Understanding Topology and Edge Flow in 3D Modeling

Поділитися
Вставка
  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 323

  • @OnMars3D
    @OnMars3D  Рік тому +3

    Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/
    And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    Discord: discord.gg/vybvJnEeya

  • @DrakZhull
    @DrakZhull 2 роки тому +25

    I would just like to add a little comment to the first tip for everyone, be careful when using cutting and welding vertices so you don't create so-called spiderwebs (welding several edges into a single vertex without proper edge flow and loops). It can screw with smoothing and overall shadows from lighting very easily, leaving ugly artifacts. In certain situations, it can occasionally work and seem extremely efficient but it is not worth the potential clean-up work when it doesn't. Great Vid! 👍

  • @cioelle
    @cioelle 3 роки тому +102

    this is exactly the lesson i needed, there's not enough simple yet detailed videos talking about topology like you do - especially w/ localising topology. thank you so much for this

    • @OnMars3D
      @OnMars3D  3 роки тому +3

      Glad it was helpful!

  • @ChrisCohen
    @ChrisCohen 3 роки тому +71

    I played a game where I had to drink every time you said "go ahead and" in this video. I passed out after 30 seconds. 😆 Thanks, really important lesson on topology here, I learned a huge amount.

    • @OnMars3D
      @OnMars3D  3 роки тому +6

      Haha, glad you found it helpful! :)

    • @tohmo8576
      @tohmo8576 2 місяці тому +3

      @@OnMars3Dnooo, you lost an opportunity to write “go on ahead”

    • @EliteIntellectual
      @EliteIntellectual Місяць тому +1

      @@tohmo8576 hahahahaha

  • @cinnamocole
    @cinnamocole 3 роки тому +51

    I'm in my first year at college studying 3D animation and was told that the only area I had to improve was my topology (specifically, stop using NGONS) - thank you so much for this tutorial, I really think this knowledge you have passed on will help me get the best grades I possibly can now. Thank you a million times!!

    • @OnMars3D
      @OnMars3D  3 роки тому +6

      That's really great to hear, glad you found it helpful!

    • @ThBlueSalamander
      @ThBlueSalamander 2 роки тому +2

      Hi I'm doing Computer games art

    • @ninja_tony
      @ninja_tony 2 роки тому +4

      If it makes you feel any better, that's a common problem just about everyone goes through when they are starting out! I doubt any of us got into modeling without having a problem with ngons in the beginning, and I know in my case, it took me forever to understand (I was learning all this stuff close to 20 years ago, before UA-cam even existed, so you all are so lucky to have these resources!)

  • @addictedfoolgamer1970
    @addictedfoolgamer1970 3 роки тому +69

    This was so useful! I’ve started looking into using Blender from total novice position and was finding it hard to get a decent non confusing explanation of topology and what retopology actually is.

  • @정휘찬-f1r
    @정휘찬-f1r 3 роки тому +13

    YOU ARE MY PROFESSOR. YOU DESERVE MORE UA-cam PEOPLE.

    • @OnMars3D
      @OnMars3D  3 роки тому

      Thanks, more to come!

  • @GhxstBerries
    @GhxstBerries 26 днів тому

    I've been searching for days for a video to help me understand how to fix ngons and triangles in my topology and could only find videos that showed only how to localize them, not how to fix them. Thank you so much for this video 🙌

  • @risingghost2809
    @risingghost2809 2 роки тому +20

    I'm a blender user. Found this to be an excellent explanation of topology (something I have an issue with.) Thank you!

    • @OnMars3D
      @OnMars3D  2 роки тому +3

      Glad to hear that!

  • @JRichardGaming
    @JRichardGaming Рік тому +1

    This is now one of my favorite videos on UA-cam.

  • @giantfrancosantos9541
    @giantfrancosantos9541 17 днів тому

    Still on 2024 you are the best teacher!!! Thanks a lot!

  • @マツザキ-s2y
    @マツザキ-s2y 3 роки тому +17

    I'm not very good at polygon modeling, so it's very helpful for me to have this kind of instructional video.
    Thanks!

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Glad to hear that!

