OSRS Solo CoX / Tumeken's Shadow Mage Hand 12:0 & 8:1

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  • Опубліковано 8 вер 2024

КОМЕНТАРІ • 66

  • @IvaliceXIV
    @IvaliceXIV Рік тому +2

    appreciate the guide man I replayed this over n over for 2hrs till I got it down

  • @ramonsteenman1601
    @ramonsteenman1601 Рік тому +1

    Super helpfull bro, ive heard ppl talking bout how weird it is to use tumeken but with ur explanation it seems very doable. Cant wait to try this out! Thanks!

  • @SingledRS
    @SingledRS Рік тому +2

    Very detailed guide, honestly really helpful guide, can't wait to try it out. Thanks for your efforts :)

    • @ItsJoebie
      @ItsJoebie  Рік тому +1

      Thanks for the kind words, good luck!!

    • @SingledRS
      @SingledRS Рік тому

      @@ItsJoebie I don't suppose you could show you starting a phase on the 12:0 cycle starting with the specs and then long range? I'm really struggling starting it off with the long range, i feel off tick doing so. Please

    • @ItsJoebie
      @ItsJoebie  Рік тому +1

      @@SingledRS I didnt show phase starts because i felt like the guide was already getting too long. I usually just hammer once or twice and then just stand left of middle until head turns to mage side. Then get into cycle. If you only hammer once this usually puts you into cycle starting on '1' assuming you didnt miss any ticks.

    • @SingledRS
      @SingledRS Рік тому

      @@ItsJoebie Yeah that makes sense, i suppose it's just trial and error, i'll give it a go :) ty

  • @aneetnaidu
    @aneetnaidu Рік тому +2

    The fuck??? Not the best teacher in the world. Dude u helped out a ton thanks alot man.

    • @ItsJoebie
      @ItsJoebie  Рік тому

      Glad i could help my guy, gl out there.

  • @velocity1146
    @velocity1146 Рік тому +2

    This guide is sick af. the streamables weren't clicking for me

  • @ProcessHF
    @ProcessHF Рік тому +1

    Very good explanation, was able to figure it out first try in a solo CM. Thanks!

  • @TeletubyOSRS
    @TeletubyOSRS Рік тому

    thx for this vid man. when I first got my shadow and saw this I was like yea no way Im trying this method looks way too much haha. But almost an hour later, I pretty much got it nailed down. good stuff.

  • @Slabfish
    @Slabfish Рік тому +2

    Something thats helping me a lot has been labelling the 8/12 tiles you fire on in your gif/video, although it's overkill and you can stand on less specific tiles. I start by firing or predicting a head turn on whichever side im on then count from the tile I shot from, for example for long range on 12:0 I have it labelled as 4, I then run to 5 which is mage side, 6 in middle, then melee side into 7 drag which you have labelled as 2. It probably looks ridiculous for better cox players but as a complete noob with 0 solo experience I can now get 5+ cycles with no damage if im not throwing

    • @RileySimonton
      @RileySimonton 11 місяців тому

      Would you be able to share these tiles or even a screen shot? I'm here for the overkill tile markers. They really help me

  • @JiyoolRS
    @JiyoolRS Рік тому +4

    insane method. do you think it's possible to find a method for shadow with some tick loss (maybe 5.3 tick or below) that's the same on both sides, and reduces either the movement or the accurate/longrange switching a bit? just for slightly more reclined gaming

    • @forestmint7
      @forestmint7 6 місяців тому

      No, you'd just bring a trident at that point

  • @donataskusleika8256
    @donataskusleika8256 11 місяців тому +1

    you explained 8:1 perfectly, however 12:0 was kinda dull, u started from 2, not from one, hand kill was too short for the cycle to repeat. Kinda sad, could have put more time into it and done it on CM so it goes for a bit longer, but it's still best guide i've seen yet

    • @forestmint7
      @forestmint7 6 місяців тому

      There isn't any point in the cycle you're required to start at on either side, so I'm not really sure what the concern is other than being similar to how he started 12:0 in this particular clip

  • @magnusmeles
    @magnusmeles Рік тому +1

    Great help. Thanks

  • @momoflipMwvids
    @momoflipMwvids Рік тому +3

    Thank you for the info! Going to try to learn this in my runs

  • @Dr.Zygote
    @Dr.Zygote Рік тому

    Great video!!!

