Indeed planning to try it out myself (if i remember) Edit: Yes, I tried it one day later, it was indeed cool... I thought to myself why the counter is in reverse and realised I am standing on the wrong side... Thanks y'all
@SilvaShadow1990 Clopper Clopper Clopper Clopper Junior Double Triple Clopper, Copper lights with t-flip-floppers... Here to help with redstone today Time for old floppers to give up Give me a clopper I want it Comparators work well with cloppers Any clopper my way At Mojang Have it your way You rule!
The thing with it being movable by pistons is a really big deal to me. It’s like a redstone block, but without any bud powering, AND you can turn it off. I think its biggest use will be the anti-bud powering power source, which will probably make larger contraptions much more compact.
The fact that this can be used as a binary storage block is absolutely incredible. Those thousand block calculators are gonna be a thing of the past real quickly!
Don't get it wrong, but for what I've seen, they don't emit redstone, that's why he used comparators, and that exists since forever. The big thing is that this is like a movable storage, but for redstone. The closest you could've got was dispense a shulker box. For example, for the shulker box state comparator, you need water/ice and pistons to transport, and you need a comparator, a dispenser, and a piston to break. Now you still need a piston but not that close and a comparator. That's
The binary counter is actually super useful for collecting stacks of items. 7 bulbs will count to 64 before resetting, 6 will be 32, and 5 will be 16. So now instead of perfectly timed clocks or comparator reading, the bulbs can do this with a short chain of redstone.
i was just thinking about how you can use it as an and gate input to count out any number of items passing through a system say 20 kelp into a self feeding furnace
My mind immediately went to a Turing machine: copper bulbs in a piston feed tape, which can be swapped between on and off, is exactly like an array of binary digits.
We can now do proper memory storage in vanilla Minecraft. It's basically a one-block t flip-flop, but being pushable means we can create massive memory banks that can be moved to change what is being read. Imagine a massive hard drive in the form of an 8 bit wide piston feed tape with a bit of circuitry to address it, allowing for any address in memory to be navigated to and the memory state read or written.
Just as a heads up, hope Mumbo reads this: 🚨 the copper bulbs and the crafters have been nerfed heavily, reducing the tick speeds they work at, and all around a false bug report. 🚨 It’s only in the snapshot phase now, so if we make enough noise, we may be able to get things reverted.
This sounds pretty typical for a Microsoft subsidiary: mislabel features as bugs, meanwhile actual bugs get left to collect dust for, in some cases (like the one with the max health attribute breaking on login), as much as 10 years! (Someone ended up writing a mod to fix the attribute bug thankfully, but that's not helpful to people that don't want to muck about with mod loaders, especially not if the bug affects bedrock)
This is actually really huge for Redstone. Not just because it's a one-block T-Flipflop, but we have an easier way of storing information now in circuits because of it always staying on until something flips it off, plus it's MOVEABLE information in the circuits. It's kind of like the skulk vibration storage machine Mumbo did a while back, but you don't have to worry about chunk loading messing it up. I look forward to what the redstone side of Minecraft cooks up with this block.
I don’t know much redstone, but I do know a good bit about coding and my jaw DROPPED when I saw that this was togglable, I didn’t realize before that there wasn’t a compact way to have that function in Minecraft
Previous 1 wide-tillable designs were 4x2 and were definitely sufficient. But this is way too overpowered. (I do like it, even tho I’ll have to revisit my hundreds of large redstone contraption because when building something with the objective of it being small, you sometimes have to use other "tricks")
There used to be a way with a repeater facing a block over a sticky piston facing up, with redstone on the other side, connected to a sticky piston with a redstone block. So yeah, this is a MAJOR gamechanger
Can you combine the copper flopper with an ocean mopper that makes room for a bamboo chopper collected by a hopper feeding into a dropper with a built-in stopper? Or would that be improper?
I dont understand how mumbo can just hypnotize me with redstone jargon. Like, i have a mind thats almost constantly jumping about but as soon as mumbo starts using the funny red pixels my brain turns off completely and all my attention is on him.
This honestly might be one of the most convenient components. Without 1 tick pulses on bedrock edition, t-flip flops are much more annoying because you have to get droppers and stuff involved, but this is just a T-flip flop in a single block. It Could take a bit of the engineering and problem solving aspect of red stone away, but it also could be incredibly handy when you have bigger things to worry about than getting a single t-flip flop to work well in your build.
Yes!!! I made this elevator but I couldn't activate it with a button because I couldn't use a T-Flip Flop! Also, this is perfect for multi-floored elevators!
This may also open the door for more parity between Java vs Bedrock Redstone, now they just need simpler 0-Tick Pulses and some way to make Quasi-Connectivity work (assuming that's possible)
"t-flip flops are much more annoying" No. Just no. I've hardly ever felt the need to have Java's TFlipFlops. And on the rare occasions when it seemed to be the only solution, a little circuit redesign was enough to solve the problem without any loss of size/performance.
@@halozoo2436 that’s a good point. I hope they add these things to bedrock in some form because there has been a lot of contraptions I’ve wanted to make but couldn’t because they took advantage of quasi connectivity or 0-tick pulses
yeah what I love about the T-Flip Flop aspect of the block is that not only does it make the concept a lot simpler for more novice builders, but it is also extremely aesthetic. Like the most basic design of putting a button on the block directly means that you also have a built-in indicator of what state the flip flop is in that will probably look pretty nice in most any build that needs it, which I think is really cool
Also, you can move the copflop around with pistons. It's a moveable T flip flop. I don't know how this will be useful, but it sounds like the sort of thing people will use in insane flying machines.
Just a heads up, someone found that with the Crafter, it's possible to have a base-10 (0 through 9 redstone strength) counter, which can count up or down, and expand to counting to 100, 1000, etc very simply. So it does have a very interesting use in that sense.
That was probably crafty masterman. Yeah, not denying there aren't uses for it, but it's broadly going to be used for crafting contraptions. Where as the bulb will likely pop up almost everywhere like the observer/target block do!
Another cool thing is we now have a compact T Flipflop design that works on both bedrock and java! Previously I was using a design with locking repeaters which was much bulkier. Long Live the Cop Flop! Sticky pistons not pulling blocks when powered by a 1 tick pulse is still a really cool feature though, would be nice to see it in Bedrock
@@alexpowell1184 playing bedrock and doing redstone means you like to suffer there's a difference between a masochist and a criminal, and bedrock players did nothing wrong
@@joshgouin1436how much redstone have you done on either? They can both be equally as annoying, they just have different challenges. Actually creating a contraption that will work on both is quite a fun challenge.
love to see that redstoners are just like mathematicians when it comes to naming things. shoutouts to the hairy ball theorem and the cox-zucker machine
@@pikapikachu4665yep, and then there's gene researcher who name gene stuff like: Sonic Hedgehog, Manic Fringe, Radical Fringe, Lunatic Fringe, and Mothers Against Decapentaplegic.
As someone who's always struggled with redstone, i'm genuinely so glad we got these because oddly enough they feel easier to understand for me than most old redstone rules
Its important that Mojang doesn't take "hero of the contraption" the wrong way. Having both heroes and background workers of contraptions is important for healthy updates 😊
I feel like mojang has done a good job balancing redstone. Every once in a while, we get a new block that makes redstone more complicated, and once in a while we get a block that simplifies redstone
@@monsy_the_goooooust well I was thinking about an actual pc, maybe could be a 1990s PCs for starters, making Windows 99 or smth, tho I feel like it would run slow
Mojang should also create an alternative which does not update light to reduce lag for massive contraptions. Like instead of blaze rod, it would use amethyst crystal or whatever.
Now I wish that they redistribute the light levels so that a brand new Copper Bulb gives off 15 light, an Exposed Copper Bulb gives 10 light, a Weathered Copper Bulb gives 5 light, and an Oxidized Copper Bulb gives 0 light. Also adds additional incentive to fully oxidize copper without making it a mandatory waiting game.
