Thank you. Yeah I like to share the blueprint, but this physics setup is very trial bike specific. This is not good base for normal bike style like bmx or mtb. Maybe I will try to make physics bike setup for more normal bike so people can use it as base.
@@amirhm6459 Thanks for the reply. I would love to see the blueprints as they are. I am learning this stuff and would love to learn from your work. I am creating a Bali mountain bike experience as a learning project.
@@johntestement969 This trial bike project is not just a single blueprint, I make the wheel, the bike, the balancing, the weight shifting, the rider and so on, as separate blueprints. It is too complicated for learning. If you really want to learn, you can follow this unreal vehicle physics user guide: docs.unrealengine.com/5.2/en-US/how-to-set-up-vehicles-in-unreal-engine/ It is easy to follow. In this early video I use the unreal vehicle physics before I make my own setup: ua-cam.com/video/DCLMtNmXxIk/v-deo.html
Amazing work! Are you willing to share your blueprints?
Thank you. Yeah I like to share the blueprint, but this physics setup is very trial bike specific. This is not good base for normal bike style like bmx or mtb. Maybe I will try to make physics bike setup for more normal bike so people can use it as base.
@@amirhm6459 Thanks for the reply. I would love to see the blueprints as they are. I am learning this stuff and would love to learn from your work. I am creating a Bali mountain bike experience as a learning project.
@@johntestement969 This trial bike project is not just a single blueprint, I make the wheel, the bike, the balancing, the weight shifting, the rider and so on, as separate blueprints. It is too complicated for learning. If you really want to learn, you can follow this unreal vehicle physics user guide: docs.unrealengine.com/5.2/en-US/how-to-set-up-vehicles-in-unreal-engine/ It is easy to follow. In this early video I use the unreal vehicle physics before I make my own setup: ua-cam.com/video/DCLMtNmXxIk/v-deo.html