Factorio Space Age: Trains (Spoiler free!)

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  • Опубліковано 20 лис 2024

КОМЕНТАРІ • 218

  • @Tyrus-jq8qk
    @Tyrus-jq8qk Місяць тому +313

    The fact you had "happy place" as an unreachable train stop really hit home

    • @galdocstutorials
      @galdocstutorials  Місяць тому +123

      ... oh no lol ... those were the original stops I was going to use for the tutorials that I just never deconstructed ... and now ... now they have new meaning. I will stare stoically at nothing for one minute in solidarity.

    • @henapbc9
      @henapbc9 Місяць тому +12

      the train literally hit the home

  • @AverageFactorioGuy
    @AverageFactorioGuy Місяць тому +23

    Dude the mouse wheel rotate is so genius thank you

  • @dripthanos5595
    @dripthanos5595 Місяць тому +74

    Making lag machines out of placing rail ghosts in all possible orientations just got a whole lot easier!

  • @argentoAFK47
    @argentoAFK47 Місяць тому +50

    Sometimes I have dreams about games, where there's this super cool super update that makes the game an order of magnitude more enjoyable to play.
    Factorio 2.0 may be the first time reality actually matches the feeling I get from those dreams.

    • @NeoAcario
      @NeoAcario 18 днів тому +1

      Space Age adds an ORDER OF MAGNITUDE of complexity... and I'm here for it.

  • @harumessu626
    @harumessu626 Місяць тому +32

    Train stop priority is going to be so nice for a lot of mods

  • @LHunt49
    @LHunt49 Місяць тому +10

    This is the first video that I watched where I grasped train interrupts. Thank you!

  • @cthulhu8977
    @cthulhu8977 Місяць тому +43

    Recently found your channel.
    Your humor and production level (editing) are right up there with Dosh.
    Thank you for kicking ass in this age of slackers.

  • @gloverelaxis
    @gloverelaxis 3 дні тому +1

    That one-minute undo confirmation is some of the sickest UI design I've ever seen. That's incredible.

  • @428Lenny
    @428Lenny Місяць тому +64

    I love these videos. I dont want to get bombarded with spoilers but a bunch of factorio youtubers that said they would put "spoilers" and "no spoilers" just aren't.

    • @benjitheengi4447
      @benjitheengi4447 Місяць тому +1

      Hey dont be mean to trupen like that

    • @benjitheengi4447
      @benjitheengi4447 Місяць тому +12

      Im mad everyone put the lava planet enemy on the thumbnails thats exactly the kind of thing i wanted as a surprise

    • @I-ONLY-BUILD-MECHS-AND-DUSTERS
      @I-ONLY-BUILD-MECHS-AND-DUSTERS Місяць тому

      @@benjitheengi4447 The whole early access has been a nonsensical disaster. Who is benefiting from it? I doubt they somehow see extra sales from this. it is possible for a game to be exclusive for so long that people stop caring: see FF16/FF7R.

    • @428Lenny
      @428Lenny 7 днів тому

      @@benjitheengi4447 i was talking about Xterminator, he showed a lot of spoilers for no reason and didn't put warnings like he said he would. There was another youtuber on my home page that i never watched just spoiling the shattered planet on the thumbnail that made me very mad on that day

  • @428Lenny
    @428Lenny Місяць тому +28

    The undo confirmation is crazy!

    • @galdocstutorials
      @galdocstutorials  Місяць тому +7

      I'm going to need it so, so often

    • @nahblue
      @nahblue Місяць тому +7

      the software engineering of that is beautiful. such legends

    • @Katatonya
      @Katatonya Місяць тому +4

      I need that in vscode right now.

  • @seniorfiance
    @seniorfiance Місяць тому +32

    I've been looking up your channel over the last couple of days waiting for this one

    • @galdocstutorials
      @galdocstutorials  Місяць тому +9

      Sorry -- it literally took me 3 days of solid editing to get this one out.

  • @Fabriken-DJ
    @Fabriken-DJ 11 днів тому +1

    Thank you. I am the Swedish factory "Fabriken", and I will give you credit in my next music video. The factory must grow! Infinite expansion

    • @Fabriken-DJ
      @Fabriken-DJ 9 днів тому

      Could not link, but the music video is called Fabriken AGI - Endless Hunger Machine

  • @trollocat
    @trollocat Місяць тому +36

    you became my favorite youtuber overnight lol, your humour and overall quality on these factorio videos is amazing

  • @soggsthemage6679
    @soggsthemage6679 Місяць тому +12

    18:29 One very useful detail with all of those signal slots on entities: You can change which signal they read from or write to by clicking on that box. You can also set these to items and fluids of course. This allows you for example to easily add up all construction robots that are stored in chests as well as in the network by simply setting the Total Construction Robots output to Construction Robots; useful for example for checking how many robots a wall segment has left in total. Far too many people seem to miss out on that feature that has been in the game since at least 0.15.

