Do a multiplayer Monday challenge where you and 3 others make a 1/4 of a hide and seek map. Once everyone is done building you join them together. Teaming is allowed, but you cannot hide in the section that you built. However you can show others where a good spot is. Depending on how big the map is moving could be allowed or you can play sardines. If you want , tag might work really well
@@Silverwing2112 wdym??? Larger pieces 100% have less part count than smaller pieces per area. Eight 1×1×1 blocks would be the same as a single big 2×2×2 So 8 parts vs 1 part. So larger pieces have less part count than smaller per area.
Hello! Please do a Voltron. By which I mean, each player makes a limb for a prebuilt torso full of seats, and then you guys complete some predetermined objectives with whatever abomination that spawns.
This was really cool. I think Asymmetrical weapons would have been really interesting for this fight. Like rockets for the car and miniguns for the vtols
Here's a suggestion: for these types of videos, give one team an objective to complete e.g. drivers have to get to the other side of the map. It adds a bit more structure and engagement to the challenge!
Tip: When making gunner cameras, it would help to put glass in front of it with a decal serving as a reticle. It's natural for the user to want to move the view around and uncenter aiming. Can't wait to see experiments with the tracking servos! I wonder if they'll let you do Halo steering (relative to camera)
I still would like to see a 2v2 like what happened in real life Top Gear: They stacked 1 car onto another and the bottom car was bigger and controlled the throttle and the top car was usually a hatchback and it controlled the steering. You could each build 1 car that has like 6 power cores and then when you combine them, you can have 15 power cores total (6 + 6 + 3). Then go around a race track or several different races. For repetition, you could combine different cars in different ways - Car A+B vs. Car C+D, then Car A+C vs. Car B+D, etc
Scrapman while hes driving: *constantly looking up and not focusing on driving 22:28 Scrapman while aiming, "alright CN your job is just to avoid the rockets. I'll worry about aiming. You just worry about avoiding rockets" Also scrapman, "dodge dodge dodge"
honestly we see he is used to say he toughts out loud honestly its something i find quite nice to hear. instead of just building without the process of tought behind it. Thanks Scrap for entertaining us this way!
I've actually made my own VTOL craft in trail makers. They are super duper proficient in combat against normal planes and fighter jets because you can stop mid-air to line up your shots. While they have to keep moving
Suggestion: 2v2 or free for all "realistic" tank battle. By realistic, i mean the only allowed camera angles would be first person and via camera blocks (to represent vision ports and whatnot on a tank), and tank steering would be required. the rest of it would be up to the builder (turreted or casemate, etc)
2v2 Slimes Battle - Each player builds a 2 person vehicle with 3 seats. Seat 1 for a driver, seat 2 for a gunner, seat 3 for combined driver/gunner (if that is possible). Then each team chooses their vehicle, and battle starts with each team manning their vehicle with both a driver and a gunner. Once a vehicle gets destroyed, each player from the destroyed vehicle spawn their own copy of the vehicle. They can choose their seat freely. Of course, once the other team's vehicle gets destroyed the first time, the also get to "slime split" into two vehicles. The battle ends once one team has lost all three vehicles.
you know i personally believe that this only went how it did due to the order and how they did thing as yzuei and patch bits only had to deal with smart cannons and lasers during their car rounds and both of them suck against shield block whereas lasers and mor importantly rockes do significantly better as shown by the second rocket round and scrapman and cognitio had the distinct disadvantage of one of their two mains with their car being the rockets of course this is just me ranting and i think it was a great video and match concept and i personally believe that their creations are about evenly matched overall
Yeah, I also think using weaker weapons on tanky builds and more powerful weapons on speedy builds may have skewed the results a bit. However, it sounded like they were having fun anyway so it ultimately doesn't matter too much.
Possible Challenge Idea: Amphibian VTOL's (Water and Air functional) It could be either 2v2 or FFA, whatever works with VTOL battles Build Limit would be ignored (It has its own unwritten Limits anyway). But the Power Core limit would be 50 at Max. between Controls and Weapons (Giving a lot of wiggle room for testing if its decided to have a lower Power Core limit) Have Fun with this if it's chosen next!
O got all the DLCs yesterday so I can finally build your creations. I love building your creations and learning things. Love the videos keep up the great work
Tractor-trailer derby. The cab is designed for offensive/defensive collisions. The trailer has it's own seat and controls melee-style weapons. Maybe use the small oval track on race island and can only travel 1 direction. But the point is to be the last one still operable whether it's the cab or the trailer.
