I should be thanking you for your hard work and talents really bringing up the quality of Fallout 2 to something so much more. Thanks so much for all your work!
What I would highly recommend is FO2tweaks. It adds much needed quality of life improvements. Like enhanced highlighting, being able to access the map anywhere, and opening unlocked doors automatically. It also lets you fix the issue of companion leveling. Since they only have a chance to level while in your party, companions you can only pick up later in the game, will always suck a bit compared to Sulik. My favorite is the ability to limit knockback on melee weapons. Making melee characters much more viable, because you don't have to waste all your action points running after enemies sliding all over the map. Everything is optional and customizable. So yeah, Restoration Project + FO2tweaks is my preferred Fallout 2 experience. Small comment on the video: Fallout 2 vanilla does have a few talking heads. Just not a lot of them.
Hi! 👋 I was curious what your advice would be for a first playthrough of FO2 regarding mods. I don't have a lot of time for games and have a long list I'd like to play, so it might be my *only* playthrough as well. I'm thinking Talking Heads for sure, but I've seen various opinions on the Restoration Project vs just the Unofficial Patch Updated. If it matters I am not planning on stealing from people as I want to try to limit how much I reload from saves. I'm interested in like one longer, slower, careful playthrough. I'm excited for this game because so many people love it but only get one *first* playthrough. Any input would be appreciated, Thanks!
Hello there! Well I'll be quite honest my first playthrough was with these mods and had a wonderful time. I tried to curate mods that are a step above the vanilla.but never in any way deviating from the developers methods and play styles. It restored content that was missing all the while refining the gameplay. For me I have no reason to go back on FO2 without mods. And I just finished it completely. Wonderful game
This is a wonderful tutorial video for modding Fallout 1 and 2. I never even knew there were mods for these games but it makes sense since the fanbase is so passionate. Thank you Kelphelp as always my dude.
I'm glad you loved it and found it interesting man. I'm still going through 2 but Jesus christ the story telling is incredible, and mods just make it much easier to play. Thanks for watching again man and Happy Turkey day!
I highly recommend Fallout Fixt for Fallout 1. From my experience, it heavily improves the many bugs in the game, and although it can crash a lot, it is offset by save scumming. Honestly, if you don’t want Fallout Fixt, I would recommend downloading an ending patch and call it a day. All that matters is to make sure the endings don’t bug out. In the original, the endings for the Followers and the Hub are broken so make sure to get a patch for that.
2:12 The Et Tu mod for FO1 isn't really buggy/outdated and can be a great experience for everyone. 3:05 Restoration Project is outdated, using Restoration Project Updated is recommended.
a update for modlist at this video is a mod "Talking Heads Actually Talk", which adds voices for talking heads, this mod it's still on development, but is amazing
@@Kelphelpthe very thought of remaking those games makes me feel sick. They will turn it into a first person shooter gallery. The first person view ruins every possible mechanic the old games have.
Fallout 1in2 is such a great mod though. It adds so many QoL features and fixes so many bugs that calling it buggy feels a bit ironic to me. Highly recommended
For the armor mod, besides Lenny (and Marcus as well as the Dogs and Goris xD) the human NPC's could equip armor already in vanilla (iirc) just the mod enables the visuals to reflect the change in armor which is sweet. Also Fallout 2 Vanilla did have talking heads but as there's tons of NPC's which don't have one it gets noticed more and pulls a bit back the immersion, so the mod gives a lot of NPC's a talking head. Also also Fallout 1 and 2 are quite superior to Fallout 3 and 4 as to play Fallout in 3D felt weird initially if one comes from the Fallout 1 and 2 age of gamer. Same reason if they would do a remake I just hope they keep to isometric.
I wouldn't say they are better but very different titles. 1 and 2 focus in story and well developed characters, however the gameplay has not aged well and is pretty archaic. Inventory management is such a mess. 3 and New Vegas really make the experience better, and NV is the best combo of old and new mechanics. It's my personal favorite but does a great job respecting the lore that made 1 and 2 incredible.
@@Kelphelp Hm, the turn based gameplay still works though, my only gripe would be the NPC's getting in the way of doorways etc. but Fallout 2 allows pushing them out of the way. For inventory management, well Bethesda games aren't exactly shiny examples of that because they have to account for the subpar Console market with their limitations (unlike the really good and visual one in Morrowind). That said Fallout 2 at least also has mods to give the same mechanics (the different "folders") as the Bethesda one so it's more manageable. Overall I'd agree with Fallout New Vegas as the best of both worlds (so far) to experience Fallout, well maybe with some/many mods to elevate it's graphics and QoL improvements.
