Objects
Вставка
- Опубліковано 22 лис 2008
- Objects are simply bundles of polygons with a common pivot point. This tutorial shows how any combination of polygons can make an object, and why objects are so useful.
Author: Andrew Silke
guerrillacg.org/index.php/presenters/andrew-silke
This video is a high quality training video from The Guerrilla CG Project ( guerrillacg.org ) a non for profit organisation dedicated to teaching the fundamentals of computer graphics.
For more information about Computer Graphics and higher quality videos visit The Guerrilla CG Project guerrillacg.org. - Фільми й анімація
Stunning! I'm in love with these Guerrilla tutorials :')
Objects are collections of polygons that share transform information(rotation, scale, translation).
It allows use to transform many polygons that are bundled together
Each object has its own pivot point(center of rotation/scaling) you can always modify the position of the pivot point
Many objects can create models
An object can be made of 2 polygons that do not touch each other
As always, these are some amazing tutorials. Thanks a lot!
Thank you!!!
x = UP? first time I see it being like that
@Алекс Крышкин yeah i mean usually it's either Y up or Z up
im pretty sure that the x axis is in red…
Why don’t you explain the math????
Computer scientists and mathematicians need the math on these computer calculations
No, 3d modeling doesnt require math
you use math to program a 3D software, but dont need it to use it