Thanks! Do you mean modelling as in creating the terrain models? If so, those particular models are from 'Synty'. To place the player at the right height, I use a heightmap that was pre-generated when I constructed the map (I load standard models into memory and save them in a binary format).
Looks incredible, subscribed. How are you modeling the terrain?
Thanks! Do you mean modelling as in creating the terrain models? If so, those particular models are from 'Synty'. To place the player at the right height, I use a heightmap that was pre-generated when I constructed the map (I load standard models into memory and save them in a binary format).