How I Create Cinematic Videos In Unreal Engine 5 - Full Breakdown

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 156

  • @thetitant_t
    @thetitant_t 5 місяців тому +8

    I was like what can i really learn in 7 minutes, but now I'm fan of fast breakdown like this. It helps you get the bigger picture. Thanks man

    • @RyanWagget
      @RyanWagget  5 місяців тому +2

      Thank you, I always the feedback! I’m glad you found it useful!

    • @loydb512
      @loydb512 4 місяці тому

      And at 7 minutes, I don't mind watching it multiple times to let it really sink in. No way can I do that with a 45-minute (or even 20-minute) one.

  • @kickheavy8982
    @kickheavy8982 6 місяців тому +27

    You're at 1,000 subscribers which means you can now accept super thanks. Please turn on your super thanks so I can show my appreciation monetarily for this fire a$$ breakdown sir. I've been learning Unreal for the past 3 months. I'm finally getting to the point where things are starting to click and then, outta nowhere, this clutch a$$ video hits my timeline. Let's GOOOOO

    • @RyanWagget
      @RyanWagget  5 місяців тому +3

      Hahaha thank you! I really appreciate the support. I’m glad you found the video helpful!

    • @kickheavy8982
      @kickheavy8982 5 місяців тому +3

      @@RyanWagget thank YOU! Turn on your super thanks bro lets goooo haha

    • @RyanWagget
      @RyanWagget  5 місяців тому +6

      Haha thanks man. You can keep the molla and buy something nice with it💪

  • @doomgb4994
    @doomgb4994 5 місяців тому

    There’s lotta techs covered in this vid especially camera shake, Niagara, color grading, lighting, fog, composition, these drew my attention. It’s definitely worth watching for many times to get the idea of them. Thanks for sharing bro!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I appreciate the compliment!!

  • @Syphari
    @Syphari 5 місяців тому +2

    Best tutorial on this process I've seen in a long time man, you have a knack for educational material in a succinct manner. Keep it up!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I really appreciate the kind words! Thats really nice of you to say!

  • @Career-gd5vc
    @Career-gd5vc 6 місяців тому +1

    You're a hidden gem I just found . I started learning Unreal and can't wait to achieve results similar to this .

    • @RyanWagget
      @RyanWagget  6 місяців тому +1

      Thank you very much! Good luck with the Unreal journey! Honestly I’m not even close to being a pro or anything so results similar to this project are closer than you think!

  • @loydb512
    @loydb512 4 місяці тому

    This was so info-packed, well done. I wish all tutorials were this fluff-free.

    • @RyanWagget
      @RyanWagget  4 місяці тому

      Thank you, I really appreciate the compliment!!

  • @Alucard_Seven
    @Alucard_Seven 6 місяців тому +1

    This has motivated me to get back into cinematics with unreal engine.

    • @RyanWagget
      @RyanWagget  6 місяців тому +1

      That’s awesome, I’m glad to hear it! Good luck!!

  • @helios5293
    @helios5293 5 місяців тому

    Great breakdown, I was lucky enough to stumble into this from my workplace. absolutely hooked on making unreal sequences now.

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you! And haha that’s awesome to hear, i’m glad you got something from it! Good luck!!

  • @BATCH3
    @BATCH3 5 місяців тому

    Amazing! You did mention it was the whole workflow and you have really shown it all. Thank you!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I really appreciate the kind words!

  • @memoriesfactory-u4v
    @memoriesfactory-u4v 5 місяців тому

    Thank you
    Honestly, I learned a lot about workflow that I didn't know about from this video. I hope to come back with another great video like this one. ❤❤❤❤

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I appreciate the kind words! I’m glad you took something away from it. And yeah, I’m working on a new one already!

    • @memoriesfactory-u4v
      @memoriesfactory-u4v 5 місяців тому

      @@RyanWagget nice. have a good day

  • @sleepxtite
    @sleepxtite 6 днів тому

    Amazing tutorial

  • @Chaos-Theoryy
    @Chaos-Theoryy 5 місяців тому

    Fire video, you've found your golden ticket with these unreal style videos. Hope yo see more of these
    thank you.

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I really appreciate the compliment! Already working on the next one!!

  • @TheDigiVault
    @TheDigiVault 27 днів тому

    Great video. Thanks for sharing.

  • @robertdouble559
    @robertdouble559 6 місяців тому +1

    Pretty cool. Next step. Have the Gollum writhing around, trying to break his chains with the chains dynamically reacting to his movements.

