A lot of players play on multiple worlds just to play the GE to get diamonds. If they remove diamonds as a reward, then there would be no point to play GE anymore for a lot of players. Then they would eventually just stop playing on those worlds altogether.
@@joeygerritsen3239 I got my 9th reserve after finishing the 12th town. I did get a bit lucky picking boxes at the end of each town, but the budgeting tool MooingCat provided helped guide me. I didn't go after one on my 13th town because I wanted the Arch-Druid fragments more (and didnt get it on my free guess) and now Im scraping by on PoGs. But I got everything I wanted and more out of the event. The guide certainly made the event fun without requiring me to quit my job to figure out the optimal path forward. :)
I've recently joined the game and I really appreciate how valuable your content is to players who are just starting and have the mindset to play the game seriously to have fun -- like me. I hope you continue providing the FoE community with your insight, it really helps players progress lightyears. Thank you!
Very interesting. Great video. I guess we'll have to see how it plays out when it goes live. I wouldn't be surprised if one or more buildings gets nerfed. The Forgotton Temple seems ridiculously high.
My Partners O-World experience: GE5 SAJM negotiating only strategy costs: Total goods used: 9840 SAJM goods used: 5580 SAV goods used: 5360 Diamonds used: 80 in GE5 (I gained 180 diamonds in levels 1-4, so up 100 overall) Approach: use extra turn from tavern, construct building where it reduces number of negotiating options by 1, do not construct building to reduce negotiating cost, diamonds to complete negotiation rather than restart: You could reduce diamond costs by restarting the negotiation (replacing diamonds with goods). Previous era goods are what really takes the hit as I don't produce many in my city. Even a level 80 Star Gazer would only produce 1029 per week. I'd have to check current era goods production, but it feels like I'm producing more overall than GE5 is consuming The main GE5 prize is the forgotten temple (FT). This is a time limited buildings that gives you a 20% bouns to your FP collections excluding Great Buildings and Town Hall. Buildings prducing less than 4FP per day wont get a bnus as it will round down. Reviewing my daily FP production on that basis, I average about: 700 per day. The FT will give me around 140 extra FP per day. So total Forgotten Temple rewards v total costs are likely in the range of: Gains: c. 3920 FP over the 28 days Costs: 43,760 goods (22,320 current and 21,440 previous) to complete GE5 4x This equates to about 11 goods per FP gained. For me, this won't be sustainable to do every week.
Very mixed feelings. Lot of interesting things, but I also think they are making a lot of mistakes. The two biggest IMO are the possibility that diamond earnings will be nerfed or eliminated from GE while they are adding ways to spend them and using the DA stat instead of the AA stat. Honestly, both just seem like another way to try to increase profits. The diamond issue is an obvious way to do that. The stat issue (especially combined with not allowing existing SSW/RFs to be upgraded) is as well, but in a less obvious way. They know all the players are going to want that limited building and they also know that the majority of the serious players have ignored DA boost because it has been useless for years. I think they are hoping that those players will spend a lot of diamonds to get that and the other DA boosts to make up for ignoring that stat.
If they do delete diamonds from GE, then that will almost certainly be the end of FOE for me. I have neither the time, nor the wish to mess around building diamond worlds. This increase to L5 has been asked for for years, but once again Inno (if the diamond news is true) are simply using a so called "improvement" as a cash cow.
Well, seems ToR will be the same so that 6x6 space can be used for the new buildings or other. I have not leveled my ToR anymore, L60, to see if GE changes included some more ToR benefits. Also, those city defense boosts may finally come in handy.
Thank you MooingCat, as always, for the timely information and thorough presentation. I'm really looking forward to this GE5 change! GE has been a stale, boring chore for a while now. It's high time for a change.
For players that don’t have any Defence GBs, which one should I build, I only have room for one so it’s got to count in helping defeat level 5 in GE, and Inno please don’t remove our Diamonds, you can keep your Buildings, I’ll take the Diamonds.
First, obviously build ta to at least lvl61. Then the best choice is sbc as it is lma(cheaper than deal castle which is ca) building. The only other gb that gives def boost is deal castle, but it is 28 blocks larger and the only bonus it gives are medals.
I went ahead and built St. Basil, already had Terracota Army. If I can't get my defense bonus high enough to auto battle level 5, I'll delete St. Basil and just negotiate. Deal Castle is way to big, that one won't make it to my city.
Well, they've tried to make city defense useful for a while now (PvP Arena for example), perhaps this will finally be the push to make it a valuable stat? O.o
I accidentally have 66 from TA, 30 from castle system, and more from jolie canal, boathouse, and a couple others. Still, this whole thing is total crap.
