Factorio Space Age: Trains (Spoiler free!)

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  • Опубліковано 1 січ 2025

КОМЕНТАРІ • 238

  • @Tyrus-jq8qk
    @Tyrus-jq8qk 2 місяці тому +359

    The fact you had "happy place" as an unreachable train stop really hit home

    • @galdocstutorials
      @galdocstutorials  2 місяці тому +139

      ... oh no lol ... those were the original stops I was going to use for the tutorials that I just never deconstructed ... and now ... now they have new meaning. I will stare stoically at nothing for one minute in solidarity.

    • @henapbc9
      @henapbc9 2 місяці тому +14

      the train literally hit the home

  • @AverageFactorioGuy
    @AverageFactorioGuy 2 місяці тому +38

    Dude the mouse wheel rotate is so genius thank you

  • @dripthanos5595
    @dripthanos5595 2 місяці тому +91

    Making lag machines out of placing rail ghosts in all possible orientations just got a whole lot easier!

  • @argentoAFK47
    @argentoAFK47 2 місяці тому +65

    Sometimes I have dreams about games, where there's this super cool super update that makes the game an order of magnitude more enjoyable to play.
    Factorio 2.0 may be the first time reality actually matches the feeling I get from those dreams.

    • @NeoAcario
      @NeoAcario Місяць тому +1

      Space Age adds an ORDER OF MAGNITUDE of complexity... and I'm here for it.

  • @harumessu626
    @harumessu626 2 місяці тому +37

    Train stop priority is going to be so nice for a lot of mods

  • @soggsthemage6679
    @soggsthemage6679 2 місяці тому +16

    18:29 One very useful detail with all of those signal slots on entities: You can change which signal they read from or write to by clicking on that box. You can also set these to items and fluids of course. This allows you for example to easily add up all construction robots that are stored in chests as well as in the network by simply setting the Total Construction Robots output to Construction Robots; useful for example for checking how many robots a wall segment has left in total. Far too many people seem to miss out on that feature that has been in the game since at least 0.15.

  • @cthulhu8977
    @cthulhu8977 2 місяці тому +46

    Recently found your channel.
    Your humor and production level (editing) are right up there with Dosh.
    Thank you for kicking ass in this age of slackers.

  • @428Lenny
    @428Lenny 2 місяці тому +65

    I love these videos. I dont want to get bombarded with spoilers but a bunch of factorio youtubers that said they would put "spoilers" and "no spoilers" just aren't.

    • @benjitheengi4447
      @benjitheengi4447 2 місяці тому +1

      Hey dont be mean to trupen like that

    • @benjitheengi4447
      @benjitheengi4447 2 місяці тому +13

      Im mad everyone put the lava planet enemy on the thumbnails thats exactly the kind of thing i wanted as a surprise

    • @I-ONLY-BUILD-MECHS-AND-DUSTERS
      @I-ONLY-BUILD-MECHS-AND-DUSTERS 2 місяці тому

      @@benjitheengi4447 The whole early access has been a nonsensical disaster. Who is benefiting from it? I doubt they somehow see extra sales from this. it is possible for a game to be exclusive for so long that people stop caring: see FF16/FF7R.

    • @428Lenny
      @428Lenny Місяць тому

      @@benjitheengi4447 i was talking about Xterminator, he showed a lot of spoilers for no reason and didn't put warnings like he said he would. There was another youtuber on my home page that i never watched just spoiling the shattered planet on the thumbnail that made me very mad on that day

  • @LHunt49
    @LHunt49 2 місяці тому +12

    This is the first video that I watched where I grasped train interrupts. Thank you!

  • @trollocat
    @trollocat 2 місяці тому +36

    you became my favorite youtuber overnight lol, your humour and overall quality on these factorio videos is amazing

  • @seniorfiance
    @seniorfiance 2 місяці тому +33

    I've been looking up your channel over the last couple of days waiting for this one

    • @galdocstutorials
      @galdocstutorials  2 місяці тому +9

      Sorry -- it literally took me 3 days of solid editing to get this one out.