There are more great mods. I love for example the inventory filter mod - it changes completely your packing stuff experience! There are also complete makeover mods.
i played through fallout 1 for the first time this past summer. i’m a huge fan of new vegas. fo1 might actually be one of the best games i’ve ever played, and it’s one of my favorite. absolute heater of a game and i can’t wait to play fallout 2
2 is arguably even better. Much more story detail, so much you can do and some of the input system is improved. It's a great game and holds up nicely. Well as much as the system would like to
There are a couple teams attempting to remaster fallout 1 and 2 using the fallout 4 engine, however this is a colossal task and most likely wont be finished.
I used Fallout 1in2 and got bugs in world encounters special they are coming too often, caravans in bandit fights not works. Its sad for me I rly wanted Fallout 1 in 2 experience.
Wouldn't go as far as to say that. Fallout 1 and 2's menu management and inventory are painfully archaic and even with some time to adjust its annanoyance. Looking beyond that prevents a very deep snd rich story line unparalleled to most Fallout games. But people are right to say the management is crap. It spoiled like milk these days
Ok, great, thank you very much for the info about the mods, but it would be nice if you recorded a video on how to properly install all the proposed mods.
Since it is the last iteration of the isometric titles it makes sense that the mechanics are the most refined, however they are still archaic to a certain degree. Adore the titles like crazy man
If they remade Fallout 2 into Fallout Tactics engine or some 3D isometric engine with remade & added talking heads, optional co-op, and perhaps optional matrix style continuous turn-based bullet time combat system where more agile characters would move a bit faster yet at the same time as opponents but you can stop bullet time at any moment to think about tactics and give orders to your companions without rush, I would happily buy it again. While I appreciate the modding community and their effort to make Fallout 2 into 3D FPS RPG in the Fallout 4 engine, the game was just not made for it from the start, not to mention that the AI of companions and opponents in 3D games tends to be rather awful even in small numbers. Realistically, a well-made Fallout 2 remake would still likely sell over one million copies even if made only for PC and could be done within one year including high-quality video sequences.
First off thank you so much for the super chat it's extremely appreciated man!! I would love to see 2 with Tactics mechanics on how thr game runs, while I haven't played much of Tactics would love to see those improvements. We will have to wait and see how the mod Remaster does but looking forward to it, even though it's not gonna be the same experience. OG FO games I'll admit aren't for everyone so I can see why it might not br as appealing
@@Kelphelp Any chance these just don't work on Windows 10? I began with installing the Restoration Project, but now it just crashes on startup. Using Steam version. Maybe I'd be better off playing on an old Windows XP machine?
You know what, I think it is!! I just checked right now and the website isn't loading. Their official Twitter too has the site down. Its pretty insane!
I personally play with only Fallout v.1.2.1 universal patch (eng) by TeamX. That single patch will completely uncensored Fallout 1 while keeping it completely Vanilla.
does the fallout 2 mod that allows you to play the first game work like a tale of two wastelands, or are you forced to chose one or the other when you want to play the games?
If only there was a fucking Superman mod. I Fucking LOVE style of Fallout 1-2 and Red Alert 2, Expendables mod for Red Alert 2 is one of THE best things I ever played, I love absolutely grim grimey look and brutal and Superman in that context, though unfortunately "even" that mod just made him constantly flying, I'd rather if there was choice between levitating around or jumping around If you ever read original Superman comics (and I mean Actually reading Them instead of trying to cramm what modern representation of Superman often is) and then Gladiator by Philip Wylie book. You'd never look at entire pop culture and the Why of it with the same eyes. Goddamn!
@@Kelphelp well. First of all Toughness skill literally has Superman icon, in classic games even more straight up one. Second of all your video is about mods, is it not? Third, I love aesthetic and look of classic Fallout and Red Alert 2. It is a shame there is no Superman mod for Fallout while Expendables only covering certain things.
so I did download both 1 and 2 on steam should I still download the fixt mod? causer other videos say to do so but here it says its buggy?? I'm new to playing games on pc so I'm not sure! any tips would be greatly appreciated
I personally have experiences bugs for this but some haven't. I didn't include it in the guide for that reason, but I am sure with this one you should be good regardless
Congratulations, you are the first person out of 20k+ to mention this. If it works for you cool man, it didn't work for my needs or the video, so I left it out.
No love for Fallout Fixt? many improvements to F1, including armour equip-able henchmen .. with animations :) Then you dont feel quite so silly getting extra Power Armours etc .. it also increases what weapons they can wield .. still just Small Guns, ofc (not quite true you can give them other guns but they have like skill 10 and its a REALLY bad idea lol) .. but Katja can use a rifle etc. The henchies can also level up with Fixt. Fixt also fixes many bugs and broken quests and restores some cut content .. stuff like that. Including .. a timer for the mutants taking over this or that town :) Go on .. let them conquer just a few towns for the gunfighting :) This invasion calendar was originally intended, but was cut because it made the game "too hard" .. but youre hardcore you can handle it Im sure .. Its just some blasted towns with supermutant armies in charge right? Leave things too long and theyll even take Shady sands and the Vault .. Fixt has been around a pretty long time Im surprised you missed it :)
@@Kelphelp Yes, just like you said. It's full of tips on how to use it, but not where to put it. It's probably so basic they don't mention it. I found a forum post that says to "place downloaded .gcd file into a new folder in the installation directory" but the mod I downloaded doesn't have a ".gcd file".
