"Mouse Pointer Lock" in Scratch? ⚡️ TurboWarp Experiments! (Raycasting E9)

Поділитися
Вставка
  • Опубліковано 7 вер 2024

КОМЕНТАРІ • 658

  • @griffpatch
    @griffpatch  10 місяців тому +11

    Next Episode #10 - ua-cam.com/video/88yXUZ5BO1M/v-deo.html
    Part 1 - ua-cam.com/video/M1c5TcdITVs/v-deo.html
    Full Episode Playlist - ua-cam.com/play/PLy4zsTUHwGJKolO9Ko_j6IStFIJnTYBul.html

    • @Zhantz
      @Zhantz 10 місяців тому +2

      is this video optional?

    • @griffpatch
      @griffpatch  10 місяців тому +3

      Yes it is :) - Only when you get to video 10 you'll have to only take the top three blocks from the mouse controls rather than the large chunk - you'll see when you get there!@@Zhantz

    • @subspacetripminegaming
      @subspacetripminegaming 9 місяців тому +1

      why is there only 3 replies including me

    • @Zhantz
      @Zhantz 9 місяців тому +1

      idk@@subspacetripminegaming

    • @BuilderDigy119
      @BuilderDigy119 9 місяців тому

      @@subspacetripminegaminggood question

  • @l5248
    @l5248 Рік тому +220

    I haven't used Scratch for nearly a decade (I mainly program in C now), but I still find myself watching this guy's videos because he was a huge inspiration to me when I was a kid.

    • @FireyDeath4
      @FireyDeath4 Рік тому +35

      His lessons can still be useful for applying to projects in other languages

    • @griffpatch
      @griffpatch  Рік тому +54

      So cool :)

    • @DonatoMaster10
      @DonatoMaster10 Рік тому +1

      Then you never visited the Scratch 3 website!

    • @redpandaexe10
      @redpandaexe10 Рік тому +9

      @@griffpatch your my inspiration for coding scratch I love coding because of you!

    • @ianyourgod
      @ianyourgod Рік тому +6

      ngl same

  • @VRMonkeytag
    @VRMonkeytag Рік тому +67

    Hey Griff patch I took a break for a good year and I realize what you doing so I’m going to start back up and I will share my projects with you through this wonderful year

  • @Neo-Speedy
    @Neo-Speedy Рік тому +6

    I'm moving on to JavaScript, Python, and C but I still watch your videos to this day and I still code in scratch sometimes. I loved you as a kid. Keep up the great work!

    • @griffpatch
      @griffpatch  Рік тому +3

      Thanks for sharing! That's so cool

  • @bambozzled
    @bambozzled Рік тому +44

    So cool to see you introducing turbowarp to a wider audience!

    • @AadiryaN-lf4rf
      @AadiryaN-lf4rf Місяць тому

      I didn't know about it until I saw this vid

  • @BenChoke
    @BenChoke Рік тому +5

    Hey Griffin! As a beginner, your Raycasting tutorials helped me lot to get better on Scratch. Now I'm slowly realizing how Scratch blocks works. Thanks for your help!

    • @griffpatch
      @griffpatch  Рік тому +2

      Glad I could help!

    • @BenChoke
      @BenChoke Рік тому

      @@griffpatch Yes you could! But another thing will help me a lot to add Joysticks in 3D Games for mobiles!

  • @imagindevan
    @imagindevan Рік тому +4

    TurboWarp really is amazing! It supports cloud variables for anyone who uses it, even people who are new to scratching, and they can be stored in local storage after your project is packaged, meaning it can save your progress in a game that's very long. That's perfect for making an RPG!

  • @ashdroidgamer3878
    @ashdroidgamer3878 Рік тому +19

    You are one of the most talented coders I have ever seen and have greatly inspired me. Thank you ❤
    I’m really happy you noticed me 😀

    • @griffpatch
      @griffpatch  Рік тому +4

      Thank you so much 😀 - That's great to hear!

    • @ashdroidgamer3878
      @ashdroidgamer3878 Рік тому +1

      @@griffpatch I hope some day I’ll be as talented as you, I want to be a game designer once I grow up.