  • @chandragrahaifanka635
    @chandragrahaifanka635 3 роки тому +99

    yes please, more topology lesson. Btw, thanks for this video

  • @klauszwegert6382
    @klauszwegert6382 3 роки тому +5

    Sorry for commenting on an older Video but i can advice people to not force yourself to model everything out of one object. I personally did the mistake that i treid to really have something as one whole object. If you can get away with modeling it seperate withouth it being to inaccurate from the concept it should be fine. Great video, our school recommend your channel

    • @OnMars3D
      @OnMars3D  3 роки тому

      Glad you found this helpful and appreciate the recommendation!

  • @tuxedoblackfoot
    @tuxedoblackfoot Рік тому

    Working with blender, started to get to where I needed to model hands and feet. Very helpful tutorial.

  • @kookio4284
    @kookio4284 2 роки тому

    Holy crap this really opened my eyes even today as someone who has been having problems with not going over my class’s tri limit in Maya.

  • @KammmuJ
    @KammmuJ 7 місяців тому

    I watched a lot of toturials about topology in youtube and I think this is the most detailed and informative one so far in UA-cam.

    • @OnMars3D
      @OnMars3D  7 місяців тому

      Happy to hear that!

  • @TranquilMarmot
    @TranquilMarmot Рік тому

    Thank you for the recap at the end! I have a feeling I'm going to come back and reference this all the time. I've been a casual Blender user for almost a decade, but I'm just now learning more about topology and kicking myself for not learning it earlier.

  • @BarrettSmithBB
    @BarrettSmithBB 2 роки тому +2

    Thank you for this! Even though I don't use Maya, the fact that you go over the basic fundamentals that bridge many different softwares is amazingly helpful for a novice in any 3D modeling software.

    • @OnMars3D
      @OnMars3D  2 роки тому

      No problem, happy to share!

  • @NumiMoon
    @NumiMoon Рік тому +1

    Edgeflow has been a challenge for me, but im thinking im starting to get it finally. Thank you

  • @TheDorianTube
    @TheDorianTube 2 роки тому +1

    Well, you just cleared out my doubts. Like you said, a looooooooot of people barely use holding edges. I was taught to use them pretty much always, but started to have doubts whenever I compared my models to people that are way more skilled than me. Their models always looked so clean, while mine had all those holding edges around, so I started to use them less and less. Now I have peace of mind lol

  • @blairzettl3933
    @blairzettl3933 2 роки тому +1

    11:00 Luke would have never made those turns. Great tut, thanks!

  • @TheGrayKPlays
    @TheGrayKPlays 2 роки тому

    What a fantastic video! I have been modeling for ages as a hobby and topology is one of my least favorite subjects and most videos I find on the subject bore me to death this was simple to the point and INFORMATIVE! Thank you!

  • @RichellyItalo
    @RichellyItalo 2 роки тому

    The best video about edge flow ever.

  • @racheleprojects
    @racheleprojects 2 роки тому +4

    Great video. I’m self taught so seeing a structured video on typology will def help me improve my work. Thank you!

    • @OnMars3D
      @OnMars3D  2 роки тому

      Glad it was helpful!

  • @hobbieretardo
    @hobbieretardo 3 роки тому +1

    Thanks for the good explanation and multiple examples, now i finally get it the use of this.

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Great to hear, that was my goal showing all these different types of models!

  • @TheOscarGamer_
    @TheOscarGamer_ 2 роки тому +1

    Might watch it later, this will be useful next time I practice a bit with Blender

  • @LaszloSas75
    @LaszloSas75 7 днів тому

    I'm very grateful for you to share this video! Many thanks! :)

    • @OnMars3D
      @OnMars3D  23 години тому

      Glad it was helpful!

  • @christianlee1423
    @christianlee1423 3 роки тому +1

    more topology/modelling complex objects please! u are a great teacher

  • @pyrotechnick420
    @pyrotechnick420 2 роки тому

    Thanks for this refresher, I'm not sure if we ever properly learned how to guide edge flow back in the day in school. I've been struggling using the subdivide workflow for years now, being unable to control my edge flow properly. Thank you for this.

  • @sagardchavda2873
    @sagardchavda2873 3 роки тому +6

    This was really helpful, would like to see more topology lessons

  • @dazecm
    @dazecm 7 місяців тому

    Good explanation of Linear Edge Reduction. You can also apply the same techniques to Radial Edge Reduction when extruding shapes from a surface.

  • @Mahim270
    @Mahim270 3 роки тому +1

    Very helpful video,would love for more of this same kind.

  • @naqabposhniraj
    @naqabposhniraj 2 роки тому

    Absolutely Yes. Please more topology lessons & a big thanks for this tutorial 🙏!!