  • @Maxzimizor
    @Maxzimizor Рік тому

    Great guide thanks man. The tile markers need [ ] at the start and end tho, might cause some confusion because you cant import them as they are atm.

    • @ItsJoebie
      @ItsJoebie  Рік тому

      Thank you so much! The pastebin has been changed.

  • @tzarc.8386
    @tzarc.8386 Рік тому +2

    Appreciate the guide but would've love to see examples without interruptions

    • @ItsJoebie
      @ItsJoebie  Рік тому +3

      Thanks for the feedback, check the description of the video for a couple .gifs of the two cycles on repeat and without interruptions!

    • @tzarc.8386
      @tzarc.8386 Рік тому

      @@ItsJoebie thank you!

    • @MrConrad1993
      @MrConrad1993 7 місяців тому

      FYI these links are broken now@@ItsJoebie

  • @myroache3518
    @myroache3518 7 місяців тому

    is there a reason you started on 2 at 12:0? and what if you mess up the cycle how do you get back in?

  • @homecell1325
    @homecell1325 Рік тому

    Great guide, you should have included phase starts when dwh 1 or 2 times.

    • @ItsJoebie
      @ItsJoebie  Рік тому

      Thanks for the feedback, I didnt include that type of stuff because i felt like the guide was already getting pretty lengthy and ramble-y.

  • @nicholasheidel6536
    @nicholasheidel6536 Рік тому

    i paste binned the tiles but will they only show in normal cox or will they show up for cm olm as well?

  • @stainmaster2630
    @stainmaster2630 Рік тому

    Thanks

  • @naipez7205
    @naipez7205 Рік тому

    i get troubles on 8:1 cycle, when i long range and run all the way, olm head doesnt turn even though i hit. am i doing something wrong?

    • @ItsJoebie
      @ItsJoebie  Рік тому +2

      Are you using thralls? You really need to be using thralls or else you will struggle with the head not turning. Sorry if I didnt mention this in the video and good luck!

  • @madafixxxx
    @madafixxxx Рік тому

    Using 8:1 and tanking that hit is it RNG based that you may or may not get specialed or you also have to be in a certain cycle within a cycle?

    • @ItsJoebie
      @ItsJoebie  Рік тому +1

      I believe you do chance a special every other cycle, but in my experience its rarely teleports. The mage hand dies so fast with shadow that you only do 2-3 8:1 cycles before its dead and even if you do happen to get unlucky teleports then you can keep dpsing with shadow as you run to them and then get right back into cycle.
      So to answer your question, no, theres no set cycle or anything you need to worry about getting into at least that i know of. Good luck!

    • @madafixxxx
      @madafixxxx Рік тому

      @@ItsJoebie Thanks, awesome guide btw well done :)

    • @klemen4607
      @klemen4607 Рік тому +2

      proper phase start will put you on a cycle where the tanked hit is auto attack...proper starts are important when you aren't using thralls since the head won't turn to the mage side(will stall mid) if the turn happens instead of auto attack. Which means it's 50/50 there of getting auto(insted of empty) or specs.
      doing 8:1 once you're in correct cycle it will stay like that
      doing 12:0 the olms cycle move each time you do your mage cycle so you will eventually tank specs

  • @sjograas
    @sjograas Рік тому

    Hoping anyone can help. The 12:0 cycle works fine for me, but in the 8:1 cycle, Olm's head doesn't always turn to the left after the long range attack, roughly 50% of the time. It's the same timing for the long range attack in the 12:0 cycle, I have no idea why that cycle works but not the 8:1. Any ideas?