  • @Jtollefsen44445
    @Jtollefsen44445 Місяць тому +5

    Thanks Galdoc for getting this out before release! All of your tutorials will be my reference throughout my time in space age. Cheers

  • @LeonardoRinaldiYautja
    @LeonardoRinaldiYautja Місяць тому +5

    Thank you for all those videos! You are awesome, also, you are the only youtuber I'm seeing not spoiling the update on youtube, but actually giving USEFUL information (tutorials and such) about the update, keep going! Can't wait for the next one :)

  • @Nooctae
    @Nooctae 6 днів тому

    Exceptionnal quality on this video, you're very good at this.
    Good voice for explaining things, good tempo, clear showcase of what you're talking about.
    I will make sure to recommend this in the future.

  • @Recon777x
    @Recon777x 19 днів тому +1

    I think I may have to watch this video ten times to really absorb all the useful information. It's so dense.
    Your hard work is appreciated.
    Need more use cases for some of the weird stuff like parameters. At the moment, it's hard to imagine _where_ I'd need to use these.

  • @Jayx20jxa
    @Jayx20jxa Місяць тому +25

    Finally. Trains

  • @billjoe4330
    @billjoe4330 8 днів тому

    High quality and entertaining explanation. 0 bs, 30 minutes of good stuff my dude

  • @visibleSeldom
    @visibleSeldom 24 дні тому +1

    That rail rotate kwybind change is incredible.
    3200 hours in-game and stil finding new stuff.
    This game is probably the best $60 value you could ever spend in gaming.

  • @cornbonzo7027
    @cornbonzo7027 Місяць тому +8

    The last thing with all the rails looked like bacteria under a microscope
    Also your tutorials are great I’d expect you to have more views. Keep up the great content

  • @pilezz
    @pilezz 29 днів тому +1

    That shift-mousewheel keybind is awesome!! Decided not to got with blueprint railpack but experiment with the new settings first after watching your vid. Thanks

  • @darrylelam256
    @darrylelam256 Місяць тому +5

    I love having trains running all over the place. I know its not the most efficient way to do it but if I can add a train to any process I will LOL. So anything that can increase the efficient of my trains is welcome.
    Just the fuel interrupts or the elevated rails alone will make a big difference. Less time that trains stop to fuel up or for other trains to pass means the whole system will run better. My train fueling yard can now be a lot smaller and if I use mostly elevated rails in my base I'll be much less likely to get run over, my trains kill me more then the biters.
    Having more rail positions are amazing but more placements of signals around curves is going to allow so much kool railways. There has been more the a few times where I wanted my rails to go one way only to discover that I couldn't put signals where they needed to be to make it work. This should allow lots more freedom in railway design.
    The item parameter and trains changing color are something I could probably do without but you can bet your butt I'm going to use them. Just the idea of having a boat load of trains running all over the map hahahaha! You could just sit in a train and not know where you'll end up, just sit back and enjoy the ride all over your factory. will it make my base more efficient, will it make it less? I don't know and I don't care.
    I'm sure I'll find even more ways to use the new systems

  • @shroomer3867
    @shroomer3867 13 днів тому

    This video comes in clutch as I have just started to expand to a second base and mining outposts in my Space Age save, thank you!

  • @basildaoust2821
    @basildaoust2821 Місяць тому +2

    Tomorrow, how quickly time flies. Thanks, I think my brain checked out, but I tried to stay motivated.

  • @kittydlyw
    @kittydlyw 8 днів тому

    17:05 really appreciate you mentioning all the small mistakes here and there, when I make them I also get the feeling of oh my god I suck why do I think I know anything about this in the first place, and imposter syndromes takes hold. Openly talking about these things helps a lot, so just wanted to say thank you for doing that here ^^ Also, this tutorial is insanely useful, thank you for the super cool stuff you shared here and the effort you've put into it :)

  • @BrockenStars
    @BrockenStars Місяць тому +4

    The new trains look awesome can't wait to automate them

  • @DavidLindes
    @DavidLindes 19 днів тому

    4:00 - that keybindings idea is huge! Will totally be doing that; thanks!
    6:05 - ooh, also nice! (It's the little things...)
    All told, great vid! (No offense to the other person, but this was so much better than the last one I just watched.) Kudos!