I say the copper flopper is the topper flopper. It's a lot more proper, and it means we have more space for hoppers and droppers. Now I'm gonna stopper before I popper.
i can't wait for redstone contraptions being even laggier, now that they'll have the bulbs for more lighting updates! jokes aside, the fact that we now have a single tile t-flip flop (or copper floppers lol) is amazing, i'm genuinely super excited to see how compacted things can get!
Just use the fully oxidized ones and use a few torches to light up the surrounding area. No updates needed, very low effort because the torches can be spread out thin because of the low light level of the copflops!
Can't remember where I saw this but there was also a super compact way to create a base 10 counter using a couple crafters since they output 1 power per item when using a comparator. Copper bulbs being movable also makes me wish for a movable comparator, just imagine being able to make a binary count down inside a flying machine.
Yeah, I saw that too. It was a 4 block loop, an iron ingot being turned to iron nuggets, then 1 nugget being put into the craft at a time to craft a new ingot, then repeat.
Yeah, the best I can think of for using these in flying machines at the moment is just in having lights that you can turn on and off as it flies along. I suppose you could use it to relay information long distance instead of the sculk vibrations. (i.e. have stationary locations that can encode or decode a set of bulbs and then a flying machine that flies it to the other station with the message preserved for reading.
@@lygencore**slaps you in the face with Java's quasi-connectivity** "take that heresy back, it's impossible for superior machines to exist in Bedrock: Java Master Race Forever!"😭
I know this was tiny, but it was very Mumbo to happen. When he first redid the "SUBSCRIBE" sign, it said "SUCSCRIBE" then it toggled between the two. Very Mumbo. I love it
(6:40) If you have 6 bulbs in it, the binary counter would only activate every 64 inputs. Maybe with a dropper into tripwire input it could count stacks of items?
This is going to be incredibly useful for computational redstone. Or, at least, I'd assume so -- it's literally a binary number, and also, as Mumbo showed in the video, it basically has built-in binary counter stuff. I can definitely imagine it shrinking the size of those humongous computers by a lot.
Those computers are super optimized already, they don't use binary logic directly. They'd be huge otherwise. They use tons of smart stuff with comparators and signal levels.
@@theairaccumulator7144 most redstone computers like the mpu8 or the chungus 2 only use binary logic its rare too see a redstone computer that uses redstone signal strength
@@theairaccumulator7144 they do have to store memory, though, and that's usually stored with big t-flip flops in huge arrays. that should be much much easier to manage now.
Feels like the start of a lot of circuits getting simplified into copper (and maybe quartz?) blocks. I wouldn't be surprised to see a quartz clock, maybe full block versions of not/and/or gates to make full block circuits. Especially to further position Minecraft as a great teaching tool for circuits and systems, and to motivate copper.
Honestly, I'm down for copper to basically be given the sole purpose of being a redstone oriented metal. Have Quartz and Copper both be very pretty decorative blocks AND have them serve as the game's technical blocks like pieces of one big circuit board.
@@jasonfoxfire9563 and Quartz could be used for timekeeping (as in clocks and continuous tick speed delay variation). Things are about to get Phenomenal...
@jasonfoxfire9563 one exception would be used for heat like in the real world, copper pipes. Bamboo should already have a "Super Mario"-style warp pipe tube crafted with a ring of 8 bamboo like chests, which can be built into 1x1 water streams. Copper could be used for either water or lava streams in a 1x1 space
Oxidized copper pipes could then finally give us something that looks like cannons as right now we have NOTHING. Maybe they could even work as a cannon
It's not quite a game changer because both crafter and bulbs need to be able to soft power adjacents If people want to light bulbs in a screen make deoxidized bulbs require hard power, but for technical uses soft powering blocks is the correct implementation really unsurprised and disappointed they chose not to let EITHER block soft power others. Especially the crafter
…again, you forgot the "again" Though to be fair it doesn't have as good a ring as without the "again" But this is the second, *maybe* third time Mojang has casually revolutionized redstone
@@ErisCalamitasButFR you know, I actually autocompleted the original comment with "again" and when I read your addition, I went "but it says that there- oh. It doesn't".
@@carimeslockdownedtree2654I hate it when my phone does that. The only one I've seen it screw up consistently is when I open my browser and try to type "Pokemon" as the first auto-completed word: it just changes the order of suggestions and I have to select it twice.
i definitely don’t foresee myself going as in-depth with the redstone mechanics of the copper bulb (not without a necessity and not without following a tutorial at least :P), but watching Mumbo get excited about redstone always makes me happy and makes my day!
It's so cool to see Mumbo's passion for the new blocks spilling over. I wouldn't have even thought of how much impact a self-contained T-flip-flop (the Mumbo Jumbo Copper Flopper) would be, but the fact that it also indicates when the block has redstone power running into it *independent* of its light status (thanks to the little red markings) makes things easier to diagnose with it as well. I can't wait to see what this manages to do to the redstone community.
Something you could use the bulbs for is a different redstone display screen that keeps the past inputs until a new one is given. This could have a use in systems where you want the screen to stay mostly the same as you could use it to save space by only updating pixels that change instead of drawing a new image. Or maybe people already do that with normal T flip flops, but this would be more compact at least.
I love that as soon as Mumbo showed off the tick speed trick I knew he was going to create a bullet time mechanic. Side note, every time I watch Mumbo go on about how useful various new features are for contraptions, I am forced to consider what he and others like Doc have made prior to their inclusion, which highlights how crazy redstone engineering can be, even more then things like building a working minecraft game in minecraft.
Yeah, its really epic what theyve made. It does make you wonder though, will things like this make redstoners less creative? I don't think so, but its an intresting question to consider.
Having another option for encoded piston tapes like with cauldrons that doesn’t take a butt-load of iron is nice. Also, you could have a recording head for the tape now as well since you can actually switch the state of the copper block with redstone!
I'm not well-versed in piston tapes, but isn't there a possibility that the bulbs could come into contact with a power source along the way and have its input switched? It's a good idea I'm just theorizing, feel free to correct me if I'm wrong
@@depstein3847 it's possible, but you can easily design around it. Only one type of piston tape powers the block being pushed, and it's not easily tilable (so not used for wide tapes like this). The better method is to either just time it or use observers looking for the block to move into place.
rhe copper bulb could easily be huge in regards to the next button, imagine setting up a binary counter that activates on a high value button press but no one can see what value its on.
As a huge comp sci nerd, but a significantly less experienced redstone nerd- I saw this behavior and my first thought went immediately to building a binary memory tape out of the copper bulbs. This has so much use potential!
@@TheImmortalMushroomBinary by itself is a method various electronical things communicate. Bi meaning 2 because it has 2 states 1 and 0 1 meaning on and 0 meaning off. Like a light switch. Ever wonder why some switches have a I and O sign? Thats why. This can also be made into a string of 1s and 0s to make a "binary language" like 0100011110101001 (idk what it could be i just inputed some gibberish) Anyways hope that helped
@@bulldoger7294 exactly! That’s why I love it so much. It could heavily simplify complex redstone computers and calculators, reducing potential TPS lag and size.
@@TheImmortalMushroom Binary is a way that computers think by using 0's and 1's in a certain order and pattern to represent information. For example, something like 00001000 is the binary integer for 8. A "memory tape" in computer science is a way of keep track of binary code in early computing, such as through a punch card or a roll of "tape" with holes in it that represent either a 0 - no hole, or a 1 - a hole. In Minecraft, you can build a conveyor belt of copper bulbs that are updated from an outside input to write out binary code, such as for a calculator that prints outputs! This output stream would be a "memory tape" since all sets of outputs would be preserved on it and could be put back into the machine to be read again! So you could do operations like 1+1 = 2, then put the answer back into the system to do say, 2+2 to = 4, or reoccurring operations like 2+2 = 4 + 2 = 6 + 2 = 8... etc etc. Sorry if this is a bit of a long explanation! But memory is a huge component of computers, and having a persistent memory that can be updated with redstone alone is a huge deal!
I'm gonna miss the novelty of a T-Flip-Flop. Making a button work like a lever always felt like a job well done, as if it was the finishing touch on my contraption. I should be happy it's easier now, but really I'm just sad to see my favorite redstone module become obsolete.
