JetStarfish Doesn't Understand Minecraft - Exploration Problem Response

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 517

  • @glovemiester
    @glovemiester 4 місяці тому +705

    "Ancient cities are useless because the player is later in the game when they encounter them, so lets lock ancient cities to later in the game" what the fuck was he thinking?

    • @RossLemon
      @RossLemon 4 місяці тому +99

      What's hilariously ironic about that is that in my current survival world there's an ancient city literally right by spawn. And I raided it within the first few days of playing.
      Edit: I also found out about 2 more ancient cities a few hundred days later in that world. Of course I was already full netherite when I found the other two. But they were also literally right at spawn.

    • @enn1924
      @enn1924 4 місяці тому +30

      ​@@RossLemon I also always try to raid one early game for those sweet prot 4 diamond leggings

    • @teaoftraffic
      @teaoftraffic 4 місяці тому +61

      and the funniest part?
      *He went out of his way to IGNORE Shift Sneak.*

    • @glovemiester
      @glovemiester 4 місяці тому +17

      teaoftraffic@@teaoftraffic OH MY GOD I DIDN'T NOTICE THAT BIT FDSDFFFDDS

    • @siravyaverageyoutuber5802
      @siravyaverageyoutuber5802 3 місяці тому

      actual idiot brain.

  • @skullcreeper4406
    @skullcreeper4406 4 місяці тому +735

    Jetztarfish thought it was terraria

    • @jbweekly551
      @jbweekly551  4 місяці тому +87

      @@skullcreeper4406 it does seem that way doesn't it lol

    • @ProjectionProjects2.7182
      @ProjectionProjects2.7182 4 місяці тому +8

      Exactly lol.

    • @Targetstrike
      @Targetstrike 4 місяці тому +70

      If one wants Terraria, then one should play Terraria

    • @Zom_bike
      @Zom_bike 4 місяці тому +25

      If like you want to play terraria, doing it in minecraft isnt good really just play the og game

    • @Onyxcats
      @Onyxcats 4 місяці тому +8

      I thought he was thinking of don't starve together

  • @PanzErika131
    @PanzErika131 4 місяці тому +211

    4:53 as someone who builds with copious amounts of stone variants, a haste II beacon is a must-have if I want to get anything done lmao

    • @jbweekly551
      @jbweekly551  4 місяці тому +23

      @@PanzErika131 Amen to that dude. Or just clearing out lots of land in general lol

    • @CODEX_GACHA
      @CODEX_GACHA Місяць тому +4

      Real, tying to recreate the great wall of china is hard when all of it is STONE.😀

  • @frogmouth2
    @frogmouth2 4 місяці тому +270

    I’m actually happy jetztarfish made that video because it was so bad, it made people realize that all the other “new minecraft sucks” videos are bad too.

    • @littlemoth4956
      @littlemoth4956 4 місяці тому +28

      Not all of them, there are some valid criticisms.

    • @Wallish-q3n
      @Wallish-q3n 4 місяці тому +27

      @@littlemoth4956yeah, just the nostalgia bait don’t get the point of the game type

    • @elephantyarn7378
      @elephantyarn7378 Місяць тому +1

      @@Wallish-q3n Are you sure you don't get the game type either? You seem to suggest implicitly that there is one type of game that Minecraft is, which survival exploration fans are foolishly oblivious to.

    • @CODEX_GACHA
      @CODEX_GACHA Місяць тому +6

      Like dont get me wrong mojang as a company is somewhat money hungry and bad BUT they are one of the few who still updates games to this day for free😀

    • @YueZhuang-pt6ff
      @YueZhuang-pt6ff 16 днів тому +1

      new minecraft are not the best, but old minecraft are not better

  • @Naniblocks
    @Naniblocks 4 місяці тому +158

    i'm surprised you didn't mention him outright saying builders are pussies in the video. acting like he's above the rest of the playerbase while wanting the game to be what it's not.

    • @jbweekly551
      @jbweekly551  4 місяці тому +45

      @@Naniblocks I don't wanna get involved into petty things like that lol

    • @Naniblocks
      @Naniblocks 4 місяці тому +12

      @@jbweekly551 fair

    • @IRsBlueManMoney-Channel
      @IRsBlueManMoney-Channel 2 місяці тому

      @@jbweekly551 *VROOOOOM*‧₊˚・::。・::・゚☆☾... 💻☾✇✇υт... luminescent codex... *RATTLE RATTLE‍*♂☾✇✇υт... flashin lights... *CHUGGA CHUGGA FWOOOOSH‍*♂☾✇✇υт... pettiness psykolodji... *RATTLE RATTLE‍*♂☾✇✇υт... small mindednss... *VROOOOOM*‧₊˚・::。・::・゚☆☾... 😒☾✇✇υт... luminescent shadows... *GZZZZT‍*♂☾✇✇υт... reflecting insecurities... *RATTLE RATTLE‍*♂☾✇✇υт... 闇☾✴✧☽... human natur... *VROOOOOM*‧₊˚・::。・::・゚☆☾... 🐜☾✇✇υт... bioluminescent bugz... *RATTLE RATTLE‍*♂☾✇✇υт... crawling in mindz... *GZZZZT‍*♂☾✇✇υт... infecting thoughtz... *CHUGGA CHUGGA FWOOOOSH‍*♂☾✇✇υت... psykolodjik warfare... *VROOOOOM*‧₊˚・::。・::・゚☆☾... 💣☾✇✇υт...

    • @elephantyarn7378
      @elephantyarn7378 Місяць тому +1

      @@Naniblocks "wanting the game to be what it's not" What is the "it" that the game is not? Surely you aren't suggesting Minecraft isn't a survival game that encourages exploration, right? To suggest that is to ignore the existence of every structure in the game, and survival mode itself.

    • @Naniblocks
      @Naniblocks Місяць тому +13

      @@elephantyarn7378 minecraft is a survival game that encourages exploration but it is, at its core, a game about building. jet saying that builders are pussies is him saying that the core aspect of minecraft doesn't matter

  • @Ctrl_Shift_
    @Ctrl_Shift_ 4 місяці тому +301

    The whole beating the dragon early thing is kind of untrue. Most casual players go to the nether very scarcely, and almost never go to the end, much less kill the dragon. That being said, it highlights your points even further. Minecraft is about building. Just about everything you need to build something great is in the overworld. The deep dark/ancient cities, the nether, and the end provide a good risk reward ratio for players that like to go adventuring, but they are still largely optional. Building and creating has always been the heart of Minecraft.

    • @jbweekly551
      @jbweekly551  4 місяці тому +40

      @@Ctrl_Shift_ And that's why I've loved the game for so long!

    • @catboygremlin
      @catboygremlin 4 місяці тому +24

      I'd like to second this message.
      hi I've been playing since before the dragon was added, and I've never fought her in vanilla survival. either creative or modded.

    • @jbweekly551
      @jbweekly551  4 місяці тому +12

      @@catboygremlin Nothing wrong with that!

    • @mannymushies5241
      @mannymushies5241 2 місяці тому +8

      I started a survival world in march of this year and I didn't kill the ender dragon until the other day. Doing it this way makes the game more fun imo I feel like it gets boring trying to rush through everything as quickly as possible.

    • @jbweekly551
      @jbweekly551  2 місяці тому +4

      @@mannymushies5241 That's totally fine! Everyone plays at different paces!

  • @EmberOldAccount
    @EmberOldAccount 4 місяці тому +330

    While I do think there is a problem with exploration, jetstarfish's ideas suck. None of his ideas actually adress the two small problems I have, and the ancient city thing makes it actively worse

    • @jbweekly551
      @jbweekly551  4 місяці тому +44

      @@EmberOldAccount interesting, what are you two problems with exploration? No judgement! Just curious of others ideas!

    • @EmberOldAccount
      @EmberOldAccount 4 місяці тому +1

      @@jbweekly551 the main problem I have is kinda more of a problem of frame of mind. When you set out to do exploring, it's generally more of a "I'm going to walk in a direction until I find the one thing I'm after" or a "Imma open chunkbase to see where the thing I need is and then travel in a straight line until I find it" and while that works I guess, it generally feels more like a chore. So my main fix would probably be just more small points of interest like desert wells and stuff with like a chest, pot, or suspicious sand, just little stuff to interest you, then exploration would be a little more like following cool breadcrumbs until you stumble into a bigger structure.
      And maybe you could use the explorer maps as a breadcrumb trail too. You go to a village and get a woodland explorer map, and at yue mansion maybe you now find a map to an ancient city there, then the ancient city leads to a stronghold amd now a small trip turned into a big fun adventure.
      But if all trips become big adventures, this runs into my second problem, inventory.
      Mojang already did great work with the bundles, but maybe some pre-ender drangon way of carrying a singular item in bulk as well would mean you could stay out longer even before unlocking shulker boxes.

