Maybe Stellaris should implement a disease mechanic as it seems like a legitimate threat, even to space age empires of late game strength and technology
I know its old but they could have a disease that kind of turns your pops, armies, and ships into an infected hivemind version that will attack you and everyone else, kind of like the flood from halo
Perhaps have something like the jovarian pox be rediscovered on one of your colonies, and from there it rapidly spreads throughout the galaxy, unless you enact certain policies that may enrage certain factions within your empire. (maybe a new faction appears that worships the plague, and aims to spreadit?)
True! Maybe have it only activate when you reacha certain "critical mass" of colonies, and once it begins, activate a questline that can end with you either curing the infection (if you have a certain level of scientist or create a CDC organisation if you're part of a federation, which will work to contain and cure the disease), or with a number of your inner worlds falling to the plague, sparing a few lower-tier planets that got less trade. (on a side-note, if a trade route mechanic was in place, you could have had the infection spread to a world if it has enough trade routes with other infected worlds)
One mod added in a galactic disease sub-crisis but it didn't work all that well. Thankfully I was playing a xenophile empire because one of the wonderful "features" of the disease is that it mutates pops. They get random traits. Humanity basically was split into twenty something subspecies and it wiped out the Quarians.
One vital thing we learned about the Jovarian Pox though was that it was only that harmfull to the Irassian's. So what such a crisis would do to your empire would largley depend on what kind of empire you lead. A Xenophile Multi Species empire would take a less severe hit than an empire heavily dependend on it'S founding species to dominate others.
It'd be fun to hear about the Vultaum, the worm people who thought they were living in the matrix and thought mass suicide of their entire species was a good plan.
@@timewornclaw2644 In that case they did the exact wrong Thing.The way to collapse it would not have been to kill as much as possible at the same time but to overpopulate the Galaxy with countless Pops so the CPU can not handle it anymore and goes down.
a great plague end game crisis would be amazing. rather than win via military might you'd just need to survive long enough. close borders to friends, destory entire infected civilizations, cleanse your own worlds and make a mad dash to swallow the territory of dying empires!
@EMoloneyC (warning wall of text) one way is to have a base likelihood of spread to your empire (which depending on policies you can influence the likelihood of it for example open borders would increase the likelihood likewise with refugees coming to your planets especially if you have migration treaties with the empire that spawned the plague (though you could also choose to help said empire by obtaining samples and doing a few special projects which would come around every time a mutation in the disease happened or when ever it spreads to uninfected empires and you can make an exchange with those infected but don't have the resources to cure their pops (as it would be expensive to cure an entire empire on your own and your Population would take a heavy hit from the plague so you possibly would go into an economic recession unless say you were a mega corporation which you could likely supply a fair amount of emergency credits if required) as for where the plague spawns though is another likelihood specifically depending on your ethics and focuses and species traits for example ethics that prioritize higher strata over the lower strata would be more likely to spawn the plague but you could lower it via having the strong or long living traits on your species but the likelihood does go up on empires with colonies and empires at war too since most equipment would go to the military and the colonies being a drain on resources but empires that say have a superior tech level would be less likely to spawn or contract the disease.
How about this? One day, all empires get a notice about a strange disease that appeared in several colonies (marked by a point of interest.) After a mean time to happen of 10 month, you got a notice that all pop who has been infected with the disease has banded together in a Zombie Mind, the world they are in turn into a Zombies World (but a variant that have 0% fixed habitability to everyone.). Then death fleet start to spawn from these world. If you crack, or shield, or even wipe out all infected world, they will put back the planet together into a Zombie World with the previous amount of pops.And the strength of their fleet is proportional with the amount of infected Pop, not just planet. + Zombie Planet can be invaded, but cannot be bombarded or targeted by Colossus. And if the invading army win, they will be swallowed by the world and gone. + Zombie Fleet use a special type of orbital bombardment that ignore defense army "Viral Bombardment": It will quickly add "Zombie Mind" trait to each and every organic Pop in the planet, while mechanical Pop will die out instead. When the last Pop was added, the planet will turn into a infested world and start spawn zombie fleets. * In addition to the main fleet, zombies will also release a special kind of virus across the whole galaxy - it will greatly affect organic Pop's resource output. A special project will be issued to reduce the virus impact (not remove it completely.) Occasionally, as long as the Zombie disease is still out there, organic Pop have a chance to get the "Zombie" trait, and spawn a small "zombie fleet" over that planet, bombarding it. * Machine Pop also get affected. After a MTTH of several years, they will get a notification that the zombified organic has "somehow hack into synth system". Pop efficiently start to decrease, and special projects will be issued continuously to cope with the hacker. Also, Pop of your planet can also get the trait "Hacked" and spawn a fleet over that world.
