thank's buddy ! could we imagine the opposite with the same technique ? the ball hitting the cloth surface (and the cloth getting the shape of the ball)
hey man, i know this is a bit old but do you think you can help me out with a more advanced cloth collision? I'm trying to do this same effect with a skull and have the cloth mold to his face. All I'm getting is a very smooth and round wrap. Thanks :)
Great video it literally explained everything I wanted to know, and as it developed I thought 'oh how would you do that' then the next thing you showed was the answer. Also hilarious when you said apeshit!
I like these short, focused tutorials! Thank you! If one includes 10 tools in a video, one can not easily and fruitfully search for help on a single tool like this. Why will the cloth fall through my cube if I edit and give it subdivision modifier it to be in the rough shape of a chair? Even if I convert it to editable my objects seems only to sort of slow the fall of the cloth.
Very cool, What I can not figure out is why My cloth will not react to a 3D Character that is fully rigged and animated and has the Cloth Colider Tag on it...? Any idea?
Very good but the real trick here is trying to get self collisions to work. I have had absolutely no success in this area and all the other tutorials skip by sometimes not even mentioning it.
No me aparece amigo.... la etiqueta clocth bell.. tengo la versión r 12 y tengo la 14 y nada... cómo la consigo, me interesa.. tengo un proyecto, donde debo de arrastrar una tela y no se como... no quiero hacer el metodo tradicional.. sino este, que me de la accion de lo más real
I have a really big problem please answer... So I wonderd if it would be possibule to move the cloth in real time without playing the time line? Do you need to changes something in the settings? D:
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Thanks pal, there's not a lot of short, sharp intro tuts out there. I find these really helpful, thanks for doing it.
Thank you! (note: one really have to make all objects editable before using these tags)
Thank you!
I was wondering why it didn't work!
thank's buddy ! could we imagine the opposite with the same technique ? the ball hitting the cloth surface (and the cloth getting the shape of the ball)
Thanks man! having a really hard time understaning the belt object. Your explanation is easy and straight to the facts.
dude thank you so much, your cinema4d tutorials are dope
+Giraffe-san thanks man
Just the ticket, thank you sir. Appreciate your determination to find the rubbery "culprit." :)
Thanks! altough its a little bit older it really healp me out understanding the belt object.
"Zero stiffness... goes . . .a p e s h i t . . . "
LOL
OH THIS IS EXACTLY WHAT I WANTED THANK YOU SO MUCH..!!!!😍😍😍
Glad I could help!
thanks for sharing, beautiful tutorial
man, big thanks for belt controlling.
Exactly what I needed thank you
Excellent demonstration. thank you.
Thanks man, I forget how to use this every time I go to use it.
Are we related?
thank you!!
Your video helped me enormesly. Thank you for that!
Well done!
quite effective tutorial. Thank you
Thank you so much it really helped me out a lot so I really appreciate it :)
hey man, i know this is a bit old but do you think you can help me out with a more advanced cloth collision? I'm trying to do this same effect with a skull and have the cloth mold to his face. All I'm getting is a very smooth and round wrap. Thanks :)
Thank u so much , but I have a question my object is still showing from up view for some reason
Great video it literally explained everything I wanted to know, and as it developed I thought 'oh how would you do that' then the next thing you showed was the answer. Also hilarious when you said apeshit!
It's a very good tutorial!
Thanks for the Tutorial :)
thanks hepled alot
I like these short, focused tutorials! Thank you! If one includes 10 tools in a video, one can not easily and fruitfully search for help on a single tool like this. Why will the cloth fall through my cube if I edit and give it subdivision modifier it to be in the rough shape of a chair? Even if I convert it to editable my objects seems only to sort of slow the fall of the cloth.
how can i export this dynamic animation to the unity?
Thank you so much! But when I try to move the first square as you did, mine doesn't move the plane... Anyone knows why?
Very cool, What I can not figure out is why My cloth will not react to a 3D Character that is fully rigged and animated and has the Cloth Colider Tag on it...? Any idea?
thankyou so much
Very good but the real trick here is trying to get self collisions to work. I have had absolutely no success in this area and all the other tutorials skip by sometimes not even mentioning it.
No me aparece amigo.... la etiqueta clocth bell.. tengo la versión r 12 y tengo la 14 y nada... cómo la consigo, me interesa.. tengo un proyecto, donde debo de arrastrar una tela y no se como... no quiero hacer el metodo tradicional.. sino este, que me de la accion de lo más real
self collision?
Tus turiales me han salvado mas de una vez *Y(
Tnx
I have a really big problem please answer...
So I wonderd if it would be possibule to move the cloth in real time without playing the time line?
Do you need to changes something in the settings? D:
impossible as i know
Thanks though :d
I hope there is a way or there will be a way in future it would make stuff so much easier....
+Rax Artz (Quit) Bake the simulation to PLA, put in into a Null Object and move the Null around.
why is the cloth so nice and realistic by u ?? by me is all with edges and not good looking angles -.-
When I press Set nothing happens. Help?
make editable!
Make the cube (the object you want to attach the cloth) editable too. Took me so much time figure this out.
too long, the answer is on 3:00
2:55