First time ever commenting on a blender tutorial , I'm glad this popped up in my recommended ! Great tutorial , straight to the point and well explained :) Thanks for the awesome tutorial , hope the youtube algorithm keeps blessing you !
Sure, just animate the time value of the oceans. Type in #frame/50. Also animate the two noise textures of the cloud material. The w value and the scale. #frame/2000 or even higher should be enough. I used 5000 for the top one and 4000 for this one that's connected to the emission.
you can also keyframe your "color management" settings in the render properties. i just did set two keyframes for the exposure. First one at "0", second one to "10" or something higher. Then chose in your keyframe settings exponential to get it non linear.
I am really confused, I tried to follow the steps but It´s a bit fast and something goes wrong while trying to move forward the waves, seems like the camera is in another position, please help :(
@@davidkohlmann Thanks man! now my problem is that for some reason when I am adding the nodes, the first wave doesn't change colors, when I move the transmission to 1 it stays white, I tried with transmission roughness and it does change the color but its more of a black color
@@MrJonlog Actually i don't know ^^ You need to change the colors for each ocean plane seperatly or link the materials together (Ctrl+L -- Link Materials)
Uff that's a lot, you can try a lot to reduce your render time. Sometimes you can safe hours or even days, especially for animations But congratulations you made it✌️
First time ever commenting on a blender tutorial , I'm glad this popped up in my recommended !
Great tutorial , straight to the point and well explained :)
Thanks for the awesome tutorial , hope the youtube algorithm keeps blessing you !
Thx very much ❤️
Thanks David, surprisingly you popped up in my recommendations.
Thx! Hope it was helpful ✌️
pretty amazing content my dude,just keep going!
Merci❤️
Great Tutorial Thank you very much
these quick projects helps learn even better, but you should also make a blender fundamentals video
omg!
waves are not moving in render what am I missing. (versio 3.4.1)
You need to animate the "Time" value of the ocean modifier. If you want to do it without keyframes type in this field: "#frame/50" for example.
can you tell how you did the animation?
Sure, just animate the time value of the oceans. Type in #frame/50. Also animate the two noise textures of the cloud material. The w value and the scale. #frame/2000 or even higher should be enough. I used 5000 for the top one and 4000 for this one that's connected to the emission.
@@davidkohlmann can you tell how you did the light of animation?
I increased the brightness with key frames exponential. You can do it if you keyframe this value in your render properties.
@@davidkohlmann sorry,i don't get it.could you please tell me more details . is that adding something to the rendering?
you can also keyframe your "color management" settings in the render properties. i just did set two keyframes for the exposure. First one at "0", second one to "10" or something higher. Then chose in your keyframe settings exponential to get it non linear.
I am really confused, I tried to follow the steps but It´s a bit fast and something goes wrong while trying to move forward the waves, seems like the camera is in another position, please help :(
For the animation I moved the camera forward and also animated the waves with "#frame/50" (I guess xD)
@@davidkohlmann Thanks man! now my problem is that for some reason when I am adding the nodes, the first wave doesn't change colors, when I move the transmission to 1 it stays white, I tried with transmission roughness and it does change the color but its more of a black color
@@MrJonlog Actually i don't know ^^
You need to change the colors for each ocean plane seperatly or link the materials together (Ctrl+L -- Link Materials)
@@davidkohlmann
Uff that's a lot, you can try a lot to reduce your render time. Sometimes you can safe hours or even days, especially for animations
But congratulations you made it✌️