The beauty of this level is that one can only truly know how difficult it is if one is an avid romhack player. From the outside looking in, this might seem like a modded SMW game that allows walljumps or something LOL
agree. seeing how every single jump, juggle, and glitch *has* to be pixel-perfect drives me insane. i'd like to see a real person try this though. juzcook, ryu, dram (maybe barb... but he became lame)
It is a very detailed and save-state oriented technique. You must be holding a key, drop it, land on it (since it's considered a platform), and jump while pressing the grab button to grab the key again while jumping. To get to infinite distances, simply rinse and repeat this process while avoiding death in this level.
+TheFinalBoss726 Tool-assisted speedrun. Seeing as the description even lists rerecords, yes, this was a TAS. Could have been advertised better, but I suppose it should be obvious from the video :p
ignoring the question if the previous comment realized he was replying to the uploader; NO, isn't necessarily obvious from the video, to people who've never heard of TAS. Having a term in the description they're ALSO not familiar with, doesn't change that. Not trying to be a dick, it's just very easy to forget not everyone is familiar with or even aware of 'your' particular sub-sub-community. In this case, they're just going to respond "This isn't real, you suck", not realizing what goes in to making this, or even what the point was in the first place. That would be a shame.
OmikronWeapon Well, yeah, I guess, but that's a shame for the uploader. As I said, it could have been advertised better, but simply "TAS" is also jargon, while that's how most UA-cam videos refer to it exclusively. There's no way to win. Agent M are you saying every _Mario World_ fan should be aware what TASses are? I sure as hell didn't know until a few months ago :p
Income Tax It's called blockclipping, if you jump on a block at the right angle (and speed i think) you're clipping through it. The game is programmed to push you to the left then and so you get clipped through the blocks.
2:35 key bicycle. Samus has space jump, and Mario has a key, and they both function the same way. I can never run out of things to say about this level.
funny dog man you know that there is way more involved in tasing. Its not only frame advance. You have to know smw very well to beat this hack even with frame advance and savestates
The "16th pixel" actually is misleading, because it is not really important. The horizontal position and speed of Mario is much more important than his vertical position or speed in order to perform a wallcatch. You need speed 33 because you are gonna get inside the wall for a while. It's important to have a good x_position because the wall starts to push you based on it.
@TheFinalBoss726: With frame advance, difficulty is shattered. It all becomes a math equation in a way. In that sense, I'd have to agree with Gabronthe. Now if there were a hack of this standard with like 20 rooms, THEN I'd have nothing to say.
I was obsessed with watching these videos when I was a kid and wanting to make my own level. Then the first Mario maker came out and I kind forgot all about rom hacks.
That may be, but the glitches MMD requires are MUCH easier, none requiring frame advance or LUA script. Just savestates, and probably slowdown are required. Also, there's the fact that I can beat the levels in MMD. I can only do the most basic wall-jumps, while LotE requires a complete mastery of all kinds of hard glitches. Have you watched ColonThree yet? That makes this look like a tutorial level.
Damn, you must be a pro at this! I'ts Day 1014789203427092431790243970872147902147908421 for me, and I think I see light off in the distance... no... that's just another shell... Dammit...
This kind of hacks are too pretty to watch in a gameplay and all, and I know someone will complain about this comment (someone always have to complain at everything), but you have to admit that, from a game developing perspective, those hacks are way too stupid. Think about it. Who wants to play a game that require machine-alike command input precision, and exploit all short of glitches that most people don't even know?
not the general populace. people with TAS equipment, and/or the fanatical dedication to a particular game. I love Mario enough to DL this ROM hack, fail at it for 10 straight minutes, and then watch better people play it
Hmmm, not sure if you two got what I said right. The problem is... you can't beat these kinds of hacks, unless you do what is commonly known as a "Tool Assisted gameplay", which requires an emulator that can slow down the game, go frame by frame so you can input the commands in the right exact frame, save the state of the machine at any point, etc etc. In other words, watching those gameplays (Or rather TAS), are very pretty. Like, god damn it! I wish I could play like that! And they make it look like if it were possible, but... in the truth, you can't. With a bit of luck you may be able to beat the hack without the frame-perfect command inputs, but you still need to abuse of the savestates, a lot. If instead of a hack, this was the original game, probably Nintendo would have gone bankrupt. Nobody would want to buy a game, that can't be beaten normally (without cheating). Of course, Nintendo would never release such a thing, but it's a supposition. And that's why I said that, from a game developing perspective, those kind of hacks are stupid. I'm not saying they are bad or anything, in fact they are OK (you don't pay for them and if you don't want to play them, you just don't have to), they are also pretty to watch, when someone makes a decent TAS like this one, but... I bet you get the point now.
