Great battle, looks impressive in epic scale! If you are interested in a campaign system, the guys at Little Wars TV have one for the Punic Wars in their "Over the Alps" supplement for Age of Hannibal, but obviously works for Hail Caesar too. The same campaign system is fully free in their Return to Magna Graecia campaign setting, which focuses on the Pyrrhic Wars.
Ahhh I have seen that, I need to take another look at it. Glad you liked the video. Not sure if we'll do a campaign for this one, but never say never 😁
@ fair enough, not everything needs a campaign I suppose 😅 Do have a look at the system if you are interested though, it’s very good and it’s played over several “years” with winter/planning and campaign seasons. Easy to adapt to any medieval/ancient period. Keep up the great videos, I’m looking forward to the next battle report 🔥
Great battle report as always! Models and board looking great again. Quite liking the scope for mass battle on a normal size board this scale allows, only issue for me is my eyesight is a challenge even painting the Gallic wars! We have a similar deployment event where your commander had been fed false information so your opponent gets to redeploy one of your units.
Thanks for watching and taking the time to comment 👍 I think events around deployment are great fun and really add to the fog of war, so many times armies were drawn up in rubbish positions because of poor intelligence or other reasons 😁
Great battle, Robin's saving throws and your knack of rolling double 1s continues to confound the laws of probability! I've been on a mission to paint up my Hannibal starter set since July, I have 2 divisions and a bit of Carthaginians, and 1 division of Romans and still sticking with it. In fact I could probably have a similar sized battle to what you and Robin played with a judicious use of allies, just the inspiration I need to keep going - thanks!
A very close bloodfest! pretty engrossing. Great aggressive play from Robin, who came out swinging. MVP goes to the Ballista & crew...hilarious. Robin finally gets payback on Lucky the Exploding cannon😂 Thanks Gents👍👍
Thank you for the report, i learned that a unit only has to take a break test during a draw if it was shaken at the start of the combat (we played if it got shaken during this round) hiwever I think when the supporting units have to take a break test because the unit they are supporting breaks, you also have to deduct the difference in casualties from the result.
You're quite right, we forgot that. But yeah it's only if you're shaken at the start of combat you test on a draw, that's why the Phalanx rule is so brutal 👍 thanks for watching
Really enjoy these videos, well done both. Am I right in thinking that you only give break tests to units in drawn combats if they were shaken at the beginning of the turn, based on the loose wording in Black Powder 1st edition? I note that the newest editions of both Black Powder and Hail Caesar have tighten the wording so all shaken units take break tests in drawn combat.
I have to say I feel for you in these battles because the dice are almost never in your favour. Props to you for not letting it get to you while you’re playing though
😅 thanks, I appreciate it. It's been a rough year for the dice rolls for sure haha. I just enjoy gaming, while it's nice to win I genuinely enjoy gaming with my mates and creating a cool battle more 👍
Why did the Triarii go back to “normal” line formation vs their special “column, but counts as line” formation? Loving these battle reports by the way! Hope to see more soon!
Thank you, glad you like them 👍 I create the ground forms by using rolled up t shirts and tea towels before I lay the cloth down. I do this because I can cover a larger area than a plastic or foam hill and it looks more natural. Also, as the surface is squidgy you can adjust it so models don't topple over 😁
@@7thson726 Wonderful looking table, if you don't mind me asking- What is the material used for the ground cloth? I've seen several people using it but every time I search for "craft fur" or "felt" it never brings up the material you are using.
Nice battle! I’m still deciding on this scale or 28mm. The Roman units look a bit too boxy for me. I have painted some 28mm for Clash of Spears those were fun to paint.
Great report as usual. How long was the game? 4 hours? I’m looking forward to trying Midgard. Also The Barons War for Crusader Skirmish, even Lion Rampant. Find myself shying away from Hail Caesar a bit these days.
Hi mate - I was rewatching this as background while painting epic Napoleonics - just wondered if you still used inches as the movement and shooting distances or change to centimetres?
Just discovered this channel as I was interested in the Crusader figures from more than a year ago and love the way they were based, etc. I have to comment that these 15mm look less pleasing than the 28mm. I do get it, however, that from a gaming experience, it might be more fulfilling to have more units on the table. My other comment concerns the rules. HC, seem to have a Games Workshop genre to them... at least that is the impression l am getting.