  • @BlueSpinach3D
    @BlueSpinach3D 2 роки тому

    I'm glad I found your channel, I'm going to apply to my study right now!

  • @Timeshlft
    @Timeshlft 2 роки тому

    So it's the best topology tutorial! Thanks you good men.

  • @sillylittlecartoons4335
    @sillylittlecartoons4335 3 роки тому

    You are my hero. This makes SOOOOO much more sense to me now. Ty!

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      I always appreciate comments like these, always happy to help!

  • @SeriouslyNotSalty
    @SeriouslyNotSalty 3 роки тому +4

    i'm a blender user but this was very helpful thanks

    • @OnMars3D
      @OnMars3D  3 роки тому

      I really try to keep my videos focused on concepts and workflows regardless of 3d software so I'm glad you found this helpful as a Blender user!

  • @lovdiesty
    @lovdiesty 6 місяців тому

    Your channel is everything. I love your videos so much, thank you for these essential tips

    • @OnMars3D
      @OnMars3D  5 місяців тому +1

      You are so welcome!

  • @Jason-gs6hd
    @Jason-gs6hd 2 роки тому +1

    very useful vod, thanks

  • @ronydey2696
    @ronydey2696 3 роки тому +1

    Great and well explains about about surface study ad toplogy over 3d mesh geomatry segments ..Hi there myself Rony a VFX CG student from India

  • @lukasallenbaugh4728
    @lukasallenbaugh4728 3 роки тому

    Thank you ! This is the clearest video on topology I've seen to date. Very helpful!

    • @OnMars3D
      @OnMars3D  3 роки тому

      Glad it was helpful!

  • @gabirualbino95
    @gabirualbino95 2 роки тому

    Ty so much!!!!! I was struggling with some triangles

  • @moonchild8105
    @moonchild8105 Рік тому

    Such a precise and helpful tutorial, thank you a lot.

  • @ang2733
    @ang2733 2 роки тому

    Your tutorials are fantastic and very helpful. Thank you!!! Wld love to see you go deeper into topology in Maya

  • @galacticbroadcastingcompan8756
    @galacticbroadcastingcompan8756 2 роки тому

    Wow. Thank you. Can't believe this was free.
    Subbed

  • @pyre753
    @pyre753 3 роки тому +1

    Great video. Looking forward to watching more of your content in the near future.

    • @OnMars3D
      @OnMars3D  3 роки тому +2

      More to come!

    • @curlyt8198
      @curlyt8198 3 роки тому

      Agreed 🙃👌🏼💪🏼😍

  • @willraz5497
    @willraz5497 Рік тому

    fantastic very helpful much needed

  • @TheOfficialTimro
    @TheOfficialTimro 2 роки тому

    Sheeeeessshhh low key gonna watch all your tutorials so that I can bring back the Lancer one day ;)

  • @maurogamer5135
    @maurogamer5135 2 роки тому

    Probably one of the best video I have ever found about Topology, thanks so much for sharing it! I left like , bell and suscription for ever!

    • @OnMars3D
      @OnMars3D  2 роки тому

      Awesome, thank you!

  • @JoySenseKO
    @JoySenseKO 2 роки тому

    Amazing, thank you! Clear, structured explanation with good voice

  • @Mamika_AFK
    @Mamika_AFK Рік тому +1

    Very useful lesson and easy to apply in any 3d software!
    Thank u so much! Just subbed 😄👍

    • @OnMars3D
      @OnMars3D  Рік тому +1

      Thanks for the sub!!

  • @federico8342
    @federico8342 2 роки тому

    this is pure gold

  • @kevwe23
    @kevwe23 2 роки тому

    Thank you for this video. It was clear, easy to understand and I learnt a lot. I know how to practice my topology skills

    • @OnMars3D
      @OnMars3D  2 роки тому

      Glad it was helpful!

  • @drewbigelow4979
    @drewbigelow4979 Рік тому

    Massively underrated my dude!

  • @Grrrlikeme
    @Grrrlikeme 3 роки тому +1

    Wow, that was extremely useful. Thank you so much for this video!

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Glad you enjoyed it!

  • @7petallotus
    @7petallotus 3 роки тому

    thank you this video helped a lot, currently learning 3d and I come from a 2d background so this really helped me make senesce of modeling

  • @milagroswarnholtz2137
    @milagroswarnholtz2137 3 роки тому +1

    AMAZINGGG so useful! thank you for doing these videos and shearing your knowledge! i really appreciate them

  • @D31T7
    @D31T7 3 роки тому +1

    realllllly helpful on my workflow !

