If Cuphead bosses had Undertale/Deltarune music (+DLC)
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- Опубліковано 5 сер 2024
- All music by Toby Fox and Cuphead by Studio MDHR
0:00 Root Buster (The Root Pack/Rude Buster)
1:22 Slime Samba (Goopy Le Grande/Checker Dance)
2:35 I 'M A BLIMP YOU'RE A (Hilda Burg/NOW'S YOUR CHANCE TO BE A)
4:27 Petaltumble (Cagney Carnation/Bonetrousle)
5:54 Belts of Brotherhood (Ribby & Croaks/Spear of Justice)
7:45 THE WORLD SQUASHING AND STRETCHING (Beppi the clown/THE WORLD REVOLVING)
9:27 Toothache (Baroness Von Bon Bon/Heartache)
10:50 DJIMMI (Djimmi the Great/ASGORE)
12:57 Aviary Race (Wally Warbles/Smart Race)
14:42 Matchstick Manor (Grim Matchstick/Pandora Palace)
16:08 Attack of the Killer Bee (Rumour Honeybottoms/Attack of the Killer Queen)
17:39 ELIMINATE, ELIMINATE !! (Dr. Kahl's Robot/Knock you down !!)
19:50 Salty Sally (Sally Stagelay/Mad Mew Mew)
21:54 Rodent Rumble (Werner Werman/Metal Crusher)
23:13 The Pirate Code (Captain Brineybeard/It's Pronounced "Rules"
24:36 Battle Against an Alluring Opponent (Cala Maria/Battle Against a True Hero)
26:18 Boo! (The Phantom Express/Dummy!)
28:19 Randomness + Lesser Debtors (King Dics & co./Anticipation + Stronger Monsters)
31:37 Power of DICE (King Dice/Power of NEO)
32:14 Your Actual Worst Nightmare (The Devil 1/You're Best Nightmare)
33:08 That's All Folks! (The Devil 2/Finale)
34:09 Soul Slap (Mausoleum/Ghost Fight)
35:14 A Real Girl! (Ms Chalice/A Real Boy!)
DLC BOSSES
35:28 Bugger Boogie (Moonshine Mob/Spider Dance)
37:32 Mountain King (Glumstone the Giant/Chaos King)
39:22 Song You Might Want To Play When You're Hungry (Esther Winchester/Song That Might Play When You Fight Sans)
41:20 Frostbite (Mortimer Freeze/Amalgam)
43:03 Dogfightsong (The Howling Aces/Dogsong)
43:09 Death by Dachshund (The Howling Aces/Death by Glamour)
45:02 devilovania or something idk this one doesn't really fit but i just had to give one of them megalovania (Devil & Angel/MEGALOVANIA)
46:00 TOP CHEF (Chef Saltbaker/BIG SHOT) - Ігри
47:48 this part literally played at the right timing
So did the salt vortex things
Yeah
Yeah, it's a shame Saltbaker wasn't killed when BIG SHOT stopped
I feel like a lot of the bosses synced well with the songs at some parts
46:53 also right timing
Oh my god, the animation for chef Saltbaker is incredible. They REALLY put the budget to good use
I KNOW RIGHT?
All fax no printer
People keep saying that he's animated like an old Disney villain, and I'm starting to see their point.
@@spidey5558 Yeah, that guy has some Disney level animation.
And he does kinda look like Spamton
Definitely worth the wait
6:03 Damn, those parries were literally near perfectly synced.
Incredible. (Literally.)
8:27
I like how Beppi's mouth somewhat syncs with the Music.
Also, choosing BIG SHOT for Saltbaker is genius. Both Spamton and Salt send the player to kill/defeat enemies for their own self gain, ultimately leading to them in their most powerful forms.
I just realized pretty much everything syncs with the Music, from the Gator chomping, to the Balloon people bouncing
I guess the strongest form of Spamton is the weakest form, you never see all of his attacks cuz you're probably gonna struggle like me on the part where spamton has 2 phones sliding and he is just blasting away the pellets.