    • @LukeAnimador
      @LukeAnimador Рік тому +2

      @@griffpatch I like your tutorials, you are the best scratch coder!

    • @LukeAnimador
      @LukeAnimador Рік тому +1

      @@ashdroidgamer3878 me too

    • @ashdroidgamer3878
      @ashdroidgamer3878 Рік тому +1

      @@LukeAnimador Yeah

  • @MarcinOsadowskiNiePrawdziwy
    @MarcinOsadowskiNiePrawdziwy Рік тому +24

    Imagine if scratch gets a 'pro' mode, which basically upgrades the 'toy-like' block system, allowing for complex 'mechanisms'. Also Templates would be cool, like 'ready-to-import' block segments made by scratch devs, like a 'physics template' or 'sidescroller template'.

    • @minix07
      @minix07 Рік тому +5

      Custom extension like in turbowarp would be cool

    • @braydengraves4655
      @braydengraves4655 Рік тому +1

      There are programs like that, just none that have been made by Scratch.

    • @circuitcoder
      @circuitcoder Рік тому +4

      The Scratch team literally said they won't add that, they said to find other programs then

    • @MarcinOsadowskiNiePrawdziwy
      @MarcinOsadowskiNiePrawdziwy Рік тому

      @@circuitcoder paywall? 😏

    • @gulsher6635
      @gulsher6635 Рік тому +1

      Gandi IDE is a scratch mod aiming just for this

  • @grin--
    @grin-- Рік тому +4

    Hey griffpatch, just wanted to thank you for everything you've done.
    Your tutorials have taught me a lot of things about scratch, and also helped me calm down and helped me through some tough stages in my life.
    Thank you for this kind of content, please continue doing it. You're not just teaching, you're changing lives.

  • @NoktarYoutube
    @NoktarYoutube Рік тому +2

    the thing i want the most is the possibility of changing mouse texture. im sure it can render so cool on some Scratch games like your games, Griffpatch!

  • @kolby125
    @kolby125 Рік тому +5

    The custom mouse cursors in games are always really cool! I think they add a bit more personality to the game.

  • @iGreenOwl
    @iGreenOwl Рік тому +7

    This is insane, you’re the reason I’ve always wanted design games when I grow up ❤

  • @iliyastefanov312
    @iliyastefanov312 Рік тому +4

    This is great! Scratch has come a long way, whats next, jumping? Multiple wall heights? Crouching? Cant wait to see it all.

    • @minepag5861
      @minepag5861 Рік тому +1

      jumping is just scrooling the wiew down and crouching is just litle up

    • @vii-ka
      @vii-ka Рік тому +1

      it's a bit more complicated because the walls that are further back go up by a smaller amount than the walls that are closer

    • @davidcostin2434
      @davidcostin2434 Рік тому

      Stairs?

  • @qwasr1278
    @qwasr1278 Рік тому +256

    Will the series continue in turbowarp or in scratch

    • @griffpatch
      @griffpatch  Рік тому +102

      Scratch :) - But now we can also use Pointer Lock in TurboWarp if we wish

    • @qwasr1278
      @qwasr1278 Рік тому +18

      @@griffpatch so this video is optional

    • @Super-qr7wm
      @Super-qr7wm Рік тому +7

      @@qwasr1278 yes it is

    • @crazychicken8290
      @crazychicken8290 Рік тому +6

      @@qwasr1278 yo db cooper whats goood

    • @qwasr1278
      @qwasr1278 Рік тому +6

      @@crazychicken8290 ”say my name”

  • @Minecwaft_
    @Minecwaft_ Рік тому +9

    Dang I was hoping for a new RPG tutorial but this actually is very helpful.

    • @griffpatch
      @griffpatch  Рік тому +7

      RPG! It's about time I made one of those episodes :)

  • @crackerpooppop
    @crackerpooppop Рік тому +5

    Griffpatches videos are so fun to watch, I just get so happy when I see that he has posted!