    • @krishacz
      @krishacz 4 місяці тому +76

      @@jbweekly551 i'm not Ember but i also do agree there are problems. One of them is actually the loot. Most structures give you one or two unique things and then junk that you can find everywhere, or craft yourself with ease.Wow look, there's more rotten flesh and string, oh and an iron ingot! And sure, not every thing you get from a structre should be crazy OP and hyper useful, but I think one or two neat unique things for each structure (can just be decorative tbh) would go a long way.
      I also do agree that loot levels are horribly unbalanced for the structure's difficulty. While yeah, the ancient city is not an endgame dungeon and is actually fairly easy, there are problems with others. Woodland Mansions for example have arguably _worse_ loot than desert or jungle temples (which can give you diamonds!) despite having active enemies to fight and not just traps. I'd actually say that the mansions are one of the hardest structures to go into. While yes, you can get diamond armour there, most of the things in chests there are the same old you can get in a dungeon room. They used to be the only place to get totems but those are somewhat trivial now with raid farms (even after the nerf)
      Speaking of traps, the other problem is that a lot of the structures are outdated and very simple, so they're boring. Once you've seen one desert temple, you've seen them all, and the trap is trivial to overcome. it's basically just free loot now.
      I do also agree with Jet's point about bases, somewhat. The only differences between most of the biomes in minecraft is the building blocks you get, and water freezes in the cold ones. I think it would be cool if crops grew at different rates in different places, so if you wanted a large amout of both pumpkins and melons, you'd have to have two farms at different places. Otherwise all your exploration is just a trip to the mining desert to destroy some more landscape for your needs.
      And the biggest problem is kind of intrinsic to what minecraft is so it can't really be fixed: the exploration is not structured because everything is RNG. while in an rpg you can have harder dungeons the further the player gets, minecraft has no such system and can't really have it as a sandbox. What you find is just entirely random, you could have a mansion right by spawn or a kilometer away. This problem is exacerbated on multiplayer servers, where you must go to a great distance to find actually fresh unlooted structures.
      wow i wrote a lot more than i expected lol

    • @kalele60
      @kalele60 4 місяці тому +9

      @@krishaczthe junk items wouldn’t be as bad if they didn’t take up so much space

    • @shellpoptheepicswordmaster755
      @shellpoptheepicswordmaster755 3 місяці тому

      Bundles

  • @IceFireofVoid
    @IceFireofVoid 4 місяці тому +262

    The Deep Dark is, no joke, one of the safest areas in the entire game. It has no naturally spawning hostile mobs. Ancient City spawning is very predictable since it is tied to tall mountain biomes. You can start on a fresh world and very very easily loot an Ancient City with absolutely nothing. Just crouch and use wool. And if the warden spawns, it takes him so long to emerge that you have plenty of time to leave his detection radius and just wait for him to leave. I'd say the best time to loot the Ancient City is early/mid-game. And the loot is absolutely insane for how easy it is to get. It's like walking through a mushroom island except you get diamond pants and god apples handed to you. Plus the inclusion of diamond hoes, the best tool to break skulk. The deep dark is functionally a giant exp battery and you can easily disable the screamers and then simply mine the skulk to get loads of levels super easily.

    • @jbweekly551
      @jbweekly551  4 місяці тому +27

      @@IceFireofVoid Well said!

    • @mosshivenetwork117
      @mosshivenetwork117 4 місяці тому +8

      That's why we need Deep Dark: Regrowth.

    • @RFBG-u8b
      @RFBG-u8b 4 місяці тому +17

      So the ancient city can be made into a full blown bunker if you have the time, interesting.

    • @sboy2044
      @sboy2044 4 місяці тому +4

      ☝️🤓 erm actually deep darks in general tend to be under mountains, and not every deep dark has an ancient city (matpat lied lol)

    • @IceFireofVoid
      @IceFireofVoid 4 місяці тому +5

      @sboy2044 Not every deep dark has an ancient city, but if you find a very big mountain biome, you'll likely have a larger deep dark under it, and because the deep dark occupies a larger area, your chances of having an ancient city generate there increases. It isn't a guarantee to find one, but it is fairly predictable. No map needed.

  • @bradugar
    @bradugar 4 місяці тому +101

    Making Ancient Cities rarer and tied to later game progression seems like an odd choice honestly the hardest part of the game is Piglin Brutes & Bastions they will ignore Gold & deal a lot of damage on hard mode if you’re in a elytra with Netherite armour you are 2 hits away from dying. They can group up on you unlike a warden

    • @jbweekly551
      @jbweekly551  4 місяці тому +18

      @@bradugar Oh man the brutes are brutal.. no pun intended. I actively avoid going into the bastions lol

    • @wazpiro1
      @wazpiro1 Місяць тому +1

      considering that a netherite upgrade is the main reward, the final tier of equipments, it seems fair. And almost all QoL/ late game equipment are also locked the same way or rng (swift sneak, soul speed, mending, trident, elytra and beacon) which make sense because they're op.
      Btw: you can use lava and fire res to clear bastions easily without knowing the speedrun tech. lava is great at slowing and damaging mobs

  • @minestar2247
    @minestar2247 4 місяці тому +50

    6:32 the irony of him saying that mojang doesnt do it
    Is that mojang already spreads resources across different biomes
    Like how mountains have more irons and emraulds while messa have more gold(thus gold mines)

    • @Kemuja
      @Kemuja 3 місяці тому +2

      Wai-, huh?
      That's news to me.

    • @themc3140
      @themc3140 3 місяці тому +3

      And lush caves have more copper, I believe

    • @minestar2247
      @minestar2247 3 місяці тому +1

      @@Kemuja the more you know

    • @wazpiro1
      @wazpiro1 Місяць тому +2

      @@themc3140 dripstone*

    • @vasilyd8578
      @vasilyd8578 Місяць тому +1

      Mountain biomes aren't coded to have more iron, just iron (and coal) ore spawns more frequently with the bigger height, but because mountains are generally taller, you'll find more iron and coal there...

  • @Scampwick69
    @Scampwick69 4 місяці тому +34

    Omgosh I thought I was tweaking when I noticed grass was different colors

    • @jbweekly551
      @jbweekly551  4 місяці тому +8

      @@Scampwick69 No no, it's definitely different colors lol

  • @hatmanbuilder
    @hatmanbuilder 4 місяці тому +61

    I liked his minecarts ideas. I remember people building a minecart metro, now minecarts are used only for utility stuiff.
    The thing that bothers me is everyone is calling out Starfish for a payed mod, but... other people like Whimzee (the "I coded X update in 7 days" guy) is doing for quite a wile now.

    • @jbweekly551
      @jbweekly551  4 місяці тому +30

      @@hatmanbuilder I think minecarts could use an overhaul for sure! And I've never heard of that person I don't think, but the paying part doesn't bother me a ton, it's the making up a problem to them fix with a pay wall that I don't like.

    • @ratlinggull2223
      @ratlinggull2223 4 місяці тому +9

      Whimsy is another entire can of worms.

    • @christiancinnabars1402
      @christiancinnabars1402 4 місяці тому +12

      Paid mods are _unanimously_ against EULA, so... those other people better read up good before Mojang comes knocking.

    • @magicalchicken5667
      @magicalchicken5667 3 місяці тому +3

      @@christiancinnabars1402 Mini-rant: fully reading up on it actually paints a different story, people always take that one line out of context and miss the very stupid way they define mod around it. "something that is your original work and does not contain a substantial portion of our code or content" (Don't think anyone needs to be a lawyer to laugh at this)
      They add later on "you only own what you created" so they're effectively saying you can't sell what you own.
      The only cases they'd do something about (and have in at least one case) are if a "mod" is using their code/assets. Mojang can't (and shouldn't of course) tell people how to use their own created property (assuming everything in it is so) The mod in question definitely wasn't at all worth being paid, but I just get a bit annoyed by the rampant misread of the EULA going around for a long while. I have never seen anyone quote or show anything but that one line (although that line alone still wouldn't hold up anyway)

    • @maca76
      @maca76 2 місяці тому +1

      @@magicalchicken5667 while fair we are not lawyers and fandoms are always on the verge of copyright infrigement. The mod proposed, doesnt actually add anything? it just tweaks certain values, rarity, velocity, etc. So its not even in that realm of something he created.

  • @mfmaanu
    @mfmaanu Місяць тому +11

    He clearly didn’t spent 2 hours finding a desert just to find cactus and make green Dye

    • @jbweekly551
      @jbweekly551  Місяць тому +3

      @@mfmaanu Boy do I know this feeling too well. Lol

    • @animalnerd4368
      @animalnerd4368 4 дні тому

      See I don’t have this problem since I play with the fossil and archaeology mod and you get a LOT of cactus green in that mod

  • @sufi09853
    @sufi09853 4 місяці тому +28

    10:01
    What makes this ten times worse, is that JetStarFish is intentionally breaking Mojang's EULA Rules by selling the Mod for $8 on Patron. I know that might be a minor point, but when you look at it in context, then that might explain why JetStartFish took down the original comment about the Mod on UA-cam. Because he knew he would be in trouble if Mojang found out about it.
    He even knew this was a possibility from the start. So my question is this. Why would he intentionally do something he knew the risk of, and decided to go through with it anyway? It just dose not make any sense.
    EDIT: Tho, I do think Mojang should add more bosses. Because I don't know if it's me, but I think two bosses is rather weak. I know this game is a sandbox, but I do love fighting bosses from time to time (outside of my obsessive building hobbies I do in the game). For example, in a completely different game called Terraria, there's this boss called the Empress of Light. And that boss is just so cool in comparison to the Ender Dragon or Wither. And I also love fighting it every time in comparison to the Ender dragon. Yes the boss is in a 2D game, but I think Mojang can take some inspiration off of the Empress of Light and just make something similar to it in a 3D space.

    • @autismandgaming4532
      @autismandgaming4532 3 місяці тому

      Weirdly the Elder Guardians and Warden are considered bosses in game, but they don’t have healthbars

    • @sufi09853
      @sufi09853 3 місяці тому

      @@autismandgaming4532 Yeah it is weird. That's why I kinda considered them as structure bosses. Bosses that act like traditionally bosses, but aren't really actual bosses in the danger sense.

  • @Honestmairda
    @Honestmairda 4 місяці тому +14

    Jet should stay OUT of the kitchen before he gets his licence revoked

  • @urielisidore9963
    @urielisidore9963 4 місяці тому +95

    Good video and also great builds. Something I've noticed about these players is that they always shoot their video on some world they spent a few hours in. They never shoot their videos on a world they have countless of hours in. I guarantee he is one of those players that creates a new world, gets to the end game as fast as he can, gets bored and quits. Rinse and repeat.

    • @jbweekly551
      @jbweekly551  4 місяці тому +11

      @@urielisidore9963 Yeah it would definitely seem that way, I don't think I've really started a Minecraft world until at least 20-30 hours into it, THEN the fun really begins lol

    • @IceFireofVoid
      @IceFireofVoid 4 місяці тому +8

      Yeah I really feel that disconnect especially when he talks about players never feeling the need to leave the spawn biome or build elsewhere like...what? I have never ever played on a world where that was the case. Solo or multiplayer. Every world I have ever played on we have all kinds of farms and builds all over the place and this is required if you want to benefit from the unique resources and mechanics of the different biomes. Like almost every auto farm to exist requires you to go to a specific biome or generated structure for its mob, resources or unique spawn mechanics and climate conditions.