@@tungleson7066 im sorry but how are zombies supposed to operate space ships and hack computers? (A small change the "Death fleet" is a inactive fleet (which you could claim if you wish to risk infection for some Highly advanced technology dependent on what you have already researched) if you get infected you get the choices to lockdown and quarantine the ship and/or planet however if you keep the quarantine up for too long or the lockdown too strict (I imagine somewhere there would be a quest regarding the precursor that collapsed due to plague) there would be unrest
@@sockshandle The virus can boost their intelligent instead of removing them. It only need to add them to a Hive Mind to prevent unrest. There is alreadya curable variant that can be spreaded regardleas pf distance, but the main variant (which need the fleet to spread) cannot be cured.
wait I'm watching all of you Vids since around 2-3 Years and I didn't know you do Lore vids of my favorite game!!! Finally the UA-cam algorithm does something good!
Listening to this story of the Irassians makes me think about how cool a Dead Space Marker event could be as a crisis. Imagine finding a Marker and using it for its awesome output of power but your species slowly begin embracing this strange religion surrounding the Marker. Eventually they could become a powerful faction that could seriously harm your happiness. Failing to comply and rebellions could begin and if the death toll becomes too high, a full on necromorph outbreak could happen. If you don't put a stop to it, the event could spiral completely out of control and the Marker eventually consumes all life on a planet and create a Leviathan-like necromorph moon that will try to consume the entire universe. I know it sounds a bit like the Prethoryns but it could still be an awesome idea to explore as its more of a political and inner conflict type of event rather than an outside threat.
We know now that how plagues actually operate is to lower their lethality overtime. Killing the carriers too quickly ensures the virus itself dies out, so lowering lethality is an evolutionary interest. For a disease to continue to kill on this scale, would indicate some sort of *artificial* mechanism at work.
I definitively think that the Irassians would have been an authoritarian/xenophobic/militarist nation. Pretty sure their government type was a Military Junta, with the Aristocratic Elite and Efficient Bureaucracy traits and later reformed to include a Police State due to the plague and/or the uprising client states. I'd also give them the nonadaptive, strong, defiant, intelligent and industrious traits. It's clear that the Irassians had a weaker immune system, so that explains the nonadaptive trait. I'd also give them the strong trait due to their 6 limbs and the ability for them to conquer other nations. It's possible that their species gave up strength on the microscopic level for strength on a more physical level. Also, I'd give them the industrious trait because of their willingness to set up mining colonies and stations. I give them defiant because of how unwilling their populace was to conform to quarantine standards, even within the military. Also, I'd give them the intelligent trait because it seems that they had to think quickly and devote more time to research in order to counteract local alien diseases, and how much they spent on healthcare. This plague just happened to be the nail in the coffin for this species that seems to be weaker to alien diseases and pathogens. I think their appearance could be either the flying monkey species or the 6-eyed koala looking mammal. I suggest the flying monkey because it looks like the only mammalian species to have 6 "limbs" because they have 2 arms and legs and wings. However, the 6-eyed koala could also have some extra arms. The extra eyes lead me to think they'd need them for better hand-eye coordination due to the extra limbs. Very cool precursor. Love this video. Hope you make one for each precursor.
This honestly sounds like the Infinite Empire from Star Wars Legends. An entire empire that believed it was superior to its many alien subjects, but was brought low and destroyed by a plague only affecting them.
The Wikipedia makes it sound like the culture survived, but less then a percent of the population survived the epidemics, and none of them spoke the same language anymore after a generation. What was left assimilated into other groups or starved to death in the old crop fields.