  • @428Lenny
    @428Lenny 2 місяці тому +31

    The undo confirmation is crazy!

    • @galdocstutorials
      @galdocstutorials  2 місяці тому +7

      I'm going to need it so, so often

    • @nahblue
      @nahblue 2 місяці тому +7

      the software engineering of that is beautiful. such legends

    • @Katatonya
      @Katatonya 2 місяці тому +4

      I need that in vscode right now.

    • @SimonClarkstone
      @SimonClarkstone 19 днів тому

      There is Redo, too.

  • @kittydlyw
    @kittydlyw Місяць тому +1

    17:05 really appreciate you mentioning all the small mistakes here and there, when I make them I also get the feeling of oh my god I suck why do I think I know anything about this in the first place, and imposter syndromes takes hold. Openly talking about these things helps a lot, so just wanted to say thank you for doing that here ^^ Also, this tutorial is insanely useful, thank you for the super cool stuff you shared here and the effort you've put into it :)

  • @Jayx20jxa
    @Jayx20jxa 2 місяці тому +25

    Finally. Trains

  • @LeonardoRinaldiYautja
    @LeonardoRinaldiYautja 2 місяці тому +5

    Thank you for all those videos! You are awesome, also, you are the only youtuber I'm seeing not spoiling the update on youtube, but actually giving USEFUL information (tutorials and such) about the update, keep going! Can't wait for the next one :)

  • @Jtollefsen44445
    @Jtollefsen44445 2 місяці тому +5

    Thanks Galdoc for getting this out before release! All of your tutorials will be my reference throughout my time in space age. Cheers

  • @Fabriken-DJ
    @Fabriken-DJ Місяць тому +1

    Thank you. I am the Swedish factory "Fabriken", and I will give you credit in my next music video. The factory must grow! Infinite expansion

    • @Fabriken-DJ
      @Fabriken-DJ Місяць тому

      Could not link, but the music video is called Fabriken AGI - Endless Hunger Machine

  • @Nooctae
    @Nooctae Місяць тому

    Exceptionnal quality on this video, you're very good at this.
    Good voice for explaining things, good tempo, clear showcase of what you're talking about.
    I will make sure to recommend this in the future.

  • @cornbonzo7027
    @cornbonzo7027 2 місяці тому +8

    The last thing with all the rails looked like bacteria under a microscope
    Also your tutorials are great I’d expect you to have more views. Keep up the great content

  • @darrylelam256
    @darrylelam256 2 місяці тому +5

    I love having trains running all over the place. I know its not the most efficient way to do it but if I can add a train to any process I will LOL. So anything that can increase the efficient of my trains is welcome.
    Just the fuel interrupts or the elevated rails alone will make a big difference. Less time that trains stop to fuel up or for other trains to pass means the whole system will run better. My train fueling yard can now be a lot smaller and if I use mostly elevated rails in my base I'll be much less likely to get run over, my trains kill me more then the biters.
    Having more rail positions are amazing but more placements of signals around curves is going to allow so much kool railways. There has been more the a few times where I wanted my rails to go one way only to discover that I couldn't put signals where they needed to be to make it work. This should allow lots more freedom in railway design.
    The item parameter and trains changing color are something I could probably do without but you can bet your butt I'm going to use them. Just the idea of having a boat load of trains running all over the map hahahaha! You could just sit in a train and not know where you'll end up, just sit back and enjoy the ride all over your factory. will it make my base more efficient, will it make it less? I don't know and I don't care.
    I'm sure I'll find even more ways to use the new systems

  • @DavidLindes
    @DavidLindes 2 місяці тому

    4:00 - that keybindings idea is huge! Will totally be doing that; thanks!
    6:05 - ooh, also nice! (It's the little things...)
    All told, great vid! (No offense to the other person, but this was so much better than the last one I just watched.) Kudos!

