1:45 the reason certain planes can't drop bombs while exceeding mach is because the pressure can cause the bombs to actually get sucked up behind the wing and they'll take out the tail which is less than useful. This is why all true deltas aren't affected by this.
I still find it pretty amazing that the Snail actually made the vehicles and the tank shells behave different with different temperature, something most of the players would not even notice
I acctualy began noticing this, took me a while to work out wat it was, the first time I really worked it out was with bullet drop on low velocity guns and when i pulled some serious manuvers in a yak on a desert map.
2:10 i actually launch rockets right before shooting an R-60M in my MI-24V to boost its range. It is really helpfull in heli EC if you master this tactic
I use this tactic when engaging modern jets in custom matches, I use my J29 and mount the AP rockets to decoy A-10 missiles and a couple ground to air missiles too.
The partial afterburner should be an actual feature that can be taught through some tutorial. It made my experience in top tier that much more enjoyable. Too bad it can get a little funky now and then. You can get to 101-2% without engaging an afterburner for example. Furthermore, I hope they won't patch this out, since technically WEP is just a disguised % and works the same even with propellers I think. But it's a game-changer, man.
What are your benefits with it? I use F-4E and tried the Su-22M3 a few times before the air spawn changes for attackers. I am totally fine with 20 Min of fuel and full burner on the normal RB maps. Just for Vietnam and Afghanistan I choose max fuel load. I cut burner just when diving and being to fast or in a dogfight, to let people overshoot and eat 20 mm rounds. I am near MiG-27M and it would be great if you can tell me what are the benefits? Because every pound of fuel is bad for your performance - and because air RB is quick I don't what a fuel tank when in a merge. But perhaps I made a mistake with this assumption?
@@majo3488 Some planes benefit greatly from this when cruising, either with their team to not be the first one to die or just finding the perfect balance for it---> You are not as slow as without WEP but you are fast enough. Epecialy those that can rip themselves apart with their own engines like the Mig-21. But the biggest benefit by far is that you can carry low fuel and still keep that 1/2 of full afterburner speed. Then when you enter combat you'll have quite some extra fuel to burn and stay. Different engines have different consumption though, so you gotta experiment a little to find the best strat.
Would also be nice to implement on the lightning F6 since the afterburner on that plane is actually just part of the throttle and will engage past 90% throttle. (you have between 90% and 100% to throttle the afterburner)
2:10 Before flares were added using rockets as countermeasures against the early missiles, which also included the R-60M and AIM-9L on Helis, was basically meta
2:14 when AIM missiles first came out, I got into my Sabre with HVAR missiles and used them as makeshift flares. Worked everytime against those stupid vautors before they got nerfed.
For the ability to vary the strength of reheat, I would say that this is just a side effect of WEP being essentially 110% throttle. You can adjust WEP almost the same way as you would with regular throttle percentages, though it’s one-way.
^^^ this is exactly it. In fact, sometimes if you tap into WEP lightly enough the game glitches and it displays “101%” despite the fact you’re in afterburner. So it’s basically a spectrum from 100-110% that you can stay in the low range of to save fuel.
most plane huds are wrong as their flight path marker actually shows the current nose position instead of the current flight path ... the virtual cockpit does show the real flight path marker tho
1 year ago i spaided my T-2 and as you know this thing has no god damn flares. So, I just took the mighty mouse with me to use them as flares and it worked pretty good tbh
I've not decoyed flares, but I've had the reverse happen. Enemy Su-7 turned off their engine so I couldn't lock them as a Sea Vixen but when they fired a rocket volley at a base it gave the seeker something to target and they got caught in the blast.
2:11 Is actually very useful information, as I use Tiny Ivans to redirect missiles away from me due to it being a larger rocket. And sometimes during a head-on with a F-4EJ, i would launch a rocket near its missile, causing the missile to track the rocket and explode.
I’ve avoided being hit by the IR variant of the R-24 because it would go after my AIM-7F. I’ve actually had several instances where an R-24 has hit my AIM-7 in midair
Back in the day of the mig29s, I used rockets as flares and did evade many missiles with them. Although you do have to throttle all the way down for it to work.
