All Far Harbor Endings Ranked Worst to Best in Fallout 4
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- Опубліковано 4 чер 2024
- A deep-dive into the effects and consequences of each of the Far Harbor DLC endings of Fallout 4 to determine which is best.
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Comment your favorite ending below and Why! #fallout #fallout4 #gaming
Music:
Tracks from Fallout 4
TIMESTAMPS
00:00 Intro
00:27 Tell The Institute or Brotherhood
04:21 Tell Allen about DiMA
08:08 Destroy Everyone
10:16 Destroy Far Harbor
13:20 ART
13:51 DiMA Confesses
19:27 Destroy The Nucleus
22:54 Reformation
27:16 Conclusion - Ігри
The Institute might be proud of how manipulative DiMa is.
Replacing people with synths to maintain control under the facade of peace. Now where have we seen that before?
@@SamBram, Father himself couldn't have done it better.
Dima gives you a reason to side with the brotherhood of steel
He might be a machine, but the apple certainly didn’t fall far from that tree.
It is not canon that the protagonist only remembers back to the day the bombs fell. They explicitly remark on a number of pre war baseball games as well as just generally being knowledgeable on prewar culture.
They mentioned in the game simple information and events can be added but feelings and powerful memories can't. I still don't think ss is a synth tho.
@@superjerick9669This can be immediately proven based on the fact that they take radiation damage.
@@infinityheart_tm9270 there are plenty of gen 3 synths that do take radiation damage, far more than ones who don't. even if game stats aren't enough for you, lore-wise, gen 3 synths are EXACTLY THE SAME as normal human beings, with the single difference being the implementation of a synth component. they're grown using shaun's DNA that can be damaged by radiation the same way normal people's can, because biologically they are normal people
i still think the theory that the sole survivor is a synth is horseshit and anyone who believes it is stupid, but radiation damage isn't evidence against it
@@whenyoudownrng Oh I see!
@@superjerick9669synths actually have pre war knowledge according to the SAFE test they answer with “catcher” to the baseball question
The whole Sole Survivor is a synth thing is disproven by many instances of the SS recalling things (Baseball games, Silver Shroud broadcasts) but most critically it is disproven by the fact that you take radiaition damage. Synths are resistant to radiaition.
The whole point is that if he gives you enough doubt than he can convince you to work with him for the fear that he might be right.
He has a few humans who think that they are synths by just the implications and doubt alone.
Especially since the only way to truly check if a person is a synth or not is to kill them and check the corpse... And until you are dead he can always claim it is possible and let that doubt and fear break you down.
The wasteland and Institute make people fear that the person next to you might be a synth to ensure distrust spreads.
He makes people fear that they might be a synth that could be lynched... And thus should work with him for their own mutual safety.
To ensure they trust his colony in fear that the 'others' would be far less tolerant of your 'truth'.
Both essentially use similar tools, but use them in different ways.
Also the vault tech dude recognize you
@@snake45aiman That wouldn’t matter synths are literally designed to imitate real people, he would’ve recognized u regardless whether ur a synth or not
The Sole survivor remembers his time in the army, proving that with his muscle memory in combat even after 200 years
The Sole survivor remembers his time in the army, proving that with his muscle memory in combat even after 200 years
Dima: the institute is evil....okay now lets replace people with synths
No your wrong.
It is... Okay now lets replace people with synths, but do it competently!
He is essentially a better written version of Father!
i remember i tried to make peace between the three factions, while also exposing the Dima and avery, but not getting them killed. turns out i hadn't done enough for far harbor to convince them not to attack acadia, so they killed synth avery, then acadia, while i reluctantly joined. in the aftermath it was like something broke, and i went completely scorched earth, manipulating tectus into launching the nuke, turning off the fog condensers, and finally killing longfellow when i went to his cabin to collect my power armor and resources. if i don't get my perfect, happy ending, no one gets it.
i left that island a deserted husk with super mutants being the closest thing resembling intelligent life.
…bro..that’s like a cyberpunk ending 😂
With the peaceful ending, one has to wonder, what's to stop DiMA from continuing his practice of "replacing" dissident townsfolk?
At some point there will be more synths than humans left. 🤖
And I bet he'd love that. A far harbor that truly belongs to the synths
He'd run out of synths.
Nick telling the player to shut the hell up caught me off guard 😂
I just bought Far Harbor a few days ago and the first thing I did was download a mod that removes the memories quest, I need the man who made that mission gone.