Thanks for watching and welcome aboard. I agree that 28mm is definitely more dynamic and visually impressive, at least to me. But the purpose of this scale is to simulate larger battles with more units as you rightly point out. For that you have to sacrifice some of the aesthetics. Well, Rick Priestley wrote these rules and Warhammer/40K so I guess there will be a similar feeling but the rules themselves are very different. However in those games, the individual matters, stats are given to models not units as in these rules. There is no casualty removal, formations matter, command is very different, it goes on.. it's a long list but I totally get your point that the feel can be similar 👍
@7thson726 thank you for your response. Very much appreciated. I fear l am going to heavily copy your method of basing and painting the 28mm miniatures, but l suppose it's fair to quote that 'imitation is the highest form of flattery'. I have managed to find a copy of Shattered Lances, which l understand was highly thought of 20 years ago. Have you experience of these rules?
Thanks!
You're very welcome. Thanks so much, greatly appreciated 👍😁
Exciting battle and very well presented. You knew just how to edit it. Didn't know about flaming swine before. I'll have to Google that up!
Look up the siege of Megara. The pigs were lit and sent towards the elephants which caused them to turn and trample their own troops.
Glad you enjoyed it 👍
Must have been quite the sight.... And smell 😅
Outstanding battle Gents! Thank you for sharing!
Cheers matey, thanks for watching 😁
Great battle, looks impressive in epic scale!
If you are interested in a campaign system, the guys at Little Wars TV have one for the Punic Wars in their "Over the Alps" supplement for Age of Hannibal, but obviously works for Hail Caesar too. The same campaign system is fully free in their Return to Magna Graecia campaign setting, which focuses on the Pyrrhic Wars.
Ahhh I have seen that, I need to take another look at it. Glad you liked the video. Not sure if we'll do a campaign for this one, but never say never 😁
@ fair enough, not everything needs a campaign I suppose 😅
Do have a look at the system if you are interested though, it’s very good and it’s played over several “years” with winter/planning and campaign seasons. Easy to adapt to any medieval/ancient period.
Keep up the great videos, I’m looking forward to the next battle report 🔥
One of your best battles. Excellent.
Really pleased you liked it, was great fun 😁
Brilliant game. I also think Robin was ‘willing’ that double 1 throw!
Well done to you both and thanks.
😅 I was genuinely aghast. Glad you enjoyed it. I need more Gauls
Great battle report as always! Models and board looking great again. Quite liking the scope for mass battle on a normal size board this scale allows, only issue for me is my eyesight is a challenge even painting the Gallic wars!
We have a similar deployment event where your commander had been fed false information so your opponent gets to redeploy one of your units.
Thanks for watching and taking the time to comment 👍 I think events around deployment are great fun and really add to the fog of war, so many times armies were drawn up in rubbish positions because of poor intelligence or other reasons 😁
Great battle, Robin's saving throws and your knack of rolling double 1s continues to confound the laws of probability! I've been on a mission to paint up my Hannibal starter set since July, I have 2 divisions and a bit of Carthaginians, and 1 division of Romans and still sticking with it. In fact I could probably have a similar sized battle to what you and Robin played with a judicious use of allies, just the inspiration I need to keep going - thanks!
This has not been my year for dice rolling for sure 😅
A very close bloodfest! pretty engrossing. Great aggressive play from Robin, who came out swinging. MVP goes to the Ballista & crew...hilarious. Robin finally gets payback on Lucky the Exploding cannon😂 Thanks Gents👍👍
Really pleased you enjoyed it, it was definitely a bloody one 😅
Great game guys. I think Martin will soon field just a Gallic army as soon as the troops are painted
That's my new plan and I'm sticking with it 😁
Thank you for the report, i learned that a unit only has to take a break test during a draw if it was shaken at the start of the combat (we played if it got shaken during this round) hiwever
I think when the supporting units have to take a break test because the unit they are supporting breaks, you also have to deduct the difference in casualties from the result.
You're quite right, we forgot that. But yeah it's only if you're shaken at the start of combat you test on a draw, that's why the Phalanx rule is so brutal 👍 thanks for watching
Really enjoy these videos, well done both. Am I right in thinking that you only give break tests to units in drawn combats if they were shaken at the beginning of the turn, based on the loose wording in Black Powder 1st edition? I note that the newest editions of both Black Powder and Hail Caesar have tighten the wording so all shaken units take break tests in drawn combat.