Also long pointy noses
@@erinhenryadams and seductive smiles
Wait-
Hilda's final phase transformation
8:05 man that drop was PERFECT!
finally, some good fucking music sync chain
Absolutely love how the transition in the Chef Saltbaker boss was timed with the transition in Big Shot!
the transition was really good with Beppi too
4:18 "Now's your chance to be a BIG SHOT. Be a big- be a big- be a big KNOCKOUT"
now's your- KNOCKOUT
26:38 goes perfectly in sync with specters knockout
"BUT JUST LOOK, MS. CHALICE. LOOK AT THE POWER OF [AstralPlane] AND ASK YOURSELF... WELL, DON'T YOU? DON'T YOU WANNA BE A [Top Chef]!?"
- TOP CHEF SALTBAKER
i love how the music syncs to the boss's phases in some cases, its very satisfying to see the boss transforming while the drop of the music comes.
46:00 look at chef salt baker it Sync3 so perficly
Bonestroule works really well for cagney carnation, plus when the music changes at 5:01 with his attack.
39:57 was timed SO perfectly
47:43 as well! like damn
Not really
I'm the only person who thinks that the heart of the Chef Saltbaker looks exactly like Spamton NEO's?
NOWS YOUR CHANCHE TO BE A [[BIG INGREDIENT]]
NOWS YOUR CHANCE TO BAKE A [[wonder tart]]!
NOWS YOUR CHANCE TO BE A [[SERVING DISH]]
@@Kiwi19865 i was gonna say that, you [little sponge]
I'M GOING TO [Use Your Head]s AS [Serving Dishes Only $9.99]!
Yes I went out of my way to S rank all of the main game's bosses and beat all the DLC ones on expert
so is this just an excuse to show your prowess or … ?
Slay
@@beanofknowledge2125 yes, yes it is
Holy crap, you’re so good at this game!!🤩🤩
*Madlad*
i feel like the Devil & Angel fight (45:02) would fit more with Gaster's Theme, because of the general creepy vibe the arena gives
But Gaster's Theme isn't battle music.
@@elmasterdezoologia6641 he didn't specify battle music in the title
IMO It should be the Snowgrave version of Deal Gone Wrong that plays at the end of the Spamton NEO fight
@@elmasterdezoologia6641 neither is Pandora Palace but he used it
Megalovania fits more tbh
I cant believe how well death by glamour fits with the final phase of howling aces 44:05
@mohamed zayan Mettaton is a boy. (At least referred to using "he/him")
@@marleynightingale4312 That’s because he’s the king of queens
@@wailmoregd140Seems about right 😂
43:48 I also LOVE the timing of the music when the Bulldog's plane exploded
6:04 Firefly the Undying
Firefly GOD
Chef Saltbaker and Spamton are kind of like the same. Both want to gain control over something so they use the protagonist to achieve that goal. Though Saltbaker didn't succeeded on controlling the astral plane whereas Spamton in the snowgrave route took full control over the Cybercity.
ALSO the designs, saltbakers and spamptons noses and mouths are pretty similar.
@@-drredacted8940 yeah, those big grins really put a lot of evilness to them
@@blueberryboy1167 Exactly, Hilda burg for example.
Don't forget about Fawful.
but most importantly, they both need souls.
10:53 I just love the timing of the smoke exhale
46:00 I'm just so glad everyone agrees that BIG SHOT plays for this theme. It's just so fitting.
Also Rude Buster, Checker Dance, NOW'S YOUR CHANCE TO BE A, BoneTrousle, THE WORLD REVOLVING, Pandora Palace, Dummy!, Attack Of The Killer Queen, Power of NEO, Ghost Fight, A REAL BOY, and Death By Glamour were fitting to the fights but Chaos king was kinda out of place.
35:15 This is fitting aswel
43:05 Clever joke
I mean chef saltbaker is a (BIG SHOT)
@@TV-cm2ob And he has a long and pointy nose just like Spamton
Yes so I think that a lot of people can agree that chef saltbaker is the (TOP CHEF)
42:14 this part fits so much
I totally agree
46:48 bro the Sync Is painfully good
46:55 the transition of the Big Shot music part just match up with the change to phase 2
spamton's big shot was a great choice for saltbaker
he seems like a nice guy that offers to help you, yet you must get an object and return it to him in order to help him achieve that, until you find out his intentions, which includes taking a soul for himself for his own evil needs causing you to engage in a multi-phase boss fight in order to stop that from happening
it fits so well that you probably couldn't tell which one I was talking about.
