the hat factory, the harbour and the event. This automates the whole process and from now on the city produces 24 hours a day, even if the player is logged out. Above you can see 3 tasks. In total, the city has 38 of these tasks. The almost only goal of this city is to fulfil these tasks. Everything else is only a means to an end, as the entire city will disappear again completely after reaching the goal and then a new city will start, with slightly different tasks. To make the pots of gold last, a certain efficiency and a not inconsiderable time commitment are required. Therefore, the first tip of this video is: Always give completing the tasks priority. Everything else is unimportant compared to this. Managers can be promoted with pots of gold. Then they work faster: the factory produces more, the ship transports more, the event delivers more shamrocks. But every promotion costs pots of gold. And we want to spend as little of that as possible. Therefore, only carry out those promotions that are absolutely necessary as a task. Please always bear in mind that this city will only work for a few days and will then start from scratch again. All the managers we have bought will be gone. The pots of gold, of which we will only get 11,200, will have to last for a very long time. So we come to the second tip of this video: NEVER promote a manager unnecessarily! As soon as we have produced some shamrocks, we can invest them in expanding the production facilities. There are certain levels for this expansion. The upgrades within a level have little effect and at higher upgrade levels they often cost more than can be achieved through them. However, fully completed expansion levels have a leapfrog effect. The harbour and the festival have such efficiency jumps when upgraded to levels 10, 25, 50, 100, 150, 200, 250 and 300. It is true that the production buildings also have many such efficiency jumps. Here, however, it is only important to know that the first jump occurs at level 25. In principle, you should never expand a production building beyond level 25 unless one of the tasks explicitly or indirectly demands it. More on this later. At this point I just want to make it clear that upgrading beyond level 25 is less beneficial than building the next better production building and then upgrading it.
From this explanation we should take the following tips: - Complete levels as much as possible - Upgrade production buildings to level 25 only This will really make a difference. If you produce more, you should also transport more and finally, the event should also grow to the same extent. Do not simply expand wildly. If there is an imbalance, it is not a problem. Instead, always orientate yourself to the tasks. Ultimately, it is important to fulfil these tasks. The shamrocks all end up on the compost heap anyway. I have therefore assigned the 38 tasks to the individual buildings. This helps to better assess what is needed where and when. At the top right you can see the tasks of the hat factory. The hat factory is to be upgraded to level 25, a little later to level 100, still later the manager is to be promoted to level 3 and finally the building is to be upgraded to level 200. If you progress quickly in the quest series and have enough pots of gold very early on, you can of course immediately promote the manager to level 3. It does not become cheaper by doing it later. When the corresponding task then comes, it is fulfilled immediately if the prerequisite is already given. But be careful: It would be unfortunate if these pots of gold are then missing elsewhere. This first run requires a total of 1000 gold pots to complete the tasks. Tip 4: make progress on the event questline as quickly as possible in order to have enough gold pots at the beginning. In most events you can take it slowly. Not in this event. If possible, start the first town on the first day of the event and take about an hour to do it. Running through a hat factory on a low level is almost useless. You should take a first break when the harbour and the festival are at least at level 100. This takes about an hour - including breaks. Tip 5: So the next tip is to plan an hour's play at the beginning of each city. It is even advantageous to do this on the first day in the morning. If you start in the evening, you lose a few hours of production time. That alone is not a disaster, but many such handicaps accumulated lead to failure. Managers who are needed anyway should be promoted to the target level set by the tasks at the first opportunity in order to use the advantage as early as possible and thus for as long as possible. The same should never be done with the production tasks. For example, the hat factory should be upgraded to level 200 at some point due to corresponding tasks. However, we have learned above that this expansion costs more than it brings. Therefore, never expand production buildings beyond level 25 earlier than the tasks require. The reason for this is simple: There are tasks that require the expansion of any building by a number of levels. If you then expand the hat factory as the cheapest building to fulfil this task, you are effectively fulfilling two tasks at once. Tip 6: Only upgrade production buildings when a quest demands it. As a further guideline, you should keep in mind that it makes sense to upgrade the harbour and the festival to at least level 250. Of course, this can only be done step by step, whereby longer breaks in the game will accumulate shamrock stocks, which then make many new expansion levels possible all at once. Those who take 4 days for each city are well on track. Most players tend to make the mistake of completing cities too early. Tip7: 4-5 days per city is a good value. Don't move too fast!
