If you manage to mess up the trade route you can use pallisades to redirect your trader route, just a small tip if someone happens to miss the area where they pass through.
Something subtle but nice about the Fortress of the Hunter is that because it is a landmark it is repaired by wood instead of stone making a much more defensible keep.
@@maxmustermann3811are they really? i been having a great time. only downside is no wood gathering buffs that will help with siege engines.. but like op said, you can overwhelm easily with tech and Donzo or any other cheap unit (that uses food/gold)
Little history fun fact for you. The Mali empire was so rich due to the gold deposits in its realm among other ventures, it was all but impossible to quantify even today. Mansa Musa, one of its kings, is often called the wealthiest man in history. He went so far as to spread gold dust during his hajj to Mecca, and in doing so affected the value of gold, causing it to decrease.
I didn't manage to do the same with merchants as you did. They immediately appeared next to the trading post, but did not go to take the maximum amount of gold - in order to go to another distant trading post, mistake? 14:46
Nice in-depth view again on the civ! I think the warrior scouts can be such an easy harrassing unit. They seem rather harmless, but send 3 parties of 3 in your enemy base and they might take out a villager or 2/3/4/5 and you'll find out the damage while you can control the fight with the main army. To me it is strange that the musofadi warrior has the same speed as palace guards, whom have a lot more armor. Why is that not slowing them down? If all the musofadi warriors without armor should be able to run like 1.5 imo. Overall a very unique and interesting civ!
Please Aussie Drongo, it would be nice if we could have a guide like this for each of the other civs, I have seen the one for the Ottomans, but not for the original civs, that would be very nice, your guides are the best! Thank you
If you are looking for similar guides check ItalianSpartacus, I came here because he did not do a guide on Malians and Ottomans yet but I am playing the French based on his guide.
The devs really made a huge mistake with the trade rework. It might be good for 1v1 games, but with bigger maps it's simply insane. I played a match with a friend who was playing Ottomans, I was playing Malians. At imperial age my trade was producing 5k gold/minute + the food with 35 traders, he had 10k/minute with 35 traders. I also had full cattle ranches, so I literally only had about 30 villagers chopping wood and stone, the other resources I got from trade and cattle. The stupid part is, the trade kicks in immidietly with the landmark + outposts and pays off the investment in a few minutes. In one French Pass game I had full upgrades on my 50 Sofas at Imperial Age with 3 bombards 15 minutes in to the game.
I almost exclusively play teamgames and in most 3v3s and 4v4s there is always an enemy Mongol who struts around our backline like he owns the place with his Khan and like 5-10 horsemen. Absolutely annoying, because you can't catch up to them. And it's really hard to wall the entire map off so that they can't get through beforehand because of the sheer size of these maps as well as the coordination with mates (who walls where). The Mongol always manages to slip through beforehand. So tl;dr? Trade isn't always running smoothly and uncontestedly in teamgames, unfortunately.
lol 2 second video saying AoM retold announced. They didn't talk about release date, mechanic updates, available civs. What do you want him to tell you at this point?
Yeah AoE2 is way more sweaty tbh. As for AoE4, if you're having problems Ramsay, just play 2v2 with English and French. English rushes mass longbows and 2-3 rams, French exclusively builds knights. Attack one enemy player with one deathballpush when you have like 10 units each, 15 max. Wins around 80% of games because they either concede immediately, or one just dies and it's basically 2v1 from there, which you will win even while drunk. Thank me later.
hi aussie, since few months i have the feeling that aoe4 is becoming less and less popular in general and the consequencies are visible on your average view per video, maybe you can make a video about the current situation of the game, maybe thinck about making video on others games. too bad for you because the quality of your video really deserve more view.
If you manage to mess up the trade route you can use pallisades to redirect your trader route, just a small tip if someone happens to miss the area where they pass through.
I was coming to the comments to say the same thing! 🎉
Drongo casually pumping out these new civ guides while casting in the RBW
Something subtle but nice about the Fortress of the Hunter is that because it is a landmark it is repaired by wood instead of stone making a much more defensible keep.
I absolutely love the Malians. You can have sooooo many Donzo with javalins and just absolutely overwhelm your opponent.
Well Malians are the weakest civ right now, but if you enjoy them I am happy for you
@@maxmustermann3811are they really? i been having a great time. only downside is no wood gathering buffs that will help with siege engines.. but like op said, you can overwhelm easily with tech and Donzo or any other cheap unit (that uses food/gold)
Little history fun fact for you. The Mali empire was so rich due to the gold deposits in its realm among other ventures, it was all but impossible to quantify even today.
Mansa Musa, one of its kings, is often called the wealthiest man in history. He went so far as to spread gold dust during his hajj to Mecca, and in doing so affected the value of gold, causing it to decrease.