First of all I just hope they’re not removing diamonds from ge! Fuck the buildings I want to make diamonds to spend them in events or expansions 2. I don’t think it makes sense having to use your city Defense in ge level5. I agree they’re making something useless into something useful but it’s just same boring mechanic I was hoping for something unique. Oh well. It is what it is, still better than nothing 🤷♂️
So will we get our city defense units back like we do when other people attack out cities or will we lose them? Sadly I might not continue to play the game if they remove the diamonds from GE 😞
Still not using city defence. Also I think I will only place the head of the serpent and ignore the rest of the chain. Btw, they didn't cover what type of Relics ToR will offer. Maybe some of the new buildings are included or maybe new different relics.
they're just making me happy I quit... something we waited years for ended up fairly stupid and removing diamonds from GE rewards just makes them look so money-grubbing (which of course, they are...)
It means that there are 80 total encounters, but 100% will probably be after GE4 (64 encounters), so from now on completing all 80 will be 125% (right now 48 encounters = 100%, 64 = 133.33%)
Absolutely every new building is a trash, i dont need boosts for my armies since, well, im not fighting at all. They could easily add at least 1 building just for farmers, cmon! And if they remove diamonds, oh man, this could potentially kill all my game interest. They already almost crossed the line because they still not added not a single small event building *without* freaking army boosts since 2021 Fall event with Gold Crops as main reward, and if such changes might happen...
Forgotten Temple, Serpent Statue and Divine Sky Watch all have amazing FP productions, and the Goods chain building has a very good goods production at 5 goods / tile. Plenty of stuff for farmers to be excited about as well, just because it has attack doesn't mean it's not good for farmers :)
@@MooingCatFoE To clarify things, i didnt say anything about FP rates, they are high, yeah, but still these buildings are useless for me for just 1 simple reason - im *absolutely* not involved in combat system. So, if they wouldnt have attack or defense boosts, they could potentially have other boosts OR even better FP rates OR goods productions for balancing reasons. And then i could grab few of them because i want to do as many recurring quests as i can so i *need* coin or supply boosts, not combat ones. Simple as that! But it is what it is, devs continues to ignore adding such buldings, which they did a while ago (Cmon, we need something like Shinto temple or Mughal's temple OR if we are not talking about settlement's buildings, so, a better version of Suishun mill would be great!)
Guild Expedition Update Announcement: forum.beta.forgeofempires.com/index.php?threads/guild-expedition-update.16084/
Try it yourself on Beta: zz0.forgeofempires.com/
Timestamps
0:00 Intro
0:46 Announcement!
0:54 City Defense / Negotiations
1:47 80/64 :O
2:31 Fortifications!
5:55 New Buildings!
6:10 The Forgotten Temple!
9:15 Feathered Serpent Statue + Chains
11:38 Divine Sky Watch / Ritual Flame
12:38 Feathered Serpent Statue FPs
13:30 Other Rewards
13:33 New Avatars
14:22 Achievements
15:07 Updates to GE Level 1-4 Rewards
17:34 Initial Thoughts
18:40 Stay tuned for my first playthrough of GE5!
19:18 Thanks to my Patreons!
De ce nu e subtritare si in română ?
@@euxinro7689 You can auto translate the automatic captions
@@MooingCatFoE nu e nici pe auto romana si o am pusa la setari
A lot of players play on multiple worlds just to play the GE to get diamonds. If they remove diamonds as a reward, then there would be no point to play GE anymore for a lot of players. Then they would eventually just stop playing on those worlds altogether.
Yup, definitely something we have to keep an eye on.
Fountain of Youths are important for them still
I know I would stop playing on my two extra worlds.
Let us hope that the rumour is just inno testing the waters to see what backlash comes back at them
Always appreciate the updates! Just love the event guides too, just got 100 shards for my Druid Hut upgrade, and 9 mountain reservations! Thanks!
Nice! :)
@@joeygerritsen3239 I got my 9th reserve after finishing the 12th town. I did get a bit lucky picking boxes at the end of each town, but the budgeting tool MooingCat provided helped guide me. I didn't go after one on my 13th town because I wanted the Arch-Druid fragments more (and didnt get it on my free guess) and now Im scraping by on PoGs. But I got everything I wanted and more out of the event. The guide certainly made the event fun without requiring me to quit my job to figure out the optimal path forward. :)
If they remove the guild expedition diamonds i'm probably gonna stop playing
Good video tho
I've recently joined the game and I really appreciate how valuable your content is to players who are just starting and have the mindset to play the game seriously to have fun -- like me. I hope you continue providing the FoE community with your insight, it really helps players progress lightyears. Thank you!