I actually didn't mention F1&2 SE for this exact reason, it's not the easiest to run and it's common for crashes and things to happen, so that's why I never included it in the guide. As for how it works, I think it has to be opened in administrator, and I forgot but there was a certain way to use it. Oh man it's been a year so I have to check
Is there any way to make this game run better on newer ATI cards? Cuz on my RX 6750XT it runs like sh*t, like, literally. The character movement is OK but the camera movement is slow AF. Even the mouse cursor moves like it was a slide show. On my laptop, with a nVidia RTX 4050 card, the game runs super smooth, no problem at all, but on my desktop, with the said RX 6750XT, its just impossible to play.
Can't say I do, it might sound like you have RX issues. Personally I usually run nVidia cards because compatibility is much easier to run having less issues. This could be the same thing. Are your drivers updated?
Yeah, Im pretty sure is a problem with ATI cards and games which runs on older DX versions. I had similar problem with other games, like Tower of Elemental Evil and Pool of Radiance Myth Dranor something.
@@Kelphelp na Hun I have Been playing fallout 1 how do the older generations play it like I'm came from fallout 3 new Vegas and fallout 4 lol dam this feels like diablo 3 kinda
I’ve used both 1.2 and 1.3.5, after all, 1.3.5 requires 1.2 to function. The patches are pretty solid, they're included in Fixt as well. The only glaring issue I've found while using them is that 1.3.5 causes companions to spawn inside of walls when loading into a new area. It’s minor but it’s quite immersion-breaking to see Ian or any other companion have to run all the way around to the actual entrance because they chose to walk out of the wall instead of inside it. Most notable instances of this occurring are when exiting Doc Morbid’s celler, and in Necropolis when entering The Hall of the Dead through the sewer entrance. The one that places you in a room at the back of the church, closed off by 2 hidden doors.
@@nicksilva3920 Could that problem be caused by Fixt? I am using DOS 6.22 on MiSTer FPGA updated to 1.3.5 Unofficial. I haven't played through to test it yet.
@@GalaxyMythos No, it’s definitely 1.3.5. I tested it and the issue I observed doesn't occur when playing vanilla. The issue I observed is an unforeseen consequence of 1.3.5 altering Companion placement positions. I know this because In 1.3.5’s list of changes (08/07/09), under The Hub section, it states… -Fixed bug with the NPC appearing behind the cave wall in the Thieves' Circle. - Ian and the cop are no longer placed on one tile when Sheriff and dweller come for Decker. - Tycho is no longer placed outside the wall in Decker's basement. That's how I know that it made these alterations and as a consequence caused the issue I observed. Since 1.3.5 is fully integrated into Fallout Fixt, the issue would be present when using that as well.
Just for a different file location? I honestly prefer it in local installation. But then again I'd you don't like this what do you use? This is like the only mod that takes advantage of 16:9 and beyond
@@Kelphelp these are where they store settings and savedgames users documents users documents my games users Saved Games users appdata local users appdata locallow users appdata roaming users all users users public documents there is no way i can keep track of any of many games, finding each game's settings is so tiring if they use these directories other than their installed directories, i consider the games are garbage when i install or reinstall windows OS, i just copy old users dir(maybe from win 8.1 or XP or Win10) over new users dir and then the newly installed OS gets broken, then i reinstall windows OS with soft-reset this time without overwriting registries. this whole process was too risky, but worked so far i didnt find hidden corruptions
That's ...a really weird method of writing off games I still don't understand how a simple directory change can still be garbage. Whether in My Documents or in the install itself I wouldn't say it's trash either. If anything it shouldn't change much, and worst case scenario you can keep track of file paths by just using Notepad to copy them to find em if you forget. As for messing with the registeries, it is s different story but that essentially is a computer refresh, transferring directories and Local Windows App Data into another version of Windows. Its something I personally do daily and works without issue
@@Kelphelp because i cant keep track of all games, halo 2 uses 4 different users directories to save games and settings, are you sure if you can keep track of all your games? when you change OS or reinstall it?... ok maybe weird but to me, user interface is most important. i also severely write off console games pretending to be pc games, example resident evil 4, many like it, but to me, it takes 15 ~ 20 seconds to aim a zombie when you have only 0.1 seconds to deal with it, console's menu toggling is unacceptable in pc, using a pulldown menu for changing weapons or ammo or items or battle gears is unacceptable, when you have 1 2 3 4 5 .... or F1 F2 F3 ..... in pc... Local Windows App Data.... i did copy about 80%.. but settings and savedgames were spread all over the places, i couldnt keep track of last 20% so.. i decided to copy all at the end, which means possibly wrong files were also copied over to the new users, it is not like tens of games, if few100s all over the users directories, i start to bark.