  • @Ponk_80
    @Ponk_80 Рік тому

    Thank you so much for explaining this so well.

  • @Rosa-ng8uu
    @Rosa-ng8uu 7 місяців тому

    Finnaly good tutorial about topology.

    • @OnMars3D
      @OnMars3D  7 місяців тому

      Glad it helped!

  • @vitlaska
    @vitlaska 2 роки тому

    loved it! definitively will be sticking around for more hahaha

  • @dennispfund9202
    @dennispfund9202 10 місяців тому

    Super interesting, much thanks really.

  • @LuisLopez-lm3lk
    @LuisLopez-lm3lk 2 роки тому

    Amazing, thank you so much for this video, whas exactly what I needed

  • @kamolhakim3688
    @kamolhakim3688 2 роки тому

    Very powerfull video, Thanks a lot Ser

  • @osantinello
    @osantinello Рік тому

    best youtube video I ever seen!

  • @nicolevreeland3027
    @nicolevreeland3027 3 роки тому

    Thank you so much for making this video. I've been taking classes to learn Maya and this video was so helpful.

    • @OnMars3D
      @OnMars3D  3 роки тому +1

      Glad it was helpful!

  • @johnathandoe8577
    @johnathandoe8577 3 роки тому +1

    amazing models

  • @farhadsamadov3598
    @farhadsamadov3598 2 роки тому

    What a amazing artist!
    Why I found you now?!

  • @ikaisoha2700
    @ikaisoha2700 2 роки тому

    18:43 Wow that is cool seat 💗

  • @TheSatzy6699
    @TheSatzy6699 Рік тому

    Excellent content and explanation 🎉

  • @USBEN.
    @USBEN. 3 роки тому

    This was a very good video for everything regarding topology.

  • @hamidrezasalami4620
    @hamidrezasalami4620 2 роки тому

    Very useful tips! Thanks a lot!

  • @IrakliGogava
    @IrakliGogava Місяць тому

    hey , great video. could you please help, should i keep the Holding edge loops even on the Game objects which have textures?.. i typically use them for baking textures and minimize the topology on the mesh. is this a bad idea ?.

  • @Barreta91
    @Barreta91 3 роки тому +1

    Thanks, high quality content!

    • @OnMars3D
      @OnMars3D  3 роки тому

      Glad you enjoy it!

  • @antonbayda2571
    @antonbayda2571 3 роки тому +1

    This is freaking awesome! Extremely useful video, keep up the great work)

  • @snazziington
    @snazziington 2 роки тому

    this was really useful! will definitely implement these tips on the model i'm currently working on :D

    • @OnMars3D
      @OnMars3D  2 роки тому

      Glad it was helpful!

  • @growupempresas3698
    @growupempresas3698 2 роки тому

    Amazing thoughts organization! thank you so much

  • @LukmanHakim-bp9he
    @LukmanHakim-bp9he 9 місяців тому

    Thank you sir! this is well explained and clear. Eventhought i used blender the principle and method still aplies..

  • @russelloverland9508
    @russelloverland9508 2 роки тому

    wow! Thanks for the tips!!

  • @AsbestosSoup
    @AsbestosSoup Рік тому

    The best technique so far is downloading assets from the internet and avoiding copyright like a boss 👾

  • @5SecondsOfFrames
    @5SecondsOfFrames Рік тому

    the video was so helpful thank you so much

  • @piounanomia3480
    @piounanomia3480 Рік тому

    holy fuck i feel so smarter rn
    jokes aside, great tutorial explaining topology even for someone who's into 3D modelling for 2 months now, really well explained!

  • @mbattee
    @mbattee 2 роки тому

    Amazing video. Thank you.

  • @killacounty
    @killacounty Рік тому

    Over 500k views on such a tequnical video gives me faith in humanity

  • @alexim3354
    @alexim3354 2 роки тому

    Wow! Thank you so much! Nobody taught me this!

    • @OnMars3D
      @OnMars3D  2 роки тому

      You're very welcome!

