Huge changes to list Building in Pariah Nexus. Warhammer 40k
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- Опубліковано 21 сер 2024
- With all the HUGE changes to missions/actions and the Glow up to Battleline troops. How many of these bad boys do we want to include in our armies?
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Jokes on you I play chaos knights and all my things are battleline
stress free living!
grey knight terminators already rocked, now even more so.
Another helpful video from our legend. Thanks Krumpin!
i got you boo!
Running two units of plaguebearers and a couple fast moving units. They seem to be able to do the job pretty well so far
nice!
The weird one to me is that it would appear World Eaters lists are overwhelmingly dropping Berzerkers in favor of 1, maybe 2, units of Jakhals for battleline and just going with the 2 versions of eightbound and chaos spawn for most of the army, often with forgefiends plugged in.
I dont see a world where you dont at least take the 5 man with MOE. Most WE list still run Kharne + MOE, or one of them (with the zerker bodyguards)
Great analysis!
thanks bud!
Do you think this shifts the needle for Eldar to include guardians?
Alot of Ynnari list are already doing so!
Blood claws can come in units of 15.
Plus a wolf guard.
17 man unit with 4++
Wolves have some interesting options, that is for certain
Thanks - Great Video.
Is it worth considering the War of Attraction secret mission? I would be tempted to go for it IF my opponent has no Battleline.
of course!
What do you think about the number of units we need for actions? I am choosing between running 2x20 blobs + 2×10 of inf or 6x10.
completely dependent on your army, and your win condition
Might be a dumb question, but if you attach an Hq to a battleline unit, is that unit still considered to be a battleline unit?
Eg intercessors with a chaplain/capt/librarian, etc...
yes
As a blood angels player I have no issues taking assault marines.
I struggle to fit more then a single squad of 5 and one of 3 guard in to my list. And l would love to use more as the 10th index rule set made me buy 30. The whole idea that the faction went from a fun infantry army to "you have to run FW , no custodes, inquisitors etc" is just stupid. If GW wants people to run action monkeys , then make jetbikes and terminators 1-5, and fix the bikes. The whole knight thing is what makes me wonder. A knight doing nothing is feels bad, because it is a lot of points. Well doesn't GW know how much a Trajan or Cpt with a unit of wardens or guards cost?
you will not hear me defending current custodes design
Astra militarum battleline are in a weird space because tanks are so cheap. 130pts for 20 gaurdsmen or 150 for a cheap LR.
yeah haha, hard to say no to more armor!
A battleline unit, with the stalwart mission, can fight and do an action correct?
yeah, they still cant charge though
Gotta watch on .75 speed to understand
thanks for the feedback!
Did you really not cover the secret mission?
i dont cover every detail of the game in every video lol
Rip Custodes. Still think Wardens are better and needed over Guard
Custodes seem to be doing fairly well with the changes. Wardens are just better than guard tbh.
Infiltrators not being battleline anymore hurts now....
yeah that is sad :/
First :)
chad