UA-cam Spy No, I still don't get it. You are saying it looks pretty to watch so you pretty much answered your own question. You also asked who would want to do TAS of a game hack. Well.... there is an enormous TAS community and there is a pretty big rom hack community so there are a lot of people that want to do both of those things. Then there are people who just like to watch the finished product. Its the very definition of art. So no, I don't get what you're saying at all. It's not stupid in any sense to me and thousands of other people.
digitalblasphemy1100 You still don't get it, that's true. :) Read my comments again, please. And in proper depth. You'll see you've completely missunderstood everything of what I said.
any skilled taser can perform every trick in that hack with only slow down and rerecords. however, my hack requires frame advance at most points, in addition to some randomness at points that make it extremely hard.
I know one way to make it harder: lower the time limit to around 173 seconds so that you'll have barely any time to spare when you beat it. Still an awesome level!
@astarothgr It's a glitch referred to as wall jumping. Mario's foot basically semi-clips into the wall and with very precise button pushing, you can jump like you were jumping off the block.
i'ver so much respect for people like this, i've played smw a very very often times with all 96 levelendings and the lavajump in that on dinocastle after the woods but hell even with quicksave/load and slowmotion i couldn't do things like that... O,ô
@TheFinalBoss726: Well I still think, even if you don't, I'd like to see someone else make a hack of this standard with a bunch of rooms like IA. I have a couple creative ideas, but not enough for a hack, and I probably couldn't test them with my level of skill.
Oh god...and I thought completing my tas of Springboard and Shells was an accomplishment. Hey, one things for sure, this hack makes Kaizo look like a walk in the park...er..I mean..a walk in donut plains.
@nathanisbored i disagree. see, i could have made it 20 rooms, but it would be boring to watch and play. and you are right, it is completely a math equation. however, it is still insanely difficult. you still need the math to be just rite. and for the most part, i only used frame advance in the first and last room, and in some more difficult spots. however, if you go with the frame advance idea, then is pit of death not insanely hard? and not to mention you could use it on a 100 level hack
You know how usually things look easy, but they're not?
This isn't one of those times.
This thing don't looks easy 💀
@@РоманЧураков-ы9ц ngl seeing a 15 hour old reply to a 7 year old comment is a vibe
@@shady8045true
fr
lol@@shady8045
He does all this, while I don't even know how to use the cape feather.
+Shoco462 psst... try reading the comment again.
OmikronWeapon i freakin stupid
my god
This is a Tas
Jump at full speed then constantly press left
Ohhhhhhhhhh
The beauty of this level is that one can only truly know how difficult it is if one is an avid romhack player. From the outside looking in, this might seem like a modded SMW game that allows walljumps or something LOL
VERY DIFFICULT.
agree. seeing how every single jump, juggle, and glitch *has* to be pixel-perfect drives me insane. i'd like to see a real person try this though. juzcook, ryu, dram (maybe barb... but he became lame)
Princess : Oh Mario thanks for saving me!
Mario : You dont know what i have to do ...
Sorry mario the princess is in another castle
And he finishes it, after 999999999999999 lives being wasted
*I GIVE UP!!* -Bowser
princess peach is in another castle
castle, no, hell spawn
Sorry Mario, the castle is in another princess
Keys = flight
+kaid1337 Ikr
+kaid1337
troll physics
@InsaneKorean77 I can't tell you how hard I laughed
@InsaneKorean77 yo it's 2022 hows goin
Keys floats on air
Step 1: wait for a normal weather
Step 2: cover yourself with Keys
Step 3: fly
So this is what hell looks like.