I think I might have found my own exploit on The Spiffing Brit's channel. Make a comment on one of his oldest videos. Luckily I am playing Stellaris for the first time giving me this idea. I can say your beautiful voice got me through smoking cigarettes after 15 years. One of the hardest endeavors of my life. You also were able to bring me back to my love of video games. Something I lost a long time ago. Your enthusiasm and love of computer games, Empire Earth and Rollercoaster Tycoon 2 were the first games to introduce me to you, reminded me why I played games to begin with. They were my favorites growing up. Thank you for everything you have done. It's much more than what you know. Not trying to be weird, just a big fan. Thank you.
I often wonder if there used to be a galaxy or galaxies spanning precursor empire civilization that went extinct millions of years ago. A multi planet species or groups of species now lost waiting for human archaeologists to discover. And I mean for real universe humans (I didn't want to say real world)
We all do friend, it is why Sci Fi is so popular humanity exploring the universe as a human against all the odds of space, physics, aliens, and stellar phenomenon.
@@davidamoritz I wish humans invent faster than light hyperspace warpdrive travel so we can visit planets and many worlds. And precursor extinct races and civilizations and cultures. Or definitely living ones.
Just discovered this game. This is the first video of this channel I'm watching. I'm 19 seconds in and I can already tell I'm going to use this as a sleep track for the rest of the year. His voice is like vocal molasses.
Imad99 Heh... Heh... Ha ha ha ha ha ha... *_PUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUURRRRGING WWIIIIIIIIIIIIIIIIIITH MMYYYYYYYYYYYYYYYYYY KIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!_*
Learning this adds more onto my already screwed up play throughs, playing a democratic power In a galaxy of total psychopaths where humanity is one of the few moral species not driven by war, power and lust. Hint: it is a friken nightmare.
Reaver Fang I had a nightmare in one if my insane campaigns I lost. my pop got a virus from a grave they investigated at there homeworld. was a extreme adaptive hivemind. lost 40% habitation which ended my game because I wasn't fair enough in to gene mod a new species
My first thought about the unknown object in the gas giants clouds was that they retrieved it and contracted the disease from whatever was inside. Btw, playing on console. Absolutely love this game.
surely they did not deserve their entire race being wiped out! I mean there had to be some of them that did not agree with their societies accepted norms?
D Birt don’t be silly, xeno filth is xeno filth no matter what they think (being this discriminatory... it’s ugly, buddy, very ugly, one should never discriminate when delivering the fury of the Empire and Humanity. Or the GTU and humanity, considering it’s a stellaris video. Hell, let’s say both ^^)
if you make these for the rest of the precursors I will definately watch them all ive spawned cybrex once, and first league pretty much every single game ive played. ive seen yhut once but got destroyed that game and never learned about them.
Love those kind of video. Please do a video about some failed scientist anomaly research. The one with the science ship with the missing crew made me literally traumatised as it is so scary and violent !
it really bothers me that no one was immune, an asymptomatic carrier, or just ran away long before the plague hit their planet and started living their life elsewhere
Personally I thought the gas giant station was supposed to be a sort of support station for a secret bunker of sorts in the gas giant. Like it was a last ditch effort to just create a small base which would carry a small number of irassians to outlast the plague. They probably would have had to keep it secret, otherwise everyone would try to breach it, which is why it was hidden in the gas station. The fact that whatever was left down there is no longer there means that perhaps they were successful, and outlasted the plague, or at least thought they did, and then left to go recolonize somewhere. The other possibility is that the rebellious vassals may have destroyed it, if they found it. I don't really have that much evidence to back it up, but it seems plausible, and it is the only thing I could come up with for why that station and the object below existed.
The space station around a gas giant event is pretty clearly a reference to the Space Odyssey series. The wording is quite similar to the one used to describe the monolith in Jupiter in one of the novels.
PRE-exploit spiff, and also plague? wow being in 2'020 makes me think of different one Sounds like centauri from babylon 5 was inspiration for the race.
It was amazing thank you for your videos. I've had the game for a long time now but never got around to playing it until I watched a few of your videos.