  • @levitm1312
    @levitm1312 Рік тому +3

    that pointer lock experiment is really cool. a friend of mine and me are both remaking minecraft and we both are using the pointer lock experiment. it helps alot to make the gameplay easier and smoother. btw the friend i was talking about is robostew and he has already shared his project. i haven’t, but i have shared some devlogs on yt.

    • @uju8222
      @uju8222 Рік тому

      goodluck making minecraft in scratch, it will be extremely hard with 5k+ blocks in the project

    • @myithspa25
      @myithspa25 Рік тому

      @@uju8222 5k+ is an understatement. For reference, griffpatch's 2D Minecraft has 19k. Imagine how many it would be for 3D Minecraft.

  • @how2kitchen643
    @how2kitchen643 Рік тому +2

    In the turbowarp packager, there are a lot of mouse options! Like locking the mouse in the game window (if not fullscreen), custom mouse png and lots more!

  • @officialbledgameplays
    @officialbledgameplays Рік тому

    TurboWarp is the best version of scratch when making big games, when making games for fun. We use Scratch but using pointerlock, mouse cursor, animated text, block 2d physics and custom extensions, we can make amazing games I'm scratch

  • @CounterCastor
    @CounterCastor Рік тому +4

    Nice! Thank you Griff

  • @vaguedestruction
    @vaguedestruction Рік тому +5

    Hey Griffpatch! Would it be possible to procedurally generate a level in this raycaster? If so, I would love to see a video on how to do this. So far this game is perfect for a backrooms-type game since we can make a first-person maze that even has entities that chase you. If we had procedural generation, we could make a completely random level. Two other things I would love to see in the future if possible are:
    1. Larger Maps
    2. Enemies that wander around on their own and don't chase you unless they can see you (probably detect if they can see you by raycasting from the entities and also checking if you are close enough)
    No rush for any of these things, it would just be really fun to mess around with them if you ever add them.

    • @Scratchy__The_cat
      @Scratchy__The_cat Рік тому

      This might actually be pretty easy, for the larger maps can either have you decreasing the player's speed to simulate it, or using clones along with special scripts to segment your level.
      Although if you go for the second option, you could simply draw multiple screens and have code that positions the clones and has them assigned to a segment
      Although for the entities, my best guess on what to do is have it so they pick a direction, and if they collide with a wall, they will pick a different direction. Then to have them chase you, give them a field of view like the player where it also checks if the player is colliding with it (This can somewhat be tested in episode 1 with the flashlight to see if it actually collides)
      Which since they only chase you while "seeing" you, they may never collide with a wall

  • @Rabbids_Go_Home
    @Rabbids_Go_Home Рік тому +2

    I would hope eventually scratch adds this as another extension pack like the pen blocks. A quick “lock mouse” and “unlock” mouse

  • @jjr2751
    @jjr2751 Рік тому +1

    I think this series have to continue. I'd like to see things like custom floor you can interact with, like a raycaster so enemies can detect you or not, some bug fixes with the entities, better lighting, some kind of baseboard for certain walls and maybe a way to be able to stack levels so tu can go up, down and all around.

  • @LowGameplays
    @LowGameplays Рік тому +3

    Hey! I don't use Scratch but maaan, I think you must have been told this already but Paper Minecraft was so fun for me when I couldn't download any games!
    I'm trying to start making games (I like Python and C# coding) I hope it goes well

  • @Papichi05
    @Papichi05 Рік тому

    It’s just so amazing to see Griffpatch still using Scratch for many years and never got bored of it. Me either because it’s just so colorful and fun to use.
    It’s also amazing to see him make a tutorial outside of the vanilla Scratch since TurboWarp is far more superior. I have to mention, though, that I doubt that the vanilla Scratch will improve or have any new features anytime soon, the moderation has just too many issues, but there are a few alternative ways to share TurboWarp-exclusive projects, as well as Gandi IDE projects.
    Either way, continue your work, Griffpatch. Don’t give up. You have inspired so many people, and to be honest, it is worth it.

  • @commanderlabs
    @commanderlabs Рік тому +1

    Turbowarp is honestly fantastic and has so many welcome changes and features.