I usually decoy the R-60MKs from my Mi-24P with rockets so they can lock on helicopters easily, it's actually pretty effective if you can predict the path the missile takes to try to catch the rocket and make it lock on the heli after the missile changes heat lock
WOAH WOAH WOAH. You can actually use “pseudo” afterburner stages?! I legit thought they just didn’t bother to model it. This is extremely useful IRL, in other sims like DCS, and War Thunder. I hope the model it accurately in the future.
I have found that I can shoot down other missiles with air-to-air missiles in a mig-23 pretty useful for me as I have saved myself from frontal missile attacks many times before
2:16 Yes, someone managed to did that to me. I launched an aim 9j at max distance against an enemy. When the missile was about to approach the target, the enemy also fired a missile against another friendly. Since he fired the missile, my AIM 9j got momentarily distracted by the launched missile and due to that, it lost energy to reach the enemy.
The scroll wheel thing is a feature as it temporarily increases thrust to web past 100% throttle. If I'm mistaken, it's always done this and idk about twin stage ab's. That sounds cool, though xd
The viggen is a bad example as it doesn't have flaps at all. The entire wing edge, which acts as ailerons and elevator is trimmed up or down. So you basically just change the rest position of your elevator. You actually physically change the position of your flight stick. No flaps, no takeoff position. Just nose up trim depending on load on takeoff and the just trim her to be stable. No flaps.
Interesting, I had figured out that scroll wep thing when they added EC maps to Air RB, I noticed constantly spamming it off and on make you consume fuel as if WEP was off, but still gain the massive boosting effects of A/B it's definitely a bug. This is nice at maintaining high speeds at 30,000 ft etc where your acceleration is meh, while also saving fuel but it's so niche especially with EC maps now gone..
1:58 Basically any plane that has the elevators on top of the rudder. If the bomb drops while supersonic, it will slam into the back of the aircraft ripping on the elevators if they are not on top of the rudder. Just search up supersonic bomb drops
The MiG-23MLD also have a RWR panel for its СПО RWR modeled in the cockpits(which is non-functional) With the design being a more simple one that uses multiple light bulbs with angle number labaled instead of the circular screen
Additionally it should be able to detect the type of the radar, for example different lights would turn on for fighter radar, search radar, SAM radar etc.
Both Fan gauges on the A10 don't work, they always show 0% rpm. 100% thrust on the A10 is 80% rpm on the engines, but oil and engine temperatures are yellow yet in third person
You are not far of with your afterburner claim. Several aircraft IRL have different levels/stages of afterburner. In fact, if I recall correctly, the Viggen has 3 afterburner stages that are dependent on the throttle position. The F-15 has different nozzle positions for different afterburner stages. Also afterburner is not something that you just engage and leave as-is for the rest of your usage. You can change the throttle setting while in afterburner to manage thrust and fuel consumption. However, at fuel consumption rates that high it is not very likely to get more miles from your jet engine :P
Here's something useless about the f105 thunderchief. It doesn't use its internal bomb bay at all, during the veitnam was it was used to store extra fuel to increase range but in wt nothing
MiG-25RBT could drop bombs supersonic. They had to developed coating for bombs cuz of heat generated. Could drop them at high distance cuz of speed and high alt.
I have killed a missile with my own missile. Was a head on engagement, he launched his missile a ways out, I think i had SRAAMs. I didnt save the replay though, but it is possible!
Radar altimeter sadly doesn't work on Russian helis(idk about other nations), same as the cockpit RWR which should be capeable of detecting the type of the detected radar(fighter radar, SAM radar, search radar etc.)