Millso Gaming this is the surface mind you. harder stuff id deeper down.
this is just the surface, the inner core is much hell-ier than this, watch Item Abuse 3 TAS
I love how friendly is the background music while the levels are extremely hard to play!
It is a very detailed and save-state oriented technique. You must be holding a key, drop it, land on it (since it's considered a platform), and jump while pressing the grab button to grab the key again while jumping. To get to infinite distances, simply rinse and repeat this process while avoiding death in this level.
Good, seems like your all warmed up, now it's time for the level!
Good Luck!
xD
In Japan: "Congratulations, you may now proceed to the tutorial level."
ok, if this wasnt tassed. i give up... g g
I mean a shell jump is pretty difficult to execute once, but 99999 times in a row?
+dragon61rider whats a tas?
+TheFinalBoss726 Tool-assisted speedrun. Seeing as the description even lists rerecords, yes, this was a TAS. Could have been advertised better, but I suppose it should be obvious from the video :p
ignoring the question if the previous comment realized he was replying to the uploader; NO, isn't necessarily obvious from the video, to people who've never heard of TAS. Having a term in the description they're ALSO not familiar with, doesn't change that. Not trying to be a dick, it's just very easy to forget not everyone is familiar with or even aware of 'your' particular sub-sub-community. In this case, they're just going to respond "This isn't real, you suck", not realizing what goes in to making this, or even what the point was in the first place. That would be a shame.
TheFinalBoss726 nice sarcasm
I hope...
OmikronWeapon Well, yeah, I guess, but that's a shame for the uploader. As I said, it could have been advertised better, but simply "TAS" is also jargon, while that's how most UA-cam videos refer to it exclusively. There's no way to win.
Agent M are you saying every _Mario World_ fan should be aware what TASses are? I sure as hell didn't know until a few months ago :p
2:46 explain that shit....
ThePower ProPlay
"i give up"
-bowser may 29, 2011
+ThePower ProPlay "Fuck you, I'm Mario."
Mario sure has a mouth on him.
Income Tax It's called blockclipping, if you jump on a block at the right angle (and speed i think) you're clipping through it. The game is programmed to push you to the left then and so you get clipped through the blocks.
VLunarFangV lel
Jumping on the key while holding it...
that's why he's called SUPER Mario
It would be easier to hand draw each of these frames and animate this video than it would be to TAS this.
LappySheep its not easy it hard
LappySheep no
This makes pit of panga levels look easy
Pit hacks were inspired out of Super Panga World, which was originally only thought to ever be completed by TAS
it seems like none of the people replying to comments understands what a joke is
true
Anyone seen Pangas pit hacks? Item Abuse 1-3.. Imo the hardest of all the pit hacks, but it doesnt really matter cause no one will beat any of them
@@xlixer7641 There's hacks way harder than the Item Abuse ones now
Great, now let's see some GOOD ROM hacks.
How do people make these levels!? This honestly looks like a lot more fun than Super Mario Maker…
@@beastybacon199 the hell?
@@tango2727 he's joking you little moron XD
@@tango2727 lol
Wow, that does look tough! Good thing I listened to the level and quit before entering.
2:35 key bicycle. Samus has space jump, and Mario has a key, and they both function the same way. I can never run out of things to say about this level.
This level of nerdiness is so off the charts, it should get you laid
Incorrect. I once showed my ex my skills in SMW, but she just went fast asleep. We never talked about it again.
You know a hack is hard if Moltov says it's the hardest hack he's ever seen.
2:07 honestly never thought of doing a mid air p switch jump like that before
this is straight out crazy man
I have to live my entire life knowing I'll never be as good as this guy
He was using a TAS(Tool-Assisted Speedrun/Superplay). There was no skill involved.
Even with TAS, you still have to beat the level, it's not like it does it for you.
+Never Lucky But still, TASing a level doesn't prove any sort of skill other than knowing how to use frame advance
funny dog man you know that there is way more involved in tasing. Its not only frame advance. You have to know smw very well to beat this hack even with frame advance and savestates
after 10 years of training you finally do it right
great video mr glitcher xD
Skills brotha. Skills. Hella skills
The day Bowser finally snapped
Thanks Mario, but our princess is in another castle...