I doubt it will be completely obsolete, cause even the target block didn’t completely remove things, just simplified them, and I think the same thing will happen here, depending on the type of input needed, the old one might be required due to the new one having a shorter pulse
Now I really think its a good thing for mumbo to make a remake of redstone tutorial for absolute beginners (updated version) including all the newly added features in the future!! I mean minecraft has got new players wanting to learn redstone stuff and the videos are a bit outdated.
We should push for crafters and bulbs to soft power components first before diving into them The right way to implement both is with soft power. If you want screens of adjacent bulbs that take hard power but don't soft power neighbors then make that the feature of waxed bulbs but requiring us to take power from bulbs only by comparator plus a block underneath for support plus the comparator must hard power when instead we should be able to just power a component or dust or repeater immediately is inelegant
I get that the reason they haven't added soft power to bulbs is for screens but for technical minecraft soft powering is way better Missed opportunity jang. Just triple checked and crafters do function like droppers, my mistake! In case that was confusing. Bulbs should also be tho
I would actually love a video series about beginner redstone tutorials. I have no idea about t-flip-flops or whatever. I either copy a contraption block by block or my redstone contraptions are huge and basically only use redstone, repeaters, comparators and observers. I think I would understand that stuff pretty well, I had 3 years of programming class in school, but I just don't know what to do with redstone to make it compact or efficient.
Carpet mod already has a SUPERHOT feature (and all the tick commands that got added in this snapshot). Unfortunately carpet mod is removing this feature in favor of the vanilla command. Also tick command requires a higher permission level than command blocks so thats why they don’t work.
now you gotta make a copper bulb selector screen that hooks into a crafter system to give different outputs for the same materials (eg: craft any diamond tool from the same line of buttons)
I feel like the binary counter was really understated since that would give you a way to have it count to a specific number to give out an output, which I feel is going to be insane for anything requiring large yet specific delays
Wow the Binary Counter is such a simple and cool add as well! I can already imagine a few uses like having a farm that keep tracks of how many items it collects, possibly even doing something automatically after certain thresholds (like perhaps autocrafting stuff, or perhaps just updating a visual counter) Or maybe you could make an automatic shop that that only spits out an item after dropping enough items of a certain type (after being filtered of course) into a hopper. And maybe it can even keep track of its stock and display that somehow
I also love how many new redstone circuits are being named silly things, first the crafty crafter counter, which yes I did have to rewatch that video, and now the cop flop or copper flopper I almost want the redstone community to call the update the twiddly tinkery update
I love how much more happy and free you sound! I hope you don't feel pressured doing what you do, because we love your content and how you improve. I always love watching your videos they always make me laugh and sonce I also studied logic gates, counters and the rest I just love how you implement them in Minecraft Keep it up Oli!❤
@@Nae_Ayy this is the modern era where talking to a bot makes you look like either a fool or an idiot instead of ignoring and reporting like a responsible person.
This is gonna be amazing for binary counters, as well as shrinking a few of my builds a bit further. And I just realized, when bulbs are moved by a piston, they still keep their current state! :D So in theory that means they could be used as a form of tape memory, or to play back a sequence of signals! Lots of possibilities..
the copper bulb is also really useful for precision timing, which I imagine will be something important when making crafter machines. the copper bulb turnsnon and off at a 1 tick interval unlike the lamp or other machines that take 2 ticks, so you can use it to delay something very slightly
I can't wait to see what the Cop-flop (or C-FLOP) will do for hidden door designs... I'm not clever enough to puzzle this out myself, so I hope we get folks making tutorials.
This is gonna be super interesting to see when everyone just understands how it works and see it in literally almost every redstone circuit! Can't wait to mess around with this! :) thanks mumbo! :)
You got my subscription and this one video is honestly worth a subscribe for anyone playing Minecraft. We’ve needed a quality use for copper for a while now.
I really quite love these kinds of Blocks which have a primary function, of which may not be related to Redstone at all, (i.e. Lecterns and now Copper Bulbs), but have secondary Redstone uses that are MASSIVELY useful. These uses are almost certainly intentional, as they didn't *need* to be compatible with Comparators, but for something like the Target Block, I wonder..
@@matthewparker9276 I have a vague recollection of them addressing at some point, but I'm not sure. But yeah, definitely a lot of thought went into the Copper Bulb. My current impression of 1.21 is that it's a "Combat + Redstone" Update.
I think what you were trying to say about the bulb not being the “hero” of a redstone contraption is that they are more a component of a redstone contraption rather than a feature of a redstone contraption. They are a part that will help make something work instead of being the end result
Exactly - as I said in the video, genuinely more excited for this than the crafter, but in terms of making videos there are more 'crafter' contraptions I can make right now. This will 100000% be more useful more 90% of contraptions! It's like when the target block was added. It was hard to make initial videos on, but I would say most of my contraptions since have featured a target somewhere.
I can see this working really well to simplify things like the vault combination door, some extreme doors, or even some sorting systems. Love that redstoners are getting some love
The binary counter is so cool! I'm a little disappointed you only mentioned its use as a clock though. It seems like it would be more useful as a counter. When the binary output matches your target number, you can activate another system and reset the count. I could see it being useful in combination with the crafter.
for the single button thing. cant u just use the 5 copper lamps, and have one in the ON state. then run a Redstone line behind or above them so the others get a pulse too.. you will never have none selected but always only 1
They toggle. So powering all of them will switch all of them. The last one that was on would be out of sync with the others. Hard to describe in text, but in short it wouldn't work that well!
@@ThatMumboJumbo You'd need to either pulse the previous input an extra time or not pulse it at all that time. You'd probably need some kind of memory circuit for that (or maybe just some repeater locking? I haven't done much logic circuiting in years, might be misremembering).
You can really see the influence of gnembon in these new snapshots. He's such a great addition and I'm so glad they added the /tick command directly from the carpet mod, so useful for making farms and not wasting power leaving a computer afk overnight when you can just leave it for an hour with the tick command, in singleplayer at least.
Back when /tick was in carpet mod it had a built-in superhot mode but Gnembon was told he had to remove it. With the permissions issue, it should be possible with a datapack or on a server with command block permissions changed.
I think I wasn't quite as excited about the copper bulb as I was the crafter, but I still had to download the new beta right away. I play Bedrock and in that version our options for T-flip-flops weren't great. About the smallest we could manage was an arrangement of hoppers and droppers to cycle an item around and a comparator to check the state. It also makes a good monostable if you add an observer.
Not only can you do a small binary counter, the fact that it's movable means you can put each cell in a poison feed tape and then you have really compact memory for a computer!
That is actually super useful! Leave it to Mumbo Jumbo to pick up on it first. These conceptual builds for this copper lamp show how you can make so many possible new contraptions that are far more compact than their earlier predecessors. I am fairly critical when it comes to redstone tutorials, but this is a good video for explaining concepts of this new block. 🙂 I do have to say, Mumbo, doing the subscribe animation would have been trickier and less compact with redstone lamps, so building it with copper lamps makes more sense. 👍🏽
Close. The /tick command has a permission level of 4, meaning in order to allow datapacks and command blocks to run it, you need to change a setting in the server properties file. Implicit to that: this *can only be done* on servers, not single-player.
@@GSBarlev oh. Lame. Wait can't you like, use nbt editor to do it in single player worlds too? Just curious. I don't have time to check right now though.
@@SuperSwordman1 no, thats perfectly valid, it took me a while to wrap my head around them, and by that point i was starting to get into redstone. the one i originally went with is just a redstone block being pushed back and forth by pistons. noisy and inefficient but it worked for my purposes and i could clearly see how it was working
honestly we need a redston tool, that would give somethig like a 4 tick redstone input hardpowered into a block, and by sneaking it would be a soft power. (and a Debug sheet that let us change NBT data from things we click on of items in other hand.)