  • @blazebro-lw2gs
    @blazebro-lw2gs Рік тому +2

    There is an Turbowarp extension that lets you change what the mouse looks like and also hide the mouse or replace it with a sprite put that works a bit differently.

    • @griffpatch
      @griffpatch  Рік тому

      Yes it's very cool, although it's not compatible with scratch

  • @Tech-Multiverse72
    @Tech-Multiverse72 9 місяців тому

    For those wondering, this can now be done with the pointer lock blocks or by checking it off in the packager. The experiment has worked!

    • @Tech-Multiverse72
      @Tech-Multiverse72 9 місяців тому

      To get the extension, go to the extension panel and search up Pointer Lock.
      Or.. check the option off in the Packager.

  • @MulticolorStudios-bi9wd
    @MulticolorStudios-bi9wd Рік тому

    I made a really cool project with this, you can place things anywhere then press space to make it 3D, and I'm working on making it so you can redraw entity costumes IN GAME.

  • @meowman1238
    @meowman1238 Рік тому +2

    Hey @griffpatch, I've been tinkering with the idea of enemies having directional sound; For example, an enemy gets quieter or louder the farther it is. The thing is that I can't figure it out, and I think it would be an awesome next video idea!

  • @frogge3978
    @frogge3978 Рік тому +1

    @griffpatch please add things that are less than wall hieght and actual cielings, maybe treat it like how doom does, by reading the color hue on the map as how high up the object is? you could support verticle textures by having a third texture which applies only to verticle items!

  • @flaze_0
    @flaze_0 Рік тому +1

    As a turbowarp exclusive developer, this is a dream come true.

  • @pandeyusprasad6749
    @pandeyusprasad6749 Рік тому

    I've been waiting since... at least yesterday for this video to come out!

    • @griffpatch
      @griffpatch  Рік тому

      Hope it was worth the.... wait :)

  • @xRoxxanne
    @xRoxxanne Рік тому

    I have always admired how you always asked for your subscribers feedback to improve and how you are so talented. As a kid, I loved using scratch. But, i didn't know how until I found you. I have improve a lot, thank you so much ❤
    -Love your tutorials!

  • @meehdrescher
    @meehdrescher Рік тому +5

    There is also an extension called Pen+, I managed to make a 3d realtime renderer that uses .obj files with textures in just about 5 hours

    • @pixlol
      @pixlol Рік тому +3

      woah :o that sounds complictaed. good job!

    • @griffpatch
      @griffpatch  Рік тому +3

      Wowsers

    • @meehdrescher
      @meehdrescher Рік тому +1

      @@pixlol thanks, i just need to get the sorting algorithm to work so the faces are rendered in the correct order, but it's really just some simple math... the obj parser took the most time, the renderer itself was done in 30 minutes

    • @pixlol
      @pixlol Рік тому

      @@meehdrescher i really wish i could be that good of a scratcher. thats really impressive

    • @meehdrescher
      @meehdrescher Рік тому

      @@pixlol it mostly has to do with the fact that I use scratch for 8 or 9 years now, it's all about practise...

  • @randomtech94
    @randomtech94 Рік тому +1

    Turbowarp boosts scratchs performance so much that you can make the scratch stage resolution higher than 320x240 to 960p or 1080p if you have a bigger screen resolution.

  • @isaiahisIame
    @isaiahisIame Рік тому

    Thank you so much for doing these things

  • @matthewnguyen5000
    @matthewnguyen5000 3 місяці тому

    Idk How you became so good at scratch, but I love your vids

  • @creaptercraft2777
    @creaptercraft2777 Рік тому +5

    They added a new gallery the have a lot extensions which is honestly cool but if I can see you using them all it will be more fun

    • @griffpatch
      @griffpatch  Рік тому +1

      It's the new block injector that is coming soon that is going to cause quite a stir!

    • @reality_101
      @reality_101 Рік тому

      Is this in Turbowarp or Scratch?

    • @Twingamerdudes
      @Twingamerdudes Рік тому

      @@reality_101 turbowarp

    • @wojtekgame
      @wojtekgame Рік тому

      @@reality_101 TW. Scratch is only fixing the bugs until something new happens

  • @RajKumar-eg9ht
    @RajKumar-eg9ht Рік тому +1

    Insane tutorial Griffpatch! I have resumed scratch yesterday and this was very helpful. Hope you have a wonderful year!