1:19 wow
its called Living on the Edge: Part 2, and it is still in production...
The "16th pixel" actually is misleading, because it is not really important. The horizontal position and speed of Mario is much more important than his vertical position or speed in order to perform a wallcatch.
You need speed 33 because you are gonna get inside the wall for a while. It's important to have a good x_position because the wall starts to push you based on it.
What the....
Looks freakin' awesome!
This is actually the most ridiculous thing I've ever seen. Well done.
a women will never how strong his fingers must be.
In the year 3011 this ROM will be considered easy
I can only imagine the frustration that went into making this.
@TheFinalBoss726:
With frame advance, difficulty is shattered. It all becomes a math equation in a way. In that sense, I'd have to agree with Gabronthe. Now if there were a hack of this standard with like 20 rooms, THEN I'd have nothing to say.
yo know i'm a protaser and this shocked me really, so extreme hard new tricks...:O
i miss watching these videos when i was younger
I was obsessed with watching these videos when I was a kid and wanting to make my own level. Then the first Mario maker came out and I kind forgot all about rom hacks.
That may be, but the glitches MMD requires are MUCH easier, none requiring frame advance or LUA script. Just savestates, and probably slowdown are required. Also, there's the fact that I can beat the levels in MMD. I can only do the most basic wall-jumps, while LotE requires a complete mastery of all kinds of hard glitches.
Have you watched ColonThree yet? That makes this look like a tutorial level.
this is a thing of beauty
thank u for this awesome hack.
Now i finally have something to TAS
Damn, you must be a pro at this! I'ts Day 1014789203427092431790243970872147902147908421 for me, and I think I see light off in the distance... no... that's just another shell... Dammit...
This will go down in history as DUDE WTF
My brain can't even process what it just saw
allow me to walk into the other room and have a nervous breakdown
This kind of hacks are too pretty to watch in a gameplay and all, and I know someone will complain about this comment (someone always have to complain at everything), but you have to admit that, from a game developing perspective, those hacks are way too stupid.
Think about it. Who wants to play a game that require machine-alike command input precision, and exploit all short of glitches that most people don't even know?
Me! And i think it's probably fun for some of the devs to watch their games still getting attention after 20 years.
not the general populace. people with TAS equipment, and/or the fanatical dedication to a particular game. I love Mario enough to DL this ROM hack, fail at it for 10 straight minutes, and then watch better people play it
Hmmm, not sure if you two got what I said right. The problem is... you can't beat these kinds of hacks, unless you do what is commonly known as a "Tool Assisted gameplay", which requires an emulator that can slow down the game, go frame by frame so you can input the commands in the right exact frame, save the state of the machine at any point, etc etc.
In other words, watching those gameplays (Or rather TAS), are very pretty. Like, god damn it! I wish I could play like that! And they make it look like if it were possible, but... in the truth, you can't. With a bit of luck you may be able to beat the hack without the frame-perfect command inputs, but you still need to abuse of the savestates, a lot.
If instead of a hack, this was the original game, probably Nintendo would have gone bankrupt. Nobody would want to buy a game, that can't be beaten normally (without cheating). Of course, Nintendo would never release such a thing, but it's a supposition.
And that's why I said that, from a game developing perspective, those kind of hacks are stupid. I'm not saying they are bad or anything, in fact they are OK (you don't pay for them and if you don't want to play them, you just don't have to), they are also pretty to watch, when someone makes a decent TAS like this one, but... I bet you get the point now.
UA-cam Spy No, I still don't get it. You are saying it looks pretty to watch so you pretty much answered your own question. You also asked who would want to do TAS of a game hack. Well.... there is an enormous TAS community and there is a pretty big rom hack community so there are a lot of people that want to do both of those things. Then there are people who just like to watch the finished product. Its the very definition of art. So no, I don't get what you're saying at all. It's not stupid in any sense to me and thousands of other people.
digitalblasphemy1100 You still don't get it, that's true. :)
Read my comments again, please. And in proper depth. You'll see you've completely missunderstood everything of what I said.
TASing this level must have been a living hell.