Chef? Because of multi phase? Did i get it right?
33:52 the devil starting to cry fits perfectly with the beat drop
I haven’t seen anyone point this out but I wanted to say how much I enjoyed what they did with Spider Dance and the Moonshine Mob.
When it came to the second phase the music became slightly muffled because it’s (presumably) coming from the phonograph and it’s being used for an attack. And around 37:19 when the anteater was knocked down the music died down a little but not all the way hinting that the fight isn’t over unlike all the other fights that has their music cutoff when the fight’s over. Only after defeating the snail boss does the music stop.
I'm so glad someone else noticed!
12:57 - 13:01 anyone wanna talk about how those 4 ticks went perfect with the beat?
I agree
41:20
It fits so well especially because you are technically fighting a cult leader
AMALGAMATE CULT :fear:
Is nobody gonna talk about how satisfying it was when the parries somehow matched to the music at 6:04-6:06?
8:05 👌
@@exter_princel2376 OMG THE BALLOON PART CAME AT SUCH A GREAT TIME
Yoooo, I didn’t notice that that’s cool!
@@exter_princel2376 THAT IS PERFECT, HOW?!!?
46:53 too
46:00
the transitions to the different phases matches up so well with he music
46:53 (transition to phase 2)
47:40 (transition to phase 3/final phase?)
There are 4 phases, 3rd is very short though, just to let you know
Now’s you’re chance to bake the wondertart
@@minionek247 Phase 3 And 4 are basically The same phase
(Yes i Know they arent)
0:32 the way he smiles after getting shot once tho
15:07 the factor that matchsticks wings flap to the beat makes this so much better
47:48 The Dummy transition in BIG SHOT lined up perfectly with the phase change lol.
Some definitely work better than others, but the ones that do work almost flawlessly. Checker dance, world revolving and Knock you down were used perfectly, they slot right in! Pandora palace also worked surprisingly well, It gives the Grim fight a very distinct vibe. I wasn't sold on Amalgam for Mortimer/Death by glamour for the Howling aces until i saw the final phases, those 2 are very situational. In my opinion chaos king is easily the weakest, i think you should've swapped Glumstone and the Secret Devil & Angel boss themes around, Since Chaos king really fits with the tone of the Secret boss (And Megalovania would kinda work for Glum? IDK Megalovania is really hard to fit in)
Maybe mountanovania
It’s pronounced rules and the ghost cousin songs also work great, but that’s hardly surprising considering they both follow their respective genres pretty closely
E.
Megalovania is a good music but it dont fit with nothing
For me not even sans work great with that music it is way to weird it's the weakest out of the 3 final boss themes
They should’ve had hopes and dreams for the secret devil fight imo
36:00 I am addicted to how well this syncs. The Light Bug’s dancing even correlates with the music.
Now just imagine all these songs in the big-band music style of cuphead and you got yourself something special
44:15 This is so fitting with the smooth animationn
46:11
Am I the only one who thinks that the sound of the knife is quite in sync?
*O H M Y G O D .*
46:49 i think this one also fits
47:35 - 47:45 also fits, maybe?
@@twiinArmageddons Yes yes it does
@@twiinArmageddons What About 8:02
The renamed names of the songs are so creative, also that the music fits and changes for example when using the superattack as it does in the game, great job
AMAZING COMBOS A+:
7:45 THE WORLD SQUASHING AND STRETCHING
12:57 Aviary Race
16:08 Attack of the Killer Bee
17:39 ELIMINATE, ELIMINATE!!
21:54 Rodent Rumble
23:13 The Pirate Code
24:36 Battle Against an Alluring Opponent
26:18 Boo!
28:19 Randomness + Lesser Debtors
32:14 Your Actual Worst Nightmare
33:08 That's All Folks!
34:09 Soul Slap
35:14 A Real Girl!
35:28 Bugger Boogie
43:03 Dogfightsong
46:00 TOP CHEF
OML BEPPY X JEVIL
Instead of it being: Nows your chance to be a [BIG SHOT]
Now its: I'm a blimp, you're a [TOP CHEF]
19:50
Salty Sally fits too lol
24:36 wasnt that good it was still good though
Big chef
21:54
Idk if it's just me or this is seemingly in sync with the music
Can we talk about how good the chef saltbaker phase transitions synced with the music?