How I would say you can catagorize redstone items: 1. blocks that make certain things possible, because they either make an existing circuit smaller and easier to fit in anywhere or because they do something that was normally only available through a very roundabout way (the observer replacing a BUD detector is basically both) 2. blocks that make entirely new things possible and things are crafted with them as a central piece. The honey block would somewhat oddly fall into catagory 1 because it didnt make something new possible, they just amplified an existing thing, and due to them being transparent, they allow things that slimeblocks would not. But classifying any of them as a hero block is odd, because any catagory 1 block changes a lot more than catagory 2. Catagory 2 does add a lot of new things that are possible, but those things are not always useful. Take the skulk blocks for example, all of them are basically catagory 2, and there are a lot of things you can do with them and only them. But how many things are used on a regular basis? Decked Out 2 is absolutely a master piece that regularly uses the blocks, but even with specific sounds doing different things, you just dont have that happen on a regular basis. Yet, the target block is basically used in 99% of modern contraptions. Solving things that were unsolvable. Turning a 10x10 contraption into a 5x3. Both of the catagory blocks can be heroes, and the Crafter and Copper Bulb are both heroes in their own way.
Considering the fact that bulbs was an essential component of first real computers, i think devs knew very well where this copper bulb block is going when they were adding it
It’s an awesome new addition! Red stone lamp that is a t flip flop and moveable essentially. It also has a really nice texture! I don’t agree that it’s a bigger deal than the crafter though. It does have more uses and will become a core red stone component, but the crafter adds a feature that we have never had before. The auto crafter allows us to make things that have never been possible before. This just makes red stone easier/smaller in some cases. Still really cool though!
This will be used more, but it doesn’t add functionality like the auto crafter does. Id argue new features allowing us to do more things (things that weren’t previously possible) are more important than compacting Redstone. This doesn’t add any new features it just makes things easier/more compact. Also most contraptions and farms are aimed at survival play so I’m not sure what you are getting at with that part. Both are great to have though that’s just my 2 cents!
@@muffinconsumer4431You really think bulbs compactify 10 times? Missing opportunities jang has FOOLISHLY implemented it without the ability to soft-power other blocks, which means instead of building whatever we desire taking power using dust, repeaters, or powering next-door components, we HAVE to use comparators which HAVE to have a block or slab or trapdoor and HAVE to hard power as the output. Maybe use the 8x state space to enable waxed bulbs that don't power their neighbors when hard powered for the aestheticians but technical Minecraft needs the elegant solution of soft powering nearby components Edited to remove mention of crafters, they do soft power after I rechecked, was wrong
It would be interesting if you played decked out more & really played attention to all the system & then have Tango give you a redstone tour after he does the world download preparation (since the systems will be fresh in his mind) he was doing a mini tour of it the other day while on stream & it made me think “Mumbo would love this stuff” lol
pretty cool how the copper bulb can be used for binary counters and the crafter can be used for base-10 counter
Indeed planning to try it out myself (if i remember)
Edit: Yes, I tried it one day later, it was indeed cool... I thought to myself why the counter is in reverse and realised I am standing on the wrong side...
Thanks y'all
oohh, Ben Eaters 8-bit computer in Minecraft
Me building a computer and wondering why my GCSE teacher lied
@@Redditard its only been 8 mins but im reminding you now
I had never thought of that use for the auto crafter. That could be huge for redstone computing.
The Cop Flop is the best name I've ever heard for a redstone machine.
Really thought he said cock flop until he said the full name lol
Copper Flopper is what I'll be calling it from now on, because it's silly sounding and fun to say; really rolls off the tongue.
The clopper!
@SilvaShadow1990
Clopper Clopper Clopper Clopper
Junior Double Triple Clopper,
Copper lights with t-flip-floppers...
Here to help with redstone today
Time for old floppers to give up
Give me a clopper I want it
Comparators work well with cloppers
Any clopper my way
At Mojang
Have it your way
You rule!
@@SirNobleIZH 👏👏👏👏
The thing with it being movable by pistons is a really big deal to me. It’s like a redstone block, but without any bud powering, AND you can turn it off. I think its biggest use will be the anti-bud powering power source, which will probably make larger contraptions much more compact.
As a power source it's functionally the same as a compostor, or cauldron the only difference is it can be toggled.
does it keep its current state when moved? like if its on, will it stay on when pushed?
yes @@Caddoan
The fact that this can be used as a binary storage block is absolutely incredible. Those thousand block calculators are gonna be a thing of the past real quickly!
Don't get it wrong, but for what I've seen, they don't emit redstone, that's why he used comparators, and that exists since forever. The big thing is that this is like a movable storage, but for redstone. The closest you could've got was dispense a shulker box. For example, for the shulker box state comparator, you need water/ice and pistons to transport, and you need a comparator, a dispenser, and a piston to break. Now you still need a piston but not that close and a comparator. That's
4:36 lol at the missing observer making it say “SUCSCRIBE” 😂
YEAH YOU SAW IT TOO
Please remember to sucscribe
Reminds me of the time my 3rd grade teacher accidentally googled succ on the smart board
Guy named Scribe:
succ
The binary counter is actually super useful for collecting stacks of items. 7 bulbs will count to 64 before resetting, 6 will be 32, and 5 will be 16. So now instead of perfectly timed clocks or comparator reading, the bulbs can do this with a short chain of redstone.
i was just thinking about how you can use it as an and gate input to count out any number of items passing through a system say 20 kelp into a self feeding furnace
@@erubianwarlord8208 *16
@@UTUBETROLLPOLICETEAM666what
(the bot deleted its comment lmao)
@@bombie bot
@@ArcticArmy Delightful! 😊😊
My mind immediately went to a Turing machine: copper bulbs in a piston feed tape, which can be swapped between on and off, is exactly like an array of binary digits.
These also almost work as single bit registers, I feel they will cut down the size of them by a lot.
My next idea involves something like this!
@@ThatMumboJumboI don’t think you’ll reply but I’m going say hello anyways
@@joprothenoob2374maybe mumbo won’t, but I will. Hello there :)
🎉😊❤
We can now do proper memory storage in vanilla Minecraft. It's basically a one-block t flip-flop, but being pushable means we can create massive memory banks that can be moved to change what is being read. Imagine a massive hard drive in the form of an 8 bit wide piston feed tape with a bit of circuitry to address it, allowing for any address in memory to be navigated to and the memory state read or written.
A Minecraft hard-drive
@@bramarts5850 its confirmed, windows xp in minecraft is possible
Oh my gosh you've just described a Minecraft Turning Machine!
steampunk computer age
@@St0rmcrash Turing machine?
Just as a heads up, hope Mumbo reads this: 🚨 the copper bulbs and the crafters have been nerfed heavily, reducing the tick speeds they work at, and all around a false bug report. 🚨 It’s only in the snapshot phase now, so if we make enough noise, we may be able to get things reverted.
Common mojang L
just acept, it was a bug
This sounds pretty typical for a Microsoft subsidiary: mislabel features as bugs, meanwhile actual bugs get left to collect dust for, in some cases (like the one with the max health attribute breaking on login), as much as 10 years!
(Someone ended up writing a mod to fix the attribute bug thankfully, but that's not helpful to people that don't want to muck about with mod loaders, especially not if the bug affects bedrock)
@@Pedrin_Smasherthere is no bug there WAS no bug and there will be no bug
@@Pedrin_Smasher it was literally announced as intentional also QC powering is a "bug" should they remove that to?
This is actually really huge for Redstone. Not just because it's a one-block T-Flipflop, but we have an easier way of storing information now in circuits because of it always staying on until something flips it off, plus it's MOVEABLE information in the circuits.
It's kind of like the skulk vibration storage machine Mumbo did a while back, but you don't have to worry about chunk loading messing it up.
I look forward to what the redstone side of Minecraft cooks up with this block.
Um, I think you mean Cop Flop.
@@AstraRune *Copper Flopper, peasant.
Another benefit of these is that they are ridiculously easy to tile
Does the lamp keep its state when moved? That part was unclear to me.