Man, i wish i had seen this event before. I've only ever encountered the Yuht & Cybrex precursors but the Irassians sound really cool to. Your telling of the story was really cool and you've won a sub from me, do you think you could consider doing the Cybrex next? ^_^
It would be interesting if there were events like this for our empires. I mean, why wouldn't we encounter different alien diseases that potentially spread to other colonies? Maybe if things get serious, you actually have to research the cure as a tech option in the society tree, labeled as a biology tech, then recover from your losses after researching the cure. If the AI could catch diseases like that as well it would certainly make things more interesting...
i forget what it is called but its a event chain where you discover a race guided your evolution among others but you were the only one to survive and make it to there last remnant where they ask you to replace them as the guardians of the galaxy and younger races
i have an IA civ and i ended up recently the irassian precursors events and it gave my the sample of the javorian pox, i was testing it in a primitive world but i dont see the results yet, seems to be very slow, what sould i expect to happen?
"no fear, no unrest, just the end of the world."
'Well what do you think of that wonderful event chain!'
Someone won Plague Inc. in space.
The Spiffing Brit what was the music In the first minute
GG
*_IIIIIIIIIIINNN SPAAAAAACEEEEE_*
Imię Nazwisko
SPACE
GOTTA GO TO SPACE
SPACE
SPACE
SPACE
*SPAAAAAAAAACE*
@@thespiffingbrittoo late the earth has plague inc now
Maybe Stellaris should implement a disease mechanic as it seems like a legitimate threat, even to space age empires of late game strength and technology
Trevor Tomtishen that's actually in the game. I had it pop up yesterday while playing
@@alannorris3819 Its not that big
I know its old but they could have a disease that kind of turns your pops, armies, and ships into an infected hivemind version that will attack you and everyone else, kind of like the flood from halo
ha. HAHAHA. HAHAHAHAHAHAHAHAHAHAHA
lol
I wish Precursor-type events could happen to civilizations. Just to make the game more variable.
Perhaps have something like the jovarian pox be rediscovered on one of your colonies, and from there it rapidly spreads throughout the galaxy, unless you enact certain policies that may enrage certain factions within your empire. (maybe a new faction appears that worships the plague, and aims to spreadit?)
True! Maybe have it only activate when you reacha certain "critical mass" of colonies, and once it begins, activate a questline that can end with you either curing the infection (if you have a certain level of scientist or create a CDC organisation if you're part of a federation, which will work to contain and cure the disease), or with a number of your inner worlds falling to the plague, sparing a few lower-tier planets that got less trade. (on a side-note, if a trade route mechanic was in place, you could have had the infection spread to a world if it has enough trade routes with other infected worlds)
Maybe desease outbreaks could be a mechanic, you have to invest in CDC or you could lose colonies or nearby worlds to illness.
One mod added in a galactic disease sub-crisis but it didn't work all that well. Thankfully I was playing a xenophile empire because one of the wonderful "features" of the disease is that it mutates pops. They get random traits. Humanity basically was split into twenty something subspecies and it wiped out the Quarians.
One vital thing we learned about the Jovarian Pox though was that it was only that harmfull to the Irassian's. So what such a crisis would do to your empire would largley depend on what kind of empire you lead. A Xenophile Multi Species empire would take a less severe hit than an empire heavily dependend on it'S founding species to dominate others.
Watching this in 2018: Whoa that’s pretty cool
Watching this now: HOOOLLLYYYYY FUUUUUUUU-
It'd be fun to hear about the Vultaum, the worm people who thought they were living in the matrix and thought mass suicide of their entire species was a good plan.
FTL Captain I mean, they're not TECHNICALLY wrong.
Yeach most tripy thing bout them
FTL Captain, No, they realised that their “universe” was a game called Stellaris
@@timewornclaw2644 In that case they did the exact wrong Thing.The way to collapse it would not have been to kill as much as possible at the same time but to overpopulate the Galaxy with countless Pops so the CPU can not handle it anymore and goes down.
@@marcuskurze9759 a meta threat like that would be hilarious. If you don't stop them they will crash the game
a great plague end game crisis would be amazing. rather than win via military might you'd just need to survive long enough. close borders to friends, destory entire infected civilizations, cleanse your own worlds and make a mad dash to swallow the territory of dying empires!
