I love this game! I even have a cool story about it. When Lance Henriksen was doing the comic con circuit promoting AvP, I went to see if would sign my PS2 copy of the RLH. But it looked like he was only going to have time to do signings for premium ticket holders. But he did have some time for Q&A and I asked him about it. He had no idea that it had even come out! Ouch! I asked the show runner if he would give Lance my copy of the game for me so he could play it. He did and Lance waved and seemed pretty happy. Years later I ran into him at Monsterpalooza and he actually remembered but he never really said if he ever got around to playing the game. Still. At least I can say that Lance Henriksen has my copy of Run Like Hell!
I'm still rather impressed by the cast they got for this game. Lance Hendricksen, Kate Mulgrew, Clancy Brown, Micheal Ironside, Brad Dourif. I remember beating this game way back when just to hear them in all the cut scenes.
I remember playing this game for the PS2 when I was a kid, I liked the cover art and decided to buy it and was pleasantly surprised with how much I ended up enjoying it despite all of the flaws it has. When Dead Space got released many years later, one of the things I noticed was just how similar Dead Space was to RLH in many different ways, so while I was sad that RLH never received a sequel or remake, I was happy that Dead Space filled that void RLH left and managed to provide a more refined survival-horror game that uses the space setting to it's full advantage.
I remember thinking of this when dead space got released. I tried talking about it with my cousin who showed me this game but he completely forgot about it. I thought I was going crazy thinking I dreamed up this game.
I miss this game, it was a buggy mess but when I looked up the development information I was surprised that the game even ran in the first place. The executives had so many different opinions on what direction this game should take, and it got to the point where the lack of direction caused multiple game builds to be developed and scrapped over and over again because the developers didn't know if the executives wanted it to be an action game or a horror game. The final build you see today was an incredibly rushed build that was developed within 10 months despite the game itself being in development and planning for nearly 5 years. The game had potential to be a franchise, and it even ended with a cliffhanger too and the overall story and characters were pretty good that I was honestly looking forward to the idea of a sequel coming out back then. But unfortunately that didn't happen for obvious reasons. At least we have an pseudo-spiritual remake of this game in the form of Dead Space, even though the similarities were no doubt completely unintentional!
"Crawl" might be a bit overreaching in this case. It's more like it flopped on the ground so that Advent Rising could stand and then trip after taking a few steps
HOLY FUCKING SHIT. I watched my step dad play this when I was like 10 once, and to this day I still think about the scene at 9:40, but I’ve never actually been able to name the game it comes from. Honestly thank you for this video.
Apparently this game was hell to make. It was in development for 5 years. And it went through like 3 executive producers, 2 producers and two lead programmers and there were at least two different versions of the game that were scrapped because interplay kept on changing there minds of what they wanted to game to be. It was going to be survival horror, then a more action oriented game, then back to survival horror. But by that time they were only given ten months to make the game. The characters and plot were already fleshed out but all the actual development took just ten months. It was basically unfinished. The Xbox version was slightly improved with a new level I heard but overall the game was unfinished and Shortly after digital mayhem ( of which there only other game of notice was a PS2 port of mdk 2 with the subtitle: Armageddon) shut down due to interplay was bleeding money by that point. This would probably make for a good what happun episode one day
I always enjoyed this game and I feel like it never got the recognition it deserved. Also we were making fun of Bawls energy drink right when it came out. We'd get a six pack and be like do you guys want to suck some Bawls? This game just elevated that, in order to get your health back you need to suck down some Bawls!
The phrase "armored armadillo" acted as some sort of activation trigger for a series of Digimon flashbacks. My nose started bleeding and now I have a desire to Digivolve into Champion! Digivolve into Ultimate!
The only memory I have of this game is I rented it from block buster and the save icon on ps2 memory card is RLH which happen to be my initials and kept it on the memory card long after I returned the game. Also never played the game since.
Holy shit this WAS a real game! I remember seeing a real brief article on it in a gaming magazine making it out to be this huge big thing, and then I never saw or read anything about it ever again. I've been thinking that I imagined this game or it fell apart in development and never manifested. This is crazy!