Lol, I actually enjoyed the puzzle aspect of that but wouldn't want to do it again. The last one especially just takes ages!
@@SamBram if it was a bit easier and only 3 instead of 5, it would be alright
It would've been more tolerable without the settlement system. While I love using it to build settlements, for a quest like this, it was NOT a good idea.
@@under2026you actually only have to do the first 3 to progress the main quest… but they dont make that obvious enough
memory quest wasn’t that bad maybe 10 minutes each puzzle
DiMa has to die no matter what for that tower defense minecraft mini game, and may he suffer for it.
I didnt care about any morals or mistakes or betrayal or whatever. I destroyed acardia also just becaus of those 💩 missions
I thought it was a short mini game like lock picking 😂 I didn’t finish that section till after 1 hour and 30min lol
I don't got any DLC, but when I get far harbor, I am smiting the entirety of the harbor in the name of atom
@@beaversigmaI thought they were fun. Although I also like Minecraft and tower defense games lmao
@@user-xe7ki3bz5n nahhh😭
For the sole fact that the CoA shot at me first, when i get to this point in the dlc, they are gonna go boom.
You have to think it's what they'd want
@@Eleven-Seven Their whole thing is trying to reach Division, and goddamn it I'm gonna make their bodies undergo it.
U can do the peace ending first and tell the institute and the brotherhood of steel after the ending to punish dima
So you can do the reformed ending and still tell the institute? I may do that if true
I have a question about that. Does doing those mission ruin the island? Like kills all the settlers in far harbor? Even after the peaceful ending
@@nickynamikaze3183the brotherhood and institute will kill / kidnap all of Acadia, but they don’t care about the children of atom or far harbor
I love the endings for this dlc so much it makes me sad about the base game and other dlc endings. I love how its not just a one moment decision you make at the very end and it looks at all you have done in your time in the island and earning their trust. Really sad they couldn’t keep it up with nuka world in terms of narrative.
The radiation abilities stack with Hancock's perk. That can be well over 50% damage with a stealth sniper build this could guarantee death with Ninja and critical damage multipliers and weapons like the last minute gauze rifle.
My favorite DLC, not only the story is good but the setting is just chef kiss, still remember being wowed by the atmosphere before the game crashed
love the vids, came for cyberpunk originally. But am glad to see you branch off so you can still make vids
If i could get my money back from CP2077 i would, stupid change in skill trees
Cap. Skill trees are so much better now compared to launch. The whole game is just better really.@@marcusbrown3880
IIRC the Dr not spawning bug was fixed with UFO4P. So for ppl reading this if you have a modded save you'll be fine joining the institute after going to the Far Harbor worldspace.
ALSO a tip for any new Far Harbor players. Bring. Nick. Valentine.
Looks like my favorite Cyberpunk Creator is touching into my favorite series. Can’t wait to see more!
If you do the "peaceful ending" you can later convince the Tektus synth to explode The Nucleus too 🤣
This is what I was hoping for!
you can't tho, at that point DIMA will have taken your detonation key
@@Ricardo_Rick I'm pretty sure I did it, dunno if I got the key after the main quest tho, DiMA was still pissed afterwards.
@@610Hobbies it might be a bug, i mean, after talking to SIMA and agreeing to help him he usually takes both the key and the codes iirc
@@Ricardo_Rick Nope, I just checked, I hadn't played Fallout 4 in years, and I have a save where I still have the Nuclear Launch Key and FH's main quest was marked as finished, went to the Nucleus and couldn't engage in dialogue with fake Tektus since he had already rewarded me before but I was able to insert the launch key and blow up The Nucleus (the CoA all became hostile once I inserted the key), but I'm sure in previous saves I could give the key to Tektus and convince him to explode the whole place.
as a fallout fan before the show i am happy to see a lot of people uploading fallout videos
The perk for #2 sounds awesome, I always love perks that are just straight up buffs rather then any of that "when your health falls below 25%" trash. Most of the time my health doesn't even see 50% and I'm using a Stimpak. Only way my health gets that low is if I'm gambling some kind of risky move.
But ultimately I go for option 1 to keep as many traders and stores open as possible so I have more places to go stock up on ammo.
Amazing video!!
You are not going to beleive this but a day ago I was looking for a video like this since ive only played through farharbor maybe once or twice and couldnt remember what the endings were or which would be the best for roleplaying my different characters.