    • @jbweekly551
      @jbweekly551  4 місяці тому +3

      @@IceFireofVoid exactly! Someone who understands lol

    • @mintycookies1327
      @mintycookies1327 4 місяці тому +10

      He’s clearly never been nomadic while looking for a cool base spot

    • @jbweekly551
      @jbweekly551  4 місяці тому +7

      @@mintycookies1327 It can be tough finding a nice spot to call home for sure. Lol

  • @pickledapplez
    @pickledapplez 4 місяці тому +45

    10:18 lol an infomercial is so true

  • @shatteredlazuli8092
    @shatteredlazuli8092 4 місяці тому +8

    9:03 Oh, this reminded me of a video I saw of someone playing his mod and he made so that ice melts in the nether, so you can't build ice tracks or bridges to go around faster.

    • @jbweekly551
      @jbweekly551  4 місяці тому +3

      @@shatteredlazuli8092 How unfortunate. Lol

  • @elcatrinc1996
    @elcatrinc1996 3 місяці тому +6

    The true purpose of Minecraft is to dry lava oceans using gravel in survival

    • @jbweekly551
      @jbweekly551  3 місяці тому +2

      @@elcatrinc1996 Amen to that lol I'll be there before long

  • @courtneyflurry2439
    @courtneyflurry2439 4 місяці тому +63

    Great video!! I had a lot of qualms with Jetstarfish's points as well. Although there is one thing you mention that I do disagree with: Many players do not beat the dragon early game, in fact a lot don't beat it at all. (A lot of beginner gamers and casual players play minecraft, especially since its only E10) I personally like to build several farms and work on villager trading before even attempting to find the stonghold, it just works best with my playstyle. That being said, I think the beauty in minecraft is being able to do things in whatever order you want, which is why I HATED his idea of blocking the map to the deep dark behind beating the dragon. (EX: mojang recommends waiting until you have iron to go to the nether, could you imagine the OUTRAGE if lighting the portal was locked behind crafting iron tools?)

    • @jbweekly551
      @jbweekly551  4 місяці тому +14

      @@courtneyflurry2439 That's fair, might have presented that point as a biased pov because that's what I do, usually I go into the dragon fight in mostly iron gear with diamond weapons but again that's just me lol

    • @manachromeYT
      @manachromeYT 4 місяці тому +6

      I've been playing for over ten years and I've only killed it twice

    • @jbweekly551
      @jbweekly551  4 місяці тому +3

      @@manachromeYT I killed it I think 21 times total in my current world just to unlock all the portals in the end

    • @manachromeYT
      @manachromeYT 4 місяці тому +3

      @@jbweekly551 I killed it just for the bedrock achievements

  • @NCXDKG
    @NCXDKG 4 місяці тому +28

    Magma cubes not only suck, but if they were real life objects they'd turn into black holes by how much they suck. Imagine going to the nether at your base and you just so happen to land in a basalt deltas (I somehow got unlucky and got it both times in both of my main survival worlds). Now you'll have to work around the tricky terrain, and also avoid getting jumpscared by the magma cubes that can fall down from higher parts of the biome. Half the time those little- oh wait, no, *big* gremlins can actually be a serious danger as they can knock you into lava, and it's quite easy to fall into lava in such a lava rich biome. I cannot explain to you how much they've hurt me throughout my Minecraft career. So much stuff lost, so many deaths, infinite suffering from being knocked around like I'm some kind of beach ball to them. Especially considering the fact that nether mobs don't care about light levels as much as overworld mobs, magma cubes are nothing to scoff at.

    • @jbweekly551
      @jbweekly551  4 місяці тому +13

      @@NCXDKG Bro I've never related to a comment more in my life. My old main nether portal for my old base in this world was in a basalt Delta and you're absolutely correct. It's hard to navigate and the magmas are just CONSTANTLY bumping into you and smacking you around, sometimes into the 1x1 block of lava that the basalt deltas have, it's so brutal lol

    • @NCXDKG
      @NCXDKG 4 місяці тому +3

      @@jbweekly551 Then why did you say "magma cubes don't suck"?

    • @jbweekly551
      @jbweekly551  4 місяці тому +10

      @@NCXDKG Because I love slimes too much, and magma cubes are like the worse version of them. So my heart won't let me say they suck, even though they are not fun to be around xD

    • @NCXDKG
      @NCXDKG 4 місяці тому +6

      @@jbweekly551 so despite magma cubes making our lives living hells, they don't suck because they're related to their overworld cousins.
      I can't blame you. All slimes want to do is hug you, including magma cubes.

    • @SupersuMC
      @SupersuMC 4 місяці тому +5

      ​@@NCXDKGOlaf would love magma cubes. They give _very_ warm hugs. ;)

  • @pesss_7681
    @pesss_7681 4 місяці тому +27

    pretty unrelated
    but would you ever make a video showing the world from the background footage? your builds look really neat and i would like some inspiration lol

    • @jbweekly551
      @jbweekly551  4 місяці тому +7

      @@pesss_7681 No worries friend! And I actually have a world tour that I did not terribly long ago on my channel so you can go there and it will show you everything I've done in the world up to that point! The next videos following the world tour are finishing things I couldn't before the tour so if you're interested in the Slime City in particular feel free to watch that one as well!

  • @LepidoliteMica
    @LepidoliteMica 5 місяців тому +54

    Jet's been getting torn apart for this take, and really it boils down to the very first thing you said. You recognize that there's no right way to play, and come out stating that at the beginning. He doesn't, and he outright dismisses the vast majority of the playerbase as being cowards for their choice of play style. It's fine to play the game however you please; what's not fine, and in fact wholly disingenuous, is arguing that your particular play style is the correct one and the game needs to be rebalanced around it, and it's even worse that his video is essentially a half-hour ad to impressionable viewers for a mod that breaks the EULA by being (initially) purchase-only.

    • @jbweekly551
      @jbweekly551  5 місяців тому +15

      @@LepidoliteMica Yeah that's how I felt watching it, because it almost seemed like he thinks the way I play is inherently bad or wrong. I couldn't really care less about the look for the bosses, but if they give me a new biome or structure that gives me building tools I'm going to hunt it down to the end of the earth lol

    • @Skywarslord
      @Skywarslord 2 місяці тому +7

      I felt straight up insulted. He called my playstyle (Building and roleplaying with friends) which I have fun with cowardly and says that everyone who aren’t drooling toddlers on their IPad is finding Minecraft boring.
      He straight up calls 90+% of the community drooling toddlers because they get fun out of anything other then rpg elements?? Wtf???

    • @jbweekly551
      @jbweekly551  2 місяці тому +2

      @@Skywarslord Yeah but don't let it insult you, it's just words! Play how you want to play and if you find enjoyment out of it that's all that matters! That's what I do, I play how I like too :)

  • @Pepstep_07
    @Pepstep_07 Місяць тому +7

    if he wants a more RPG-esque experience he should play terraria. If he wants a harder survival experience, vintage story has been gaining steam too. and the best part is both of those games and minecraft are good and offer their own unique fun experiences off a similar "sandbox" base idea. These "new minecraft bad" people just need to play other games at this point because they want something from minecraft which it never offered to begin with

    • @jbweekly551
      @jbweekly551  Місяць тому +1

      @@Pepstep_07 Couldn't agree more!

  • @tasman90
    @tasman90 4 місяці тому +6

    Your world has come a long way, I remember when it was but a seedling, and now its blossoming into a Beautiful flower. It Is so cool to see it all come together.

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@tasman90 It has come a very long way and it's been so cool to see it change overtime!

  • @KCUROV
    @KCUROV 4 місяці тому +8

    I agree with your point about traveling to new biomes for unique blocks. I wanted to add on that if you play with large biomes enabled, you sometimes have to travel very far for those unique blocks and along the way, you'll invariably find structures or other biomes with unique blocks, so the time it takes to find the perfect blocks for your build can take a lot longer, and because of that, you see a lot more of the world and you get more milage out of playing.
    On my SMP, our world has been around since 2018, around the time of the Aquatic Update, but it took us two years of playing off-and-on to even find a desert biome, since our spawnpoint was near cold biomes and we generated the world with large biomes enabled. Along the way we found a lot of other cool biomes and we added their blocks to our builds. When they added the Armadillo, we went on an expedition to find it, and when we found the mesa biome, everyone flocked to it since we hadn't found one yet and because it was a neat sight. We had a similar situation with mangrove wood and mud.
    Even for simple blocks, it was a rewarding experience by itself to journey out and go looking for them.

    • @jbweekly551
      @jbweekly551  4 місяці тому +4

      @@KCUROV Very well said! Sometimes it takes a while to find the biome you need but when you do it's super rewarding!

  • @tahary-z8q
    @tahary-z8q 4 місяці тому +28

    Jet is like the first boss in any videogames , all newbies kill him to level uo fast

  • @Basegud
    @Basegud 4 місяці тому +9

    To be fair though, its not like Minecraft hasn't been trying to go a little more RPG like in recent updates. Theres always new structures with loot that a lot of people will find subpar at best, like trail ruins really give you one purple candle for breaking like 3 shovels digging it up. They've definitely been coming off of the RPG mindset in the last 2 updates though and I do agree that Minecraft isn't really an RPG game. Its about making the world your own really

    • @jbweekly551
      @jbweekly551  4 місяці тому +7

      @@Basegud There are a few RPG elements to Minecraft for sure, but it doesn't come close to tailoring the game in a way that could even be considered an RPG

  • @tntmaxter8607
    @tntmaxter8607 4 місяці тому +10

    No no, magma cubes DO suck, just in bedrock tho, they can almost insta kill because of their attack cooldown

    • @jbweekly551
      @jbweekly551  4 місяці тому +5

      @@tntmaxter8607 HOLY are you serious?! They can instakill you? I mean they kinda can in Java by bumping you into the 1x1 lava block in the basalt deltas which happened to me twice while building my ice roads in the nether lol

    • @tntmaxter8607
      @tntmaxter8607 4 місяці тому +3

      @@jbweekly551 almost insta kill, you know. You can probably look up videos of people dying in seconds to slimes in general, but more from magma cubes as they have more damage i think.

  • @LyricAndCompany
    @LyricAndCompany 2 місяці тому +2

    My only issue with the ancient cities is the recovery compass. I'm AWFUL at the game, I just like grinding materials and making silly little farms. I have yet to raid an ancient city without dying. I'm really terrible with direction too. Having something like a recovery compass would help me a lot to not play with keep inventory on 24/7, but I'm too weak/inexperienced to get the pieces to make one. Someone who is good enough to not be dying constantly is going to have an easier time actually getting and making one, but by that point, they're a lot less likely to _need_ it.