You have no idea Matt how long I’ve been trying to remember what this game is called, thank you so much for letting me relive the auto running part I remembered that so much it was burned into my brain, this feels like whiplash. I thought I’d never see this game again.
This was a game my mom picked up randomly at a pawnshop for me(along with The Thing)for my Xbox,I remember sinking quite a bit of time trying to beat it too,ah good memories
I remember eyeballing this game's box in a local rental store. Growing up I was a GameCube kid but would occasionally check out games on other systems. One key thing I remember is on the back of the case there's a screenshot of a guy walking down a corridor with what looks like an alien-like reptile inches from his back. Kid me was scared shitless but damn did I want to play it. TL;DR I love when Matt looks at some of these less popular titles.
I'm pretty sure the VA right before Matt started marking out over Clancy Brown & Michael Ironside was one Thomas F. Wilson, aka Biff Tannen aka Maniac from Wing Commander. And according to IMDB it also has Brad Dourif, Kate Mulgrew, and Rob Paulsen.
Battle Engine Aquila is a super fun, super janky under appreciated little gem on original Xbox. Also Gun Metal, that is one of my all time favorites! Both games are transforming mech shooters!
Man this bring back some very specific memories. Back in the very early 00's there was a Sky channel in the UK that was just game trailers...but not. Like there were no programs, just a loop of trailers and game intros and there were 3 that i vividly remember, the intro's to Final Bout, Fear Effect 2 and a 2 minute gameplay with no commentary of RUN LIKE HELL. Literally from when the women gets her head chewed for 2 mins and then ends. Thanks for bringing that back Matt!
This is one of those games where they had a fucking amazing idea, like a truly ruthless real time sci-fi survival horror back before dead space and shit like that hit the market and that stuff became mainstream, it just didn't have the right team and/or resources behind it to pull it off in a way that worked. It was a very interesting idea given the timeframe it released, especially with incorporating RPG-ish elements, I just wished it was executed WAY better. That said, this game still holds a special place in my childhood memories (and nightmares).
Remember seeing at the video store because of the cover with giant R L H letters. It failed because it was considered a Alien rip off if I remember correctly.
First time I even heard of this game was through the Unskippable series on the Escapist site. Decided to try and play it. Turned it off after fifteen minutes and never touched it again. Great to see it revisited via McMuscles! 😄
This would make a great new series, actually. This appears to be one of the only 90's Interplay games I haven't seen a million LP's of on all of the other mid-sized to bigger gaming channels I keep an eye on. And I keep an eye on a LOT of gaming channels since I've been on UA-cam since year one, although Let's Playing was an extremely niche corner of the community for years, having been here even before speedrunning and all that other competative extra jazz was introduced to the genre. Long story short, I think it's a fairly unknown game from a very well known company that would do fairly well in views as an LP; I personally hadn't even heard of the game before this video, honestly. I guess this isn't really a one of those channels anymore though.
I remember this game, they tried hard to make an epic game but just couldn’t manage it. Not to mention everyone phoning there performances My god the massive Bawls product placement
I distinctly remember renting this back in the day for my PS2. I also distinctly remember not being able to progress the plot after a certain point, because the game would legit lock up in the exact same spot every single time regardless of anything I did to fix the issue.
I remember being super psyched for this one. Magazine previews from around 2000 - 2001 made it sound like Monstrum or Alien: Isolation - a single AI-driven monster stalking you around a space ship. Then the game went silent for a year, before getting unceremoniously shat out to 6/10-ish scores, and promptly forgotten about. It's not a good look when your epic space horror game opens with an easy-to-fail chase sequence, and dying there restarts the intro FMV.
I definitely remember wanting to try this game back in the day. What I remember most about it was that one of the gaming magazines back then had the subtitle for a review/preview article, "Because they couldn't call the game Michael Jackson's Slumber Party". 🤣
I played this around 2004. I remember enjoying it. Basically I was in a phase at the time where if it said Interplay on the game cover anywhere I was buying it. Going back to it now is pretty difficult 😉
You don't remember this game? I never played but I do remember being bombarded with the "Grab your BAWLS and 'Run Like Hell'" commercials back in the day since they had some kind of co-promotion deal with BAWLS energy drink.