XD Good job :3 Love that we are just spamming a mario romhack video :p
Let's continue for another 3 months!
*This* *Is* *Amazing*
I miss some really gnarly badass music for that level.
...it's a TAS. It's not hard to complete these hacks when you have slowdown, frame advance and re-recording.
Sad save state noise
26062 save states used in less than 3 minutes of game.
That's insane.
If you see someone beating this without tools, you know it's a Synth.
this is really hard, but I'd love it if these amazing skills combined with some puzzles. then that would be world-class hard. still a marvelous hack!
any skilled taser can perform every trick in that hack with only slow down and rerecords. however, my hack requires frame advance at most points, in addition to some randomness at points that make it extremely hard.
I know one way to make it harder: lower the time limit to around 173 seconds so that you'll have barely any time to spare when you beat it. Still an awesome level!
R.I.P. Kaizo & Everyone Who Has Played It
nintendo ninjas killed all of them
@astarothgr It's a glitch referred to as wall jumping. Mario's foot basically semi-clips into the wall and with very precise button pushing, you can jump like you were jumping off the block.
Not really sure. But let me tell you, this level is so insane that it makes kaizo look like it is for babies.
Good luck!
little jimmy: im gonna get my moms keys and fly away!
Awesome!
What emulator do you use?
i'ver so much respect for people like this, i've played smw a very very often times with all 96 levelendings and the lavajump in that on dinocastle after the woods but hell even with quicksave/load and slowmotion i couldn't do things like that... O,ô
The way Super Mario Bros. Is meant to be played.
Crazy.... awesome tas! :D
This hack is not meant to be played for fun. It's just meant to entertain viewers.
This is GOLD.
you know your a boss when you do this
What happened to the rock part you showed me?
Anyways this looks pretty freaking awsome.
All the shit he goes through just to get peach. The dude the real mvp.
It was lovely :3 How was yours? :3
Nice job making a pit hack with puzzles.
@TheFinalBoss726:
Well I still think, even if you don't, I'd like to see someone else make a hack of this standard with a bunch of rooms like IA. I have a couple creative ideas, but not enough for a hack, and I probably couldn't test them with my level of skill.
This doesn't look humanly possible
Yxng Drez it is, but extremely unprobable
DeRirobugged that's the answer i've looking for years
Ok
That was a bit exagerated
Oh god...and I thought completing my tas of Springboard and Shells was an accomplishment. Hey, one things for sure, this hack makes Kaizo look like a walk in the park...er..I mean..a walk in donut plains.
i wanna try this hack.. after i learn to shell jump XD
Nackles42 lol
The hack 'Learn 2 Kaizo' is great for learning all the smw tricks, dont expect to beat this though lmao..
Beat the intro. Once I figured out the "going through the slope trick" it was pretty easy
Hardest hack ever.
This title is so true!
Surely this wasn't designed with actual humans being able to beat it in mind, right?
Great hack! But with a cool boss it would be even better
Juggling those keys is ridiculous👌💵
All of that for a simple grammatical error. Tisk tisk my swordling.
the fudge was going on half the time!
Nice, now try this blindfolded.
Chuck Norris only dreams of being this good...
MAN ITS IMPOSSIBLE! did you realy pass this level? if you did, did you use a record tool?
Hello Again. Haven't seen you in a while xD
@Dudeofmanyhobbies im human, and its not for anyone else to play :P it was just to entertain people for 200 subscriber special :D
my face when you starting to beat the level: O_O
@nathanisbored i disagree. see, i could have made it 20 rooms, but it would be boring to watch and play. and you are right, it is completely a math equation. however, it is still insanely difficult. you still need the math to be just rite. and for the most part, i only used frame advance in the first and last room, and in some more difficult spots. however, if you go with the frame advance idea, then is pit of death not insanely hard? and not to mention you could use it on a 100 level hack
After seeing this video, I'm willing to believe that anything in Super Mario World is possible.
i can beat this without tas... hold my beer
This is really gangsta man
Yes xD And I totally agree with your comment that you posted 4 days ago :3
@JojogoezQQ read the description, thats what it is there for :P
YES YES YES YES YES I DID THE INTRO LEVEL YEEEEEEEEEEEEES