  • @madelynscorner
    @madelynscorner 4 місяці тому +23

    shulkers *are* genuinely so annoying to fight and yeah if you get the drop on the singular one in the ship then sure they're easy but getting to end city loot is much more difficult then jet makes it out to be

    • @jbweekly551
      @jbweekly551  4 місяці тому +3

      @@madelynscorner I agree 100%

    • @IceFireofVoid
      @IceFireofVoid 4 місяці тому +9

      It's so funny how he whines about how hard the deep dark and Ancient City are when all you need to loot everything is a pair of shears but the elytra which he claims is super easy to get requires you:
      Going to the nether (hardest area in the game) to fight enough blazes to craft eyes of ender with pearls (can be obtained in a number of ways), finding the stronghold, beating the ENDER DRAGON, one of the only 2 bosses in the entire game, traveling thousands of blocks out over the void which you can easily fall into and lose ALL YOUR GEAR, find a rarer variant of the end city with an air ship and then survive all the shulker spam to get the elytra.
      Yeah it's still easy to do all that especially with slow fall potions because Minecraft is generally an easy game, but the elytra takes a significant amount of work to obtain and he kind of sweeps that all under the rug.

    • @jbweekly551
      @jbweekly551  4 місяці тому +4

      @@IceFireofVoid I agree, he makes it seem like a small journey to get the Elytra and it's more of a task than that

    • @jonnyblaze2692
      @jonnyblaze2692 4 місяці тому

      Maybe it's the full prot 4 diamond armor but I've found the shulker tower rooms super easy to get through, I just let them levitate me to the top and then fight my way down with feather falling 4

  • @Raid_Unicycle
    @Raid_Unicycle 4 місяці тому +9

    This video is really good and while I have nothing against Jet, I do HEAVILY disagree with his arguments glad to see more people who are against this ideology of "Minecraft is a RPG dungeon crawling, boss fighting game." If these guys don't want (or know) how to build then just play Hypixle skyblock or something that satisfices what there asking for. But on a lighter note, love the B role you have really good building skills!

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@Raid_Unicycle Thank you! I don't know if I can say I have good building skills but I try my best xD

  • @comet.x
    @comet.x 4 місяці тому +14

    oh i thought this was a different exploration problem minecraft video.
    I forget the name, but in it they point out just how tedious exploration often is, because It's often a huge time investment (and sometimes straight up unreasonable) to find something specific without using external tools. Easiest example being slime chunks

    • @SupersuMC
      @SupersuMC 4 місяці тому +3

      Slime chunks are easy. Just light up the area underground and they come out of the woodwork. Or find a swamp.

    • @comet.x
      @comet.x 4 місяці тому +1

      @@SupersuMC easier said than done
      finding a swamp in survival is luck based and can take hours of just searching, or minutes. or you might even already know where one is.
      for underground, slimes have very, very specific spawning conditions, and completely lighting multiple chunks worth of cave is not reasonable. easiest way is digging a wide tunnel and lighting that, which is still very time consuming

  • @B.L.U.S
    @B.L.U.S 4 місяці тому +4

    Altough im not a great builder i do have my own personaly decorative preferences being that i like to keep my base the feeling of natural
    Like im not going to make eveything weirdly plain or remove all tall grass
    I prefer making the area where i live look like that if everything i built got removed
    Nothing would change

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@B.L.U.S that's a cool style though!

    • @B.L.U.S
      @B.L.U.S 4 місяці тому

      @@jbweekly551 although tomorrow I do pretend to make a minecart railway as those are actually useful as of the new snapshot
      For 2 reasons
      First move across my world spawn and my a new base I'm gonna make on my favorite biome:, snowy plains
      Second allow me to find my base no matter what because I don't use the f3 menu personally as I think it invalidates a bunch of cool mechanics of the game

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@B.L.U.S I use the F3 menu for mostly the day count but also the coordinates to set up nether portals

    • @B.L.U.S
      @B.L.U.S 4 місяці тому

      @@jbweekly551 oh yeah nether portals I only do them on multiplayer where a friend can just make a portal on the roof and then we share a map to find each other

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@B.L.U.S That's a cool way to play! I like that lol

  • @Saliandros
    @Saliandros 4 місяці тому +7

    I'm glad UA-cam finally recommended a video that aligns with my interests! For some reason, the algorithm has been suggesting videos that criticize my favorite sandbox game, Minecraft, which isn't a viewpoint I share.
    What I love about Minecraft is the freedom it offers-you can play it however you like. Whether you want to live in a dirt house until you beat the Ender Dragon or build a mansion first, there’s no right or wrong way to enjoy the game. I’ve seen a lot of 'Minecraft is boring' videos lately, which doesn't reflect how I feel at all.
    I appreciate your perspective much more than JetStarfish’s. That said, I want to emphasize that everyone is entitled to their opinion. You earned a sub today!

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@Saliandros Much appreciated my friend! I definitely agree that Minecraft is a game to be played however the player intends which means there's no wrong answer, but I couldn't sit back and let someone say that there's so much wrong with Minecraft in the context that he states. Because he is saying that the things I value the most in Minecraft which are the building blocks and materials are not worth exploring for and that is just so incorrect.. I explore for so long to find blocks or mobs or even just biomes to build in and for someone to say that it's almost like it's a bad thing made me a little upset lol not offended, but like how can you ignore all the builders who love to explore for blocks and say it's a problem for everyone because there's not a better ore in another biome? IDK. Sorry for the rant, but thank you for the sub :)

    • @Saliandros
      @Saliandros 4 місяці тому +1

      ​@@jbweekly551 I completely agree with you. it's JetStarfish's opinion that I don't share. Personally, I enjoy rushing to get the Elytra because it lets me play at the pace I prefer. While his video did upset me a bit, as I love building too, my focus is more on creating farms to automate the game tho.

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@Saliandros Same for me with Elytra, they are so nice to get early on! And I just like building overall regardless of if it's a farm or just decorative but farms are more useful to build things around generally speaking loo

  • @youtub-fj8mu
    @youtub-fj8mu 4 місяці тому +4

    4:52 Building with speed 2 and haste 2 are absolute necessities in my opinion
    So does swift sneak 3

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@youtub-fj8mu absolutely agree, they are so handy to have.

  • @m.k.outlaw3198
    @m.k.outlaw3198 4 місяці тому +16

    the og video from Jet is a video from the perspective of a dopamine gamer. the same kind that plays gotcha, diablo, fortnite etc. they a constant dopamine input from the game, quik lvls, tons of loot around every corner and new inputs every 5 minutes, without doing something for them. the reward system of those gamers is corrupted and t hey are unable to endure the struggle of working for your dopamine from the game, its like tiktok, swipe swipe swipe swipe for small hits instead of watching a 1h video and getting the hit from learning something

    • @jbweekly551
      @jbweekly551  4 місяці тому +5

      @@m.k.outlaw3198 I understand where you're coming from, but I also play Diablo xD I just understand the two genres cannot really be compared to one another lol

    • @m.k.outlaw3198
      @m.k.outlaw3198 4 місяці тому +2

      @@jbweekly551 im the last to say no to a nice session of diablo 2, yes your right, not the best to compare^^

    • @littlemoth4956
      @littlemoth4956 4 місяці тому

      @@m.k.outlaw3198 Bro switched their stance immediately

    • @m.k.outlaw3198
      @m.k.outlaw3198 4 місяці тому +1

      @@littlemoth4956 you will learn to adjust when you are wrong or do a misstake aswell, once you grow up :)

  • @extremempsilvamps5851
    @extremempsilvamps5851 4 місяці тому +19

    I have some issues with Minecraft's exploration, like sometimes the biomes feel the same, it's not something epic or exciting to find a biome while walking around the world. Plus there aren't many biome-exclusive animals, which is why I really like Alex Mobs.
    But JetStarFish wants Minecraft to be something it's not, he wants Minecraft to be an RPG where you have to follow a progression and there are things that must be done for the game to be "completed", but isn't it?? You can do whatever you want at the time you want. It's a sandbox.

    • @jbweekly551
      @jbweekly551  4 місяці тому +4

      @@extremempsilvamps5851 I definitely agree that there should be more diversity in the biome specific mobs for sure.

    • @littlemoth4956
      @littlemoth4956 4 місяці тому +1

      Isn't it, though?
      You get wood. Then stone. Then iron. Then diamond. Then obsidian. Then mob drops. Then you explore a stronghold. Then you beat a boss.

    • @IceFireofVoid
      @IceFireofVoid 19 днів тому

      @@littlemoth4956 Or you can spawn in, find 3 iron in a loot chest, craft a bucket, which is all you need to go to the nether, and then trade with piglins to go to the end and fight the boss. Every single step of progression is optional because you have alternate paths to do it. The only two parts that are solidly set *somewhere* is "go to the Nether" and "Go to the End" but what equipment you have and when you go there is completely up to the player. If you even want to do that in the first place. I said crafting a bucket is all you need to go to the Nether, but you don't even need that actually. Multiple loot chests have obsidian in their loot pools so you can go to the Nether with literally nothing, no armour, no tools.

  • @blitzburn2871
    @blitzburn2871 8 днів тому +1

    I used to have a hard time enjoying Minecraft for a lot of the same reasons JetStarfish seems to have had, but internalizing that it is really all about building really made me appreciate the game much more. I used to see the game as a straight line to iron, then Diamond, then enchanted diamond, then the Dragon and then the Wither which was not really fun, but now I have started leaning into the idea that the bosses are not the endgame, but just two points on the to-do list and it kinda sparked my enjoyment again.
    In my new survival world I am currently aiming for fully enchanted netherite gear, which by itself is kinda boring, but to get there I built I cliffside sheep farm for the nether bedmining, I built a small trainstation and train track for my diamond mine and to get the enchantments I have built a small village from scratch.
    The netherite wont mean all that much, but the fact that I built a really cozy mountaintop base overlooking a village I built to get there is something no other game can do and it has made me excited to get to the end and really unlock exploration for bigger builds.

    • @jbweekly551
      @jbweekly551  8 днів тому +1

      @@blitzburn2871 I love that for you man, I'm glad you've embraced the building aspect and take your time to enjoy the game!