Ya I’m wondering the same thing. I know that Kan was talking about getting him to build some cool stuff on gearblox for him. But other than that I have no idea.
When the update releases it would be fun to see a 3v3 tank battle Some rules I usually do in tank battles: - 9 powercores (2 dragonengines and one large cannon) - 150-200 blocks
Day 32 of asking ScrapMan to play GearBlocks 🥺 Also, challenge Idea. I'd love to see a maximum complexity Mech battle. Wheels or legs, but it has to use arms with weapons on them, and have a cockpit for the pilot!
Id like to see a VIP challenge; teams of two. Three types of planes: the VIP’s plane (8 cores)that has nothing but propulsion, the bodyguard (15 cores), has some weapons, and the assassin planes (10-12) cores who try to ram into the VIP with dynamite.
It would be interesting to see a battle with flying boats(not underwater seat) so when you get shot down you still have 1 chans. You could limit power cores to aound 15 with say a 170 block limit and a hight restriction. The boat could have an articulationg turret so when you fall you can shoot up. When in the air you can only be straight in pich and yaw. This could be played with 2 to 4 or more, if you have friends😢 Anyway love your videos and keep up the good work!👍
Build Dethrone, where everybody starts with nothing when the round starts and they have to build their vehicle after that. Everyone is allowed to make modifications during the entire round. The builds reset each round
Battle challenge idea: one shot one kill - jetpacks with rockets but you are allowed to repair if your seat is intact so you have to nail their seat(or close enough) to one shot them
You guys should do a 2v2 battle where one person on each team has a land based anti air vehicle and the other person on each team has an air based anti land vehicle.
Multi-player idea Dog fight, while free falling You make an aircraft with no weapons to fly up in the air Then, transform into a non flying tank of some sort where you have to shoot your enemy only while in a free fall
literally every time i learn something they make it easier in this game. i learn helicopter gyros-they add gyros. i learn mouse input-they add mouse input
25:50 that could be interesting So you have a division match, where teams of 2 face off against each other Similar to this one, there is a gunner section and driver section, but when you explode and get killed by the other team, you can divide into two of the team vehicles
I have a question about the targeting of weapons. If it targets the centre of mass if you put the weight low and then raised it high would it still target where the weight was or where it moved to?
2v2 launching your friends (like throwing a glider that has guns) and your friends fight in the air but the point of the fight to get points is to take out the launcher since as long as you have it you can continue to launch more
Hi scrapman. Day 22 of asking you to make a gyro free stol plane (short takeoff and landing) or a bush plane and try to get the shortest takeoff and landing you can (in trailmakers)
i find it interesting that the missile launchers got way more deadly because they do damage to 4 random objects in the build and if one is a power core.... explosion.
SCRAPMANNNNN EVOLUTION DOGFIGHTERSS PLEASEEEEE. It could be separate evolutionary paths (each player sticks with the same plane they had from the start but changes it each round) so that there's more diversity and like reactionary evolution and stuff Eg if your opponent uses thrust vectoring, next round you could put on an emp instead of an extra smart cannon
Do this or any other thing like this were you have two teams and flying and ground vehicle and each person makes either there teams ground or flight but with max complexity and watch them blow up
How about a 2v2 with team 1 being composed of one unarmed and unarmored small car and one small fighter jet, while team 2 is a bomber aircraft, if the bomber is destroyed, team 1 win, if the car is destroyed, team 2 win?
Do a multiplayer Monday challenge where you and 3 others make a 1/4 of a hide and seek map. Once everyone is done building you join them together. Teaming is allowed, but you cannot hide in the section that you built. However you can show others where a good spot is. Depending on how big the map is moving could be allowed or you can play sardines.
If you want , tag might work really well
goated
I see you keep commenting this and I'm gonna start upvoting cause now I really wanna see this as well
That sounds like an entertaining 30+ minute video
Or, if scrap is out for metrics, four 10 minute videos
@@jackwillard4I’ve been getting up early for the past two weeks to comment this as soon as the video is released
@@beanzzzzzzzzzzzzzz mans is committed, has my support
i always love how scrap ends up over the part rule during the build and only uses the large space-saving pieces after the realization
Isn't larger parts take more hits per area?