Task 36 at the festival is: "Collect 16 quatrillion shamrocks"! This seems like an almost unattainably huge number at the beginning. Now the big numbers are abbreviated. That is 1b, which abbreviates a billion, i.e. 1,000 million. 1t stands for a trillion, and 1Q then stands for 1 quadrillion. These large numbers and the abbreviations can be very confusing. Just don't get confused by them. The next dimension is always 1000 times the previous dimension. Tip 8: 1M = 1,000k 1B=1,000M 1T=1,000B 1Q=1,000T You could complete the first city with just one million shamrocks. However, I do not recommend this. Before completing a city, you should at least complete as many tasks as possible, especially those requiring no or only a few pots of gold. I advise serenity. Forge of Empires is in many ways a game of patience. We have time! Tip 9: Complete as many tasks as possible before completing a city! To save the scarce pots of gold, you can specifically skip tasks. For example, you can skip task 25 in the first and fourth city. This task requires you to upgrade the ship manager to level 4. By skipping this task, you save 270 pots of gold. You will still be able to complete the city, especially if you have upgraded the harbor to level 300. As I said, we have time! Along the same lines, you can also save 150 gold pots for the ship manager level 4 on task 35 of the 2nd city and 150 gold pots for the festival manager on task 23 of the 3rd city. Of course, you can skip other tasks, but this will always take more time. In return, you can treat yourself to the manager of the hat factory for 10 gold pots in the 2nd city, although this is not required in any task. But without the manager, it would be a pain in the ass to click. Tip 10: All cities offer tasks to save numerous pots of gold If you click on completing a run, you get a chance to buy boxes. The first box is free, the second costs 50 gold pots and then they get more and more expensive. These boxes together cost 1,850 pots of gold. If you buy them all, you get a 25% discount. So you should definitely have a stock of 1,400 gold pots at the time of completing the first city plus about 200 gold pots for starting the second city! To do that, though, you have to be pretty spry with the quest line! That is not without! This event demands a lot from the players! Tip 11: Only complete a city if you have a stock of 1,600 gold pots. Each purchased box contains a small prize on the level we usually know from daily specials. Even if the prices offered are not really interesting: Be sure to buy all 6 boxes. Each crate you buy roughly doubles the price of the next crate, no matter what order you open them in. If you have bought all 6 crates for a total of 1,400 gold pots, you always get a selection kit for the event building. This selection kit can then either be used as an upgrade kit or to build another level 1 building. The latter is rather irrelevant. Buying all 6 boxes is so important because only then will you get the upgrade kit you need so urgently. Afterwards, a new set appears. Now even the first box already costs pots of gold. The complete set then costs an impressive 2,800 gold pots. This is more something for players who want to use about 25,000 diamonds in this event to get the event building a second time. Therefore the next Tip: Do not open any box of the second set of boxes
An additional tip is that some task at the end of each city are very long. If you wish to save time you can skip one or sometime two tasks and save 24h or more from the time in the city (if you have the 1.6k pot of gold for next city!) - city 1) task 38 Firework factory at level 75. You need 3 times the shamroks of completing the city to do this one task (level 50 to 75 cost 25.5Q) - city 2) task 37 generate 200B hats. It require more than 24h with hat factory at level 200. Adding more level is extremely expensive and improve production by only a small fraction. If you need to accumulate pot of gold or you need to take a break of 24+ hours, do it. Otherwise ignore it. You can still do task 38. - city 3) task 37 Drink factory to level 100. It cost 11.4Q to level from 50 to 100. If you can accumulate them then do it. If time is more valuable skip this. BUT if you skip task 37 you also need to skip task 38 of generating 10Q from Drink factory. It require about 8h if your drink factory is at level 100 (about the time needed to produce the 8.4Q to complete the city) but if your drink factory is 99 or lower it require a lot of time more. For refrrence level 99 produce 2.6T per cycle and level 100 produce 21T per cicle that is 8x faster. And you still need 476 cycle each of which is about one minute long.