2:12 Hehehe, I did! And it was epic! I used the unguided missiles on my Mig19s as flares as I realized they had the potential to do said thing, so on a match there was this Harrier coming towards me from in front of me a bit to the left and way below me, I saw it fired a missile so I just spammed the missile launch button for a few shots, but then thought "meh its coming towards me there is no way that missile will turn as fast to hit me, it will be way behind me for sure!" but then I saw it curving towards one of my missiles I shot a few dozen milliseconds before and that missile missed me by flying in front of me 0.o Wtf! I was just flabbergasted for a few moments but then just laughed at the absurdity of the situation I just experienced xD Anyway, it not only works on IR-guided missiles, but also on Radar-guided ones. That's how I first realized the potential. It saves my butt a ton of times, so defenetly not useless information! :)
The 2 stage afterburner is sadly not a thing in warthunder. As an example the mig21bis never got its 9900kgf when in second stage burner that gaijin boasted about in its dev blog post. I feel scammed.
While trying to unlock the F-4 EJ, I used the F-104J mighty mouses as missile bait because it has no flares, works surprisingly well!
I used to do the same tatics back in 2019 with my FGR when gaijin decided to add r60 with no flares in the game...
1:45 the reason certain planes can't drop bombs while exceeding mach is because the pressure can cause the bombs to actually get sucked up behind the wing and they'll take out the tail which is less than useful. This is why all true deltas aren't affected by this.
I'm really not sure about this, but I think the F-105D can also drop bombs while supersonic.
@@lv100magikarp4 yes... yes it can... 100%... i know from experience
Su-7 also can, I did it a lot in RB
Tornado marineflieger can also drop supersonic
Milan being a delta as you said can drop them at mach 1.5 from my experience (might break the wings be mindful)
I still find it pretty amazing that the Snail actually made the vehicles and the tank shells behave different with different temperature, something most of the players would not even notice
yeah, only after a few hundred hours did i notice my kikka wasnt overheating in winter maps, its pretty cool
I acctualy began noticing this, took me a while to work out wat it was, the first time I really worked it out was with bullet drop on low velocity guns and when i pulled some serious manuvers in a yak on a desert map.
2:10 i actually launch rockets right before shooting an R-60M in my MI-24V to boost its range. It is really helpfull in heli EC if you master this tactic
Bruh what you can do this.
Thanks for the tip now is my Mi 24p more powerfull ;D
I use this tactic when engaging modern jets in custom matches, I use my J29 and mount the AP rockets to decoy A-10 missiles and a couple ground to air missiles too.
Thats smart.
And is the R-60M trustworthy we relock the correct target?
What is this black magic?!
The partial afterburner should be an actual feature that can be taught through some tutorial. It made my experience in top tier that much more enjoyable. Too bad it can get a little funky now and then. You can get to 101-2% without engaging an afterburner for example.
Furthermore, I hope they won't patch this out, since technically WEP is just a disguised % and works the same even with propellers I think. But it's a game-changer, man.
What are your benefits with it?
I use F-4E and tried the Su-22M3 a few times before the air spawn changes for attackers.
I am totally fine with 20 Min of fuel and full burner on the normal RB maps.
Just for Vietnam and Afghanistan I choose max fuel load.
I cut burner just when diving and being to fast or in a dogfight, to let people overshoot and eat 20 mm rounds.
I am near MiG-27M and it would be great if you can tell me what are the benefits?
Because every pound of fuel is bad for your performance - and because air RB is quick I don't what a fuel tank when in a merge.
But perhaps I made a mistake with this assumption?
@@majo3488 Some planes benefit greatly from this when cruising, either with their team to not be the first one to die or just finding the perfect balance for it---> You are not as slow as without WEP but you are fast enough.
Epecialy those that can rip themselves apart with their own engines like the Mig-21.
But the biggest benefit by far is that you can carry low fuel and still keep that 1/2 of full afterburner speed. Then when you enter combat you'll have quite some extra fuel to burn and stay. Different engines have different consumption though, so you gotta experiment a little to find the best strat.
Would also be nice to implement on the lightning F6 since the afterburner on that plane is actually just part of the throttle and will engage past 90% throttle.
(you have between 90% and 100% to throttle the afterburner)
The 2 stage after burners were implemented for the viggens, however it is bugged and it applied it to several aircraft.