Yes, the fallout games (the real fallout games) aren't for everyone, and that's a good thing. Tailoring a game to the lowest common denominator doesn't mean the game is going to be good. Tetris work, and that was truly accessible to anyone. That is one of the exceptions.
I can wholeheartedly agree with this. Behind the archaic nature of the game is a fantastic world and story. The newer fallouts lack this aside from New Vegas and it's a damn shame.
Naw would highly disagree with that. Bethesda uses a significantly easier to navigate menu that lets you hotkey into whatever menu you need. FO1 does suffer from archaic menu design
Hi Kelphelp, I'm the author of the talking heads mod. Thank you very much for your kind words and mentioning the project on your review :)
I should be thanking you for your hard work and talents really bringing up the quality of Fallout 2 to something so much more. Thanks so much for all your work!
Its seriously a W mod. I really appreciate you making it
I use that mod very good work bro 🎉🎉🎉
Very impressive. I had no idea that mod existed
Just wanna say that your mod is fucking sick I love the models gets me so much more immersed
What I would highly recommend is FO2tweaks.
It adds much needed quality of life improvements. Like enhanced highlighting, being able to access the map anywhere, and opening unlocked doors automatically.
It also lets you fix the issue of companion leveling. Since they only have a chance to level while in your party, companions you can only pick up later in the game, will always suck a bit compared to Sulik.
My favorite is the ability to limit knockback on melee weapons. Making melee characters much more viable, because you don't have to waste all your action points running after enemies sliding all over the map.
Everything is optional and customizable. So yeah, Restoration Project + FO2tweaks is my preferred Fallout 2 experience.
Small comment on the video: Fallout 2 vanilla does have a few talking heads. Just not a lot of them.
Appreciate the info! Thanks!
Hi! 👋
I was curious what your advice would be for a first playthrough of FO2 regarding mods. I don't have a lot of time for games and have a long list I'd like to play, so it might be my *only* playthrough as well. I'm thinking Talking Heads for sure, but I've seen various opinions on the Restoration Project vs just the Unofficial Patch Updated. If it matters I am not planning on stealing from people as I want to try to limit how much I reload from saves. I'm interested in like one longer, slower, careful playthrough. I'm excited for this game because so many people love it but only get one *first* playthrough. Any input would be appreciated, Thanks!
Hello there! Well I'll be quite honest my first playthrough was with these mods and had a wonderful time. I tried to curate mods that are a step above the vanilla.but never in any way deviating from the developers methods and play styles. It restored content that was missing all the while refining the gameplay. For me I have no reason to go back on FO2 without mods. And I just finished it completely. Wonderful game
@@Kelphelp Thanks! I'll post a comment after my playthrough :)
This is a wonderful tutorial video for modding Fallout 1 and 2. I never even knew there were mods for these games but it makes sense since the fanbase is so passionate. Thank you Kelphelp as always my dude.
I'm glad you loved it and found it interesting man. I'm still going through 2 but Jesus christ the story telling is incredible, and mods just make it much easier to play.
Thanks for watching again man and Happy Turkey day!
I highly recommend Fallout Fixt for Fallout 1. From my experience, it heavily improves the many bugs in the game, and although it can crash a lot, it is offset by save scumming.
Honestly, if you don’t want Fallout Fixt, I would recommend downloading an ending patch and call it a day. All that matters is to make sure the endings don’t bug out. In the original, the endings for the Followers and the Hub are broken so make sure to get a patch for that.
That's pretty much why I didn't Include Fixt. It has so many crashes and bugs it's not worth it for people.
2:12 The Et Tu mod for FO1 isn't really buggy/outdated and can be a great experience for everyone.
3:05 Restoration Project is outdated, using Restoration Project Updated is recommended.
a update for modlist at this video is a mod "Talking Heads Actually Talk", which adds voices for talking heads, this mod it's still on development, but is amazing
I'm very sure I mentioned that in the video
I would love to see Fallout 1 and 2 remake
There's actually a mod in development that tries to remake all of Fallout 1 in the 4 engine. Really exciting to see it come together!
@@Kelphelpthe very thought of remaking those games makes me feel sick. They will turn it into a first person shooter gallery. The first person view ruins every possible mechanic the old games have.
@@kissaninja9700Fallout New Vegas would like to know your location.
Resurrection like Diablo did would be nice. We don't want Bethesda to do it right?
@@alenngk With our luck, BSG would put the Fallout 4 "rules" for skills in there.