Very interesting. Great video. I guess we'll have to see how it plays out when it goes live. I wouldn't be surprised if one or more buildings gets nerfed. The Forgotton Temple seems ridiculously high.
Yup it does, though because it's limited you can only have 1 active at the same time (or, you could stack them, but then you'd go time without it)
My Partners O-World experience: GE5 SAJM negotiating only strategy costs:
Total goods used: 9840
SAJM goods used: 5580
SAV goods used: 5360
Diamonds used: 80 in GE5 (I gained 180 diamonds in levels 1-4, so up 100 overall)
Approach: use extra turn from tavern, construct building where it reduces number of negotiating options by 1, do not construct building to reduce negotiating cost, diamonds to complete negotiation rather than restart: You could reduce diamond costs by restarting the negotiation (replacing diamonds with goods).
Previous era goods are what really takes the hit as I don't produce many in my city. Even a level 80 Star Gazer would only produce 1029 per week. I'd have to check current era goods production, but it feels like I'm producing more overall than GE5 is consuming
The main GE5 prize is the forgotten temple (FT). This is a time limited buildings that gives you a 20% bouns to your FP collections excluding Great Buildings and Town Hall. Buildings prducing less than 4FP per day wont get a bnus as it will round down. Reviewing my daily FP production on that basis, I average about: 700 per day. The FT will give me around 140 extra FP per day.
So total Forgotten Temple rewards v total costs are likely in the range of:
Gains: c. 3920 FP over the 28 days
Costs: 43,760 goods (22,320 current and 21,440 previous) to complete GE5 4x
This equates to about 11 goods per FP gained.
For me, this won't be sustainable to do every week.
Very mixed feelings. Lot of interesting things, but I also think they are making a lot of mistakes. The two biggest IMO are the possibility that diamond earnings will be nerfed or eliminated from GE while they are adding ways to spend them and using the DA stat instead of the AA stat. Honestly, both just seem like another way to try to increase profits. The diamond issue is an obvious way to do that. The stat issue (especially combined with not allowing existing SSW/RFs to be upgraded) is as well, but in a less obvious way. They know all the players are going to want that limited building and they also know that the majority of the serious players have ignored DA boost because it has been useless for years. I think they are hoping that those players will spend a lot of diamonds to get that and the other DA boosts to make up for ignoring that stat.
If they do delete diamonds from GE, then that will almost certainly be the end of FOE for me. I have neither the time, nor the wish to mess around building diamond worlds. This increase to L5 has been asked for for years, but once again Inno (if the diamond news is true) are simply using a so called "improvement" as a cash cow.
Us diamond farmers are holding our breaths until they announce the status of diamonds
Moo yesterday: new buildings are really crazy! Moo today (my guess): new buildings might not be worth the efforts needed 😂
They definitely are if you're able to get through GE5, though the ability to get through it will probably be limited to relatively few players :)
Well, seems ToR will be the same so that 6x6 space can be used for the new buildings or other. I have not leveled my ToR anymore, L60, to see if GE changes included some more ToR benefits. Also, those city defense boosts may finally come in handy.
Tor is still useful for getting one ups and renos for me
That would be disappointing if they removed diamonds from GE...good video
Not surprising though. Cant be giving away that paid currency for free now
@@iamaduckquack yea you can
20% FP boost sounds insanely high. That’s almost 200 fp in my city.
Yup, that building truly is insane in its current state.
Wow, I hope they won't nerf the temple, this building is amazing.
Thank you MooingCat, as always, for the timely information and thorough presentation. I'm really looking forward to this GE5 change! GE has been a stale, boring chore for a while now. It's high time for a change.
Looking forward to see the encounter balancing :)
HA! I actually have a little more City Defense than Attack!
For players that don’t have any Defence GBs, which one should I build, I only have room for one so it’s got to count in helping defeat level 5 in GE, and Inno please don’t remove our Diamonds, you can keep your Buildings, I’ll take the Diamonds.
First, obviously build ta to at least lvl61. Then the best choice is sbc as it is lma(cheaper than deal castle which is ca) building. The only other gb that gives def boost is deal castle, but it is 28 blocks larger and the only bonus it gives are medals.
I went ahead and built St. Basil, already had Terracota Army. If I can't get my defense bonus high enough to auto battle level 5, I'll delete St. Basil and just negotiate. Deal Castle is way to big, that one won't make it to my city.