    • @ItsJoebie
      @ItsJoebie  Рік тому

      I didnt mention it in the video, but you should use thralls when using shadow. It makes the head turn just about every time.

    • @sjograas
      @sjograas Рік тому

      @@ItsJoebie Ah right, will do when I get a bit more comfortable with staff. But are you saying that there is a risk of the head not turning even though the long range attack doesn't splash?

    • @ItsJoebie
      @ItsJoebie  Рік тому +1

      @@sjograas I believe it has to do with the slow travel speed of the shadow projectile.

    • @MrConrad1993
      @MrConrad1993 7 місяців тому

      Just to confirm, exactly this. Shadow without thralls doesn't work. Projectile is too delayed@@ItsJoebie

  • @Zigstrify
    @Zigstrify 2 місяці тому

    Can you do whole method on long range?

    • @ItsJoebie
      @ItsJoebie  2 місяці тому

      No, you need to intentionally shorten the range of the shadow so that it pulls you around onto the right tiles to avoid olms attacks.

    • @Zigstrify
      @Zigstrify 2 місяці тому

      ​@@ItsJoebieah trying to learn but boy it feels clunky

  • @oddjob1059
    @oddjob1059 Рік тому

    Can you use 8:1 on both sides since it doesn't use the pull hit?

    • @ItsJoebie
      @ItsJoebie  Рік тому +1

      Yes, I suppose you could. I haven't tried it but i see no reason why that wouldn't work.

  • @nothat1pop897
    @nothat1pop897 Рік тому

    fuck yes ty brother

  • @KelarusTV
    @KelarusTV Рік тому

    what if you splash and he doesnt turn to the mage side?

    • @ItsJoebie
      @ItsJoebie  Рік тому

      I use, and heavily suggest that you also use thralls. It keeps the head turning 99.999% of the time.

    • @KelarusTV
      @KelarusTV Рік тому

      @@ItsJoebie thx

  • @zapdust2928
    @zapdust2928 Рік тому

    do you have a pastein for the tilemarkers?

    • @ItsJoebie
      @ItsJoebie  Рік тому

      im going to try to get that tonight for ya. stay tuned.

    • @ItsJoebie
      @ItsJoebie  Рік тому

      tiles are in the description now but here is a link as well pastebin.com/qMRv438J

    • @ItsJoebie
      @ItsJoebie  Рік тому +1

      that pastebin was broken didnt include some brackets that were needed here is a updated and correct one pastebin.com/R23d6a3d

  • @iSkat3r
    @iSkat3r Рік тому

    why would 12:0 not work on both sides?

    • @ItsJoebie
      @ItsJoebie  Рік тому

      12:0 doesnt work on the other side because of the way you get dragged in when you click on the mage hand. It just doesnt drag you the same way when olm is on the 8:1 side, not sure why.

    • @abposrs
      @abposrs Рік тому

      @@ItsJoebie pathing isnt same when olm is east/west. basic pathing mechanics of rs.. they dont mirror exactly

  • @deoy305
    @deoy305 Рік тому

    any tile marker exports?

    • @ItsJoebie
      @ItsJoebie  Рік тому +1

      Hey, sorry i didnt even think of doing that. Ill try to remember to do that tomorrow for ya. Stay tuned.

    • @ItsJoebie
      @ItsJoebie  Рік тому

      tiles are in the description now but here is a link as well pastebin.com/qMRv438J

    • @ItsJoebie
      @ItsJoebie  Рік тому

      that pastebin was broken didnt include some brackets that were needed here is a updated and correct one pastebin.com/R23d6a3d

  • @tately26
    @tately26 Рік тому

    Tim

  • @soundninja0
    @soundninja0 Місяць тому

    This looks way too annoying, I will just use my sang staff and do a nice and easy run

  • @noobtablet101
    @noobtablet101 6 місяців тому

    can't fuckin hear you