4x8 and 1x2 to my knowledge has the same or similar durability
@@The21PercentOfAirI think they generally can, but it's most often the issue of part-count, like they said.
@@infinitianchannel6327 maybe against weapons, but they definitely take more or less impact damage, as Scrapman experimented with
@@Silverwing2112 wdym??? Larger pieces 100% have less part count than smaller pieces per area.
Eight 1×1×1 blocks would be the same as a single big 2×2×2
So 8 parts vs 1 part.
So larger pieces have less part count than smaller per area.
Hello! Please do a Voltron. By which I mean, each player makes a limb for a prebuilt torso full of seats, and then you guys complete some predetermined objectives with whatever abomination that spawns.
Oooh thats a good idea
This was really cool. I think Asymmetrical weapons would have been really interesting for this fight. Like rockets for the car and miniguns for the vtols
Here's a suggestion: for these types of videos, give one team an objective to complete e.g. drivers have to get to the other side of the map. It adds a bit more structure and engagement to the challenge!
Tip: When making gunner cameras, it would help to put glass in front of it with a decal serving as a reticle. It's natural for the user to want to move the view around and uncenter aiming.
Can't wait to see experiments with the tracking servos! I wonder if they'll let you do Halo steering (relative to camera)
I still would like to see a 2v2 like what happened in real life Top Gear:
They stacked 1 car onto another and the bottom car was bigger and controlled the throttle and the top car was usually a hatchback and it controlled the steering.
You could each build 1 car that has like 6 power cores and then when you combine them, you can have 15 power cores total (6 + 6 + 3).
Then go around a race track or several different races.
For repetition, you could combine different cars in different ways - Car A+B vs. Car C+D, then Car A+C vs. Car B+D, etc
Scrapman while hes driving:
*constantly looking up and not focusing on driving
22:28 Scrapman while aiming, "alright CN your job is just to avoid the rockets. I'll worry about aiming. You just worry about avoiding rockets"
Also scrapman, "dodge dodge dodge"
Well for the first point, he kinda has to see the rockets to dodge them. You're right about the second point though.
I love the nostalgic music that's been playing in the background. Forest tracking, and Grian's old intro put me back to the older days of youtube.
honestly we see he is used to say he toughts out loud honestly its something i find quite nice to hear. instead of just building without the process of tought behind it. Thanks Scrap for entertaining us this way!
Imagine one day someone says no to the "have we all finished our vehicles" question lol
That would be funny
It would also 100% be PatchBits or ProfCognito
The entire universe would unravel and all pre existing evidence of life would be lost.
didnt expect patch to whip out a Gepard
I've actually made my own VTOL craft in trail makers. They are super duper proficient in combat against normal planes and fighter jets because you can stop mid-air to line up your shots. While they have to keep moving
8:16 patch builded a walking sam battery😂😂😂😂
Suggestion: 2v2 or free for all "realistic" tank battle. By realistic, i mean the only allowed camera angles would be first person and via camera blocks (to represent vision ports and whatnot on a tank), and tank steering would be required. the rest of it would be up to the builder (turreted or casemate, etc)
2v2 Slimes Battle - Each player builds a 2 person vehicle with 3 seats. Seat 1 for a driver, seat 2 for a gunner, seat 3 for combined driver/gunner (if that is possible).
Then each team chooses their vehicle, and battle starts with each team manning their vehicle with both a driver and a gunner.
Once a vehicle gets destroyed, each player from the destroyed vehicle spawn their own copy of the vehicle. They can choose their seat freely.
Of course, once the other team's vehicle gets destroyed the first time, the also get to "slime split" into two vehicles.
The battle ends once one team has lost all three vehicles.
you know i personally believe that this only went how it did due to the order and how they did thing as yzuei and patch bits only had to deal with smart cannons and lasers during their car rounds and both of them suck against shield block whereas lasers and mor importantly rockes do significantly better as shown by the second rocket round and scrapman and cognitio had the distinct disadvantage of one of their two mains with their car being the rockets of course this is just me ranting and i think it was a great video and match concept and i personally believe that their creations are about evenly matched overall
Yeah, I also think using weaker weapons on tanky builds and more powerful weapons on speedy builds may have skewed the results a bit. However, it sounded like they were having fun anyway so it ultimately doesn't matter too much.
