Hey Dreamers, I'm back to creating and here also is the comeback of my tutorials/guides! I really hope you guys enjoyed this episode and feel free to tell me what you would be interested in learning next =)
@@mateusz6066 if you don't have it changed already it in the dream edit settings you should find something that is on all and change it to the first one
THANK YOU!!!!! I wrote down the steps to try it on my own. This is awesome and your tips and way of doing things helps me a lot! Please keep doing this.
L1 & □ to enter blend mode had me confused for ages. I realised that you *have* to be in *stamp* mode for it to work. Because in *smear* mode, L1 & □ does something else.
I sent you a scene that couldn’t have been possible without your help. This is a prototype image for my title screen of my game The Warrior’s Call. Thanks again for all of your help and feedback
Got a question if someone can please answer that'd be great. If I am creating a scene and lets say I need a rock in it. Does it matter thermo-wise if I create the rock inside the scene I am putting together or if I created it as a separate saved creation and then add it to the scene through search?
Me again ha. I think you answered my question I posted on another video of yours about moving sculptures that you have ‘subtracted from or spray painted’. You seem to only move them in assembly mode and not in the sculpt mode. 👍🏻
So instead of putting individual grass assets everywhere I should group them up to save thermo? For example I pick the grass asset and just place a bunch of different ones around to cover the ground up. That will eat thermo?
Hey Sakku I hope you read new comments, I built this exact scene in the tutorial and it looks great, thank so much I learnt alot. But please can you tell me how you got the thermo so low. My version copied straight from the tutorial comes in at 14%
Could you do hair that moves thats not done with paint...ive only seen one good example but still not what im looking for...plus id think it would be a good challenege to see what ways you can come up with..hopefully more than 1. Please and thank you.
Whenever i click on start fresh i immedately get a brown floor empty level template. How do you choose a sculpture element setting like you do in the first few seconds?
Hey, sorry for the late answer. In the full version it's a little bit different, you start much more general but you can always change something into a sculpture later. One way is to group something that you want to have as an sculpture and then click on the button on the bottom "Save as a new sculpture"!
4 роки тому
How do you manage to paint/model different sculptures without the rest of the elements in the scene turning grey?
Did they drastically change the game since this video? How he starts and picks sculpture, isn’t anywhere in my game. He picks a puppet, not anywhere in my game. Wtf?
I'm a diehard grid user, and it usually pains me too when I see someone not using it. But as Sakku already explained, for more natural stuff like this, grid wouldn't be as good. I love watching him create.
Hey Dreamers, I'm back to creating and here also is the comeback of my tutorials/guides!
I really hope you guys enjoyed this episode and feel free to tell me what you would be interested in learning next =)
Sakku's Mind help me pls. Why when i add new shape like u in 01:00 everthing is gray ?
@@mateusz6066 if you don't have it changed already it in the dream edit settings you should find something that is on all and change it to the first one
You are the best Art Creator in Dreams, i repeat it everywhere! I follow you with pleasure
Woah thank you soo so much! I really appreciate the support and all the love and no problem man always :)
Oh my shepard my lord this vid has helped guided me to sleep at night. I am no longer lost
Should I take this as a compliment? xD Anyways glad that you aren't lost anymore!
Lol same! Now I know how it's done!
Game engine's game in named dreams after all....
dude you‘re my favorite channel right now .
Thank you so much I'm glad that I am!! =)
THANK YOU!!!!! I wrote down the steps to try it on my own. This is awesome and your tips and way of doing things helps me a lot! Please keep doing this.
Glad you're already starting to get the support you've always deserved :)
bought Dreams few days ago. This game is addiction. even for people like me who know nothing about designing. :) Great JOB!
L1 & □ to enter blend mode had me confused for ages. I realised that you *have* to be in *stamp* mode for it to work. Because in *smear* mode, L1 & □ does something else.
I sent you a scene that couldn’t have been possible without your help. This is a prototype image for my title screen of my game The Warrior’s Call. Thanks again for all of your help and feedback
Love the vids your the best dreamer on UA-cam HANDS DOWN !!! Please keep it up you help me with so many things others can’t :ps love the name
Wow thank you so much it really means a lot!! I'm happy to be able to help you and I'll give my best to keep it up :)
i dont even have a ps4 but i still like watching these... good stuff
Well done man, you just earned a sub, very good quality video, gets to the point. no in your face distractions. just the tutorial. well done :)
Thanks for the tutorial guide bro. Nice job
Thanks a lot mate! :)
This was absolutely incredible btw! Thank you.
Got a question if someone can please answer that'd be great. If I am creating a scene and lets say I need a rock in it. Does it matter thermo-wise if I create the rock inside the scene I am putting together or if I created it as a separate saved creation and then add it to the scene through search?
Me again ha. I think you answered my question I posted on another video of yours about moving sculptures that you have ‘subtracted from or spray painted’. You seem to only move them in assembly mode and not in the sculpt mode. 👍🏻
Great video. Your stuff is awesome, really enjoy your work. Been playing a lot of your dreams :)
Love your channel !!!! Many Thanks you absolute legend !!
So instead of putting individual grass assets everywhere I should group them up to save thermo? For example I pick the grass asset and just place a bunch of different ones around to cover the ground up. That will eat thermo?
good idea having small grass with little bunches of long darker grass it has a nice look thanks for the tutorial😁
Hey Sakku I hope you read new comments, I built this exact scene in the tutorial and it looks great, thank so much I learnt alot.
But please can you tell me how you got the thermo so low. My version copied straight from the tutorial comes in at 14%
Could you do hair that moves thats not done with paint...ive only seen one good example but still not what im looking for...plus id think it would be a good challenege to see what ways you can come up with..hopefully more than 1. Please and thank you.
Definately using these ideas thanks dude
Thanks man, I can finally make something that looks good 😅😌
This is pretty neat
Thank you, glad you liked it! :)
Whenever i click on start fresh i immedately get a brown floor empty level template. How do you choose a sculpture element setting like you do in the first few seconds?
Simon K did you ever figure this out? I would also like to know
@@ph6251 nope :(
Hey, sorry for the late answer. In the full version it's a little bit different, you start much more general but you can always change something into a sculpture later. One way is to group something that you want to have as an sculpture and then click on the button on the bottom "Save as a new sculpture"!
How do you manage to paint/model different sculptures without the rest of the elements in the scene turning grey?
That’s what I’m wondering
Music please?... and do you listen to it while you dream?
Bellas lullaby I hate that shit music
Wow!
Thank you! ^^
You are THE BEST
man, f'only i had a ps4 u___u
It's 100% worth it just because of Dreams already!
Did they drastically change the game since this video? How he starts and picks sculpture, isn’t anywhere in my game. He picks a puppet, not anywhere in my game. Wtf?
The only thing that changed is how you start a scene, you can still get a puppet and the tools in the same way!
It's so painful to him not use grid
I use the grid for architecture but I would never use it for landscape and freehand stuff, it only makes things harder for me ^^
I'm a diehard grid user, and it usually pains me too when I see someone not using it. But as Sakku already explained, for more natural stuff like this, grid wouldn't be as good. I love watching him create.
Hi
Your stone is a potato.
I guess that this tutorial was helpful to make potatos then! xD