@@ILLESTGS I'm pretty sure this kind of afterburner was in the game way earlier
One time, during test drive, I destroyed my plane because I accidentally fired a rocket and then an missile
I decoyed an R24T whit the mighty mouse while using the F-104S
I hit a aim7f with my skyflash
@@einar8019 i've hit a Sparrow with an R-60 and got included in thundershow
@@TADAMAT-CZ bro god damn thunder show will include everything even if its a player just shooting its so ez ti hit a missiel with another missiel
I went head on with a phantom in a mig 23, i shot down his head-on sparrow, and then the same missile kept going and killed him
I've hit another plane with my plane in a head on
For the decoying thing, I take S-24's in my Su-7 for those 1000m activation head-on kills AND to use as flares.
Same. Usually I don’t get the timing right for decoying though, and lately my proficiency with S-24s in head-ons has been in a slump.
2:10 Before flares were added using rockets as countermeasures against the early missiles, which also included the R-60M and AIM-9L on Helis, was basically meta
1:44 hello there zoltansultan
2:14 when AIM missiles first came out, I got into my Sabre with HVAR missiles and used them as makeshift flares. Worked everytime against those stupid vautors before they got nerfed.
For the ability to vary the strength of reheat, I would say that this is just a side effect of WEP being essentially 110% throttle. You can adjust WEP almost the same way as you would with regular throttle percentages, though it’s one-way.
^^^ this is exactly it. In fact, sometimes if you tap into WEP lightly enough the game glitches and it displays “101%” despite the fact you’re in afterburner. So it’s basically a spectrum from 100-110% that you can stay in the low range of to save fuel.
most plane huds are wrong as their flight path marker actually shows the current nose position instead of the current flight path ... the virtual cockpit does show the real flight path marker tho
1 year ago i spaided my T-2 and as you know this thing has no god damn flares. So, I just took the mighty mouse with me to use them as flares and it worked pretty good tbh
In 1v1s vs my friend, I would always take rockets on my planes that dont carry countermeasures or missiles. Works like a charm
Did u know that in warthunder the Viggen has a two stage afterburner, it is very easy to see if u have a throttle lever
I've not decoyed flares, but I've had the reverse happen. Enemy Su-7 turned off their engine so I couldn't lock them as a Sea Vixen but when they fired a rocket volley at a base it gave the seeker something to target and they got caught in the blast.
2:11
Is actually very useful information, as I use Tiny Ivans to redirect missiles away from me due to it being a larger rocket.
And sometimes during a head-on with a F-4EJ, i would launch a rocket near its missile, causing the missile to track the rocket and explode.
omg the new zoltan video
F-105 can also drop unguided bombs while going mach
I’ve avoided being hit by the IR variant of the R-24 because it would go after my AIM-7F. I’ve actually had several instances where an R-24 has hit my AIM-7 in midair
2:13 this has been a thing for years i used to use it when the T-2 was top and it worked poorly for the performance lost
Back in the day of the mig29s, I used rockets as flares and did evade many missiles with them. Although you do have to throttle all the way down for it to work.
you can also lock missiles to the moon
I usually decoy the R-60MKs from my Mi-24P with rockets so they can lock on helicopters easily, it's actually pretty effective if you can predict the path the missile takes to try to catch the rocket and make it lock on the heli after the missile changes heat lock
2:16 i think i posted this one a while ago, but i can't remember if it was on your video. thanks for featuring it
WOAH WOAH WOAH. You can actually use “pseudo” afterburner stages?! I legit thought they just didn’t bother to model it. This is extremely useful IRL, in other sims like DCS, and War Thunder.
I hope the model it accurately in the future.
I have found that I can shoot down other missiles with air-to-air missiles in a mig-23 pretty useful for me as I have saved myself from frontal missile attacks many times before
I decoyed missiles with the rockets on the MiG-19S with one or two salvos
Just after the MiG-21 PFM event when it was 10.0, I’d use S5Ks as “poor man’s” flares
The JA37C Viggen does actually have a 2 stage afterburner, how? Scrool down once after wep and look at speed and fuel consumption :)
2:14 there was a time where an fgr 2 used unguided rockets against me head on, which caused my R3S to lock them frontally and kill him
2:16
Yes, someone managed to did that to me.