Fallout 1in2 is such a great mod though. It adds so many QoL features and fixes so many bugs that calling it buggy feels a bit ironic to me. Highly recommended
What QoL features have been added? Very curious to know
For the armor mod, besides Lenny (and Marcus as well as the Dogs and Goris xD) the human NPC's could equip armor already in vanilla (iirc) just the mod enables the visuals to reflect the change in armor which is sweet.
Also Fallout 2 Vanilla did have talking heads but as there's tons of NPC's which don't have one it gets noticed more and pulls a bit back the immersion, so the mod gives a lot of NPC's a talking head.
Also also Fallout 1 and 2 are quite superior to Fallout 3 and 4 as to play Fallout in 3D felt weird initially if one comes from the Fallout 1 and 2 age of gamer. Same reason if they would do a remake I just hope they keep to isometric.
I wouldn't say they are better but very different titles. 1 and 2 focus in story and well developed characters, however the gameplay has not aged well and is pretty archaic. Inventory management is such a mess. 3 and New Vegas really make the experience better, and NV is the best combo of old and new mechanics. It's my personal favorite but does a great job respecting the lore that made 1 and 2 incredible.
@@Kelphelp Hm, the turn based gameplay still works though, my only gripe would be the NPC's getting in the way of doorways etc. but Fallout 2 allows pushing them out of the way.
For inventory management, well Bethesda games aren't exactly shiny examples of that because they have to account for the subpar Console market with their limitations (unlike the really good and visual one in Morrowind). That said Fallout 2 at least also has mods to give the same mechanics (the different "folders") as the Bethesda one so it's more manageable.
Overall I'd agree with Fallout New Vegas as the best of both worlds (so far) to experience Fallout, well maybe with some/many mods to elevate it's graphics and QoL improvements.
If you haven't played Wasteland 2, I highly recommend it. It's basically isometric Fallout 3.
There are more great mods. I love for example the inventory filter mod - it changes completely your packing stuff experience! There are also complete makeover mods.
Makeovers Def go over the scope of em which is why I didn't cover em but I'm down to see the inventory mods
i played through fallout 1 for the first time this past summer. i’m a huge fan of new vegas. fo1 might actually be one of the best games i’ve ever played, and it’s one of my favorite. absolute heater of a game and i can’t wait to play fallout 2
2 is arguably even better. Much more story detail, so much you can do and some of the input system is improved. It's a great game and holds up nicely.
Well as much as the system would like to
Don't forget on itchio they made fallout 2 in first person lol
Ahhh good mention. Appreciate it man!
Nice vaporwave music and desktop background!
I appreciate you, thanks so much for the watch!
What we truly need is a FO1&2 remaster
Agreed, would love to see these games optimized
@@Kelphelpidk if I would trust Bethesda to do it, they could do it great if they cared but I would rather Nightdive or equivalent to do it
There are a couple teams attempting to remaster fallout 1 and 2 using the fallout 4 engine, however this is a colossal task and most likely wont be finished.
Ahhh yes the restoration project. I'm part of the discord so I'm patiently waiting for updates and a demo. Looking forward when it releases
I like this video, but this is not ultimate by any means -- no offense, of course. Just not as exhaustive as I would have liked
Then what would you have preferred?
@@Kelphelpsome guy who doesn't whisper into the microphone
You prolly sound dead then. Volume controls exist on the video so you probably should use em
@@Kelphelp maybe more fringe mods too?
Fringe mods?
I used Fallout 1in2 and got bugs in world encounters special they are coming too often, caravans in bandit fights not works. Its sad for me I rly wanted Fallout 1 in 2 experience.
Yea same tbh, but the amount of bugs in that didn't warrant a mention so I left it out for that reason
The people who don’t like Fallout 1 & 2 for any reason are just plain WRONG! 😆
Wouldn't go as far as to say that. Fallout 1 and 2's menu management and inventory are painfully archaic and even with some time to adjust its annanoyance.
Looking beyond that prevents a very deep snd rich story line unparalleled to most Fallout games. But people are right to say the management is crap. It spoiled like milk these days
Ok, great, thank you very much for the info about the mods, but it would be nice if you recorded a video on how to properly install all the proposed mods.
Video would drastically be dragged out and wanted to showcase what the mods are.
The readme should be self explanatory so shouldn't be hard to install
I prefer the isometric view, honestly. I thought Fallout: Tactics was the best of the series in functionality (not story!)
