PS1

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  • Опубліковано 9 лют 2025
  • This video shows ALL the progress of the playthrough to complete the game for the FIRST TIME.
    See the complete list of games played and to be played:
    docs.google.co...
    Timestamps:
    06:54:28 - Highest Score (3mi)
    10:16:40 - Bad ending
    Comments:
    This is a very challenging game, to be played over and over again until you hone your muscle memory. It has good graphics, gameplay, variety of enemies, scenarios and weapons. The OST is a show in itself. The boss music, for me, has been emblematic since the first time I heard it as a child. At the end of each run, cool statistics are shown on how the gameplay went. There is also an interesting art gallery. The game has some secrets, alternative paths, and specific challenges that offer the possibility of replayability for the most hardcore. For me, finishing it once was enough. When I was a child, I had never reached the mid boss of stage 4, stopping at the submarine. Now, on my first attempt, I went further, but until I managed to finish it... it took about 20 hours. And that was using savestate to repeatedly practice various parts. Hats off to those who finished this game back then, having to start over from the beginning every time. I tested all 3 ships, and I believe the most balanced configuration is the MK.II (it's good to be able to carry as many gunpods as possible). My run was on normal using the Juno. I can't imagine a casual finish without equipping a weapon at the beginning. This is the speedrun.com criteria, not having the gunpod equip, however, curiously, there is only 1 run in this category on normal and... with the Flash (?), the strongest weapon in the game. So it seemed unrealistic to me not to start with any weapons, if it's something that the game itself allows after locating them. It's a resource that the game offers, so it was used. In fact, I'd like to see someone go through the final bosses starting without any weapons, after the misfortune of dying in one of them. So it's unrealistic to expect to consider a "valid" finish starting without a gunpod, expecting a speedrun-level run, almost perfect, almost not dying, to accumulate weapons until the end. Anyway, whoever plays it will understand what I'm talking about. By the way, among the "most secret" weapons, I found the Juno by myself (after destroying the boat). I found the Mosquito and Laser after instructions in other videos, and I couldn't get the Python in a valid run. This finishing was very exciting, because I arrived at the final boss thinking I was on my last life of all, I died, but then I saw that I had two more. Looking into it, it was because before him I managed an "extended play" (getting past 10 million and 15 million points, which gave me 2 extra lives). If it weren't for that, I wouldn't have completed it by 1 life (out of the 30 you have at the beginning). So I needed 33 lives to complete it. And, by the way, the way I defeated the final boss was very exciting. Of the dozens of times I've trained on it, I've always defeated it using the same procedure, and this time, for real, when I got to it, all my gunpods ran out, and I was left fighting it only on the weakest shot, for two or three times longer than it usually took, almost dying several times... It was very rewarding to defeat it that way. In the end, I even felt my finger shaking, not from nervousness, but almost from RSI, from pressing square and X so much. Initially I thought it was strange that the score at the end was my third highest final score (the highest, 4.6, was mistakenly recorded, because it was in a test run with savestate), but then I found out that the final score counts up to the point at which you used a continue (i.e., died 3 times)... Anyway, it was a good experience and a challenge. But you have to persist and dedicate yourself. In the end, the game seems longer than it really is. It's because of the repetitive deaths that the game gets longer. But it's a very valid side scrolling shoot'em up experience. I really only felt worn out by the need for extensive and repetitive practice. And by the lag that ALWAYS occurred in the water part, in stage 3 (it must be something with the emulation). If I wasn't determined to finish this game, I probably would have given up. That's why I give it four stars.
    #PS1​ #PSX​ #PSONE​ #PLAYSTATION1​ #PLAYSTATION​ #EINHANDER #PLAYTHROUGH

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