  • @Cyber_Cheese
    @Cyber_Cheese Місяць тому +2

    13h to go and you're still dropping sick spoiler free content ! Thank you

  • @pseudoanonymous7700
    @pseudoanonymous7700 28 днів тому +1

    CTRL clicking track to send an arbitrary point on track was indeed pre-2.0, you could/can also Shift click a station and it will be added to the train schedule.

  • @Nicolas-L-F
    @Nicolas-L-F 29 днів тому

    Loved this tutorial, I forgot a bunch of the changes on trains so this really helped refresh the memory and even learn new tricks

  • @iiklaa
    @iiklaa 27 днів тому

    Incredibly useful and detailed tutorial, thank you. Time to go break my already janky rail system completely.

  • @kdawg2468
    @kdawg2468 24 дні тому

    Thank you!! I definitely have to remake my train station blueprints. I think dynamic priority, interrupts, and parameters are going to be huge for me!

  • @miguelalfaroandres7293
    @miguelalfaroandres7293 9 днів тому

    the allow interruptings other interrupts got me

  • @selecks6462
    @selecks6462 Місяць тому +1

    I'm going to be playing with trains and circuits for like a week in sandbox mode before I get around to actually playing Space Age. There are so many great changes.

  • @Sidewalk_Psycho
    @Sidewalk_Psycho Місяць тому

    This is the first video i got in my timeline from you. Man i like your humor and the editing style. This won't be my last visit here.

  • @Gilliboy
    @Gilliboy 27 днів тому

    thank you :) this solved one of my problems i had when setting up my trains

  • @mathiascorlin9636
    @mathiascorlin9636 Місяць тому

    Thank you very much! Such a nice and detailed video i really appropriate the work you put into it.
    And i must admit, you sound like a guy that is really pleasant to be around.

  • @armareum
    @armareum Місяць тому

    That tip for changing the bindings is really good!

  • @pierrotdeanau1848
    @pierrotdeanau1848 28 днів тому

    1st video i’ve seen of your collection, and i will subscribe to it. I like the information and especially the humour . Good job!

  • @aesericho3651
    @aesericho3651 12 днів тому

    This was really helpful. Rebuilding my megabase is not making time, but finding out some good vanilla train perks is nice.
    Now I need to figure out how to use cybersyn and somehow get the logic tlnetwork to start the base up in a specific sequence.

  • @riffzifnab9254
    @riffzifnab9254 Місяць тому +1

    Fiddling with rails is probably the first thing I'm going to do tomorrow. Thanks for the preview. That control rebind sounds especially nice, 90 degree bend might no longer be my most used blueprint. (:

    • @riffzifnab9254
      @riffzifnab9254 28 днів тому

      Turns out you can't make a symmetrical roundabout with rails that are only once rail width apart. Wish I had known that before. Don't be like me: make a rail BP book with rails separated by two rail widths. My base will now have the "old" section and the "current" section with some very janky interconnects between them.

  • @tilencerjak9707
    @tilencerjak9707 Місяць тому +39

    "i clicked too far"

    • @galdocstutorials
      @galdocstutorials  Місяць тому +15

      Side note: the game loads *so* fast

    • @tilencerjak9707
      @tilencerjak9707 Місяць тому +1

      That is music to my ears (i have a shitty laptop)

  • @steveburgos5013
    @steveburgos5013 Місяць тому

    I accidentally found out about rail planning in map view to place it over a long distance. Changed my life instantly

  • @bw-mx1dy
    @bw-mx1dy Місяць тому

    The thumbnail alone deserves my like.

    • @galdocstutorials
      @galdocstutorials  Місяць тому +1

      you may be the first person to get the reference

  • @OverlyAvery
    @OverlyAvery Місяць тому

    Very good tutorial. Thanks for making it spoiler free too, huge!

  • @ViniciusNegrao_
    @ViniciusNegrao_ День тому

    MY DUDE, shift+scroll for rotating the rails??? That's my biggest pet peeve when building rails and you solved it just like that

  • @papahemmy8587
    @papahemmy8587 Місяць тому

    Oh my, there were a lot more changes than I remember. Again, thank you for making these

  • @CloudPhase
    @CloudPhase Місяць тому

    I genuinely saw this in in my recommended and went 'nah, don't want to get spoilers' and started to move on until I saw "(Spoiler free!)" and that literally was the only reason I actually watched it

  • @xTwisteDx
    @xTwisteDx 23 дні тому

    So for the circle radius of the new 2.0 rails vs Legacy, the bigger one is actually better. It ties into City Block layouts now without any structures blocking it, making it much easier to add rails and roundabouts to existing city blocks, without forcing you to move power lines, roboports, etc.. Also, RIP LTN, you were good to us.