Since it is the last iteration of the isometric titles it makes sense that the mechanics are the most refined, however they are still archaic to a certain degree. Adore the titles like crazy man
If they remade Fallout 2 into Fallout Tactics engine or some 3D isometric engine with remade & added talking heads, optional co-op, and perhaps optional matrix style continuous turn-based bullet time combat system where more agile characters would move a bit faster yet at the same time as opponents but you can stop bullet time at any moment to think about tactics and give orders to your companions without rush, I would happily buy it again. While I appreciate the modding community and their effort to make Fallout 2 into 3D FPS RPG in the Fallout 4 engine, the game was just not made for it from the start, not to mention that the AI of companions and opponents in 3D games tends to be rather awful even in small numbers. Realistically, a well-made Fallout 2 remake would still likely sell over one million copies even if made only for PC and could be done within one year including high-quality video sequences.
First off thank you so much for the super chat it's extremely appreciated man!!
I would love to see 2 with Tactics mechanics on how thr game runs, while I haven't played much of Tactics would love to see those improvements.
We will have to wait and see how the mod Remaster does but looking forward to it, even though it's not gonna be the same experience. OG FO games I'll admit aren't for everyone so I can see why it might not br as appealing
you should mention about fallout et tu, which ports the entire fallout 1 into the second game.
I literally mentioned why I didn't put it in the video.
@@Kelphelp Sorry, I just looked at the description and listened to the first few minutes, so I assumed that you didn't know about it.
@@Kelphelpgot plebbed on😂
What's the install order of your fallout 2 mod list in the description?
Its the same as I've presented it in the video and description. I usually order all of my mods in the order they are Introduced
@@Kelphelp Any chance these just don't work on Windows 10? I began with installing the Restoration Project, but now it just crashes on startup. Using Steam version. Maybe I'd be better off playing on an old Windows XP machine?
Can this game be turned into a Diablo gameplay style? action rpg?
Nope. Its the way it is, can't be changed.
the nma-fallout website never loads for me. Is the website perma down or something?
You know what, I think it is!! I just checked right now and the website isn't loading. Their official Twitter too has the site down. Its pretty insane!
It’s back online. There is a God and he loves Fallout.
Damn I really wonder what happened this whole time
Best mods for fallout this Nevada and Sonora from russians funs. Try it.
I'll give those a shot for classic fallout then
Dont forget Olympus 2207 and Sonora has no translation.
I'll check em out too!
How to enter the Mr Fixit crafting menu? What is the hotkey?
Uhhh several character jn fallout 2 had talking heads like sergeant dornan the president or frank horrigan
Yea but like the rest of FO2 does not in comparisons to FO1
@@Kelphelp yeah but not every character has a talking heas in both games
Почему не упомчнуты невада и сонора?
Я так думаю? Я знаю, что упоминаются небольшие порции, но не так много. Я не помню, упоминалась ли Мексика или нет.
I love
No, I love YOU
Or play the first time without mods, and the second playthrough with mods. Of course, each in a way
You could but even through first runs it's recommended to put these mods. I did my first runs with mods and would not play the experience otherwise
I personally play with only Fallout v.1.2.1 universal patch (eng) by TeamX. That single patch will completely uncensored Fallout 1 while keeping it completely Vanilla.
does the fallout 2 mod that allows you to play the first game work like a tale of two wastelands, or are you forced to chose one or the other when you want to play the games?
No it's one or the other. This doesn't have Tale of Two Wastelands like gameplay. I do love that mod ngl
If only there was a fucking Superman mod. I Fucking LOVE style of Fallout 1-2 and Red Alert 2, Expendables mod for Red Alert 2 is one of THE best things I ever played, I love absolutely grim grimey look and brutal and Superman in that context, though unfortunately "even" that mod just made him constantly flying, I'd rather if there was choice between levitating around or jumping around
If you ever read original Superman comics (and I mean Actually reading Them instead of trying to cramm what modern representation of Superman often is) and then Gladiator by Philip Wylie book. You'd never look at entire pop culture and the Why of it with the same eyes. Goddamn!
What? I have no idea where Superman came from in this conversation
@@Kelphelp well.
First of all Toughness skill literally has Superman icon, in classic games even more straight up one.
Second of all your video is about mods, is it not?
Third, I love aesthetic and look of classic Fallout and Red Alert 2. It is a shame there is no Superman mod for Fallout while Expendables only covering certain things.
so I did download both 1 and 2 on steam should I still download the fixt mod? causer other videos say to do so but here it says its buggy?? I'm new to playing games on pc so I'm not sure! any tips would be greatly appreciated
I personally have experiences bugs for this but some haven't. I didn't include it in the guide for that reason, but I am sure with this one you should be good regardless
A fallout 1 fix and patch mod that is bugy and contains bugs ... hmmm task failed succesfully
You willfully ignored an entire video with useful info to use for fixes.
Task unviewed successfully
Let alone the site mentions the killian glitch wich still is contained within ... text info ignored sucesfully, patched lot, wow verry much@@Kelphelp
I thought your voice was an AI recreated from the first fallout narrators voice.
