VRChat Avatar Tutorial - Contact Toggles (Grabbing Objects off your Avatar)

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  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 240

  • @SippsAvatarBox
    @SippsAvatarBox  2 роки тому +118

    I should mention, constraints will only work on PC avatars! If you're doing this for a quest avatar, you'll instead need to use 2 seperate objects.

    • @mintyvmiku6866
      @mintyvmiku6866 2 роки тому +11

      I just did this whole thing for quest and it took so long I feel dumb as hell

    • @shrillr3d293
      @shrillr3d293 2 роки тому +16

      You couldve told us that in the begining 😭

    • @theofficialpippin225
      @theofficialpippin225 2 роки тому +6

      Can you possibly explain what you mean by this a little more? It seems like the whole thing is a little dependent on using constraints

    • @shrillr3d293
      @shrillr3d293 2 роки тому +9

      @@theofficialpippin225 Im guessing that he means that, you should have the item in your back and in ur hand (a duplicate) then u need an animation for on (which will turn on the one in ur hand and turn off the one on ur back) and then the animation for off which is the opposite

    • @theofficialpippin225
      @theofficialpippin225 2 роки тому

      @@shrillr3d293 that’s what I guessed, im gonna try it out in a bit when I can

  • @Wikiwi
    @Wikiwi 2 роки тому +33

    I've literally been trying to figure this out on my own with little to no knowledge outside of VRC stuff in Unity and then you come along with this miracle. You're a lifesaver!

  • @dimdude1
    @dimdude1 2 роки тому +23

    Dude, I love your tutorials. They're always clear, clean, and easy to follow. Plz keep up the great work. And thanks!

  • @PurifireGG
    @PurifireGG Рік тому +13

    you should also add a part that says, "Don't rotate or move the prop when using the parent constraint, rotate the game objects that the prop is zeroed to."
    I accidentally skimmed over the part that said to move the game object and spent hours trying to make my object move and work properly.

    • @ZacharyTrainer
      @ZacharyTrainer Рік тому +2

      you saved me minutes to hours of my life. ty

    • @3DMVR
      @3DMVR 11 місяців тому

      bruh spent an hour so confused

    • @3DMVR
      @3DMVR 11 місяців тому

      bruh its just the prop position it can be moved since you grab the sword through another contact entirely, confused myself with my own labels, i thought that was what recognized you grabbing it instead of "Hand R" since I had it labeled Hand Constraint

    • @3DMVR
      @3DMVR 11 місяців тому

      EVERYONE SHOULD SEE THIS AND SAVE HELLA CONFUSION!!!

  • @CaseFace5
    @CaseFace5 2 роки тому +12

    Wonderful tutorial as always Sipp, I never could understand the whole parameter driver part of this setup when friends explained it to me but this made it a lot more clear. Thanks!

  • @kuuderekitten
    @kuuderekitten Рік тому +10

    there is too many things missing from this tutorial. If an ordinary person followed your exact steps, they cannot do this accurately. No wonder so many people are confused. The transitions at 4:50 you failed to specify how to setup the transition from 'Move to hip' TO 'Wait for Contact' . You skipped it completely! I had to re-watch this video 5 times to figure out where I went wrong. Plus the entire screen isn't showing so whether or not you put animations inside those states is unknown to the viewer. Very frustating

    • @wordydird
      @wordydird Рік тому

      Yo I'm actually having a bit of trouble with that part. Do you by chance remember what you set it to?
      *Edit after hours of trying different things of course immediately after I ask for help I figure it out lmao.
      The transition back doesn't have any conditions.

    • @eraedus729
      @eraedus729 Рік тому

      @@wordydird what constraints did u set for the transition back for the hip and hand movements?

  • @Smash_ter
    @Smash_ter 2 роки тому +22

    2:10 you don't need to do that really. You can just record the animation without going into play mode. Make your animation and when you're done just click the preview button in the animation tab. It makes it a bit easier to work with as the bicycle pose bug is not an issue in 2019

    • @alwaysyouramanda
      @alwaysyouramanda 2 роки тому

      *clears throat* 😱 Since when!?

    • @Smash_ter
      @Smash_ter 2 роки тому

      @@alwaysyouramanda since 2019 was a thing. I know because I made like over 65 meme avatars in Unity 2019

    • @roongamingepicly
      @roongamingepicly 2 роки тому

      Ah…I uh, I had it happen a few times. Is that strange?