@EMoloneyC (warning wall of text)
one way is to have a base likelihood of spread to your empire (which depending on policies you can influence the likelihood of it for example open borders would increase the likelihood likewise with refugees coming to your planets especially if you have migration treaties with the empire that spawned the plague (though you could also choose to help said empire by obtaining samples and doing a few special projects which would come around every time a mutation in the disease happened or when ever it spreads to uninfected empires and you can make an exchange with those infected but don't have the resources to cure their pops (as it would be expensive to cure an entire empire on your own and your Population would take a heavy hit from the plague so you possibly would go into an economic recession unless say you were a mega corporation which you could likely supply a fair amount of emergency credits if required) as for where the plague spawns though is another likelihood specifically depending on your ethics and focuses and species traits for example ethics that prioritize higher strata over the lower strata would be more likely to spawn the plague but you could lower it via having the strong or long living traits on your species but the likelihood does go up on empires with colonies and empires at war too since most equipment would go to the military and the colonies being a drain on resources but empires that say have a superior tech level would be less likely to spawn or contract the disease.
Maybe a mid game, like the Khan or War in Heaven.
How about this?
One day, all empires get a notice about a strange disease that appeared in several colonies (marked by a point of interest.) After a mean time to happen of 10 month, you got a notice that all pop who has been infected with the disease has banded together in a Zombie Mind, the world they are in turn into a Zombies World (but a variant that have 0% fixed habitability to everyone.). Then death fleet start to spawn from these world.
If you crack, or shield, or even wipe out all infected world, they will put back the planet together into a Zombie World with the previous amount of pops.And the strength of their fleet is proportional with the amount of infected Pop, not just planet.
+ Zombie Planet can be invaded, but cannot be bombarded or targeted by Colossus. And if the invading army win, they will be swallowed by the world and gone.
+ Zombie Fleet use a special type of orbital bombardment that ignore defense army "Viral Bombardment": It will quickly add "Zombie Mind" trait to each and every organic Pop in the planet, while mechanical Pop will die out instead. When the last Pop was added, the planet will turn into a infested world and start spawn zombie fleets.
* In addition to the main fleet, zombies will also release a special kind of virus across the whole galaxy - it will greatly affect organic Pop's resource output. A special project will be issued to reduce the virus impact (not remove it completely.) Occasionally, as long as the Zombie disease is still out there, organic Pop have a chance to get the "Zombie" trait, and spawn a small "zombie fleet" over that planet, bombarding it.
* Machine Pop also get affected. After a MTTH of several years, they will get a notification that the zombified organic has "somehow hack into synth system". Pop efficiently start to decrease, and special projects will be issued continuously to cope with the hacker. Also, Pop of your planet can also get the trait "Hacked" and spawn a fleet over that world.
@@tungleson7066 im sorry but how are zombies supposed to operate space ships and hack computers? (A small change the "Death fleet" is a inactive fleet (which you could claim if you wish to risk infection for some Highly advanced technology dependent on what you have already researched) if you get infected you get the choices to lockdown and quarantine the ship and/or planet however if you keep the quarantine up for too long or the lockdown too strict (I imagine somewhere there would be a quest regarding the precursor that collapsed due to plague) there would be unrest
@@sockshandle The virus can boost their intelligent instead of removing them. It only need to add them to a Hive Mind to prevent unrest.
There is alreadya curable variant that can be spreaded regardleas pf distance, but the main variant (which need the fleet to spread) cannot be cured.
The way you tell this story is genuinely terrifying. I'm looking forward to hearing more from you.
wait I'm watching all of you Vids since around 2-3 Years and I didn't know you do Lore vids of my favorite game!!!
Finally the UA-cam algorithm does something good!
Listening to this story of the Irassians makes me think about how cool a Dead Space Marker event could be as a crisis. Imagine finding a Marker and using it for its awesome output of power but your species slowly begin embracing this strange religion surrounding the Marker. Eventually they could become a powerful faction that could seriously harm your happiness. Failing to comply and rebellions could begin and if the death toll becomes too high, a full on necromorph outbreak could happen. If you don't put a stop to it, the event could spiral completely out of control and the Marker eventually consumes all life on a planet and create a Leviathan-like necromorph moon that will try to consume the entire universe. I know it sounds a bit like the Prethoryns but it could still be an awesome idea to explore as its more of a political and inner conflict type of event rather than an outside threat.