Pyrocynical fan lmao
8:05 I CANT STOP REPLAYING IT
love how the songs tried to balance how well they fit with the mood but also how they fit with the original source, like dr kahls robot relating to the queens giant mech, or wally warbles being a bird like berdly
And how Beppi and Jevil are clowns
I like that just like the game, you made the music go faster for the super arts. Very clever detail!
I'm very sure he dint
He probably changed the game files
my guy game file editing and playing the game is way too much effort compared to getting footage and editing music in
They also distorted the music during the Moonshine Mob's phonograph attacks.
@@goodboi1725 uhh no
The game is not compiled so you can easily search for the music files and change them I 2 buttons
Me for example on RainWorld when I get to robot lady called moon my game starts playing act clear theme from sonic unleashed
@@B.L.U.S fine, you're probably right, but if you listen to the video, all of the original sounds are more muted because the guy wanted to make the music that is being edited easier to hear
The timing with Beppi was absolutely on point, that song could not have worked better for that boss (besides the obvious parallel of CLOWNS)
4:35 honestly I think this should’ve been one of flower’s themes
"I had to give one of them Megalovania" legendary
40:23 the timing of the song was perfect
5:02 that timing though
4 years of waiting for the dlc was just truely worth it, the animations of chef saltbaker is just amazing
8:05 wow very good sync
17:28 another good sync
36:00 one more good sync
47:47 best sync
22:29 very good sync
Nobody's going to talk about how good was the timing since 47:43 to 47:50?
33:50
46:53 Bruh
almost everyone is talking about that
Yeah pretty sure everyone's talking about it
Also the transition to chef saltbakers final form at 47:57
46:55 WHAT A TIMING!!
Okay, here's one no one's mentioned yet, IS NO ONE GONNA TALK ABOUT THAT TIMING ON 48:19 ?! LIKE, ITS LEGIT PERFECT! THEY ACTIVATE THEIR SUPER RIGHT WHEN THE CHORUS COMES BACK IN!
33:51
Best part. Love how the music goes in the transition in to his fourth phase.🎵🎶🎶
Can we talk about how at 6:14 the super art barely takes out only TWO of the flies in its radius???
0:00 - "Here's their fight-class battle. Here Goes!"
1:22 - "A brawl is surely bruwling. Now Go!"
2:35 - "Good day for a swell battle, Now Go!"
7:45 - "This mutch will get red hot. There it goes!"
31:37 - "A great plan, and then some. You're up!"
35:28 - "(with a squicky voice) A brawl is surely bruwling. And dive!"
45:02 - "DO YOU WANNA HAVE A BADTIME? You're up!"
46:00 - "NOW'S YOUR CHANCE TO BE A BIG SHOT (TOP CHEF)! Now Go!"
0:00 is ending with here goes not now go
Those all had spelling or grammar issues, but one thing they all have in common is that they weren't right.
Damn bro you got the whole squad laughing 😐
@꧁Tori the creator AUTTP have you ever asked if he cares
46:55 the way this transitioned is amazing
I love how the music speeds up when using a special ability, such a nice touch
I could not even think that some songs would fit this game so well. Dude you are a real genius.
I know theres probably a lot of comments below me saying some songs are fit for these boss battles but can we just appreciate this and the tiny detail that when a super is used the song speeds up
Some of these themes and the bosses they were used for in both games fit very well:
-The Root Pack is essentially the tutorial boss (along with Goopy, but you see The Root Pack's garden within seconds of exploring Inkwell Isle 1) and Rude Buster was also used in the battle tutorial, that being Lancer.)
-K. Round jumps around during half its attacks, and so does Goopy.
-Both Hilda and Spamton move around frequently during their battles and have many attacks that home on you.
-Bonetrousle is an upbeat, fast-paced piece for a skeleton whose only goal initially is to capture you, and so does Cagney, replacing "capture" with "kill".
-Undyne and Ribby/Croaks are both skilled fighters and both of their movesets have many high-speed attacks that require a fast reaction time.
-Clowns. Just clowns.