    • @toastedprinny
      @toastedprinny Рік тому

      This broke my avatar a few weeks ago... I had to redo everything and i did this by mistake lol
      Thought i was working on a clone but wasn't and then the rig was stuck like that even after removing the FX

    • @Smash_ter
      @Smash_ter Рік тому

      @@toastedprinny you might've done odd

  • @AnthonyAgresta
    @AnthonyAgresta 2 роки тому +3

    I've been trying to figure out how to do this for a while now, thanks!

  • @Velocity_AU
    @Velocity_AU 2 роки тому +3

    FINALLY, I HAVE BEEN TRYING TO FIGURE THIS OUT FOR MONTHS, ALL THE FAILED TESTS

  • @Some_random_kid611
    @Some_random_kid611 2 роки тому +3

    this guy is the santa of vrchat but instead of giving gifts he gives us amazing tutorials!
    thanks man and keep up the great work!

  • @Supervigy
    @Supervigy 5 днів тому

    BTW guys quest has made a quest constraints now called vrc constraints. so when i try to do the zero it does go to the active game object

  • @bizz7612
    @bizz7612 2 роки тому +8

    Another great tutorial as always. I hope other VR Platforms adopt similar systems so we can see this sort of thing in more platforms than just VRChat.

  • @xpreacherx
    @xpreacherx 2 роки тому +3

    If the object you want to toggle (ie. knife/gun) is offset from the Hip/Hand constraints go to the constraint settings of the parent and unlock them. After that move the object to match with the constraint so the contact sphere properly centers around the item.

    • @space9932
      @space9932 Рік тому

      tysm

    • @3DMVR
      @3DMVR 11 місяців тому

      this didnt help my issue the other comment did, you dont move the prop for the hand position, instead you adjust the thing its constrained too (obvious in hindsight, the prop kept moving and wouldnt save positions), i did set active after adjusting the literal prop the first time to get back position.

  • @senkodev
    @senkodev 2 роки тому +3

    Another great tutorial, thank you very much Sipp 💜

  • @Yash88
    @Yash88 2 роки тому +1

    Great Job Sip!

  • @alterwolf471
    @alterwolf471 2 роки тому +2

    How do you do to see the blue and yellow circles of the avatars???
    0:06

  • @TheFerruccio
    @TheFerruccio Рік тому +2

    I am having issues getting my animations to work properly for making accessories appear and disappear.
    I have all the menu items set up, and I have a parameter paramName which is a bool which is toggled. That parameter is referenced in the animation controller, which works for all my other animations. I added a parameter in that controller called paramName and I made a layer in that controller (with a weight of 1) to enable/disable the animation, using transitions to set paramName to true, and paramName to false, interchangeably.
    However, in VRC, while the menus to enable the prop work just fine, the prop itself does not appear.
    One issue that might be going on is that my animation is referencing the wrong thing. I recorded animations for enabling and disabling the prop in question. However, I am completely unable to access any information about these animations. If I click one of them, every control is greyed out. I cannot investigate which object property is being referenced. I cannot scrub through the timeline. I cannot use the dropdown menu for animations. I cannot use the play or record button. I'm stumped as to what is going on in this regard, but it has prevented me from debugging one area which potentially has the things I did incorrectly.
    Does anyone have any idea what is going on?

  • @WarpedKarma6471
    @WarpedKarma6471 9 місяців тому +1

    did everything exactly, but it still doesn't work. I can see the contact in game and it trigger when I put my hand on it but it doesn't do anything.

  • @Psivox69
    @Psivox69 2 роки тому +1

    Bruuuuh I love you. You always drop a vid right when I need the info.

  • @zoldenmkbm7841
    @zoldenmkbm7841 2 роки тому +2

    tysm helped a lot

  • @PrimataEnsimas
    @PrimataEnsimas Місяць тому

    Is this one of the same concept to make guns animations too ? Like to pick the ammo and recharge the weapon ?

  • @VrmastermindOffical
    @VrmastermindOffical 2 роки тому +2

    thank you so much for making this video. me being able to complete this literally made me cry tears of joy. Keep making tutorials for stuff idk lol

  • @KlausTheArcticFox
    @KlausTheArcticFox Рік тому +1

    im having an issue after i zero it i cant move the prop to position it please help if you can

  • @lunaadrivy
    @lunaadrivy 10 місяців тому

    So, I have an issue, I got the thing to move but now I for some reason don’t have an animation option?