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Haha that sounds pretty advanced but tbh i’m up for the challenge

  • @Ooommar
    @Ooommar 5 місяців тому

    Everything is very cool! You inspired me, thank you, bro

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you so much! I’m glad it inspired you!!

  • @QuinnKuslich
    @QuinnKuslich 3 місяці тому

    Hey man! Your channel is seriously something special, so many helpful and interesting tutorials and you deliver all the information so well. Thanks for being awesome, I just subbed and I'm looking forward to more work!

    • @RyanWagget
      @RyanWagget  3 місяці тому +1

      Thanks man, this is a really kind comment! I really appreciate that!

  • @ericcrevling9434
    @ericcrevling9434 4 місяці тому

    Thank you for this!

    • @RyanWagget
      @RyanWagget  4 місяці тому

      Thank you for watching!

  • @apollo12002
    @apollo12002 5 місяців тому

    That was interesting, especially liked the blocking out method for the cave, one thing I will say when in blender you could of lowered the subdivision level of the torus, added a edge seam and uvstacked the chain to save space.

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you! And ohh thats a good idea. I didn’t even think of doing that tbh. Thank you, I appreciate the advice!

  • @edgardolopez6908
    @edgardolopez6908 5 місяців тому

    Thank you for this breakdown!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      I’m glad you found it useful!!

  • @Verminaut
    @Verminaut 6 місяців тому

    Loved the video! A great viewing this morning as a student animator lookin for a bit of inspiration to get a project goin'

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Thank you, I really appreciate that! Good luck with your project!!

  • @upcomingvillain
    @upcomingvillain 5 місяців тому

    That was so cool man. The pacing of this video is perfect! I know just enough about UE to be able to follow along and nothing about this tut drug on like so many. Subbed!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you so much! I really appreciate the kind words!

  • @onlineprod6138
    @onlineprod6138 5 місяців тому

    10/10 7 Minutes Tutorial, but u feel yourself like u are a master of ue5

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I appreciate the solid rating haha. I definitely don’t think i’m a UE5 master tho, far from it haha

  • @aliosanlou4425
    @aliosanlou4425 6 місяців тому

    In blender there is a tab called animation , u can use it to see the free viewport and camera view at the same time , so u can change world settings and see how it looks from the camera perspective at the same time

    • @RyanWagget
      @RyanWagget  5 місяців тому +1

      Yes, I use this feature all of the time! Unfortunately they kinda have this in Unreal Engine but its not quite the same. Thank you, I appreciate the advice!

  • @dustypixelsUE5
    @dustypixelsUE5 6 місяців тому

    New Unreal videos with high quality content. Yes please, welcome aboard.

    • @RyanWagget
      @RyanWagget  6 місяців тому +1

      Thank you! Happy to come aboard 🫡 your work looks awesome, just subbed!

    • @dustypixelsUE5
      @dustypixelsUE5 6 місяців тому

      @@RyanWagget Thank you, likewise. Your Blender thumbnails are top-notch!

  • @kangdw0106
    @kangdw0106 5 місяців тому

    Thanks for the share of your knowledge, learned a lot from this video. hoping to see more ue5 videos from you. are you planning any?

    • @RyanWagget
      @RyanWagget  5 місяців тому +1

      Thank you, I’m glad you learnt something! And yes! Working on another one right now!

  • @PainnGames
    @PainnGames 5 місяців тому +1

    Subbed! More Unreal Engine 5 content please!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I appreciate the support! Already working on the next one!💪

  • @Flybird504
    @Flybird504 6 місяців тому

    This looks amazing! I think it would be awesome if you reuploaded this exact cutscene with sound effect, music etc.

    • @RyanWagget
      @RyanWagget  6 місяців тому +1

      I did! (Kinda). I uploaded a UA-cam Short with some music but its not custom or anything. Thank you so much for the compliment!

  • @sierramultimedia2024
    @sierramultimedia2024 5 місяців тому

    Insane! Great work 🎉

  • @ypsilantiavanti5603
    @ypsilantiavanti5603 5 місяців тому

    Amazing

  • @TheTweetyx
    @TheTweetyx 6 місяців тому

    This looks so cool. Great job with this one 👌

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Thank you, I really appreciate that!

  • @DannyLugo-Music
    @DannyLugo-Music 4 місяці тому +1

    Hey GOOD AWESOME BRO. what computer YOU use Mc Book or PC?

  • @Gael.animation
    @Gael.animation 5 місяців тому

    Earned my sub

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you, I’m glad to hear you liked the video!