@@GSBarlevyes
I don’t know much redstone, but I do know a good bit about coding and my jaw DROPPED when I saw that this was togglable, I didn’t realize before that there wasn’t a compact way to have that function in Minecraft
Yay
you seen the computational side of redstone, like i saw the binary incrementor circuit and instantly thought program counter
Previous 1 wide-tillable designs were 4x2 and were definitely sufficient. But this is way too overpowered. (I do like it, even tho I’ll have to revisit my hundreds of large redstone contraption because when building something with the objective of it being small, you sometimes have to use other "tricks")
@@lygencoreso you’re saying Overpowered as in “This changes everything” and not as in “Please nerf”?
There used to be a way with a repeater facing a block over a sticky piston facing up, with redstone on the other side, connected to a sticky piston with a redstone block. So yeah, this is a MAJOR gamechanger
Can you combine the copper flopper with an ocean mopper that makes room for a bamboo chopper collected by a hopper feeding into a dropper with a built-in stopper?
Or would that be improper?
Give this man the Goncourt prize, or whatever its equivalent in English-speaking countries is.
This comment MUST be pinned.
Try saying that 5 times fast.
this is MF DOOM
i owe you a like
I dont understand how mumbo can just hypnotize me with redstone jargon.
Like, i have a mind thats almost constantly jumping about but as soon as mumbo starts using the funny red pixels my brain turns off completely and all my attention is on him.
This honestly might be one of the most convenient components. Without 1 tick pulses on bedrock edition, t-flip flops are much more annoying because you have to get droppers and stuff involved, but this is just a T-flip flop in a single block. It Could take a bit of the engineering and problem solving aspect of red stone away, but it also could be incredibly handy when you have bigger things to worry about than getting a single t-flip flop to work well in your build.
Yes!!! I made this elevator but I couldn't activate it with a button because I couldn't use a T-Flip Flop! Also, this is perfect for multi-floored elevators!
This may also open the door for more parity between Java vs Bedrock Redstone, now they just need simpler 0-Tick Pulses and some way to make Quasi-Connectivity work (assuming that's possible)
Hi
"t-flip flops are much more annoying"
No. Just no. I've hardly ever felt the need to have Java's TFlipFlops. And on the rare occasions when it seemed to be the only solution, a little circuit redesign was enough to solve the problem without any loss of size/performance.
@@halozoo2436 that’s a good point. I hope they add these things to bedrock in some form because there has been a lot of contraptions I’ve wanted to make but couldn’t because they took advantage of quasi connectivity or 0-tick pulses
yeah what I love about the T-Flip Flop aspect of the block is that not only does it make the concept a lot simpler for more novice builders, but it is also extremely aesthetic. Like the most basic design of putting a button on the block directly means that you also have a built-in indicator of what state the flip flop is in that will probably look pretty nice in most any build that needs it, which I think is really cool
you mean the copflop?
@@0xzoooo AKA copper flopper 🗣🗣
Also, you can move the copflop around with pistons. It's a moveable T flip flop. I don't know how this will be useful, but it sounds like the sort of thing people will use in insane flying machines.
@@0xzooooeven thou it's fancy with the name, it's better to call it a T-Flip Flop because of the logic and Coppflop as method
@@nixel1324this reduces space occupied in logic circuits which inturn open up to other new ideas to implement
Just a heads up, someone found that with the Crafter, it's possible to have a base-10 (0 through 9 redstone strength) counter, which can count up or down, and expand to counting to 100, 1000, etc very simply. So it does have a very interesting use in that sense.
Where can i see this?
That was probably crafty masterman. Yeah, not denying there aren't uses for it, but it's broadly going to be used for crafting contraptions. Where as the bulb will likely pop up almost everywhere like the observer/target block do!
@@ThatMumboJumboit’s the man himself
We just need base-16 counting now, the copper bulb can do binary!
@@phantomdevil6834base 16 is just binary+, it’s literally just binary but squashed down, so functionally the copper bulb can do it as well
and.... it's gone
ah, like what the bank did to stan's money
Another cool thing is we now have a compact T Flipflop design that works on both bedrock and java! Previously I was using a design with locking repeaters which was much bulkier. Long Live the Cop Flop!
Sticky pistons not pulling blocks when powered by a 1 tick pulse is still a really cool feature though, would be nice to see it in Bedrock
playing bedrock means you deserve to suffer
@@alexpowell1184saying this means you deserve to suffer : ) lol
@@alexpowell1184 no, playing Bedrock means nothing really.
@@alexpowell1184 playing bedrock and doing redstone means you like to suffer
there's a difference between a masochist and a criminal, and bedrock players did nothing wrong
@@joshgouin1436how much redstone have you done on either? They can both be equally as annoying, they just have different challenges. Actually creating a contraption that will work on both is quite a fun challenge.
love to see that redstoners are just like mathematicians when it comes to naming things. shoutouts to the hairy ball theorem and the cox-zucker machine
No way those are real formulas
@@pikapikachu4665lol I just googled it they are
They aren’t formulae, but they’re very real and definitely exist.
@@pikapikachu4665yep, and then there's gene researcher who name gene stuff like: Sonic Hedgehog, Manic Fringe, Radical Fringe, Lunatic Fringe, and Mothers Against Decapentaplegic.
When you have the power to name something, there are so many routes to take.
Anyone else just slowly die inside when the middle part of the B in SUBSCRIBE just doesn't change? 4:26
SUCSCRIBE
or he just wants you to sucscribe
As someone who's always struggled with redstone, i'm genuinely so glad we got these because oddly enough they feel easier to understand for me than most old redstone rules
Its important that Mojang doesn't take "hero of the contraption" the wrong way. Having both heroes and background workers of contraptions is important for healthy updates 😊
I feel like mojang has done a good job balancing redstone. Every once in a while, we get a new block that makes redstone more complicated, and once in a while we get a block that simplifies redstone
@@ThatGamerPilot one day there'll be a fully functional computer in Minecraft
@@mariotheundying
that mostly depends on what you mean by "functional computer" cause there are working bit machines that were made in minecraft
@@monsy_the_goooooustYeah, a "computer" is "a thing that computes", and there's beeN TONS of calculators!
@@monsy_the_goooooust well I was thinking about an actual pc, maybe could be a 1990s PCs for starters, making Windows 99 or smth, tho I feel like it would run slow
Mojang should also create an alternative which does not update light to reduce lag for massive contraptions. Like instead of blaze rod, it would use amethyst crystal or whatever.
I wish the fully oxidized copper bulb was exactly this.
Yess
tinted copper bulb
Now I wish that they redistribute the light levels so that a brand new Copper Bulb gives off 15 light, an Exposed Copper Bulb gives 10 light, a Weathered Copper Bulb gives 5 light, and an Oxidized Copper Bulb gives 0 light. Also adds additional incentive to fully oxidize copper without making it a mandatory waiting game.
Wouldn't that be a massive pain in the ass if you need this component in massive numbers?@@Minty_Meeo
It might be fun to do videos that compare a contraption with copper floppers and an equivalent contraption that doesn't use copper floppers.
Which flopper is the topper flopper 😂
I say the copper flopper is the topper flopper. It's a lot more proper, and it means we have more space for hoppers and droppers. Now I'm gonna stopper before I popper.
agreed - this would help a red stone noob like me
1:32 i don't always watch mumbo but when i do man never fails to deliver
I knew it! I knew Mumbo would be absolutely *chuffed to bits* by the copper bulb.
It's quite chobblesome, really
I knew I was ticked pink
Oh. He made a binary counter! I call that chuffed to a byte.
Mumbo inspires me.. My parents said if i get 70K followers They'd buy me a professional camera for recording..begging u guys , literally
Begging...
@@cryptictrovery chobblesome
i can't wait for redstone contraptions being even laggier, now that they'll have the bulbs for more lighting updates!
jokes aside, the fact that we now have a single tile t-flip flop (or copper floppers lol) is amazing, i'm genuinely super excited to see how compacted things can get!
Good thing you can use an oxidized lamp so it lights less area and thus lag less!
@@Kennylotl they give the same signal strength, but we have observed how the highest stage of oxidisation gives off a light level of 4.