Some magazine or website said "if you liked the leaked doom 3 build, you'll ABSOLUTELY get something out of run like hell, and that was weird to me because I think by the time that was said it was nearly a year after this released? anyway, that's why I rented the ps2 version and it was just SUCH a mess. I only got to the point at the end of the video here and just did not at all feel it
I remember being so annoyed that the back of the box said custom soundtracks so you assume you could listen to your own music like in some other titles with the feature, but nope, just breaking benjamin
I played the absolute shit out of this game as a kid. It was the game that introduced me to Breaking Benjamin. Have it on my steam deck. Absolutely love it.
Ah yes, the game that made my friends and I joke about it any time Lance Henriksen came up, even to this day, based entirely off the goofy title delivery from the man himself in an old trailer. Never actually played it, tbh I thought it was an original PlayStation title until just now, but based off of other peoples’ comments on the rocky development cycle I guess maybe that’s why.
This is one of those games that I know is awful, at least from a janky gameplay standpoint, but love it regardless due to nostalgia and just the overall concept. This was one of the first horror games I ever owned and it helped establish horror games as one of my favorite genres, this and RE4. So while this game is kinda ass, I still love it. I love the coincidental parallels is has with Dead Space, which does this entire game better and turned to 11.
Oh man I remember reading about this game in like official playstation magazine or something. I wanted to try it but it was never at my local blockbuster
I love this game! I even have a cool story about it.
When Lance Henriksen was doing the comic con circuit promoting AvP, I went to see if would sign my PS2 copy of the RLH. But it looked like he was only going to have time to do signings for premium ticket holders. But he did have some time for Q&A and I asked him about it. He had no idea that it had even come out! Ouch! I asked the show runner if he would give Lance my copy of the game for me so he could play it. He did and Lance waved and seemed pretty happy.
Years later I ran into him at Monsterpalooza and he actually remembered but he never really said if he ever got around to playing the game.
Still. At least I can say that Lance Henriksen has my copy of Run Like Hell!
I'm still rather impressed by the cast they got for this game. Lance Hendricksen, Kate Mulgrew, Clancy Brown, Micheal Ironside, Brad Dourif. I remember beating this game way back when just to hear them in all the cut scenes.
All them, and John Cena too.. Great cast
Also a lot of voice acting royalty like Rob Paulsen, Pamela Adlon, Cree Summer, Tress MacNellie and Kevin Michael Richardson.
I remember playing this game for the PS2 when I was a kid, I liked the cover art and decided to buy it and was pleasantly surprised with how much I ended up enjoying it despite all of the flaws it has. When Dead Space got released many years later, one of the things I noticed was just how similar Dead Space was to RLH in many different ways, so while I was sad that RLH never received a sequel or remake, I was happy that Dead Space filled that void RLH left and managed to provide a more refined survival-horror game that uses the space setting to it's full advantage.
Glad I'm not the only one who picked up the similarities between the 2. Back in the day I thought Dead Space was a spiritual sequel to RLH tbh.
I remember thinking of this when dead space got released. I tried talking about it with my cousin who showed me this game but he completely forgot about it. I thought I was going crazy thinking I dreamed up this game.
The aliens in this game reminded me so much of the xenomorphs. And Lance Henriksen as the voice of Conner, just added the cherry on top.
Clancy Brown and Michael Ironside can make anything better
Too true
Lex and Darkseid??
Feeling it now Mr.Krabs?
@@BigEOT3 Ar ar ar!
Kinda fucked up that a game called "Run Like Hell" makes you stand and fight so much.
I thought the same thing when I played it. I beat the game, but did not like the game.
I miss this game, it was a buggy mess but when I looked up the development information I was surprised that the game even ran in the first place.
The executives had so many different opinions on what direction this game should take, and it got to the point where the lack of direction caused multiple game builds to be developed and scrapped over and over again because the developers didn't know if the executives wanted it to be an action game or a horror game.
The final build you see today was an incredibly rushed build that was developed within 10 months despite the game itself being in development and planning for nearly 5 years.
The game had potential to be a franchise, and it even ended with a cliffhanger too and the overall story and characters were pretty good that I was honestly looking forward to the idea of a sequel coming out back then. But unfortunately that didn't happen for obvious reasons.