Hi there, thanks very much, I think you're right, though I need to double check now haha
I have to say I feel for you in these battles because the dice are almost never in your favour. Props to you for not letting it get to you while you’re playing though
😅 thanks, I appreciate it. It's been a rough year for the dice rolls for sure haha. I just enjoy gaming, while it's nice to win I genuinely enjoy gaming with my mates and creating a cool battle more 👍
What a great battle! You might need to pop those dice in the microwave next time though, they were ice cold for you most of the game!
Tell me about it 😅
Fantastic game really enjoyed it I do like the Flaming pigs brilliant game good rolling Robin🤠🤠🤠👍👍👍
Thanks so much, thanks for watching 👍
Awesome battle report, as usual. I love the Roman dice. Where'd you get them?
Thanks 😁👍 it was great fun to play.
The dice are a custom order from Counter Attack Bases, you may want to ask for ones that roll better though 😅
I have been waiting for this!
I might go all in on epic hannibal because of you all
😁 I mean, could be worse 👀 hope you enjoyed it buddy
Why did the Triarii go back to “normal” line formation vs their special “column, but counts as line” formation? Loving these battle reports by the way! Hope to see more soon!
Basically... We forgot 😅 only realised at the end. Thanks for watching, glad you enjoyed it
I love your table set ups, especially the ground relief. How do you achieve that?
Thank you, glad you like them 👍 I create the ground forms by using rolled up t shirts and tea towels before I lay the cloth down. I do this because I can cover a larger area than a plastic or foam hill and it looks more natural. Also, as the surface is squidgy you can adjust it so models don't topple over 😁
@@7thson726 Wonderful looking table, if you don't mind me asking- What is the material used for the ground cloth? I've seen several people using it but every time I search for "craft fur" or "felt" it never brings up the material you are using.
@BryanDulovich it's from Geek Villain, it's essentially a fleece mat 👍
Nice battle! I’m still deciding on this scale or 28mm. The Roman units look a bit too boxy for me. I have painted some 28mm for Clash of Spears those were fun to paint.
That's fair enough, it's only a representation so go with what you like best 👍
Great report as usual. How long was the game? 4 hours?
I’m looking forward to trying Midgard. Also The Barons War for Crusader Skirmish, even Lion Rampant. Find myself shying away from Hail Caesar a bit these days.
Yeah I think it was about 4 hours, but that included filming, pizza, tea breaks and banter as well 😁
I'm keen to give Midgard a go 👍
Keep up the EPIC good work. I’d love to buy into this, but having just finished Reb epic ACW the thought of more little bases drives me a bit spare.
Yeah, totally understand the need for a palette cleanser 😁
Thx for the battle report! The game looks interesting. Maybe a new game for next year,
No problem, thanks for checking it out 👍
Hi mate - I was rewatching this as background while painting epic Napoleonics - just wondered if you still used inches as the movement and shooting distances or change to centimetres?
Hi there, still use inches 👍 otherwise it would take 8 turns before anything got into combat 😁
Martin, we really must talk about your dice...
Tell me about it 😅
Libyan infantry have long spears and deny the charge bonus to hit.
Yeah, forgot that 😅
Just discovered this channel as I was interested in the Crusader figures from more than a year ago and love the way they were based, etc. I have to comment that these 15mm look less pleasing than the 28mm. I do get it, however, that from a gaming experience, it might be more fulfilling to have more units on the table.
My other comment concerns the rules. HC, seem to have a Games Workshop genre to them... at least that is the impression l am getting.
Thanks for watching and welcome aboard. I agree that 28mm is definitely more dynamic and visually impressive, at least to me. But the purpose of this scale is to simulate larger battles with more units as you rightly point out. For that you have to sacrifice some of the aesthetics.
Well, Rick Priestley wrote these rules and Warhammer/40K so I guess there will be a similar feeling but the rules themselves are very different. However in those games, the individual matters, stats are given to models not units as in these rules. There is no casualty removal, formations matter, command is very different, it goes on.. it's a long list but I totally get your point that the feel can be similar 👍
@7thson726 thank you for your response. Very much appreciated. I fear l am going to heavily copy your method of basing and painting the 28mm miniatures, but l suppose it's fair to quote that 'imitation is the highest form of flattery'. I have managed to find a copy of Shattered Lances, which l understand was highly thought of 20 years ago. Have you experience of these rules?
Are these regular Incendiary Swine, or the eco-friendly reusable ones? 🔥🐖🔥
😅 definitely not reusable 😅🔥
@@7thson726 Unless you use them as army rations.
Another great battle report. What a treat
@marcwormmeester7548 thanks 😁