@@KennylotlThe bulbs do have different light levels.
Just use the fully oxidized ones and use a few torches to light up the surrounding area. No updates needed, very low effort because the torches can be spread out thin because of the low light level of the copflops!
@@Kennylotl this is wholly false
Can't remember where I saw this but there was also a super compact way to create a base 10 counter using a couple crafters since they output 1 power per item when using a comparator. Copper bulbs being movable also makes me wish for a movable comparator, just imagine being able to make a binary count down inside a flying machine.
The CraftyCrafterCounter! :)
Yeah, I saw that too. It was a 4 block loop, an iron ingot being turned to iron nuggets, then 1 nugget being put into the craft at a time to craft a new ingot, then repeat.
-programmable flying machine are already a thing on bedrock-
Yeah, the best I can think of for using these in flying machines at the moment is just in having lights that you can turn on and off as it flies along. I suppose you could use it to relay information long distance instead of the sculk vibrations. (i.e. have stationary locations that can encode or decode a set of bulbs and then a flying machine that flies it to the other station with the message preserved for reading.
@@lygencore**slaps you in the face with Java's quasi-connectivity** "take that heresy back, it's impossible for superior machines to exist in Bedrock: Java Master Race Forever!"😭
The sign at 5:42 was so cool, so that my friend started dancing like a worm on the floor
I know this was tiny, but it was very Mumbo to happen. When he first redid the "SUBSCRIBE" sign, it said "SUCSCRIBE" then it toggled between the two. Very Mumbo. I love it
I was thinking the same thing lol
Saw that
It's nice that they can work at different oxidization levels too, so that they can more smoothly fit into the color palette of builds.
(6:40) If you have 6 bulbs in it, the binary counter would only activate every 64 inputs. Maybe with a dropper into tripwire input it could count stacks of items?
If you use droppers to move the items you can use a clock to simultaneously power the dropper and the counter. Should work!
They added another game changer and promptly removed when they realized people would have fun.
This is going to be incredibly useful for computational redstone. Or, at least, I'd assume so -- it's literally a binary number, and also, as Mumbo showed in the video, it basically has built-in binary counter stuff. I can definitely imagine it shrinking the size of those humongous computers by a lot.
They'll probably be a lot better for performance too
Those computers are super optimized already, they don't use binary logic directly. They'd be huge otherwise. They use tons of smart stuff with comparators and signal levels.
@@theairaccumulator7144 most redstone computers like the mpu8 or the chungus 2 only use binary logic
its rare too see a redstone computer that uses redstone signal strength
You could make a flash drive by storring the copper bulbs in large blocks, as they are push-able.
@@theairaccumulator7144 they do have to store memory, though, and that's usually stored with big t-flip flops in huge arrays. that should be much much easier to manage now.
Feels like the start of a lot of circuits getting simplified into copper (and maybe quartz?) blocks. I wouldn't be surprised to see a quartz clock, maybe full block versions of not/and/or gates to make full block circuits. Especially to further position Minecraft as a great teaching tool for circuits and systems, and to motivate copper.
Honestly, I'm down for copper to basically be given the sole purpose of being a redstone oriented metal. Have Quartz and Copper both be very pretty decorative blocks AND have them serve as the game's technical blocks like pieces of one big circuit board.
@@jasonfoxfire9563 and Quartz could be used for timekeeping (as in clocks and continuous tick speed delay variation). Things are about to get Phenomenal...
Why didn’t you show the crafting recipe? Hopefully I now have a use for that chest of copper, I had to make copper clad chests out of it all
@jasonfoxfire9563 one exception would be used for heat like in the real world, copper pipes. Bamboo should already have a "Super Mario"-style warp pipe tube crafted with a ring of 8 bamboo like chests, which can be built into 1x1 water streams. Copper could be used for either water or lava streams in a 1x1 space
Oxidized copper pipes could then finally give us something that looks like cannons as right now we have NOTHING. Maybe they could even work as a cannon
Copper is actually useful now? Nice. Also, dear God this seems like an absolute game changer to me. Gonna revolutionize a lot of redstone.
It needs blaze rods to make in survival so it'll also boost those farms/sd sales too
This whole update is my new favorite modern update, used to be 1.13 and 1.14
It's not quite a game changer because both crafter and bulbs need to be able to soft power adjacents
If people want to light bulbs in a screen make deoxidized bulbs require hard power, but for technical uses soft powering blocks is the correct implementation really unsurprised and disappointed they chose not to let EITHER block soft power others. Especially the crafter
The bulb also has a 1gt turn on so it can make alternating tick rates without the scaffolding and iron trapdoor trick
go back to your previous hermitcraft farms and try to recreate them using the new blocks, it would be interesting to see how compact things would get
he has with the crafter
OoO
Builders: Hey cool, a don't have to have levers stuck to my lamps anymore!
Redstone engineers: Hey cool, Mojang just casually revolutionized redstone!
…again, you forgot the "again"
Though to be fair it doesn't have as good a ring as without the "again"
But this is the second, *maybe* third time Mojang has casually revolutionized redstone
@@ErisCalamitasButFR you know, I actually autocompleted the original comment with "again" and when I read your addition, I went "but it says that there- oh. It doesn't".
@@carimeslockdownedtree2654I hate it when my phone does that. The only one I've seen it screw up consistently is when I open my browser and try to type "Pokemon" as the first auto-completed word: it just changes the order of suggestions and I have to select it twice.
02:45 "Grian you stay away from this thing alright" 💀
i definitely don’t foresee myself going as in-depth with the redstone mechanics of the copper bulb (not without a necessity and not without following a tutorial at least :P), but watching Mumbo get excited about redstone always makes me happy and makes my day!
It's so cool to see Mumbo's passion for the new blocks spilling over. I wouldn't have even thought of how much impact a self-contained T-flip-flop (the Mumbo Jumbo Copper Flopper) would be, but the fact that it also indicates when the block has redstone power running into it *independent* of its light status (thanks to the little red markings) makes things easier to diagnose with it as well. I can't wait to see what this manages to do to the redstone community.
Something you could use the bulbs for is a different redstone display screen that keeps the past inputs until a new one is given. This could have a use in systems where you want the screen to stay mostly the same as you could use it to save space by only updating pixels that change instead of drawing a new image. Or maybe people already do that with normal T flip flops, but this would be more compact at least.
I love that as soon as Mumbo showed off the tick speed trick I knew he was going to create a bullet time mechanic. Side note, every time I watch Mumbo go on about how useful various new features are for contraptions, I am forced to consider what he and others like Doc have made prior to their inclusion, which highlights how crazy redstone engineering can be, even more then things like building a working minecraft game in minecraft.
Yeah, its really epic what theyve made. It does make you wonder though, will things like this make redstoners less creative? I don't think so, but its an intresting question to consider.
makes it easier@@DragonSkies-mh5ws
i wanna see mumbo using copper bulbs , the create mod, immersive portals and the all at the same time.
Having another option for encoded piston tapes like with cauldrons that doesn’t take a butt-load of iron is nice. Also, you could have a recording head for the tape now as well since you can actually switch the state of the copper block with redstone!
a Turing Machine tape / Unix block device!
Couldn’t you have a write head before with a dispenser and water bucket etc?
@@rawpotato1767now it's all the size of one block
I'm not well-versed in piston tapes, but isn't there a possibility that the bulbs could come into contact with a power source along the way and have its input switched? It's a good idea I'm just theorizing, feel free to correct me if I'm wrong
@@depstein3847 it's possible, but you can easily design around it. Only one type of piston tape powers the block being pushed, and it's not easily tilable (so not used for wide tapes like this). The better method is to either just time it or use observers looking for the block to move into place.
rhe copper bulb could easily be huge in regards to the next button, imagine setting up a binary counter that activates on a high value button press but no one can see what value its on.
As a huge comp sci nerd, but a significantly less experienced redstone nerd- I saw this behavior and my first thought went immediately to building a binary memory tape out of the copper bulbs. This has so much use potential!