Hi I think it is important to mention that in 2024 version you should have 1850 gold pots to open the 6 boxes, so please consider this plus 200 additionnal to start the next town I would say. Thank you for the posts
Due to the new discounted price for buying a full set of all six prizes after a town, you have enough Pots of Gold to easily complete SIX towns in the minigame, and also buy a full set of prizes after FIVE towns. (This assumes that Inno does not nerf the prizes or costs somehow when the event goes live.) This means that you can probably also afford to buy the first prize (50 Pots) of the second set of prizes after a town completes, if there was an attractive prize in that second set. It also means that you should aim to complete towns in 3-4 days each, rather than 4-5 days, to get more prizes. Four towns is probably enough to get your Druid Hut to level 9 though, if your playing time is limited. Completing 5-6 towns means that you will likely NOT get any Archdruid hut "Golden upgrade" fragments from grand prizes, but you will get one or two sets of fragments from buying the prizes after completing the towns (perhaps a 3rd if very lucky?). So, your Level 9 Druid Hut will require 100-200 days to generate enough fragments to upgrade to L10.
Hi. I have played both ways. Yes, going slow and buying sets of boxes is a lot easier. But be prepared to wait around alot. The time really drags by. The pots of gold are spaced out along the quest line so be patient! I found it very hard to wait around for the gold after a few years of speeding through the towns 12-15 times per event. Bestof luck!
I feel like Im completely alone in this apparently but I love the mini game its by far the most interesting compared to all the others which are just complete quests and choose your reward with a different coat of paint depending on the time of year. This one encourages you to think and play cleverly also as an aside the music is AMAZING! 😂 It's such a good song!
Hello! I love this event soooo much but unfortunately it is over now! Is there a game similar to this minigame / event that y'all know of? I just can't wait another full year to play it!! Thanks and Happy St. Patrick's day!
Your videos are always great, but shouldn't you highlight how if you're going to buy all 6 chests, you take advantage of the 25% discount? You can see it in your video at 14:19.
I took a week before finishing the first city and actually now have 23Q shamrocks 8Q of which now are going to be lost. Do I need to catch up by speeding through a city and maybe leaving it early or just stay on course but make sure none of the last 3 cities take more than 3 or 4 days?
Too SLOW and COMPLICATED for ME. Have Tried to PLAY this Particular GAME, MANY, MANY.......TIMES. FOR ME - MOST DEFINITELY "NOT" WORTH the TIME and EFFORT!🤨!😤😤😤
Perhaps have a look at the FoE Helper page which is new for this year. It removes the guesswork. The event is dead easy now if you don't need the gold level of the event building. : )
Perhaps have a look at the FoE Helper page which is new for this year. It removes the guesswork. The event is dead easy now if you don't need the gold level of the event building. : )
yes, especially the first city offered the opportunity to finish it much earlier. It is your strategic decision to use the possibility or to continue with it
St. Patrick (450): “In the Kingdom of God nothing is desired that may not be found: but in hell, nothing is found that is desired. In the Kingdom of God there is nothing that does not delight and satisfy; while in that deep lake of unending misery nothing is seen, nothing is felt, which does not displease, which does not torment.”