At least we have an pseudo-spiritual remake of this game in the form of Dead Space, even though the similarities were no doubt completely unintentional!
8:15 Good choice of scene for DCAU Luthor
"Crawl" might be a bit overreaching in this case. It's more like it flopped on the ground so that Advent Rising could stand and then trip after taking a few steps
HOLY FUCKING SHIT. I watched my step dad play this when I was like 10 once, and to this day I still think about the scene at 9:40, but I’ve never actually been able to name the game it comes from. Honestly thank you for this video.
Apparently this game was hell to make. It was in development for 5 years. And it went through like 3 executive producers, 2 producers and two lead programmers and there were at least two different versions of the game that were scrapped because interplay kept on changing there minds of what they wanted to game to be. It was going to be survival horror, then a more action oriented game, then back to survival horror. But by that time they were only given ten months to make the game. The characters and plot were already fleshed out but all the actual development took just ten months. It was basically unfinished. The Xbox version was slightly improved with a new level I heard but overall the game was unfinished and Shortly after digital mayhem ( of which there only other game of notice was a PS2 port of mdk 2 with the subtitle: Armageddon) shut down due to interplay was bleeding money by that point. This would probably make for a good what happun episode one day
Hey thank you for this info. I am obsessed with un released alphas and wish someone had this dumped online
Loved this game. Breaking Benjamin was great. Kinda funny how similar dead spaces story was eventually.
I always enjoyed this game and I feel like it never got the recognition it deserved. Also we were making fun of Bawls energy drink right when it came out. We'd get a six pack and be like do you guys want to suck some Bawls? This game just elevated that, in order to get your health back you need to suck down some Bawls!
The phrase "armored armadillo" acted as some sort of activation trigger for a series of Digimon flashbacks. My nose started bleeding and now I have a desire to Digivolve into Champion! Digivolve into Ultimate!
"Pleasure deck, please" should be said by everyone when entering any elevator
Two guys with a crowbar. Does that make them Pry Mates?
The only memory I have of this game is I rented it from block buster and the save icon on ps2 memory card is RLH which happen to be my initials and kept it on the memory card long after I returned the game. Also never played the game since.
Holy shit this WAS a real game! I remember seeing a real brief article on it in a gaming magazine making it out to be this huge big thing, and then I never saw or read anything about it ever again. I've been thinking that I imagined this game or it fell apart in development and never manifested. This is crazy!
You have no idea Matt how long I’ve been trying to remember what this game is called, thank you so much for letting me relive the auto running part I remembered that so much it was burned into my brain, this feels like whiplash. I thought I’d never see this game again.
This was a game my mom picked up randomly at a pawnshop for me(along with The Thing)for my Xbox,I remember sinking quite a bit of time trying to beat it too,ah good memories
I remember eyeballing this game's box in a local rental store. Growing up I was a GameCube kid but would occasionally check out games on other systems. One key thing I remember is on the back of the case there's a screenshot of a guy walking down a corridor with what looks like an alien-like reptile inches from his back. Kid me was scared shitless but damn did I want to play it. TL;DR I love when Matt looks at some of these less popular titles.
I'm pretty sure the VA right before Matt started marking out over Clancy Brown & Michael Ironside was one Thomas F. Wilson, aka Biff Tannen aka Maniac from Wing Commander. And according to IMDB it also has Brad Dourif, Kate Mulgrew, and Rob Paulsen.
This was funny as hell. Want to see you play through it all!
I actually thought about this game a week ago. Because there was a BAWLS in the fridge.
We all need a buff lizard for emotional support.
This is a game we always had on the used shelves back when I worked for EB Games.
Oh good, I'm not the only one who insta heard Cree Summer. I sometimes forget this era of media had like two steady voice actresses.
Battle Engine Aquila is a super fun, super janky under appreciated little gem on original Xbox. Also Gun Metal, that is one of my all time favorites! Both games are transforming mech shooters!
Those were both ported to PC for some reason.
Battle Engine Aquila saw release on the PS2 as well. I agree with your assessment, it is one of my favorite oddball games from that era.
I guess we need more transforming mech shooters.