I KEEP SEEING THIS BINARY THING WHAT DOES IT MEEEEEAAAAAAAAAAAAAAN!?
it's how computers work
@@TheImmortalMushroomBinary by itself is a method various electronical things communicate.
Bi meaning 2 because it has 2 states 1 and 0
1 meaning on and 0 meaning off.
Like a light switch. Ever wonder why some switches have a I and O sign? Thats why. This can also be made into a string of 1s and 0s to make a "binary language" like 0100011110101001 (idk what it could be i just inputed some gibberish)
Anyways hope that helped
@@bulldoger7294 exactly! That’s why I love it so much. It could heavily simplify complex redstone computers and calculators, reducing potential TPS lag and size.
@@TheImmortalMushroom Binary is a way that computers think by using 0's and 1's in a certain order and pattern to represent information. For example, something like 00001000 is the binary integer for 8. A "memory tape" in computer science is a way of keep track of binary code in early computing, such as through a punch card or a roll of "tape" with holes in it that represent either a 0 - no hole, or a 1 - a hole. In Minecraft, you can build a conveyor belt of copper bulbs that are updated from an outside input to write out binary code, such as for a calculator that prints outputs! This output stream would be a "memory tape" since all sets of outputs would be preserved on it and could be put back into the machine to be read again! So you could do operations like 1+1 = 2, then put the answer back into the system to do say, 2+2 to = 4, or reoccurring operations like 2+2 = 4 + 2 = 6 + 2 = 8... etc etc. Sorry if this is a bit of a long explanation! But memory is a huge component of computers, and having a persistent memory that can be updated with redstone alone is a huge deal!
Mumbo saying something isn’t complicated is the equivalent of someone who is extremely spice resistant saying something isn’t spicy.
I'm gonna miss the novelty of a T-Flip-Flop. Making a button work like a lever always felt like a job well done, as if it was the finishing touch on my contraption. I should be happy it's easier now, but really I'm just sad to see my favorite redstone module become obsolete.
I doubt it will be completely obsolete, cause even the target block didn’t completely remove things, just simplified them, and I think the same thing will happen here, depending on the type of input needed, the old one might be required due to the new one having a shorter pulse
Now I really think its a good thing for mumbo to make a remake of redstone tutorial for absolute beginners (updated version) including all the newly added features in the future!! I mean minecraft has got new players wanting to learn redstone stuff and the videos are a bit outdated.
We should push for crafters and bulbs to soft power components first before diving into them
The right way to implement both is with soft power. If you want screens of adjacent bulbs that take hard power but don't soft power neighbors then make that the feature of waxed bulbs but requiring us to take power from bulbs only by comparator plus a block underneath for support plus the comparator must hard power when instead we should be able to just power a component or dust or repeater immediately is inelegant
I get that the reason they haven't added soft power to bulbs is for screens but for technical minecraft soft powering is way better
Missed opportunity jang.
Just triple checked and crafters do function like droppers, my mistake! In case that was confusing. Bulbs should also be tho
I would actually love a video series about beginner redstone tutorials. I have no idea about t-flip-flops or whatever. I either copy a contraption block by block or my redstone contraptions are huge and basically only use redstone, repeaters, comparators and observers. I think I would understand that stuff pretty well, I had 3 years of programming class in school, but I just don't know what to do with redstone to make it compact or efficient.
Carpet mod already has a SUPERHOT feature (and all the tick commands that got added in this snapshot). Unfortunately carpet mod is removing this feature in favor of the vanilla command. Also tick command requires a higher permission level than command blocks so thats why they don’t work.
Gnembon adding carpet mod features to vanilla minecraft 😂
Time to add emperor blocks
@@DeviL_4939I think that's why Mojang actually hired him. I hope movable block entities are next.
@@geeshta ye, im sure thats on its way lol
@@geeshta Bedrock having had movable block entities for multiple years at this point:
RIP good mechanic
4:40 SUCSCRIBE!! is what it says half the time
now you gotta make a copper bulb selector screen that hooks into a crafter system to give different outputs for the same materials (eg: craft any diamond tool from the same line of buttons)
I feel like the binary counter was really understated since that would give you a way to have it count to a specific number to give out an output, which I feel is going to be insane for anything requiring large yet specific delays
Big fan of when Mumbo gets so excited about redstone that he trips over his words, I can hear the smile in his voice!!!
Wow the Binary Counter is such a simple and cool add as well! I can already imagine a few uses like having a farm that keep tracks of how many items it collects, possibly even doing something automatically after certain thresholds (like perhaps autocrafting stuff, or perhaps just updating a visual counter) Or maybe you could make an automatic shop that that only spits out an item after dropping enough items of a certain type (after being filtered of course) into a hopper. And maybe it can even keep track of its stock and display that somehow
I also love how many new redstone circuits are being named silly things, first the crafty crafter counter, which yes I did have to rewatch that video, and now the cop flop or copper flopper I almost want the redstone community to call the update the twiddly tinkery update
4:46 = SU-C-SCRIBE, lollllll
I love how much more happy and free you sound!
I hope you don't feel pressured doing what you do, because we love your content and how you improve.
I always love watching your videos they always make me laugh and sonce I also studied logic gates, counters and the rest I just love how you implement them in Minecraft
Keep it up Oli!❤
Mumbo posting multiple videos in the span of a few days indicates that this man is more that happy
Mumbo inspires me.. My parents said if i get 70K followers They'd buy me a professional camera for recording..begging u guys , literally
Begging...
@@namantherockstar I've been seeing your comments or comments like it for years now mate give it a rest
@@Nae_Ayy you're talking to a BOT 🤦
@@patricksocha6930 THIS IS THE MODERN ERA WHERE WE CAN TALK TO BOTS LEAVE ME ALONE
@@Nae_Ayy this is the modern era where talking to a bot makes you look like either a fool or an idiot instead of ignoring and reporting like a responsible person.
2:50 , Grian joined the chat
This is gonna be amazing for binary counters, as well as shrinking a few of my builds a bit further. And I just realized, when bulbs are moved by a piston, they still keep their current state! :D So in theory that means they could be used as a form of tape memory, or to play back a sequence of signals! Lots of possibilities..
“It’s not spam proof.”
*”stay away grian”*
1:55 FYI these are called radio buttons, literally named after buttons on radios when you pushed one in, the already selected one popped out
4:25 Ah yes, I feel a sudden compulsion to SUCSCRIBE to Mumbo
4 videos in one week. Mumbo really be cookin out here and I absolutely love it!
Mumbo inspires me.. My parents said if i get 70K followers They'd buy me a professional camera for recording..begging u guys , literally
Begging...
beggars can't be choosers@@namantherockstar
Got to love how a sponsorblock highlight is in the middle of an interaction reminder segment
the copper bulb is also really useful for precision timing, which I imagine will be something important when making crafter machines.
the copper bulb turnsnon and off at a 1 tick interval unlike the lamp or other machines that take 2 ticks, so you can use it to delay something very slightly
Well, it used to.
I can't wait to see what the Cop-flop (or C-FLOP) will do for hidden door designs... I'm not clever enough to puzzle this out myself, so I hope we get folks making tutorials.
This is gonna be super interesting to see when everyone just understands how it works and see it in literally almost every redstone circuit! Can't wait to mess around with this! :) thanks mumbo! :)
You got my subscription and this one video is honestly worth a subscribe for anyone playing Minecraft. We’ve needed a quality use for copper for a while now.
I really quite love these kinds of Blocks which have a primary function, of which may not be related to Redstone at all, (i.e. Lecterns and now Copper Bulbs), but have secondary Redstone uses that are MASSIVELY useful.
These uses are almost certainly intentional, as they didn't *need* to be compatible with Comparators, but for something like the Target Block, I wonder..
The target block was almost certainly unintentional, but it does feel like they put a lot of thought into redstone uses for the copper bulb.
@@matthewparker9276 I have a vague recollection of them addressing at some point, but I'm not sure.
But yeah, definitely a lot of thought went into the Copper Bulb.
My current impression of 1.21 is that it's a "Combat + Redstone" Update.