  • @serasvictoria257
    @serasvictoria257 2 роки тому

    Every time I read/hear about polygons I have to think about nier automatas 2b
    Great and informative video btw keep up the good content :)

  • @yeye3999
    @yeye3999 2 роки тому

    This is an amazing video, will help me a lot. many thanks! 🤗

    • @OnMars3D
      @OnMars3D  2 роки тому

      Glad it was helpful!

  • @ashhishbhardwaj
    @ashhishbhardwaj 3 роки тому

    Please cover this topic in more detail, this video was very helpful as well.

  • @RonnieMirands
    @RonnieMirands 3 роки тому +2

    Thats absolutely amazing! Keep more of this please! Something could be useful to teach would be this: A lot of people use bolleans for hard surface. For production is really possible to keep this approach of cutting things (like boxcutter-blender style)?

    • @OnMars3D
      @OnMars3D  3 роки тому

      Thank you, glad you enjoyed this! I recently covered how to use Booleans in Maya when hard surface modeling. Is this what you mean?
      ua-cam.com/video/3PY262onbRw/v-deo.html

    • @AlexTsekot
      @AlexTsekot 2 роки тому

      Depends on the production.

  • @FarbodZb
    @FarbodZb 5 місяців тому

    Very helpful, thank you🤝
    Please make an example video for last tip

  • @ifohancroft
    @ifohancroft 3 роки тому +1

    Should you, in your opinion, be replacing cylinders' top and bottom faces with facesmade from quads or is it not worth it?
    Like if you are modeling casters on a chair, should you leave the circle side as a circle or use quads for the face?

    • @OnMars3D
      @OnMars3D  3 роки тому +5

      It all depends on whether the cap was completely flat or had curvature to it. If there was curvature to the caps, then I would update the polys to be all quads.

    • @ifohancroft
      @ifohancroft 3 роки тому

      @@OnMars3D Thank you! That makes sense

  • @mouse8669
    @mouse8669 2 роки тому +1

    It work pretty well in blender as well, thank you, well even though theres a bit of an artefact because I cant model in blender that good.

    • @OnMars3D
      @OnMars3D  2 роки тому

      Just keep practicing :)

  • @Wirus1337
    @Wirus1337 2 роки тому +2

    really helpful!

  • @sajjadabouei6721
    @sajjadabouei6721 2 місяці тому

    really helpful
    thank you man

  • @dandylion-evn7w2
    @dandylion-evn7w2 3 роки тому +7

    Okay, I have a question. I'm making a top or crop tank top for my character. I clicked all the mesh I need from the character model, I duplicated and separated. I then went to edit mode, face select and deleted all the area around the chest. Like this video, I'm following: ua-cam.com/video/ioXMXbJxBuQ/v-deo.html&ab_channel=Dikko at timestamp 6:16. My question is for me bc I didn't quite understand. How do you know when, where, and how to add an edge loop after grid fill? Or would it be the same to use a knife tool to cut? and make an edge loop without making the edge loop? Is the point to point to add edge loop or cut to make 4 side quads? If you have 4 side quads you don't need to the edge loop or use a knife tool? Or where do you place the edge loop where areas don't have quad structure? Idk where to place it like he does to make clothing.

    • @OnMars3D
      @OnMars3D  2 роки тому +6

      Honestly, it just takes continued practice to "know" where to add edge loops and how to reroute edges. It helps to treat topology like a puzzle, as you practice it more and more, you get better at knowing when and how to reroute edge flow. Hope this helps.

    • @fathomlessforge8700
      @fathomlessforge8700 2 роки тому

      @@OnMars3D for future people that have the same question, I think they might be wondering what specifically to practice. This is really someone looking for clarity. I don't claim to have the answer, I just feel like the answer provided is a bit too abstract for beginners, like myself, to use as guidance.
      Thank you for sharing your valuable expertise. This video really helped things click.

  • @theman7050
    @theman7050 2 місяці тому

    Content is good, but plz change the color scheme so when you select an object, its edges are atleast visible clearly

  • @Luv0oKat
    @Luv0oKat 2 роки тому

    Thanks God i found you!

  •  2 роки тому

    amazing video! thanks for sharing the knowledge!

  • @jambadidi9922
    @jambadidi9922 Рік тому

    Hi, it is a great video. But would you be so kind and explain situation on 0:50? Youŕe doing the first cut and the result is one vertex on the right side and two vertices on the left. How do you get rid of the second vertex on the left? I can imagine it can be used on some plane but on box like you´ve showed on your other videos you end up with triangle. So 1-3 is easy but with this could you answer me?