  • @Cattylynmeowers
    @Cattylynmeowers 3 дні тому

    Followed the tutorial the constraint is there but cant grab it

  • @TheMCPanda
    @TheMCPanda 8 місяців тому

    so i did everything but the issue im having is with the GestureRight it doesn't matter if my hand is in a fist or not the object will still snap to my hand and once im away from the constraint it'll snap back to it's default position im trying to make it so it will only snap to my hand when my hand is in a fist

  • @Glitx.h
    @Glitx.h Рік тому +1

    it wont let me move the object after pressing "Zero"

  • @mimklive
    @mimklive 5 місяців тому +1

    Did everything exactly, can pick up off hip but cant return back. Toggle works however.

    • @The-Electrical-1
      @The-Electrical-1 2 місяці тому

      happening to me too no idea why if i figure it out ill tell ya or if you have would love to know

  • @Dragonfire1000
    @Dragonfire1000 10 місяців тому

    Can you also do something similar with an avatar that already has the items separated. for example, my character has a crown on his head that is a separate mesh but is part of the blender file, would I have to export his crown as a separate mesh or can it be used as it is. I should add its also parented to the head currently

  • @stubbystubby
    @stubbystubby 2 роки тому +8

    This is a long shot, but hey maybe you'll answer:
    I'm an index user and often run into the issue of when I wanna grab objects or put objects in my hand (with this method or other methods) I'm required to basically utilize the gesture layer to lock my fingers to where I need them to be. Problem is, I have no idea how to set it back to index finger tracking without resetting the avatar. I've got the toggle prop working as in the video and that's great, now I just need it so my hand is doing a specific motion around the base of the hilt of a sword I'm using so it doesn't look... Well, stupid. Is it possible for you to maybe explain (even in text form honestly) how I could achieve this? This is specifically an Index user issue so I don't know if you'd know how, but would really appreciate an answer if you did.

  • @MaliciousGrim05
    @MaliciousGrim05 Рік тому +4

    So I followed this step by step and even double checked everything that was shown in this tutorial however I wasn't able to actually 'grab' things off of my avatar with my hands (using the fist gesture). At least the menu toggles work though :)

    • @shai380
      @shai380 Рік тому +1

      Curious if you ever got it working, I'm in the same boat 😢

  • @hunterx2210
    @hunterx2210 2 роки тому +3

    Sippbox, can you also show tutorial how to allow other player to grab object on your avatar and move it away?

  • @adhityea
    @adhityea 2 роки тому

    can i use this to give chocolate to friend? is it toucable by other player?

  • @Buru_BunRU
    @Buru_BunRU Рік тому +1

    Will there be any contacts between putting things on other peoples body for quest? Like you grabbing an knife and stabbing someone and it stays on them until u grab it off them?

  • @superninja3338
    @superninja3338 9 місяців тому

    Is this the same thing has me holding an item I spawn in with my avatar and someone else can take it? because I have been ,looking for atutorial for it and it always leades me back here

  • @ninakemmerer4210
    @ninakemmerer4210 2 роки тому

    when I go to save it it make the prop the same direction as the other constraint not like your tutorial what did you do?

  • @nesnalica
    @nesnalica 2 роки тому +3

    thank you for the tutorial! I was fooling around with CR and CS myself but was always wondering why it was so laggy. I never added the avatar parameter drivers. not adding them always caused the animation to play for some people but not everyone.

  • @totallynotsquish
    @totallynotsquish 5 місяців тому

    I followed everything in the tutorial, yet the prop stays stuck in the hand and does go back where it's supposed to. Help?

  • @IQDESTRUCTOR
    @IQDESTRUCTOR Місяць тому

    is the stuff in this outdated at this point? running into same issues people are saying, can activate my animation once but can't put it back to default state

  • @starcrestcustoms
    @starcrestcustoms 2 роки тому +3

    I've been doing this all wrong for months, wasting my precious physbone count by simulating contacts using physbones for grabbing objects of the body, this is going to change everything! Thank you so much for the tips Sipp!