I wiped out the Children of Atom (Had to fight my way out because I wasn't able to convince them to nuke themselves and they agro if you do it), sent Kasumi home and then stormed Acadia with the Brotherhood. I told Avery, Allen and Teddy the truth but didn't go any further with it to get the BoS ending.
That sarcastic option when talking to nick got me dead ashhh 😭😭😭😭😭 but imo Dima has to die that or you can replace tekis but tell the doctor about Avery I love far harbor because this whole situation just doesn’t feel like there is a right choice or a best outcome it’s mainly just whichever one you can live with
Do one for the nuka world dlc next! even if there's around only 2 lol
I did the most evil ending because my friend told me it would be fine, I destroyed the Children of Atom, Acadia, and Far harbor. I would not recommend this as your content and enjoyment is only about an hour long and you beat it super fast
(P.S. I only learned there was more content from this video which made me want to replay it)
Thanks for the video.
@SamBram The rise of complex, ambiguous moral decisions in modern video games, television and movies are one of the best things about our culture. The reason is simple: the acceptance of their existence is one thing, however embracing those decisions in our escapist fantasies, that's a level of intellectual maturity that's downright hope-inspiring. We collectively no longer require black and white moral frameworks to enjoy art. I think that's pretty nifty. You seem to appreciate that as well, just as an observation of your commentary in many of your videos. That's the real reason I'm subbed to you. You look beyond the nuts and bolts of a game and go right for the heart of what the devs are putting out there for us to digest. I value that.
Finished Far Harbor last night got recommended this video the next day
Excellent analysis
I could not bring myself to do any ending where I had to kill poor misguided Kasumi. On a side note as a fellow alcoholic it was nice that you did give Old Longfellow a bottle; thank you for that.
My favorite is turning the island into a nature preserve, at least as close as the spawn mechanics allows. Sadly never figured out a good way to get Nakano out of the area before doing so.
Can you do all 3 of the last ones you showed? Replace tektus then make Dima confess then blow up nucleus? I’m trynna get as many perks lol
I think once you agree to keep DiMA's secret he takes all the evidence so you can't then ask him to confess. As for the nucleus, I think the key gets taken too but I'm less certain on that one
@@SamBram ok thank you
Love the fallout vids
Telling the brotherhood of steel about the synth colony is the right thing to do!
Dima is: TECHNOLOGY OUT OF CONTROL, he manipulates people by making them doubt his humanity, and making them believe that they are synth, he is willing to replace people to maintain control on the island in the shadows, he erases his own mind to forget the atrocities that he himself has committed.
The synth who live with him are influenced, they are not innocent, they are complicit.
I’m American, and I just want to say that definitively, The accents of the U.K triumph over ours. Your voice adds to your delivery as well!
I can’t think of a single Fallout game where the children of atom are faction worth making peace with. I didn’t know you can make them nuke themselves, I just killed them all the old fashioned way.
While DiMa was a bit pretentious, he was ultimately right in the end. Collateral damage is always part of war, and as we know...war never changes.
Civilisation 6 reference?
Got stuck with a depressed faraday and two quests I couldn’t complete so definitely becareful to make sure you finished Dima’s annoying memory quest or you’ll be stuck with it
Sam!!! Where you been at man!?
Having the children blow themselves up and Dima turning himself in, sounds and seems very poetic. Very Shakespeare kind of ending honestly. I dig that ending pf choice!
I destroyed Atom and acadia and sided with far harbor can i still destroy far harbor too? in the same save
Far Harbor was a really well constructed DLC. I struggled mightily for a while kicking off the bloodshed events until I played it carefully by completing radiant quests while setting up some far flung Minutemen settlements using the Sim Settlement 2 mod which I highly recommend. Ultimately - the peaceful solution while sparing the High Confessor to flee was the one that felt optimal to me. Yes DiMa gets away with his horrid crime but it at least brings stability to a volatile situation with the minimum of bloodshed. I guess I’m a goody two shoes willing to forgive DiMA having come to see him as a flawed sentient being. As such I didn’t want to see him die despite his shady practices. He was trying to ensure the three factions could make a go of it in Far Harbor as a place accepting to various religions and beliefs.
My answer depends on whether the Children of Atom are really up to something or not. If they are actually right (the Fallout univetse is crazy enough for that to be canon) I would obviously side with them.