more information about the minigame:
(due to the size split into several 'responses' to this comment)
recordings showing the completion of cities in previous years:
Live Ticker Tag 1: ua-cam.com/video/xsfF2TGCSg8/v-deo.html
Live Ticker Tag 2: ua-cam.com/video/Kot3-GbDtaQ/v-deo.html
Live Ticker Tag 3: ua-cam.com/video/E5foqEftj-c/v-deo.html
Live Ticker Tag 4: ua-cam.com/video/j8ZkYEMK0_s/v-deo.html
Live Ticker Tag 5: ua-cam.com/video/PWjvqxNhhPc/v-deo.html
Live Ticker Tag 6: ua-cam.com/video/g1fgfQxzn_E/v-deo.html
Live Ticker Tag 7: ua-cam.com/video/lEHr5FtAhVw/v-deo.html
Live Ticker Tag 8: ua-cam.com/video/4zUr0T6j0uA/v-deo.html
Live Ticker Tag 9: ua-cam.com/video/cCQ7DilJKkA/v-deo.html
Images showing city tasks assigned to facilities:
city 1: diefranken.com/e_Durchlauf1
city 2: diefranken.com/e_Durchlauf2
city 3: diefranken.com/e_Durchlauf3
city 4 same as city 1 etc.
FoEhints: St. Patrick's Day Event Minigame 2023 in Forge of Empires
The minigame shows a city divided by a river. In this city, the hard-working people are all on the right in the production facilities and the pleasure-seeking sinners are on the left with the harbour and the festival. In between, there is a ship that takes all the goods produced on the right to the left side, where they are then sold to the sinners.
It all starts with having only one production at first. Clicking on this building produces hats, and another click then takes the hats to the river and starts a new hat production. You then click on the harbour building on the other side of the river and a ship picks up the hats produced. When the ship has returned to the harbour, you can sell the hats by clicking on the event and get shamrocks for them. These can then be used to improve the production building, expand the harbour and enlarge the festival. Through these measures, more and more shamrocks can be accumulated more and more quickly. You can then use them to expand even further, collect even more quickly and so on. In the end, you are required to collect a gigantic amount of shamrocks. At the beginning this seems completely impossible, but by expanding all the buildings it becomes an achievable goal.
Now, nobody wants to sit in front of the PC day and night and click this manually for 21 days. That's why you can hire a manager for each production facility, ship and event. But beware: this manager costs pots of gold and you should be very stingy with them. But you really can't do without managers. So you hire a manager for the hat factory, the harbour and the event. This automates the whole process and from now on the city produces 24 hours a day, even if the player is logged out.
Above you can see 3 tasks. In total, the city has 38 of these tasks. The almost only goal of this city is to fulfil these tasks. Everything else is only a means to an end, as the entire city will disappear again completely after reaching the goal and then a new city will start, with slightly different tasks. To make the pots of gold last, a certain efficiency and a not inconsiderable time commitment are required. Therefore, the first tip of this video is: Always give completing the tasks priority. Everything else is unimportant compared to this.
Managers can be promoted with pots of gold. Then they work faster: the factory produces more, the ship transports more, the event delivers more shamrocks. But every promotion costs pots of gold. And we want to spend as little of that as possible. Therefore, only carry out those promotions that are absolutely necessary as a task. Please always bear in mind that this city will only work for a few days and will then start from scratch again. All the managers we have bought will be gone. The pots of gold, of which we will only get 11,200, will have to last for a very long time. So we come to the second tip of this video: NEVER promote a manager unnecessarily!
As soon as we have produced some shamrocks, we can invest them in expanding the production facilities. There are certain levels for this expansion. The upgrades within a level have little effect and at higher upgrade levels they often cost more than can be achieved through them. However, fully completed expansion levels have a leapfrog effect. The harbour and the festival have such efficiency jumps when upgraded to levels 10, 25, 50, 100, 150, 200, 250 and 300.