  • @wdude04
    @wdude04 3 місяці тому +3

    While i do agree with some of your points (especially the one about this being a long advertisement), the issue with claiming that minecraft isnt about searching for dungeons to get loot is that it *almost* is and thats kind of the issue. There are dungeons with unique challenges to each one and unique rewards to each. To you those rewards are new blocks for building but people who are interested in the dungeons for the gameplay of rhe dungeons get basically no reward. And you claim that people see the enderdragon as mid game and while that is true for people who like building, for people who are interested in the explore for loot -> defeat stronger enemies -> explore more dangerous places game loop are severely underserved. While the building progression is very fleshed out, item progression is very short and except for getting unlucky with netherite you can probably get the best gear in the game in an hour. You could say that minecraft isnt really designed for the dungeon exploring community but i think thats a little unfair considering the recent release of the trial chambers. That part of minecraft does exist its just not well done.

    • @jbweekly551
      @jbweekly551  3 місяці тому +1

      @@wdude04 I agree to some extent! It's not that Minecraft isn't made for people who like to explore and do dungeons as you would in a traditional RPG, Minecraft is just tailored to builders over anyone else. So Minecraft does dabble into the idea of dungeons, but the reason it's not fully fleshed out is because it would need quite a lot of content for the people who like pushing for gear and look to play which would largely go untouched other than specific niche moments. Most of the player base (not all, and there are certainly a lot that don't) but most tend to like Minecraft for the building and designing part of the game which these boss fights and looting dungeons offer almost nothing for. So for them making any large amounta of content for a playerbase that mostly won't touch it is I think the reasoning for them doing it much more slowly. Plus for traditional dungeon raiding and looting games the replayability usually comes from low drop rates and grinding/enchantments which are also not something that is somewhat foreign to Minecraft. Unless you build large scale, there's not much grinding in the game for supplies. Hope this makes sense lol

  • @lunarhexagon8108
    @lunarhexagon8108 4 місяці тому +1

    Ancient cities and deep dark are literally only places you can get skulk family blocks, and those have bunch of special uses, form XP farms, eireless redstone, player detectors and whatever, skulk block family alone is reason, I want to get to ancient city

  • @Greatcelestialkaligo
    @Greatcelestialkaligo 4 місяці тому +4

    4:46 "The Ex Wife"

    • @jbweekly551
      @jbweekly551  4 місяці тому +2

      @@Greatcelestialkaligo Yeah.. just a funny joke I like to do is name my tools either puns or just quirky names so my Netherrite (Never Right) Hoe is "The Ex Wife" xD

  • @sentineluno
    @sentineluno 18 днів тому +1

    This entire conversation on if minecraft has good exploration/progression or not kind of showcases how the speedrun era separated the community even more and now some people have the wrong idea on what minecraft even is about.

  • @blindtreeman8052
    @blindtreeman8052 Місяць тому +1

    The ender dragon is really less of a boss and more just a roadblock before getting an Elytra. And the elytra's main use 90% of the time is to make building easier via being able to get you from place to place quicker for resource gathering or being able to get to the top of builds without needing ugly dirt pillars.
    No idea why people keep equating the enderdragon as the final goal to a playthrough

  • @IronCat2500
    @IronCat2500 4 місяці тому +5

    The point of Minecraft isn’t building tho. At least I never play to build. It’s a multifaceted game and some of the other areas are lacking.

  • @wildberrysherbert3803
    @wildberrysherbert3803 4 місяці тому +3

    The entire situation with JetStarfish here mirrors...
    *SIGH*
    The initial drama with Sonic Omens back when it was known as Sonic 2020...
    I can never truly escape that game can I...

    • @jbweekly551
      @jbweekly551  4 місяці тому +3

      @@wildberrysherbert3803 I wish I knew what you were referencing but sadly I do not lol

    • @wildberrysherbert3803
      @wildberrysherbert3803 4 місяці тому +1

      @@jbweekly551 That's completely fine lol

    • @GhostLordRetro
      @GhostLordRetro 2 місяці тому

      ​@@jbweekly551All you need to know is that it's an extremely controversial Sonic the Hedgehog fan game. That's it.

  • @Ay-2077
    @Ay-2077 4 місяці тому +2

    6:55 I'm building a gigant end city 100 blocks above my house as a second base and it's kinda cool but why people say it's ugly? I think it only looks good with a few other blocks tho

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@Ay-2077 My girlfriend likes the color as well! I'm partially color blind so maybe it's not as saturated for me? I'm not sure it just seems like a very light, unsaturated color that doesn't go well with a lot of blocks like you said. But maybe one day I'll build with it to challenge myself!

  • @antnyplays
    @antnyplays Місяць тому +1

    It's clear that most people who get bored with the game quick and have a problem with it do not get engage with the game's main aspect of building. Yes, it's a sandbox game, but it has always heavily encouraged building. Examples: Creative mode and most blocks added in an update that have no direct function. Survival is meant to be getting those creative items in a setting where you have to keep yourself alive and work for it. I started coming around to building instead of restarting worlds and noticed I no longer hoard ores and get bored fast, but instead use my materials, have to go looking for more, and creating a good gameplay loop. I also feel it largely comes down to people lacking the motivation to be creative, and instead search for dopamine hits (loot/gear) rather than internal fulfillment in the game (building/being creative).

  • @ThatChristianMetaIhead
    @ThatChristianMetaIhead 4 місяці тому +4

    I disagree with what you said about the loot in ancient cities. While yes, coal is useful, 10 coal spread across 5 chests isn't, and i cant speak for anyone else, but when i go adventuring im not picking up the coal because the inventory space is more valuable. I am not saying it shouldn't be there, but that coal in that moment is not useful, and unless you are completely clearing the city you probably ain't going to touch it

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@ThatChristianMetaIhead I always pick up the ores lol if I go early game I would definitely need it but even late game now in my world coal is a hot commodity and I need a wither skeleton farm to get more because I'm constantly out of it lol

    • @ThatChristianMetaIhead
      @ThatChristianMetaIhead 4 місяці тому

      @@jbweekly551 it would be one thing if it was a stack, or close to it in total, but when armor trims, gaps, or extra pants are part of the loot tree, I'm not going to get coal. Me often using blaze rods for furnaces has probably made me think of coal as less valuable tho

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@ThatChristianMetaIhead I mean that's true it's not the MOST valuable item that can be found there but for me it's definitely appreciated when I find coal in chests regardless of where they are from lol

    • @IceFireofVoid
      @IceFireofVoid 19 днів тому

      I tend to pick it up because coal has lower generation rates at that depth and I place a lot of torches so free coal to make more torches is always appreciated. Not having to go back up to a higher elevation where it is more common is really nice.

  • @superraptor_4297
    @superraptor_4297 3 місяці тому

    Honestly like the builds in your b roll. Gives me some good ideas for what to build in the future. Also I agree with your points

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@superraptor_4297 I appreciate the comment! Happy I could inspire lol

  • @brassbeast8582
    @brassbeast8582 4 місяці тому +2

    10:15 for context, the backlash he received was due to pay walling the mod directly going against Minecraft's Eula. he tried to straw man that it wasn't but the fact is it was so he mostly likely gave into the the criticism just to escape being actually punished for itn

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@brassbeast8582 Okay fair enough, thanks for the context!

    • @brassbeast8582
      @brassbeast8582 4 місяці тому

      @@jbweekly551 nothing major just thought id explain why he got the backlash. also something funny wich you didnt acknowledge despite addreessing swift sneak [the MAIN reason to go to ancient cities keep in mind] is the fact he didnt even mention it listing off whats in ancient cities just so his point can see more valid

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@brassbeast8582 I didn't even notice that he didn't say it, I thought he said it right before he listed them off but I could be wrong lol

    • @brassbeast8582
      @brassbeast8582 4 місяці тому

      @@jbweekly551 unless he like went back and like edited a snippet of him acknowledging that in no he didnt, which is wild

  • @PlatinumAltaria
    @PlatinumAltaria 2 місяці тому +2

    “Exploration isn’t bad because I like building!”
    Maybe instead of pitting different playstyles against each other the game should be designed to serve everyone’s interests at once. New blocks shouldn’t just be decorative, they should also have unique roles. New environments shouldn’t just be boss arenas, they should offer new opportunities for creativity.

    • @jbweekly551
      @jbweekly551  2 місяці тому +2

      @@PlatinumAltaria I agree with this! I also didn't say the exploration isn't bad because I like building. I said if youre purpose of exploring is to find something the game doesn't offer then you cant really accuse it of having an exploration problem. I told this through my biased point of view as he did, but I play the game the way that seems to be the most popular which is to build wacky and interesting builds around a vast world with difference biomes and themes!

    • @PlatinumAltaria
      @PlatinumAltaria 2 місяці тому

      @ I don’t know where you’ve gotten the idea that that’s the most popular way to play, yes there are youtube channels dedicated to building but most players aren’t doing that. They’re not planning in advance some grand project, they’re expanding their house because they ran out of space, they’re putting in a new enchanting space, maybe really advanced players are building automatic farms or sorting systems. Minecraft’s survival mode is pretty bad for megabuilds, as gathering resources is tedious rather than fun. That’s what the creative mode is for. In survival mode the goal was originally to slowly progress through levels of complexity, building your world to help you survive.

    • @jbweekly551
      @jbweekly551  2 місяці тому +4

      @PlatinumAltaria Ahh yes, you said it! Building onto their houses, building farms that are automatic, building expansions to help you survive! From the blocks you use, to the materials you need, to the location it must be, all these things do need at least a small amount of exploration which are your incentives! I'm not talking about builds that take months and cover hundreds of blocks, I'm talking about you and your friend making a tiny house that's personalized in any way possible. I'm just one of the ones that like building large, but it's not done by most you are correct there.

  • @toastyvinyl
    @toastyvinyl 4 місяці тому +3

    1:22 Honestly, saying the loot of a hard challenge doesn't need to be good in a game that blatantly has a "survival" mode is kind of a weak argument. It's a mode in which you want to expand your empire, build a lot of stuff while still having constrictions, but with progressing, you can reduce those restrictions. That's why people play survival over creative, so that they can get to a level as close to creative as possible, and try to build whatever they want, which is super satisfying. If you do something challenging, you just, expect there to be a valid reward for doing so. For the record I do think the Ancient Cities have very solid loot in terms of blocks and rewards, especially swift sneak, but this argument in a vacuum makes no sense to me. The developers themselves blatantly confirm this by adding the Mace as an item exclusive to the Trial Chambers. They thought a hard challenge meant you should have a good reward for doing it.

