Great tips... BUT. The income track does not matter (as you said) but actions DO matter. Every loan you take, one less action to score points. I would happily play against opponents who take 4 or 5 loans and hover near 0 income not because I will have more money than them (I won't) but instead, I will have had more actions to place the cheapie buildings.
For Tip #2 you didn't really explain why it was so important to go first though? Sorry bit of a noob at this game! You mention to establish chokepoint or getting the valuable spaces first but what spaces are those?
Depends on where the markets are you can sell to. There is more to it but generally speaking closer to the markets for easy sell routes, cost effective selling.
It’s pounds, not dollars. ;) and its pronounced „Nun-Eaton“. Also I don’t understand your comment about not being able to do 4 actions back to back but only 3? How so? If I’m last player and then first it’s 4 actions, isnt it? I’m curious, how do those strategies you mentioned work, is there a video for it? you mentioned a cotton strategy. What is it?
I think the point is that you get 4 actions, but you want them to all be related. So the goal is to use at least one action in the former round to set up for the first action of the second round. Especially when other players could take advantage of what you did if there’s a gap between your turns. You might not be able to connect all 4 actions together, but if you can connect 3 of them, it’s worth manipulating turn order. If you can only do two connected actions (loan + build, for example), you don’t need to connect your turns together as desperately.
There's a competitive scene for boardgames? Not sure if that's silly or sad. It reminds me of the first time I heard the phrase "competitive commander" in Magic the gathering. Board games were designed to played casually amongst friends. I mean, if you enjoy competing have fun with it I wish you my best but it completely misses the point. The first time I saw the "wood into cards" strategy in Stone Age I knew the game had been broken and never played online again. Now I pretend I never saw that strategy and try to play in as much fun a way as I can but it still leaves a bitter taste. I would advise people who enjoy board games with friends to stay away from this sort of mentality.
There has always been competition in games, from chess to poker to any sport - to simply competing at home. This is also why when we play a game, we follow the rules and don't just throw pieces on the ground or give up halfway through, because playing and doing our best is a quintessential human trait.
@@WSBGofficial Playing to the best of your ability is simply good form. It's a courtesy you must extend to your fellow gamers to make the game interesting for everyone. It has nothing to do with official competitions. Playing without trying to win doesn't just waste your own time but also your opponents'. Official tournaments for such a casual hobby are still a waste of time in my opinion and utterly pointless. Unlike chess and sports, the majority of people who play boardgames couldn't care less about them. Only hardcore competitors with sad personal lives could waste their time on something like that, but to each their own.
@@ioannispaxinos5171 I obviously disagree. I think you should come out to WSBG yourself to our open gaming area and see just how friendly a community it really is, I guarantee it will blow your expectations out of the water.
But, boardgames are by their nature competitive? Like if you're not playing to win, what's the point in playing? The fun (for most) is created in the attempt to win, and learning not to beat yourself up if you lose. There are cooperative games out there, but I dislike them because it's like doing a group project at school - one person always dominates and tells you what to do, or doesn't do enough. It'd be kind of weird if competitive games didn't have a competitive scene, just like any other game be it sport, boardgame or video. Imagine playing cooperative football where both sides are trying to help the other win, what's the point lol.
@explorer47422 You should try spirit island or arkham horror the card game. They are amazing games and way too asymmetric information heavy to have someone tell people what to do. Anyhoo I never said boardgames were not competitive. Only that to have a "serious" competition scene with pro players and prizes is ridiculous. They're casual games made to be played with friends and family. To play them like a sport or chess is missing the point. But to each their own. I simply find it a bit sad. But whatever. I don't judge, I just pity.
Video starts at 03:30
These are great tips Chris, thanks for doing these awesome videos! :)
Great tips. Just bought the game and had my first play. Looking forward to many more!
Great tips... BUT. The income track does not matter (as you said) but actions DO matter. Every loan you take, one less action to score points. I would happily play against opponents who take 4 or 5 loans and hover near 0 income not because I will have more money than them (I won't) but instead, I will have had more actions to place the cheapie buildings.
For Tip #2 you didn't really explain why it was so important to go first though? Sorry bit of a noob at this game! You mention to establish chokepoint or getting the valuable spaces first but what spaces are those?
Depends on where the markets are you can sell to. There is more to it but generally speaking closer to the markets for easy sell routes, cost effective selling.
Great overview!
Whats an "iron age"?;)
Haha, I always say iron age instead of the rail era :)
Great advice but saying "dollars " is sacrilegious!!
It’s pounds, not dollars. ;) and its pronounced „Nun-Eaton“. Also I don’t understand your comment about not being able to do 4 actions back to back but only 3? How so? If I’m last player and then first it’s 4 actions, isnt it? I’m curious, how do those strategies you mentioned work, is there a video for it? you mentioned a cotton strategy. What is it?
Perhaps because it's tricky in some player counts to do 2 decent actions and still have spent less than anyone else (in order to go 1st).
I think the point is that you get 4 actions, but you want them to all be related. So the goal is to use at least one action in the former round to set up for the first action of the second round. Especially when other players could take advantage of what you did if there’s a gap between your turns. You might not be able to connect all 4 actions together, but if you can connect 3 of them, it’s worth manipulating turn order. If you can only do two connected actions (loan + build, for example), you don’t need to connect your turns together as desperately.
Loovvvveee this game
There's a competitive scene for boardgames? Not sure if that's silly or sad. It reminds me of the first time I heard the phrase "competitive commander" in Magic the gathering. Board games were designed to played casually amongst friends. I mean, if you enjoy competing have fun with it I wish you my best but it completely misses the point. The first time I saw the "wood into cards" strategy in Stone Age I knew the game had been broken and never played online again. Now I pretend I never saw that strategy and try to play in as much fun a way as I can but it still leaves a bitter taste. I would advise people who enjoy board games with friends to stay away from this sort of mentality.
There has always been competition in games, from chess to poker to any sport - to simply competing at home. This is also why when we play a game, we follow the rules and don't just throw pieces on the ground or give up halfway through, because playing and doing our best is a quintessential human trait.
@@WSBGofficial Playing to the best of your ability is simply good form. It's a courtesy you must extend to your fellow gamers to make the game interesting for everyone. It has nothing to do with official competitions. Playing without trying to win doesn't just waste your own time but also your opponents'. Official tournaments for such a casual hobby are still a waste of time in my opinion and utterly pointless. Unlike chess and sports, the majority of people who play boardgames couldn't care less about them. Only hardcore competitors with sad personal lives could waste their time on something like that, but to each their own.
@@ioannispaxinos5171 I obviously disagree. I think you should come out to WSBG yourself to our open gaming area and see just how friendly a community it really is, I guarantee it will blow your expectations out of the water.
But, boardgames are by their nature competitive? Like if you're not playing to win, what's the point in playing? The fun (for most) is created in the attempt to win, and learning not to beat yourself up if you lose. There are cooperative games out there, but I dislike them because it's like doing a group project at school - one person always dominates and tells you what to do, or doesn't do enough. It'd be kind of weird if competitive games didn't have a competitive scene, just like any other game be it sport, boardgame or video. Imagine playing cooperative football where both sides are trying to help the other win, what's the point lol.
@explorer47422 You should try spirit island or arkham horror the card game. They are amazing games and way too asymmetric information heavy to have someone tell people what to do.
Anyhoo I never said boardgames were not competitive. Only that to have a "serious" competition scene with pro players and prizes is ridiculous. They're casual games made to be played with friends and family. To play them like a sport or chess is missing the point. But to each their own. I simply find it a bit sad. But whatever. I don't judge, I just pity.
Hey