The musofadi warriors can be good for early villager raids. The stealth helps them sneak in and they can wipe an entire villager line quickly.
I love that warrior scout are very much alike a hussars in aoe2, easy to spam and harras enemy
watching you construct the trade route strat was amazing. its so perfect
I didn't manage to do the same with merchants as you did. They immediately appeared next to the trading post, but did not go to take the maximum amount of gold - in order to go to another distant trading post, mistake? 14:46
Nice in-depth view again on the civ! I think the warrior scouts can be such an easy harrassing unit. They seem rather harmless, but send 3 parties of 3 in your enemy base and they might take out a villager or 2/3/4/5 and you'll find out the damage while you can control the fight with the main army. To me it is strange that the musofadi warrior has the same speed as palace guards, whom have a lot more armor. Why is that not slowing them down? If all the musofadi warriors without armor should be able to run like 1.5 imo. Overall a very unique and interesting civ!
This gives me a dastardly idea involving the warrior scout, I’ll test it and report how it goes
How did it go
Please Aussie Drongo, it would be nice if we could have a guide like this for each of the other civs, I have seen the one for the Ottomans, but not for the original civs, that would be very nice, your guides are the best! Thank you
Watch beastyqts guides, he has one for every civ
@@maxmustermann3811 Thank uuu
If you are looking for similar guides check ItalianSpartacus, I came here because he did not do a guide on Malians and Ottomans yet but I am playing the French based on his guide.
@@Hopkins955 Thank you very much, I am checking them right now, they are great!
@@Sherman_King beasty also has ottomans and malians
Love you Drongo
you can mine gold aswell as use the building ?
The devs really made a huge mistake with the trade rework. It might be good for 1v1 games, but with bigger maps it's simply insane. I played a match with a friend who was playing Ottomans, I was playing Malians. At imperial age my trade was producing 5k gold/minute + the food with 35 traders, he had 10k/minute with 35 traders. I also had full cattle ranches, so I literally only had about 30 villagers chopping wood and stone, the other resources I got from trade and cattle. The stupid part is, the trade kicks in immidietly with the landmark + outposts and pays off the investment in a few minutes. In one French Pass game I had full upgrades on my 50 Sofas at Imperial Age with 3 bombards 15 minutes in to the game.
That’s awesome. Stop the Malians from trading.
@@aleftwinggamer3950 Tell me you don't play team games without telling me you don't play team games.
I almost exclusively play teamgames and in most 3v3s and 4v4s there is always an enemy Mongol who struts around our backline like he owns the place with his Khan and like 5-10 horsemen. Absolutely annoying, because you can't catch up to them. And it's really hard to wall the entire map off so that they can't get through beforehand because of the sheer size of these maps as well as the coordination with mates (who walls where). The Mongol always manages to slip through beforehand. So tl;dr? Trade isn't always running smoothly and uncontestedly in teamgames, unfortunately.
They NEED to make the limit 21 cows for no reason other than i would DIE if one corral was one cow short every game.
4 cows per ranch
You forgot mentioning that trade reduces research time so its extremly gold unit spammy
love this game
Thx for these guides Drongo. Can you plz do a video on what you know about the new aoe for mobile?
Video on AoM:Retold announcement?
lol 2 second video saying AoM retold announced. They didn't talk about release date, mechanic updates, available civs. What do you want him to tell you at this point?
@@nightman6349 to purely show off his prediction coming true :P
I was expecting a video of Drongo ecstatic about AoM and the 25th anniversary stream in general. A video about Malian build order is nice, I suppose.
I would beat up the hard ai in aoe2 by lowering the pop cap to 25 or 50, and I think the malians would be s++ in custom games with lower pop caps.
I had the Malians on my team and they used up all the resources on my side of the map in 20 mins I was like bruh cmon
This game seems perfect for the sweaty tryhards, played AoE2 and 3, never seen a game so demanding in terms of meta, tbf, doesnt feel like an AoE game
Lmao.
lol me and my friends that don’t even use control groups or shift queueing are having a blast
lol big time at this take. AoE 2 is sooooooooooo sweaty what a dumb comment to make
Yeah AoE2 is way more sweaty tbh.
As for AoE4, if you're having problems Ramsay, just play 2v2 with English and French. English rushes mass longbows and 2-3 rams, French exclusively builds knights. Attack one enemy player with one deathballpush when you have like 10 units each, 15 max. Wins around 80% of games because they either concede immediately, or one just dies and it's basically 2v1 from there, which you will win even while drunk. Thank me later.
hi aussie, since few months i have the feeling that aoe4 is becoming less and less popular in general and the consequencies are visible on your average view per video, maybe you can make a video about the current situation of the game, maybe thinck about making video on others games. too bad for you because the quality of your video really deserve more view.
That’s not right, aoe 4 is stabile in player numbers