  • @ExoticCrickett
    @ExoticCrickett 5 місяців тому

    this is quality content letsgooooooooooooo

    • @RyanWagget
      @RyanWagget  5 місяців тому +1

      Thank you, I really appreciate that!

    • @ExoticCrickett
      @ExoticCrickett 5 місяців тому

      @@RyanWagget also i dont know if its much to ask or if its hard for you but, if you could do beginner tutorial with similar looking scenes while also providing assets such as middle model that would do insane on UA-cam. Because basically there is not even one in depth tutorial without being super mid. There is only William Faucher doing great content like this but he’s just braking it down. Hope u understand what I’m saying 😄

  • @neilhilken
    @neilhilken 5 місяців тому

    Looks great, thanks for the breakdown!

  • @marcus_ohreallyus
    @marcus_ohreallyus 2 місяці тому

    Nice tutorial...and while I know some of that stuff, there's a lot of new things I learned. But can you answer this question? How do I make sure the final renders look like what I see in the viewport? They always come out darker. How can I maintain parity between what I see while I'm working and what the rendered PNG looks like? Could it have something to do with post process volume? I can't figure it out.

    • @RyanWagget
      @RyanWagget  2 місяці тому

      Thank you! And yes, this is always a struggle haha. I find exporting as a PNG sequence seems to be the closest I can get to what you see in the viewport. Other than that, you could always colour grade the final png sequence afterwards OR use a post process volume to kinda compensate for how the rendering effects the image. You could even make a custom CLUT and then always plug that into the post process volume to make sure all of your projects render accurately

    • @NoobraBot-e9v
      @NoobraBot-e9v 2 місяці тому

      1st step :- davinci go to color management setting 2nd :- in input lookup table set linear to srgb and save

  • @jderinor530
    @jderinor530 5 місяців тому

    this is great

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you very much!

  • @VRDivision
    @VRDivision 5 місяців тому

    Great video sir 🔥

  • @galinmonev
    @galinmonev 6 місяців тому

    Great tips, thanks

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Thank you! I’m glad you found it useful!

  • @samwichprinting2160
    @samwichprinting2160 6 місяців тому

    Hey loved it really great work can you also in future maybe make tutorials from start to finish and can you also show your reference board (because as a beginner i don't understand how to choose from billions of images to put on my board) GREAT WORK.

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Thank you!! And yes absolutely I will! Actually the only reason I didn’t add my references is bc I actually lost my PureRef file haha.
      Would you find a video about how to make a reference board useful as well? If so, I can totally make one!

  • @YahiyaJasem
    @YahiyaJasem 6 місяців тому

    Great video sir! Good luck with your channel ❤

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Thank you, I appreciate the kind words!!

  • @rakha9119
    @rakha9119 6 місяців тому

    I'm actually surprised that you dont have at least 100k subscribers and 200k views on this video. Keep up the good work!
    I have a question though since im fairly new to 3D world. Why do you use Unreal instead of doing most of the work in Blender? What does Unreal have that Blender lacks for non-game dev purposes?

    • @RyanWagget
      @RyanWagget  6 місяців тому +1

      Thank you, I really appreciate the compliment! Maybe 100k subs and 200k views will be a possibility one day haha.
      So I used UE5 for this project bc I want to learn that software specifically as its an industry standard for gamedev and it’s becoming mainstream for film. Other than that, I think the main advantages it has over Blender is the real time rendering and the asset library. Like all of these rocks I brought in with Quixel Megascans, the ancient golem model I downloaded, etc were all made for Unreal Engine.
      That being said, sometimes I just use Blender for the whole project haha. I think it depends on what you want to learn and the project’s needs!

  • @thedevo01
    @thedevo01 5 місяців тому

    Really cool work, keep making videos!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Thank you so much! Already working on the next one!💪💪

  • @nextos
    @nextos 6 місяців тому

    Great video thanks

    • @RyanWagget
      @RyanWagget  5 місяців тому +1

      Thank you! I’m glad you liked it!

  • @mikecastro4269
    @mikecastro4269 6 місяців тому

    Amazing. Let me ask you something. What kind of project you choose in Unreal to create this?

    • @RyanWagget
      @RyanWagget  6 місяців тому

      I believe I chose Film! Is that what you’re asking? Like when you pick a “type” of project when you first make a new level?

    • @mikecastro4269
      @mikecastro4269 6 місяців тому

      @@RyanWagget yes! Sorry for my bad english, it's just what i wanted to know. Thx!!!