    • @jbweekly551
      @jbweekly551  4 місяці тому

      While I do understand the argument that a challenge should be rewarding with loot or whatever, I dont however agree that the Trial Chambers are that hard, or even hard to find for that matter. Nor do I think the mace is a good enough reward to even incentivize players to seek it out. The mace seems pretty underwhelming as a weapon and the Trial Chambers seem pretty easy to beat if youre even moderately geared.

  • @mylowthemute
    @mylowthemute Місяць тому +1

    I tried his mod out and i completely forgot it was there because I didn't play the way he did

    • @jbweekly551
      @jbweekly551  Місяць тому

      @@mylowthemute That's unfortunate, sorry it didn't help anything you were hoping it would :/

    • @mylowthemute
      @mylowthemute Місяць тому

      @jbweekly551 yea it's a shame I don't play Minecraft like terraria

  • @TroublingMink59
    @TroublingMink59 4 місяці тому +4

    Okay but minecarts could really be faster. Or more fun things to do with. Because as they are, it's a lot of work to be slower than a horse.

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@TroublingMink59 I agree they could definitely be faster! I think they should be able to be adjustable, like maybe like rockets have a tiered crafting recipe that have slower or faster versions

  • @ObtuseTaco
    @ObtuseTaco 22 дні тому

    only 770 subs? Dude your voice sounds great! Your editing style and, assuming your using a script, writing is great! Keep going at it you are onto something special. You earned a sub!

    • @jbweekly551
      @jbweekly551  22 дні тому +1

      @@ObtuseTaco Wow thanks for the kind words! I don't have a ton of subs because I don't upload often enough but I'm working on finishing my mega base and such lol thanks for the support my friend!

  • @czerodziej9287
    @czerodziej9287 4 місяці тому +2

    i personally would like 3 things from his video, a way to store xp, faster minecarts and the ore distribution thing, since i personally dont use the elytra bec i think its too op. Just my perspective tho

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@czerodziej9287 That's totally fair!

  • @Ay-2077
    @Ay-2077 4 місяці тому +16

    Yeah I think the problem is him 😭😭💀
    Like for example, I went to a woodland mansion of a badland biome not because I really needed to but because I like it as well as I have a stable with a lot of horses even though I use elytras cause I just like having horses. The game really doesnt need to tell you to do something, instead you do what you do cause you want to and you like it that's why Minecraft is so good 🥰

    • @jbweekly551
      @jbweekly551  4 місяці тому +3

      @@Ay-2077 I agree! Minecraft gives you a multitude of tools to play with and you can just decide to do whatever you want with them! Lol

  • @Zaylic
    @Zaylic 5 місяців тому +15

    good vid, good takes, you are much kinder in your criticism than i was with his vid LOL

    • @jbweekly551
      @jbweekly551  5 місяців тому +2

      @@Zaylic Thank you! Yeah me from a few years ago mights been a little more critical with my points but I'm trying to be a bit more positive overall lol

  • @Ay-2077
    @Ay-2077 4 місяці тому +3

    2:16 I desagree magma cubes are the most annoying mob that have EVER existed in Minecraft (only on mobile but yeah)

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@Ay-2077 can't disagree with you, they are pretty annoying. I just love slimes so much it's hard to hate their more annoying cousins lol

  • @theprincemonster7575
    @theprincemonster7575 4 місяці тому +13

    Ok but you do have to admit faster minecarts and that sculk bottle are really good ideas
    Also the ores generating more in each biome

    • @jbweekly551
      @jbweekly551  4 місяці тому +5

      @@theprincemonster7575 sculk bottle I could see but the others I'm fine with them staying the same

    • @donaldbaird7849
      @donaldbaird7849 4 місяці тому +9

      Biome dependant ore distribution is already in the vanilla game though

    • @AcrylCRN
      @AcrylCRN 4 місяці тому +4

      I think the idea of copper rails could work if they were swapped and u needed a powered rail to craft it as to not break peoples redstone builds that use rails. And maybe the skulk bottle could be implemented using bottles of enchanting where u can fill a regular bottle with xp to make it a bottle of enchanting.

  • @linear1224
    @linear1224 2 місяці тому

    The only issue I have with Minecraft's exploration is the physical storage space of the world's themselves. If you're wandering around a lot in your world you'll see your world size grow into the Gigabyte range of storage quickly and this only gets worse with mods as it adds extra stuff like dimensions and new biomes/structures to the game that could inflate your world size and clog up your storage drive, the worst part about this problem is that there won't be an easy fix as modders are great at what they do but they're not wizards or miracle workers, and if Mojang were to tackle this problem it would require them to rip out the old chunk saving system and remake it to compress the same information down into a smaller space which would break a lot of things including world migration.

  • @RedVRCC
    @RedVRCC 2 місяці тому +1

    Imho everyone who tries to say minecraft's purpose is any one specific thing are both right and wrong. Minecraft is what YOU want it to be. Whether it be survival or creative, modded or vanilla, YOU make your own point for the game by how you choose to play it. So in a sense, the point someone says the game has is right... _for them_ but maybe not for someone else. I don't get why there's constant complaints and arguments over so many aspects of the game.
    You really got a good point here. If someone isn't enjoying the game, perhaps they should just look at it differently or play it differently or hell, even just play something else if they absolutely cannot find any way to enjoy it. I don't think minecraft needs any insane progression or incentive to do things or things that are forced on the player because it all defeats the whole point of the game which is to do what you want, let your creativity go completely off the rails, and make it truly your own. Whether you achieve that with mods, data packs, custom command thingys, or whatever doesn't matter as long as you're having fun with your chosen way of playing it.

  • @bacongaming9179
    @bacongaming9179 15 днів тому +1

    5:54 absolutely agreed spruce wood is the best wood type

  • @The.Real.Strudl
    @The.Real.Strudl 2 місяці тому +1

    10:00 this is against Minecraft TOS. You are NOT allowed to sell anything minecraft thats not in the marketplace.

    • @jbweekly551
      @jbweekly551  2 місяці тому

      @@The.Real.Strudl Yeah I've recently learned this as well

  • @ratlinggull2223
    @ratlinggull2223 4 місяці тому +3

    I love jungle wood and think spruce wood is overused and overrated (maybe except for trapdoors). Fight me.

    • @SupersuMC
      @SupersuMC 4 місяці тому +2

      I love birch in all its variants, including raw. You just have to know how to use it. Fight me.

    • @ratlinggull2223
      @ratlinggull2223 4 місяці тому

      @@SupersuMC I love birch.

    • @luginess0
      @luginess0 4 місяці тому

      I like acacia doors and trap doors

  • @Neosilvium27
    @Neosilvium27 4 місяці тому +3

    I agree with a lot of JetStarfish’s points, but not the presentation.
    (Hope youll respond to this cuz most ppl I know have the same opinion that I have on this, so I really want a different opinion)
    But yeah, I seriously did agree with the whole exploration problem thing cuz I’m a survival/redstone player but dabble in building. That also means I ain’t so creative all the time, so a majority of the time that I’m not “creative” enough to build, I will simply explore and survive and get advancements but those are the challenges I enjoy the most. It’s why I take from some of my buds and wear iron armor b/c it keeps me from just not being challenged.
    Anyways, if you can tell, from my perspective, I’m very exploration, new achievement, quality content to play oriented. So at first I agreed with the jetstarfish video. However, your video did bring up a very valid point: don’t act like there’s a problem when there isn’t, which I appericate. Jet did make it sound like, throughout the video, that the main playerbase are his play style.
    All of Jet’s issues are regarding something that affects his play style. So when you did bring up how coal, bones, and soul torches are useful, but Jet says they aren’t, or saying biomes have purpose for building materials, but Jet (and I, mostly) aren’t a builder, we are always looking for the next step in progression, and aren’t necessarily on the same mindset as builders (for example, in the deep dark, bones and coal are basically useless because by that time, players like Jet and I would already of enough fuel and a skeleton farm going, while getting soul sand from the nether if soul torches are necessary).
    One point I didn’t feel comfortable with was you saying “Minecraft wasn’t originally built for this play style.” In a literal sense, I agree, but that doesn’t mean Mojang hasn’t attempted to appeal to this demographic of players in recent times, such as the deep dark and the trial chambers (obviously this doesn’t discredit the fact that these additions are still beneficial to other players like redstoners and builders, among others)
    To conclude, this is still a very nice and interesting video. It brought up a bunch of points that I haven’t really considered, as me and my friends debate how Minecraft progression should be changed all the time, so this is nice to have a different perspective on things. Have a good man! Also just subbed lol
    Edit: apologies for the yapping XX

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@Neosilvium27 no need to apologize I appreciate the comment and sub! I do agree that Mojang has taken the game in a direction that at least gives people who want more dungeon type experiences what they are asking for! But just because the game features RPG elements I still don't think you can compare it to RPG games and say it's missing some content when the only reason it's there is to appeal to those players anyways if that makes sense? Even on updated that they introduce new dungeons and mobs to fight, they also introduce a good amount of building blocks so the game is still heavily catered to builders, but now gives people who want a little more action a little bit more of that!
      Oh and I'm sure you're plenty creative enough to build! It just takes a little time and patience and anyone can do it:)

    • @Neosilvium27
      @Neosilvium27 4 місяці тому

      @@jbweekly551 thx for the response! Appreciate it man :D

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@Neosilvium27 thank you for the support!

  • @nathanblue5548
    @nathanblue5548 4 місяці тому

    6:53 Purpur is my jam when building. I feel called out for liking the ugly block.

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@nathanblue5548 Beauty is subjective, you might find my color schemes ugly but to each their own lol you do you bud!

  • @A.B.-ub9un
    @A.B.-ub9un 3 місяці тому

    The only reason why I tend to dislike copper is that it makes it much more difficult to look for iron, which, is something I needed to properly build specific types of blocks. Copper kinda just gets in the way sometimes, especially when the things I am trying to build don't revolve around them specifically. They might be useful for farming enemies for XP and other things, but I often tend to avoid copper whenever I could.