It is true that the production buildings also have many such efficiency jumps. Here, however, it is only important to know that the first jump occurs at level 25. In principle, you should never expand a production building beyond level 25 unless one of the tasks explicitly or indirectly demands it. More on this later. At this point I just want to make it clear that upgrading beyond level 25 is less beneficial than building the next better production building and then upgrading it.
From this explanation we should take the following tips:
- Complete levels as much as possible
- Upgrade production buildings to level 25 only
This will really make a difference.
If you produce more, you should also transport more and finally, the event should also grow to the same extent. Do not simply expand wildly. If there is an imbalance, it is not a problem. Instead, always orientate yourself to the tasks. Ultimately, it is important to fulfil these tasks. The shamrocks all end up on the compost heap anyway.
I have therefore assigned the 38 tasks to the individual buildings. This helps to better assess what is needed where and when.
At the top right you can see the tasks of the hat factory. The hat factory is to be upgraded to level 25, a little later to level 100, still later the manager is to be promoted to level 3 and finally the building is to be upgraded to level 200.
If you progress quickly in the quest series and have enough pots of gold very early on, you can of course immediately promote the manager to level 3. It does not become cheaper by doing it later. When the corresponding task then comes, it is fulfilled immediately if the prerequisite is already given. But be careful: It would be unfortunate if these pots of gold are then missing elsewhere. This first run requires a total of 1000 gold pots to complete the tasks.
Tip 4: make progress on the event questline as quickly as possible in order to have enough gold pots at the beginning.
In most events you can take it slowly. Not in this event. If possible, start the first town on the first day of the event and take about an hour to do it. Running through a hat factory on a low level is almost useless. You should take a first break when the harbour and the festival are at least at level 100. This takes about an hour - including breaks.
Tip 5: So the next tip is to plan an hour's play at the beginning of each city.
It is even advantageous to do this on the first day in the morning. If you start in the evening, you lose a few hours of production time. That alone is not a disaster, but many such handicaps accumulated lead to failure.
Managers who are needed anyway should be promoted to the target level set by the tasks at the first opportunity in order to use the advantage as early as possible and thus for as long as possible. The same should never be done with the production tasks. For example, the hat factory should be upgraded to level 200 at some point due to corresponding tasks. However, we have learned above that this expansion costs more than it brings. Therefore, never expand production buildings beyond level 25 earlier than the tasks require. The reason for this is simple: There are tasks that require the expansion of any building by a number of levels. If you then expand the hat factory as the cheapest building to fulfil this task, you are effectively fulfilling two tasks at once.
Tip 6: Only upgrade production buildings when a quest demands it.
As a further guideline, you should keep in mind that it makes sense to upgrade the harbour and the festival to at least level 250. Of course, this can only be done step by step, whereby longer breaks in the game will accumulate shamrock stocks, which then make many new expansion levels possible all at once. Those who take 4 days for each city are well on track. Most players tend to make the mistake of completing cities too early.
Tip7:
4-5 days per city is a good value.
Don't move too fast!
Task 36 at the festival is: "Collect 16 quatrillion shamrocks"! This seems like an almost unattainably huge number at the beginning. Now the big numbers are abbreviated. That is 1b, which abbreviates a billion, i.e. 1,000 million. 1t stands for a trillion, and 1Q then stands for 1 quadrillion. These large numbers and the abbreviations can be very confusing. Just don't get confused by them. The next dimension is always 1000 times the previous dimension.
Tip 8: 1M = 1,000k 1B=1,000M 1T=1,000B 1Q=1,000T
You could complete the first city with just one million shamrocks. However, I do not recommend this. Before completing a city, you should at least complete as many tasks as possible, especially those requiring no or only a few pots of gold. I advise serenity. Forge of Empires is in many ways a game of patience. We have time!
Tip 9: Complete as many tasks as possible before completing a city!