  • @Recon777x
    @Recon777x 2 місяці тому +1

    I think I may have to watch this video ten times to really absorb all the useful information. It's so dense.
    Your hard work is appreciated.
    Need more use cases for some of the weird stuff like parameters. At the moment, it's hard to imagine _where_ I'd need to use these.

  • @Cyber_Cheese
    @Cyber_Cheese 2 місяці тому +2

    13h to go and you're still dropping sick spoiler free content ! Thank you

  • @pseudoanonymous7700
    @pseudoanonymous7700 2 місяці тому +1

    CTRL clicking track to send an arbitrary point on track was indeed pre-2.0, you could/can also Shift click a station and it will be added to the train schedule.

  • @MrAbgeBrandt
    @MrAbgeBrandt 19 днів тому

    Awesome that you made a spoiler free video and noted it as such! I'm only just at the first planet after Nauvis due to playing co-op and the associated time/scheduling difficulties. We also use the mods "hide space age spoilers" and "discovery tree". Have been avoiding all recent Factorio videos (uploaded since mid October). :/

  • @gloverelaxis
    @gloverelaxis Місяць тому +1

    That one-minute undo confirmation is some of the sickest UI design I've ever seen. That's incredible.

  • @danielfischer4244
    @danielfischer4244 Місяць тому

    Loved how to-the-point and cleanly-edited this video was. Excited to watch the rest!

  • @billjoe4330
    @billjoe4330 Місяць тому

    High quality and entertaining explanation. 0 bs, 30 minutes of good stuff my dude

  • @tilencerjak9707
    @tilencerjak9707 2 місяці тому +41

    "i clicked too far"

    • @galdocstutorials
      @galdocstutorials  2 місяці тому +16

      Side note: the game loads *so* fast

    • @tilencerjak9707
      @tilencerjak9707 2 місяці тому +1

      That is music to my ears (i have a shitty laptop)

  • @BrockenStars
    @BrockenStars 2 місяці тому +4

    The new trains look awesome can't wait to automate them

  • @basildaoust2821
    @basildaoust2821 2 місяці тому +2

    Tomorrow, how quickly time flies. Thanks, I think my brain checked out, but I tried to stay motivated.

  • @Sidewalk_Psycho
    @Sidewalk_Psycho 2 місяці тому

    This is the first video i got in my timeline from you. Man i like your humor and the editing style. This won't be my last visit here.

  • @pilezz
    @pilezz 2 місяці тому +1

    That shift-mousewheel keybind is awesome!! Decided not to got with blueprint railpack but experiment with the new settings first after watching your vid. Thanks

  • @visibleSeldom
    @visibleSeldom 2 місяці тому +1

    That rail rotate kwybind change is incredible.
    3200 hours in-game and stil finding new stuff.
    This game is probably the best $60 value you could ever spend in gaming.

  • @alterranlongbow5067
    @alterranlongbow5067 2 місяці тому +1

    15:00 there's also a condition for "Full Fuel"

  • @RaViMotoresElétricos
    @RaViMotoresElétricos 15 днів тому

    First time watching your videos, really loving it! (Still have no ideia how to signal tho). Also, the little captions on the objects is SO FUNNY, i love it

  • @pierrotdeanau1848
    @pierrotdeanau1848 2 місяці тому

    1st video i’ve seen of your collection, and i will subscribe to it. I like the information and especially the humour . Good job!

  • @shroomer3867
    @shroomer3867 Місяць тому

    This video comes in clutch as I have just started to expand to a second base and mining outposts in my Space Age save, thank you!

  • @schedarr
    @schedarr 23 дні тому

    I love the style and condensed knowledge you provide.

  • @mathiascorlin9636
    @mathiascorlin9636 2 місяці тому

    Thank you very much! Such a nice and detailed video i really appropriate the work you put into it.
    And i must admit, you sound like a guy that is really pleasant to be around.

  • @selecks6462
    @selecks6462 2 місяці тому +1

    I'm going to be playing with trains and circuits for like a week in sandbox mode before I get around to actually playing Space Age. There are so many great changes.

