Creating a 2nd UV channel in 3ds Max - 3dmotive

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  • Опубліковано 17 гру 2024

КОМЕНТАРІ • 41

  • @patatica
    @patatica 4 роки тому +3

    8 years later this is still useful for noobs like me ;)

  • @OliverJamesIles
    @OliverJamesIles 9 років тому

    3DmotiveHD is a gentleman and a scholar.

  • @abccde3832
    @abccde3832 2 роки тому +1

    If anyone is stuck with creation of second UV channel in 3ds max here is the tip!
    I was keep trying Abandon and Move options yet channels did not save properly.
    Turns out like video mentioned you gotta "Collapse to" in order to save UV channels.
    Workflow: Channel 1 - unwrap uvs. UVunwrap modifer -> collapse to
    UVunwrap modifier, flip to UV channel 2, unwrap uvs (or load), UVunwrap modifer -> collapse to
    That way channels retain their UVs.

  • @Magsmog
    @Magsmog 10 років тому +1

    Great tutorial, thanks, it was very helpful and answered some hair pulling issues!

  • @metallPAUL
    @metallPAUL 10 років тому +1

    now i know why i have really bad lighting and shadows on my objects, thank you a lot for this tutorial :D

  • @picklegork
    @picklegork 11 років тому

    you are the best, thanks for every tutorial you made so far.

  • @robertotorrez7394
    @robertotorrez7394 7 років тому

    nice video even after 6 years

  • @Inurendo88
    @Inurendo88 12 років тому

    Once again, a massive help. Thank you.

  • @jamalafghani5811
    @jamalafghani5811 9 років тому

    hope you do like this tutorial but with UE4 cuz its so good...great work man and keep it up.

  • @NK-hq7zn
    @NK-hq7zn 9 років тому +3

    Why my first channel is missing?

  • @SarahPilko
    @SarahPilko 6 років тому

    Fantastic tutorial, thanks so much :)

  • @N1CKSKILL
    @N1CKSKILL 8 років тому

    Thanks for the help!

  • @Nightmare1066
    @Nightmare1066 10 років тому

    Am trying to remove seams with 2 channels but when I do this the UV maps offset by a certain amount altough they fit perfectly.

  • @beardymcwhisky
    @beardymcwhisky 9 років тому +2

    Thanks Donald! Trying to follow this tutorial, but when I try and change to the 2nd UV Channel, I get a popup asking me to move or abandom the current channel... seems I just cant get 2 separate channels? Im a little confused....

    • @donott3474
      @donott3474 9 років тому +3

      +Ky Lane in the new versions of 3ds Max - you'd want to choose "Move" as opposed to Abandon. The terms make no sense. "Move" actually means copy - "Abandon" means "Switch and just show me what's in the other channel". Hope that clarifies.

    • @beardymcwhisky
      @beardymcwhisky 9 років тому

      Yes - ended up working it out :) Rather bad interface design me thinks!

  • @mazenezou
    @mazenezou 7 років тому

    i think UE4 has now auto generate second UV channel in FBX importer,
    but what i'm facing now in my old model it looks fine in 3dsmax viewport, but when i open the UVW editor the map looks collapsed, if i will unwarp it looks i will start over on unwrapping or modeling it? it might takes forever as the model is one peaces contain mirror and classical console with bunch of ornament :/
    i have checked with my all models, it looks has the same issue!!!

  • @AnthonyFassolas
    @AnthonyFassolas 5 років тому

    doesn't copy uvs from channel one and pasting them on channel two work ?

  • @stephencutting
    @stephencutting 11 років тому

    Hi, is there a way in UDK to create a material that has one normal/diffuse map assigned to one of its UV sets (e.g. tiling texture) and another to a different UV set?
    Any help would be much appreciated.

  • @kseverens
    @kseverens 7 років тому +2

    It's outdated sadly. There are quite some changes in 3dsmax 2017 and if I follow this the same way then nothing gets saved. Still it is a great step in the right direction.

  • @DennisPauly
    @DennisPauly 8 років тому +1

    Thanks, that really helped a lot!! :-)

  • @mk_mohammadkardan
    @mk_mohammadkardan 28 днів тому

    Tnx
    It was useful

  • @751285132030
    @751285132030 10 років тому

    great tutorial help......nice explanation..............Thanx a lot

  • @Boozer2002
    @Boozer2002 10 років тому

    I'm really confused here :/ I don't really know who says the right thing because some people say when you are creating a 2nd UV channel for lightmap, you have to have 2-4px shell padding or edges have to fall on the grid otherwise light/shadow bleeds when an edge of the UV falls in-between pixel space of UV layout but in this video you didn't even mention those things :/

  • @bam_kissinger
    @bam_kissinger 6 років тому

    excellent, thanks

  • @luchorap85
    @luchorap85 10 років тому

    texture created tutorial please cs

  • @davdevs
    @davdevs 10 років тому

    Hi, I'm using 3ds max 2013 and everytime I switch channels it prompts me whether I want to move or abandon. Move will cause all the uvs to be moved to another channel while abandon, it keeps messing up the uvs.
    How do I resolve this?

    • @adrianseagrave2804
      @adrianseagrave2804 10 років тому

      Im having the same issue

    • @jessesquire6454
      @jessesquire6454 10 років тому

      ***** Did you manage to solve this?

    • @adrianseagrave2804
      @adrianseagrave2804 10 років тому +3

      I found out that you should save the first uv layer and then load it then you open up the second uv layer

    • @alexilaiho1st
      @alexilaiho1st 8 років тому

      thanks, that helped :)

  • @SonOfAMarshall
    @SonOfAMarshall 10 років тому

    Thanks!

  • @neoaxd.
    @neoaxd. 11 років тому

    Thank you :)

  • @TiMickQC
    @TiMickQC 12 років тому

    I LOVE YOU !

  • @HevyDevy101
    @HevyDevy101 10 років тому +5

    I think you need a 'go ahead' dollar jar ... you'll be able to buy a Bugati Veyron with the proceeds in no time at this rate :)

    • @donott3474
      @donott3474 10 років тому +1

      haha I know! I've worked on it a little since these days :P

  • @remrem4471
    @remrem4471 7 років тому

    2017前来考古

  • @HevyDevy101
    @HevyDevy101 10 років тому

    Great vid though ;)

  • @MrVicho13
    @MrVicho13 9 років тому +1

    i love you

  • @HaydenBrinkley
    @HaydenBrinkley 11 років тому

    stop saying go ahead so much !

  • @HoyosJuan
    @HoyosJuan 11 років тому

    Do not watch the fucking video men!