Being compared to Ron Perlman's voice is one of the biggest compliments I could ask for 😎
Recommends against FIXT. Yeah...this video is a moot-point.
Congratulations, you are the first person out of 20k+ to mention this.
If it works for you cool man, it didn't work for my needs or the video, so I left it out.
Speaking of fallout 2
YESSSSSS?👀👀👀🦅
No love for Fallout Fixt? many improvements to F1, including armour equip-able henchmen .. with animations :) Then you dont feel quite so silly getting extra Power Armours etc .. it also increases what weapons they can wield .. still just Small Guns, ofc (not quite true you can give them other guns but they have like skill 10 and its a REALLY bad idea lol) .. but Katja can use a rifle etc. The henchies can also level up with Fixt. Fixt also fixes many bugs and broken quests and restores some cut content .. stuff like that. Including .. a timer for the mutants taking over this or that town :) Go on .. let them conquer just a few towns for the gunfighting :) This invasion calendar was originally intended, but was cut because it made the game "too hard" .. but youre hardcore you can handle it Im sure .. Its just some blasted towns with supermutant armies in charge right? Leave things too long and theyll even take Shady sands and the Vault .. Fixt has been around a pretty long time Im surprised you missed it :)
The mod I downloaded does not say how to install it, just how to use it.
"Ultimate modding guide"
Did you read....the Readme?
@@Kelphelp Yes, just like you said. It's full of tips on how to use it, but not where to put it.
It's probably so basic they don't mention it.
I found a forum post that says to "place downloaded .gcd file into a new folder in the installation directory" but the mod I downloaded doesn't have a ".gcd file".
Ight let's start first thing first.
What's the mod specifically? And what are you trying to do?
@@Kelphelp Ok, It's called f12se
It's a save editor so I can increase my AP
(I'm 32 hours in and just realized I cannot beat it without more AP)
I actually didn't mention F1&2 SE for this exact reason, it's not the easiest to run and it's common for crashes and things to happen, so that's why I never included it in the guide.
As for how it works, I think it has to be opened in administrator, and I forgot but there was a certain way to use it. Oh man it's been a year so I have to check
Is there any mod that allows to move in the game with WASD buttons ?
Not that I know of. It's fully mouse based and that would change the whole scope of the game
@@Kelphelp Well, between the fights there is no need to use the mouse to walk.
True but then again I don't know how WASD would work for this mod wise
are you sure fallout1in2 mod is buggy? Its what gets recommended
It was Def buggy for me so I didn't include it.
ty
You are welcome!
Does this work with the gamepass versions?
Don't see why not! Drm won't stop it from working!
Why on earth would i want to use the censored fallout 1? The fix it patch and 1 et 2 makes it uncensored by keeping the icons snd children.
It was a buggy fix so I didn't wanna include something in the guide that was known to be buggy
High-Resolution Patch link is broken ;/
Shit serious?! Damn must have over time. I'll get to fixing it and replacing it
Is there any way to make this game run better on newer ATI cards? Cuz on my RX 6750XT it runs like sh*t, like, literally. The character movement is OK but the camera movement is slow AF. Even the mouse cursor moves like it was a slide show. On my laptop, with a nVidia RTX 4050 card, the game runs super smooth, no problem at all, but on my desktop, with the said RX 6750XT, its just impossible to play.
Can't say I do, it might sound like you have RX issues. Personally I usually run nVidia cards because compatibility is much easier to run having less issues. This could be the same thing. Are your drivers updated?
There could also be Direct X conflicts too, so check how RX runs with DX9 as well
Yeah, Im pretty sure is a problem with ATI cards and games which runs on older DX versions. I had similar problem with other games, like Tower of Elemental Evil and Pool of Radiance Myth Dranor something.
Been there done that. Fallout 2 map editor. Inserted a Venus flytrap with the script of the weapon customization npc from new reno in Klamath.
Then you get a 👍
Does this mods work with Fallout 1in2 mod?
I don't know but I wouldn't be sure. I do get hesitant with 1 and 2 just because of the bugs in game.
Uhm.. Kelp you realize interplay went bankrupt right? Even if they wanted patches they couldn't
Then that's why this guide exists so you can patch it properly
This game makes me love fallout way more i wish fallout 1 and two was ln Xbox would be really interesting LOL
That be very difficult to play. The game is archaic as is on PC. A console conversion is hell
@@Kelphelp na Hun I have Been playing fallout 1 how do the older generations play it like I'm came from fallout 3 new Vegas and fallout 4 lol dam this feels like diablo 3 kinda
What about the two TeamX unofficial patches?
Haven't heard about those patches befofe
@@Kelphelp They update the game to 1.3.5 (Unofficial). Looks like just a bunch of fixes. The patches are on the nma-fallout site.
I’ve used both 1.2 and 1.3.5, after all, 1.3.5 requires 1.2 to function.