  • @Cinnnners
    @Cinnnners 2 роки тому +14

    I just want to say after watching this video I went to ask for help. One of your official discord helpers was so condescending. I asked for help building a system similar to yours (a tiny bit more advanced, I managed it by myself in the end) and instead got berated for unpacking my prefabs which is apparently totally taboo (even though, looking back at this video following, you'd unpacked your avatar prefab) and told that I needed to place every animation in a seperate layer then use an avatar paramater driver for efficiency. My rig was already set up, the problem was getting a phys bone and a rotation constraint to be compatible. They refused to actually help me with my problem and instead got all snarky because my rig wasnt optimised to their standard. Just overall rude and unhelpful. Just made me feel bad for asking in the first place.

  • @SkyZi_
    @SkyZi_ 2 роки тому

    Oh, i was actually thinking about doing that!

  • @cyberstar251
    @cyberstar251 7 місяців тому

    can this also be used for buttons on an avatar? to toggle things on the avatar itself?
    edit: also mine isn't showing the parameter driver script in the options.

  • @planetpaddys
    @planetpaddys 10 місяців тому

    what about if its a gun and u wanna fire it after u grab it off urself, how do u do that ?

  • @HumbertoOriginal
    @HumbertoOriginal Рік тому

    Mine is only working the first time, I have to reset the avatar to grab the prop again

  • @iknowwhat2do4u9
    @iknowwhat2do4u9 Рік тому

    for me when i try to animate while in play mode it says animator hasnt been initialized what does that mean? would be nice if anyone could help me

  • @lunaadrivy
    @lunaadrivy 10 місяців тому

    Mine keeps freezing for some reason when I try to move it

  • @tyroneplayzgames9270
    @tyroneplayzgames9270 2 роки тому +1

    what if i already have the props in their positions will this still work?

  • @HackTheG1bs0n
    @HackTheG1bs0n Рік тому

    so lets say i have a weapon on my back that i can grab with my right hand over my shoulder i have made it ,but can i make it so i can toggle the whole thing off or on so whenever i dont want these contacts or props ? cheers on tutorial helped alot thanks

  • @Rosie20z
    @Rosie20z 2 роки тому +1

    hy there. after i grab the sword (in my case) i am not able to put it back on the hip and after i retoggle it, i can't even grab it from the hip. do you know why?

  • @TheBoyzInASmallTown
    @TheBoyzInASmallTown Рік тому +2

    umm sippbox can you help when its active i cant move it

    • @Axel230
      @Axel230 Рік тому +1

      I found a workaround
      If you add a 4th empty state (I called it "Return") and instead of making the transitions from the "Move to Hand" and "Move to Hip" states to the "Wait" state you make them to this 4th "Return" state, and then make a transition from that state to the "Wait" state it actually works
      It does sometime take a second for the toggle to react tho so set the Contact to "Constant" instead of "On Enter."

  • @planetpaddys
    @planetpaddys 2 роки тому

    What about if its a gun and then shooting after grabbing it

  • @StardustNovaY
    @StardustNovaY 2 роки тому +2

    Could you make a tutorial on proximity switches?

    • @funtimeemitnuf
      @funtimeemitnuf 2 роки тому

      ua-cam.com/video/3JqgS-F1M4o/v-deo.html

  • @sokol5504
    @sokol5504 Рік тому

    Having an issue with unity 2022, not sure if anything's changed majorly but GestureRight doesn't seem to work, as regardless of the gesture it still grabs the object. Also it only seems to grab inside the actual ContactReceiver, which means unless I make a massive contact receiver the object won't move to the hand. I've rewatched the video probably 20+ times and even directly compared each step on other avatars I've used this method with but it refuses to work now. Any help would be greatly appreciated.

  • @shyannenichols2420
    @shyannenichols2420 Рік тому

    I'm having a severe problem with my prop. I don't even have to touch it to make it go in hand and it sticks. No clue what I'm doing wrong.

  • @MeepAlchemist
    @MeepAlchemist 2 роки тому +2

    Got it to work somewhat; the prop flickers both in my hand and in the initial position, any idea why?

    • @MRmMeta
      @MRmMeta Рік тому +1

      Hey! Have you found a solution? Sorry to comment, I'm just curious.

  • @1987_zombie
    @1987_zombie 2 роки тому

    Why I don't have the Contact Component?

  • @Rekunance
    @Rekunance 2 роки тому

    Thanksh for making these videos free Sippy! They helped a lot!

  • @burdleyq
    @burdleyq Рік тому +1

    This is probably gone to time, but I'm struggling getting my weapon to go back into place, I can grab it out just fine, but it wont go back...