Having to use the city defence boost instead of attacking army is a dick move. No one has anything above 50, let's be real 😅
Well, they've tried to make city defense useful for a while now (PvP Arena for example), perhaps this will finally be the push to make it a valuable stat? O.o
I regularly see people with over 100
wdym no one....
I accidentally have 66 from TA, 30 from castle system, and more from jolie canal, boathouse, and a couple others. Still, this whole thing is total crap.
@@bastionsea2829 I checked and have 149. What I mean is that not much players put any thought in that. It's a useless stat.
First of all I just hope they’re not removing diamonds from ge! Fuck the buildings I want to make diamonds to spend them in events or expansions
2. I don’t think it makes sense having to use your city Defense in ge level5. I agree they’re making something useless into something useful but it’s just same boring mechanic I was hoping for something unique. Oh well. It is what it is, still better than nothing 🤷♂️
Inno very good at shooting themselves in the foot.lol
will you make a tutorial on how to get city defence?
just a thought but build any building with a blue sword and shield benefit
Thanks Mooing Cat!! Always useful! And always making our spreadsheets useless LOL!
:P
So will we get our city defense units back like we do when other people attack out cities or will we lose them? Sadly I might not continue to play the game if they remove the diamonds from GE 😞
Still not using city defence.
Also I think I will only place the head of the serpent and ignore the rest of the chain.
Btw, they didn't cover what type of Relics ToR will offer. Maybe some of the new buildings are included or maybe new different relics.
I imagine it'll be just the same rewards from ToR
they're just making me happy I quit... something we waited years for ended up fairly stupid
and removing diamonds from GE rewards just makes them look so money-grubbing (which of course, they are...)
We don't know if they have removed diamonds yet
fantastic video as always, big thank you for breaking this down. i may have missed it but... do I need a TOR to get the new buildings and avatars?
Nope, though with some extra encounters it's a bit better now than before :)
@@MooingCatFoE thats good news. i deleted my tor and do not want to build it again. thanks for keeping us informed!
Either GE5 will be crazy hard or those stats will be nerfed.
I suspect it'll be really hard/expensive :)
Recession. Their hunger for money grows.
It was fun whil it lasted. Not giving them a cent
My main question: How many goods would the guild have to pay to unlock lvl 5?
4x GE4 costs: forgeofempires.fandom.com/wiki/Guild_Expeditions#Difficulty_Unlock_Costs
I wonder if AO and Kraken will work on GE level 5. They might not.
I imagine they do, but we'll see :)
Is this only out on beta? Did I miss that part?
Only on beta for now
when it comes to normal servers? data release??
No idea, probably a few weeks
Wow in a guild by myself 24 of each OF good for level 4, 96 of each OF good for level 5, for one single person.
I still think that's quite manageable, an Arc and/or Obs will easily handle that
@@MooingCatFoE Yeah but it is still a huge hike and would be harder for smaller guilds.
@@Havik79 I think that's the idea, they want to make it an actual challenge
80/64 means U need 80 guild members doing 64 gates?
It means that there are 80 total encounters, but 100% will probably be after GE4 (64 encounters), so from now on completing all 80 will be 125% (right now 48 encounters = 100%, 64 = 133.33%)
Absolutely every new building is a trash, i dont need boosts for my armies since, well, im not fighting at all. They could easily add at least 1 building just for farmers, cmon!
And if they remove diamonds, oh man, this could potentially kill all my game interest. They already almost crossed the line because they still not added not a single small event building *without* freaking army boosts since 2021 Fall event with Gold Crops as main reward, and if such changes might happen...
Forgotten Temple, Serpent Statue and Divine Sky Watch all have amazing FP productions, and the Goods chain building has a very good goods production at 5 goods / tile. Plenty of stuff for farmers to be excited about as well, just because it has attack doesn't mean it's not good for farmers :)
@@MooingCatFoE To clarify things, i didnt say anything about FP rates, they are high, yeah, but still these buildings are useless for me for just 1 simple reason - im *absolutely* not involved in combat system. So, if they wouldnt have attack or defense boosts, they could potentially have other boosts OR even better FP rates OR goods productions for balancing reasons. And then i could grab few of them because i want to do as many recurring quests as i can so i *need* coin or supply boosts, not combat ones. Simple as that! But it is what it is, devs continues to ignore adding such buldings, which they did a while ago (Cmon, we need something like Shinto temple or Mughal's temple OR if we are not talking about settlement's buildings, so, a better version of Suishun mill would be great!)
3 likes 1 view 1 min ago 11.5K subs
Epic failure
Rewards in GE have all become a joke. Totally not worth playing GE anymore.