To save the scarce pots of gold, you can specifically skip tasks. For example, you can skip task 25 in the first and fourth city. This task requires you to upgrade the ship manager to level 4. By skipping this task, you save 270 pots of gold. You will still be able to complete the city, especially if you have upgraded the harbor to level 300. As I said, we have time! Along the same lines, you can also save 150 gold pots for the ship manager level 4 on task 35 of the 2nd city and 150 gold pots for the festival manager on task 23 of the 3rd city. Of course, you can skip other tasks, but this will always take more time. In return, you can treat yourself to the manager of the hat factory for 10 gold pots in the 2nd city, although this is not required in any task. But without the manager, it would be a pain in the ass to click.
Tip 10: All cities offer tasks to save numerous pots of gold
If you click on completing a run, you get a chance to buy boxes. The first box is free, the second costs 50 gold pots and then they get more and more expensive. These boxes together cost 1,850 pots of gold. If you buy them all, you get a 25% discount. So you should definitely have a stock of 1,400 gold pots at the time of completing the first city plus about 200 gold pots for starting the second city! To do that, though, you have to be pretty spry with the quest line! That is not without! This event demands a lot from the players!
Tip 11: Only complete a city if you have a stock of 1,600 gold pots.
Each purchased box contains a small prize on the level we usually know from daily specials. Even if the prices offered are not really interesting: Be sure to buy all 6 boxes.
Each crate you buy roughly doubles the price of the next crate, no matter what order you open them in. If you have bought all 6 crates for a total of 1,400 gold pots, you always get a selection kit for the event building. This selection kit can then either be used as an upgrade kit or to build another level 1 building. The latter is rather irrelevant.
Buying all 6 boxes is so important because only then will you get the upgrade kit you need so urgently. Afterwards, a new set appears. Now even the first box already costs pots of gold. The complete set then costs an impressive 2,800 gold pots. This is more something for players who want to use about 25,000 diamonds in this event to get the event building a second time.
Therefore the next
Tip: Do not open any box of the second set of boxes
An additional tip is that some task at the end of each city are very long. If you wish to save time you can skip one or sometime two tasks and save 24h or more from the time in the city (if you have the 1.6k pot of gold for next city!)
- city 1) task 38 Firework factory at level 75. You need 3 times the shamroks of completing the city to do this one task (level 50 to 75 cost 25.5Q)
- city 2) task 37 generate 200B hats. It require more than 24h with hat factory at level 200. Adding more level is extremely expensive and improve production by only a small fraction. If you need to accumulate pot of gold or you need to take a break of 24+ hours, do it. Otherwise ignore it. You can still do task 38.
- city 3) task 37 Drink factory to level 100. It cost 11.4Q to level from 50 to 100. If you can accumulate them then do it. If time is more valuable skip this. BUT if you skip task 37 you also need to skip task 38 of generating 10Q from Drink factory. It require about 8h if your drink factory is at level 100 (about the time needed to produce the 8.4Q to complete the city) but if your drink factory is 99 or lower it require a lot of time more. For refrrence level 99 produce 2.6T per cycle and level 100 produce 21T per cicle that is 8x faster. And you still need 476 cycle each of which is about one minute long.
I feel like I'm the only one who doesn't dislike the minigame. It's alright
I like the minigame, I just think its impossible to finish it in teh same amount of time as some of the other minigames which ruins the fun
I like the mini game
This is my favorite event!
I like it but like maths feels as if could be uncool to admit it?
@@jenniferreesdavies3353 not sure what you mean
Very well done, my friend! I am always frustrated by trying to organize the informatiion when I explain this event to a new player.
Hi I think it is important to mention that in 2024 version you should have 1850 gold pots to open the 6 boxes, so please consider this plus 200 additionnal to start the next town I would say. Thank you for the posts
Due to the new discounted price for buying a full set of all six prizes after a town, you have enough Pots of Gold to easily complete SIX towns in the minigame, and also buy a full set of prizes after FIVE towns. (This assumes that Inno does not nerf the prizes or costs somehow when the event goes live.) This means that you can probably also afford to buy the first prize (50 Pots) of the second set of prizes after a town completes, if there was an attractive prize in that second set. It also means that you should aim to complete towns in 3-4 days each, rather than 4-5 days, to get more prizes. Four towns is probably enough to get your Druid Hut to level 9 though, if your playing time is limited.