  • @uku4171
    @uku4171 13 днів тому

    The Shift + Mousewheel tip was so good. Ialso recommend binding Ctrl + Mousewheel to tile size adjustment.

  • @marcusk.4189
    @marcusk.4189 19 годин тому

    Congratulations to 10,000 subscribers 🎉

  • @riffzifnab9254
    @riffzifnab9254 2 місяці тому +1

    Fiddling with rails is probably the first thing I'm going to do tomorrow. Thanks for the preview. That control rebind sounds especially nice, 90 degree bend might no longer be my most used blueprint. (:

    • @riffzifnab9254
      @riffzifnab9254 2 місяці тому

      Turns out you can't make a symmetrical roundabout with rails that are only once rail width apart. Wish I had known that before. Don't be like me: make a rail BP book with rails separated by two rail widths. My base will now have the "old" section and the "current" section with some very janky interconnects between them.

  • @youneeck
    @youneeck Місяць тому

    Ok, hands down, one of the most informative and fun videos I have seen in a long while! woohoo! subscribed and commenting for the algo :) plus, I shall go watch your blender videos soonish XD

  • @fabianholzle9692
    @fabianholzle9692 2 місяці тому +1

    Looks like I can now create an generic Item Pickup Station which is handeled by Priority (Ore is Higher than Green Circuits), get any Train that comes filled up and the train system sorts with parameters where this train needs to go? So Train A runs to station A, Fills Up Iron Ore, runns to the smelter and then it runs to Station B (since A is full) and fills up Copper which goes to the Circuit production? And If it needs refueling it does. And if there is no stop to get Items it simply can go to an "Depot" and wait? Also if I need more trains I simply add "Generic" ones without the need of where they are needed? Sounds like vanilla LTN for me.

  • @kdawg2468
    @kdawg2468 2 місяці тому

    Thank you!! I definitely have to remake my train station blueprints. I think dynamic priority, interrupts, and parameters are going to be huge for me!

  • @OverlyAvery
    @OverlyAvery 2 місяці тому

    Very good tutorial. Thanks for making it spoiler free too, huge!

  • @braydonfisher9273
    @braydonfisher9273 2 місяці тому

    28:57 its actually super fun to drive on those, havent tried with 2.0 rails yet but it should be great

    • @galdocstutorials
      @galdocstutorials  2 місяці тому

      Yah. And I love that you can get in / out of trains on the 2nd level with ease

  • @armareum
    @armareum 2 місяці тому

    That tip for changing the bindings is really good!

  • @virusblitz
    @virusblitz Місяць тому

    incredible video! can't imagine how much time this took to make :D

  • @michi2966
    @michi2966 2 місяці тому

    Very nice video! Must have been a lot of work and effort! Good job

  • @bw-mx1dy
    @bw-mx1dy 2 місяці тому

    The thumbnail alone deserves my like.

    • @galdocstutorials
      @galdocstutorials  2 місяці тому +1

      you may be the first person to get the reference

  • @Gilliboy
    @Gilliboy 2 місяці тому

    thank you :) this solved one of my problems i had when setting up my trains

  • @papahemmy8587
    @papahemmy8587 2 місяці тому

    Oh my, there were a lot more changes than I remember. Again, thank you for making these

  • @iiklaa
    @iiklaa 2 місяці тому

    Incredibly useful and detailed tutorial, thank you. Time to go break my already janky rail system completely.

  • @metaphorician
    @metaphorician Місяць тому

    Fantastic tutorial, and entertaining to boot!

  • @BillyONeal
    @BillyONeal 2 місяці тому

    Thanks for these videos! They rock!

  • @aesericho3651
    @aesericho3651 Місяць тому

    This was really helpful. Rebuilding my megabase is not making time, but finding out some good vanilla train perks is nice.
    Now I need to figure out how to use cybersyn and somehow get the logic tlnetwork to start the base up in a specific sequence.