    • @griffpatch
      @griffpatch  Рік тому +1

      Glad it was helpful!

    • @emmanuelterosr
      @emmanuelterosr Рік тому

      @@griffpatch Can You Make A Sonic The Hedgehog Tutorial Please

  • @Maksim-fj3hn
    @Maksim-fj3hn Рік тому +1

    Things you can add to the RayCasting new episode: add ability to player to jump, add platforms and stairs, add floor and ceiling, add animated sprites, add shadows, add animated walls, add path finding algorithm for entities, and add doors, and add lighting system, also you can make the game first person shouter and add gun

  • @hambuger1
    @hambuger1 Рік тому +1

    this whole series is the reason i stay in scratch :)

  • @TVROfficial
    @TVROfficial Рік тому +1

    Please continue this tutorial.

  • @Tiny_Games
    @Tiny_Games Рік тому +1

    Hey griffpatch, really great video, and series! I feel like it would be cool if we could be taught how to make floors and ceilings with textures, even if it’s optional. Hope you have a great rest of your day!

  • @vii-ka
    @vii-ka Рік тому +1

    Here's an idea: adding more than 2 wall types, but not by making tons of level sprites?! Just do a binary search like this:
    If I am touching neither Level Color 1 nor Level Color 2 (00) then set wall type to: not colorful :( (0)
    If I am touching Level Color 1 but not Level Color 2 (10) then set wall type to: beautiful blue (1)
    If I am not touching Level Color 1 but am touching Level Color 2 (01) then set wall type to: magical magenta (2)
    If I am touching both Level Color 1 and Level Color 2 (11) then set wall type to: disco party!! (3)
    2 Color sprites makes 4 colors (0,1,2,3), 3 makes 8, 4 makes 16, etc.

  • @MInty56-
    @MInty56- Рік тому

    Wow! Fun video :D. Can we get more turbowarp videos? I know they have really cool extensions. Like Camera extensions!

  • @icecream-pp7oq
    @icecream-pp7oq Рік тому +1

    Scratch: You cant do this
    Griffpatch: Fine I guess I'll have to do it anyway

  • @TheCoriKat
    @TheCoriKat Рік тому +2

    I noticed in Episode 6 that you did reflections and animated textures. Would you kindly make a tutorial on those?

  • @spoopyissad
    @spoopyissad Рік тому

    Wowzers! I never thought i’d see the day the mouse cursor being locked in place

  • @RandomStuffz.
    @RandomStuffz. Рік тому +1

    Haven't even watched the vid yet and I'm EXITED

  • @OttoDoesOCs
    @OttoDoesOCs Рік тому

    When I was coding this is the first thing I started and it gave me a huge jumpstart I could just say what I want something to do and find the correct blocks for it like over %85 of the time

  • @blzdelayed6232
    @blzdelayed6232 Рік тому

    this will help with my FPS game. good episode

  • @RedzonM12024
    @RedzonM12024 Рік тому +4

    Make it so theres mobile controls as the new way of turning Makes the Joystick not work

  • @Romxxxxxxxxxxx
    @Romxxxxxxxxxxx Рік тому +1

    4:24 Hey griffpatch! There IS an easier way to detect pointerlock, Turbowarp has a custom extension for pointerlock.
    It has
    [set pointer lock (enabled/disabled)]

    • @elijah44gd79
      @elijah44gd79 Рік тому

      only problem is that you have to download the project itself for people to get them on your project

    • @Romxxxxxxxxxxx
      @Romxxxxxxxxxxx Рік тому

      @@elijah44gd79 if you make a turbowarp detector, and say them to go to turbowarp to play there is no problem

  • @juderoberts3534
    @juderoberts3534 Рік тому +3

    fun fact: the pointer lock is NOT flawed, this is because in regular scratch, when you press the green flag, the mouse x and y will not be 0,0 it will be something else:)

  • @calebhall1445
    @calebhall1445 Рік тому +1

    Will there be another tutorial, I just finished watching this great series and would really like to see it be continued!