So like the end of the cycle
Ironically , the most advanced life form was eradicated by the most primitive possible life form.
do more of these, your voice is awesome and the facts are cool
I think the facts are more luke warm
The Spiffing Brit why you do this
We know now that how plagues actually operate is to lower their lethality overtime. Killing the carriers too quickly ensures the virus itself dies out, so lowering lethality is an evolutionary interest.
For a disease to continue to kill on this scale, would indicate some sort of *artificial* mechanism at work.
I believe you should do more of this because you have the voice for it.
The irassians remind me of the rakata from Star Wars
Rekt M8 pretty much lol
damn diseases
Forerunners and ancient human from halo.
Remind me of a lower tech tier version of the forerunners
Mmm THE INFINITE EMPIRE
I definitively think that the Irassians would have been an authoritarian/xenophobic/militarist nation. Pretty sure their government type was a Military Junta, with the Aristocratic Elite and Efficient Bureaucracy traits and later reformed to include a Police State due to the plague and/or the uprising client states.
I'd also give them the nonadaptive, strong, defiant, intelligent and industrious traits. It's clear that the Irassians had a weaker immune system, so that explains the nonadaptive trait. I'd also give them the strong trait due to their 6 limbs and the ability for them to conquer other nations. It's possible that their species gave up strength on the microscopic level for strength on a more physical level. Also, I'd give them the industrious trait because of their willingness to set up mining colonies and stations. I give them defiant because of how unwilling their populace was to conform to quarantine standards, even within the military. Also, I'd give them the intelligent trait because it seems that they had to think quickly and devote more time to research in order to counteract local alien diseases, and how much they spent on healthcare. This plague just happened to be the nail in the coffin for this species that seems to be weaker to alien diseases and pathogens.
I think their appearance could be either the flying monkey species or the 6-eyed koala looking mammal. I suggest the flying monkey because it looks like the only mammalian species to have 6 "limbs" because they have 2 arms and legs and wings. However, the 6-eyed koala could also have some extra arms. The extra eyes lead me to think they'd need them for better hand-eye coordination due to the extra limbs.
Very cool precursor. Love this video. Hope you make one for each precursor.
So we the precursors in Subnautica are actually the Irassians
This honestly sounds like the Infinite Empire from Star Wars Legends. An entire empire that believed it was superior to its many alien subjects, but was brought low and destroyed by a plague only affecting them.
And the loss of the force their tech required the force
No one will morn the Irassian passing.
Jesus Christ that's horrifying
The fact that there might be a bacteria out there that can kill us all is truly frightening.
You guy need to read up on the Mississippi empire/tribes/civilization. This is a thing that really happened.
The Wikipedia makes it sound like the culture survived, but less then a percent of the population survived the epidemics, and none of them spoke the same language anymore after a generation. What was left assimilated into other groups or starved to death in the old crop fields.
Out There! there are millions RIGHT HERE ON EARTH
WE are HANGING by a THREAD
@@gamer24d not really
9:18 Might be a reference to the urn orbiting a star event chain.
I think I might have found my own exploit on The Spiffing Brit's channel. Make a comment on one of his oldest videos. Luckily I am playing Stellaris for the first time giving me this idea. I can say your beautiful voice got me through smoking cigarettes after 15 years. One of the hardest endeavors of my life. You also were able to bring me back to my love of video games. Something I lost a long time ago. Your enthusiasm and love of computer games, Empire Earth and Rollercoaster Tycoon 2 were the first games to introduce me to you, reminded me why I played games to begin with. They were my favorites growing up. Thank you for everything you have done. It's much more than what you know. Not trying to be weird, just a big fan. Thank you.
The traits and flaws system should have flaws at the same level as Very-plague vulnerable.
I wish you'd do more of these :(
moar!! Lore is one of my favorite aspects of games, and I'd LOVE to learn more about what Paradox has written. Perhaps the Cybrex are next? :3
Watching this now under Covid-19 lockdown. Hmm, we haven't hit the shit ....compared to these chaps
Oh how far you’ve come as a creator
Spiff's channel has changed a lot in the past few years! =D
In 2020 this really hits home tbh.
