Substance Designer - Shale Cliff Tutorial (No Commentary)

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  • Опубліковано 8 вер 2024
  • If you would like to get the source files for this project, they can be found at the following link:- gum.co/FBSGE
    If you would like to see more artwork by myself you can find it over here:-
    www.artstation...
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    Music: Inspire by Wavecont
    Video Link: • Wavecont - Inspire (Co...
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КОМЕНТАРІ • 4

  • @dimitriskoutris6139
    @dimitriskoutris6139 3 роки тому

    Really good stuff Nathan!You're a huge help :)

  • @skronzhik
    @skronzhik 3 роки тому +1

    I 1

  • @mercartax
    @mercartax 3 роки тому

    Was the low bit normal map issue at around 6:30 a bug in SD or an oversight in a blend node? Had something similar happen to one of my graphs. Solution was to insert a transform node that didnt do anything. Cannot remember what node caused the bit depth to drop though...

    • @NathanMackenzie3D
      @NathanMackenzie3D  3 роки тому +1

      Yea it was a strange one. It was the shape extrude node. For some reason it was passing 8bit no matter what you put it as. I think it was a bug with SD.