Action RPG Engine in C++ (raylib/entt) Update #3

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  • Опубліковано 7 січ 2025

КОМЕНТАРІ • 2

  • @germanhoyos4422
    @germanhoyos4422 3 місяці тому +1

    Very nice, glad to see raylib can handle models now much better than it used to in older versions. I think with a few more iterations raylib will become an industry standard

  • @Xapyion
    @Xapyion 3 місяці тому +1

    looks awesome