I launched an aim 9j at max distance against an enemy. When the missile was about to approach the target, the enemy also fired a missile against another friendly. Since he fired the missile, my AIM 9j got momentarily distracted by the launched missile and due to that, it lost energy to reach the enemy.
I regulary used the 2 x R60 and 2 S-24B loadout on the Yak-38.
You can use the S-24B very effective as a bjg flare.
It can block least two missiles.
The scroll wheel thing is a feature as it temporarily increases thrust to web past 100% throttle.
If I'm mistaken, it's always done this and idk about twin stage ab's. That sounds cool, though xd
I have had an sraam get distracted by another air to air missile
The viggen is a bad example as it doesn't have flaps at all. The entire wing edge, which acts as ailerons and elevator is trimmed up or down. So you basically just change the rest position of your elevator. You actually physically change the position of your flight stick. No flaps, no takeoff position. Just nose up trim depending on load on takeoff and the just trim her to be stable. No flaps.
2:17 I sometimes accidentally did that but never paid attention really.
the first fact is actually quite helpful for prop player since you'll be able to climb higher and overheat the engine less in colder climate
Interesting, I had figured out that scroll wep thing when they added EC maps to Air RB, I noticed constantly spamming it off and on make you consume fuel as if WEP was off, but still gain the massive boosting effects of A/B it's definitely a bug. This is nice at maintaining high speeds at 30,000 ft etc where your acceleration is meh, while also saving fuel but it's so niche especially with EC maps now gone..
2:10 actually it kinda used to be a thing for the Mig 19s to carry rockets and launch them as flares
The F-105D is another aircraft that can drop bombs while supersonic
WHY TF IS ZOLTAN SULTAN HERE?
2:04 Brother, I cräve the forbidden heat signature
1:58 Basically any plane that has the elevators on top of the rudder. If the bomb drops while supersonic, it will slam into the back of the aircraft ripping on the elevators if they are not on top of the rudder. Just search up supersonic bomb drops
the F105 can drop at supersonic speeds but doesn't have that configuration. aircraft with hard points angled down can drop at supersonic speeds
A5C can also drop supersonic.
@@Sam-ge9bm As long as the bomb isnt gonna slam into the tail section, you can drop supersonic
On custom battles when im in a 1v1 i will use rockets as flares for planes that done come with flares and it usually ends up saving me
1:50 the AJ37 can also drop bombs over mach
The british Phantoms can drop bombs above mach 1 but that's the only other jet I know who can do that
WELL....
i will try to make a list of all planes that can drop bomb while above mach 1, give me a moment.
dont forget the Su-7
@@its__russian284 my script is way more hard to do that i anticipated...
Hmm yes, all useless facts are about planes. Fits so well
yes rocket as decoy work but they're extremely hit or miss while needing quite some skill to know when to fire them and evade
The f105 thunderchief can also drop dumb bombs at Mach 1
I'm pretty sure the Thud can still drop bombs while going super sonic
Used to use rockets as flares in the Hunter F.6.
I use rockets as countermeasures regularly.
Since J32B and A32A does not come with flares.
The Phantom FG.1 is able to drop bombs above mach one. I’ve done this in sim countless times, but I don’t know about Air RB
The MiG-23MLD also have a RWR panel for its СПО RWR modeled in the cockpits(which is non-functional)
With the design being a more simple one that uses multiple light bulbs with angle number labaled instead of the circular screen
Additionally it should be able to detect the type of the radar, for example different lights would turn on for fighter radar, search radar, SAM radar etc.
Heat seeking missiles can’t lock onto planes through clouds but can lock on to rockets and other missiles
I use rocket pods on the T-2 as flares. Also, the F-105 can drop supersonic
I don't see anyone else saying it, so here it is. The Mirage 5f (and possibly IIIE, will have to test) can drop bombs above mach 1.
Both Fan gauges on the A10 don't work, they always show 0% rpm.
100% thrust on the A10 is 80% rpm on the engines, but oil and engine temperatures are yellow yet in third person
I remember when I entered my first realistic battle
My plane fell apart after 2 minutes
1:44 i didnt know abouthunder has zoltan with them
Still it seems like a colder climate don't affect the engine's heat.