Completing 5-6 towns means that you will likely NOT get any Archdruid hut "Golden upgrade" fragments from grand prizes, but you will get one or two sets of fragments from buying the prizes after completing the towns (perhaps a 3rd if very lucky?). So, your Level 9 Druid Hut will require 100-200 days to generate enough fragments to upgrade to L10.
thanks for the tips and trucks. good luck everybody with the event.
Thanks for the insight, usually I try to just do more towns and less sets. I'll make sure to focus on getting chest sets this time around.
Hi. I have played both ways. Yes, going slow and buying sets of boxes is a lot easier. But be prepared to wait around alot. The time really drags by. The pots of gold are spaced out along the quest line so be patient! I found it very hard to wait around for the gold after a few years of speeding through the towns 12-15 times per event. Bestof luck!
I feel like Im completely alone in this apparently but I love the mini game its by far the most interesting compared to all the others which are just complete quests and choose your reward with a different coat of paint depending on the time of year. This one encourages you to think and play cleverly also as an aside the music is AMAZING! 😂 It's such a good song!
You are not alone! 😉🍀
Definitely not alone
Hello! I love this event soooo much but unfortunately it is over now! Is there a game similar to this minigame / event that y'all know of? I just can't wait another full year to play it!!
Thanks and Happy St. Patrick's day!
Your videos are always great, but shouldn't you highlight how if you're going to buy all 6 chests, you take advantage of the 25% discount? You can see it in your video at 14:19.
(I mention it because in the video it looks like you buy them one by one so it confused me)
Gut gemacht^^
Very helpful as usual but I'm ready to prep for the next event. Do you know when it comes out on beta?
I still don't know tha exact starting date of the 2023 anniversary event, but the related video has been published a couple of minutes ago
@@FoEhints very much appreciated. Your work is certainly appreciated and the time you take to do your videos is exponentially helpful 👍👍👍
now many pots of gold do you get from the missions ?
I took a week before finishing the first city and actually now have 23Q shamrocks 8Q of which now are going to be lost. Do I need to catch up by speeding through a city and maybe leaving it early or just stay on course but make sure none of the last 3 cities take more than 3 or 4 days?
sorry, saw this extremely late
Too SLOW and COMPLICATED for ME. Have Tried to PLAY this Particular GAME, MANY, MANY.......TIMES. FOR ME - MOST DEFINITELY "NOT" WORTH the TIME and EFFORT!🤨!😤😤😤
Perhaps have a look at the FoE Helper page which is new for this year. It removes the guesswork. The event is dead easy now if you don't need the gold level of the event building.
: )
Perhaps have a look at the FoE Helper page which is new for this year. It removes the guesswork. The event is dead easy now if you don't need the gold level of the event building.
: )
Why are we not buying the boxes of the 2nd city?
I am afraid that is a misunderstanding
Please buy the boxes after the 2nd city
Don’t buy the 2nd set of boxes after the 1st (and all other) city
@@hpbrill okay now it makes sense! thanks
Wth why did the in game tutorial make me skip the first city?!
You cannot skip a city - what do you mean?
@@FoETipps it told me to go to the next city before I finished it.
yes, especially the first city offered the opportunity to finish it much earlier. It is your strategic decision to use the possibility or to continue with it
St. Patrick (450): “In the Kingdom of God nothing is desired that may not be found: but in hell, nothing is found that is desired. In the Kingdom of God there is nothing that does not delight and satisfy; while in that deep lake of unending misery nothing is seen, nothing is felt, which does not displease, which does not torment.”
this Event looks so boring
Another regurgitated game. How boring!