  • @Gael.animation
    @Gael.animation 5 місяців тому

    Very good 🔥🔥🔥

  • @InfiniteLightAura
    @InfiniteLightAura 6 місяців тому +9

    i feel like i just came across a hidden gem

    • @RyanWagget
      @RyanWagget  6 місяців тому +2

      Thank you, I appreciate the kind words!

    • @Flybird504
      @Flybird504 6 місяців тому

      same !

  • @zachary3603
    @zachary3603 6 місяців тому

    How did you manage to get no banding on a youtube upload with such light+dark portions? I'm doing the Aces 1.2 -> EXR -> Divinci and it still has awful banding.

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Hmm I’m not entirely sure as that wasn’t a problem that came up for me tbh but I’ll often add grain to my render to reduce any banding I might have. Fwiw, my process was exporting from UE5 as a PNG sequence, colour grading in Davinci Resolve, then I exported it with Adobe Media Encoder. When I put it into the UA-cam video with Premiere Pro, I exported it using a custom LUT.
      Does this help at all? I wonder if it was the LUT I used. I could totally make a video on it if you think that’d be useful!

  • @timmayvns
    @timmayvns 6 місяців тому

    How do you get rid of the flashing on the surface in your final scene ? when the camera panned forward the floor and rocks were flashing, im having the same issue

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Hmm I’m unsure which part you’re referring to. Which part of the video was the flashing occurring?

    • @timmayvns
      @timmayvns 5 місяців тому

      I’m not sure how to explain it . If you draw a straight line going left from the characters head and one from the giants wrist cuffs going straight down , where they meet, and the other edges like it with the small mountain ridges so to speak if you were to imagine them as mini mountains . But ! When I watch it on a phone it doesn’t seem to have it as bad at all . Maybe I have my brightness too high or it’s my pc I dunno lol .

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Hmm I’m still having a hard time seeing it haha. BUT i do think usually flashing is a lighting issue or an issue with two assets being placed in the exact same spot. Otherwise, I am unsure🤔

  • @RenderRite
    @RenderRite 5 місяців тому

    Nice Video! 😁

  • @saulmaya7922
    @saulmaya7922 5 місяців тому

    goaaat

  • @HussinKhan
    @HussinKhan 6 місяців тому

    Subbed! Looking forward

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Thank you, man! I appreciate the support!

  • @JVWanderer
    @JVWanderer 6 місяців тому

    I gotta know. How Are you blocking out your scene with the camera still where it is at?

    • @RyanWagget
      @RyanWagget  5 місяців тому

      If you right click the camera in the outliner, under the “Transform” option, you’ll see an option to “Lock Actor Movement”. If you select that, it’ll be stuck in place! Does that answer your question?

  • @robrob2835
    @robrob2835 4 місяці тому

    What I don't understand is why you build the chain with so my geometry and texel resolution? For your usage/result wouldn't it not be better to just model one element and create an array with bleuprints?
    Nice render though ;)

    • @RyanWagget
      @RyanWagget  4 місяці тому

      Ohh thats a good point, I didn’t even think of that. Thanks for the advice, will forsure keep that in mind for next time!!

  • @spence2345
    @spence2345 6 місяців тому

    Hey what are your PC specs to do this quality of render? Mainly whats your CPU & GPU? Could I do this with a RTX 4070 12g vram?

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Hey! My CPU is 11th Gen Intel(R) Core i7-11700. My GPU is Intel(R) UHD Graphics 750. With these specs, UE5 runs fine!
      I think your PC should be able to run this! Also Unreal Engine is 100% free so you could always try it out just to check!

  • @Dj_Barlethh
    @Dj_Barlethh 5 місяців тому

    Can you create a meta human with a face imported from
    Blender to put it to the meta human ?

  • @animeknowledge5048
    @animeknowledge5048 6 місяців тому +1

    Remember me when you are famous, jokes aside amazing video!

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Haha thank you, I appreciate that!

  • @sawyernalu2
    @sawyernalu2 5 місяців тому

    Great video, but please show the finished result at the end of the video!!!

    • @RyanWagget
      @RyanWagget  5 місяців тому

      I showed it at the very beginning! But i’ll show it at the end as well from now on. Thank you, I appreciate the feedback!

  • @anggapermana9995
    @anggapermana9995 6 місяців тому

    what are your computer specifications?