    • @Axel230
      @Axel230 Рік тому +2

      You need a 4th "Return" state, and instead of transitions from the Hips and Hands back to Wait you make the transitions to this new state.
      Then you add a transition from THAT new state back to Wait

  • @TroyDCrafterZ
    @TroyDCrafterZ Рік тому

    Is it possible to make grabbable clothes for research purposes

  • @kalebagraham
    @kalebagraham 2 роки тому +1

    2:10 doesn't work. Everytime i hit record and try to click on the object I'm picking up, it'll stop recording and change the animation target to the object I'm picking up...sooooo how am i supposed to juggle that if it just keeps switching on the animation tab and the inspector? Am i recording on the Avatar like u said, or am I recording on the OBJECT? or what?

    • @SamNukem
      @SamNukem 2 роки тому

      Having the same issue. Found this tutorial pretty difficult to follow.

  • @mikethespartanvoger1772
    @mikethespartanvoger1772 9 місяців тому

    Should i add anything to the root transform section in the grab menu?

  • @weeaboobaby
    @weeaboobaby 2 роки тому +1

    Does this work with clothing toggles by any chance? I saw a cute avatar change her clothes by pinching/touching her body and I wanna do that as well TuT

  • @xemply
    @xemply 2 роки тому

    mine isn't working and i have done everything and when i go in game i even used debug and all the values were correct but it still didnt work also when i did the expression thing it set the prop parameter to true but it didnt go into my hand

  • @EleanorTheChupa
    @EleanorTheChupa 2 роки тому +2

    I needed this for one of my upcoming public avatars

  • @crypticcryptid9833
    @crypticcryptid9833 Рік тому

    What if you want the object hidden before you grab it? like its not on your model until you grab that certain section. how would i go to do that?

  • @planetpaddys
    @planetpaddys 2 роки тому +1

    can you show how to do this with a gun after you grab it and then shoot it ?

  • @tedtubegaming
    @tedtubegaming 2 роки тому +1

    This would have made for a great tutorial about 2 weeks ago!
    Thanks Tupper!

  • @Zamerus
    @Zamerus Рік тому

    This doesn't seem to work for my asset which is a shame

  • @miftawong
    @miftawong 2 роки тому

    Does the object have to have an armature

  • @lancemoontail2676
    @lancemoontail2676 2 роки тому

    Okay. How would I do this if i have the prefab attached to the thigh. Keeping the Base locked to the thigh while being able to grab the knife whenever.?

  • @shai380
    @shai380 Рік тому +1

    No offense but if I've done everything you did and redid many times, but it still doesn't work, then what?

  • @kasiwirmp5907
    @kasiwirmp5907 2 роки тому

    I've got a problem. I can grab my weapon, but it returns back when i move it from the contact receiver's zone. How to fix that?

  • @garra131491
    @garra131491 2 роки тому

    doesn't work wont save constants properly donno what im douing wrong but following this exactly so. keeps putting the first one i do in a random place once i do the second

  • @carlylove3354
    @carlylove3354 2 роки тому

    I did it for a hat but the hat blocks my view.. if I move it to the head section it doesnt block my view but I cant take it off with my hand

  • @luisf.gawlak3412
    @luisf.gawlak3412 11 місяців тому

    where i can do the download of model ? thank you so much

  • @LevelXeven
    @LevelXeven 2 роки тому +1

    I've made something like this before when the Avatar Dynamics first released and I wonder if this tutorial will fix the Desync Issues when you have more than 3 Contact Toggles

  • @musicgirl4028-c4i
    @musicgirl4028-c4i 2 роки тому

    Does anyone know how to fix the fingers on a avi whose fingers won’t move at all?

  • @killingerk
    @killingerk 2 роки тому

    it looks like you skip a part move to hit have two arrows up and down

  • @Yar0m1na
    @Yar0m1na 2 роки тому

    Hey, so i maanged to do it! perfectly fine! but now my "hat" is in my view point, even tho its not, do u know why?

  • @killingerk
    @killingerk 2 роки тому +5

    I did everything you told me in this video but damn prop won't go back to the hip I started working on this at 5 a.m. now it's 8 a.m.

  • @2xenos1
    @2xenos1 2 роки тому +1

    this is cool and all but what I and most people really could use is how to set up animations that can be activated for props once the prop is toggled on, like pulling a gun out then having it fire, or pulling out a party popper and then popping it, I've tried to mash together information and just figure it out but its not as obvious as it would seem, how is there NO videos on this? (you should be the first NUDGE NUDGE) closes I have gotten is just replacing a gesture but it deletes the actual gesture and the animation doesn't even trigger, how to people get it to where they keep the gesture and the animation plays too

  • @RedDrenchedSwan
    @RedDrenchedSwan 2 роки тому

    how would i use this to fire a weapon?