  • @Dravenick
    @Dravenick Рік тому +1

    7:26 I think using "If " could possibly be used?

  • @alpaca4695
    @alpaca4695 Рік тому

    Great video Griffpatch, I’d love to see things like jumping, shooting weapons, doors and moving sectors added. I also think, that it might be possible to build nodes in the game, so it can run faster.

  • @screechv2254
    @screechv2254 Рік тому +1

    Griffpatch 2021:scratch tutorials! Griffpatch 2023:experiments turboboost! Griffpatch 2030:unity! Griffpatch 2100:unreal enginge XI!

  • @monicathiakhio2708
    @monicathiakhio2708 Рік тому +1

    I like this tutorial!

  • @goldenaxe3709
    @goldenaxe3709 Рік тому +2

    For that RPG game, could you show us how to do the screen scrolling like in the og

  • @guest_tristan55
    @guest_tristan55 Рік тому

    I didn't know this is possible, but this will help me with the game im working on.

  • @Twingamerdudes
    @Twingamerdudes Рік тому

    Wow, never thought you would make a video about this extension! (it’s not really a extension, it’s the turbowarp experimental mouse lock thing, but they are the same thing)

  • @zigotonlover
    @zigotonlover Рік тому +1

    Hey griffpatch, there is a I/O extention on turbowarp, it will be very useful to make a save data without having to use cloud data

    • @wojtekgame
      @wojtekgame Рік тому +1

      Cloud is everything ;)

    • @zigotonlover
      @zigotonlover Рік тому

      @@wojtekgame True but only for multiplayer if you wanted to make a save data with the file extension

  • @MillionaireMario
    @MillionaireMario Рік тому +1

    Griffpatch! I love your hill climb racing game! Can you please teach us to make something like that! Ive always wanted to do that

  • @shionabeauty9682
    @shionabeauty9682 Рік тому

    I'm learning html, css, js and c# for unity. But I still use scratch because you are there and I like scratch a lot.

  • @dededenova4098
    @dededenova4098 Рік тому

    i was thinking of using a python program alongside scratch checking for the mouse position ever other frame but this is far simpler!

  • @vrvoid5819
    @vrvoid5819 Рік тому

    Griffpatch you should make a tutorial on how to make a merging game with grid snapping and upgrades. Keep making amazing content!

  • @LittleGamerNeilOfficial
    @LittleGamerNeilOfficial Рік тому

    Bro i thought it will be little hard using turbowarp but he is on another level

  • @Mdurham09
    @Mdurham09 Рік тому

    I just watch your videos for fun, or I actually use the info. Keep up the great content Man.

  • @MulticolorStudios-bi9wd
    @MulticolorStudios-bi9wd Рік тому

    Incredible Idea: In stead of having another sprite of the map for the faster raycaster sensing, why not just change the size of the raycaster? Could put us one step closer to levels!

  • @z00ber54
    @z00ber54 Рік тому +1

    Earliest I've been for a video... 7 minutes after it's uploaded
    Edit: Griffpatch video, not just any UA-cam video...

  • @ArticFox177
    @ArticFox177 Рік тому +1

    I think this is the first time Griffpatch used Turbowarp!

  • @wojtekgame
    @wojtekgame Рік тому +1

    There is also Mirror TurboWarp (used only if School blocked TurboWarp) and Penguin mod, but it is new.

  • @Verdant24_24
    @Verdant24_24 Рік тому +1

    This comment is for people who has a bug with "background entity"
    Go to entities spite and find rotate view block. then add a new condition to IF block "Type > 0", so the code will look like:
    if vy > 1 and type > 0 then

  • @TheMCLegendTeam164
    @TheMCLegendTeam164 Рік тому

    On the topic of TurboWarp, there's this thing called TurboWarp Packager so you can turn Scratch and TurboWarp projects into computer files like EXE and HTML.