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@A.B.-ub9un I actually agree, I never use copper but I find it all over the place unfortunately.

    • @A.B.-ub9un
      @A.B.-ub9un 3 місяці тому

      @@jbweekly551 It wouldn't be a issue if the spawn for other ores are increased to compensate, again, specifically iron. Iron is like the most useful thing in Minecraft, and yet, I have to go out my way to find it.

  • @TmOnlineMapper
    @TmOnlineMapper 3 місяці тому

    I'm kinda in the opposite camp. I very much hate how much of Minecraft's progression is locked behind exploration and especially continous exploration.
    Like genuinely I dislike how often times you need to randomly wander through the world in the hopes of finding that one structure or place you need to progress. While I dislike it, I can somewhat understand and tolerate it, if it's a one time thing. Like getting to the end. You need to find a Nether Fortress once. And when you do, you're also set for the Wither (for the most part at least). No need to reexplore to keep getting more skulls and going to the end, etc.
    Though this can be pushed to extremes. For example the trade rebalance, locking enhantments behind specific biomes, so that if you want everything, you'll have to do so much exploration just to be able to have acceptable gear.
    However where it becomes an actual issue is when you have to keep exploring. Trial chambers are a great example. Not only are they incredibly hard to find without the debug tools or mods, but also if you didn't get what you wanted (armor trims or the heavy core) you gotta find another. And with ~40 ominous vaults required on average to get a heavy core, that's a whole lot of trial chambers you have to find and consequently raid. I'd also throw in shulkers for shulker shells, but at least here they listened to the community and allowed to make farms, so you now you just have to invest a fair bit of time to set up a shulker farm instead of having to explore vast amounts of essentially empty space, just a for a few more boxes.

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@TmOnlineMapper Definitely fair points here! I definitely agree that looking for some of these "dungeon" type areas can be rather tricky or time consuming if you don't use any mods or web pages. Maybe it's something that can be worked on in the future. End cities is the big one for me, I use the Elytra and still have trouble finding them.

  • @talonitex6441
    @talonitex6441 5 днів тому

    Omg thank you, this video is a diamond in the rumble all your points make sense

    • @jbweekly551
      @jbweekly551  5 днів тому

      @@talonitex6441 thank you so much!

  • @brevortofficial
    @brevortofficial Місяць тому

    I agree with most of ur points but I do agree with Jet about transportation. Horses being cool pets doesn't make them a good form of transportation, it just makes them cool pets.
    With the elytra like you said all you need is a lead and a boat and you can move almost any mob in the game. Elytra definitely outclassed every other form of transportation, which is why I minecarts should be buffed. I barely ever see people use minecarts and they are so cool but they just suck because you can sprint jump faster than them. Mojang was on the right track with the minecart experiments (hehe, track) but then like so many other things they just dropped off development on it out of nowhere despite it having such good community feedback

  • @snakesnail6664
    @snakesnail6664 2 місяці тому

    I can safely say that ancient cities aren't that difficult or dangerous. You can literally drop yourself in there with nothing, and loot every chest with 0 wardens spawned. I know this because I have done it multiple times. They're also useful for the good loot there (armor, swift sneak, other enchanted book), and since theyre conquerable with nothing, the reward is huge. I still go there late game literally just because its fun.

    • @jbweekly551
      @jbweekly551  2 місяці тому +1

      @@snakesnail6664 Fair enough! I've only been there once for the swift sneak lol

  • @meifray
    @meifray 4 місяці тому +2

    some people value thing by its utility,for some poeple sees dirty house is no differnt than a castle made with bricks made with cooked cobble
    it is a tri factor prolem,
    rpg guy only want to kill and conquer
    tech guy only want to build sickest machine
    build guy only want to build good looking things,
    in early day of minecraft,there are nothing to fight with,all you can do is build and so happen there are cool tech you can build also,but as minecraft evoloved and tech mod developed,some tech guy just put everything on the flatten graas land and call it a day
    rpg guy is here because minecraft is getting more rpg,and these guy from all other game just flooded with their disconfort of missing the violence...

  • @AlistairAliceEarl
    @AlistairAliceEarl 21 день тому

    5:53 weird way to say cherry wood but it's fine

  • @levievil9220
    @levievil9220 4 місяці тому

    My few problems are bad inventory size like come on we need the space and not enough travel methods because well we need more than flight boats and walking or horse back like minecarts are right there and can easily be given a speed buff

  • @rolie2713
    @rolie2713 3 місяці тому

    Bro why did my resolution automatically go to 140p

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@rolie2713 hmm I'm not sur exactly about that one..

    • @rolie2713
      @rolie2713 3 місяці тому

      😔

  • @Eserchie
    @Eserchie 3 місяці тому +1

    Interesting that you consider Ender dragon Early game to Jet Starfishes late game placement. Other's pointing out flaws in his video have placed it *later* in the sequence - less than 20% of players actually beat the ender dragon at all. I know I have only one world where I have ever done so.

    • @jbweekly551
      @jbweekly551  3 місяці тому +1

      I consider it early game just due to the way I tend to play! So I prefer to do large scale builds so having Elytra and Shulker Boxes are a key component to that going smoothly. So the faster I can beat the dragon, the faster my game actually starts :)

  • @Rajesh-Koothrappali
    @Rajesh-Koothrappali 4 місяці тому +1

    I can see both sides, I agree the loot is bad, from experience, but I also just like building, survival is great though, looking at my progress through 4 years in the same world is just amazing

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@Rajesh-Koothrappali Yeah long term process is really cool to see! That's why I love watching other people do world tours of long lasting worlds!

    • @Rajesh-Koothrappali
      @Rajesh-Koothrappali 4 місяці тому

      @@jbweekly551me to, I think being able to look back on stuff is cool, I built a castle over 2 years ago and I’m still changing it, I might put a tour up I don’t know yet I’m not a commentator xD

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@Rajesh-Koothrappali Yeah I've had this world since 2020 and I'm constantly adding and changing things I've built over time! And you should! You don't have to be a commentator, just explain what things are and why you put them here and stuff like that:)

    • @Rajesh-Koothrappali
      @Rajesh-Koothrappali 4 місяці тому

      @@jbweekly551 that’s cool ! Yeah I totally get it, I think it also helps with the “2 week phase” if you want to start a new world just ditch your stuff and go to another location ! Only going back when you’ve gotten to a similar point, only resetting the end lol

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@Rajesh-Koothrappali Ive thought about doing that honestly lol

  • @gravitonrealm
    @gravitonrealm 5 місяців тому +2

    Very well done and well edited video especially for such low numbers, but I hope you can get them higher in the future.
    Regarding the video I completely agree with your points and even though I don't know jack shit about editing or making videos, seeing videos like this or in general the "Minecraft isn't fun anymore" ones that are 99.999999% subjective/just wrong where the rest is just wrong, makes me want to make a video by myself which states the real problem, that is very easy to come by, and in a video more focus on exploration like here, it'll be easy to make changes, but if they'll be kept as ex. world customisation settings, or maybe using more than two braincells coming up with something that most of the community (aka builders and redstoners) wouldn't deem as unnecessary or annoying but that would add more flavour to the people that like to explore, or just go in the direction those UA-camrs make the videos. For them it's either strick progression with no ability to step outside of the line, or no progression at all.

    • @jbweekly551
      @jbweekly551  5 місяців тому +1

      @@gravitonrealm Thank you so much! I'm definitely not a great editor or a cinematographer but I gave it my best lol also yeah I think when I see videos bashing Minecraft in particular ways their reasonings seem to be very narrow minded or wholey focused on one small aspect and leave out a lot that Minecraft actually has to offer.

  • @TonkotsuTo
    @TonkotsuTo 26 днів тому

    I haven't seen people talked about this, but breaking sculk automatically gives you XP. Fr B)

  • @skullofglory10
    @skullofglory10 17 днів тому

    Beacons are very useful for us miners, And people like me, Who recreated all of Boatmurdered from dwarf fortress (An underground mountainhome) use them for the haste effect!

    • @jbweekly551
      @jbweekly551  17 днів тому

      @@skullofglory10 Yeah I'm not sure what I was on when I overlooked haste because I literally just spent the last couple months digging out about 700k blocks for my mega base and thank God I had a few beacons xD

  • @mitchellelder3224
    @mitchellelder3224 3 місяці тому +1

    People can play Minecraft how they like. He’s simply stating it based on how he and many other play it. First it’s an RPG. Then as you finish that it turns into a building game. That’s how the majority of the community plays. His video is simply for those who care about optimization of playing and how those people think there’s just not enough reason to move around in the sandbox. So you can disagree. But you’re committing the same things you’re saying he is. Not acknowledging differences in play styles. You say in the beginning everyone plays differntly and how he play the game is wrong. That’s just as bad as anything he was saying if not worse. This is just poorly thought out slop that didn’t need to exist

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@mitchellelder3224 While I appreciate the feedback, I do disagree because I said in the beginning he doesn't play the game wrong because you can't play Minecraft wrong! So you might have misunderstood there, but what I said was if you look at Minecraft through the lense of an RPG of course it's going to look like there's very little content to do! Let's put it into another light maybe this will help. If you play Minecraft like a tower defense game then that's totally fine and actually kinda cool! But if you compare it to tower defense games then it really looks like there's no incentives there. There are elements of tower defense such as raids for villages, but there's basically no incentives to do them. So you can play Minecraft as a tower defense, but the content will be shallow unfortunately. Same for an RPG, you can play it like an RPG and raid dungeons, but the content will also be shallow. Because it's not trying to cator to that crowd necessarily, but rather give small activities that mimic an RPG so that those who want to do it, can! Hope that clears it up. Didn't say he was playing wrong, I was saying he was looking at Minecraft as if it's something that it isn't.

  • @alienbonez
    @alienbonez 3 місяці тому

    "the warden kills you in two hits" THE POINT OF THE WARDEN IS THAT YOURE SUPPOSED TO AVOID IT!! THATS WHY ITS SO POWERFUL!! ITS NOT A BOSS!!