  • @KeithOlson
    @KeithOlson 2 місяці тому +1

    ...and now I'm clearly going to have to spend another few dozen hours creating a whole new railway blueprint book. :sigh:

  • @steveburgos5013
    @steveburgos5013 2 місяці тому

    I accidentally found out about rail planning in map view to place it over a long distance. Changed my life instantly

  • @miguelalfaroandres7293
    @miguelalfaroandres7293 Місяць тому

    the allow interruptings other interrupts got me

  • @CoFloCipher
    @CoFloCipher Місяць тому

    You’re legit funny. Could come off as cringe so easy but you stop just shy of it. Subbed. Good job.

    • @CoFloCipher
      @CoFloCipher Місяць тому

      Oh and the video was very informative 😆

  • @xTwisteDx
    @xTwisteDx 2 місяці тому

    So for the circle radius of the new 2.0 rails vs Legacy, the bigger one is actually better. It ties into City Block layouts now without any structures blocking it, making it much easier to add rails and roundabouts to existing city blocks, without forcing you to move power lines, roboports, etc.. Also, RIP LTN, you were good to us.

  • @theblackbaron4119
    @theblackbaron4119 2 місяці тому

    15:37 which is EVEN funnier of you know a bit about cpus and how OS interrupts work. Your common 0x21 keyboard interrupt interrupt. Etc.

  • @plaxor
    @plaxor 2 місяці тому +1

    this video is very well made bro..
    ...you really look like Matt Damon on your live :))

    • @galdocstutorials
      @galdocstutorials  2 місяці тому +2

      it's my natural bourne identity (I tried so hard for a pun there; that was the best I could come up with)

  • @Crash5291
    @Crash5291 27 днів тому

    Re: Item Zooping with shift drag. In the case of filling the train with fuel using CTRL and clicking the fuel would be faster it will fill fill all slots if you have enough in inventory.

  • @tj-s
    @tj-s 2 місяці тому

    Keep it up! Everything's presented very well!

  • @ViniciusNegrao_
    @ViniciusNegrao_ Місяць тому

    MY DUDE, shift+scroll for rotating the rails??? That's my biggest pet peeve when building rails and you solved it just like that

  • @TobyJackson
    @TobyJackson 2 місяці тому

    Great work! Thank you!

  • @Gelatinocyte2
    @Gelatinocyte2 27 днів тому

    1:58 I'd say this is a W for realism, an upside for realism junkies like me.

  • @morpheus_uat
    @morpheus_uat 2 місяці тому

    26:31 thats so friking cool, i will do my entire train system with elevated rails, and avoid getting run by a train in the process
    can you walk on top of the elevated rails? i mean, any entity? like can i get bitters in my base crawling over a rail ramp?

  • @terraria9934
    @terraria9934 2 місяці тому

    i know for a fact that the obstacle avoidance planner isn't new as Ive been using it
    the switch port also has the keybind hints on by default

  • @dallas88b
    @dallas88b 2 місяці тому

    Can you explain how I would put parameterizing to use in Factorio 2.0 such that : Trains for Liquids and Trains for Items do not get mixed up ie: Liquid wagon trains try to pickup items or vise-versa; So that multiple trains do not try to pickup at the same station at the same time; So that multiple trains do not try to deliver to the same station at the same time; that trains trying to deliver to a station do not get blocked by other trains that deliver there first (making the need for a delivery to disappear);

    • @galdocstutorials
      @galdocstutorials  2 місяці тому

      Generally, you'd use the fluid wildcard in the train schedules and use the train limit at the station to make sure they don't get overwhelmed with trains. :)

  • @twhaira
    @twhaira 2 місяці тому

    as someone who's noob enough to feel intimidaded of making a train base, my brain is ready for the challenge

  • @dejanventer5330
    @dejanventer5330 2 місяці тому

    The 3 hour absolute basics video on factorio trains just got a whole lot longer🫠

  • @ThePopeOfAllDope
    @ThePopeOfAllDope 2 місяці тому

    Excellent video man.