    • @uju8222
      @uju8222 Рік тому

      sheesh thats cool

  • @shionabeauty9682
    @shionabeauty9682 Рік тому

    You and Brackey are the most famous people in my mind

  • @abzfamjam2666
    @abzfamjam2666 Рік тому +1

    Wow, I did this part of the tutorial before it came out!

  • @Taro0638
    @Taro0638 Рік тому +1

    I actually used turbowarp for my scratch animations but only because
    you can pause it

  • @adeshinaoluwaremilekun2895
    @adeshinaoluwaremilekun2895 Рік тому +1

    Griff patch can you make walls you can jump over amd run in top of but enemies can't and also can you add weapons as collectables to defen yourself in the maze and can you make it that people who can't do the textured walls can easily skip and still go on

  • @bitter_1308
    @bitter_1308 Рік тому

    Griffpatch thanks to you I am able to make such an amazing game about the backrooms! :D
    And I kind of found out how to make maps bigger with the cost of the FPS being lower and some detail on the rendering of the map is lost by a lot, and now I have jagged edges and no smooth curves on the maps

  • @SharafR.
    @SharafR. Рік тому +1

    I love your get over it game❤❤

    • @SharafR.
      @SharafR. Рік тому

      Omg I got a like from the one and only griffpatch

  • @Unrelated17
    @Unrelated17 Рік тому +1

    can you make the level darker and add a flashlight that needs batteries to recharge so the level is a little bit scarier?
    batteries can be spawned randomized on the map.
    Also, can you add an inventory?

  • @HAKANKOKCU
    @HAKANKOKCU Рік тому

    i generally write javascript, lua, c# etc. but i still watch your videos since i was doing stuff in scratch

  • @ItsDoolz
    @ItsDoolz Рік тому

    Oh wow thanks griffpatch amazing tutorial 😎

  • @LightBlueSabers
    @LightBlueSabers Рік тому +1

    Don't you think it would be so cool if we could make it infinitely scrolling or maybe procedurally generated 'maps'

  • @ZacR564Gaming
    @ZacR564Gaming Рік тому +1

    Hey griff patch love the video will you give a tutorial on how to make a 80s ball bounce game

  • @dadautismsupport4045
    @dadautismsupport4045 10 місяців тому

    well since turbowarp has pointerlock maybe there could be api blocks for example:
    ask ai (text): fetches to chatgpt and asks to answer
    received from ai: retreives the message from chatgpt

  • @totoscorner1509
    @totoscorner1509 Рік тому

    Griff is a very talented coder

  • @granitium
    @granitium Рік тому

    I already used poiner lock and stage auto resizable for my projects so long

  • @AnimatorskiGD
    @AnimatorskiGD Рік тому

    Now we need a tutorial for a wire-frame renderer!

  • @kuljm.gaming
    @kuljm.gaming Рік тому +1

    thank u for tutorial

  • @timster07
    @timster07 Рік тому +1

    Hey I´m not trying to be intrusive but when will the Scratch RPG Series continue? I really like the project and want to keep programming with your tutorials! :)

  • @svennerdesven
    @svennerdesven Рік тому

    scratch should definetly support that

  • @littletimmybedwars
    @littletimmybedwars Рік тому +1

    @griffpatch do you know when you are going to make another episode for this series? thanks ( - :

  • @williamist
    @williamist Рік тому

    turbo warp is really amazing

  • @kylekartgaming
    @kylekartgaming Рік тому

    I use TurboWarp alot. It's pretty cool. Im like that It has a custom extension that lets the project lock the pointer whenever you want it to. But this would make your project NOT compatible with vanilla Scratch and make it unuploadable to the website.

    • @elijah44gd79
      @elijah44gd79 Рік тому

      the project doesnt use any custom extensions, so it is still uploadable while people can also click a turbowarp link to play the project with mouse lock

    • @kylekartgaming
      @kylekartgaming Рік тому

      @@elijah44gd79 True.

  • @DPC2011
    @DPC2011 Рік тому +1

    I’m about to get the next member badge most likely by the time you see this!

  • @cloudychan2084
    @cloudychan2084 Рік тому

    Cool this is a great idea for my game, thanks :D!!! Could you continue minecraft moding?