  • @zoterodisuke4398
    @zoterodisuke4398 2 роки тому +1

    I just asked about this a few days ago, thank you so much

  • @VideoSage
    @VideoSage 2 роки тому

    Help- for the life of me, I cannot comprehend why one can't just use the transition between constraint animations here!?
    All the later animation layer is doing is sending a trigger to this transition, when surely you could have just sent that trigger with the Contact system... right?
    Edit: I tink my brain may be- squeezing out some brain juice. Is it so that you the item wont' leave your hand, until you put it back to the hip? Still, surely that would work with only the one toggle I would think.

  • @valzzu
    @valzzu 2 роки тому

    i Really wish that constraints would work on quest

  • @myamarcial1633
    @myamarcial1633 2 роки тому

    Can you do a skin color shift using radial puppets tutorial? I cannot figure it out!

  • @Supervigy
    @Supervigy 2 роки тому

    how would you go about this for quest users

  • @tvhe4d
    @tvhe4d 2 роки тому

    Can you make a tutorial on how to make a gun or something like that including how to add the sounds and the shooting of the gun pls

  • @YuJay
    @YuJay 2 роки тому

    Do you have a Tutorial on Props that allows other people to use your props?

  • @Papucho257
    @Papucho257 2 роки тому

    I cant seem to find the vrc contact receiver

  • @Velocity_AU
    @Velocity_AU 2 роки тому

    Question! So we dont need to put PropGrab onto the avatar parameter list like we do with the Prop parameter?

  • @swordeaser
    @swordeaser 2 роки тому +2

    This might be a little too much to ask but is there a chance you could create a short vid on doing this for quest? I'm lost on what you mean by making two different objects

    • @kirianvr
      @kirianvr 2 роки тому +1

      Instead of a constraint, put two copies of your prop in the desired spots. Turn the one that you don't want out by default to inactive. Then put the contact on the default prop like in the video. Instead of creating animations that act on a constraint you'll make animations that turn off one of the copies and on the other. That should be it!

  • @culpratedivision3942
    @culpratedivision3942 2 роки тому

    I followed Everything in this Tutorial and it Still Isnt working for me
    i even we Tried Everything

  • @kizzie6401
    @kizzie6401 Рік тому

    how do i do it?

  • @alphywaffles691
    @alphywaffles691 2 роки тому

    my prop wont move when i adjust it in my hand or hip unless i unmark "is Active"
    Edit: nvm i didnt see he clicked on the contacts to move at first.

  • @C0smic_Star
    @C0smic_Star 2 роки тому

    Hey I have a question, I'm trying to make a ghost avatar that only has a ghost tail (it's for a friend) and I'm having trouble trying to make it work basically it turns into a statue everytime I upload it regardless if it's in perfect t pose or not, does anyone or you know how to make that kind of avatar?

  • @koizumiizumi5426
    @koizumiizumi5426 2 роки тому

    hey Sipbox, been trying to wrap my head around the slider toggle, I have a button up shirt asset i wanna use, and it has Blend Shaps to Open and Close the shirt along with a few other blender shapes. I just cant figure out how to do so, is this mentioned on one of your tutorial videos, and i just missed it, as i am quite dense to this type of thing DX

  • @sharpwarrior4166
    @sharpwarrior4166 Рік тому

    hey i tried this but i cant put the prop back on me

    • @Axel230
      @Axel230 Рік тому +1

      I found a workaround
      If you add a 4th empty state (I called it "Return") and instead of making the transitions from the "Move to Hand" and "Move to Hip" states to the "Wait" state you make them to this 4th "Return" state, and then make a transition from that state to the "Wait" state it actually works
      It does sometime take a second for the toggle to react tho so set the Contact to "Constant" instead of "On Enter."

  • @monkeydad47
    @monkeydad47 2 роки тому

    how would I have it so the facial expression stays on my avatars face once the animation is over? for example, a slow squint that then stays on the the face until I toggle it back off again instead of the animation looping over and over.

    • @seven2z964
      @seven2z964 Рік тому

      Turn loop time off on the animation if you dont want it to loop 🤷‍♂️