Beginner's Guide to Creating Stylized Environments in UE4
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- Опубліковано 22 тра 2024
- Join my Ultimate Substance Painter course here: bit.ly/2MpEY07
Welcome back to Stylized Station, a platform dedicated to sharing free knowledge with the digital art community.
In today's tutorial, we're going to learn how to create this beautiful stylized cave environment scene, and learn how to create simple stylized assets, stylized grass shaders in Unreal Engine, how to make fluffy foliage, and some stylized texturing, all for free on youtube. Enjoy! - Thomas
Timestamps:
00:00 - Intro
1:24 - Creating Simple Stylized Assets
3:26 - Creating Magical Runes (Decals)
4:00 - Creating A Master Material in UE4
5:50 - Creating fluffy grass in Unreal Engine 4
6:39 - Creating Stylized Trees using Speedtree
Presented by Nikolas Volchenko
www.artstation.com/shawychodo...
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For ANYONE struggling with texturing in Substance Painter, I've got your back
Beginner guide : know already substance painter, unreal engine and zbrush like a pro.
Don't forget Maya too. Also with this speed not particularly useful for learning purposes.
like the owl joke
This video is just for promoting his product
Not to mention have the money to pay for Marmoset, Substance and Speed tree.
it takes very little time to learn these programms...
beginner guide: rushes through Z-brush/Maya like he's fucking Usain Bolt.
YESSSS! Thank you so much. I've been going nuts trying to find more stylized unreal tutorials
I know this video was a while back, but I had no idea speed tree existed and I need it! Definitely learned a few cool things here.
Super informative!
Thanks for the video.
Hi do you have any tutorials or tips for making the big cliff stone? I freaking love how it looks
Excellent, thanks.
Great tutorial! Could you redo it and explain literally anything?
Is there any other brush I can use besides the Polish brush for the stone? And for the Stylized Station, would you guys be adding procreate to the course? Hope you guys can answer this. Cheers 😅
I love where stylized station is going !!!
Please don't forget substance designer though :(
Just discovered your channel thorugh my timeline. I'm a beginner n learning unreal engine for gamedev. Good tutorial and looking forward to checking out the rest of your content.
Очень красиво! Спасибо!
this course not for beginners..
Yes it is for beginners… his course is step by step and he explains everything but in in his youtube videos he just talks about different ways of designing things
cool, thank you
The Coloring Book course. When I click Enroll it sends me to a page saying URL not found?
beginners tutorial yet you all ready have the whole environment 😂😂😂
Hey, i recognize this scene. I've painted simillar one few years ago :P. Nice tutorial tho :).
Hey! Can you send me the link to the reference?) Thanks!
Is the scene that you made in the asset store?
When you added the master material at around 4:00, You only seemed to add base colour, but when you paint with it, I see reflections and other stuff. Do you add other PBR maps separately? Is that's what in the 3rd texture? Different PBR maps stacked into R G B? so basically the 2 textures for ice is the same, but 1 with harsh highlights and the other without? so they only need to use 1 same map for roughness? How does the material know that your Roughness is plugged into I don't know, R or G? Is that decided based on naming?
Yes, in order not to complicate things, I only connected the basecolor. To use all the maps, you need to add the required maps to the "SetMateriaAttributes". In the third texture, the height map. For convenience, I just stuck it in the B channel. You can put it in any channel convenient for you)
@@nikolasvolchenko3333 So it's only base colour and height, or you only show those 2 and roughness is added as well in a similar fashion?
@@LaszloIvanyi In the beginning, I show the result with basecolor only, then, the result if all the maps are added together
Currently, I am developing a stylized environment in Blender. And I must say, it's a massive struggle to keep performance above 15 FPS when adding grass and wind motion to the scene.
It's quite "unreal" how smoothly the animations work in Unreal compared to what Eevee can handle in Blender.
u should be asking what kinda pc he is running on ...actually it required alot from his pc ..its gotta be atleast 64gb to run that smooth ,not a hater Im running both 4.26.3 n 4.27.0 they work on 30 fps on average (16gb i5)& 5 takes a whole hour to launch 1 more to open a project
what name software for make your asset?
can i just..buy the assests like in a file? as in i buy the trees,grass etc?
Where are the ground textures from?
Dumb question but why program is this? Substance painter? Or blender?
What program do they create assets in at the beginning?
Zbrush i guess.
I've been following this channel for a while and some of the videos are amazing and others are not that great. My question is if the coloring book does have more consistency? I mean this in terms of information, all of your videos are of very high quality visually but some do timelapses blazing past important stuff.
The Coloring Book only has tutorials made by ME personally, so its all really consistent. They're all also step-by-step as well, unlike the videos I share on the YT channel, which are more like breakdowns and knowledge shares.
@@StylizedStation ok thanks for the reply, I'll be joining the coloring book soon :)
@@MR3DDev 0
where's the tutorial on the wind for the grass?
🔥🔥🔥
More unreal content pleeeeeease
how does one put "Beginner's Guide" in the title and then go ahead and timelapse everything?
Mah man never lets down his fans
Calmly sits down with a cup of coffee " let's go"
9k for a tree is a good number for games?
Using UA-cam Audio Library music - lol
So many people use that song - its become a meme.
hey guyz ever saw virtus channel ,he offers this and many more for absolutely free
thank you i as like wait ... is this unreal? no wait what... am I on the wrong vid?
when unity?
Is "unreal - stylized station" put a stone on it and it is ok. When the trend will chill a bit maybe you'll see something new. Even Art Station itself is on "Unreal days" atm.
The real problem behind this overload of UE4 stuff is the saturation of the market...99% of the new Stylized artwork on Art station are based on THIS style, THOSE nodes and THIS result...That is awesome! but...I am personally already bored ahah.
Have a good one mate!
this more like speed creating than tutorial for beginner :(
Holy crap! Speedtree is expensive as all hell ... wtf ...
That's way too fast and as a beginner I have no idea what you are doing.
Sorry but this is not beginner tutorial... you didn't explain at all how to create enviroments, you just rushed through designing them.
faster still it's too slow for a beginner tutorial.
Dislike, couldn't understand a word from the narrator
this is not a beginners guide
You believe this is a good guide for beginners?
Beginner tutorial, but all the programs are paid softwares... that's not helpful