Wasn’t this the same game that heavily publicized that it had this advanced enemy AI that adapted to your play style and countered it?
Rise of the robots?
Grab your Bawls and run
This game is weird, but I love it. Had a lot of fun with it over the years.
I’d love to see you continue this adventure!!! Jessie’s story must continue!!
I remember renting this one with friends when it came out. I can still feel the janky controls.
The hippo man has the voice actor of a skyrim npc, it least it REALLY sounds like sven.
Man this bring back some very specific memories. Back in the very early 00's there was a Sky channel in the UK that was just game trailers...but not. Like there were no programs, just a loop of trailers and game intros and there were 3 that i vividly remember, the intro's to Final Bout, Fear Effect 2 and a 2 minute gameplay with no commentary of RUN LIKE HELL. Literally from when the women gets her head chewed for 2 mins and then ends. Thanks for bringing that back Matt!
This is one of those games where they had a fucking amazing idea, like a truly ruthless real time sci-fi survival horror back before dead space and shit like that hit the market and that stuff became mainstream, it just didn't have the right team and/or resources behind it to pull it off in a way that worked. It was a very interesting idea given the timeframe it released, especially with incorporating RPG-ish elements, I just wished it was executed WAY better. That said, this game still holds a special place in my childhood memories (and nightmares).
Remember seeing at the video store because of the cover with giant R L H letters. It failed because it was considered a Alien rip off if I remember correctly.
"There's very little run in these hellmats."
First time I even heard of this game was through the Unskippable series on the Escapist site. Decided to try and play it. Turned it off after fifteen minutes and never touched it again. Great to see it revisited via McMuscles! 😄
This would make a great new series, actually. This appears to be one of the only 90's Interplay games I haven't seen a million LP's of on all of the other mid-sized to bigger gaming channels I keep an eye on. And I keep an eye on a LOT of gaming channels since I've been on UA-cam since year one, although Let's Playing was an extremely niche corner of the community for years, having been here even before speedrunning and all that other competative extra jazz was introduced to the genre.
Long story short, I think it's a fairly unknown game from a very well known company that would do fairly well in views as an LP; I personally hadn't even heard of the game before this video, honestly.
I guess this isn't really a one of those channels anymore though.
It's from the 2000s.
BAWLS!
I remember this game, they tried hard to make an epic game but just couldn’t manage it. Not to mention everyone phoning there performances
My god the massive Bawls product placement
I distinctly remember renting this back in the day for my PS2. I also distinctly remember not being able to progress the plot after a certain point, because the game would legit lock up in the exact same spot every single time regardless of anything I did to fix the issue.
Jessie there was voiced by Thomas F. Wilson, the guy that played Biff in Back to the Future
I remember being super psyched for this one. Magazine previews from around 2000 - 2001 made it sound like Monstrum or Alien: Isolation - a single AI-driven monster stalking you around a space ship. Then the game went silent for a year, before getting unceremoniously shat out to 6/10-ish scores, and promptly forgotten about.
It's not a good look when your epic space horror game opens with an easy-to-fail chase sequence, and dying there restarts the intro FMV.
I played this game for all of 10 minutes but I still remember that damn title, such a great title for a game.
The Kenny vs Spenny reference killed me
Weird. I've been re-watching Kenny Vs Spenny. Also this is a game I remember hearing a lot about before it came out and then nothing.
They made Giants: Citizens Kabutu and MDK 2 also. Thought they were an offshoots of interplay or something .
...obviously hadn't finished the video on the first comment. Appreciate the Kenny vs. Spenny inclusion.
I remember this game from when i was a kid. i looked it up and glad to see matt had mad a video on it.
Ah, the game I always saw at my local video rental store...and never rented. I did always wonder though.
Only thing I remember about this game is that Breaking Benjamin had a song in it.
I remember this game. It introduced me to breaking Benjamin.
I definitely remember wanting to try this game back in the day. What I remember most about it was that one of the gaming magazines back then had the subtitle for a review/preview article, "Because they couldn't call the game Michael Jackson's Slumber Party". 🤣
I played this around 2004. I remember enjoying it. Basically I was in a phase at the time where if it said Interplay on the game cover anywhere I was buying it. Going back to it now is pretty difficult 😉
You don't remember this game? I never played but I do remember being bombarded with the "Grab your BAWLS and 'Run Like Hell'" commercials back in the day since they had some kind of co-promotion deal with BAWLS energy drink.
