It would be very helpful to have more xr hand demos. My project wants to use this scene, but use XR Hand Poses to govern movement forward and back. A tutorial or addition to the XR Interaction Toolkit to support this would be ace.
A bit disappointed that the Tutorial isn't targeting the latest version (3.x) of XR Interaction toolkit instead. There are great existing tutorials both from Unity and famous UA-camrs for this older version already.
I just wanted to join in and complain that this overview should have been presented using the more current XR Interaction Toolkit 3x. This is the latest tutorial available on the subject that I've been able to find & it's out of date making it particularly useless since I'm working with the new XR Multiplayer Template (for which there seem to be absolutely no tutorials or guides to speak of). There are a lot of moving parts that need to be examined, a lot of changes that have occurred rendering all other available tutorials useless, and it would really, really be great if you lovely people could try to keep up the pace. Thanks!
The voice sounds like @DanielStringer... is that you mate? Glad to hear your voice on the official Unity Page... Looking forward to this!!! Can't wait for updates on your channel as well! Cheers!
im confused why the colliders in the sample interactables are empty are completly differntly contructed than what u made, im just trying to figure the basics out so stick to it man.
Hi, thank you for your video =D One question will you make a video about the vr character physics or can you point me some help ? My goal was to make a vr game in zero gravity and moving only by grabbing the environment but..... my god it's complicated. And I can't find any information, anywhere even in your ebook. ^^
It would be very helpful to have more xr hand demos. My project wants to use this scene, but use XR Hand Poses to govern movement forward and back. A tutorial or addition to the XR Interaction Toolkit to support this would be ace.
Great to hear Daniel on the Unity channel, nice one mate, look forward to more from you!
Voxbox is ready to get it! Thanks Unity Team! A In-editor Building Blocks feature would be cool (ie. like meta building blocks)
just what I needed! Thanks for this breakdown!
Same case dude 😎
please do more VR development videos like hand animation ...
A bit disappointed that the Tutorial isn't targeting the latest version (3.x) of XR Interaction toolkit instead. There are great existing tutorials both from Unity and famous UA-camrs for this older version already.
RIGHT??? i've opened the link expecting 3.x.x versions.....
I just wanted to join in and complain that this overview should have been presented using the more current XR Interaction Toolkit 3x. This is the latest tutorial available on the subject that I've been able to find & it's out of date making it particularly useless since I'm working with the new XR Multiplayer Template (for which there seem to be absolutely no tutorials or guides to speak of). There are a lot of moving parts that need to be examined, a lot of changes that have occurred rendering all other available tutorials useless, and it would really, really be great if you lovely people could try to keep up the pace. Thanks!
The voice sounds like @DanielStringer... is that you mate? Glad to hear your voice on the official Unity Page... Looking forward to this!!! Can't wait for updates on your channel as well! Cheers!
Wow! great spot :)
again but with v3 & hands pls !
Isn't this really just setting up Unity for VR development, not actually Worldbuilding - in - VR? Unless this is just the first video in a series...
Please add a follow-up video focused on version 3 in Unity 6.
was really hoping this would focus on XR Interaction Toolkit 3.0. This video will be out of date very quickly.
👍Very helpful, thanks. Awaiting for more and further..
Very helpfull. Thanks.
Note: OpenXR is only fully supported on Windows10/11 host PC. On Linux/Mac OS, not so much : (
This video is outdated. It would be better if you had this video a year ago. XRITK 3.0 is out now with lots of changes.
Came to say the same.
With v3 pls
Please, fix Canvas Space Overlay function
im confused why the colliders in the sample interactables are empty are completly differntly contructed than what u made, im just trying to figure the basics out so stick to it man.
Hi, thank you for your video =D
One question will you make a video about the vr character physics or can you point me some help ?
My goal was to make a vr game in zero gravity and moving only by grabbing the environment but..... my god it's complicated.
And I can't find any information, anywhere even in your ebook. ^^
I recommend watching the GDC 2017 talk of Lone Echo
Ho ? Thank you for this, i was persuaded that Lone Echo was made with unreal, my bad.
I will watch it 👍
Nice 😅
Bonjour pouvez m'aider sur l'un de vos qui s'appelle Boom Boom blast j'ai pas été payé
my objects keep falling through anything.
Good Good
first :)
Please aap GTA v mobile Bey banaa do
Please bring Unity to mobile for free please (MY ONLY DREAM IS TO MAKE A GAME, HELP ME FULFILL MY DREAM PLEASE🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏)
What do you want to build? Do you not have a computer?
@donutkillerassassin Brother, I think it can be done more easily on mobile. Just Like Making a Video.
@@bestgames881 Huh? How?
@@bestgames881 Do you need help with making a game?