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As an After Effects guy, I just can't imagine using a spline workflow anymore for a shot like this. I understand you can get more accurate with splines than you can with Rotobrush, but it comes at the cost of SO MANY hours of work.
I'm just surprised that Nuke doesn't have a type of "Roto Brush" like After Effects. I know it isn't a perfect tool, but it sure came in handy for me. Does anyone know if Nuke does have one that just wasn't shown in this vid? But still, Nuke seems like a powerful program and I'd like to learn it.
im just trying to learn how to crop a subject in a video and now i lost motivation just by seeing the workflow, so much work for my silly videos, still great tutorial tho, might be useful someday, thanks
Actually am a aftereffects VFX guy. Bt i like NUKE very much. Even i don't know node basics... Am just a beginner in nuke. Ur tutorial is very informative and inspiring.. Plz do just a one tutorial about "from after effect to nuke" it must be useful to many AE GUYS like me. Love u.. From India.
Hi. Great tutorial. If I want to change colour to the masked area, I plug a grade node to a merge node and then connect the merge node to the Roto? Is that right?
Hello! It really depends on how tidy or laid out you want your script to be. In some cases, some people like to have as least amount of nodes as possible--so they would roto as much as they can into one node, while I personally like to be able to easily pick out which is which on the Node tree graph. So I would create one roto node to create shapes for the arm, and then another roto node just for the head. Depending on the difficulty, I would even break it up to "Upper forearm" and "lower forearm", or "top left head" and "bottom right head" etc. It is more less the same principle as 3D character rigging: how many bones on each body part is really up to you. Hope this help! -Danasa
Thank you for the lesson. Nuke has the worst masking system out of all programs. It's ungodly how bad it is. Foundry doesn't even care to make some better node specialized for the most used compositing task. They still just have Roto node. Ugh, fucking garbage.
Help us get 100K subscribers this year! That's our goal, and we want you along for the journey. What are ways to help us?
1. If you haven't subscribed yet, consider doing so for more weekly content
2. Like and comment on the video if you enjoyed it
3. Share the video with others
- ActionVFX Team 💙
This man is amazing teacher
We think so too!
Nice...so good! I've done a lot of roto tutorials for Nuke and this is by far the best one for beginners imho!
Your video helped a lot. Thanks man. 👍
Glad this was helpful!
I was mid level roto artist and sometimes used to do senior level rotos
Very good tutorial! Thanks a lot
As an After Effects guy, I just can't imagine using a spline workflow anymore for a shot like this. I understand you can get more accurate with splines than you can with Rotobrush, but it comes at the cost of SO MANY hours of work.
THE BEST
Glad it was helpful!
Great tutorial sir these is really a much helpful..
Thank you! We're glad it helped you.
Nice clean tutorial!
love you from india
I'm just surprised that Nuke doesn't have a type of "Roto Brush" like After Effects. I know it isn't a perfect tool, but it sure came in handy for me. Does anyone know if Nuke does have one that just wasn't shown in this vid? But still, Nuke seems like a powerful program and I'd like to learn it.
You could use copy cat and machine learning to train nuke to do a lot of this for you.
@@alexandergabrielli7546 how would you go about doing this?
I love you guys ❤️❤️❤️
And we love you back! -Danasa
What are the settings in the copy node? Why not show?
Can yo do toturial on whole roto and sterio roto and particularly where do we use sterio rotoscoping in production shots.
How to make imige with roto outline with tranparency background and how to make roto outline thicker and changrd color like you showed your thumnail?
im just trying to learn how to crop a subject in a video and now i lost motivation just by seeing the workflow, so much work for my silly videos, still great tutorial tho, might be useful someday, thanks
thanks for this video! Love it.
The Merge node you used is Over or Copy
Actually am a aftereffects VFX guy. Bt i like NUKE very much. Even i don't know node basics... Am just a beginner in nuke. Ur tutorial is very informative and inspiring.. Plz do just a one tutorial about "from after effect to nuke" it must be useful to many AE GUYS like me. Love u.. From India.
Great tutorial suggestion! -Danasa
Hi. Great tutorial. If I want to change colour to the masked area, I plug a grade node to a merge node and then connect the merge node to the Roto? Is that right?
Thanks for the question! You can plug the Grade node into your plate and then connect the mask input on the Grade into your Roto. I hope that helps!
@@ActionVFXofficial Thank you very much!!!
@@user-rq2lv6ln5b you're welcome!
It's Honey 🍯❤️
Hi umm.. how do you find these practice videos from, pls help i can't find any :')
Is it possible to do mask tracking in after effects as well?
Yes! Just click on the mask and then go to tracker tab, you will see an option for it! -Danasa
@@ActionVFXofficial Thanks )
Great Clear Explanations and Introduction on How to Roto in Nuke. Can you create a similar video for After Effects/Mocha AE please?
Are you creating a roto node for every shape?
Glossing over this kind of stuff ...well, not doing that would be helpful.
Hello! It really depends on how tidy or laid out you want your script to be.
In some cases, some people like to have as least amount of nodes as possible--so they would roto as much as they can into one node, while I personally like to be able to easily pick out which is which on the Node tree graph. So I would create one roto node to create shapes for the arm, and then another roto node just for the head.
Depending on the difficulty, I would even break it up to "Upper forearm" and "lower forearm", or "top left head" and "bottom right head" etc. It is more less the same principle as 3D character rigging: how many bones on each body part is really up to you.
Hope this help!
-Danasa
@@ActionVFXofficial That does give me a good direction, thanks!
Thank you for the lesson. Nuke has the worst masking system out of all programs. It's ungodly how bad it is. Foundry doesn't even care to make some better node specialized for the most used compositing task. They still just have Roto node. Ugh, fucking garbage.