13:03 love the names you created, it made me laugh really hard
ive been really enjoying your visd lately keep it up man
Guys,Subscribe!! Scrapman is so close to 1 MILLION!!
Possible Challenge Idea:
Amphibian VTOL's (Water and Air functional)
It could be either 2v2 or FFA, whatever works with VTOL battles
Build Limit would be ignored (It has its own unwritten Limits anyway). But the Power Core limit would be 50 at Max. between Controls and Weapons (Giving a lot of wiggle room for testing if its decided to have a lower Power Core limit)
Have Fun with this if it's chosen next!
You should do a VTOl v.s VTOL battle
O got all the DLCs yesterday so I can finally build your creations. I love building your creations and learning things. Love the videos keep up the great work
Tractor-trailer derby. The cab is designed for offensive/defensive collisions. The trailer has it's own seat and controls melee-style weapons. Maybe use the small oval track on race island and can only travel 1 direction. But the point is to be the last one still operable whether it's the cab or the trailer.
What happened to moonbo? Plz.anyone?😢
Ya I’m wondering the same thing. I know that Kan was talking about getting him to build some cool stuff on gearblox for him. But other than that I have no idea.
exact same that i was thinking
Maybe he just hasn't been able to do stuff with them
Been quite some time, he’s been gone since the glory days of Multiplayer Monday
@@HighballMachineWorks agreed. Moonbo+Dapper= shenanigans
8:22 LOOKS LIKE A GEPARD SPAA FROM GERMANY HEYYYY (for anyone not knowing what SPAA is its "self propelled anti air")
it does look like the Gerard. assuming you play war thunder
@@temper__ kinda a mixture between both i guess.... and yes i sold myself to gaijin
More like tunguska
When the update releases it would be fun to see a 3v3 tank battle
Some rules I usually do in tank battles:
- 9 powercores (2 dragonengines and one large cannon)
- 150-200 blocks
Flyer vs cars melee is actually a great idea
Day 32 of asking ScrapMan to play GearBlocks 🥺
Also, challenge Idea. I'd love to see a maximum complexity Mech battle. Wheels or legs, but it has to use arms with weapons on them, and have a cockpit for the pilot!
amazing as always.
You’ve mastered how to keep it fresh!
Nice rack!
@@Just-A-UA-cam-User crazy + its a bot
Scrapman really posted a video after my school
I like that
its almost like hes been uploading every day at the same time for almost 3 years
Nine days until the ultimate Devs VS Ytubers showdown! Can't wait for it too long!
A tip for when you put guns on vehicles is to have them alternate shots, so you can spray longer and it looks cool
im in the scrap of it scrapman knows🔥🔥🔥🔥
Id like to see a VIP challenge; teams of two. Three types of planes: the VIP’s plane (8 cores)that has nothing but propulsion, the bodyguard (15 cores), has some weapons, and the assassin planes (10-12) cores who try to ram into the VIP with dynamite.
Good job for getting so many subs congrats
Time to GRIDDY! *breaks sound barrier*
Patches Tunguska looks great!
It would be interesting to see a battle with flying boats(not underwater seat) so when you get shot down you still have 1 chans. You could limit power cores to aound 15 with say a 170 block limit and a hight restriction. The boat could have an articulationg turret so when you fall you can shoot up. When in the air you can only be straight in pich and yaw. This could be played with 2 to 4 or more, if you have friends😢 Anyway love your videos and keep up the good work!👍
Build Dethrone, where everybody starts with nothing when the round starts and they have to build their vehicle after that. Everyone is allowed to make modifications during the entire round. The builds reset each round
Battle challenge idea: one shot one kill - jetpacks with rockets but you are allowed to repair if your seat is intact so you have to nail their seat(or close enough) to one shot them
I kinda want to see more 2v2 challenges with a shared block count so the teammates have to coordinate more in the build phase
1 million is so close i remember when u were just at 400k 😢
You guys should do a 2v2 battle where one person on each team has a land based anti air vehicle and the other person on each team has an air based anti land vehicle.
Need a 3 vs 1 cargo transport mission. Each person makes a 200 block vehicle and have to stop a max complexity transport truck from reaching it's goal
Your vtol exploded like the Death Star 😂
Multi-player idea
Dog fight, while free falling
You make an aircraft with no weapons to fly up in the air
Then, transform into a non flying tank of some sort where you have to shoot your enemy only while in a free fall
cool video!