Oh man, compared to today, Spiff sounds like he's doing asmr here
See kids that is what happens when you don't go for cybernetic ascension
After a few seconds: a virus made by a primitive self-learning AI
Woahhh the voice difference is crazy
This aged well.
me, a spif fan in 2021, searching for "stellaris lore" on UA-cam: "what in the name of yorkshire tea is this?!"
I often wonder if there used to be a galaxy or galaxies spanning precursor empire civilization that went extinct millions of years ago. A multi planet species or groups of species now lost waiting for human archaeologists to discover.
And I mean for real universe humans (I didn't want to say real world)
We all do friend, it is why Sci Fi is so popular humanity exploring the universe as a human against all the odds of space, physics, aliens, and stellar phenomenon.
@@davidamoritz I wish humans invent faster than light hyperspace warpdrive travel so we can visit planets and many worlds.
And precursor extinct races and civilizations and cultures.
Or definitely living ones.
@@noahtylerpritchett2682 impossible sadly
@@thomasbh5223 Warp drives may be possible theoretically
@@noahtylerpritchett2682 go touch grass
yo who's watching this with the Corona Virus going down?
Thanks for joining our Stream/game today Spiffing, a pleasure indeed!
Just discovered this game. This is the first video of this channel I'm watching. I'm 19 seconds in and I can already tell I'm going to use this as a sleep track for the rest of the year. His voice is like vocal molasses.
I see that they were touched by the hand of father nurgle.
Imad99
Heh...
Heh...
Ha ha ha ha ha ha...
*_PUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUURRRRGING WWIIIIIIIIIIIIIIIIIITH MMYYYYYYYYYYYYYYYYYY KIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!_*
The Spiffing Brit rabbit hole where you discover he once did Lore videos
Thank you for this! The music really set the atmosphere of the story and you have a great voice for it!
this nerd later went on to break the lottery
This empire seemed to rule like all the various Greco-Roman nations.
Old empires like that is likely what events like thesr are based off
why do apocalypse at space when we have it here on earth?
You should do stuff like this again
Dont get me wrong, i love the humor and how fun you are, but this really feeds my intellectually curious side.
sounds quite similar to the story of the subnautica precursors "the architects"
Learning this adds more onto my already screwed up play throughs, playing a democratic power In a galaxy of total psychopaths where humanity is one of the few moral species not driven by war, power and lust. Hint: it is a friken nightmare.
Reaver Fang I had a nightmare in one if my insane campaigns I lost. my pop got a virus from a grave they investigated at there homeworld. was a extreme adaptive hivemind. lost 40% habitation which ended my game because I wasn't fair enough in to gene mod a new species
My first thought about the unknown object in the gas giants clouds was that they retrieved it and contracted the disease from whatever was inside. Btw, playing on console. Absolutely love this game.
surely they did not deserve their entire race being wiped out! I mean there had to be some of them that did not agree with their societies accepted norms?
don't be silly all Xeno flith are of one mind!
D Birt don’t be silly, xeno filth is xeno filth no matter what they think (being this discriminatory... it’s ugly, buddy, very ugly, one should never discriminate when delivering the fury of the Empire and Humanity. Or the GTU and humanity, considering it’s a stellaris video. Hell, let’s say both ^^)
Funnily enough, as I started this video, I got the first event for the Irassian Precursors!
if you make these for the rest of the precursors I will definately watch them all
ive spawned cybrex once, and first league pretty much every single game ive played. ive seen yhut once but got destroyed that game and never learned about them.
Vaati, is that you?
Love those kind of video. Please do a video about some failed scientist anomaly research. The one with the science ship with the missing crew made me literally traumatised as it is so scary and violent !
So... Irassian is basically what happen when North Korea has a space-faring empire.
Ok
Boss vid kid loved the documentary vibe.
This was great, please continue with Stellaris lore. So awesome!
it really bothers me that no one was immune, an asymptomatic carrier, or just ran away long before the plague hit their planet and started living their life elsewhere
Could've been a rapidly mutating virus that their immune systems could not adapt to.