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Processor: 11th Gen Intel Core i7-11700
      RAM: 32gb
      Intel UHD Graphics 750
      NVIDIA GeForce RTX 3070

  • @skippyzk
    @skippyzk 6 місяців тому

    I would pin the camera

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Pin the camera? Like don’t animate it and keep it static?

  • @MegaSHKED
    @MegaSHKED 5 місяців тому

    wwoooouh!!!

  • @mkuban7227
    @mkuban7227 5 місяців тому

    it will be amazing if u upload full lenght video how u create scenes (not breakdown) realtime

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Oh okay, interesting! Like a speed art type of video? Or would you want the full 4 hour un-edited version?

    • @mkuban7227
      @mkuban7227 5 місяців тому

      @@RyanWagget yeeh, a whole 4 hours of unedited video will be awesome, we would certainly learn the most from it

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Okay, I’ll definitely consider uploading something like that!

  • @namy5618
    @namy5618 5 місяців тому

    Can i know your PC specs?

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Yep! Here they are:
      Processor: 11th Gen Intel Core i7-11700
      RAM: 32gb
      Intel UHD Graphics 750
      NVIDIA GeForce RTX 3070

  • @injectionAI
    @injectionAI 3 місяці тому

    no UE video should start without mentioning specs of the system used

    • @RyanWagget
      @RyanWagget  3 місяці тому

      Good idea! Will include the specs in my next video!

  • @timmayvns
    @timmayvns 6 місяців тому

    also , real cameras have Anti shake tech. Why would you choose to add this to a scene ? unless your trying to emulate someone actually holding it ? . this isnt a dig btw , im genuineley curious and trying to understand this

    • @sanjimanga8923
      @sanjimanga8923 6 місяців тому +1

      Usually adds a sense of realism to cgi related shots like this one. Mainly depending on the scene it’s in. If your on the ground not establishing the area you are in I feel as tho creatively a shaky cam can enhance the realism of the scene itself. Whereas if you are in space or the sky for example you would want to use little to no camera shake at all bc it wouldn’t make sense. Hopefully this can kind of help I’m not him just speaking from a film experience

    • @RyanWagget
      @RyanWagget  6 місяців тому +1

      Yeah, they’re exactly right! Its just to give the effect of someone holding the camera. You see that a lot in film/tv and I thought it’d be a cool little detail to add. Definitely not something that HAS to be added though

    • @timmayvns
      @timmayvns 5 місяців тому

      @@RyanWagget Ahh , This is useful indeed. Thankyou for replying 😀

    • @timmayvns
      @timmayvns 5 місяців тому +1

      @@sanjimanga8923Thankyou , yes it helps a great deal . I’m very interested in learning more about this.

    • @RyanWagget
      @RyanWagget  5 місяців тому

      I’m glad I could help!

  • @brian7android985
    @brian7android985 6 місяців тому

    Does nobody care about overdraw anymore? [Genuine quesion]

    • @RyanWagget
      @RyanWagget  6 місяців тому

      Honestly I don’t even know what overdraw is haha. What is that?

    • @michailkolovos1299
      @michailkolovos1299 6 місяців тому

      ​@@RyanWaggetOverdraw occurs when multiple layers of pixels are drawn on top of each other. This often happens with multiple transparent layers, such as fog, glass, etc. Or if you just have bad asset culling, It's a performance issue that may not be a concern unless you start running out of VRAM or are developing a game.

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Ohh I see. Well to answer the question, maybe people do but I personally did not during this project haha

  • @sonicmax7
    @sonicmax7 5 місяців тому

    great years of hard work to soon be replaced by a robot great work see you at the unemployment office

    • @DenzelCanvasSupport
      @DenzelCanvasSupport 5 місяців тому

      you dont own the rights to any ai art generated retard. read the clauses. the ai company does. which means youd have to buy it off them, or be sued for your life savings if big projects. so just because youre generating shit doesnt mean you own it.
      and considering how greedy tech companies are we wont have access to these programs locally on our computers anytime soon also youre gonna need an extremely expensive PC due to Nvidias overpriced chips to generate anything thats truly yours.

  • @guillaume_tca
    @guillaume_tca 5 місяців тому

    PNG Sequence.... really dude. 🤮

    • @RyanWagget
      @RyanWagget  5 місяців тому

      Why 🤮? Is PNG sequence bad?

    • @guillaume_tca
      @guillaume_tca 5 місяців тому

      @@RyanWagget limited color range and value. Highly recommend you to look at Color OCIO and implement AcesCG to more natural colors interpretation for your scenes.
      EXR have more advantages.