  • @michi2966
    @michi2966 28 днів тому

    Very nice video! Must have been a lot of work and effort! Good job

  • @dejanventer5330
    @dejanventer5330 Місяць тому

    The 3 hour absolute basics video on factorio trains just got a whole lot longer🫠

  • @RoyRope
    @RoyRope Місяць тому

    that ctrl shift is so awesome

  • @KeithOlson
    @KeithOlson Місяць тому +1

    ...and now I'm clearly going to have to spend another few dozen hours creating a whole new railway blueprint book. :sigh:

  • @CoFloCipher
    @CoFloCipher 4 дні тому

    You’re legit funny. Could come off as cringe so easy but you stop just shy of it. Subbed. Good job.

    • @CoFloCipher
      @CoFloCipher 4 дні тому

      Oh and the video was very informative 😆

  • @plaxor
    @plaxor Місяць тому +1

    this video is very well made bro..
    ...you really look like Matt Damon on your live :))

    • @galdocstutorials
      @galdocstutorials  Місяць тому +2

      it's my natural bourne identity (I tried so hard for a pun there; that was the best I could come up with)

  • @virusblitz
    @virusblitz 11 днів тому

    incredible video! can't imagine how much time this took to make :D

  • @nsmith131
    @nsmith131 Місяць тому

    Hooray, just when I was looking for something to tide me over until tomorrow.

  • @merakspielman
    @merakspielman 23 дні тому

    My brain isn't big enough to understand parameterization and the implications of it. But it looks super useful.

  • @tjlambaes
    @tjlambaes 6 днів тому

    WHAT! Remote control trains!!!!! This is awesome!

    • @tjlambaes
      @tjlambaes 4 години тому

      To add to that you can drive tanks remotely from anywhere. I had a problem on Navies. I loaded a tank with a robo port and supply’s and it was like I there. Only problem is you have to have radars or robo ports anywhere you want to go but not to travel.

  • @BillyONeal
    @BillyONeal 20 днів тому

    Thanks for these videos! They rock!

  • @herm1tt
    @herm1tt 12 днів тому

    Just so you know. Now watching it for the second time. Click'n'drag music joke works perfect still ))

  • @braydonfisher9273
    @braydonfisher9273 Місяць тому

    28:57 its actually super fun to drive on those, havent tried with 2.0 rails yet but it should be great

    • @galdocstutorials
      @galdocstutorials  Місяць тому

      Yah. And I love that you can get in / out of trains on the 2nd level with ease

  • @Vienuolee
    @Vienuolee Місяць тому

    I do strongly believe that everyone who likes to play with this circuit stuff, would be a pretty good programmer

  • @maksimon519
    @maksimon519 Місяць тому

    this video is insanely good

  • @tj-s
    @tj-s Місяць тому

    Keep it up! Everything's presented very well!

  • @Angel_Face_2317
    @Angel_Face_2317 Місяць тому

    This is so epic I can't wait to play tomorrow!!!

  • @twhaira
    @twhaira Місяць тому

    as someone who's noob enough to feel intimidaded of making a train base, my brain is ready for the challenge

  • @fabianholzle9692
    @fabianholzle9692 Місяць тому +1

    Looks like I can now create an generic Item Pickup Station which is handeled by Priority (Ore is Higher than Green Circuits), get any Train that comes filled up and the train system sorts with parameters where this train needs to go? So Train A runs to station A, Fills Up Iron Ore, runns to the smelter and then it runs to Station B (since A is full) and fills up Copper which goes to the Circuit production? And If it needs refueling it does. And if there is no stop to get Items it simply can go to an "Depot" and wait? Also if I need more trains I simply add "Generic" ones without the need of where they are needed? Sounds like vanilla LTN for me.

  • @sekinnnnn1121
    @sekinnnnn1121 6 днів тому

    thanks for not editing "that" out 🤣

  • @TobyJackson
    @TobyJackson 24 дні тому

    Great work! Thank you!

  • @angeldude101
    @angeldude101 Місяць тому

    Nice to see the new train derby arena, but a shame we didn't get to see you actually driving on it.