Personally I thought the gas giant station was supposed to be a sort of support station for a secret bunker of sorts in the gas giant. Like it was a last ditch effort to just create a small base which would carry a small number of irassians to outlast the plague. They probably would have had to keep it secret, otherwise everyone would try to breach it, which is why it was hidden in the gas station. The fact that whatever was left down there is no longer there means that perhaps they were successful, and outlasted the plague, or at least thought they did, and then left to go recolonize somewhere. The other possibility is that the rebellious vassals may have destroyed it, if they found it. I don't really have that much evidence to back it up, but it seems plausible, and it is the only thing I could come up with for why that station and the object below existed.
Did not know you made lore videos. This is epic
Mate your audio quality has increased tremendously
The space station around a gas giant event is pretty clearly a reference to the Space Odyssey series.
The wording is quite similar to the one used to describe the monolith in Jupiter in one of the novels.
PRE-exploit spiff,
and also plague? wow being in 2'020 makes me think of different one
Sounds like centauri from babylon 5 was inspiration for the race.
Spiff sounded strangely chill 5 years ago.
Interesting video and the depth of the whole created worlds of this game are amazing. 👏
I'd like to see more of these. Stellaris has some great stories to tell.
The trajectory of you Channel is amazing
Definitely waiting for more of these!
I remember the first time I heard your voice. Still sounds as good as before.
This aged well
So I was just listening to your video as I was starting up Stellaris and I ran into this event in my new game.
It was amazing thank you for your videos. I've had the game for a long time now but never got around to playing it until I watched a few of your videos.
can you do the yuht precusor next? Their event chain always fascinated me.
thankee
Excellent! I'd love to hear about the First League or those worm-people, lol.
just got myself Stellaris and loving it, do more please
The gas giant event is a reference to the derelict cruiser event chain.
it shows that the Irassians were an empire just like yours.
can you do the yuht event chain next?
thank you
Well. This aged in a fascinating manner.
Man, i wish i had seen this event before. I've only ever encountered the Yuht & Cybrex precursors but the Irassians sound really cool to. Your telling of the story was really cool and you've won a sub from me, do you think you could consider doing the Cybrex next? ^_^
This is one of the events from an old game like Stellaris called Distant Worlds. Larry Monte plays it a lot.
I enjoyed this a lot. Thank you very much.
This scares me during corona
Wow, this is so different from the newer videos.
It would be interesting if there were events like this for our empires. I mean, why wouldn't we encounter different alien diseases that potentially spread to other colonies? Maybe if things get serious, you actually have to research the cure as a tech option in the society tree, labeled as a biology tech, then recover from your losses after researching the cure. If the AI could catch diseases like that as well it would certainly make things more interesting...
i forget what it is called but its a event chain where you discover a race guided your evolution among others but you were the only one to survive and make it to there last remnant where they ask you to replace them as the guardians of the galaxy and younger races
that's form a mod.
Heard your voice and within 30 seconds I liked and subbed.
Keep up the fantastic work (Do the League)
Was that a stellaris history lesson? Nice!
"Inquisitor, with all respect, is exterminatus the only solution?"
-Irassian general pleading for the blockaded planet
Great ASMR video, Mr Spiff. :D
I loved it. I'm just started a new game and I would love how the Vultan Empire fell.
I like the empty section that supposed to be the link to the discord in the description
Great video, subbed.
Paradox should hire you as an official narrator. You're that good.
It would be really nice if a fallen empire was an ex-vassal of the Irassians.
i have an IA civ and i ended up recently the irassian precursors events and it gave my the sample of the javorian pox, i was testing it in a primitive world but i dont see the results yet, seems to be very slow, what sould i expect to happen?
Funny story I searched up stellaris lore and clicked on the first plays list I saw and while listening I though wow he sounds so much like spiff 🤦🏻
You weren't the only one lol
Before Spif Broke Everything he played
4:53 is that a hornet on the bottom left? from star citizen
The Spiffing Brit was the picture taken from the game or from the internet?
by the way, nice vid, we need more of these
it strikes me that we should be able to experiance these kind of pluages ingame... i mean really would be cool if they added that
Hopefully they can make this into a dlc where your empire (or another in the galaxy) gets the plague.
How come I never met with this event chain after a dozen games? I've only seen the cybrex, the giant worms and the first league.
Reminds me of the Flood spores that killed the Forerunners.
One would think that the Irassians would just stop building air filtration systems the way they did before.