Having dima turn himself in then making the coa dissappear is the most humane course of action. It allows real people to have a chance of life on the island without what is essentially suped up raiders and a would be serial killer stopping them.
He might not be a synth but definitely has some hardware in his eyeballs, hence the v.a.t.s.
I still don’t know which is the best choice? Iv had the game and DLC since release and still don’t know which route to go down cos i dont want to F it up😭
The best outcome for Far Harbor would be Children erased, DiMA dismantled but the rest of Acadia left alone, the settlement of Far Harbor left as an independent town. Ideally Far Harbor would discreetly send any and all synths on to Acadia.
I passed the speech check in DIMA’s confession and they all still attacked Acadia. I don’t really get what I did wrong or if it was a bug
I'd say making dima confess and letting Acadia stay then destroying the neculs is the best ending because if dima get control over everyone it doesn't sit right with me
The way i handeled Far Harbour was that i pretty much sided with the harbour people and made sure that DiMa answered for his crimes, but made sure i did all the quests for far harbour first and convinced them not to attack arcadia then made sure the girl that went missing went back home , since she isn't a synth...
Then the best thing to do after that is inform the BoS about Arcadia and let them clean house - Ad Victoriam o7
o7
Can you discuss nukaworld after this. And since there’s really only 2 endings instead discuss which gangs you should side with
If you use guns, pack and operators. If you use melee, pack and disciples.
Pack damage resistance is great no matter what, and melee damage boost for melee characters
Disciples- AP regained on melee kill is a great blitz melee boost, also instigating disciples blade is insanely strong.
Operators- 20% damage boost to silenced weapons. Most ballistic weapons can be silenced for the damage boost.
I feel like dima isnt actually dead , remember, they talk about how his memories are stored on hard drives... Meaning the body might be destroyed but all his memories are saved somewhere. Its not over
Teddy Wright: “whatever you do, dont tell Alan, there will be a whole lotta blood”
Also Teddy: quickscopes Brooks and bashes his skull in 💀 he does this every playthrough hes always the one who kills Brooks
I chose for confssing DiMA and then let the Brotherhood know about Far Harbor. But everyone should get every unique weapon/armor from vendors in Arcadia.
16:47 ooooh you owned him really hard right there 😎
Oh my god Nick telling the player to shut up is SO good. Incredible.
Nate truly got told to sit back down
Destroy Nucleus by convincing them to launch the missile. Keep Acadia alive, and Far Harbor positive towards Acadia.
Edit. One ending I replaced Tectus with the synth, convinced him to go away willingly, peace between the three factions, DiMA still alive because I kept my mouth shut about her being a replacement.
-With the nuclear launch key, nobody else can destroy Nucleus.
-With the evidence taken away, her true identity is kept safe.
-With the code in the players possession, the windmills won’t get shut down.
There won’t be a repeat, so things won’t escalate.
telling the brotherhood about Acadia is the best ending imo
Weirdly enough, siding with Acadia is quite perfect for a science minded Institute playthrough. DiMa is a perfect example of control through manipulation, the ends justify the means in the "promise" of a better future.
Perfect for my scientist playthrough.
(Edit) Grammar.
The one girpe I had with Far Harbour was that I wanted to tell Dima that it doesn't matter if I am a Synth or not. And that as long as we act sapient we are all people.
But they aren’t people they were created and thus are lesser than.
I find the most evil ending is to bring kazumi back and telling her parents that she is a synth. Then going back to far harbor and make the BoS or Institute ending.
you missed the "caps ending" (spoilers)
1.(optional) complete any side quest you dont want to be gone forever
2. get launch key
3. complete reformation and replace tektus (1500 caps). Do not tell anyone in Far harbor about avery
4. During synth tektus speech blow up the nuclues
5. fast travel to far harbor
6. the "children of atom made peace with us" speech from avery will happen and she will give you 1500 caps
7. Immediately talk to Allen and he will thank you for killing the children of atom and he will give you 1600 caps
8. (optional) wipe out Acadia and sell their stuff back to people of Far Harbor. Free plasma gun this way too
Didn't know there was a "Fuck it, kill everyone" option. Gonna do that my next playthrough.