-Heartache is the first one here I disagree with. While it may fit, it purely relies on the fact that the song itself is good. Toriel is someone who forces herself to fight but deeply wants it all to end and Bon Bon is a killer from Candy Crush.
-Asgore is the pre-final boss of the pacifist and neutral routes in Undertale and while Djimmi might not be King Dice, an absurdly long (Djimmi has 3100 HP on Expert, most other bosses have 1500-2200) fight with an equally as large moveset feels like one.
-The only similarity between Berdly and Wally Warbles is that they're birds.
-Pandora Palace is another one I disagree with. While a dragon would show up in some medieval regal folklore, the Grim Matchstick fight isn't exactly a cheerful final area before the final boss.
-Queen and Rumor Honeybottoms are both queens, but Queen is a robotic ruler of an entire kingdom while Rumor is a bee that rules one hive and that's it.
-Giga Queen and Dr. Kahl's robot are both very large robots that tower over the heroes and that give you next to no breaks.
-While it isn't exactly bad, there's basically no similarity between Sally Stageplay and Mad Mew Mew.
-Again, the only similarity between Werner and Mettaton are that they both either are or control a robot.
-Once again, pirates.
-Cala Mario and Undyne the Undying are both difficult bosses that stop at nothing to kill you (Undyne breaks the rules of death themselves and Cala survives losing everything but her head).
-Dummy is based on Ghost fight and Napstablook and the Phantom Express are either ghosts or undead.
-Neither the Dummy nor King Dice when you're playing his game actually do anything to you and the minibosses could be considered stronger enemies compared to, say, the logs in Treetop Trouble.
-Mettaton Neo and King Dice when fighting you are both enemies that seem powerful but really aren't (Mettaton Neo dies in one hit and can't attack, King Dice has one attack that's cheeseable half the time).
-Photoshop Flowey and the Devil are both the final bosses of one of the game's campaigns.
-Ghosts.
-Insects.
-No similarities as far as I can tell between Glumstome and King. Glumstone isn't the final boss and is more about "here's a boatload of stuff, dodge it" instead of "here's an attack, strategize the best way to avoid it".
-Both Esther and Sans (the song is unused so I'm counting it towards Sans)'s battles have extreme amounts of stuff going on all the time throughout the entire fight. It's fast-paced too which fits the fight as well.
-Except for a 1-second-long gag at the end of the fight when you kill the snowflake, there is no reason that music should be there. To be honest, there's no good winter-themed battle music. Neither the Snowgrave route nor Snowdin have anything and the best I could find was Vs. Susie.
-Death by Glamour works in the final phase, since the helicopter and Mettaton EX are both vaguely, very vaguely, humanoid robots.
-Yeah, Megalovania doesn't really work. Should've given it to the Devil instead.
-BIG SHOT is perfect. Saltbaker and Spamton are both normal people turned psychopaths for various reasons, both are optional final bosses (Spamton NEO is a secret boss and Saltbaker requires purchasing an optional DLC) and both are difficult for first-time players.
fireballs. the queens palace is full of em. dragons are known for fire, and most of grim's attacks are fire based.
Why? Amalgalm fits perfect for Mortimer
Ah yes my favorite character
*Cala Mario*
I liked the way he used Amalgam for Mortimer Freeze, actually.
Also, this fight and the True Lab both involve fridges😆
In the first battle when you fight with Lancer, his theme is used but too bad it doesn't fit any boss here
The music at 44:14-44:38 fits extremely well!
16:08
Feel like attack of the killer queen fits both the boss, and the theme of the song kinda gives the same vibe of ascending upwards, or scaling a tower.
It actually does fit the the battle for Rumour Honeubottom
@@Nate64Gaming the wht?
The BIG SHOT & chef saltbaker fight sync is incredible
Now's your chance to be a big shef!!
I love how the music always changes moteifs when the next phase starts. And how the beat dropped on metal crusher and BIG SHOT as soon as the fight started/got serious (47:46 PERFECT TIMING!)
I WAS LOOKING FOR SUCH A COMMENT!
Bro, everybody talking on how the music fits. But I’m sat here wondering how this guy beat Cuphead on Expert Mode.
I really thought that he will complete chef on s rank but... Ummm...