I think what you were trying to say about the bulb not being the “hero” of a redstone contraption is that they are more a component of a redstone contraption rather than a feature of a redstone contraption. They are a part that will help make something work instead of being the end result
Yep
That’s how I understand it at least lol
Exactly - as I said in the video, genuinely more excited for this than the crafter, but in terms of making videos there are more 'crafter' contraptions I can make right now. This will 100000% be more useful more 90% of contraptions!
It's like when the target block was added. It was hard to make initial videos on, but I would say most of my contraptions since have featured a target somewhere.
I can see this working really well to simplify things like the vault combination door, some extreme doors, or even some sorting systems. Love that redstoners are getting some love
for the subscriber animation i was legit thinking why not have done that.
The binary counter is so cool! I'm a little disappointed you only mentioned its use as a clock though. It seems like it would be more useful as a counter. When the binary output matches your target number, you can activate another system and reset the count. I could see it being useful in combination with the crafter.
for the single button thing. cant u just use the 5 copper lamps, and have one in the ON state. then run a Redstone line behind or above them so the others get a pulse too.. you will never have none selected but always only 1
They're considered transparent so they don't pass on signals like that
They toggle. So powering all of them will switch all of them. The last one that was on would be out of sync with the others.
Hard to describe in text, but in short it wouldn't work that well!
@@ThatMumboJumbo You'd need to either pulse the previous input an extra time or not pulse it at all that time. You'd probably need some kind of memory circuit for that (or maybe just some repeater locking? I haven't done much logic circuiting in years, might be misremembering).
You can really see the influence of gnembon in these new snapshots. He's such a great addition and I'm so glad they added the /tick command directly from the carpet mod, so useful for making farms and not wasting power leaving a computer afk overnight when you can just leave it for an hour with the tick command, in singleplayer at least.
You can use the copper bulb to make a much smaller (3x4) sized item sorter. Also easily tilable.
As soon as I saw that this block acted like a t flip-flop, I knew you’d have a video coming out soon 🙃
Back when /tick was in carpet mod it had a built-in superhot mode but Gnembon was told he had to remove it.
With the permissions issue, it should be possible with a datapack or on a server with command block permissions changed.
not working with datapacks, sadly
@@snek2973 That's fucking bullshit right there.
4:30 - How does one "Sucscribe"?
You just succ it
The yellow text is oli mumbo and we all know oli mumbo and moustache mumbo are different entities
I think I wasn't quite as excited about the copper bulb as I was the crafter, but I still had to download the new beta right away. I play Bedrock and in that version our options for T-flip-flops weren't great. About the smallest we could manage was an arrangement of hoppers and droppers to cycle an item around and a comparator to check the state. It also makes a good monostable if you add an observer.
Not only can you do a small binary counter, the fact that it's movable means you can put each cell in a poison feed tape and then you have really compact memory for a computer!
1:10 "This is a T-flip flop most people would use"
Proceeds to show a version I have never seen before
That is actually super useful! Leave it to Mumbo Jumbo to pick up on it first. These conceptual builds for this copper lamp show how you can make so many possible new contraptions that are far more compact than their earlier predecessors. I am fairly critical when it comes to redstone tutorials, but this is a good video for explaining concepts of this new block. 🙂
I do have to say, Mumbo, doing the subscribe animation would have been trickier and less compact with redstone lamps, so building it with copper lamps makes more sense. 👍🏽
6:08 it it's a permission issue, then you can do execute as @p run etc...
I think.
Close. The /tick command has a permission level of 4, meaning in order to allow datapacks and command blocks to run it, you need to change a setting in the server properties file.
Implicit to that: this *can only be done* on servers, not single-player.
@@GSBarlev oh.
Lame.
Wait can't you like, use nbt editor to do it in single player worlds too?
Just curious.
I don't have time to check right now though.
Oh the copper lamp opens SO many possibilities. FINALLY a permanent redstone pulse from a button. Been wanting that ever since I started Minecraft!
You could do it before with a T flip flop
ye thats what a t flip flop is. but this does make it a lot easier
@@bigshot103 Yeah I know. But I barely understood those.
@@profl0g1c38 Considering I had no idea how the t flip flop even worked...
@@SuperSwordman1 no, thats perfectly valid, it took me a while to wrap my head around them, and by that point i was starting to get into redstone. the one i originally went with is just a redstone block being pushed back and forth by pistons. noisy and inefficient but it worked for my purposes and i could clearly see how it was working
6:33 people are gonna make computers in Minecraft so much smaller now
And he didn't even recognized, that the Copper Bulb has 1 gt delay and is therefore almost an 1 gt repeater
honestly we need a redston tool, that would give somethig like a 4 tick redstone input hardpowered into a block, and by sneaking it would be a soft power.
(and a Debug sheet that let us change NBT data from things we click on of items in other hand.)
Redstone torch on a stick!
4:20 S U *C* S C R I B E
1:30 we can finally call "T-flip flops" T-triggers, wow
How I would say you can catagorize redstone items:
1. blocks that make certain things possible, because they either make an existing circuit smaller and easier to fit in anywhere or because they do something that was normally only available through a very roundabout way (the observer replacing a BUD detector is basically both)
2. blocks that make entirely new things possible and things are crafted with them as a central piece.
The honey block would somewhat oddly fall into catagory 1 because it didnt make something new possible, they just amplified an existing thing, and due to them being transparent, they allow things that slimeblocks would not.
But classifying any of them as a hero block is odd, because any catagory 1 block changes a lot more than catagory 2. Catagory 2 does add a lot of new things that are possible, but those things are not always useful.
Take the skulk blocks for example, all of them are basically catagory 2, and there are a lot of things you can do with them and only them. But how many things are used on a regular basis? Decked Out 2 is absolutely a master piece that regularly uses the blocks, but even with specific sounds doing different things, you just dont have that happen on a regular basis.
Yet, the target block is basically used in 99% of modern contraptions. Solving things that were unsolvable. Turning a 10x10 contraption into a 5x3.
Both of the catagory blocks can be heroes, and the Crafter and Copper Bulb are both heroes in their own way.
Considering the fact that bulbs was an essential component of first real computers, i think devs knew very well where this copper bulb block is going when they were adding it
It’s an awesome new addition! Red stone lamp that is a t flip flop and moveable essentially. It also has a really nice texture! I don’t agree that it’s a bigger deal than the crafter though. It does have more uses and will become a core red stone component, but the crafter adds a feature that we have never had before. The auto crafter allows us to make things that have never been possible before. This just makes red stone easier/smaller in some cases. Still really cool though!
The ability to compact computational redstone by tens or hundreds of times is less of a deal than a crafter that only matters in survival got it 🤦♂️
This will be used more, but it doesn’t add functionality like the auto crafter does. Id argue new features allowing us to do more things (things that weren’t previously possible) are more important than compacting Redstone. This doesn’t add any new features it just makes things easier/more compact. Also most contraptions and farms are aimed at survival play so I’m not sure what you are getting at with that part. Both are great to have though that’s just my 2 cents!
@@muffinconsumer4431You really think bulbs compactify 10 times? Missing opportunities jang has FOOLISHLY implemented it without the ability to soft-power other blocks, which means instead of building whatever we desire taking power using dust, repeaters, or powering next-door components, we HAVE to use comparators which HAVE to have a block or slab or trapdoor and HAVE to hard power as the output. Maybe use the 8x state space to enable waxed bulbs that don't power their neighbors when hard powered for the aestheticians but technical Minecraft needs the elegant solution of soft powering nearby components
Edited to remove mention of crafters, they do soft power after I rechecked, was wrong
nerds be like (bruh just agree ig)
finally, automating stick/block farms from bamboo, paper farms from sugar cane and arrow farms from mob farm+chicken farm+stick farm
It would be interesting if you played decked out more & really played attention to all the system & then have Tango give you a redstone tour after he does the world download preparation (since the systems will be fresh in his mind) he was doing a mini tour of it the other day while on stream & it made me think “Mumbo would love this stuff” lol
The superhot idea is so freaking good.