    • @jbweekly551
      @jbweekly551  3 місяці тому

      I agree, if it was a boss it would have loot lol but I do typically associate the Warden with boss mobs just because of its durability and attack power. So maybe less of a boss and more of an elite mob? Lol back to more RPG talk

  • @eronbardiqi5286
    @eronbardiqi5286 2 місяці тому

    Finally! A person who loves slimes just as much as me

  • @MyUsersDark
    @MyUsersDark 4 місяці тому +2

    What you forgot to mention is that ore distribution already is different between biomes. Jetstarfish just chose to ignore this when selling his mod so that it sounds more appealing.

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@MyUsersDark it is yes, but I think he wants it done to a more extreme

    • @MyUsersDark
      @MyUsersDark 4 місяці тому

      @@jbweekly551 he said it doesn't exist, which is wrong

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@MyUsersDark ahh yes, that's incorrect

  • @stonexl
    @stonexl 3 місяці тому

    Every time I see a video about how new Minecraft sucks I already know it's going to be somebody who sees the game as one with set progression with a goal at the end since they have no ability to be creative and play the game as a sandbox.

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@stonexl Minecraft doesn't become one of the biggest and most played games consistently over the last decade because it sucks, so I always try to see what people find so bad about it

  • @hatTtop
    @hatTtop 4 місяці тому

    His heart was in the right place, but his ideas aren’t

    • @jbweekly551
      @jbweekly551  4 місяці тому +4

      @@hatTtop Agreed, maybe the price for the mod isn't having his heart in the right place but at least he corrected it lol

  • @tank___
    @tank___ 2 місяці тому

    I disagree that the warden doesnt offer a ton to builders. Sculk catalysts can spread sculk wherever you place them down, i think thats super cool. I love my sculk infected builds lol

    • @jbweekly551
      @jbweekly551  2 місяці тому

      @@tank___ I haven't dabbled much with it but I plan to eventually! Maybe I am just naive with the sculk lol

  • @lunchtimee
    @lunchtimee 2 місяці тому

    7:37 ermmmm that sure is one shroom

  • @goodsirking
    @goodsirking 3 місяці тому +1

    This video sounds a lot like personal projection. As a builder, why would you care about Minecraft's exploration? Who says the ender dragon is only early to mid game? For me and a decent number of people, my motivation to keep playing quickly falls off after conquering the end and getting the elytra. There's nothing good to use your new flight for except... Flying around the over world I guess? Or building, which according to this video, is what Minecraft is all about apparently.

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@goodsirking That is correct! Mentioned multiple times through the video but this is my opinion, and my biased point of view. So it's not a projection, but rather my opinion. Why do I care about exploration? Well I mentioned it in the video! Who says the ender dragon is early/mid game? Me, I said so in the video! So yes, this is from the perspective from someone who likes to build and explore for the materials needed, so of course it's going to sound personal ;)

    • @goodsirking
      @goodsirking 3 місяці тому

      Fair enough mate, just because I don't agree with some of your points doesn't mean they're any less valid. I guess I don't even know what I was trying to get at. Lol. Have a good one.

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@goodsirking True, you're opinion is totally valid as well! Take care my friend!

  • @AlohaXChicken27
    @AlohaXChicken27 2 місяці тому +1

    Honestly Minecraft’s exploration is fine, it just could be better

    • @jbweekly551
      @jbweekly551  2 місяці тому

      @@AlohaXChicken27 Definitely won't argue there! There could definitely be more incentives for exploration for a wider variety of people!

    • @AlohaXChicken27
      @AlohaXChicken27 2 місяці тому +1

      exploration should be built for rewarding those who do it, but not punishing nor required even if you don’t. Like the artifacts mod, if you go searching for a artifact then you get pretty good benefits but it’s far from required to actually go do it

    • @jbweekly551
      @jbweekly551  2 місяці тому

      @@AlohaXChicken27 That's a great way to look at it I agree!

  • @cry.skull745
    @cry.skull745 4 місяці тому +1

    Show's the kinda player I am I guess. Every time I've played Minecraft I've treated it as nothing more than a survival RPG with sandbox features. I honestly thought his video was genius because I was never really one for building.

    • @jbweekly551
      @jbweekly551  4 місяці тому +2

      @@cry.skull745 these are just my opinions, there's nothing really wrong with playing like that but it's not really meant to be an RPG

    • @cry.skull745
      @cry.skull745 4 місяці тому +1

      @@jbweekly551 Aye! Definitely made me realize I should probably slap a big ol disclaimer on my upcoming modpack tho.

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@cry.skull745 Fair enough lol

    • @justpassingby298
      @justpassingby298 2 місяці тому +1

      @@cry.skull745 I think you're better than jet just because you do think about making a modpack that personally appeals to you. I mean that's the greatest power of minecraft IMO. Don't like something? There's probably a mod to fix that. You prefer exploring, building? Mods for that. You prefer combat, difficulty and power leveling? There's mods for that. Hell there's even mods that fully change how the game works or add in completely new mechanics. That's the amazing part of mods, and jet just disregarding all that to promote his own paywalled mod while saying that minecraft SHOULD be like what HE wants is a problem.

    • @cry.skull745
      @cry.skull745 2 місяці тому

      @@justpassingby298 Cheers! Now exuse me while I make you completely lose all respect you may have had for me-
      I'm very tempted to add Jets' mod into my pack. :)

  • @Maxinestabile
    @Maxinestabile Місяць тому

    The only way to play Minecraft wrong is if you’re not enjoying it

    • @jbweekly551
      @jbweekly551  Місяць тому +2

      @@Maxinestabile Best comment I've read in a while!

  • @XRay20214
    @XRay20214 11 днів тому

    i definately do have an issue with minecrafts exploration and stuff though cuz well picture me this: you have a game. and in the game theres some flowers. some might want to get the flowers cuz their pretty and nice. while others would do it for adunno cuz you can eat it for a cure to poison. and thats fine. but when you only have pretty flowers that all collectively are just to look nice. it wouldnt be hard to imagine. that you'd get tired of it. AND WANT *SOMETHING* THAT ACTUALLY HAS SOMETHING IT CAN DO BESIDES LOOK PRETTY. you have to balance the pretty and the usefull. and minecraft desides to simply not. thats the issue with exploration. not what jetstarfish is saying.

    • @jbweekly551
      @jbweekly551  11 днів тому

      @XRay20214 I can definitely agree that they could have multiple uses for items, the flower idea used in like potions or something of the sort would be a cool idea! You're on the right track!

    • @XRay20214
      @XRay20214 9 днів тому

      @@jbweekly551 it was a metaphor for litterally everything in minecraft.

    • @jbweekly551
      @jbweekly551  9 днів тому

      @XRay20214 I'm aware, I'm expanding and agreeing with the idea from the example given.

  • @lucas.garreb2451
    @lucas.garreb2451 4 місяці тому +3

    Hey, that's me in the comments :D

  • @Vent-channel-done-poorly
    @Vent-channel-done-poorly 4 місяці тому +1

    Absolute banger video

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@Vent-channel-done-poorly Absolute banger comment

  • @Orbthespider
    @Orbthespider 3 місяці тому +1

    I do agree with u but I do believe minecraft isn't just a building game as u stated unless my tired a$s just heard it wrong lol but I do feel like minecraft is a game that u can explore build progress, even though some structures are pretty empty I still enjoy them as in my opinion it's fun as hell (also ye Jetstarfish does have some good points the rest of em are.... ehhh)

    • @jbweekly551
      @jbweekly551  3 місяці тому

      @@Orbthespider Oh I said Minecraft is a game that can be played however you want but is tailored more for people who enjoy building, but no worries if my point didn't come across lol I shoulda specified

  • @nutstompr
    @nutstompr 4 місяці тому +1

    A lot of your arguments seem to be based on the premise that the way you like to play Minecraft is more "Minecraft" than JetStarfish's way. But Minecraft is a game that can be enjoyed in many ways, and the viewpoints of people who enjoy it only in a very specific fashion (ie looting) aren't any less correct than those of people who like to play the 'normal' way. Personally I think there are ways to add to the parts of Minecraft many feel are lacking (exploration & looting being one of them) without undermining the building gameplay style, so that everyone could be happy.😊

    • @jbweekly551
      @jbweekly551  4 місяці тому

      @@nutstompr I do agree that some areas of the game aren't very deep, that part is true. But it's because the game is tailored towards those who like to build so that's what the main focus is on. You can tell by the amount of blocks that have no purpose crafting wise in comparison lol but like I said, there's no wrong way to play the game! You can play it however you like!

    • @nutstompr
      @nutstompr 4 місяці тому

      ​@@jbweekly551 Sorry, I was unclear. I'll use an example: to the claim that minecraft exploration is bland and a lot of the loot could use some changes, you respond that actually, the way you play the game, the loot is more than enough incentive to go visit those places. There's a lot of different blocks in different places which are well worth the travels, for the builder. But he's not a builder -- that doesn't solve his problem. The crucial part here is "the way you play the game": of course his points fall apart when you analyze them from the viewpoint of your playstyle and not his. The logic of his criticisms depend on his playstyle. He doesn't misunderstand Minecraft; you don't understand him. (Don't align me with his video though, I didn't like it either.) You seem to justify this with the notion that your playstyle is much closer to the playstyle minecraft is 'intended' for, but I think one of the best parts of Minecraft is that it accommodates so many different playstyles (I would even argue this is a big part of the game's identity.) So, I think criticisms of aspects of Minecraft that negatively affect different niche parts of the community are still important - I want Minecraft to be the best it can be for builders, plunderers, minigamers, survivalists, technical players, etc.. I agree that building is the drive for a lot of the community - but it's nowhere near the only significant one, and I think you might put a bit too much weight on your own experience when it comes to what people do and enjoy in minecraft.

    • @jbweekly551
      @jbweekly551  4 місяці тому +1

      @@nutstompr I did put more of an emphasis on my experience but just as everyone does really, we all have our own biases! But he said Minecraft has an exploration problem rather than "I have a problem with Minecrafts exploration" so he said more of a board stroke problem for everyone so I just explain why I'm my case, and other builders, it's not true

  • @tdc455
    @tdc455 2 дні тому

    Actually Mojang has stated they want to appeal to all kinds of playing, that includes people who want adventure.They aren't doing a good job though but also his suggestions are terrible so whatever.

    • @jbweekly551
      @jbweekly551  2 дні тому

      @@tdc455 I wouldn't say they are all terrible but I think he's not looking at the idea quite the right way