*Funi heart and glass platforms*
It’s not really that hard once you get used to it
@@itsyako9752 that goes for literally every game ever just get better. Damn am I dr Seuss
@@s.a.t.a.n6216 No, I’m not trying to convey it as “Get Good” sorry if I expressed myself wrong
I’m legitimately amazed by just how well Amalgam works as an ice theme.
The saltbaker one is so well timed that during the time he shatters it plays that tune, it gave me shivers
The fact "Now's your chance to be a (big shot)" is a flying fight where you could literally BE A BIG SHOT is genius
The amount of effort you put into this is beyond insane. Affecting the song based on attacks and events is something I never would have thought of. Not even mentioning the fact that you (I presume) beat them on EXPERT for footage. Amazing.
P.S. I meant that it is presumably her that beat the bosses, not if they're on expert. They all are.
Edit: Sorry I got their pronouns wrong before.
Cagney carnation fight is definitely on expert
Aswell as ribby and croaks
you can also tell saltbaker is on expert because there are two flames instead of one
@@xyrieon and in the one candy based boss (I forgor the name), the candy corn is faster and the waffle has the sections seperate at different points.
@@picklesunavailable1440 baroness von bon bon
@@xyrieon thank you
"Now your chance to be a..." fits perfectly to Hilda Burg. Especially that moment with archer.
47:45 - 47:50 was so well timed
Nobody’s talking about Wally Warbles and Smart Race. They fit so well together.
timestamps that are my favorite (because of the music): (i also love the editing like for example: 1:51)
9:28
12:57
14:44
16:08
19:51
21:55
26:18
35:28 ( i get it, because he's a "spider" and the song's called "spider dance")
39:22
46:00 because of the nose? because of the nose.
@Starplexio ehh and that too.
Also smile
botn
because
of
the
nose
@@frankieking3133 them also have heart where player should shoot
You even edited it to fit around the supers!!! Dude!! That’s friggin’ cool dude, this is absolutely great.
Your choice of theme for each is so good too!!!
6:14 So is anyone going to talk about how that one fire fly is just staying in place
"Firefly the undying"
-someone in the comments
The music sync during the Chef Saltbaker fight was FUCKING INSANE
Chef salbaker become a [[BIG SHOT]]!
8:05 que buen timing por dios
is no one gonna talk about how well werner werman's fight goes with metal crusher?
The way the big dog plane was dancing to Death by Glamour was amazing! That and Saltbaker laughing when the freedom motif played were the best parts,
Dear god. Everything is synced so well. It’s like I’m watching an Edgar Wright movie
the fact that the music speeds up when you use the super like in game is a masterful touch
you really start to appreciate these things a lot more when you remember everything's hand drawn
Holy shit Willy Warbles is literally just Berdly.
These all fit surprisingly well with each respective boss, Well Done!
Absolutely loved the title “Death By Dachshund”. That is something I would happily die from.
-Long pointy nose
-Manipulates protagonists to obtain power
-Is a final boss
-Has banger theme
-You'll have hard time dealing with his heart
-Creepy smile
Those two are the same, aren't they?
T H E L O R E !!!!!!!!!!!!!!!!!!!!!!
Because of the timing in Cala Maria's (which is a pun on Calamari, you ain't slick Cuphead) battle, it makes it look like Cala Maria going underwater seem like an Avengers-level threat
14:42
For some reason this goes so well.
Holy crap Jevil’s theme fit perfectly with Beppi’s fight! I’m floored rn!
I wasnt expecting death by glamour to fit the dog so well but it really did lol
how are most of these so perfectly synced with the phases
what's amazing is that the music seems to sync perfectly at times like phase changes
'ELIMINATE, ELIMINATE !!' Makes the battle feel like an AU Megaman game, Dr. Kahl himself bearing an unmistakable similarity to Dr. Wily.
I find it kinda funny how Wally warbles uses berdly's theme, while rumor honeybottoms uses attack of the killer queen, which primarily uses smart race's letimotif. And cause he's a bird, and she's a bee... Yeah, you get the idea
i like how you actually imported it into the game instead of just editing it in because at the supers you usually know it speeds up the music and you still hear that same effect when they do supers in the video
Might still just be some impressive editing and dedication. Either way though, really cool.