2:00 F-105 also can drop bombs over mach1
You are not far of with your afterburner claim. Several aircraft IRL have different levels/stages of afterburner. In fact, if I recall correctly, the Viggen has 3 afterburner stages that are dependent on the throttle position. The F-15 has different nozzle positions for different afterburner stages. Also afterburner is not something that you just engage and leave as-is for the rest of your usage. You can change the throttle setting while in afterburner to manage thrust and fuel consumption. However, at fuel consumption rates that high it is not very likely to get more miles from your jet engine :P
As a jaguar gr.1 player, the mighty mouses are your only saving grace at top tier
How does the new control option, radar control axis work?
I use on the Mig 19s unguided missiles to flare, it is very efecktive on the A-10 30g.
At least now i have a Chance to doge
I'm using the unguaided misslels all the time to decoy them in my Mirage 3c and 3e
I have used rockets as flares on my Harrier gr1 to evade missiles
Every afterburner is hidden behind wep as 101,102,103 etc until 110 which is the max power
I use rockets as makeshift flares quite often
0:55 Is that a Macross F-4 skin? Based.
Also cool video. Please make more.
The Kfir can mach bomb since its impossible to get and stay below mach in the thing
The f-105 thunder Chief can drop bombs past mach 1
Loved the HAF Starfighter
Here's something useless about the f105 thunderchief. It doesn't use its internal bomb bay at all, during the veitnam was it was used to store extra fuel to increase range but in wt nothing
The radar alt one is actually very useful in sim tbh
a2d in a ground battle. used my unguilded rockets to distract 2 heli a2a missles launched at me
MiG-25RBT could drop bombs supersonic. They had to developed coating for bombs cuz of heat generated. Could drop them at high distance cuz of speed and high alt.
The F-105 Thunderchief can drop bombs at mach.
The F105d thunderchief can drop bombs going mach 1
British phantoms can drop bombs while supersonic too
Can't you engage afterburner at any throttle level IRL
3 minute of learning how to drive a plane
The kfir c7 can also Trip at supersonic speeds and I regeularly take unguarded rockets on jets that don’t have Flairs and they do kill missiles
wait what, i never knew about the sun and rockets being lockable!?
Frenche Mirages can also drop bomb at supersonic speed
I have killed a missile with my own missile. Was a head on engagement, he launched his missile a ways out, I think i had SRAAMs. I didnt save the replay though, but it is possible!
I think ive dropped bombs over Mach 1 in the f-105. Also yes I have used rockets to decoy missiles
I use the 16 rockets on the MiG-19S as dollartree flares
The different temps on maps is not useless.
Radar altimeter sadly doesn't work on Russian helis(idk about other nations), same as the cockpit RWR which should be capeable of detecting the type of the detected radar(fighter radar, SAM radar, search radar etc.)
2:12 Hehehe, I did! And it was epic!
I used the unguided missiles on my Mig19s as flares as I realized they had the potential to do said thing, so on a match there was this Harrier coming towards me from in front of me a bit to the left and way below me, I saw it fired a missile so I just spammed the missile launch button for a few shots, but then thought "meh its coming towards me there is no way that missile will turn as fast to hit me, it will be way behind me for sure!" but then I saw it curving towards one of my missiles I shot a few dozen milliseconds before and that missile missed me by flying in front of me 0.o
Wtf!
I was just flabbergasted for a few moments but then just laughed at the absurdity of the situation I just experienced xD
Anyway, it not only works on IR-guided missiles, but also on Radar-guided ones. That's how I first realized the potential. It saves my butt a ton of times, so defenetly not useless information! :)
The f-105 thunderchief can drop above mach 1
FGR 2 and FG1 i believe can drop unguided bombs at mach
F-105D can drop bombs while super sonic
Hol up the G star fighter has flares?
The 2 stage afterburner is sadly not a thing in warthunder. As an example the mig21bis never got its 9900kgf when in second stage burner that gaijin boasted about in its dev blog post. I feel scammed.