The patches are pretty solid, they're included in Fixt as well. The only glaring issue I've found while using them is that 1.3.5 causes companions to spawn inside of walls when loading into a new area. It’s minor but it’s quite immersion-breaking to see Ian or any other companion have to run all the way around to the actual entrance because they chose to walk out of the wall instead of inside it.
Most notable instances of this occurring are when exiting Doc Morbid’s celler, and in Necropolis when entering The Hall of the Dead through the sewer entrance. The one that places you in a room at the back of the church, closed off by 2 hidden doors.
@@nicksilva3920 Could that problem be caused by Fixt? I am using DOS 6.22 on MiSTer FPGA updated to 1.3.5 Unofficial. I haven't played through to test it yet.
@@GalaxyMythos No, it’s definitely 1.3.5. I tested it and the issue I observed doesn't occur when playing vanilla.
The issue I observed is an unforeseen consequence of 1.3.5 altering Companion placement positions. I know this because In 1.3.5’s list of changes (08/07/09), under The Hub section, it states…
-Fixed bug with the NPC appearing behind the cave wall in the Thieves' Circle.
- Ian and the cop are no longer placed on one tile when Sheriff and dweller come for Decker.
- Tycho is no longer placed outside the wall in Decker's basement.
That's how I know that it made these alterations and as a consequence caused the issue I observed. Since 1.3.5 is fully integrated into Fallout Fixt, the issue would be present when using that as well.
How did you get that resolution ?
After installation of the high resolution patch it should be detected. So any resolutions that are inputted on your PC
but the fallout high resolution MOD garbage makes a setting file in users's local not at the installed directory, so i cant praise this MOD
Just for a different file location? I honestly prefer it in local installation.
But then again I'd you don't like this what do you use? This is like the only mod that takes advantage of 16:9 and beyond
@@Kelphelp these are where they store settings and savedgames
users documents
users documents my games
users Saved Games
users appdata local
users appdata locallow
users appdata roaming
users all users
users public documents
there is no way i can keep track of any of many games, finding each game's settings is so tiring
if they use these directories other than their installed directories, i consider the games are garbage
when i install or reinstall windows OS, i just copy old users dir(maybe from win 8.1 or XP or Win10) over new users dir and then the newly installed OS gets broken, then i reinstall windows OS with soft-reset this time without overwriting registries. this whole process was too risky, but worked so far i didnt find hidden corruptions
That's ...a really weird method of writing off games I still don't understand how a simple directory change can still be garbage. Whether in My Documents or in the install itself I wouldn't say it's trash either. If anything it shouldn't change much, and worst case scenario you can keep track of file paths by just using Notepad to copy them to find em if you forget.
As for messing with the registeries, it is s different story but that essentially is a computer refresh, transferring directories and Local Windows App Data into another version of Windows. Its something I personally do daily and works without issue
@@Kelphelp because i cant keep track of all games, halo 2 uses 4 different users directories to save games and settings, are you sure if you can keep track of all your games? when you change OS or reinstall it?... ok maybe weird but to me, user interface is most important. i also severely write off console games pretending to be pc games, example resident evil 4, many like it, but to me, it takes 15 ~ 20 seconds to aim a zombie when you have only 0.1 seconds to deal with it, console's menu toggling is unacceptable in pc, using a pulldown menu for changing weapons or ammo or items or battle gears is unacceptable, when you have 1 2 3 4 5 .... or F1 F2 F3 ..... in pc...
Local Windows App Data.... i did copy about 80%.. but settings and savedgames were spread all over the places, i couldnt keep track of last 20% so.. i decided to copy all at the end, which means possibly wrong files were also copied over to the new users, it is not like tens of games, if few100s all over the users directories, i start to bark.
ET TU?!
Brute?
there's 2 ways of making fallout better. 1) uninstall fallout3/nv/4/76 2) install fallout and fallout 2 or watch the series
Putting NV in the fold of bad Fallout games automatically renders this opinion null and void. Nope
👍👍👍👍👍
Thank you so much!!
Yes, the fallout games (the real fallout games) aren't for everyone, and that's a good thing. Tailoring a game to the lowest common denominator doesn't mean the game is going to be good. Tetris work, and that was truly accessible to anyone. That is one of the exceptions.
I can wholeheartedly agree with this. Behind the archaic nature of the game is a fantastic world and story. The newer fallouts lack this aside from New Vegas and it's a damn shame.
All fallout are real fallouts.
@@jackzheng20 fallout: brotherhood of steel
Christ the inventory systems for the fallout 1&2 is lightyears better than Bethesda's inventory menu which involves about 8 clicks to get to weapons
Naw would highly disagree with that. Bethesda uses a significantly easier to navigate menu that lets you hotkey into whatever menu you need. FO1 does suffer from archaic menu design