Scrap has really gotta play SPACE ENGINEERS 🔥💯🔥🔥🔥🔥🔥🔥
I'd agree, if it weren't for the fact that... Well, I guess Creative mode would work. I was thinking about survival.
Day 15 of asking Scrapman to battle with mechs
I never thought shield blocks did all that much. This definitely showed I was wrong
1x2 shield blows are even more effective per block of shield
literally every time i learn something they make it easier in this game. i learn helicopter gyros-they add gyros. i learn mouse input-they add mouse input
Nice Gepard Build
*Tunguska gepards are similar but the turrets very different
25:50 that could be interesting
So you have a division match, where teams of 2 face off against each other
Similar to this one, there is a gunner section and driver section, but when you explode and get killed by the other team, you can divide into two of the team vehicles
Day 4 of asking scrapman to build a car that shoots its seat and attaches it to a plain mid air with anchor blocks
They did something similar when a car attaches to a plane mid-air but with tractor beams
@ what video cause I would like to watch it what’s the name of it?
I have a question about the targeting of weapons. If it targets the centre of mass if you put the weight low and then raised it high would it still target where the weight was or where it moved to?
2v2 launching your friends (like throwing a glider that has guns) and your friends fight in the air but the point of the fight to get points is to take out the launcher since as long as you have it you can continue to launch more
patch made a tunguska!
will you ever revisit main assembly
Love it
Bro casually made the Paladin from COD Advanced Warfare lol
Have a race where you have vehicles with no moving parts, just waddle around using gyros!
Hi scrapman. Day 22 of asking you to make a gyro free stol plane (short takeoff and landing) or a bush plane and try to get the shortest takeoff and landing you can (in trailmakers)
I love how incognito's car looks like a hot wheels toy car. 💀
Professor’s car could’ve used some armor pieces over the wheels. They got popped a couple times
22:40 Did one of the rocket just vanished or am i trippin?
You should do dogfight in the high sea really fun
i find it interesting that the missile launchers got way more deadly because they do damage to 4 random objects in the build and if one is a power core.... explosion.
i hate to say it but professor sold so hard this match
I am pretty sure a while ago you look at a mouse controled aiming and were confused
Never thought I would see a tank do mitosis.
Neither did I
8:20 omg he made a Tunguska
Hey scrap, how about multiplayer hide and seek BUT in trail Makers
Hello! :3
Do a 2v2 transformer fight where you start as planes but after taking enough damage switch to boats
do max complexity battlebots i wanna see how chaotic it gets >:D
You should still do 200 blocks or whatever the block limits it make like the seats and guns not count to the block count
Took ya pretty long:)
SCRAPMANNNNN EVOLUTION DOGFIGHTERSS PLEASEEEEE. It could be separate evolutionary paths (each player sticks with the same plane they had from the start but changes it each round) so that there's more diversity and like reactionary evolution and stuff
Eg if your opponent uses thrust vectoring, next round you could put on an emp instead of an extra smart cannon
You should do max complexity battle trains
Day 2 video idea instead of regular cars in dethrone do walkers starting at 75m away
Day 3 of asking scrapman to make a cargo plane that can hold go karts?
Pls scrapman do deaththrone with mono wheel 😊🙏
Day 4 of asking scrapman of battling with flying submarines
Hover craft and submarine 2v2 please 🎉
jumping Tron on the 1g sphere asteroid in space map
Day 10 of asking for a self flying plane experiment in trailmakers
YES! NO KAN! Great video :)
You always surprise us!
bot
Man, im early it feels different
Do this or any other thing like this were you have two teams and flying and ground vehicle and each person makes either there teams ground or flight but with max complexity and watch them blow up
Overpowered vtol vs 3 planes
Yesss
24:40 What in the speed freeks.. /j
They forgot to do their vehicles with miniguns
Day 12 of asking when is the next Sky Mechanic video
How about a 2v2 with team 1 being composed of one unarmed and unarmored small car and one small fighter jet, while team 2 is a bomber aircraft, if the bomber is destroyed, team 1 win, if the car is destroyed, team 2 win?
Ok I have and Idea! *Co-op Battleship* battle with no aim assist!
⚠️⚠️⚠️SCRAPMAN, DOES THE WORD “CATARINTH” RING A BELL⚠️⚠️⚠️