I like that the best ending is not the good ending, it's like Avery said: "most peaces are build on lies" that is the truth, most pieces in the world came with blood spilling
"Faah Haabah"
There's a settlement that needs your help, I'll mark it on your map
My favorute ending is when Dima confesses bit Acadia gets spared and the Nucleus is convinced to destroy itself
TIP FOR FIRST TIME FAR HARBOR PLAYERS! If you’re at the quest where you and the mariner are about to go on a boat and captain Avery is there talking, make a hard save, talk with Avery, finish all her dialogue, and wait for her to walk away from the dock. Finish the quest and find Avery in the town, if she is not there, reload and try something else.
I played vanilla with no mods because I really want to 100% this game. I really liked this dlc on console at first but the captain Avery despawn bug really took the wind out of my sails since if she is not there then the last missions involving far harbor surviving is bugged and locked off.
My disappointment was immeasurable and my day was ruined.
Far Harbor...... New good settlement location, with vim soda and hermit crab.
Sadly only one companion, I want Mariner become another.
And the ending...... just make sure everything won't get worse is okay.
I 100% agree with the the combined 2 & 3 ending. The arguably evil all die, leaving the peaceful to thrive together.
got the COA to destroy themselves, turned off tge turbines to far harbor, then turned in acadia to the BOS for a total genocide playthrough, it was epic
What pisses me off is that I didn’t tell Avery that she isa synth who replaced the real Captain Avery, and after Dima was publicly executed, I destroyed the Children of Atom. The Avery got all mad for no reason, claiming that innocent people were dead because of me, , despite not knowing that the Children of Atom planned on destroying Far Harbor. Ungrateful…
Nate the Rake 9:35
16:02 bold words from a guy who talks like a noir detective and quotes edgar allan poe
I wanted DIMA as a companion. He is a twisted chunk of steel 😂
Here's my "maniac" ending:
1st: Nuke Nucleus
2nd: Make Far Harbor destroy Arcadia
3rd: Turn off Fog Condensers
Everybody dies
Lets all be honest, the memory puzzle was fun at first but it should've stopped at puzzle number 3
The two puzzles after 3 are optional
In the wasteland almost everyone has killed someone. Dima managing to only sort of kill one person is almost impressive considering what he looks like
One 3rd level synth is a curiosity. Mass producing them, is that not, becoming a race? And won’t we be judged on how we treat that race?
Some misstakes but overall wuite good
Best outcome for people that don't like loose ends. Destroy the Nukleus, destroy Far Harbor, Wipe out Arcadia with your favorite faction, destroy that faction.
I'm not going to battle with less than 500 bullets 😂
Machines cant be killed, only shut down or collected.
What really pissed me off is I had full charisma and couldn't convince him to go to far Harbor so basically the only choice I had was to wipe them out.
If an NPC has no component, they are not a synth. Objective fact. No component, means Kasumi is a just misguided girl that Dima took advantage of.
The best ending is making sure dima is held accountable. Collecting all the rare items from each faction then turning off the turbines and blowing the nucleus sky high.Then send the institute to collect their scraps in Acadia. It's My island now!
*Gets the best ending possible. Demia is alive. And peace is maintained for all 3 factions*
Capt Kells: "I'm gonna end this whole synth's career."
This dlc is easily the best thing to come out of Fallout 4. It almost feels like a little slice of New Vegas, with all the intertwining quests, choices and reactivity, and the more nuanced writing.
What are all the Rewards? Like can you shorten it down please?
I blew up the nucleus and mowed down Acadia with the brotherhood. Ad Victorium
GLORY TO ATOM! ☢️
Meh, I told the institute about Arcadia almost always lol
Ad Victoriam!
The best ending for fallout far harbor is annihilating all of the factions. Convince the people in the town to attack Arcadia, then nuke the Childrom of Atom and turn off the fog machines. Desolation, as nature intended...
Generally I'd like to say that Dima isn't that much of a monster compared to the player. The choices the player makes, the amount of people we as the player kill, Dimas kill is kindergarten stuff in comparison.
men i made a mistake choosing bos ,eliminating all 3 seems more fun
anyone else think that the best ending was fast and boring? Idk I just finished far harbor so I checked the endings but it felt boring to me
Unlike the rest of fallout 4 far harbor is perfect. (Except for the bits fro base game… shit power armor, weapons being wonky, etc.)
As a Railroad operative, replacing Tektus and saving all 3 factions seemed like the most humane long-term solution...
Nuke the Children of Atom then get Dima to turn himself over to Far Harbour is the "best". Or just wipeout everyone if you like me get tired of all of them.