God I forgot this game and now you made me remember!
Always looked at this box in the rental store and passed. Glad I got to see some long after it was out of my memory!
Grab your BAWLS and run like hell!
I remember when a former friend got this for me for my birthday one year. Had a blast playing it
The imdb page for this game is expensive
I remember trying my uncle's copy, beating a rental copy and at least 4 scenes and a boss fight. I forgot this game keeps quoting Shakespeare.
My first PS2 game. It has a special place on my hearth.
I think the blonde chick is grey delisle
I've always wondered what's the song that plays at 19:02 ? I want to the find the full one and it's driving me nuts
I just remember a ton of magazine ads for this game. like a 2000s Brutal Paws of Fury.
So not only retro gaming but retro poetry in this game :P
5:40 Jessie sounds like Myron from fallout 2
Back in the day, this used to scare the shit out of me and my buddy so bad we couldn’t finish it lol now it looks like a potato
I thought this was a fever dream I remember not being able to pass the beginning running from the big monster
Spoiler alert, there is not enough running like hell in this game. This is Run Like Heck at best.
Some magazine or website said "if you liked the leaked doom 3 build, you'll ABSOLUTELY get something out of run like hell, and that was weird to me because I think by the time that was said it was nearly a year after this released? anyway, that's why I rented the ps2 version and it was just SUCH a mess. I only got to the point at the end of the video here and just did not at all feel it
I remember renting this game from Blockbuster when this came out. Flipping disc was so scratched and i never really got to play this much.
This dragged itself with nothing but a torso so Dead Space* could run.
KENNY VS SPENNY!!!
the one redeeming quality of this game is the enemy designs
There’s no way this is a real game.
I remember playing the demo on PS2 back in the day.
I remember always seeing this game at my local blockbuster and wanted to rent it on my ps2
Now to see if The Thing can be played
Dude fucking Chuckie is in this. I love Brad "Wormtongue" Dourif!
This game introduced me to Breaking Benjamin. At least for that, I'll always be grateful.
The only thing I know about this game is that breaking Benjamin made a song for it
So weird. I was just thinking of this game.
This game should've been called Confusing As Hell
I remember being so annoyed that the back of the box said custom soundtracks so you assume you could listen to your own music like in some other titles with the feature, but nope, just breaking benjamin
I only remember this game because of that Breaking Benjamin video.[Damn good song, none the less.]
Remember my dad playing this game a lot and I don’t know what happened to that copy on the Xbox
I'm curious how you, Matt, would handle/enjoy Dead Space 1. As this game reminded me SO MUCH of that game.
Dead space before Dead Space was ever a thing 😄
I remember seeing ads for this game, but I never played it. Maybe I'll find a copy!
I played the absolute shit out of this game as a kid. It was the game that introduced me to Breaking Benjamin. Have it on my steam deck. Absolutely love it.
you didnt even get to the part where breaking benjamin started playing a song about wizard of oz, no im not joking
I was not expecting a kenny vs spenny reference in this video :')
I rented this game from the local Blockbuster and probably finished it because it introduced me to Breaking Benjamin's Yellow Brick Road.
Ah yes, the game that made my friends and I joke about it any time Lance Henriksen came up, even to this day, based entirely off the goofy title delivery from the man himself in an old trailer. Never actually played it, tbh I thought it was an original PlayStation title until just now, but based off of other peoples’ comments on the rocky development cycle I guess maybe that’s why.
This is one of those games that I know is awful, at least from a janky gameplay standpoint, but love it regardless due to nostalgia and just the overall concept. This was one of the first horror games I ever owned and it helped establish horror games as one of my favorite genres, this and RE4. So while this game is kinda ass, I still love it. I love the coincidental parallels is has with Dead Space, which does this entire game better and turned to 11.
I remember hating this game because of that running sequence, Its exactly how I remembered it lmao
Oh man I remember reading about this game in like official playstation magazine or something. I wanted to try it but it was never at my local blockbuster
CRASH LIKE HELL!