    • @galdocstutorials
      @galdocstutorials  Місяць тому +1

      can't reveal my superpowers because then everyone will want me to fight crime

  • @alterranlongbow5067
    @alterranlongbow5067 Місяць тому +1

    15:00 there's also a condition for "Full Fuel"

  • @ThePopeOfAllDope
    @ThePopeOfAllDope Місяць тому

    Excellent video man.

  • @gergelyhalasz3225
    @gergelyhalasz3225 27 днів тому

    nothing like factorio trains at 2am before an exam

  • @LukeDupin
    @LukeDupin 29 днів тому

    Video worth it just to get the tip to add a keyboard shortcut of rate to shift + mouse wheel

  • @naut96
    @naut96 Місяць тому +1

    its like they took all the things that suck about trains and fixed them.

    • @nielskoolstra
      @nielskoolstra 24 дні тому

      And a lot of those used to be mods or part of mods. Thats what Iove the most about Factorio. The devs see a mod that adds something awesome and beneficial, and add it into the basegame.

  • @wollywog
    @wollywog Місяць тому

    Nice thorough video

  • @zitronenwasser
    @zitronenwasser 27 днів тому

    Thanks for the video! you forgot to put the circuit network updates one in the description though

  • @Revanced-b2s
    @Revanced-b2s 25 днів тому

    Great video I learnt a lot

  • @jaylawlmc1915
    @jaylawlmc1915 Місяць тому

    Great video, thanks!

  • @tangente00
    @tangente00 26 днів тому

    For a beginner this is a lot of useful info. Too bad I am not even understanding how the signals work. I just crashed two train that met at a crossroad

  •  25 днів тому

    great video, thanks

  • @bloobeeblah
    @bloobeeblah Місяць тому

    I found you with this video, i'm subscribing because i have to begrudgingly have to learn Blender after years of using Maya. :(

  • @PanzerPanic
    @PanzerPanic 20 днів тому

    As someone who just started this week, I’m so glad I didn’t join before SA 😭

  • @jordanboyd8986
    @jordanboyd8986 Місяць тому +1

    Undo confirmation is huuuge I’ve deleted so many random belts and circuit connections on accident halfway across the map

  • @theblackbaron4119
    @theblackbaron4119 24 дні тому

    15:37 which is EVEN funnier of you know a bit about cpus and how OS interrupts work. Your common 0x21 keyboard interrupt interrupt. Etc.

  • @erroristic
    @erroristic 13 днів тому

    The shift transfer thing at the beginning made me come a little.

  • @gfasterOS
    @gfasterOS Місяць тому +1

    15:03 probably want to wait at the refuel station until all locomotives are full on fuel?

  • @terraria9934
    @terraria9934 Місяць тому

    i know for a fact that the obstacle avoidance planner isn't new as Ive been using it
    the switch port also has the keybind hints on by default

  • @PigMcPigFace
    @PigMcPigFace Місяць тому

    great guide!!!

  • @Leviathan431
    @Leviathan431 Місяць тому

    Thank you to DoshDoshington for the cursed rail knowledge, and thank you to Galdoc for showing us what it looks like in 2.0 🤣

  • @kennethenigmatic1411
    @kennethenigmatic1411 Місяць тому +1

    you rock :-) thanks

  • @dallas88b
    @dallas88b 19 днів тому

    Can you explain how I would put parameterizing to use in Factorio 2.0 such that : Trains for Liquids and Trains for Items do not get mixed up ie: Liquid wagon trains try to pickup items or vise-versa; So that multiple trains do not try to pickup at the same station at the same time; So that multiple trains do not try to deliver to the same station at the same time; that trains trying to deliver to a station do not get blocked by other trains that deliver there first (making the need for a delivery to disappear);

    • @galdocstutorials
      @galdocstutorials  18 днів тому

      Generally, you'd use the fluid wildcard in the train schedules and use the train limit at the station to make sure they don't get overwhelmed with trains. :)

  • @kahisawheel
    @kahisawheel 21 день тому

    5:12 "perfect" lmaooo

  • @gammaray152
    @gammaray152 28 днів тому

    Great tutorial, but I still have questions. how do I use the station is full/empty train conditions?

  • @chrishoppner150
    @chrishoppner150 Місяць тому

    We got that Minecraft Mouse Tweaks shift-drag feature bois
    PS: How come nobody has made a mod to turn the research finished sound into the Windows 3.11 tada sound?
    PPS: Definitely gonna check out those Blender tutorials

  • @chri-k
    @chri-k Місяць тому

    3:50 NO MORE UNKNOWINGLY BREAKING SOMETHING FROM 500 KM AWAY

  • @KinderHades
    @KinderHades Місяць тому

    Traindabout supremacy.