  • @mazarin6945
    @mazarin6945 12 днів тому

    Is there anything clever around using multiple same ore stations as a single train group schedule? E.g., I don't have to set different copper stations 'copper out 1', 'copper out 2', etc. and attach different train schedules to them? It would make adding new ore patches and stations so much faster without each time having to manually add a bunch of schedules to it.

  • @Angel_Face_2317
    @Angel_Face_2317 2 місяці тому

    This is so epic I can't wait to play tomorrow!!!

  • @CloudPhase
    @CloudPhase 2 місяці тому

    I genuinely saw this in in my recommended and went 'nah, don't want to get spoilers' and started to move on until I saw "(Spoiler free!)" and that literally was the only reason I actually watched it

  • @merakspielman
    @merakspielman 2 місяці тому

    My brain isn't big enough to understand parameterization and the implications of it. But it looks super useful.

  • @nsmith131
    @nsmith131 2 місяці тому

    Hooray, just when I was looking for something to tide me over until tomorrow.

  • @neuplop
    @neuplop 9 днів тому

    I wonder if you can do a generic tain just by putting all the pick up stops the same name and put interrupts to where it has to go.

  • @RoyRope
    @RoyRope 2 місяці тому

    that ctrl shift is so awesome

  • @maksimon519
    @maksimon519 2 місяці тому

    this video is insanely good

  • @gfasterOS
    @gfasterOS 2 місяці тому +1

    15:03 probably want to wait at the refuel station until all locomotives are full on fuel?

  • @tjlambaes
    @tjlambaes Місяць тому

    WHAT! Remote control trains!!!!! This is awesome!

    • @tjlambaes
      @tjlambaes Місяць тому

      To add to that you can drive tanks remotely from anywhere. I had a problem on Navies. I loaded a tank with a robo port and supply’s and it was like I there. Only problem is you have to have radars or robo ports anywhere you want to go but not to travel.

  • @gammaray152
    @gammaray152 2 місяці тому

    Great tutorial, but I still have questions. how do I use the station is full/empty train conditions?

  • @gergelyhalasz3225
    @gergelyhalasz3225 2 місяці тому

    nothing like factorio trains at 2am before an exam

  • @koganboss4874
    @koganboss4874 Місяць тому

    Remote train control doesn't work for me. I press a button, the camera is centered on the train, but the train doesn't move no matter what I press.

  • @Revanced-b2s
    @Revanced-b2s 2 місяці тому

    Great video I learnt a lot

  • @zitronenwasser
    @zitronenwasser 2 місяці тому

    Thanks for the video! you forgot to put the circuit network updates one in the description though

  • @wollywog
    @wollywog 2 місяці тому

    Nice thorough video

  • @jordanboyd8986
    @jordanboyd8986 2 місяці тому +1

    Undo confirmation is huuuge I’ve deleted so many random belts and circuit connections on accident halfway across the map

  • @Leviathan431
    @Leviathan431 2 місяці тому

    Thank you to DoshDoshington for the cursed rail knowledge, and thank you to Galdoc for showing us what it looks like in 2.0 🤣

  • @Vienuolee
    @Vienuolee 2 місяці тому

    I do strongly believe that everyone who likes to play with this circuit stuff, would be a pretty good programmer

  • @jaylawlmc1915
    @jaylawlmc1915 2 місяці тому

    Great video, thanks!

  •  2 місяці тому

    great video, thanks

  • @naut96
    @naut96 2 місяці тому +1

    its like they took all the things that suck about trains and fixed them.

    • @nielskoolstra
      @nielskoolstra 2 місяці тому

      And a lot of those used to be mods or part of mods. Thats what Iove the most about Factorio. The devs see a mod that adds something awesome and beneficial, and add it into the basegame.

  • @missingdays1
    @missingdays1 2 місяці тому

    15:00 shouldn't it be "fuel (all locomotives)"? Otherwise, if at least one lomocotive is full, the train will leave immediately, potentially not giving time for other locomotives to fuel.